diff options
Diffstat (limited to 'source/blender/editors/uvedit/uvedit_smart_stitch.c')
-rw-r--r-- | source/blender/editors/uvedit/uvedit_smart_stitch.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c index f60972abdcb..a3fee693ad7 100644 --- a/source/blender/editors/uvedit/uvedit_smart_stitch.c +++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c @@ -304,7 +304,7 @@ static void stitch_uv_rotate(float mat[2][2], float medianPoint[2], float uv[2], } /* check if two uvelements are stitchable. This should only operate on -different- separate UvElements */ -static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_iter, StitchState *state) +static bool stitch_check_uvs_stitchable(UvElement *element, UvElement *element_iter, StitchState *state) { BMesh *bm = state->em->bm; float limit; @@ -339,7 +339,7 @@ static int stitch_check_uvs_stitchable(UvElement *element, UvElement *element_it } } -static int stitch_check_edges_stitchable(UvEdge *edge, UvEdge *edge_iter, StitchState *state) +static bool stitch_check_edges_stitchable(UvEdge *edge, UvEdge *edge_iter, StitchState *state) { BMesh *bm = state->em->bm; float limit; @@ -381,7 +381,7 @@ static int stitch_check_edges_stitchable(UvEdge *edge, UvEdge *edge_iter, Stitch } } -static int stitch_check_uvs_state_stitchable(UvElement *element, UvElement *element_iter, StitchState *state) +static bool stitch_check_uvs_state_stitchable(UvElement *element, UvElement *element_iter, StitchState *state) { if ((state->snap_islands && element->island == element_iter->island) || (!state->midpoints && element->island == element_iter->island)) @@ -393,7 +393,7 @@ static int stitch_check_uvs_state_stitchable(UvElement *element, UvElement *elem } -static int stitch_check_edges_state_stitchable(UvEdge *edge, UvEdge *edge_iter, StitchState *state) +static bool stitch_check_edges_state_stitchable(UvEdge *edge, UvEdge *edge_iter, StitchState *state) { if ((state->snap_islands && edge->element->island == edge_iter->element->island) || (!state->midpoints && edge->element->island == edge_iter->element->island)) |