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Diffstat (limited to 'source/blender/editors/transform/transform_conversions.c')
-rw-r--r--source/blender/editors/transform/transform_conversions.c322
1 files changed, 251 insertions, 71 deletions
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index ce3d903b8f6..9d63afeb85c 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -771,29 +771,37 @@ int count_set_pose_transflags(int *out_mode, short around, Object *ob)
/* -------- Auto-IK ---------- */
/* adjust pose-channel's auto-ik chainlen */
-static void pchan_autoik_adjust(bPoseChannel *pchan, short chainlen)
+static bool pchan_autoik_adjust(bPoseChannel *pchan, short chainlen)
{
bConstraint *con;
+ bool changed = false;
/* don't bother to search if no valid constraints */
- if ((pchan->constflag & (PCHAN_HAS_IK | PCHAN_HAS_TARGET)) == 0)
- return;
+ if ((pchan->constflag & (PCHAN_HAS_IK | PCHAN_HAS_TARGET)) == 0) {
+ return changed;
+ }
/* check if pchan has ik-constraint */
for (con = pchan->constraints.first; con; con = con->next) {
if (con->type == CONSTRAINT_TYPE_KINEMATIC && (con->enforce != 0.0f)) {
bKinematicConstraint *data = con->data;
-
+
/* only accept if a temporary one (for auto-ik) */
if (data->flag & CONSTRAINT_IK_TEMP) {
/* chainlen is new chainlen, but is limited by maximum chainlen */
- if ((chainlen == 0) || (chainlen > data->max_rootbone))
+ const int old_rootbone = data->rootbone;
+ if ((chainlen == 0) || (chainlen > data->max_rootbone)) {
data->rootbone = data->max_rootbone;
- else
+ }
+ else {
data->rootbone = chainlen;
+ }
+ changed |= (data->rootbone != old_rootbone);
}
}
}
+
+ return changed;
}
/* change the chain-length of auto-ik */
@@ -809,7 +817,13 @@ void transform_autoik_update(TransInfo *t, short mode)
}
else if (mode == -1) {
/* mode==-1 is from WHEELMOUSEUP... decreases len */
- if (*chainlen > 0) (*chainlen)--;
+ if (*chainlen > 0) {
+ (*chainlen)--;
+ }
+ else {
+ /* IK length did not change, skip updates. */
+ return;
+ }
}
/* sanity checks (don't assume t->poseobj is set, or that it is an armature) */
@@ -817,8 +831,19 @@ void transform_autoik_update(TransInfo *t, short mode)
return;
/* apply to all pose-channels */
+ bool changed = false;
for (pchan = t->poseobj->pose->chanbase.first; pchan; pchan = pchan->next) {
- pchan_autoik_adjust(pchan, *chainlen);
+ changed |= pchan_autoik_adjust(pchan, *chainlen);
+ }
+
+#ifdef WITH_LEGACY_DEPSGRAPH
+ if (!DEG_depsgraph_use_legacy())
+#endif
+ {
+ if (changed) {
+ /* TODO(sergey): Consider doing partial update only. */
+ DAG_relations_tag_update(G.main);
+ }
}
}
@@ -828,7 +853,9 @@ static void pose_grab_with_ik_clear(Object *ob)
bKinematicConstraint *data;
bPoseChannel *pchan;
bConstraint *con, *next;
+#ifdef WITH_LEGACY_DEPSGRAPH
bool need_dependency_update = false;
+#endif
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
/* clear all temporary lock flags */
@@ -843,7 +870,9 @@ static void pose_grab_with_ik_clear(Object *ob)
data = con->data;
if (data->flag & CONSTRAINT_IK_TEMP) {
/* iTaSC needs clear for removed constraints */
+#ifdef WITH_LEGACY_DEPSGRAPH
need_dependency_update = true;
+#endif
BIK_clear_data(ob->pose);
BLI_remlink(&pchan->constraints, con);
@@ -1496,6 +1525,48 @@ static TransDataCurveHandleFlags *initTransDataCurveHandles(TransData *td, struc
return hdata;
}
+/**
+ * For the purpose of transform code we need to behave as if handles are selected,
+ * even when they aren't (see special case below).
+ */
+static int bezt_select_to_transform_triple_flag(
+ const BezTriple *bezt, const bool hide_handles)
+{
+ int flag = 0;
+
+ if (hide_handles) {
+ if (bezt->f2 & SELECT) {
+ flag = (1 << 0) | (1 << 1) | (1 << 2);
+ }
+ }
+ else {
+ flag = (
+ ((bezt->f1 & SELECT) ? (1 << 0) : 0) |
+ ((bezt->f2 & SELECT) ? (1 << 1) : 0) |
+ ((bezt->f3 & SELECT) ? (1 << 2) : 0)
+ );
+ }
+
+ /* Special case for auto & aligned handles:
+ * When a center point is being moved without the handles,
+ * leaving the handles stationary makes no sense and only causes strange behavior,
+ * where one handle is arbitrarily anchored, the other one is aligned and lengthened
+ * based on where the center point is moved. Also a bug when cancelling, see: T52007.
+ *
+ * A more 'correct' solution could be to store handle locations in 'TransDataCurveHandleFlags'.
+ * However that doesn't resolve odd behavior, so best transform the handles in this case.
+ */
+ if ((flag != ((1 << 0) | (1 << 1) | (1 << 2))) && (flag & (1 << 1))) {
+ if (ELEM(bezt->h1, HD_AUTO, HD_ALIGN) &&
+ ELEM(bezt->h2, HD_AUTO, HD_ALIGN))
+ {
+ flag = (1 << 0) | (1 << 1) | (1 << 2);
+ }
+ }
+
+ return flag;
+}
+
static void createTransCurveVerts(TransInfo *t)
{
Curve *cu = t->obedit->data;
@@ -1513,22 +1584,22 @@ static void createTransCurveVerts(TransInfo *t)
/* to be sure */
if (cu->editnurb == NULL) return;
+#define SEL_F1 (1 << 0)
+#define SEL_F2 (1 << 1)
+#define SEL_F3 (1 << 2)
+
/* count total of vertices, check identical as in 2nd loop for making transdata! */
nurbs = BKE_curve_editNurbs_get(cu);
for (nu = nurbs->first; nu; nu = nu->next) {
if (nu->type == CU_BEZIER) {
for (a = 0, bezt = nu->bezt; a < nu->pntsu; a++, bezt++) {
if (bezt->hide == 0) {
- if (hide_handles) {
- if (bezt->f2 & SELECT) countsel += 3;
- if (is_prop_edit) count += 3;
- }
- else {
- if (bezt->f1 & SELECT) countsel++;
- if (bezt->f2 & SELECT) countsel++;
- if (bezt->f3 & SELECT) countsel++;
- if (is_prop_edit) count += 3;
- }
+ const int bezt_tx = bezt_select_to_transform_triple_flag(bezt, hide_handles);
+ if (bezt_tx & SEL_F1) { countsel++; }
+ if (bezt_tx & SEL_F2) { countsel++; }
+ if (bezt_tx & SEL_F3) { countsel++; }
+ if (is_prop_edit) count += 3;
+
}
}
}
@@ -1579,10 +1650,10 @@ static void createTransCurveVerts(TransInfo *t)
}
}
- if (is_prop_edit ||
- ((bezt->f2 & SELECT) && hide_handles) ||
- ((bezt->f1 & SELECT) && hide_handles == 0))
- {
+ /* Elements that will be transform (not always a match to selection). */
+ const int bezt_tx = bezt_select_to_transform_triple_flag(bezt, hide_handles);
+
+ if (is_prop_edit || bezt_tx & SEL_F1) {
copy_v3_v3(td->iloc, bezt->vec[0]);
td->loc = bezt->vec[0];
copy_v3_v3(td->center, bezt->vec[(hide_handles ||
@@ -1613,7 +1684,7 @@ static void createTransCurveVerts(TransInfo *t)
}
/* This is the Curve Point, the other two are handles */
- if (is_prop_edit || (bezt->f2 & SELECT)) {
+ if (is_prop_edit || bezt_tx & SEL_F2) {
copy_v3_v3(td->iloc, bezt->vec[1]);
td->loc = bezt->vec[1];
copy_v3_v3(td->center, td->loc);
@@ -1639,7 +1710,7 @@ static void createTransCurveVerts(TransInfo *t)
copy_m3_m3(td->axismtx, axismtx);
}
- if ((bezt->f1 & SELECT) == 0 && (bezt->f3 & SELECT) == 0)
+ if ((bezt_tx & SEL_F1) == 0 && (bezt_tx & SEL_F3) == 0)
/* If the middle is selected but the sides arnt, this is needed */
if (hdata == NULL) { /* if the handle was not saved by the previous handle */
hdata = initTransDataCurveHandles(td, bezt);
@@ -1649,10 +1720,7 @@ static void createTransCurveVerts(TransInfo *t)
count++;
tail++;
}
- if (is_prop_edit ||
- ((bezt->f2 & SELECT) && hide_handles) ||
- ((bezt->f3 & SELECT) && hide_handles == 0))
- {
+ if (is_prop_edit || bezt_tx & SEL_F3) {
copy_v3_v3(td->iloc, bezt->vec[2]);
td->loc = bezt->vec[2];
copy_v3_v3(td->center, bezt->vec[(hide_handles ||
@@ -1707,6 +1775,26 @@ static void createTransCurveVerts(TransInfo *t)
for (a = nu->pntsu * nu->pntsv, bp = nu->bp; a > 0; a--, bp++) {
if (bp->hide == 0) {
if (is_prop_edit || (bp->f1 & SELECT)) {
+ float axismtx[3][3];
+
+ if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
+ if (nu->pntsv == 1) {
+ float normal[3], plane[3];
+
+ BKE_nurb_bpoint_calc_normal(nu, bp, normal);
+ BKE_nurb_bpoint_calc_plane(nu, bp, plane);
+
+ if (createSpaceNormalTangent(axismtx, normal, plane)) {
+ /* pass */
+ }
+ else {
+ normalize_v3(normal);
+ axis_dominant_v3_to_m3(axismtx, normal);
+ invert_m3(axismtx);
+ }
+ }
+ }
+
copy_v3_v3(td->iloc, bp->vec);
td->loc = bp->vec;
copy_v3_v3(td->center, td->loc);
@@ -1725,6 +1813,11 @@ static void createTransCurveVerts(TransInfo *t)
copy_m3_m3(td->smtx, smtx);
copy_m3_m3(td->mtx, mtx);
+ if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
+ if (nu->pntsv == 1) {
+ copy_m3_m3(td->axismtx, axismtx);
+ }
+ }
td++;
count++;
@@ -1740,6 +1833,10 @@ static void createTransCurveVerts(TransInfo *t)
calc_distanceCurveVerts(head, tail - 1);
}
}
+
+#undef SEL_F1
+#undef SEL_F2
+#undef SEL_F3
}
/* ********************* lattice *************** */
@@ -1973,9 +2070,12 @@ void flushTransParticles(TransInfo *t)
/* ********************* mesh ****************** */
-static bool bmesh_test_dist_add(BMVert *v, BMVert *v_other,
- float *dists, const float *dists_prev,
- float mtx[3][3])
+static bool bmesh_test_dist_add(
+ BMVert *v, BMVert *v_other,
+ float *dists, const float *dists_prev,
+ /* optionally track original index */
+ int *index, const int *index_prev,
+ float mtx[3][3])
{
if ((BM_elem_flag_test(v_other, BM_ELEM_SELECT) == 0) &&
(BM_elem_flag_test(v_other, BM_ELEM_HIDDEN) == 0))
@@ -1990,6 +2090,9 @@ static bool bmesh_test_dist_add(BMVert *v, BMVert *v_other,
dist_other = dists_prev[i] + len_v3(vec);
if (dist_other < dists[i_other]) {
dists[i_other] = dist_other;
+ if (index != NULL) {
+ index[i_other] = index_prev[i];
+ }
return true;
}
}
@@ -1997,11 +2100,13 @@ static bool bmesh_test_dist_add(BMVert *v, BMVert *v_other,
return false;
}
-static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float *dists)
+/**
+ * \param mtx: Measure disatnce in this space.
+ * \param dists: Store the closest connected distance to selected vertices.
+ * \param index: Optionally store the original index we're measuring the distance to (can be NULL).
+ */
+static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float *dists, int *index)
{
- /* need to be very careful of feedback loops here, store previous dist's to avoid feedback */
- float *dists_prev = MEM_mallocN(bm->totvert * sizeof(float), __func__);
-
BLI_LINKSTACK_DECLARE(queue, BMVert *);
/* any BM_ELEM_TAG'd vertex is in 'queue_next', so we don't add in twice */
@@ -2022,17 +2127,27 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
if (BM_elem_flag_test(v, BM_ELEM_SELECT) == 0 || BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
dist = FLT_MAX;
+ if (index != NULL) {
+ index[i] = i;
+ }
}
else {
BLI_LINKSTACK_PUSH(queue, v);
dist = 0.0f;
+ if (index != NULL) {
+ index[i] = i;
+ }
}
- dists[i] = dists_prev[i] = dist;
+ dists[i] = dist;
}
bm->elem_index_dirty &= ~BM_VERT;
}
+ /* need to be very careful of feedback loops here, store previous dist's to avoid feedback */
+ float *dists_prev = MEM_dupallocN(dists);
+ int *index_prev = MEM_dupallocN(index); /* may be NULL */
+
do {
BMVert *v;
LinkNode *lnk;
@@ -2061,7 +2176,7 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
/* edge distance */
{
BMVert *v_other = BM_edge_other_vert(e_iter, v);
- if (bmesh_test_dist_add(v, v_other, dists, dists_prev, mtx)) {
+ if (bmesh_test_dist_add(v, v_other, dists, dists_prev, index, index_prev, mtx)) {
if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
BM_elem_flag_enable(v_other, BM_ELEM_TAG);
BLI_LINKSTACK_PUSH(queue_next, v_other);
@@ -2086,7 +2201,7 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
(BM_elem_flag_test(l_iter_radial->f, BM_ELEM_HIDDEN) == 0))
{
BMVert *v_other = l_iter_radial->next->next->v;
- if (bmesh_test_dist_add(v, v_other, dists, dists_prev, mtx)) {
+ if (bmesh_test_dist_add(v, v_other, dists, dists_prev, index, index_prev, mtx)) {
if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
BM_elem_flag_enable(v_other, BM_ELEM_TAG);
BLI_LINKSTACK_PUSH(queue_next, v_other);
@@ -2110,6 +2225,9 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
/* keep in sync, avoid having to do full memcpy each iteration */
dists_prev[i] = dists[i];
+ if (index != NULL) {
+ index_prev[i] = index[i];
+ }
}
BLI_LINKSTACK_SWAP(queue, queue_next);
@@ -2123,9 +2241,14 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
BLI_LINKSTACK_FREE(queue_next);
MEM_freeN(dists_prev);
+ if (index_prev != NULL) {
+ MEM_freeN(index_prev);
+ }
}
-static struct TransIslandData *editmesh_islands_info_calc(BMEditMesh *em, int *r_island_tot, int **r_island_vert_map)
+static struct TransIslandData *editmesh_islands_info_calc(
+ BMEditMesh *em, int *r_island_tot, int **r_island_vert_map,
+ bool calc_single_islands)
{
BMesh *bm = em->bm;
struct TransIslandData *trans_islands;
@@ -2237,6 +2360,42 @@ static struct TransIslandData *editmesh_islands_info_calc(BMEditMesh *em, int *r
MEM_freeN(groups_array);
MEM_freeN(group_index);
+ /* for PET we need islands of 1 so connected vertices can use it with V3D_AROUND_LOCAL_ORIGINS */
+ if (calc_single_islands) {
+ BMIter viter;
+ BMVert *v;
+ int group_tot_single = 0;
+
+ BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT) && (vert_map[i] == -1)) {
+ group_tot_single += 1;
+ }
+ }
+
+ if (group_tot_single != 0) {
+ trans_islands = MEM_reallocN(trans_islands, sizeof(*trans_islands) * (group_tot + group_tot_single));
+
+ BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT) && (vert_map[i] == -1)) {
+ struct TransIslandData *v_island = &trans_islands[group_tot];
+ vert_map[i] = group_tot;
+
+ copy_v3_v3(v_island->co, v->co);
+
+ if (is_zero_v3(v->no) != 0.0f) {
+ axis_dominant_v3_to_m3(v_island->axismtx, v->no);
+ invert_m3(v_island->axismtx);
+ }
+ else {
+ unit_m3(v_island->axismtx);
+ }
+
+ group_tot += 1;
+ }
+ }
+ }
+ }
+
*r_island_tot = group_tot;
*r_island_vert_map = vert_map;
@@ -2336,6 +2495,12 @@ static void createTransEditVerts(TransInfo *t)
int island_info_tot;
int *island_vert_map = NULL;
+ /* Even for translation this is needed because of island-orientation, see: T51651. */
+ const bool is_island_center = (t->around == V3D_AROUND_LOCAL_ORIGINS);
+ /* Original index of our connected vertex when connected distances are calculated.
+ * Optional, allocate if needed. */
+ int *dists_index = NULL;
+
if (t->flag & T_MIRROR) {
EDBM_verts_mirror_cache_begin(em, 0, false, (t->flag & T_PROP_EDIT) == 0, use_topology);
mirror = 1;
@@ -2367,8 +2532,12 @@ static void createTransEditVerts(TransInfo *t)
t->total = count;
/* allocating scratch arrays */
- if (prop_mode & T_PROP_CONNECTED)
- dists = MEM_mallocN(em->bm->totvert * sizeof(float), "scratch nears");
+ if (prop_mode & T_PROP_CONNECTED) {
+ dists = MEM_mallocN(em->bm->totvert * sizeof(float), __func__);
+ if (is_island_center) {
+ dists_index = MEM_mallocN(em->bm->totvert * sizeof(int), __func__);
+ }
+ }
}
else {
t->total = bm->totvertsel;
@@ -2390,11 +2559,17 @@ static void createTransEditVerts(TransInfo *t)
pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
if (prop_mode & T_PROP_CONNECTED) {
- editmesh_set_connectivity_distance(em->bm, mtx, dists);
+ editmesh_set_connectivity_distance(em->bm, mtx, dists, dists_index);
}
- if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
- island_info = editmesh_islands_info_calc(em, &island_info_tot, &island_vert_map);
+ if (is_island_center) {
+ /* In this specific case, near-by vertices will need to know the island of the nearest connected vertex. */
+ const bool calc_single_islands = (
+ (prop_mode & T_PROP_CONNECTED) &&
+ (t->around == V3D_AROUND_LOCAL_ORIGINS) &&
+ (em->selectmode & SCE_SELECT_VERTEX));
+
+ island_info = editmesh_islands_info_calc(em, &island_info_tot, &island_vert_map, calc_single_islands);
}
/* detect CrazySpace [tm] */
@@ -2444,10 +2619,16 @@ static void createTransEditVerts(TransInfo *t)
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, a) {
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
if (prop_mode || BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
- struct TransIslandData *v_island = (island_info && island_vert_map[a] != -1) ?
- &island_info[island_vert_map[a]] : NULL;
+ struct TransIslandData *v_island = NULL;
float *bweight = (cd_vert_bweight_offset != -1) ? BM_ELEM_CD_GET_VOID_P(eve, cd_vert_bweight_offset) : NULL;
+ if (island_info) {
+ const int connected_index = (dists_index && dists_index[a] != -1) ? dists_index[a] : a;
+ v_island = (island_vert_map[connected_index] != -1) ?
+ &island_info[island_vert_map[connected_index]] : NULL;
+ }
+
+
VertsToTransData(t, tob, tx, em, eve, bweight, v_island);
if (tx)
tx++;
@@ -2526,6 +2707,8 @@ cleanup:
MEM_freeN(defmats);
if (dists)
MEM_freeN(dists);
+ if (dists_index)
+ MEM_freeN(dists_index);
if (t->flag & T_MIRROR) {
EDBM_verts_mirror_cache_end(em);
@@ -2618,7 +2801,7 @@ void flushTransSeq(TransInfo *t)
tdsq = (TransDataSeq *)td->extra;
seq = tdsq->seq;
old_start = seq->start;
- new_frame = iroundf(td2d->loc[0]);
+ new_frame = round_fl_to_int(td2d->loc[0]);
switch (tdsq->sel_flag) {
case SELECT:
@@ -2630,7 +2813,7 @@ void flushTransSeq(TransInfo *t)
seq->start = new_frame - tdsq->start_offset;
#endif
if (seq->depth == 0) {
- seq->machine = iroundf(td2d->loc[1]);
+ seq->machine = round_fl_to_int(td2d->loc[1]);
CLAMP(seq->machine, 1, MAXSEQ);
}
break;
@@ -3578,7 +3761,7 @@ void flushTransIntFrameActionData(TransInfo *t)
/* flush data! */
for (i = 0; i < t->total; i++, tfd++) {
- *(tfd->sdata) = iroundf(tfd->val);
+ *(tfd->sdata) = round_fl_to_int(tfd->val);
}
}
@@ -4606,7 +4789,7 @@ void flushTransGraphData(TransInfo *t)
/* if int-values only, truncate to integers */
if (td->flag & TD_INTVALUES)
- td2d->loc2d[1] = floorf(td2d->loc[1] + 0.5f);
+ td2d->loc2d[1] = floorf(td2d->loc[1] * inv_unit_scale - tdg->offset + 0.5f);
else
td2d->loc2d[1] = td2d->loc[1] * inv_unit_scale - tdg->offset;
@@ -5259,7 +5442,8 @@ static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob)
}
/* update object's loc/rot to get current rigid body transform */
mat4_to_loc_rot_size(ob->loc, rot, scale, ob->obmat);
- BKE_object_mat3_to_rot(ob, rot, false);
+ sub_v3_v3(ob->loc, ob->dloc);
+ BKE_object_mat3_to_rot(ob, rot, false); /* drot is already corrected here */
}
}
@@ -5422,9 +5606,7 @@ static void set_trans_object_base_flags(TransInfo *t)
}
/* all recalc flags get flushed to all layers, so a layer flip later on works fine */
-#ifdef WITH_LEGACY_DEPSGRAPH
DAG_scene_flush_update(G.main, t->scene, -1, 0);
-#endif
/* and we store them temporal in base (only used for transform code) */
/* this because after doing updates, the object->recalc is cleared */
@@ -5503,9 +5685,7 @@ static int count_proportional_objects(TransInfo *t)
/* all recalc flags get flushed to all layers, so a layer flip later on works fine */
DAG_scene_relations_update(G.main, t->scene);
-#ifdef WITH_LEGACY_DEPSGRAPH
DAG_scene_flush_update(G.main, t->scene, -1, 0);
-#endif
/* and we store them temporal in base (only used for transform code) */
/* this because after doing updates, the object->recalc is cleared */
@@ -5792,27 +5972,23 @@ static void special_aftertrans_update__movieclip(bContext *C, TransInfo *t)
{
SpaceClip *sc = t->sa->spacedata.first;
MovieClip *clip = ED_space_clip_get_clip(sc);
- MovieTrackingPlaneTrack *plane_track;
ListBase *plane_tracks_base = BKE_tracking_get_active_plane_tracks(&clip->tracking);
- int framenr = ED_space_clip_get_clip_frame_number(sc);
-
- for (plane_track = plane_tracks_base->first;
+ const int framenr = ED_space_clip_get_clip_frame_number(sc);
+ /* Update coordinates of modified plane tracks. */
+ for (MovieTrackingPlaneTrack *plane_track = plane_tracks_base->first;
plane_track;
plane_track = plane_track->next)
{
bool do_update = false;
-
if (plane_track->flag & PLANE_TRACK_HIDDEN) {
continue;
}
-
do_update |= PLANE_TRACK_VIEW_SELECTED(plane_track) != 0;
if (do_update == false) {
if ((plane_track->flag & PLANE_TRACK_AUTOKEY) == 0) {
int i;
for (i = 0; i < plane_track->point_tracksnr; i++) {
MovieTrackingTrack *track = plane_track->point_tracks[i];
-
if (TRACK_VIEW_SELECTED(sc, track)) {
do_update = true;
break;
@@ -5820,15 +5996,14 @@ static void special_aftertrans_update__movieclip(bContext *C, TransInfo *t)
}
}
}
-
if (do_update) {
BKE_tracking_track_plane_from_existing_motion(plane_track, framenr);
}
}
-
- if (t->scene->nodetree) {
- /* tracks can be used for stabilization nodes,
- * flush update for such nodes */
+ if (t->scene->nodetree != NULL) {
+ /* Tracks can be used for stabilization nodes,
+ * flush update for such nodes.
+ */
nodeUpdateID(t->scene->nodetree, &clip->id);
WM_event_add_notifier(C, NC_SCENE | ND_NODES, NULL);
}
@@ -7656,7 +7831,7 @@ static void createTransGPencil(bContext *C, TransInfo *t)
float mtx[3][3], smtx[3][3];
const Scene *scene = CTX_data_scene(C);
- const int cfra = CFRA;
+ const int cfra_scene = CFRA;
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
const bool is_prop_edit_connected = (t->flag & T_PROP_CONNECTED) != 0;
@@ -7681,7 +7856,7 @@ static void createTransGPencil(bContext *C, TransInfo *t)
if (gpencil_layer_is_editable(gpl) && (gpl->actframe != NULL)) {
bGPDframe *gpf = gpl->actframe;
bGPDstroke *gps;
-
+
for (gps = gpf->strokes.first; gps; gps = gps->next) {
/* skip strokes that are invalid for current view */
if (ED_gpencil_stroke_can_use(C, gps) == false) {
@@ -7737,6 +7912,7 @@ static void createTransGPencil(bContext *C, TransInfo *t)
for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
/* only editable and visible layers are considered */
if (gpencil_layer_is_editable(gpl) && (gpl->actframe != NULL)) {
+ const int cfra = (gpl->flag & GP_LAYER_FRAMELOCK) ? gpl->actframe->framenum : cfra_scene;
bGPDframe *gpf = gpl->actframe;
bGPDstroke *gps;
float diff_mat[4][4];
@@ -7753,7 +7929,6 @@ static void createTransGPencil(bContext *C, TransInfo *t)
* - This is useful when animating as it saves that "uh-oh" moment when you realize you've
* spent too much time editing the wrong frame...
*/
- // XXX: should this be allowed when framelock is enabled?
if (gpf->framenum != cfra) {
gpf = BKE_gpencil_frame_addcopy(gpl, cfra);
/* in some weird situations (framelock enabled) return NULL */
@@ -8033,7 +8208,12 @@ void createTransData(bContext *C, TransInfo *t)
if (t->data && t->flag & T_PROP_EDIT) {
if (ELEM(t->obedit->type, OB_CURVE, OB_MESH)) {
sort_trans_data(t); // makes selected become first in array
- set_prop_dist(t, 0);
+ if ((t->obedit->type == OB_MESH) && (t->flag & T_PROP_CONNECTED)) {
+ /* already calculated by editmesh_set_connectivity_distance */
+ }
+ else {
+ set_prop_dist(t, 0);
+ }
sort_trans_data_dist(t);
}
else {