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Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c14
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.c10
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c6
3 files changed, 17 insertions, 13 deletions
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 54c5cbfce93..6f3e6bee850 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -205,8 +205,8 @@ void ED_uvedit_assign_image(Main *bmain, Scene *scene, Object *obedit, Image *im
ED_image_get_uv_aspect(previma, prev_aspect, prev_aspect + 1);
ED_image_get_uv_aspect(ima, aspect, aspect + 1);
- fprev_aspect = prev_aspect[0]/prev_aspect[1];
- faspect = aspect[0]/aspect[1];
+ fprev_aspect = prev_aspect[0] / prev_aspect[1];
+ faspect = aspect[0] / aspect[1];
#endif
/* ensure we have a uv map */
@@ -2567,7 +2567,7 @@ static int border_select_exec(bContext *C, wmOperator *op)
tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if (uvedit_face_visible_test(scene, ima, efa, tf)) {
uv_poly_center(em, efa, cent);
- if (BLI_in_rctf_v(&rectf, cent)) {
+ if (BLI_rctf_isect_pt_v(&rectf, cent)) {
BM_elem_flag_enable(efa, BM_ELEM_TAG);
change = 1;
}
@@ -2592,13 +2592,13 @@ static int border_select_exec(bContext *C, wmOperator *op)
if (!pinned || (ts->uv_flag & UV_SYNC_SELECTION) ) {
/* UV_SYNC_SELECTION - can't do pinned selection */
- if (BLI_in_rctf_v(&rectf, luv->uv)) {
+ if (BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
if (select) uvedit_uv_select_enable(em, scene, l, FALSE);
else uvedit_uv_select_disable(em, scene, l);
}
}
else if (pinned) {
- if ((luv->flag & MLOOPUV_PINNED) && BLI_in_rctf_v(&rectf, luv->uv)) {
+ if ((luv->flag & MLOOPUV_PINNED) && BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
if (select) uvedit_uv_select_enable(em, scene, l, FALSE);
else uvedit_uv_select_disable(em, scene, l);
}
@@ -2771,7 +2771,7 @@ static int do_lasso_select_mesh_uv(bContext *C, int mcords[][2], short moves, sh
float cent[2];
uv_poly_center(em, efa, cent);
UI_view2d_view_to_region(&ar->v2d, cent[0], cent[1], &screen_uv[0], &screen_uv[1]);
- if (BLI_in_rcti_v(&rect, screen_uv) &&
+ if (BLI_rcti_isect_pt_v(&rect, screen_uv) &&
BLI_lasso_is_point_inside(mcords, moves, screen_uv[0], screen_uv[1], V2D_IS_CLIPPED))
{
uvedit_face_select_enable(scene, em, efa, FALSE);
@@ -2788,7 +2788,7 @@ static int do_lasso_select_mesh_uv(bContext *C, int mcords[][2], short moves, sh
if ((select) != (uvedit_uv_select_test(em, scene, l))) {
MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
UI_view2d_view_to_region(&ar->v2d, luv->uv[0], luv->uv[1], &screen_uv[0], &screen_uv[1]);
- if (BLI_in_rcti_v(&rect, screen_uv) &&
+ if (BLI_rcti_isect_pt_v(&rect, screen_uv) &&
BLI_lasso_is_point_inside(mcords, moves, screen_uv[0], screen_uv[1], V2D_IS_CLIPPED))
{
if (select) {
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index 2161d4989db..f017394356e 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -45,7 +45,7 @@
#include <stdio.h>
#include <string.h>
-#include "BLO_sys_types.h" // for intptr_t support
+#include "BLO_sys_types.h" /* for intptr_t support */
/* Utils */
@@ -1040,7 +1040,7 @@ static PFace *p_face_add(PHandle *handle)
/* allocate */
f = (PFace *)BLI_memarena_alloc(handle->arena, sizeof *f);
- f->flag = 0; // init !
+ f->flag = 0; /* init ! */
e1 = (PEdge *)BLI_memarena_alloc(handle->arena, sizeof *e1);
e2 = (PEdge *)BLI_memarena_alloc(handle->arena, sizeof *e2);
@@ -1135,7 +1135,11 @@ static PFace *p_face_add_fill(PChart *chart, PVert *v1, PVert *v2, PVert *v3)
static PBool p_quad_split_direction(PHandle *handle, float **co, PHashKey *vkeys)
{
- float fac = len_v3v3(co[0], co[2]) - len_v3v3(co[1], co[3]);
+ /* slight bias to prefer one edge over the other in case they are equal, so
+ * that in symmetric models we choose the same split direction instead of
+ * depending on floating point errors to decide */
+ float bias = 1.0f + 1e-6f;
+ float fac = len_v3v3(co[0], co[2]) * bias - len_v3v3(co[1], co[3]);
PBool dir = (fac <= 0.0f);
/* the face exists check is there because of a special case: when
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 682b35072f6..b4903390408 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -882,14 +882,14 @@ static void uv_map_transform_center(Scene *scene, View3D *v3d, float *result,
mid_v3_v3v3(result, min, max);
break;
- case V3D_CURSOR: /*cursor center*/
+ case V3D_CURSOR: /* cursor center */
cursx = give_cursor(scene, v3d);
/* shift to objects world */
sub_v3_v3v3(result, cursx, ob->obmat[3]);
break;
- case V3D_LOCAL: /*object center*/
- case V3D_CENTROID: /* multiple objects centers, only one object here*/
+ case V3D_LOCAL: /* object center */
+ case V3D_CENTROID: /* multiple objects centers, only one object here*/
default:
result[0] = result[1] = result[2] = 0.0;
break;