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-rw-r--r--source/blender/editors/animation/CMakeLists.txt4
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c40
-rw-r--r--source/blender/editors/animation/anim_filter.c14
-rw-r--r--source/blender/editors/animation/anim_ops.c2
-rw-r--r--source/blender/editors/animation/keyframes_edit.c55
-rw-r--r--source/blender/editors/armature/CMakeLists.txt4
-rw-r--r--source/blender/editors/armature/armature_add.c9
-rw-r--r--source/blender/editors/armature/armature_intern.h7
-rw-r--r--source/blender/editors/armature/armature_select.c81
-rw-r--r--source/blender/editors/armature/meshlaplacian.c5
-rw-r--r--source/blender/editors/armature/pose_edit.c34
-rw-r--r--source/blender/editors/armature/pose_group.c4
-rw-r--r--source/blender/editors/armature/pose_select.c4
-rw-r--r--source/blender/editors/asset/CMakeLists.txt1
-rw-r--r--source/blender/editors/asset/ED_asset_type.h5
-rw-r--r--source/blender/editors/asset/intern/asset_list.cc4
-rw-r--r--source/blender/editors/asset/intern/asset_ops.cc10
-rw-r--r--source/blender/editors/asset/intern/asset_type.cc2
-rw-r--r--source/blender/editors/curve/CMakeLists.txt4
-rw-r--r--source/blender/editors/geometry/geometry_attributes.cc2
-rw-r--r--source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c29
-rw-r--r--source/blender/editors/gpencil/CMakeLists.txt4
-rw-r--r--source/blender/editors/gpencil/gpencil_edit.c25
-rw-r--r--source/blender/editors/include/ED_anim_api.h2
-rw-r--r--source/blender/editors/include/ED_armature.h14
-rw-r--r--source/blender/editors/include/ED_keyframes_edit.h19
-rw-r--r--source/blender/editors/include/ED_node.h13
-rw-r--r--source/blender/editors/include/ED_transverts.h15
-rw-r--r--source/blender/editors/include/ED_util.h8
-rw-r--r--source/blender/editors/include/ED_view3d.h22
-rw-r--r--source/blender/editors/include/UI_icons.h8
-rw-r--r--source/blender/editors/include/UI_interface.h2
-rw-r--r--source/blender/editors/include/UI_interface_icons.h13
-rw-r--r--source/blender/editors/interface/interface.c5
-rw-r--r--source/blender/editors/interface/interface_context_menu.c14
-rw-r--r--source/blender/editors/interface/interface_eyedropper.c17
-rw-r--r--source/blender/editors/interface/interface_eyedropper_color.c40
-rw-r--r--source/blender/editors/interface/interface_eyedropper_colorband.c34
-rw-r--r--source/blender/editors/interface/interface_eyedropper_datablock.c30
-rw-r--r--source/blender/editors/interface/interface_eyedropper_depth.c30
-rw-r--r--source/blender/editors/interface/interface_eyedropper_gpencil_color.c8
-rw-r--r--source/blender/editors/interface/interface_eyedropper_intern.h4
-rw-r--r--source/blender/editors/interface/interface_handlers.c9
-rw-r--r--source/blender/editors/interface/interface_icons.c22
-rw-r--r--source/blender/editors/interface/interface_ops.c11
-rw-r--r--source/blender/editors/interface/interface_style.c18
-rw-r--r--source/blender/editors/interface/interface_templates.c87
-rw-r--r--source/blender/editors/io/CMakeLists.txt4
-rw-r--r--source/blender/editors/io/io_usd.c55
-rw-r--r--source/blender/editors/mesh/CMakeLists.txt4
-rw-r--r--source/blender/editors/mesh/editmesh_select.c35
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c5
-rw-r--r--source/blender/editors/metaball/CMakeLists.txt1
-rw-r--r--source/blender/editors/metaball/mball_edit.c14
-rw-r--r--source/blender/editors/object/CMakeLists.txt6
-rw-r--r--source/blender/editors/object/object_add.c60
-rw-r--r--source/blender/editors/object/object_bake_api.c24
-rw-r--r--source/blender/editors/object/object_constraint.c15
-rw-r--r--source/blender/editors/object/object_data_transfer.c17
-rw-r--r--source/blender/editors/object/object_edit.c10
-rw-r--r--source/blender/editors/object/object_intern.h3
-rw-r--r--source/blender/editors/object/object_modifier.c16
-rw-r--r--source/blender/editors/object/object_ops.c3
-rw-r--r--source/blender/editors/object/object_relations.c63
-rw-r--r--source/blender/editors/object/object_shapekey.c3
-rw-r--r--source/blender/editors/object/object_vgroup.c42
-rw-r--r--source/blender/editors/physics/CMakeLists.txt4
-rw-r--r--source/blender/editors/render/CMakeLists.txt5
-rw-r--r--source/blender/editors/render/render_internal.cc16
-rw-r--r--source/blender/editors/render/render_opengl.cc11
-rw-r--r--source/blender/editors/render/render_preview.cc12
-rw-r--r--source/blender/editors/render/render_shading.cc2
-rw-r--r--source/blender/editors/render/render_update.cc2
-rw-r--r--source/blender/editors/scene/CMakeLists.txt3
-rw-r--r--source/blender/editors/screen/CMakeLists.txt4
-rw-r--r--source/blender/editors/screen/screen_edit.c2
-rw-r--r--source/blender/editors/screen/screen_ops.c23
-rw-r--r--source/blender/editors/sculpt_paint/CMakeLists.txt5
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c5
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c11
-rw-r--r--source/blender/editors/space_action/action_edit.c2
-rw-r--r--source/blender/editors/space_action/space_action.c18
-rw-r--r--source/blender/editors/space_buttons/CMakeLists.txt6
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c16
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c68
-rw-r--r--source/blender/editors/space_clip/CMakeLists.txt5
-rw-r--r--source/blender/editors/space_clip/clip_ops.c5
-rw-r--r--source/blender/editors/space_clip/space_clip.c18
-rw-r--r--source/blender/editors/space_clip/tracking_ops.c2
-rw-r--r--source/blender/editors/space_file/CMakeLists.txt4
-rw-r--r--source/blender/editors/space_file/filelist.c2
-rw-r--r--source/blender/editors/space_file/fsmenu.c9
-rw-r--r--source/blender/editors/space_file/space_file.c3
-rw-r--r--source/blender/editors/space_graph/CMakeLists.txt4
-rw-r--r--source/blender/editors/space_graph/graph_draw.c21
-rw-r--r--source/blender/editors/space_graph/graph_edit.c99
-rw-r--r--source/blender/editors/space_graph/graph_intern.h10
-rw-r--r--source/blender/editors/space_graph/graph_ops.c3
-rw-r--r--source/blender/editors/space_graph/graph_slider_ops.c2
-rw-r--r--source/blender/editors/space_graph/space_graph.c18
-rw-r--r--source/blender/editors/space_image/CMakeLists.txt4
-rw-r--r--source/blender/editors/space_image/image_ops.c2
-rw-r--r--source/blender/editors/space_image/image_undo.c2
-rw-r--r--source/blender/editors/space_image/space_image.c25
-rw-r--r--source/blender/editors/space_info/CMakeLists.txt4
-rw-r--r--source/blender/editors/space_info/info_stats.cc2
-rw-r--r--source/blender/editors/space_nla/CMakeLists.txt4
-rw-r--r--source/blender/editors/space_nla/space_nla.c16
-rw-r--r--source/blender/editors/space_node/CMakeLists.txt4
-rw-r--r--source/blender/editors/space_node/node_draw.cc6
-rw-r--r--source/blender/editors/space_node/node_edit.cc2
-rw-r--r--source/blender/editors/space_node/node_group.cc12
-rw-r--r--source/blender/editors/space_node/node_intern.hh75
-rw-r--r--source/blender/editors/space_node/node_relationships.cc13
-rw-r--r--source/blender/editors/space_node/space_node.cc23
-rw-r--r--source/blender/editors/space_outliner/CMakeLists.txt8
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.cc52
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.cc61
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.hh39
-rw-r--r--source/blender/editors/space_outliner/outliner_select.cc36
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.cc116
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.cc235
-rw-r--r--source/blender/editors/space_outliner/space_outliner.cc65
-rw-r--r--source/blender/editors/space_outliner/tree/tree_element.cc19
-rw-r--r--source/blender/editors/space_outliner/tree/tree_element_id.cc2
-rw-r--r--source/blender/editors/space_outliner/tree/tree_element_rna.cc268
-rw-r--r--source/blender/editors/space_outliner/tree/tree_element_rna.hh86
-rw-r--r--source/blender/editors/space_outliner/tree/tree_element_seq.cc111
-rw-r--r--source/blender/editors/space_outliner/tree/tree_element_seq.hh60
-rw-r--r--source/blender/editors/space_sequencer/CMakeLists.txt4
-rw-r--r--source/blender/editors/space_sequencer/sequencer_add.c129
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_proxy.c4
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c16
-rw-r--r--source/blender/editors/space_spreadsheet/space_spreadsheet.cc27
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc5
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_layout.cc22
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_row_filter_ui.cc2
-rw-r--r--source/blender/editors/space_text/CMakeLists.txt3
-rw-r--r--source/blender/editors/space_text/space_text.c15
-rw-r--r--source/blender/editors/space_text/text_draw.c33
-rw-r--r--source/blender/editors/space_userpref/userpref_ops.c11
-rw-r--r--source/blender/editors/space_view3d/CMakeLists.txt15
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c79
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c12
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c4189
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c128
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h146
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate.c1593
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate.h282
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate_dolly.c337
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate_fly.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate_move.c188
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate_ndof.c661
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate_roll.c292
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate_rotate.c452
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate_smoothview.c406
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate_walk.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate_zoom.c598
-rw-r--r--source/blender/editors/space_view3d/view3d_navigate_zoom_border.c221
-rw-r--r--source/blender/editors/space_view3d/view3d_ops.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c168
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c428
-rw-r--r--source/blender/editors/transform/CMakeLists.txt4
-rw-r--r--source/blender/editors/transform/transform.h4
-rw-r--r--source/blender/editors/transform/transform_convert.h6
-rw-r--r--source/blender/editors/transform/transform_convert_armature.c78
-rw-r--r--source/blender/editors/transform/transform_gizmo_3d.c33
-rw-r--r--source/blender/editors/transform/transform_snap_object.c28
-rw-r--r--source/blender/editors/undo/CMakeLists.txt4
-rw-r--r--source/blender/editors/util/CMakeLists.txt4
-rw-r--r--source/blender/editors/util/ed_transverts.c17
-rw-r--r--source/blender/editors/util/ed_util.c27
-rw-r--r--source/blender/editors/util/ed_util_ops.cc63
-rw-r--r--source/blender/editors/uvedit/CMakeLists.txt4
180 files changed, 7326 insertions, 6375 deletions
diff --git a/source/blender/editors/animation/CMakeLists.txt b/source/blender/editors/animation/CMakeLists.txt
index 6fa4d94df3a..0baac40660d 100644
--- a/source/blender/editors/animation/CMakeLists.txt
+++ b/source/blender/editors/animation/CMakeLists.txt
@@ -60,10 +60,6 @@ set(LIB
bf_blenlib
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
if(WITH_PYTHON)
add_definitions(-DWITH_PYTHON)
endif()
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 2eaa42ee578..a697fd2fc96 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -35,8 +35,8 @@
#include "DNA_armature_types.h"
#include "DNA_cachefile_types.h"
#include "DNA_camera_types.h"
+#include "DNA_curves_types.h"
#include "DNA_gpencil_types.h"
-#include "DNA_hair_types.h"
#include "DNA_key_types.h"
#include "DNA_lattice_types.h"
#include "DNA_light_types.h"
@@ -700,8 +700,8 @@ static int acf_object_icon(bAnimListElem *ale)
return ICON_OUTLINER_OB_FONT;
case OB_SURF:
return ICON_OUTLINER_OB_SURFACE;
- case OB_HAIR:
- return ICON_OUTLINER_OB_HAIR;
+ case OB_CURVES:
+ return ICON_OUTLINER_OB_CURVES;
case OB_POINTCLOUD:
return ICON_OUTLINER_OB_POINTCLOUD;
case OB_VOLUME:
@@ -2813,15 +2813,15 @@ static bAnimChannelType ACF_DSSPK = {
/* Hair Expander ------------------------------------------- */
/* TODO: just get this from RNA? */
-static int acf_dshair_icon(bAnimListElem *UNUSED(ale))
+static int acf_dscurves_icon(bAnimListElem *UNUSED(ale))
{
- return ICON_HAIR_DATA;
+ return ICON_CURVES_DATA;
}
/* Get the appropriate flag(s) for the setting when it is valid. */
-static int acf_dshair_setting_flag(bAnimContext *UNUSED(ac),
- eAnimChannel_Settings setting,
- bool *neg)
+static int acf_dscurves_setting_flag(bAnimContext *UNUSED(ac),
+ eAnimChannel_Settings setting,
+ bool *neg)
{
/* clear extra return data first */
*neg = false;
@@ -2846,22 +2846,24 @@ static int acf_dshair_setting_flag(bAnimContext *UNUSED(ac),
}
/* get pointer to the setting */
-static void *acf_dshair_setting_ptr(bAnimListElem *ale, eAnimChannel_Settings setting, short *type)
+static void *acf_dscurves_setting_ptr(bAnimListElem *ale,
+ eAnimChannel_Settings setting,
+ short *type)
{
- Hair *hair = (Hair *)ale->data;
+ Curves *curves = (Curves *)ale->data;
/* clear extra return data first */
*type = 0;
switch (setting) {
case ACHANNEL_SETTING_EXPAND: /* expanded */
- return GET_ACF_FLAG_PTR(hair->flag, type);
+ return GET_ACF_FLAG_PTR(curves->flag, type);
case ACHANNEL_SETTING_SELECT: /* selected */
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
- if (hair->adt) {
- return GET_ACF_FLAG_PTR(hair->adt->flag, type);
+ if (curves->adt) {
+ return GET_ACF_FLAG_PTR(curves->adt->flag, type);
}
return NULL;
@@ -2870,9 +2872,9 @@ static void *acf_dshair_setting_ptr(bAnimListElem *ale, eAnimChannel_Settings se
}
}
-/* hair expander type define */
+/* Curves expander type define */
static bAnimChannelType ACF_DSHAIR = {
- "Hair Expander", /* type name */
+ "Curves Expander", /* type name */
ACHANNEL_ROLE_EXPANDER, /* role */
acf_generic_dataexpand_color, /* backdrop color */
@@ -2882,11 +2884,11 @@ static bAnimChannelType ACF_DSHAIR = {
acf_generic_idblock_name, /* name */
acf_generic_idblock_name_prop, /* name prop */
- acf_dshair_icon, /* icon */
+ acf_dscurves_icon, /* icon */
acf_generic_dataexpand_setting_valid, /* has setting */
- acf_dshair_setting_flag, /* flag for setting */
- acf_dshair_setting_ptr /* pointer for setting */
+ acf_dscurves_setting_flag, /* flag for setting */
+ acf_dscurves_setting_ptr /* pointer for setting */
};
/* PointCloud Expander ------------------------------------------- */
@@ -3418,7 +3420,7 @@ static void acf_gpd_color(bAnimContext *UNUSED(ac), bAnimListElem *UNUSED(ale),
/* TODO: just get this from RNA? */
static int acf_gpd_icon(bAnimListElem *UNUSED(ale))
{
- return ICON_GREASEPENCIL;
+ return ICON_OUTLINER_OB_GREASEPENCIL;
}
/* check if some setting exists for this channel */
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index c1a09b9d21f..3307385b84a 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -47,8 +47,8 @@
#include "DNA_brush_types.h"
#include "DNA_cachefile_types.h"
#include "DNA_camera_types.h"
+#include "DNA_curves_types.h"
#include "DNA_gpencil_types.h"
-#include "DNA_hair_types.h"
#include "DNA_key_types.h"
#include "DNA_lattice_types.h"
#include "DNA_layer_types.h"
@@ -791,10 +791,10 @@ static bAnimListElem *make_new_animlistelem(void *data,
break;
}
case ANIMTYPE_DSHAIR: {
- Hair *hair = (Hair *)data;
- AnimData *adt = hair->adt;
+ Curves *curves = (Curves *)data;
+ AnimData *adt = curves->adt;
- ale->flag = FILTER_HAIR_OBJD(hair);
+ ale->flag = FILTER_CURVES_OBJD(curves);
ale->key_data = (adt) ? adt->action : NULL;
ale->datatype = ALE_ACT;
@@ -2616,16 +2616,16 @@ static size_t animdata_filter_ds_obdata(
expanded = FILTER_SPK_OBJD(spk);
break;
}
- case OB_HAIR: /* ---------- Hair ----------- */
+ case OB_CURVES: /* ---------- Curves ----------- */
{
- Hair *hair = (Hair *)ob->data;
+ Curves *curves = (Curves *)ob->data;
if (ads->filterflag2 & ADS_FILTER_NOHAIR) {
return 0;
}
type = ANIMTYPE_DSHAIR;
- expanded = FILTER_HAIR_OBJD(hair);
+ expanded = FILTER_CURVES_OBJD(curves);
break;
}
case OB_POINTCLOUD: /* ---------- PointCloud ----------- */
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index 1e60a129535..8c52480b89a 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -169,7 +169,7 @@ static void change_frame_apply(bContext *C, wmOperator *op)
FRAMENUMBER_MIN_CLAMP(CFRA);
/* do updates */
- DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK);
+ DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c
index 145d67b7810..dfe6566df67 100644
--- a/source/blender/editors/animation/keyframes_edit.c
+++ b/source/blender/editors/animation/keyframes_edit.c
@@ -1283,6 +1283,61 @@ static short set_bezt_sine(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
return 0;
}
+static void handle_flatten(float vec[3][3], const int idx, const float direction[2])
+{
+ BLI_assert_msg(idx == 0 || idx == 2, "handle_flatten() expects a handle index");
+
+ add_v2_v2v2(vec[idx], vec[1], direction);
+}
+
+static void handle_set_length(float vec[3][3], const int idx, const float handle_length)
+{
+ BLI_assert_msg(idx == 0 || idx == 2, "handle_set_length() expects a handle index");
+
+ float handle_direction[2];
+ sub_v2_v2v2(handle_direction, vec[idx], vec[1]);
+ normalize_v2_length(handle_direction, handle_length);
+ add_v2_v2v2(vec[idx], vec[1], handle_direction);
+}
+
+void ANIM_fcurve_equalize_keyframes_loop(FCurve *fcu,
+ const eEditKeyframes_Equalize mode,
+ const float handle_length,
+ const bool flatten)
+{
+ uint i;
+ BezTriple *bezt;
+ const float flat_direction_left[2] = {-handle_length, 0.f};
+ const float flat_direction_right[2] = {handle_length, 0.f};
+
+ /* Loop through an F-Curves keyframes. */
+ for (bezt = fcu->bezt, i = 0; i < fcu->totvert; bezt++, i++) {
+ if ((bezt->f2 & SELECT) == 0) {
+ continue;
+ }
+
+ /* Perform handle equalization if mode is 'Both' or 'Left'. */
+ if (mode & EQUALIZE_HANDLES_LEFT) {
+ if (flatten) {
+ handle_flatten(bezt->vec, 0, flat_direction_left);
+ }
+ else {
+ handle_set_length(bezt->vec, 0, handle_length);
+ }
+ }
+
+ /* Perform handle equalization if mode is 'Both' or 'Right'. */
+ if (mode & EQUALIZE_HANDLES_RIGHT) {
+ if (flatten) {
+ handle_flatten(bezt->vec, 2, flat_direction_right);
+ }
+ else {
+ handle_set_length(bezt->vec, 2, handle_length);
+ }
+ }
+ }
+}
+
KeyframeEditFunc ANIM_editkeyframes_ipo(short mode)
{
switch (mode) {
diff --git a/source/blender/editors/armature/CMakeLists.txt b/source/blender/editors/armature/CMakeLists.txt
index aff5803f037..c8ca27c64a3 100644
--- a/source/blender/editors/armature/CMakeLists.txt
+++ b/source/blender/editors/armature/CMakeLists.txt
@@ -63,9 +63,5 @@ set(LIB
bf_blenlib
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
blender_add_lib(bf_editor_armature "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/armature/armature_add.c b/source/blender/editors/armature/armature_add.c
index 02ecfdb4ea6..4a327904ddd 100644
--- a/source/blender/editors/armature/armature_add.c
+++ b/source/blender/editors/armature/armature_add.c
@@ -581,8 +581,6 @@ static void updateDuplicateLocRotConstraintSettings(Object *ob,
{
/* This code assumes that bRotLimitConstraint and bLocLimitConstraint have the same fields in
* the same memory locations. */
- BLI_assert(sizeof(bLocLimitConstraint) == sizeof(bRotLimitConstraint));
-
bRotLimitConstraint *limit = (bRotLimitConstraint *)curcon->data;
float local_mat[4][4], imat[4][4];
@@ -798,6 +796,13 @@ static void updateDuplicateTransformConstraintSettings(Object *ob,
trans->to_min_rot[i] = temp_vec[i];
}
}
+
+ if (trans->from == TRANS_ROTATION && trans->map[1] == Y) {
+ /* Y Rot to Y Rot: Flip and invert */
+ trans->to_max_rot[1] = -trans->to_min_rot[1];
+ trans->to_min_rot[1] = -temp_vec[1];
+ }
+
break;
}
/* convert back to the settings space */
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h
index 252cf806e34..aaeac29b7d0 100644
--- a/source/blender/editors/armature/armature_intern.h
+++ b/source/blender/editors/armature/armature_intern.h
@@ -27,6 +27,7 @@
struct wmOperatorType;
struct Base;
+struct GPUSelectResult;
struct Object;
struct Scene;
struct bContext;
@@ -323,21 +324,21 @@ struct Bone *ED_armature_pick_bone(struct bContext *C,
struct EditBone *ED_armature_pick_ebone_from_selectbuffer(struct Base **bases,
uint bases_len,
- const uint *buffer,
+ const struct GPUSelectResult *buffer,
short hits,
bool findunsel,
bool do_nearest,
struct Base **r_base);
struct bPoseChannel *ED_armature_pick_pchan_from_selectbuffer(struct Base **bases,
uint bases_len,
- const uint *buffer,
+ const struct GPUSelectResult *buffer,
short hits,
bool findunsel,
bool do_nearest,
struct Base **r_base);
struct Bone *ED_armature_pick_bone_from_selectbuffer(struct Base **bases,
uint bases_len,
- const uint *buffer,
+ const struct GPUSelectResult *buffer,
short hits,
bool findunsel,
bool do_nearest,
diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c
index 5e4cb813064..f9b52eb53ed 100644
--- a/source/blender/editors/armature/armature_select.c
+++ b/source/blender/editors/armature/armature_select.c
@@ -55,6 +55,8 @@
#include "DEG_depsgraph.h"
+#include "GPU_select.h"
+
#include "armature_intern.h"
/* utility macros for storing a temp int in the bone (selection flag) */
@@ -67,10 +69,10 @@
Base *ED_armature_base_and_ebone_from_select_buffer(Base **bases,
uint bases_len,
- int hit,
+ const uint select_id,
EditBone **r_ebone)
{
- const uint hit_object = hit & 0xFFFF;
+ const uint hit_object = select_id & 0xFFFF;
Base *base = NULL;
EditBone *ebone = NULL;
/* TODO(campbell): optimize, eg: sort & binary search. */
@@ -81,7 +83,7 @@ Base *ED_armature_base_and_ebone_from_select_buffer(Base **bases,
}
}
if (base != NULL) {
- const uint hit_bone = (hit & ~BONESEL_ANY) >> 16;
+ const uint hit_bone = (select_id & ~BONESEL_ANY) >> 16;
bArmature *arm = base->object->data;
ebone = BLI_findlink(arm->edbo, hit_bone);
}
@@ -91,10 +93,10 @@ Base *ED_armature_base_and_ebone_from_select_buffer(Base **bases,
Object *ED_armature_object_and_ebone_from_select_buffer(Object **objects,
uint objects_len,
- int hit,
+ const uint select_id,
EditBone **r_ebone)
{
- const uint hit_object = hit & 0xFFFF;
+ const uint hit_object = select_id & 0xFFFF;
Object *ob = NULL;
EditBone *ebone = NULL;
/* TODO(campbell): optimize, eg: sort & binary search. */
@@ -105,7 +107,7 @@ Object *ED_armature_object_and_ebone_from_select_buffer(Object **objects,
}
}
if (ob != NULL) {
- const uint hit_bone = (hit & ~BONESEL_ANY) >> 16;
+ const uint hit_bone = (select_id & ~BONESEL_ANY) >> 16;
bArmature *arm = ob->data;
ebone = BLI_findlink(arm->edbo, hit_bone);
}
@@ -115,10 +117,10 @@ Object *ED_armature_object_and_ebone_from_select_buffer(Object **objects,
Base *ED_armature_base_and_pchan_from_select_buffer(Base **bases,
uint bases_len,
- int hit,
+ const uint select_id,
bPoseChannel **r_pchan)
{
- const uint hit_object = hit & 0xFFFF;
+ const uint hit_object = select_id & 0xFFFF;
Base *base = NULL;
bPoseChannel *pchan = NULL;
/* TODO(campbell): optimize, eg: sort & binary search. */
@@ -130,7 +132,7 @@ Base *ED_armature_base_and_pchan_from_select_buffer(Base **bases,
}
if (base != NULL) {
if (base->object->pose != NULL) {
- const uint hit_bone = (hit & ~BONESEL_ANY) >> 16;
+ const uint hit_bone = (select_id & ~BONESEL_ANY) >> 16;
/* pchan may be NULL. */
pchan = BLI_findlink(&base->object->pose->chanbase, hit_bone);
}
@@ -141,11 +143,11 @@ Base *ED_armature_base_and_pchan_from_select_buffer(Base **bases,
Base *ED_armature_base_and_bone_from_select_buffer(Base **bases,
uint bases_len,
- int hit,
+ const uint select_id,
Bone **r_bone)
{
bPoseChannel *pchan = NULL;
- Base *base = ED_armature_base_and_pchan_from_select_buffer(bases, bases_len, hit, &pchan);
+ Base *base = ED_armature_base_and_pchan_from_select_buffer(bases, bases_len, select_id, &pchan);
*r_bone = pchan ? pchan->bone : NULL;
return base;
}
@@ -166,8 +168,8 @@ Base *ED_armature_base_and_bone_from_select_buffer(Base **bases,
static void *ed_armature_pick_bone_from_selectbuffer_impl(const bool is_editmode,
Base **bases,
uint bases_len,
- const uint *buffer,
- short hits,
+ const GPUSelectResult *buffer,
+ const short hits,
bool findunsel,
bool do_nearest,
Base **r_base)
@@ -181,7 +183,7 @@ static void *ed_armature_pick_bone_from_selectbuffer_impl(const bool is_editmode
int minsel = 0xffffffff, minunsel = 0xffffffff;
for (short i = 0; i < hits; i++) {
- hitresult = buffer[3 + (i * 4)];
+ hitresult = buffer[i].id;
if (hitresult & BONESEL_ANY) { /* to avoid including objects in selection */
Base *base = NULL;
@@ -221,10 +223,10 @@ static void *ed_armature_pick_bone_from_selectbuffer_impl(const bool is_editmode
if (data) {
if (sel) {
if (do_nearest) {
- if (minsel > buffer[4 * i + 1]) {
+ if (minsel > buffer[i].depth) {
firstSel = data;
firstSel_base = base;
- minsel = buffer[4 * i + 1];
+ minsel = buffer[i].depth;
}
}
else {
@@ -237,10 +239,10 @@ static void *ed_armature_pick_bone_from_selectbuffer_impl(const bool is_editmode
}
else {
if (do_nearest) {
- if (minunsel > buffer[4 * i + 1]) {
+ if (minunsel > buffer[i].depth) {
firstunSel = data;
firstunSel_base = base;
- minunsel = buffer[4 * i + 1];
+ minunsel = buffer[i].depth;
}
}
else {
@@ -268,8 +270,8 @@ static void *ed_armature_pick_bone_from_selectbuffer_impl(const bool is_editmode
EditBone *ED_armature_pick_ebone_from_selectbuffer(Base **bases,
uint bases_len,
- const uint *buffer,
- short hits,
+ const GPUSelectResult *buffer,
+ const short hits,
bool findunsel,
bool do_nearest,
Base **r_base)
@@ -281,8 +283,8 @@ EditBone *ED_armature_pick_ebone_from_selectbuffer(Base **bases,
bPoseChannel *ED_armature_pick_pchan_from_selectbuffer(Base **bases,
uint bases_len,
- const uint *buffer,
- short hits,
+ const GPUSelectResult *buffer,
+ const short hits,
bool findunsel,
bool do_nearest,
Base **r_base)
@@ -294,8 +296,8 @@ bPoseChannel *ED_armature_pick_pchan_from_selectbuffer(Base **bases,
Bone *ED_armature_pick_bone_from_selectbuffer(Base **bases,
uint bases_len,
- const uint *buffer,
- short hits,
+ const GPUSelectResult *buffer,
+ const short hits,
bool findunsel,
bool do_nearest,
Base **r_base)
@@ -327,7 +329,7 @@ static void *ed_armature_pick_bone_impl(
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewContext vc;
rcti rect;
- uint buffer[MAXPICKBUF];
+ GPUSelectResult buffer[MAXPICKELEMS];
short hits;
ED_view3d_viewcontext_init(C, &vc, depsgraph);
@@ -340,7 +342,7 @@ static void *ed_armature_pick_bone_impl(
hits = view3d_opengl_select_with_id_filter(&vc,
buffer,
- MAXPICKBUF,
+ ARRAY_SIZE(buffer),
&rect,
VIEW3D_SELECT_PICK_NEAREST,
VIEW3D_SELECT_FILTER_NOP,
@@ -636,15 +638,15 @@ void ARMATURE_OT_select_linked_pick(wmOperatorType *ot)
* \{ */
/* utility function for get_nearest_editbonepoint */
-static int selectbuffer_ret_hits_12(uint *UNUSED(buffer), const int hits12)
+static int selectbuffer_ret_hits_12(GPUSelectResult *UNUSED(buffer), const int hits12)
{
return hits12;
}
-static int selectbuffer_ret_hits_5(uint *buffer, const int hits12, const int hits5)
+static int selectbuffer_ret_hits_5(GPUSelectResult *buffer, const int hits12, const int hits5)
{
- const int ofs = 4 * hits12;
- memcpy(buffer, buffer + ofs, 4 * hits5 * sizeof(uint));
+ const int ofs = hits12;
+ memcpy(buffer, buffer + ofs, hits5 * sizeof(*buffer));
return hits5;
}
@@ -653,7 +655,7 @@ static int selectbuffer_ret_hits_5(uint *buffer, const int hits12, const int hit
static EditBone *get_nearest_editbonepoint(
ViewContext *vc, bool findunsel, bool use_cycle, Base **r_base, int *r_selmask)
{
- uint buffer[MAXPICKBUF];
+ GPUSelectResult buffer[MAXPICKELEMS];
struct {
uint hitresult;
Base *base;
@@ -692,7 +694,7 @@ static EditBone *get_nearest_editbonepoint(
rcti rect;
BLI_rcti_init_pt_radius(&rect, vc->mval, 12);
const int hits12 = view3d_opengl_select_with_id_filter(
- vc, buffer, MAXPICKBUF, &rect, select_mode, select_filter, select_id_ignore);
+ vc, buffer, ARRAY_SIZE(buffer), &rect, select_mode, select_filter, select_id_ignore);
if (hits12 == 1) {
hits = selectbuffer_ret_hits_12(buffer, hits12);
@@ -701,10 +703,15 @@ static EditBone *get_nearest_editbonepoint(
else if (hits12 > 0) {
int ofs;
- ofs = 4 * hits12;
+ ofs = hits12;
BLI_rcti_init_pt_radius(&rect, vc->mval, 5);
- const int hits5 = view3d_opengl_select_with_id_filter(
- vc, buffer + ofs, MAXPICKBUF - ofs, &rect, select_mode, select_filter, select_id_ignore);
+ const int hits5 = view3d_opengl_select_with_id_filter(vc,
+ buffer + ofs,
+ ARRAY_SIZE(buffer) - ofs,
+ &rect,
+ select_mode,
+ select_filter,
+ select_id_ignore);
if (hits5 == 1) {
hits = selectbuffer_ret_hits_5(buffer, hits12, hits5);
@@ -732,7 +739,7 @@ cache_end:
/* See if there are any selected bones in this group */
if (hits > 0) {
if (hits == 1) {
- result_bias.hitresult = buffer[3];
+ result_bias.hitresult = buffer->id;
result_bias.base = ED_armature_base_and_ebone_from_select_buffer(
bases, bases_len, result_bias.hitresult, &result_bias.ebone);
}
@@ -771,7 +778,7 @@ cache_end:
}
for (int i = 0; i < hits; i++) {
- const uint hitresult = buffer[3 + (i * 4)];
+ const uint hitresult = buffer[i].id;
Base *base = NULL;
EditBone *ebone;
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 787d7cbaab0..14f47a84286 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -1742,14 +1742,15 @@ static void harmonic_coordinates_bind(MeshDeformModifierData *mmd, MeshDeformBin
free_bvhtree_from_mesh(&mdb->bvhdata);
}
-void ED_mesh_deform_bind_callback(MeshDeformModifierData *mmd,
+void ED_mesh_deform_bind_callback(Object *object,
+ MeshDeformModifierData *mmd,
Mesh *cagemesh,
float *vertexcos,
int totvert,
float cagemat[4][4])
{
MeshDeformModifierData *mmd_orig = (MeshDeformModifierData *)BKE_modifier_get_original(
- &mmd->modifier);
+ object, &mmd->modifier);
MeshDeformBind mdb;
MVert *mvert;
int a;
diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c
index 8bd6c9f54fd..cc99027c470 100644
--- a/source/blender/editors/armature/pose_edit.c
+++ b/source/blender/editors/armature/pose_edit.c
@@ -149,36 +149,6 @@ bool ED_object_posemode_exit(bContext *C, Object *ob)
return ok;
}
-/* if a selected or active bone is protected, throw error (only if warn == 1) and return 1 */
-/* only_selected == 1: the active bone is allowed to be protected */
-#if 0 /* UNUSED 2.5 */
-static bool pose_has_protected_selected(Object *ob, short warn)
-{
- /* check protection */
- if (ob->proxy) {
- bPoseChannel *pchan;
- bArmature *arm = ob->data;
-
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- if (pchan->bone && BKE_pose_is_layer_visible(arm, pchan)) {
- if (pchan->bone->layer & arm->layer_protected) {
- if (pchan->bone->flag & BONE_SELECTED) {
- break;
- }
- }
- }
- }
- if (pchan) {
- if (warn) {
- error("Cannot change Proxy protected bones");
- }
- return 1;
- }
- }
- return 0;
-}
-#endif
-
/* ********************************************** */
/* Motion Paths */
@@ -1056,10 +1026,6 @@ static int pose_hide_exec(bContext *C, wmOperator *op)
Object *ob_iter = objects[ob_index];
bArmature *arm = ob_iter->data;
- if (ob_iter->proxy != NULL) {
- BKE_report(op->reports, RPT_INFO, "Undo of hiding can only be done with Reveal Selected");
- }
-
bool changed = bone_looper(ob_iter, arm->bonebase.first, hide_select_p, hide_pose_bone_fn) !=
0;
if (changed) {
diff --git a/source/blender/editors/armature/pose_group.c b/source/blender/editors/armature/pose_group.c
index 38d15d8b880..466c423c27c 100644
--- a/source/blender/editors/armature/pose_group.c
+++ b/source/blender/editors/armature/pose_group.c
@@ -62,8 +62,8 @@ static bool pose_group_poll(bContext *C)
}
Object *obpose = ED_pose_object_from_context(C);
- if ((obpose->proxy != NULL) || (obpose->proxy_group != NULL) || ID_IS_OVERRIDE_LIBRARY(obpose)) {
- CTX_wm_operator_poll_msg_set(C, "Cannot edit bone groups for proxies or library overrides");
+ if (ID_IS_OVERRIDE_LIBRARY(obpose)) {
+ CTX_wm_operator_poll_msg_set(C, "Cannot edit bone groups for library overrides");
return false;
}
diff --git a/source/blender/editors/armature/pose_select.c b/source/blender/editors/armature/pose_select.c
index 0b889149f9d..f41c3657431 100644
--- a/source/blender/editors/armature/pose_select.c
+++ b/source/blender/editors/armature/pose_select.c
@@ -240,8 +240,8 @@ void ED_armature_pose_select_pick_bone(ViewLayer *view_layer,
bool ED_armature_pose_select_pick_with_buffer(ViewLayer *view_layer,
View3D *v3d,
Base *base,
- const uint *buffer,
- short hits,
+ const struct GPUSelectResult *buffer,
+ const short hits,
bool extend,
bool deselect,
bool toggle,
diff --git a/source/blender/editors/asset/CMakeLists.txt b/source/blender/editors/asset/CMakeLists.txt
index 086fab4ab47..d91102528e5 100644
--- a/source/blender/editors/asset/CMakeLists.txt
+++ b/source/blender/editors/asset/CMakeLists.txt
@@ -21,6 +21,7 @@ set(INC
../../blenkernel
../../blenlib
../../blenloader
+ ../../blentranslation
../../makesdna
../../makesrna
../../windowmanager
diff --git a/source/blender/editors/asset/ED_asset_type.h b/source/blender/editors/asset/ED_asset_type.h
index 36cbb4591e9..e1c327808aa 100644
--- a/source/blender/editors/asset/ED_asset_type.h
+++ b/source/blender/editors/asset/ED_asset_type.h
@@ -30,7 +30,7 @@ struct ID;
bool ED_asset_type_id_is_non_experimental(const struct ID *id);
#define ED_ASSET_TYPE_IDS_NON_EXPERIMENTAL_FLAGS \
- (FILTER_ID_MA | FILTER_ID_OB | FILTER_ID_AC | FILTER_ID_WO)
+ (FILTER_ID_MA | FILTER_ID_OB | FILTER_ID_AC | FILTER_ID_WO | FILTER_ID_NT)
/**
* Check if the asset type for \a id (which doesn't need to be an asset right now) can be an asset,
@@ -52,7 +52,8 @@ int64_t ED_asset_types_supported_as_filter_flags(void);
* strings with this (not all UI code supports dynamic strings nicely).
* Should start with a consonant, so usages can prefix it with "a" (not "an").
*/
-#define ED_ASSET_TYPE_IDS_NON_EXPERIMENTAL_UI_STRING "Material, Object, Pose Action, or World"
+#define ED_ASSET_TYPE_IDS_NON_EXPERIMENTAL_UI_STRING \
+ "Material, Object, Pose Action, Node Group or World"
#ifdef __cplusplus
}
diff --git a/source/blender/editors/asset/intern/asset_list.cc b/source/blender/editors/asset/intern/asset_list.cc
index c075ae390d9..fa0946ffe3d 100644
--- a/source/blender/editors/asset/intern/asset_list.cc
+++ b/source/blender/editors/asset/intern/asset_list.cc
@@ -41,6 +41,7 @@
#include "WM_api.h"
/* XXX uses private header of file-space. */
+#include "../space_file/file_indexer.h"
#include "../space_file/filelist.h"
#include "ED_asset_handle.h"
@@ -170,7 +171,8 @@ void AssetList::setup()
"",
"");
- filelist_setindexer(files, &file_indexer_asset);
+ const bool use_asset_indexer = !USER_EXPERIMENTAL_TEST(&U, no_asset_indexing);
+ filelist_setindexer(files, use_asset_indexer ? &file_indexer_asset : &file_indexer_noop);
char path[FILE_MAXDIR] = "";
if (user_library) {
diff --git a/source/blender/editors/asset/intern/asset_ops.cc b/source/blender/editors/asset/intern/asset_ops.cc
index f7755aa9fea..0469f14487d 100644
--- a/source/blender/editors/asset/intern/asset_ops.cc
+++ b/source/blender/editors/asset/intern/asset_ops.cc
@@ -39,6 +39,8 @@
/* XXX needs access to the file list, should all be done via the asset system in future. */
#include "ED_fileselect.h"
+#include "BLT_translation.h"
+
#include "RNA_access.h"
#include "RNA_define.h"
@@ -342,8 +344,8 @@ static bool asset_clear_poll(bContext *C)
IDVecStats ctx_stats = asset_operation_get_id_vec_stats_from_context(C);
if (!ctx_stats.has_asset) {
- const char *msg_single = "Data-block is not marked as asset";
- const char *msg_multiple = "No data-block selected that is marked as asset";
+ const char *msg_single = TIP_("Data-block is not marked as asset");
+ const char *msg_multiple = TIP_("No data-block selected that is marked as asset");
CTX_wm_operator_poll_msg_set(C, ctx_stats.is_single ? msg_single : msg_multiple);
return false;
}
@@ -365,8 +367,8 @@ static char *asset_clear_get_description(struct bContext *UNUSED(C),
}
return BLI_strdup(
- "Delete all asset metadata, turning the selected asset data-blocks back into normal "
- "data-blocks, and set Fake User to ensure the data-blocks will still be saved");
+ TIP_("Delete all asset metadata, turning the selected asset data-blocks back into normal "
+ "data-blocks, and set Fake User to ensure the data-blocks will still be saved"));
}
static void ASSET_OT_clear(wmOperatorType *ot)
diff --git a/source/blender/editors/asset/intern/asset_type.cc b/source/blender/editors/asset/intern/asset_type.cc
index 028c0cb9ffc..3d6ce3e3409 100644
--- a/source/blender/editors/asset/intern/asset_type.cc
+++ b/source/blender/editors/asset/intern/asset_type.cc
@@ -30,7 +30,7 @@ bool ED_asset_type_id_is_non_experimental(const ID *id)
{
/* Remember to update #ED_ASSET_TYPE_IDS_NON_EXPERIMENTAL_UI_STRING and
* #ED_ASSET_TYPE_IDS_NON_EXPERIMENTAL_FLAGS() with this! */
- return ELEM(GS(id->name), ID_MA, ID_OB, ID_AC, ID_WO);
+ return ELEM(GS(id->name), ID_MA, ID_OB, ID_AC, ID_WO, ID_NT);
}
bool ED_asset_type_is_supported(const ID *id)
diff --git a/source/blender/editors/curve/CMakeLists.txt b/source/blender/editors/curve/CMakeLists.txt
index 877c2d99102..0ac572c0422 100644
--- a/source/blender/editors/curve/CMakeLists.txt
+++ b/source/blender/editors/curve/CMakeLists.txt
@@ -51,9 +51,5 @@ set(LIB
extern_curve_fit_nd
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
blender_add_lib(bf_editor_curve "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/geometry/geometry_attributes.cc b/source/blender/editors/geometry/geometry_attributes.cc
index 56ecd108bba..17229c4898e 100644
--- a/source/blender/editors/geometry/geometry_attributes.cc
+++ b/source/blender/editors/geometry/geometry_attributes.cc
@@ -325,6 +325,8 @@ static int geometry_attribute_convert_exec(bContext *C, wmOperator *op)
static void geometry_attribute_convert_ui(bContext *UNUSED(C), wmOperator *op)
{
uiLayout *layout = op->layout;
+ uiLayoutSetPropSep(layout, true);
+ uiLayoutSetPropDecorate(layout, false);
uiItemR(layout, op->ptr, "mode", 0, nullptr, ICON_NONE);
diff --git a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
index aed58e31798..3871c1de77a 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/cage3d_gizmo.c
@@ -91,7 +91,7 @@ static void gizmo_calc_rect_view_scale(const wmGizmo *gz, const float dims[3], f
static void gizmo_calc_rect_view_margin(const wmGizmo *gz, const float dims[3], float margin[3])
{
- const float handle_size = 0.15f;
+ const float handle_size = 9.0f;
/* XXX, the scale isn't taking offset into account, we need to calculate scale per handle! */
// handle_size *= gz->scale_final;
@@ -151,7 +151,9 @@ static void cage3d_draw_box_corners(const float r[3],
immUnbindProgram();
}
-static void cage3d_draw_box_interaction(const float color[4],
+static void cage3d_draw_box_interaction(const RegionView3D *rv3d,
+ const float matrix_final[4][4],
+ const float color[4],
const int highlighted,
const float size[3],
const float margin[3])
@@ -173,13 +175,17 @@ static void cage3d_draw_box_interaction(const float color[4],
co[i] = size[i] * sign[range[i]];
}
const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3};
+ float co_test[3];
+ mul_v3_m4v3(co_test, matrix_final, co);
+ float rad_scale[3];
+ mul_v3_v3fl(rad_scale, rad, ED_view3d_pixel_size(rv3d, co_test));
{
uint pos = GPU_vertformat_attr_add(
immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
immUniformColor3fv(color);
- imm_draw_cube_fill_3d(pos, co, rad);
+ imm_draw_cube_fill_3d(pos, co, rad_scale);
immUnbindProgram();
}
}
@@ -249,7 +255,7 @@ static void cage3d_draw_circle_handles(const RegionView3D *rv3d,
const float margin[3],
const float color[3],
bool solid,
- float scale)
+ const float handle_scale)
{
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
const float rad[3] = {margin[0] / 3, margin[1] / 3, margin[2] / 3};
@@ -268,7 +274,7 @@ static void cage3d_draw_circle_handles(const RegionView3D *rv3d,
float co_test[3];
mul_v3_m4v3(co_test, matrix_final, co);
float rad_scale[3];
- mul_v3_v3fl(rad_scale, rad, ED_view3d_pixel_size(rv3d, co_test) * scale);
+ mul_v3_v3fl(rad_scale, rad, ED_view3d_pixel_size(rv3d, co_test) * handle_scale);
imm_draw_point_aspect_3d(pos, co, rad_scale, solid);
}
}
@@ -334,13 +340,13 @@ static void gizmo_cage3d_draw_intern(
continue;
}
GPU_select_load_id(select_id | i);
- cage3d_draw_box_interaction(gz->color, i, size, margin);
+ cage3d_draw_box_interaction(rv3d, matrix_final, gz->color, i, size, margin);
}
}
if (transform_flag & ED_GIZMO_CAGE2D_XFORM_FLAG_TRANSLATE) {
const int transform_part = ED_GIZMO_CAGE3D_PART_TRANSLATE;
GPU_select_load_id(select_id | transform_part);
- cage3d_draw_box_interaction(gz->color, transform_part, size, margin);
+ cage3d_draw_box_interaction(rv3d, matrix_final, gz->color, transform_part, size, margin);
}
}
else {
@@ -375,7 +381,8 @@ static void gizmo_cage3d_draw_intern(
}
if (show) {
- cage3d_draw_box_interaction(gz->color, gz->highlight_part, size_real, margin);
+ cage3d_draw_box_interaction(
+ rv3d, matrix_final, gz->color, gz->highlight_part, size_real, margin);
}
}
else if (draw_style == ED_GIZMO_CAGE2D_STYLE_CIRCLE) {
@@ -389,10 +396,10 @@ static void gizmo_cage3d_draw_intern(
cage3d_draw_circle_wire(
size_real, margin, color, transform_flag, draw_options, gz->line_width);
- /* corner gizmos */
+ /* Corner gizmos (draw the outer & inner so there is a visible outline). */
GPU_polygon_smooth(true);
- cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, black, true, 60);
- cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, color, true, 40);
+ cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, black, true, 1.0f);
+ cage3d_draw_circle_handles(rv3d, matrix_final, size_real, margin, color, true, 1.0f / 1.5f);
GPU_polygon_smooth(false);
GPU_blend(GPU_BLEND_NONE);
diff --git a/source/blender/editors/gpencil/CMakeLists.txt b/source/blender/editors/gpencil/CMakeLists.txt
index bff7310e9f7..93d17598181 100644
--- a/source/blender/editors/gpencil/CMakeLists.txt
+++ b/source/blender/editors/gpencil/CMakeLists.txt
@@ -86,9 +86,5 @@ if(WITH_POTRACE)
add_definitions(-DWITH_POTRACE)
endif()
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
blender_add_lib(bf_editor_gpencil "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index e71a56894d0..c910162415d 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -4626,6 +4626,31 @@ static int gpencil_stroke_separate_exec(bContext *C, wmOperator *op)
BKE_report(op->reports, RPT_ERROR, "Not implemented!");
}
else {
+ /* Check if all points are selected. */
+ bool all_points_selected = true;
+ for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
+ if ((pt->flag & GP_SPOINT_SELECT) == 0) {
+ all_points_selected = false;
+ break;
+ }
+ }
+
+ /* Separate the entire stroke. */
+ if (all_points_selected) {
+ /* deselect old stroke */
+ gps->flag &= ~GP_STROKE_SELECT;
+ BKE_gpencil_stroke_select_index_reset(gps);
+ /* unlink from source frame */
+ BLI_remlink(&gpf->strokes, gps);
+ gps->prev = gps->next = NULL;
+ /* relink to destination frame */
+ BLI_addtail(&gpf_dst->strokes, gps);
+ /* Reassign material. */
+ gps->mat_nr = idx;
+
+ continue;
+ }
+
/* make copy of source stroke */
bGPDstroke *gps_dst = BKE_gpencil_stroke_duplicate(gps, true, true);
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 3294316f880..04a892ab411 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -378,7 +378,7 @@ typedef enum eAnimFilter_Flags {
#define FILTER_MESH_OBJD(me) (CHECK_TYPE_INLINE(me, Mesh *), ((me->flag & ME_DS_EXPAND)))
#define FILTER_LATTICE_OBJD(lt) (CHECK_TYPE_INLINE(lt, Lattice *), ((lt->flag & LT_DS_EXPAND)))
#define FILTER_SPK_OBJD(spk) (CHECK_TYPE_INLINE(spk, Speaker *), ((spk->flag & SPK_DS_EXPAND)))
-#define FILTER_HAIR_OBJD(ha) (CHECK_TYPE_INLINE(ha, Hair *), ((ha->flag & HA_DS_EXPAND)))
+#define FILTER_CURVES_OBJD(ha) (CHECK_TYPE_INLINE(ha, Curves *), ((ha->flag & HA_DS_EXPAND)))
#define FILTER_POINTS_OBJD(pt) (CHECK_TYPE_INLINE(pt, PointCloud *), ((pt->flag & PT_DS_EXPAND)))
#define FILTER_VOLUME_OBJD(vo) (CHECK_TYPE_INLINE(vo, Volume *), ((vo->flag & VO_DS_EXPAND)))
#define FILTER_SIMULATION_OBJD(sim) \
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 7631bd35e79..0521b39ca1a 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -35,6 +35,7 @@ struct Base;
struct Bone;
struct Depsgraph;
struct EditBone;
+struct GPUSelectResult;
struct ListBase;
struct Main;
struct Mesh;
@@ -157,22 +158,22 @@ int ED_armature_join_objects_exec(struct bContext *C, struct wmOperator *op);
struct Base *ED_armature_base_and_ebone_from_select_buffer(struct Base **bases,
uint bases_len,
- int hit,
+ unsigned int select_id,
struct EditBone **r_ebone);
struct Object *ED_armature_object_and_ebone_from_select_buffer(struct Object **objects,
uint objects_len,
- int hit,
+ unsigned int select_id,
struct EditBone **r_ebone);
struct Base *ED_armature_base_and_pchan_from_select_buffer(struct Base **bases,
uint bases_len,
- int hit,
+ unsigned int select_id,
struct bPoseChannel **r_pchan);
/**
* For callers that don't need the pose channel.
*/
struct Base *ED_armature_base_and_bone_from_select_buffer(struct Base **bases,
uint bases_len,
- int hit,
+ unsigned int select_id,
struct Bone **r_bone);
bool ED_armature_edit_deselect_all(struct Object *obedit);
bool ED_armature_edit_deselect_all_visible(struct Object *obedit);
@@ -334,7 +335,7 @@ void ED_armature_pose_select_pick_bone(struct ViewLayer *view_layer,
bool ED_armature_pose_select_pick_with_buffer(struct ViewLayer *view_layer,
struct View3D *v3d,
struct Base *base,
- const unsigned int *buffer,
+ const struct GPUSelectResult *buffer,
short hits,
bool extend,
bool deselect,
@@ -368,7 +369,8 @@ void ED_pose_bone_select_tag_update(struct Object *ob);
void ED_pose_bone_select(struct Object *ob, struct bPoseChannel *pchan, bool select);
/* meshlaplacian.c */
-void ED_mesh_deform_bind_callback(struct MeshDeformModifierData *mmd,
+void ED_mesh_deform_bind_callback(struct Object *object,
+ struct MeshDeformModifierData *mmd,
struct Mesh *cagemesh,
float *vertexcos,
int totvert,
diff --git a/source/blender/editors/include/ED_keyframes_edit.h b/source/blender/editors/include/ED_keyframes_edit.h
index c7e89030ee2..f006378658b 100644
--- a/source/blender/editors/include/ED_keyframes_edit.h
+++ b/source/blender/editors/include/ED_keyframes_edit.h
@@ -93,6 +93,13 @@ typedef enum eEditKeyframes_Snap {
SNAP_KEYS_TIME,
} eEditKeyframes_Snap;
+/* equalizing tools */
+typedef enum eEditKeyframes_Equalize {
+ EQUALIZE_HANDLES_LEFT = (1 << 0),
+ EQUALIZE_HANDLES_RIGHT = (1 << 1),
+ EQUALIZE_HANDLES_BOTH = (EQUALIZE_HANDLES_LEFT | EQUALIZE_HANDLES_RIGHT),
+} eEditKeyframes_Equalize;
+
/* mirroring tools */
typedef enum eEditKeyframes_Mirror {
MIRROR_KEYS_CURFRAME = 1,
@@ -259,6 +266,18 @@ short ANIM_fcurve_keyframes_loop(KeyframeEditData *ked,
KeyframeEditFunc key_cb,
FcuEditFunc fcu_cb);
/**
+ * Sets selected keyframes' bezier handles to an equal length and optionally makes
+ * the keyframes' handles horizontal.
+ * \param handle_length: Desired handle length, must be positive.
+ * \param flatten: Makes the keyframes' handles the same value as the keyframe,
+ * flattening the curve at that point.
+ */
+void ANIM_fcurve_equalize_keyframes_loop(struct FCurve *fcu,
+ eEditKeyframes_Equalize mode,
+ float handle_length,
+ bool flatten);
+
+/**
* Function for working with any type (i.e. one of the known types) of animation channel.
*/
short ANIM_animchannel_keyframes_loop(KeyframeEditData *ked,
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index 181b6848ac7..08f4648d02b 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -57,7 +57,7 @@ typedef enum {
#define NODE_EDGE_PAN_DELAY 0.5f
#define NODE_EDGE_PAN_ZOOM_INFLUENCE 0.5f
-/* space_node.c */
+/* space_node.cc */
void ED_node_cursor_location_get(const struct SpaceNode *snode, float value[2]);
void ED_node_cursor_location_set(struct SpaceNode *snode, const float value[2]);
@@ -76,7 +76,7 @@ struct bNodeTree *ED_node_tree_get(struct SpaceNode *snode, int level);
void ED_node_set_active_viewer_key(struct SpaceNode *snode);
-/* drawnode.c */
+/* drawnode.cc */
void ED_node_init_butfuncs(void);
void ED_init_custom_node_type(struct bNodeType *ntype);
@@ -103,7 +103,7 @@ void ED_node_tag_update_id(struct ID *id);
float ED_node_grid_size(void);
-/* node_relationships.c */
+/* node_relationships.cc */
/**
* Test == 0, clear all intersect flags.
@@ -114,7 +114,7 @@ void ED_node_link_intersect_test(struct ScrArea *area, int test);
*/
void ED_node_link_insert(struct Main *bmain, struct ScrArea *area);
-/* node_edit.c */
+/* node_edit.cc */
void ED_node_set_tree_type(struct SpaceNode *snode, struct bNodeTreeType *typeinfo);
bool ED_node_is_compositor(struct SpaceNode *snode);
@@ -175,11 +175,12 @@ void ED_node_composite_job(const struct bContext *C,
struct bNodeTree *nodetree,
struct Scene *scene_owner);
-/* node_ops.c */
+/* node_ops.cc */
void ED_operatormacros_node(void);
-/* node_view.c */
+/* node_view.cc */
+
/**
* Returns mouse position in image space.
*/
diff --git a/source/blender/editors/include/ED_transverts.h b/source/blender/editors/include/ED_transverts.h
index cbcf28d53d5..dbf156d480f 100644
--- a/source/blender/editors/include/ED_transverts.h
+++ b/source/blender/editors/include/ED_transverts.h
@@ -28,6 +28,7 @@ extern "C" {
#endif
struct Object;
+struct bContext;
typedef struct TransVert {
float *loc;
@@ -42,10 +43,14 @@ typedef struct TransVertStore {
int mode;
} TransVertStore;
-void ED_transverts_create_from_obedit(TransVertStore *tvs, struct Object *obedit, int mode);
+/**
+ * \param obedit: When `mode` has the #TM_CALC_MAPLOC flag set, `obedit` must be evaluated,
+ * to access evaluated vertices.
+ */
+void ED_transverts_create_from_obedit(TransVertStore *tvs, const struct Object *obedit, int mode);
void ED_transverts_update_obedit(TransVertStore *tvs, struct Object *obedit);
void ED_transverts_free(TransVertStore *tvs);
-bool ED_transverts_check_obedit(Object *obedit);
+bool ED_transverts_check_obedit(const struct Object *obedit);
bool ED_transverts_poll(struct bContext *C);
/* currently only used for bmesh index values */
@@ -66,12 +71,16 @@ enum {
TM_SKIP_HANDLES = (1 << 1),
/** fill in normals when available */
TM_CALC_NORMALS = (1 << 2),
+ /** Calculates #TransVert.maploc where possible. */
+ TM_CALC_MAPLOC = (1 << 2),
};
enum {
/* SELECT == (1 << 0) */
+ /** Calculated when #TM_CALC_MAPLOC is set. */
TX_VERT_USE_MAPLOC = (1 << 1),
- TX_VERT_USE_NORMAL = (1 << 2), /* avoid nonzero check */
+ /** Calculated when #TM_CALC_NORMALS is set, avoid nonzero check. */
+ TX_VERT_USE_NORMAL = (1 << 2),
};
#ifdef __cplusplus
diff --git a/source/blender/editors/include/ED_util.h b/source/blender/editors/include/ED_util.h
index 6bcddfa631a..6d9691d96f4 100644
--- a/source/blender/editors/include/ED_util.h
+++ b/source/blender/editors/include/ED_util.h
@@ -33,6 +33,7 @@ extern "C" {
struct GPUBatch;
struct Main;
struct bContext;
+struct IDRemapper;
/* ed_util.c */
@@ -60,10 +61,13 @@ bool ED_editors_flush_edits(struct Main *bmain);
*
* \param new_id: may be NULL to unlink \a old_id.
*/
+void ED_spacedata_id_remap_single(struct ScrArea *area,
+ struct SpaceLink *sl,
+ struct ID *old_id,
+ struct ID *new_id);
void ED_spacedata_id_remap(struct ScrArea *area,
struct SpaceLink *sl,
- struct ID *old_id,
- struct ID *new_id);
+ const struct IDRemapper *mappings);
void ED_operatortypes_edutils(void);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 0398c209c68..3bbffc3b7c9 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -41,6 +41,7 @@ struct Camera;
struct CustomData_MeshMasks;
struct Depsgraph;
struct EditBone;
+struct GPUSelectResult;
struct ID;
struct MVert;
struct Main;
@@ -871,9 +872,14 @@ bool ED_view3d_autodist_simple(struct ARegion *region,
bool ED_view3d_depth_read_cached_seg(
const ViewDepths *vd, const int mval_sta[2], const int mval_end[2], int margin, float *depth);
-/* select */
+/**
+ * The default value for the maximum number of elements that can be selected at once
+ * using view-port selection.
+ *
+ * \note in many cases this defines the size of fixed-size stack buffers,
+ * so take care increasing this value.
+ */
#define MAXPICKELEMS 2500
-#define MAXPICKBUF (4 * MAXPICKELEMS)
typedef enum {
/* all elements in the region, ignore depth */
@@ -912,21 +918,21 @@ void view3d_opengl_select_cache_end(void);
* \note (vc->obedit == NULL) can be set to explicitly skip edit-object selection.
*/
int view3d_opengl_select_ex(struct ViewContext *vc,
- unsigned int *buffer,
- unsigned int bufsize,
+ struct GPUSelectResult *buffer,
+ unsigned int buffer_len,
const struct rcti *input,
eV3DSelectMode select_mode,
eV3DSelectObjectFilter select_filter,
bool do_material_slot_selection);
int view3d_opengl_select(struct ViewContext *vc,
- unsigned int *buffer,
- unsigned int bufsize,
+ struct GPUSelectResult *buffer,
+ unsigned int buffer_len,
const struct rcti *input,
eV3DSelectMode select_mode,
eV3DSelectObjectFilter select_filter);
int view3d_opengl_select_with_id_filter(struct ViewContext *vc,
- unsigned int *buffer,
- unsigned int bufsize,
+ struct GPUSelectResult *buffer,
+ unsigned int buffer_len,
const struct rcti *input,
eV3DSelectMode select_mode,
eV3DSelectObjectFilter select_filter,
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index 4cf606bf98d..05353de2f92 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -752,9 +752,9 @@ DEF_ICON_BLANK(257)
DEF_ICON_BLANK(257b)
/* ADDITIONAL OBJECT TYPES */
-DEF_ICON_OBJECT(OUTLINER_OB_HAIR)
-DEF_ICON_OBJECT_DATA(OUTLINER_DATA_HAIR)
-DEF_ICON_OBJECT_DATA(HAIR_DATA)
+DEF_ICON_OBJECT(OUTLINER_OB_CURVES)
+DEF_ICON_OBJECT_DATA(OUTLINER_DATA_CURVES)
+DEF_ICON_OBJECT_DATA(CURVES_DATA)
DEF_ICON_OBJECT(OUTLINER_OB_POINTCLOUD)
DEF_ICON_OBJECT_DATA(OUTLINER_DATA_POINTCLOUD)
DEF_ICON_OBJECT_DATA(POINTCLOUD_DATA)
@@ -840,7 +840,7 @@ DEF_ICON(MATPLANE)
DEF_ICON(MATSPHERE)
DEF_ICON(MATCUBE)
DEF_ICON(MONKEY)
-DEF_ICON(HAIR)
+DEF_ICON(CURVES)
DEF_ICON(ALIASED)
DEF_ICON(ANTIALIASED)
DEF_ICON(MAT_SPHERE_SKY)
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 3796fa51499..ae4c2ff16fd 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -1370,6 +1370,8 @@ uiBut *uiDefIconTextButO_ptr(uiBlock *block,
/* for passing inputs to ButO buttons */
struct PointerRNA *UI_but_operator_ptr_get(uiBut *but);
+struct bContextStore *UI_but_context_get(const uiBut *but);
+
void UI_but_unit_type_set(uiBut *but, int unit_type);
int UI_but_unit_type_get(const uiBut *but);
diff --git a/source/blender/editors/include/UI_interface_icons.h b/source/blender/editors/include/UI_interface_icons.h
index 6ffeb4134ae..ec80338b4c0 100644
--- a/source/blender/editors/include/UI_interface_icons.h
+++ b/source/blender/editors/include/UI_interface_icons.h
@@ -82,6 +82,8 @@ int UI_icon_get_height(int icon_id);
bool UI_icon_get_theme_color(int icon_id, unsigned char color[4]);
/**
+ * Render a #PreviewImage for the data block.
+ *
* Note that if an ID doesn't support jobs for preview creation, \a use_job will be ignored.
*/
void UI_icon_render_id(const struct bContext *C,
@@ -89,6 +91,17 @@ void UI_icon_render_id(const struct bContext *C,
struct ID *id,
enum eIconSizes size,
bool use_job);
+
+/**
+ * Render the data block into the provided #PreviewImage.
+ */
+void UI_icon_render_id_ex(const struct bContext *C,
+ struct Scene *scene,
+ struct ID *id_to_render,
+ const enum eIconSizes size,
+ const bool use_job,
+ struct PreviewImage *r_preview_image);
+
/**
* Render size for preview images and icons
*/
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 636281ba373..2292bf759b7 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -5928,6 +5928,11 @@ PointerRNA *UI_but_operator_ptr_get(uiBut *but)
return but->opptr;
}
+bContextStore *UI_but_context_get(const uiBut *but)
+{
+ return but->context;
+}
+
void UI_but_unit_type_set(uiBut *but, const int unit_type)
{
but->unit_type = (uchar)(RNA_SUBTYPE_UNIT_VALUE(unit_type));
diff --git a/source/blender/editors/interface/interface_context_menu.c b/source/blender/editors/interface/interface_context_menu.c
index 190b2d12ed9..dd5ce118d5f 100644
--- a/source/blender/editors/interface/interface_context_menu.c
+++ b/source/blender/editors/interface/interface_context_menu.c
@@ -809,12 +809,18 @@ bool ui_popup_context_menu_for_button(bContext *C, uiBut *but, const wmEvent *ev
else {
if (is_array_component) {
ot = WM_operatortype_find("UI_OT_override_type_set_button", false);
- uiItemFullO_ptr(
- layout, ot, "Define Overrides", ICON_NONE, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ uiItemFullO_ptr(layout,
+ ot,
+ CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Define Overrides"),
+ ICON_NONE,
+ NULL,
+ WM_OP_INVOKE_DEFAULT,
+ 0,
+ &op_ptr);
RNA_boolean_set(&op_ptr, "all", true);
uiItemFullO_ptr(layout,
ot,
- "Define Single Override",
+ CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Define Single Override"),
ICON_NONE,
NULL,
WM_OP_INVOKE_DEFAULT,
@@ -825,7 +831,7 @@ bool ui_popup_context_menu_for_button(bContext *C, uiBut *but, const wmEvent *ev
else {
uiItemFullO(layout,
"UI_OT_override_type_set_button",
- "Define Override",
+ CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Define Override"),
ICON_NONE,
NULL,
WM_OP_INVOKE_DEFAULT,
diff --git a/source/blender/editors/interface/interface_eyedropper.c b/source/blender/editors/interface/interface_eyedropper.c
index fd03cc5e12c..6fa94730365 100644
--- a/source/blender/editors/interface/interface_eyedropper.c
+++ b/source/blender/editors/interface/interface_eyedropper.c
@@ -25,6 +25,7 @@
#include "DNA_space_types.h"
#include "BLI_math_color.h"
+#include "BLI_math_vector.h"
#include "BKE_context.h"
#include "BKE_screen.h"
@@ -107,7 +108,7 @@ wmKeyMap *eyedropper_colorband_modal_keymap(wmKeyConfig *keyconf)
/** \name Generic Shared Functions
* \{ */
-static void eyedropper_draw_cursor_text_ex(const int x, const int y, const char *name)
+static void eyedropper_draw_cursor_text_ex(const int xy[2], const char *name)
{
const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
@@ -119,7 +120,7 @@ static void eyedropper_draw_cursor_text_ex(const int x, const int y, const char
rgba_uchar_to_float(col_fg, wcol->text);
rgba_uchar_to_float(col_bg, wcol->inner);
- UI_fontstyle_draw_simple_backdrop(fstyle, x, y + U.widget_unit, name, col_fg, col_bg);
+ UI_fontstyle_draw_simple_backdrop(fstyle, xy[0], xy[1] + U.widget_unit, name, col_fg, col_bg);
}
void eyedropper_draw_cursor_text_window(const struct wmWindow *window, const char *name)
@@ -128,19 +129,16 @@ void eyedropper_draw_cursor_text_window(const struct wmWindow *window, const cha
return;
}
- const int x = window->eventstate->xy[0];
- const int y = window->eventstate->xy[1];
-
- eyedropper_draw_cursor_text_ex(x, y, name);
+ eyedropper_draw_cursor_text_ex(window->eventstate->xy, name);
}
-void eyedropper_draw_cursor_text_region(const int x, const int y, const char *name)
+void eyedropper_draw_cursor_text_region(const int xy[2], const char *name)
{
if (name[0] == '\0') {
return;
}
- eyedropper_draw_cursor_text_ex(x, y, name);
+ eyedropper_draw_cursor_text_ex(xy, name);
}
uiBut *eyedropper_get_property_button_under_mouse(bContext *C, const wmEvent *event)
@@ -173,8 +171,7 @@ void datadropper_win_area_find(
}
}
else if (mval != r_mval) {
- r_mval[0] = mval[0];
- r_mval[1] = mval[1];
+ copy_v2_v2_int(r_mval, mval);
}
}
diff --git a/source/blender/editors/interface/interface_eyedropper_color.c b/source/blender/editors/interface/interface_eyedropper_color.c
index 52730096b2f..b5eed2534a3 100644
--- a/source/blender/editors/interface/interface_eyedropper_color.c
+++ b/source/blender/editors/interface/interface_eyedropper_color.c
@@ -42,6 +42,8 @@
#include "BKE_node.h"
#include "BKE_screen.h"
+#include "NOD_composite.h"
+
#include "RNA_access.h"
#include "UI_interface.h"
@@ -252,8 +254,10 @@ static bool eyedropper_cryptomatte_sample_image_fl(const bNode *node,
return success;
}
-static bool eyedropper_cryptomatte_sample_fl(
- bContext *C, Eyedropper *eye, int mx, int my, float r_col[3])
+static bool eyedropper_cryptomatte_sample_fl(bContext *C,
+ Eyedropper *eye,
+ const int m_xy[2],
+ float r_col[3])
{
bNode *node = eye->crypto_node;
NodeCryptomatte *crypto = node ? ((NodeCryptomatte *)node->storage) : NULL;
@@ -263,17 +267,17 @@ static bool eyedropper_cryptomatte_sample_fl(
}
bScreen *screen = CTX_wm_screen(C);
- ScrArea *area = BKE_screen_find_area_xy(screen, SPACE_TYPE_ANY, (const int[2]){mx, my});
+ ScrArea *area = BKE_screen_find_area_xy(screen, SPACE_TYPE_ANY, m_xy);
if (!area || !ELEM(area->spacetype, SPACE_IMAGE, SPACE_NODE, SPACE_CLIP)) {
return false;
}
- ARegion *region = BKE_area_find_region_xy(area, RGN_TYPE_WINDOW, (const int[2]){mx, my});
+ ARegion *region = BKE_area_find_region_xy(area, RGN_TYPE_WINDOW, m_xy);
if (!region) {
return false;
}
- int mval[2] = {mx - region->winrct.xmin, my - region->winrct.ymin};
+ int mval[2] = {m_xy[0] - region->winrct.xmin, m_xy[1] - region->winrct.ymin};
float fpos[2] = {-1.0f, -1.0};
switch (area->spacetype) {
case SPACE_IMAGE: {
@@ -322,7 +326,7 @@ static bool eyedropper_cryptomatte_sample_fl(
return false;
}
-void eyedropper_color_sample_fl(bContext *C, int mx, int my, float r_col[3])
+void eyedropper_color_sample_fl(bContext *C, const int m_xy[2], float r_col[3])
{
/* we could use some clever */
Main *bmain = CTX_data_main(C);
@@ -330,10 +334,10 @@ void eyedropper_color_sample_fl(bContext *C, int mx, int my, float r_col[3])
const char *display_device = CTX_data_scene(C)->display_settings.display_device;
struct ColorManagedDisplay *display = IMB_colormanagement_display_get_named(display_device);
+ int mval[2];
wmWindow *win;
ScrArea *area;
- int mval[2] = {mx, my};
- datadropper_win_area_find(C, mval, mval, &win, &area);
+ datadropper_win_area_find(C, m_xy, mval, &win, &area);
if (area) {
if (area->spacetype == SPACE_IMAGE) {
@@ -404,17 +408,17 @@ static void eyedropper_color_set(bContext *C, Eyedropper *eye, const float col[3
RNA_property_update(C, &eye->ptr, eye->prop);
}
-static void eyedropper_color_sample(bContext *C, Eyedropper *eye, int mx, int my)
+static void eyedropper_color_sample(bContext *C, Eyedropper *eye, const int m_xy[2])
{
/* Accumulate color. */
float col[3];
if (eye->crypto_node) {
- if (!eyedropper_cryptomatte_sample_fl(C, eye, mx, my, col)) {
+ if (!eyedropper_cryptomatte_sample_fl(C, eye, m_xy, col)) {
return;
}
}
else {
- eyedropper_color_sample_fl(C, mx, my, col);
+ eyedropper_color_sample_fl(C, m_xy, col);
}
if (!eye->crypto_node) {
@@ -437,13 +441,13 @@ static void eyedropper_color_sample(bContext *C, Eyedropper *eye, int mx, int my
eyedropper_color_set(C, eye, accum_col);
}
-static void eyedropper_color_sample_text_update(bContext *C, Eyedropper *eye, int mx, int my)
+static void eyedropper_color_sample_text_update(bContext *C, Eyedropper *eye, const int m_xy[2])
{
float col[3];
eye->sample_text[0] = '\0';
if (eye->cryptomatte_session) {
- if (eyedropper_cryptomatte_sample_fl(C, eye, mx, my, col)) {
+ if (eyedropper_cryptomatte_sample_fl(C, eye, m_xy, col)) {
BKE_cryptomatte_find_name(
eye->cryptomatte_session, col[0], eye->sample_text, sizeof(eye->sample_text));
eye->sample_text[sizeof(eye->sample_text) - 1] = '\0';
@@ -474,7 +478,7 @@ static int eyedropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
case EYE_MODAL_SAMPLE_CONFIRM: {
const bool is_undo = eye->is_undo;
if (eye->accum_tot == 0) {
- eyedropper_color_sample(C, eye, event->xy[0], event->xy[1]);
+ eyedropper_color_sample(C, eye, event->xy);
}
eyedropper_exit(C, op);
/* Could support finished & undo-skip. */
@@ -483,23 +487,23 @@ static int eyedropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
case EYE_MODAL_SAMPLE_BEGIN:
/* enable accum and make first sample */
eye->accum_start = true;
- eyedropper_color_sample(C, eye, event->xy[0], event->xy[1]);
+ eyedropper_color_sample(C, eye, event->xy);
break;
case EYE_MODAL_SAMPLE_RESET:
eye->accum_tot = 0;
zero_v3(eye->accum_col);
- eyedropper_color_sample(C, eye, event->xy[0], event->xy[1]);
+ eyedropper_color_sample(C, eye, event->xy);
break;
}
}
else if (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) {
if (eye->accum_start) {
/* button is pressed so keep sampling */
- eyedropper_color_sample(C, eye, event->xy[0], event->xy[1]);
+ eyedropper_color_sample(C, eye, event->xy);
}
if (eye->draw_handle_sample_text) {
- eyedropper_color_sample_text_update(C, eye, event->xy[0], event->xy[1]);
+ eyedropper_color_sample_text_update(C, eye, event->xy);
ED_region_tag_redraw(CTX_wm_region(C));
}
}
diff --git a/source/blender/editors/interface/interface_eyedropper_colorband.c b/source/blender/editors/interface/interface_eyedropper_colorband.c
index 22320282766..05ed4ecf601 100644
--- a/source/blender/editors/interface/interface_eyedropper_colorband.c
+++ b/source/blender/editors/interface/interface_eyedropper_colorband.c
@@ -58,7 +58,7 @@ typedef struct Colorband_RNAUpdateCb {
} Colorband_RNAUpdateCb;
typedef struct EyedropperColorband {
- int last_x, last_y;
+ int event_xy_last[2];
/* Alpha is currently fixed at 1.0, may support in future. */
float (*color_buffer)[4];
int color_buffer_alloc;
@@ -142,13 +142,12 @@ static bool eyedropper_colorband_init(bContext *C, wmOperator *op)
static void eyedropper_colorband_sample_point(bContext *C,
EyedropperColorband *eye,
- int mx,
- int my)
+ const int m_xy[2])
{
- if (eye->last_x != mx || eye->last_y != my) {
+ if (eye->event_xy_last[0] != m_xy[0] || eye->event_xy_last[1] != m_xy[1]) {
float col[4];
col[3] = 1.0f; /* TODO: sample alpha */
- eyedropper_color_sample_fl(C, mx, my, col);
+ eyedropper_color_sample_fl(C, m_xy, col);
if (eye->color_buffer_len + 1 == eye->color_buffer_alloc) {
eye->color_buffer_alloc *= 2;
eye->color_buffer = MEM_reallocN(eye->color_buffer,
@@ -156,8 +155,7 @@ static void eyedropper_colorband_sample_point(bContext *C,
}
copy_v4_v4(eye->color_buffer[eye->color_buffer_len], col);
eye->color_buffer_len += 1;
- eye->last_x = mx;
- eye->last_y = my;
+ copy_v2_v2_int(eye->event_xy_last, m_xy);
eye->is_set = true;
}
}
@@ -167,21 +165,20 @@ static bool eyedropper_colorband_sample_callback(int mx, int my, void *userdata)
struct EyedropperColorband_Context *data = userdata;
bContext *C = data->context;
EyedropperColorband *eye = data->eye;
- eyedropper_colorband_sample_point(C, eye, mx, my);
+ const int cursor[2] = {mx, my};
+ eyedropper_colorband_sample_point(C, eye, cursor);
return true;
}
static void eyedropper_colorband_sample_segment(bContext *C,
EyedropperColorband *eye,
- int mx,
- int my)
+ const int m_xy[2])
{
/* Since the mouse tends to move rather rapidly we use #BLI_bitmap_draw_2d_line_v2v2i
* to interpolate between the reported coordinates */
struct EyedropperColorband_Context userdata = {C, eye};
- const int p1[2] = {eye->last_x, eye->last_y};
- const int p2[2] = {mx, my};
- BLI_bitmap_draw_2d_line_v2v2i(p1, p2, eyedropper_colorband_sample_callback, &userdata);
+ BLI_bitmap_draw_2d_line_v2v2i(
+ eye->event_xy_last, m_xy, eyedropper_colorband_sample_callback, &userdata);
}
static void eyedropper_colorband_exit(bContext *C, wmOperator *op)
@@ -233,7 +230,7 @@ static int eyedropper_colorband_modal(bContext *C, wmOperator *op, const wmEvent
return OPERATOR_CANCELLED;
case EYE_MODAL_SAMPLE_CONFIRM: {
const bool is_undo = eye->is_undo;
- eyedropper_colorband_sample_segment(C, eye, event->xy[0], event->xy[1]);
+ eyedropper_colorband_sample_segment(C, eye, event->xy);
eyedropper_colorband_apply(C, op);
eyedropper_colorband_exit(C, op);
/* Could support finished & undo-skip. */
@@ -242,10 +239,9 @@ static int eyedropper_colorband_modal(bContext *C, wmOperator *op, const wmEvent
case EYE_MODAL_SAMPLE_BEGIN:
/* enable accum and make first sample */
eye->sample_start = true;
- eyedropper_colorband_sample_point(C, eye, event->xy[0], event->xy[1]);
+ eyedropper_colorband_sample_point(C, eye, event->xy);
eyedropper_colorband_apply(C, op);
- eye->last_x = event->xy[0];
- eye->last_y = event->xy[1];
+ copy_v2_v2_int(eye->event_xy_last, event->xy);
break;
case EYE_MODAL_SAMPLE_RESET:
break;
@@ -253,7 +249,7 @@ static int eyedropper_colorband_modal(bContext *C, wmOperator *op, const wmEvent
}
else if (event->type == MOUSEMOVE) {
if (eye->sample_start) {
- eyedropper_colorband_sample_segment(C, eye, event->xy[0], event->xy[1]);
+ eyedropper_colorband_sample_segment(C, eye, event->xy);
eyedropper_colorband_apply(C, op);
}
}
@@ -280,7 +276,7 @@ static int eyedropper_colorband_point_modal(bContext *C, wmOperator *op, const w
}
break;
case EYE_MODAL_POINT_SAMPLE:
- eyedropper_colorband_sample_point(C, eye, event->xy[0], event->xy[1]);
+ eyedropper_colorband_sample_point(C, eye, event->xy);
eyedropper_colorband_apply(C, op);
if (eye->color_buffer_len == MAXCOLORBAND) {
eyedropper_colorband_exit(C, op);
diff --git a/source/blender/editors/interface/interface_eyedropper_datablock.c b/source/blender/editors/interface/interface_eyedropper_datablock.c
index cf53ef0ec75..812011101e8 100644
--- a/source/blender/editors/interface/interface_eyedropper_datablock.c
+++ b/source/blender/editors/interface/interface_eyedropper_datablock.c
@@ -32,6 +32,7 @@
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
+#include "BLI_math_vector.h"
#include "BLI_string.h"
#include "BLT_translation.h"
@@ -80,7 +81,7 @@ static void datadropper_draw_cb(const struct bContext *UNUSED(C),
void *arg)
{
DataDropper *ddr = arg;
- eyedropper_draw_cursor_text_region(UNPACK2(ddr->name_pos), ddr->name);
+ eyedropper_draw_cursor_text_region(ddr->name_pos, ddr->name);
}
static int datadropper_init(bContext *C, wmOperator *op)
@@ -152,7 +153,7 @@ static void datadropper_exit(bContext *C, wmOperator *op)
* \brief get the ID from the 3D view or outliner.
*/
static void datadropper_id_sample_pt(
- bContext *C, wmWindow *win, ScrArea *area, DataDropper *ddr, int mx, int my, ID **r_id)
+ bContext *C, wmWindow *win, ScrArea *area, DataDropper *ddr, const int m_xy[2], ID **r_id)
{
wmWindow *win_prev = CTX_wm_window(C);
ScrArea *area_prev = CTX_wm_area(C);
@@ -162,9 +163,9 @@ static void datadropper_id_sample_pt(
if (area) {
if (ELEM(area->spacetype, SPACE_VIEW3D, SPACE_OUTLINER)) {
- ARegion *region = BKE_area_find_region_xy(area, RGN_TYPE_WINDOW, (const int[2]){mx, my});
+ ARegion *region = BKE_area_find_region_xy(area, RGN_TYPE_WINDOW, m_xy);
if (region) {
- const int mval[2] = {mx - region->winrct.xmin, my - region->winrct.ymin};
+ const int mval[2] = {m_xy[0] - region->winrct.xmin, m_xy[1] - region->winrct.ymin};
Base *base;
CTX_wm_window_set(C, win);
@@ -205,8 +206,7 @@ static void datadropper_id_sample_pt(
*r_id = id;
}
- ddr->name_pos[0] = mval[0];
- ddr->name_pos[1] = mval[1];
+ copy_v2_v2_int(ddr->name_pos, mval);
}
}
}
@@ -234,17 +234,16 @@ static bool datadropper_id_set(bContext *C, DataDropper *ddr, ID *id)
}
/* single point sample & set */
-static bool datadropper_id_sample(bContext *C, DataDropper *ddr, int mx, int my)
+static bool datadropper_id_sample(bContext *C, DataDropper *ddr, const int m_xy[2])
{
ID *id = NULL;
+ int mval[2];
wmWindow *win;
ScrArea *area;
+ datadropper_win_area_find(C, m_xy, mval, &win, &area);
- int mval[] = {mx, my};
- datadropper_win_area_find(C, mval, mval, &win, &area);
-
- datadropper_id_sample_pt(C, win, area, ddr, mval[0], mval[1], &id);
+ datadropper_id_sample_pt(C, win, area, ddr, mval, &id);
return datadropper_id_set(C, ddr, id);
}
@@ -292,7 +291,7 @@ static int datadropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
return OPERATOR_CANCELLED;
case EYE_MODAL_SAMPLE_CONFIRM: {
const bool is_undo = ddr->is_undo;
- const bool success = datadropper_id_sample(C, ddr, event->xy[0], event->xy[1]);
+ const bool success = datadropper_id_sample(C, ddr, event->xy);
datadropper_exit(C, op);
if (success) {
/* Could support finished & undo-skip. */
@@ -306,16 +305,15 @@ static int datadropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
else if (event->type == MOUSEMOVE) {
ID *id = NULL;
+ int mval[2];
wmWindow *win;
ScrArea *area;
-
- int mval[] = {event->xy[0], event->xy[1]};
- datadropper_win_area_find(C, mval, mval, &win, &area);
+ datadropper_win_area_find(C, event->xy, mval, &win, &area);
/* Set the region for eyedropper cursor text drawing */
datadropper_set_draw_callback_region(area, ddr);
- datadropper_id_sample_pt(C, win, area, ddr, mval[0], mval[1], &id);
+ datadropper_id_sample_pt(C, win, area, ddr, mval, &id);
}
return OPERATOR_RUNNING_MODAL;
diff --git a/source/blender/editors/interface/interface_eyedropper_depth.c b/source/blender/editors/interface/interface_eyedropper_depth.c
index 8c6b0ac9cfe..b11001c4bf2 100644
--- a/source/blender/editors/interface/interface_eyedropper_depth.c
+++ b/source/blender/editors/interface/interface_eyedropper_depth.c
@@ -81,7 +81,7 @@ static void depthdropper_draw_cb(const struct bContext *UNUSED(C),
void *arg)
{
DepthDropper *ddr = arg;
- eyedropper_draw_cursor_text_region(UNPACK2(ddr->name_pos), ddr->name);
+ eyedropper_draw_cursor_text_region(ddr->name_pos, ddr->name);
}
static int depthdropper_init(bContext *C, wmOperator *op)
@@ -152,12 +152,14 @@ static void depthdropper_exit(bContext *C, wmOperator *op)
/**
* \brief get the ID from the screen.
*/
-static void depthdropper_depth_sample_pt(
- bContext *C, DepthDropper *ddr, int mx, int my, float *r_depth)
+static void depthdropper_depth_sample_pt(bContext *C,
+ DepthDropper *ddr,
+ const int m_xy[2],
+ float *r_depth)
{
/* we could use some clever */
bScreen *screen = CTX_wm_screen(C);
- ScrArea *area = BKE_screen_find_area_xy(screen, SPACE_TYPE_ANY, (const int[2]){mx, my});
+ ScrArea *area = BKE_screen_find_area_xy(screen, SPACE_TYPE_ANY, m_xy);
Scene *scene = CTX_data_scene(C);
ScrArea *area_prev = CTX_wm_area(C);
@@ -167,14 +169,14 @@ static void depthdropper_depth_sample_pt(
if (area) {
if (area->spacetype == SPACE_VIEW3D) {
- ARegion *region = BKE_area_find_region_xy(area, RGN_TYPE_WINDOW, (const int[2]){mx, my});
+ ARegion *region = BKE_area_find_region_xy(area, RGN_TYPE_WINDOW, m_xy);
if (region) {
struct Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
View3D *v3d = area->spacedata.first;
RegionView3D *rv3d = region->regiondata;
/* weak, we could pass in some reference point */
const float *view_co = v3d->camera ? v3d->camera->obmat[3] : rv3d->viewinv[3];
- const int mval[2] = {mx - region->winrct.xmin, my - region->winrct.ymin};
+ const int mval[2] = {m_xy[0] - region->winrct.xmin, m_xy[1] - region->winrct.ymin};
copy_v2_v2_int(ddr->name_pos, mval);
float co[3];
@@ -234,19 +236,19 @@ static void depthdropper_depth_set_accum(bContext *C, DepthDropper *ddr)
}
/* single point sample & set */
-static void depthdropper_depth_sample(bContext *C, DepthDropper *ddr, int mx, int my)
+static void depthdropper_depth_sample(bContext *C, DepthDropper *ddr, const int m_xy[2])
{
float depth = -1.0f;
if (depth != -1.0f) {
- depthdropper_depth_sample_pt(C, ddr, mx, my, &depth);
+ depthdropper_depth_sample_pt(C, ddr, m_xy, &depth);
depthdropper_depth_set(C, ddr, depth);
}
}
-static void depthdropper_depth_sample_accum(bContext *C, DepthDropper *ddr, int mx, int my)
+static void depthdropper_depth_sample_accum(bContext *C, DepthDropper *ddr, const int m_xy[2])
{
float depth = -1.0f;
- depthdropper_depth_sample_pt(C, ddr, mx, my, &depth);
+ depthdropper_depth_sample_pt(C, ddr, m_xy, &depth);
if (depth != -1.0f) {
ddr->accum_depth += depth;
ddr->accum_tot++;
@@ -276,7 +278,7 @@ static int depthdropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
case EYE_MODAL_SAMPLE_CONFIRM: {
const bool is_undo = ddr->is_undo;
if (ddr->accum_tot == 0) {
- depthdropper_depth_sample(C, ddr, event->xy[0], event->xy[1]);
+ depthdropper_depth_sample(C, ddr, event->xy);
}
else {
depthdropper_depth_set_accum(C, ddr);
@@ -288,12 +290,12 @@ static int depthdropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
case EYE_MODAL_SAMPLE_BEGIN:
/* enable accum and make first sample */
ddr->accum_start = true;
- depthdropper_depth_sample_accum(C, ddr, event->xy[0], event->xy[1]);
+ depthdropper_depth_sample_accum(C, ddr, event->xy);
break;
case EYE_MODAL_SAMPLE_RESET:
ddr->accum_tot = 0;
ddr->accum_depth = 0.0f;
- depthdropper_depth_sample_accum(C, ddr, event->xy[0], event->xy[1]);
+ depthdropper_depth_sample_accum(C, ddr, event->xy);
depthdropper_depth_set_accum(C, ddr);
break;
}
@@ -301,7 +303,7 @@ static int depthdropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
else if (event->type == MOUSEMOVE) {
if (ddr->accum_start) {
/* button is pressed so keep sampling */
- depthdropper_depth_sample_accum(C, ddr, event->xy[0], event->xy[1]);
+ depthdropper_depth_sample_accum(C, ddr, event->xy);
depthdropper_depth_set_accum(C, ddr);
}
}
diff --git a/source/blender/editors/interface/interface_eyedropper_gpencil_color.c b/source/blender/editors/interface/interface_eyedropper_gpencil_color.c
index d76ff84bcad..c1d49406818 100644
--- a/source/blender/editors/interface/interface_eyedropper_gpencil_color.c
+++ b/source/blender/editors/interface/interface_eyedropper_gpencil_color.c
@@ -265,9 +265,9 @@ static void eyedropper_gpencil_color_set(bContext *C, const wmEvent *event, Eyed
}
/* Sample the color below cursor. */
-static void eyedropper_gpencil_color_sample(bContext *C, EyedropperGPencil *eye, int mx, int my)
+static void eyedropper_gpencil_color_sample(bContext *C, EyedropperGPencil *eye, const int m_xy[2])
{
- eyedropper_color_sample_fl(C, mx, my, eye->color);
+ eyedropper_color_sample_fl(C, m_xy, eye->color);
}
/* Cancel operator. */
@@ -292,7 +292,7 @@ static int eyedropper_gpencil_modal(bContext *C, wmOperator *op, const wmEvent *
return OPERATOR_CANCELLED;
}
case EYE_MODAL_SAMPLE_CONFIRM: {
- eyedropper_gpencil_color_sample(C, eye, event->xy[0], event->xy[1]);
+ eyedropper_gpencil_color_sample(C, eye, event->xy);
/* Create material. */
eyedropper_gpencil_color_set(C, event, eye);
@@ -309,7 +309,7 @@ static int eyedropper_gpencil_modal(bContext *C, wmOperator *op, const wmEvent *
}
case MOUSEMOVE:
case INBETWEEN_MOUSEMOVE: {
- eyedropper_gpencil_color_sample(C, eye, event->xy[0], event->xy[1]);
+ eyedropper_gpencil_color_sample(C, eye, event->xy);
break;
}
default: {
diff --git a/source/blender/editors/interface/interface_eyedropper_intern.h b/source/blender/editors/interface/interface_eyedropper_intern.h
index ec448ef9b9f..335ee520791 100644
--- a/source/blender/editors/interface/interface_eyedropper_intern.h
+++ b/source/blender/editors/interface/interface_eyedropper_intern.h
@@ -25,7 +25,7 @@
/* interface_eyedropper.c */
void eyedropper_draw_cursor_text_window(const struct wmWindow *window, const char *name);
-void eyedropper_draw_cursor_text_region(int x, int y, const char *name);
+void eyedropper_draw_cursor_text_region(const int xy[2], const char *name);
/**
* Utility to retrieve a button representing a RNA property that is currently under the cursor.
*
@@ -51,7 +51,7 @@ void datadropper_win_area_find(const struct bContext *C,
*
* \note Exposed by 'interface_eyedropper_intern.h' for use with color band picking.
*/
-void eyedropper_color_sample_fl(bContext *C, int mx, int my, float r_col[3]);
+void eyedropper_color_sample_fl(bContext *C, const int m_xy[2], float r_col[3]);
/* Used for most eye-dropper operators. */
enum {
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 905fd452b6c..a171160d020 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -3957,7 +3957,14 @@ static void ui_do_but_textedit(
ui_textedit_delete_selection(but, data);
}
if (event->type == WM_IME_COMPOSITE_EVENT && ime_data->result_len) {
- ui_textedit_insert_buf(but, data, ime_data->str_result, ime_data->result_len);
+ if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER) &&
+ strcmp(ime_data->str_result, "\xE3\x80\x82") == 0) {
+ /* Convert Ideographic Full Stop (U+3002) to decimal point when entering numbers. */
+ ui_textedit_insert_ascii(but, data, '.');
+ }
+ else {
+ ui_textedit_insert_buf(but, data, ime_data->str_result, ime_data->result_len);
+ }
}
}
else if (event->type == WM_IME_COMPOSITE_END) {
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 0f5b4a1a0f1..d7d3288a68d 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -1949,6 +1949,16 @@ static void ui_id_preview_image_render_size(
}
}
+void UI_icon_render_id_ex(const bContext *C,
+ Scene *scene,
+ ID *id_to_render,
+ const enum eIconSizes size,
+ const bool use_job,
+ PreviewImage *r_preview_image)
+{
+ ui_id_preview_image_render_size(C, scene, id_to_render, r_preview_image, size, use_job);
+}
+
void UI_icon_render_id(
const bContext *C, Scene *scene, ID *id, const enum eIconSizes size, const bool use_job)
{
@@ -1957,19 +1967,21 @@ void UI_icon_render_id(
return;
}
+ ID *id_to_render = id;
+
/* For objects, first try if a preview can created via the object data. */
if (GS(id->name) == ID_OB) {
Object *ob = (Object *)id;
if (ED_preview_id_is_supported(ob->data)) {
- id = ob->data;
+ id_to_render = ob->data;
}
}
- if (!ED_preview_id_is_supported(id)) {
+ if (!ED_preview_id_is_supported(id_to_render)) {
return;
}
- ui_id_preview_image_render_size(C, scene, id, pi, size, use_job);
+ UI_icon_render_id_ex(C, scene, id_to_render, size, use_job, pi);
}
static void ui_id_icon_render(const bContext *C, ID *id, bool use_jobs)
@@ -2323,8 +2335,8 @@ int UI_icon_from_idcode(const int idcode)
return ICON_TEXT;
case ID_VF:
return ICON_FONT_DATA;
- case ID_HA:
- return ICON_HAIR_DATA;
+ case ID_CV:
+ return ICON_CURVES_DATA;
case ID_PT:
return ICON_POINTCLOUD_DATA;
case ID_VO:
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index f7424066ad8..260e3dabc25 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -597,6 +597,9 @@ static int override_type_set_button_exec(bContext *C, wmOperator *op)
opop->operation = operation;
}
+ /* Outliner e.g. has to be aware of this change. */
+ WM_main_add_notifier(NC_WM | ND_LIB_OVERRIDE_CHANGED, NULL);
+
return operator_button_property_finish(C, &ptr, prop);
}
@@ -714,6 +717,9 @@ static int override_remove_button_exec(bContext *C, wmOperator *op)
}
}
+ /* Outliner e.g. has to be aware of this change. */
+ WM_main_add_notifier(NC_WM | ND_LIB_OVERRIDE_CHANGED, NULL);
+
return operator_button_property_finish(C, &ptr, prop);
}
@@ -2067,8 +2073,9 @@ static void UI_OT_tree_view_drop(wmOperatorType *ot)
/** \name UI Tree-View Item Rename Operator
*
* General purpose renaming operator for tree-views. Thanks to this, to add a rename button to
- * context menus for example, tree-view API users don't have to implement own renaming operators
- * with the same logic as they already have for their #ui::AbstractTreeViewItem::rename() override.
+ * context menus for example, tree-view API users don't have to implement their own renaming
+ * operators with the same logic as they already have for their #ui::AbstractTreeViewItem::rename()
+ * override.
*
* \{ */
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c
index 44942d508ca..bf3fa6e62d4 100644
--- a/source/blender/editors/interface/interface_style.c
+++ b/source/blender/editors/interface/interface_style.c
@@ -39,9 +39,8 @@
#include "BKE_global.h"
#include "BLF_api.h"
-#ifdef WITH_INTERNATIONAL
-# include "BLT_translation.h"
-#endif
+
+#include "BLT_translation.h"
#include "UI_interface.h"
@@ -454,15 +453,6 @@ void uiStyleInit(void)
printf("%s: error, no fonts available\n", __func__);
}
}
- else {
- /* ? just for speed to initialize?
- * Yes, this build the glyph cache and create
- * the texture.
- */
- BLF_size(font->blf_id, 11.0f * U.pixelsize, U.dpi);
- BLF_size(font->blf_id, 12.0f * U.pixelsize, U.dpi);
- BLF_size(font->blf_id, 14.0f * U.pixelsize, U.dpi);
- }
}
if (style == NULL) {
@@ -486,8 +476,6 @@ void uiStyleInit(void)
blf_mono_font = BLF_load_mono_default(unique);
}
- BLF_size(blf_mono_font, 12.0f * U.pixelsize, 72);
-
/* Set default flags based on UI preferences (not render fonts) */
{
const int flag_disable = (BLF_MONOCHROME | BLF_HINTING_NONE | BLF_HINTING_SLIGHT |
@@ -530,8 +518,6 @@ void uiStyleInit(void)
const bool unique = true;
blf_mono_font_render = BLF_load_mono_default(unique);
}
-
- BLF_size(blf_mono_font_render, 12.0f * U.pixelsize, 72);
}
void UI_fontstyle_set(const uiFontStyle *fs)
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 8330f8c0db7..1f81dd21b83 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -792,8 +792,8 @@ static const char *template_id_browse_tip(const StructRNA *type)
return N_("Browse Workspace to be linked");
case ID_LP:
return N_("Browse LightProbe to be linked");
- case ID_HA:
- return N_("Browse Hair Data to be linked");
+ case ID_CV:
+ return N_("Browse Hair Curves Data to be linked");
case ID_PT:
return N_("Browse Point Cloud Data to be linked");
case ID_VO:
@@ -874,7 +874,7 @@ static uiBut *template_id_def_new_but(uiBlock *block,
BLT_I18NCONTEXT_ID_FREESTYLELINESTYLE,
BLT_I18NCONTEXT_ID_WORKSPACE,
BLT_I18NCONTEXT_ID_LIGHTPROBE,
- BLT_I18NCONTEXT_ID_HAIR,
+ BLT_I18NCONTEXT_ID_CURVES,
BLT_I18NCONTEXT_ID_POINTCLOUD,
BLT_I18NCONTEXT_ID_VOLUME,
BLT_I18NCONTEXT_ID_SIMULATION, );
@@ -2672,18 +2672,6 @@ static void constraint_ops_extra_draw(bContext *C, uiLayout *layout, void *con_v
static void draw_constraint_header(uiLayout *layout, Object *ob, bConstraint *con)
{
- bPoseChannel *pchan = BKE_pose_channel_active_if_layer_visible(ob);
- short proxy_protected, xco = 0, yco = 0;
- // int rb_col; // UNUSED
-
- /* determine whether constraint is proxy protected or not */
- if (BKE_constraints_proxylocked_owner(ob, pchan)) {
- proxy_protected = (con->flag & CONSTRAINT_PROXY_LOCAL) == 0;
- }
- else {
- proxy_protected = 0;
- }
-
/* unless button has own callback, it adds this callback to button */
uiBlock *block = uiLayoutGetBlock(layout);
UI_block_func_set(block, constraint_active_func, ob, con);
@@ -2708,72 +2696,23 @@ static void draw_constraint_header(uiLayout *layout, Object *ob, bConstraint *co
uiLayout *row = uiLayoutRow(layout, true);
- if (proxy_protected == 0) {
- uiItemR(row, &ptr, "name", 0, "", ICON_NONE);
- }
- else {
- uiItemL(row, IFACE_(con->name), ICON_NONE);
- }
-
- /* proxy-protected constraints cannot be edited, so hide up/down + close buttons */
- if (proxy_protected) {
- UI_block_emboss_set(block, UI_EMBOSS_NONE);
-
- /* draw a ghost icon (for proxy) and also a lock beside it,
- * to show that constraint is "proxy locked" */
- uiDefIconBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_GHOST_ENABLED,
- xco + 12.2f * UI_UNIT_X,
- yco,
- 0.95f * UI_UNIT_X,
- 0.95f * UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- TIP_("Proxy Protected"));
- uiDefIconBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_LOCKED,
- xco + 13.1f * UI_UNIT_X,
- yco,
- 0.95f * UI_UNIT_X,
- 0.95f * UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- TIP_("Proxy Protected"));
+ uiItemR(row, &ptr, "name", 0, "", ICON_NONE);
- UI_block_emboss_set(block, UI_EMBOSS);
- }
- else {
- /* Enabled eye icon. */
- uiItemR(row, &ptr, "enabled", 0, "", ICON_NONE);
+ /* Enabled eye icon. */
+ uiItemR(row, &ptr, "enabled", 0, "", ICON_NONE);
- /* Extra operators menu. */
- uiItemMenuF(row, "", ICON_DOWNARROW_HLT, constraint_ops_extra_draw, con);
+ /* Extra operators menu. */
+ uiItemMenuF(row, "", ICON_DOWNARROW_HLT, constraint_ops_extra_draw, con);
- /* Close 'button' - emboss calls here disable drawing of 'button' behind X */
- sub = uiLayoutRow(row, false);
- uiLayoutSetEmboss(sub, UI_EMBOSS_NONE);
- uiLayoutSetOperatorContext(sub, WM_OP_INVOKE_DEFAULT);
- uiItemO(sub, "", ICON_X, "CONSTRAINT_OT_delete");
- }
+ /* Close 'button' - emboss calls here disable drawing of 'button' behind X */
+ sub = uiLayoutRow(row, false);
+ uiLayoutSetEmboss(sub, UI_EMBOSS_NONE);
+ uiLayoutSetOperatorContext(sub, WM_OP_INVOKE_DEFAULT);
+ uiItemO(sub, "", ICON_X, "CONSTRAINT_OT_delete");
/* Some extra padding at the end, so the 'x' icon isn't too close to drag button. */
uiItemS(layout);
- /* Set but-locks for protected settings (magic numbers are used here!) */
- if (proxy_protected) {
- UI_block_lock_set(block, true, TIP_("Cannot edit Proxy-Protected Constraint"));
- }
-
/* clear any locks set up for proxies/lib-linking */
UI_block_lock_clear(block);
}
diff --git a/source/blender/editors/io/CMakeLists.txt b/source/blender/editors/io/CMakeLists.txt
index cb1c3cedf8e..5db16354124 100644
--- a/source/blender/editors/io/CMakeLists.txt
+++ b/source/blender/editors/io/CMakeLists.txt
@@ -84,10 +84,6 @@ if(WITH_USD)
add_definitions(-DWITH_USD)
endif()
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
if(WITH_PUGIXML)
add_definitions(-DWITH_PUGIXML)
endif()
diff --git a/source/blender/editors/io/io_usd.c b/source/blender/editors/io/io_usd.c
index 4e2ccea36ab..49d60ede277 100644
--- a/source/blender/editors/io/io_usd.c
+++ b/source/blender/editors/io/io_usd.c
@@ -131,6 +131,11 @@ static int wm_usd_export_exec(bContext *C, wmOperator *op)
const bool use_instancing = RNA_boolean_get(op->ptr, "use_instancing");
const bool evaluation_mode = RNA_enum_get(op->ptr, "evaluation_mode");
+ const bool generate_preview_surface = RNA_boolean_get(op->ptr, "generate_preview_surface");
+ const bool export_textures = RNA_boolean_get(op->ptr, "export_textures");
+ const bool overwrite_textures = RNA_boolean_get(op->ptr, "overwrite_textures");
+ const bool relative_texture_paths = RNA_boolean_get(op->ptr, "relative_texture_paths");
+
struct USDExportParams params = {
export_animation,
export_hair,
@@ -141,6 +146,10 @@ static int wm_usd_export_exec(bContext *C, wmOperator *op)
visible_objects_only,
use_instancing,
evaluation_mode,
+ generate_preview_surface,
+ export_textures,
+ overwrite_textures,
+ relative_texture_paths,
};
bool ok = USD_export(C, filename, &params, as_background_job);
@@ -173,6 +182,26 @@ static void wm_usd_export_draw(bContext *UNUSED(C), wmOperator *op)
uiItemR(col, ptr, "evaluation_mode", 0, NULL, ICON_NONE);
box = uiLayoutBox(layout);
+ col = uiLayoutColumnWithHeading(box, true, IFACE_("Materials"));
+ uiItemR(col, ptr, "generate_preview_surface", 0, NULL, ICON_NONE);
+ const bool export_mtl = RNA_boolean_get(ptr, "export_materials");
+ uiLayoutSetActive(col, export_mtl);
+
+ uiLayout *row = uiLayoutRow(col, true);
+ uiItemR(row, ptr, "export_textures", 0, NULL, ICON_NONE);
+ const bool preview = RNA_boolean_get(ptr, "generate_preview_surface");
+ uiLayoutSetActive(row, export_mtl && preview);
+
+ row = uiLayoutRow(col, true);
+ uiItemR(row, ptr, "overwrite_textures", 0, NULL, ICON_NONE);
+ const bool export_tex = RNA_boolean_get(ptr, "export_textures");
+ uiLayoutSetActive(row, export_mtl && preview && export_tex);
+
+ row = uiLayoutRow(col, true);
+ uiItemR(row, ptr, "relative_texture_paths", 0, NULL, ICON_NONE);
+ uiLayoutSetActive(row, export_mtl && preview);
+
+ box = uiLayoutBox(layout);
uiItemL(box, IFACE_("Experimental"), ICON_NONE);
uiItemR(box, ptr, "use_instancing", 0, NULL, ICON_NONE);
}
@@ -249,6 +278,32 @@ void WM_OT_usd_export(struct wmOperatorType *ot)
"Use Settings for",
"Determines visibility of objects, modifier settings, and other areas where there "
"are different settings for viewport and rendering");
+
+ RNA_def_boolean(ot->srna,
+ "generate_preview_surface",
+ true,
+ "To USD Preview Surface",
+ "Generate an approximate USD Preview Surface shader "
+ "representation of a Principled BSDF node network");
+
+ RNA_def_boolean(ot->srna,
+ "export_textures",
+ true,
+ "Export Textures",
+ "If exporting materials, export textures referenced by material nodes "
+ "to a 'textures' directory in the same directory as the USD file");
+
+ RNA_def_boolean(ot->srna,
+ "overwrite_textures",
+ false,
+ "Overwrite Textures",
+ "Allow overwriting existing texture files when exporting textures");
+
+ RNA_def_boolean(ot->srna,
+ "relative_texture_paths",
+ true,
+ "Relative Texture Paths",
+ "Make texture asset paths relative to the USD file");
}
/* ====== USD Import ====== */
diff --git a/source/blender/editors/mesh/CMakeLists.txt b/source/blender/editors/mesh/CMakeLists.txt
index 4ad2e57d266..0fb64c8a46b 100644
--- a/source/blender/editors/mesh/CMakeLists.txt
+++ b/source/blender/editors/mesh/CMakeLists.txt
@@ -78,10 +78,6 @@ set(LIB
bf_windowmanager
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
if(WITH_FREESTYLE)
add_definitions(-DWITH_FREESTYLE)
endif()
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 7e05209f79e..8383492e459 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -32,6 +32,7 @@
#include "BLI_math.h"
#include "BLI_math_bits.h"
#include "BLI_rand.h"
+#include "BLI_string.h"
#include "BLI_utildefines_stack.h"
#include "BKE_context.h"
@@ -55,6 +56,8 @@
#include "ED_transform.h"
#include "ED_view3d.h"
+#include "BLT_translation.h"
+
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
@@ -1389,6 +1392,37 @@ static int edbm_select_mode_invoke(bContext *C, wmOperator *op, const wmEvent *e
return edbm_select_mode_exec(C, op);
}
+static char *edbm_select_mode_get_description(struct bContext *UNUSED(C),
+ struct wmOperatorType *UNUSED(op),
+ struct PointerRNA *values)
+{
+ const int type = RNA_enum_get(values, "type");
+
+ /* Because the special behavior for shift and ctrl click depend on user input, they may be
+ * incorrect if the operator is used from a script or from a special button. So only return the
+ * specialized descriptions if only the "type" is set, which conveys that the operator is meant
+ * to be used with the logic in the `invoke` method. */
+ if (RNA_struct_property_is_set(values, "type") &&
+ !RNA_struct_property_is_set(values, "use_extend") &&
+ !RNA_struct_property_is_set(values, "use_expand") &&
+ !RNA_struct_property_is_set(values, "action")) {
+ switch (type) {
+ case SCE_SELECT_VERTEX:
+ return BLI_strdup(TIP_(
+ "Vertex select - Shift-Click for multiple modes, Ctrl-Click contracts selection"));
+ case SCE_SELECT_EDGE:
+ return BLI_strdup(
+ TIP_("Edge select - Shift-Click for multiple modes, "
+ "Ctrl-Click expands/contracts selection depending on the current mode"));
+ case SCE_SELECT_FACE:
+ return BLI_strdup(
+ TIP_("Face select - Shift-Click for multiple modes, Ctrl-Click expands selection"));
+ }
+ }
+
+ return NULL;
+}
+
void MESH_OT_select_mode(wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -1409,6 +1443,7 @@ void MESH_OT_select_mode(wmOperatorType *ot)
ot->invoke = edbm_select_mode_invoke;
ot->exec = edbm_select_mode_exec;
ot->poll = ED_operator_editmesh;
+ ot->get_description = edbm_select_mode_get_description;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 013d5e5a661..f3db8f1f0d2 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -334,9 +334,6 @@ void EDBM_mesh_clear(BMEditMesh *em)
/* clear bmesh */
BM_mesh_clear(em->bm);
- /* Free evaluated meshes & cache. */
- BKE_editmesh_free_derived_caches(em);
-
/* free tessellation data */
em->tottri = 0;
MEM_SAFE_FREE(em->looptris);
@@ -1404,8 +1401,6 @@ void EDBM_update(Mesh *mesh, const struct EDBMUpdate_Params *params)
BM_lnorspace_invalidate(em->bm, false);
em->bm->spacearr_dirty &= ~BM_SPACEARR_BMO_SET;
}
- /* Don't keep stale evaluated mesh data around, see: T38872. */
- BKE_editmesh_free_derived_caches(em);
#ifdef DEBUG
{
diff --git a/source/blender/editors/metaball/CMakeLists.txt b/source/blender/editors/metaball/CMakeLists.txt
index 4e600dc0277..a247920c305 100644
--- a/source/blender/editors/metaball/CMakeLists.txt
+++ b/source/blender/editors/metaball/CMakeLists.txt
@@ -20,6 +20,7 @@ set(INC
../../blenkernel
../../blenlib
../../depsgraph
+ ../../gpu
../../makesdna
../../makesrna
../../render
diff --git a/source/blender/editors/metaball/mball_edit.c b/source/blender/editors/metaball/mball_edit.c
index bedb9d4f4f4..51cfc920d1d 100644
--- a/source/blender/editors/metaball/mball_edit.c
+++ b/source/blender/editors/metaball/mball_edit.c
@@ -47,6 +47,8 @@
#include "DEG_depsgraph.h"
+#include "GPU_select.h"
+
#include "ED_mball.h"
#include "ED_object.h"
#include "ED_screen.h"
@@ -756,15 +758,19 @@ bool ED_mball_select_pick(bContext *C, const int mval[2], bool extend, bool dese
static MetaElem *startelem = NULL;
ViewContext vc;
int a, hits;
- uint buffer[MAXPICKBUF];
+ GPUSelectResult buffer[MAXPICKELEMS];
rcti rect;
ED_view3d_viewcontext_init(C, &vc, depsgraph);
BLI_rcti_init_pt_radius(&rect, mval, 12);
- hits = view3d_opengl_select(
- &vc, buffer, MAXPICKBUF, &rect, VIEW3D_SELECT_PICK_NEAREST, VIEW3D_SELECT_FILTER_NOP);
+ hits = view3d_opengl_select(&vc,
+ buffer,
+ ARRAY_SIZE(buffer),
+ &rect,
+ VIEW3D_SELECT_PICK_NEAREST,
+ VIEW3D_SELECT_FILTER_NOP);
FOREACH_BASE_IN_EDIT_MODE_BEGIN (vc.view_layer, vc.v3d, base) {
ED_view3d_viewcontext_init_object(&vc, base->object);
@@ -789,7 +795,7 @@ bool ED_mball_select_pick(bContext *C, const int mval[2], bool extend, bool dese
ml = startelem;
while (ml) {
for (a = 0; a < hits; a++) {
- int hitresult = buffer[(4 * a) + 3];
+ const int hitresult = buffer[a].id;
if (hitresult == -1) {
continue;
}
diff --git a/source/blender/editors/object/CMakeLists.txt b/source/blender/editors/object/CMakeLists.txt
index 040b5cd5066..df76e605ebb 100644
--- a/source/blender/editors/object/CMakeLists.txt
+++ b/source/blender/editors/object/CMakeLists.txt
@@ -85,14 +85,10 @@ if(WITH_PYTHON)
add_definitions(-DWITH_PYTHON)
endif()
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
if(WITH_EXPERIMENTAL_FEATURES)
add_definitions(-DWITH_SIMULATION_DATABLOCK)
add_definitions(-DWITH_POINT_CLOUD)
- add_definitions(-DWITH_HAIR_NODES)
+ add_definitions(-DWITH_NEW_CURVES_TYPE)
endif()
blender_add_lib(bf_editor_object "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 06e21f91d04..d1deb6824ea 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -62,6 +62,7 @@
#include "BKE_constraint.h"
#include "BKE_context.h"
#include "BKE_curve.h"
+#include "BKE_curves.h"
#include "BKE_displist.h"
#include "BKE_duplilist.h"
#include "BKE_effect.h"
@@ -69,7 +70,6 @@
#include "BKE_gpencil_curve.h"
#include "BKE_gpencil_geom.h"
#include "BKE_gpencil_modifier.h"
-#include "BKE_hair.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_layer.h"
@@ -1894,18 +1894,18 @@ void OBJECT_OT_speaker_add(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Add Hair Operator
+/** \name Add Hair Curves Operator
* \{ */
-static bool object_hair_add_poll(bContext *C)
+static bool object_hair_curves_add_poll(bContext *C)
{
- if (!U.experimental.use_new_hair_type) {
+ if (!U.experimental.use_new_curves_type) {
return false;
}
return ED_operator_objectmode(C);
}
-static int object_hair_add_exec(bContext *C, wmOperator *op)
+static int object_hair_curves_add_exec(bContext *C, wmOperator *op)
{
ushort local_view_bits;
float loc[3], rot[3];
@@ -1913,22 +1913,22 @@ static int object_hair_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- Object *object = ED_object_add_type(C, OB_HAIR, NULL, loc, rot, false, local_view_bits);
+ Object *object = ED_object_add_type(C, OB_CURVES, NULL, loc, rot, false, local_view_bits);
object->dtx |= OB_DRAWBOUNDOX; /* TODO: remove once there is actual drawing. */
return OPERATOR_FINISHED;
}
-void OBJECT_OT_hair_add(wmOperatorType *ot)
+void OBJECT_OT_hair_curves_add(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Add Hair";
- ot->description = "Add a hair object to the scene";
- ot->idname = "OBJECT_OT_hair_add";
+ ot->name = "Add Hair Curves";
+ ot->description = "Add a hair curves object to the scene";
+ ot->idname = "OBJECT_OT_hair_curves_add";
/* api callbacks */
- ot->exec = object_hair_add_exec;
- ot->poll = object_hair_add_poll;
+ ot->exec = object_hair_curves_add_exec;
+ ot->poll = object_hair_curves_add_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1998,6 +1998,10 @@ void ED_object_base_free_and_unlink(Main *bmain, Scene *scene, Object *ob)
ob->id.name + 2);
return;
}
+ if (!BKE_lib_override_library_id_is_user_deletable(bmain, &ob->id)) {
+ /* Do not delete objects used by overrides of collections. */
+ return;
+ }
DEG_id_tag_update_ex(bmain, &ob->id, ID_RECALC_BASE_FLAGS);
@@ -2038,10 +2042,9 @@ static int object_delete_exec(bContext *C, wmOperator *op)
}
if (!BKE_lib_override_library_id_is_user_deletable(bmain, &ob->id)) {
- /* Can this case ever happen? */
BKE_reportf(op->reports,
RPT_WARNING,
- "Cannot delete object '%s' as it used by override collections",
+ "Cannot delete object '%s' as it is used by override collections",
ob->id.name + 2);
continue;
}
@@ -2344,11 +2347,6 @@ static void make_object_duplilist_real(bContext *C,
BKE_animdata_free(&ob_dst->id, true);
ob_dst->adt = NULL;
- /* Proxies are not to be copied. */
- ob_dst->proxy_from = NULL;
- ob_dst->proxy_group = NULL;
- ob_dst->proxy = NULL;
-
ob_dst->parent = NULL;
BKE_constraints_free(&ob_dst->constraints);
ob_dst->runtime.curve_cache = NULL;
@@ -2463,13 +2461,6 @@ static void make_object_duplilist_real(bContext *C,
}
if (base->object->transflag & OB_DUPLICOLLECTION && base->object->instance_collection) {
- LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
- if (ob->proxy_group == base->object) {
- ob->proxy = NULL;
- ob->proxy_from = NULL;
- DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
- }
- }
base->object->instance_collection = NULL;
}
@@ -3731,6 +3722,7 @@ static bool object_join_poll(bContext *C)
static int object_join_exec(bContext *C, wmOperator *op)
{
+ Main *bmain = CTX_data_main(C);
Object *ob = CTX_data_active_object(C);
if (ob->mode & OB_MODE_EDIT) {
@@ -3741,6 +3733,14 @@ static int object_join_exec(bContext *C, wmOperator *op)
BKE_report(op->reports, RPT_ERROR, "Cannot edit external library data");
return OPERATOR_CANCELLED;
}
+ if (!BKE_lib_override_library_id_is_user_deletable(bmain, &ob->id)) {
+ BKE_reportf(op->reports,
+ RPT_WARNING,
+ "Cannot edit object '%s' as it is used by override collections",
+ ob->id.name + 2);
+ return OPERATOR_CANCELLED;
+ }
+
if (ob->type == OB_GPENCIL) {
bGPdata *gpd = (bGPdata *)ob->data;
if ((!gpd) || GPENCIL_ANY_MODE(gpd)) {
@@ -3829,6 +3829,7 @@ static bool join_shapes_poll(bContext *C)
static int join_shapes_exec(bContext *C, wmOperator *op)
{
+ Main *bmain = CTX_data_main(C);
Object *ob = CTX_data_active_object(C);
if (ob->mode & OB_MODE_EDIT) {
@@ -3839,6 +3840,13 @@ static int join_shapes_exec(bContext *C, wmOperator *op)
BKE_report(op->reports, RPT_ERROR, "Cannot edit external library data");
return OPERATOR_CANCELLED;
}
+ if (!BKE_lib_override_library_id_is_user_deletable(bmain, &ob->id)) {
+ BKE_reportf(op->reports,
+ RPT_WARNING,
+ "Cannot edit object '%s' as it is used by override collections",
+ ob->id.name + 2);
+ return OPERATOR_CANCELLED;
+ }
if (ob->type == OB_MESH) {
return ED_mesh_shapes_join_objects_exec(C, op);
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index d56d0edd5a2..f52d2103fff 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -188,7 +188,7 @@ static bool write_internal_bake_pixels(Image *image,
const char margin_type,
const bool is_clear,
const bool is_noncolor,
- Mesh const *mesh,
+ Mesh const *mesh_eval,
char const *uv_layer)
{
ImBuf *ibuf;
@@ -285,7 +285,7 @@ static bool write_internal_bake_pixels(Image *image,
/* margins */
if (margin > 0) {
- RE_bake_margin(ibuf, mask_buffer, margin, margin_type, mesh, uv_layer);
+ RE_bake_margin(ibuf, mask_buffer, margin, margin_type, mesh_eval, uv_layer);
}
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
@@ -334,7 +334,7 @@ static bool write_external_bake_pixels(const char *filepath,
const int margin_type,
ImageFormatData *im_format,
const bool is_noncolor,
- Mesh const *mesh,
+ Mesh const *mesh_eval,
char const *uv_layer)
{
ImBuf *ibuf = NULL;
@@ -392,7 +392,7 @@ static bool write_external_bake_pixels(const char *filepath,
mask_buffer = MEM_callocN(sizeof(char) * num_pixels, "Bake Mask");
RE_bake_mask_fill(pixel_array, num_pixels, mask_buffer);
- RE_bake_margin(ibuf, mask_buffer, margin, margin_type, mesh, uv_layer);
+ RE_bake_margin(ibuf, mask_buffer, margin, margin_type, mesh_eval, uv_layer);
if (mask_buffer) {
MEM_freeN(mask_buffer);
@@ -774,10 +774,10 @@ static bool bake_targets_output_internal(const BakeAPIRender *bkr,
BakeTargets *targets,
Object *ob,
BakePixel *pixel_array,
- ReportList *reports)
+ ReportList *reports,
+ Mesh *mesh_eval)
{
bool all_ok = true;
- const Mesh *me = (Mesh *)ob->data;
for (int i = 0; i < targets->num_images; i++) {
BakeImage *bk_image = &targets->images[i];
@@ -791,7 +791,7 @@ static bool bake_targets_output_internal(const BakeAPIRender *bkr,
bkr->margin_type,
bkr->is_clear,
targets->is_noncolor,
- me,
+ mesh_eval,
bkr->uv_layer);
/* might be read by UI to set active image for display */
@@ -852,7 +852,7 @@ static bool bake_targets_output_external(const BakeAPIRender *bkr,
BakeTargets *targets,
Object *ob,
Object *ob_eval,
- Mesh *me,
+ Mesh *mesh_eval,
BakePixel *pixel_array,
ReportList *reports)
{
@@ -886,8 +886,8 @@ static bool bake_targets_output_external(const BakeAPIRender *bkr,
if (ob_eval->mat[i]) {
BLI_path_suffix(name, FILE_MAX, ob_eval->mat[i]->id.name + 2, "_");
}
- else if (me->mat[i]) {
- BLI_path_suffix(name, FILE_MAX, me->mat[i]->id.name + 2, "_");
+ else if (mesh_eval->mat[i]) {
+ BLI_path_suffix(name, FILE_MAX, mesh_eval->mat[i]->id.name + 2, "_");
}
else {
/* if everything else fails, use the material index */
@@ -909,7 +909,7 @@ static bool bake_targets_output_external(const BakeAPIRender *bkr,
bkr->margin_type,
&bake->im_format,
targets->is_noncolor,
- me,
+ mesh_eval,
bkr->uv_layer);
if (!ok) {
@@ -1211,7 +1211,7 @@ static bool bake_targets_output(const BakeAPIRender *bkr,
{
if (bkr->target == R_BAKE_TARGET_IMAGE_TEXTURES) {
if (bkr->save_mode == R_BAKE_SAVE_INTERNAL) {
- return bake_targets_output_internal(bkr, targets, ob, pixel_array, reports);
+ return bake_targets_output_internal(bkr, targets, ob, pixel_array, reports, me_eval);
}
if (bkr->save_mode == R_BAKE_SAVE_EXTERNAL) {
return bake_targets_output_external(
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index 91a512ae8e9..7ef17689912 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -1356,15 +1356,6 @@ void ED_object_constraint_update(Main *bmain, Object *ob)
static void object_pose_tag_update(Main *bmain, Object *ob)
{
BKE_pose_tag_recalc(bmain, ob->pose); /* Checks & sort pose channels. */
- if (ob->proxy && ob->adt) {
- /* We need to make use of ugly #POSE_ANIMATION_WORKAROUND here too,
- * else anim data are not reloaded after calling `BKE_pose_rebuild()`,
- * which causes T43872.
- * Note that this is a bit wide here, since we cannot be sure whether there are some locked
- * proxy bones or not.
- * XXX Temp hack until new depsgraph hopefully solves this. */
- DEG_id_tag_update(&ob->id, ID_RECALC_ANIMATION);
- }
}
void ED_object_constraint_dependency_update(Main *bmain, Object *ob)
@@ -2453,12 +2444,6 @@ static int constraint_add_exec(
if ((ob->type == OB_ARMATURE) && (pchan)) {
BKE_pose_tag_recalc(bmain, ob->pose); /* sort pose channels */
- if (BKE_constraints_proxylocked_owner(ob, pchan) && ob->adt) {
- /* We need to make use of ugly POSE_ANIMATION_WORKAROUND here too,
- * else anim data are not reloaded after calling `BKE_pose_rebuild()`, which causes T43872.
- * XXX Temp hack until new depsgraph hopefully solves this. */
- DEG_id_tag_update(&ob->id, ID_RECALC_ANIMATION);
- }
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY | ID_RECALC_TRANSFORM);
}
else {
diff --git a/source/blender/editors/object/object_data_transfer.c b/source/blender/editors/object/object_data_transfer.c
index 49149a5152f..3744cbee3a4 100644
--- a/source/blender/editors/object/object_data_transfer.c
+++ b/source/blender/editors/object/object_data_transfer.c
@@ -43,6 +43,8 @@
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
+#include "BLT_translation.h"
+
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
@@ -603,6 +605,20 @@ static bool data_transfer_poll_property(const bContext *UNUSED(C),
return true;
}
+static char *data_transfer_get_description(bContext *UNUSED(C),
+ wmOperatorType *UNUSED(ot),
+ PointerRNA *ptr)
+{
+ const bool reverse_transfer = RNA_boolean_get(ptr, "use_reverse_transfer");
+
+ if (reverse_transfer) {
+ return BLI_strdup(TIP_(
+ "Transfer data layer(s) (weights, edge sharp, etc.) from selected meshes to active one"));
+ }
+
+ return NULL;
+}
+
void OBJECT_OT_data_transfer(wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -619,6 +635,7 @@ void OBJECT_OT_data_transfer(wmOperatorType *ot)
ot->invoke = WM_menu_invoke;
ot->exec = data_transfer_exec;
ot->check = data_transfer_check;
+ ot->get_description = data_transfer_get_description;
/* Flags. */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 38d0a044cb4..a38a5165c8c 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -1976,8 +1976,14 @@ static void move_to_collection_menu_create(bContext *C, uiLayout *layout, void *
RNA_int_set(&menu->ptr, "collection_index", menu->index);
RNA_boolean_set(&menu->ptr, "is_new", true);
- uiItemFullO_ptr(
- layout, menu->ot, "New Collection", ICON_ADD, menu->ptr.data, WM_OP_INVOKE_DEFAULT, 0, NULL);
+ uiItemFullO_ptr(layout,
+ menu->ot,
+ CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "New Collection"),
+ ICON_ADD,
+ menu->ptr.data,
+ WM_OP_INVOKE_DEFAULT,
+ 0,
+ NULL);
uiItemS(layout);
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index d517d68f1fc..ddd44fb9ded 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -65,7 +65,6 @@ void OBJECT_OT_track_set(struct wmOperatorType *ot);
void OBJECT_OT_track_clear(struct wmOperatorType *ot);
void OBJECT_OT_make_local(struct wmOperatorType *ot);
void OBJECT_OT_make_override_library(struct wmOperatorType *ot);
-void OBJECT_OT_convert_proxy_to_override(struct wmOperatorType *ot);
void OBJECT_OT_make_single_user(struct wmOperatorType *ot);
void OBJECT_OT_make_links_scene(struct wmOperatorType *ot);
void OBJECT_OT_make_links_data(struct wmOperatorType *ot);
@@ -130,7 +129,7 @@ void OBJECT_OT_light_add(struct wmOperatorType *ot);
void OBJECT_OT_effector_add(struct wmOperatorType *ot);
void OBJECT_OT_camera_add(struct wmOperatorType *ot);
void OBJECT_OT_speaker_add(struct wmOperatorType *ot);
-void OBJECT_OT_hair_add(struct wmOperatorType *ot);
+void OBJECT_OT_hair_curves_add(struct wmOperatorType *ot);
void OBJECT_OT_pointcloud_add(struct wmOperatorType *ot);
/**
* Only used as menu.
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 71ad54383a6..af428512cfd 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -53,12 +53,12 @@
#include "BKE_armature.h"
#include "BKE_context.h"
#include "BKE_curve.h"
+#include "BKE_curves.h"
#include "BKE_displist.h"
#include "BKE_editmesh.h"
#include "BKE_effect.h"
#include "BKE_global.h"
#include "BKE_gpencil_modifier.h"
-#include "BKE_hair.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_lib_id.h"
@@ -84,6 +84,8 @@
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
+#include "BLT_translation.h"
+
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
@@ -130,8 +132,8 @@ static void object_force_modifier_update_for_bind(Depsgraph *depsgraph, Object *
else if (ob->type == OB_GPENCIL) {
BKE_gpencil_modifiers_calc(depsgraph, scene_eval, ob_eval);
}
- else if (ob->type == OB_HAIR) {
- BKE_hair_data_update(depsgraph, scene_eval, ob);
+ else if (ob->type == OB_CURVES) {
+ BKE_curves_data_update(depsgraph, scene_eval, ob);
}
else if (ob->type == OB_POINTCLOUD) {
BKE_pointcloud_data_update(depsgraph, scene_eval, ob);
@@ -763,6 +765,12 @@ static bool modifier_apply_obdata(
BKE_object_material_from_eval_data(bmain, ob, &mesh_applied->id);
BKE_mesh_nomain_to_mesh(mesh_applied, me, ob, &CD_MASK_MESH, true);
+ /* Anonymous attributes shouldn't by available on the applied geometry. */
+ CustomData_free_layers_anonymous(&me->vdata, me->totvert);
+ CustomData_free_layers_anonymous(&me->edata, me->totedge);
+ CustomData_free_layers_anonymous(&me->pdata, me->totpoly);
+ CustomData_free_layers_anonymous(&me->ldata, me->totloop);
+
if (md_eval->type == eModifierType_Multires) {
multires_customdata_delete(me);
}
@@ -1515,7 +1523,7 @@ static char *modifier_apply_as_shapekey_get_description(struct bContext *UNUSED(
bool keep = RNA_boolean_get(values, "keep_modifier");
if (keep) {
- return BLI_strdup("Apply modifier as a new shapekey and keep it in the stack");
+ return BLI_strdup(TIP_("Apply modifier as a new shapekey and keep it in the stack"));
}
return NULL;
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index b171da42522..a9a429e7e6f 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -75,7 +75,6 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_track_clear);
WM_operatortype_append(OBJECT_OT_make_local);
WM_operatortype_append(OBJECT_OT_make_override_library);
- WM_operatortype_append(OBJECT_OT_convert_proxy_to_override);
WM_operatortype_append(OBJECT_OT_make_single_user);
WM_operatortype_append(OBJECT_OT_make_links_scene);
WM_operatortype_append(OBJECT_OT_make_links_data);
@@ -106,7 +105,7 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_light_add);
WM_operatortype_append(OBJECT_OT_camera_add);
WM_operatortype_append(OBJECT_OT_speaker_add);
- WM_operatortype_append(OBJECT_OT_hair_add);
+ WM_operatortype_append(OBJECT_OT_hair_curves_add);
WM_operatortype_append(OBJECT_OT_pointcloud_add);
WM_operatortype_append(OBJECT_OT_volume_add);
WM_operatortype_append(OBJECT_OT_volume_import);
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index a6eb35d49b9..8678bf9bd92 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -63,11 +63,11 @@
#include "BKE_constraint.h"
#include "BKE_context.h"
#include "BKE_curve.h"
+#include "BKE_curves.h"
#include "BKE_displist.h"
#include "BKE_editmesh.h"
#include "BKE_fcurve.h"
#include "BKE_gpencil.h"
-#include "BKE_hair.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
#include "BKE_lattice.h"
@@ -1872,7 +1872,7 @@ static void single_obdata_users(
ob->data,
BKE_id_copy_ex(bmain, ob->data, NULL, LIB_ID_COPY_DEFAULT | LIB_ID_COPY_ACTIONS));
break;
- case OB_HAIR:
+ case OB_CURVES:
ob->data = ID_NEW_SET(
ob->data,
BKE_id_copy_ex(bmain, ob->data, NULL, LIB_ID_COPY_DEFAULT | LIB_ID_COPY_ACTIONS));
@@ -2334,7 +2334,7 @@ static int make_override_library_exec(bContext *C, wmOperator *op)
BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
const bool success = BKE_lib_override_library_create(
- bmain, scene, view_layer, id_root, &obact->id, NULL);
+ bmain, scene, view_layer, NULL, id_root, &obact->id, NULL);
/* Remove the instance empty from this scene, the items now have an overridden collection
* instead. */
@@ -2419,63 +2419,6 @@ void OBJECT_OT_make_override_library(wmOperatorType *ot)
ot->prop = prop;
}
-static bool convert_proxy_to_override_poll(bContext *C)
-{
- Object *obact = CTX_data_active_object(C);
-
- return obact != NULL && obact->proxy != NULL;
-}
-
-static int convert_proxy_to_override_exec(bContext *C, wmOperator *op)
-{
- Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
-
- BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
-
- Object *ob_proxy = CTX_data_active_object(C);
- Object *ob_proxy_group = ob_proxy->proxy_group;
- const bool is_override_instancing_object = ob_proxy_group != NULL;
-
- const bool success = BKE_lib_override_library_proxy_convert(bmain, scene, view_layer, ob_proxy);
-
- if (!success) {
- BKE_reportf(
- op->reports,
- RPT_ERROR_INVALID_INPUT,
- "Could not create a library override from proxy '%s' (might use already local data?)",
- ob_proxy->id.name + 2);
- return OPERATOR_CANCELLED;
- }
-
- /* Remove the instance empty from this scene, the items now have an overridden collection
- * instead. */
- if (is_override_instancing_object) {
- ED_object_base_free_and_unlink(bmain, scene, ob_proxy_group);
- }
-
- DEG_id_tag_update(&CTX_data_scene(C)->id, ID_RECALC_BASE_FLAGS | ID_RECALC_COPY_ON_WRITE);
- WM_event_add_notifier(C, NC_WINDOW, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void OBJECT_OT_convert_proxy_to_override(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Convert Proxy to Override";
- ot->description = "Convert a proxy to a local library override";
- ot->idname = "OBJECT_OT_convert_proxy_to_override";
-
- /* api callbacks */
- ot->exec = convert_proxy_to_override_exec;
- ot->poll = convert_proxy_to_override_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
/** \} */
/* ------------------------------------------------------------------- */
diff --git a/source/blender/editors/object/object_shapekey.c b/source/blender/editors/object/object_shapekey.c
index fd649854d8f..a871ddea48c 100644
--- a/source/blender/editors/object/object_shapekey.c
+++ b/source/blender/editors/object/object_shapekey.c
@@ -43,13 +43,16 @@
#include "DNA_object_types.h"
#include "BKE_context.h"
+#include "BKE_crazyspace.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_main.h"
#include "BKE_object.h"
+#include "BKE_report.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
+#include "DEG_depsgraph_query.h"
#include "BLI_sys_types.h" /* for intptr_t support */
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 3e74aaeeb10..ed0f7b2fad0 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -39,6 +39,7 @@
#include "BLI_alloca.h"
#include "BLI_array.h"
+#include "BLI_bitmap.h"
#include "BLI_blenlib.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
@@ -63,6 +64,8 @@
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
+#include "BLT_translation.h"
+
#include "DNA_armature_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
@@ -2464,17 +2467,14 @@ void ED_vgroup_mirror(Object *ob,
sel = sel_mirr = true;
}
- /* tag verts we have used */
- for (vidx = 0, mv = me->mvert; vidx < me->totvert; vidx++, mv++) {
- mv->flag &= ~ME_VERT_TMP_TAG;
- }
+ BLI_bitmap *vert_tag = BLI_BITMAP_NEW(me->totvert, __func__);
for (vidx = 0, mv = me->mvert; vidx < me->totvert; vidx++, mv++) {
- if ((mv->flag & ME_VERT_TMP_TAG) == 0) {
+ if (!BLI_BITMAP_TEST(vert_tag, vidx)) {
if ((vidx_mirr = mesh_get_x_mirror_vert(ob, NULL, vidx, use_topology)) != -1) {
if (vidx != vidx_mirr) {
mv_mirr = &me->mvert[vidx_mirr];
- if ((mv_mirr->flag & ME_VERT_TMP_TAG) == 0) {
+ if (!BLI_BITMAP_TEST(vert_tag, vidx_mirr)) {
if (use_vert_sel) {
sel = mv->flag & SELECT;
@@ -2489,8 +2489,8 @@ void ED_vgroup_mirror(Object *ob,
totmirr++;
}
- mv->flag |= ME_VERT_TMP_TAG;
- mv_mirr->flag |= ME_VERT_TMP_TAG;
+ BLI_BITMAP_ENABLE(vert_tag, vidx);
+ BLI_BITMAP_ENABLE(vert_tag, vidx_mirr);
}
}
}
@@ -2499,6 +2499,8 @@ void ED_vgroup_mirror(Object *ob,
}
}
}
+
+ MEM_freeN(vert_tag);
}
}
else if (ob->type == OB_LATTICE) {
@@ -3427,16 +3429,16 @@ static char *vertex_group_lock_description(struct bContext *UNUSED(C),
switch (action) {
case VGROUP_LOCK:
- action_str = "Lock";
+ action_str = TIP_("Lock");
break;
case VGROUP_UNLOCK:
- action_str = "Unlock";
+ action_str = TIP_("Unlock");
break;
case VGROUP_TOGGLE:
- action_str = "Toggle locks of";
+ action_str = TIP_("Toggle locks of");
break;
case VGROUP_INVERT:
- action_str = "Invert locks of";
+ action_str = TIP_("Invert locks of");
break;
default:
return NULL;
@@ -3444,34 +3446,34 @@ static char *vertex_group_lock_description(struct bContext *UNUSED(C),
switch (mask) {
case VGROUP_MASK_ALL:
- target_str = "all";
+ target_str = TIP_("all");
break;
case VGROUP_MASK_SELECTED:
- target_str = "selected";
+ target_str = TIP_("selected");
break;
case VGROUP_MASK_UNSELECTED:
- target_str = "unselected";
+ target_str = TIP_("unselected");
break;
case VGROUP_MASK_INVERT_UNSELECTED:
switch (action) {
case VGROUP_INVERT:
- target_str = "selected";
+ target_str = TIP_("selected");
break;
case VGROUP_LOCK:
- target_str = "selected and unlock unselected";
+ target_str = TIP_("selected and unlock unselected");
break;
case VGROUP_UNLOCK:
- target_str = "selected and lock unselected";
+ target_str = TIP_("selected and lock unselected");
break;
default:
- target_str = "all and invert unselected";
+ target_str = TIP_("all and invert unselected");
}
break;
default:
return NULL;
}
- return BLI_sprintfN("%s %s vertex groups of the active object", action_str, target_str);
+ return BLI_sprintfN(TIP_("%s %s vertex groups of the active object"), action_str, target_str);
}
void OBJECT_OT_vertex_group_lock(wmOperatorType *ot)
diff --git a/source/blender/editors/physics/CMakeLists.txt b/source/blender/editors/physics/CMakeLists.txt
index a607663763e..7c32a2dcf1d 100644
--- a/source/blender/editors/physics/CMakeLists.txt
+++ b/source/blender/editors/physics/CMakeLists.txt
@@ -60,10 +60,6 @@ if(WITH_MOD_FLUID)
add_definitions(-DWITH_FLUID)
endif()
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
if(WITH_BULLET)
list(APPEND INC
../../../../intern/rigidbody
diff --git a/source/blender/editors/render/CMakeLists.txt b/source/blender/editors/render/CMakeLists.txt
index 31dca83a3ab..934badd3b6f 100644
--- a/source/blender/editors/render/CMakeLists.txt
+++ b/source/blender/editors/render/CMakeLists.txt
@@ -28,6 +28,7 @@ set(INC
../../imbuf
../../makesdna
../../makesrna
+ ../../nodes
../../render
../../sequencer
../../windowmanager
@@ -66,8 +67,4 @@ if(WITH_FREESTYLE)
add_definitions(-DWITH_FREESTYLE)
endif()
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
blender_add_lib(bf_editor_render "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/render/render_internal.cc b/source/blender/editors/render/render_internal.cc
index 1d0de322271..d04e45e4ccb 100644
--- a/source/blender/editors/render/render_internal.cc
+++ b/source/blender/editors/render/render_internal.cc
@@ -56,6 +56,8 @@
#include "BKE_scene.h"
#include "BKE_screen.h"
+#include "NOD_composite.h"
+
#include "DEG_depsgraph.h"
#include "WM_api.h"
@@ -88,7 +90,7 @@ struct RenderJob {
Scene *scene;
ViewLayer *single_layer;
Scene *current_scene;
- /* TODO(sergey): Should not be needed once engine will have own
+ /* TODO(sergey): Should not be needed once engine will have its own
* depsgraph and copy-on-write will be implemented.
*/
Depsgraph *depsgraph;
@@ -614,8 +616,14 @@ static void image_rect_update(void *rjv, RenderResult *rr, volatile rcti *renrec
ED_draw_imbuf_method(ibuf) != IMAGE_DRAW_METHOD_GLSL) {
image_buffer_rect_update(rj, rr, ibuf, &rj->iuser, &tile_rect, offset_x, offset_y, viewname);
}
- BKE_image_update_gputexture_delayed(
- ima, ibuf, offset_x, offset_y, BLI_rcti_size_x(&tile_rect), BLI_rcti_size_y(&tile_rect));
+ ImageTile *image_tile = BKE_image_get_tile(ima, 0);
+ BKE_image_update_gputexture_delayed(ima,
+ image_tile,
+ ibuf,
+ offset_x,
+ offset_y,
+ BLI_rcti_size_x(&tile_rect),
+ BLI_rcti_size_y(&tile_rect));
/* make jobs timer to send notifier */
*(rj->do_update) = true;
@@ -973,7 +981,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
rj->scene = scene;
rj->current_scene = rj->scene;
rj->single_layer = single_layer;
- /* TODO(sergey): Render engine should be using own depsgraph.
+ /* TODO(sergey): Render engine should be using its own depsgraph.
*
* NOTE: Currently is only used by ED_update_for_newframe() at the end of the render, so no
* need to ensure evaluation here. */
diff --git a/source/blender/editors/render/render_opengl.cc b/source/blender/editors/render/render_opengl.cc
index 8bd0244c899..fb6742c9fd5 100644
--- a/source/blender/editors/render/render_opengl.cc
+++ b/source/blender/editors/render/render_opengl.cc
@@ -72,8 +72,11 @@
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
+
#include "RE_pipeline.h"
+#include "BLT_translation.h"
+
#include "RNA_access.h"
#include "RNA_define.h"
@@ -632,7 +635,7 @@ static int gather_frames_to_render_for_id(LibraryIDLinkCallbackData *cb_data)
case ID_MC: /* MovieClip */
case ID_MSK: /* Mask */
case ID_LP: /* LightProbe */
- case ID_HA: /* Hair */
+ case ID_CV: /* Curves */
case ID_PT: /* PointCloud */
case ID_VO: /* Volume */
case ID_SIM: /* Simulation */
@@ -1326,12 +1329,12 @@ static char *screen_opengl_render_description(struct bContext *UNUSED(C),
}
if (RNA_boolean_get(ptr, "render_keyed_only")) {
- return BLI_strdup(
+ return BLI_strdup(TIP_(
"Render the viewport for the animation range of this scene, but only render keyframes of "
- "selected objects");
+ "selected objects"));
}
- return BLI_strdup("Render the viewport for the animation range of this scene");
+ return BLI_strdup(TIP_("Render the viewport for the animation range of this scene"));
}
void RENDER_OT_opengl(wmOperatorType *ot)
diff --git a/source/blender/editors/render/render_preview.cc b/source/blender/editors/render/render_preview.cc
index 79c3b2f7ac6..c1c75e485f7 100644
--- a/source/blender/editors/render/render_preview.cc
+++ b/source/blender/editors/render/render_preview.cc
@@ -767,7 +767,7 @@ struct ObjectPreviewData {
/* The main for the preview, not of the current file. */
Main *pr_main;
/* Copy of the object to create the preview for. The copy is for thread safety (and to insert
- * it into an own main). */
+ * it into its own main). */
Object *object;
/* Current frame. */
int cfra;
@@ -1061,11 +1061,11 @@ static void shader_preview_texture(ShaderPreview *sp, Tex *tex, Scene *sce, Rend
/* Evaluate texture at tex_coord. */
TexResult texres = {0};
BKE_texture_get_value_ex(sce, tex, tex_coord, &texres, img_pool, color_manage);
-
- rect_float[0] = texres.tr;
- rect_float[1] = texres.tg;
- rect_float[2] = texres.tb;
- rect_float[3] = texres.talpha ? texres.ta : 1.0f;
+ copy_v4_fl4(rect_float,
+ texres.trgba[0],
+ texres.trgba[1],
+ texres.trgba[2],
+ texres.talpha ? texres.trgba[3] : 1.0f);
rect_float += 4;
}
diff --git a/source/blender/editors/render/render_shading.cc b/source/blender/editors/render/render_shading.cc
index 992bba420c1..19ab6841e22 100644
--- a/source/blender/editors/render/render_shading.cc
+++ b/source/blender/editors/render/render_shading.cc
@@ -64,6 +64,8 @@
#include "BKE_workspace.h"
#include "BKE_world.h"
+#include "NOD_composite.h"
+
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
diff --git a/source/blender/editors/render/render_update.cc b/source/blender/editors/render/render_update.cc
index b2958efde9b..b1e8e3927ef 100644
--- a/source/blender/editors/render/render_update.cc
+++ b/source/blender/editors/render/render_update.cc
@@ -49,6 +49,8 @@
#include "BKE_paint.h"
#include "BKE_scene.h"
+#include "NOD_composite.h"
+
#include "RE_engine.h"
#include "RE_pipeline.h"
diff --git a/source/blender/editors/scene/CMakeLists.txt b/source/blender/editors/scene/CMakeLists.txt
index cd59f06c6e3..ce0c2062766 100644
--- a/source/blender/editors/scene/CMakeLists.txt
+++ b/source/blender/editors/scene/CMakeLists.txt
@@ -39,8 +39,5 @@ set(LIB
bf_blenlib
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
blender_add_lib(bf_editor_scene "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/screen/CMakeLists.txt b/source/blender/editors/screen/CMakeLists.txt
index d194d0cdbb6..7c5ae4dcd5e 100644
--- a/source/blender/editors/screen/CMakeLists.txt
+++ b/source/blender/editors/screen/CMakeLists.txt
@@ -57,9 +57,5 @@ set(LIB
bf_editor_space_sequencer
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
blender_add_lib(bf_editor_screen "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 5a2b53163b8..8dd4b940491 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1662,7 +1662,7 @@ void ED_screen_animation_timer(bContext *C, int redraws, int sync, int enable)
}
/* Seek audio to ensure playback in preview range with AV sync. */
- DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK);
+ DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
/* Notifier caught by top header, for button. */
WM_event_add_notifier(C, NC_SCREEN | ND_ANIMPLAY, NULL);
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 6581bffb6bd..4af965621e3 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -2608,7 +2608,7 @@ typedef struct RegionMoveData {
ARegion *region;
ScrArea *area;
int bigger, smaller, origval;
- int origx, origy;
+ int orig_xy[2];
int maxsize;
AZEdge edge;
@@ -2716,8 +2716,7 @@ static int region_scale_invoke(bContext *C, wmOperator *op, const wmEvent *event
}
rmd->area = sad->sa1;
rmd->edge = az->edge;
- rmd->origx = event->xy[0];
- rmd->origy = event->xy[1];
+ copy_v2_v2_int(rmd->orig_xy, event->xy);
rmd->maxsize = area_max_regionsize(rmd->area, rmd->region, rmd->edge);
/* if not set we do now, otherwise it uses type */
@@ -2804,7 +2803,7 @@ static int region_scale_modal(bContext *C, wmOperator *op, const wmEvent *event)
(BLI_rcti_size_x(&rmd->region->v2d.mask) + 1);
const int snap_size_threshold = (U.widget_unit * 2) / aspect;
if (ELEM(rmd->edge, AE_LEFT_TO_TOPRIGHT, AE_RIGHT_TO_TOPLEFT)) {
- delta = event->xy[0] - rmd->origx;
+ delta = event->xy[0] - rmd->orig_xy[0];
if (rmd->edge == AE_LEFT_TO_TOPRIGHT) {
delta = -delta;
}
@@ -2837,7 +2836,7 @@ static int region_scale_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
}
else {
- delta = event->xy[1] - rmd->origy;
+ delta = event->xy[1] - rmd->orig_xy[1];
if (rmd->edge == AE_BOTTOM_TO_TOPLEFT) {
delta = -delta;
}
@@ -2879,7 +2878,7 @@ static int region_scale_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
case LEFTMOUSE:
if (event->val == KM_RELEASE) {
- if (len_manhattan_v2v2_int(event->xy, &rmd->origx) <= WM_EVENT_CURSOR_MOTION_THRESHOLD) {
+ if (len_manhattan_v2v2_int(event->xy, rmd->orig_xy) <= WM_EVENT_CURSOR_MOTION_THRESHOLD) {
if (rmd->region->flag & RGN_FLAG_HIDDEN) {
region_scale_toggle_hidden(C, rmd);
}
@@ -2986,7 +2985,7 @@ static int frame_offset_exec(bContext *C, wmOperator *op)
areas_do_frame_follow(C, false);
- DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK);
+ DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
@@ -3047,7 +3046,7 @@ static int frame_jump_exec(bContext *C, wmOperator *op)
areas_do_frame_follow(C, true);
- DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK);
+ DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
@@ -3161,7 +3160,7 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op)
areas_do_frame_follow(C, true);
- DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK);
+ DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
@@ -3225,7 +3224,7 @@ static int marker_jump_exec(bContext *C, wmOperator *op)
areas_do_frame_follow(C, true);
- DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK);
+ DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
@@ -4626,7 +4625,7 @@ static int screen_animation_step_invoke(bContext *C, wmOperator *UNUSED(op), con
if (scene_eval == NULL) {
/* Happens when undo/redo system is used during playback, nothing meaningful we can do here. */
}
- else if (scene_eval->id.recalc & ID_RECALC_AUDIO_SEEK) {
+ else if (scene_eval->id.recalc & ID_RECALC_FRAME_CHANGE) {
/* Ignore seek here, the audio will be updated to the scene frame after jump during next
* dependency graph update. */
}
@@ -4741,7 +4740,7 @@ static int screen_animation_step_invoke(bContext *C, wmOperator *UNUSED(op), con
}
if (sad->flag & ANIMPLAY_FLAG_JUMPED) {
- DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK);
+ DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
#ifdef PROFILE_AUDIO_SYNCH
old_frame = CFRA;
#endif
diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt
index 5c8d7a9e9b6..907080626e0 100644
--- a/source/blender/editors/sculpt_paint/CMakeLists.txt
+++ b/source/blender/editors/sculpt_paint/CMakeLists.txt
@@ -27,6 +27,7 @@ set(INC
../../gpu
../../imbuf
../../makesdna
+ ../../nodes
../../makesrna
../../render
../../windowmanager
@@ -89,9 +90,5 @@ set(LIB
bf_blenlib
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
blender_add_lib(bf_editor_sculpt_paint "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 265746e27cd..4010b87a2ed 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -47,6 +47,8 @@
#include "BKE_object.h"
#include "BKE_paint.h"
+#include "NOD_texture.h"
+
#include "WM_api.h"
#include "wm_cursors.h"
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index dc2eaacca0c..a912bb5cf3b 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -56,6 +56,8 @@
#include "BKE_paint.h"
#include "BKE_undo_system.h"
+#include "NOD_texture.h"
+
#include "DEG_depsgraph.h"
#include "UI_interface.h"
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index ca012f20f01..f05cd4c3d5f 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -1730,17 +1730,12 @@ static float project_paint_uvpixel_mask(const ProjPaintState *ps,
normalize_v3(no);
}
else {
-#if 1
/* In case the normalizing per pixel isn't optimal,
* we could cache or access from evaluated mesh. */
normal_tri_v3(no,
ps->mvert_eval[lt_vtri[0]].co,
ps->mvert_eval[lt_vtri[1]].co,
ps->mvert_eval[lt_vtri[2]].co);
-#else
- /* Don't use because some modifiers don't have normal data (subsurf for eg). */
- copy_v3_v3(no, (float *)ps->dm->getTessFaceData(ps->dm, tri_index, CD_NORMAL));
-#endif
}
if (UNLIKELY(ps->is_flip_object)) {
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
index 1dfc4db6ac3..1234a56853c 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
@@ -428,9 +428,9 @@ void PAINT_OT_weight_sample_group(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_UNDO;
- /* keyingset to use (dynamic enum) */
+ /* Group to use (dynamic enum). */
prop = RNA_def_enum(
- ot->srna, "group", DummyRNA_DEFAULT_items, 0, "Keying Set", "The Keying Set to use");
+ ot->srna, "group", DummyRNA_NULL_items, 0, "Group", "Vertex group to set as active");
RNA_def_enum_funcs(prop, weight_paint_sample_enum_itemf);
RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE);
ot->prop = prop;
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 91e44a0b062..07e26a3d931 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -73,6 +73,8 @@
#include "BKE_subdiv_ccg.h"
#include "BKE_subsurf.h"
+#include "NOD_texture.h"
+
#include "DEG_depsgraph.h"
#include "IMB_colormanagement.h"
@@ -176,13 +178,8 @@ void SCULPT_vertex_normal_get(SculptSession *ss, int index, float no[3])
{
switch (BKE_pbvh_type(ss->pbvh)) {
case PBVH_FACES: {
- if (ss->shapekey_active || ss->deform_modifiers_active) {
- const float(*vert_normals)[3] = BKE_pbvh_get_vert_normals(ss->pbvh);
- copy_v3_v3(no, vert_normals[index]);
- }
- else {
- copy_v3_v3(no, ss->vert_normals[index]);
- }
+ const float(*vert_normals)[3] = BKE_pbvh_get_vert_normals(ss->pbvh);
+ copy_v3_v3(no, vert_normals[index]);
break;
}
case PBVH_BMESH:
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index 184d715a347..ba4ba04d548 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -658,7 +658,7 @@ static char *actkeys_paste_description(bContext *UNUSED(C),
{
/* Custom description if the 'flipped' option is used. */
if (RNA_boolean_get(ptr, "flipped")) {
- return BLI_strdup("Paste keyframes from mirrored bones if they exist");
+ return BLI_strdup(TIP_("Paste keyframes from mirrored bones if they exist"));
}
/* Use the default description in the other cases. */
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index 4463856f40a..ba96ac52f1f 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -36,6 +36,7 @@
#include "BLI_utildefines.h"
#include "BKE_context.h"
+#include "BKE_lib_remap.h"
#include "BKE_nla.h"
#include "BKE_screen.h"
@@ -814,20 +815,15 @@ static void action_refresh(const bContext *C, ScrArea *area)
/* XXX re-sizing y-extents of tot should go here? */
}
-static void action_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
+static void action_id_remap(ScrArea *UNUSED(area),
+ SpaceLink *slink,
+ const struct IDRemapper *mappings)
{
SpaceAction *sact = (SpaceAction *)slink;
- if ((ID *)sact->action == old_id) {
- sact->action = (bAction *)new_id;
- }
-
- if ((ID *)sact->ads.filter_grp == old_id) {
- sact->ads.filter_grp = (Collection *)new_id;
- }
- if ((ID *)sact->ads.source == old_id) {
- sact->ads.source = new_id;
- }
+ BKE_id_remapper_apply(mappings, (ID **)&sact->action, ID_REMAP_APPLY_DEFAULT);
+ BKE_id_remapper_apply(mappings, (ID **)&sact->ads.filter_grp, ID_REMAP_APPLY_DEFAULT);
+ BKE_id_remapper_apply(mappings, &sact->ads.source, ID_REMAP_APPLY_DEFAULT);
}
/**
diff --git a/source/blender/editors/space_buttons/CMakeLists.txt b/source/blender/editors/space_buttons/CMakeLists.txt
index b5f6874fcfc..14cc03e3120 100644
--- a/source/blender/editors/space_buttons/CMakeLists.txt
+++ b/source/blender/editors/space_buttons/CMakeLists.txt
@@ -40,10 +40,6 @@ set(SRC
set(LIB
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
if(WITH_FREESTYLE)
add_definitions(-DWITH_FREESTYLE)
@@ -52,7 +48,7 @@ endif()
if(WITH_EXPERIMENTAL_FEATURES)
add_definitions(-DWITH_SIMULATION_DATABLOCK)
add_definitions(-DWITH_POINT_CLOUD)
- add_definitions(-DWITH_HAIR_NODES)
+ add_definitions(-DWITH_NEW_CURVES_TYPE)
endif()
blender_add_lib(bf_editor_space_buttons "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index f5107cb13fd..b83396b10d9 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -273,8 +273,8 @@ static bool buttons_context_path_data(ButsContextPath *path, int type)
if (RNA_struct_is_a(ptr->type, &RNA_GreasePencil) && (ELEM(type, -1, OB_GPENCIL))) {
return true;
}
-#ifdef WITH_HAIR_NODES
- if (RNA_struct_is_a(ptr->type, &RNA_Hair) && (ELEM(type, -1, OB_HAIR))) {
+#ifdef WITH_NEW_CURVES_TYPE
+ if (RNA_struct_is_a(ptr->type, &RNA_Curves) && (ELEM(type, -1, OB_CURVES))) {
return true;
}
#endif
@@ -314,7 +314,7 @@ static bool buttons_context_path_modifier(ButsContextPath *path)
OB_SURF,
OB_LATTICE,
OB_GPENCIL,
- OB_HAIR,
+ OB_CURVES,
OB_POINTCLOUD,
OB_VOLUME)) {
ModifierData *md = BKE_object_active_modifier(ob);
@@ -845,8 +845,8 @@ const char *buttons_context_dir[] = {
"line_style",
"collection",
"gpencil",
-#ifdef WITH_HAIR_NODES
- "hair",
+#ifdef WITH_NEW_CURVES_TYPE
+ "curves",
#endif
#ifdef WITH_POINT_CLOUD
"pointcloud",
@@ -941,9 +941,9 @@ int /*eContextResult*/ buttons_context(const bContext *C,
set_pointer_type(path, result, &RNA_LightProbe);
return CTX_RESULT_OK;
}
-#ifdef WITH_HAIR_NODES
- if (CTX_data_equals(member, "hair")) {
- set_pointer_type(path, result, &RNA_Hair);
+#ifdef WITH_NEW_CURVES_TYPE
+ if (CTX_data_equals(member, "curves")) {
+ set_pointer_type(path, result, &RNA_Curves);
return CTX_RESULT_OK;
}
#endif
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index 007a9105c76..cf1e7788ff8 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -32,6 +32,7 @@
#include "BKE_context.h"
#include "BKE_gpencil_modifier.h" /* Types for registering panels. */
+#include "BKE_lib_remap.h"
#include "BKE_modifier.h"
#include "BKE_screen.h"
#include "BKE_shader_fx.h"
@@ -860,54 +861,53 @@ static void buttons_area_listener(const wmSpaceTypeListenerParams *params)
}
}
-static void buttons_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
+static void buttons_id_remap(ScrArea *UNUSED(area),
+ SpaceLink *slink,
+ const struct IDRemapper *mappings)
{
SpaceProperties *sbuts = (SpaceProperties *)slink;
- if (sbuts->pinid == old_id) {
- sbuts->pinid = new_id;
- if (new_id == NULL) {
- sbuts->flag &= ~SB_PIN_CONTEXT;
- }
+ if (BKE_id_remapper_apply(mappings, &sbuts->pinid, ID_REMAP_APPLY_DEFAULT) ==
+ ID_REMAP_RESULT_SOURCE_UNASSIGNED) {
+ sbuts->flag &= ~SB_PIN_CONTEXT;
}
if (sbuts->path) {
ButsContextPath *path = sbuts->path;
+ for (int i = 0; i < path->len; i++) {
+ switch (BKE_id_remapper_apply(mappings, &path->ptr[i].owner_id, ID_REMAP_APPLY_DEFAULT)) {
+ case ID_REMAP_RESULT_SOURCE_UNASSIGNED: {
+ if (i == 0) {
+ MEM_SAFE_FREE(sbuts->path);
+ }
+ else {
+ memset(&path->ptr[i], 0, sizeof(path->ptr[i]) * (path->len - i));
+ path->len = i;
+ }
+ break;
+ }
+ case ID_REMAP_RESULT_SOURCE_REMAPPED: {
+ RNA_id_pointer_create(path->ptr[i].owner_id, &path->ptr[i]);
+ /* There is no easy way to check/make path downwards valid, just nullify it.
+ * Next redraw will rebuild this anyway. */
+ i++;
+ memset(&path->ptr[i], 0, sizeof(path->ptr[i]) * (path->len - i));
+ path->len = i;
+ break;
+ }
- int i;
- for (i = 0; i < path->len; i++) {
- if (path->ptr[i].owner_id == old_id) {
- break;
- }
- }
-
- if (i == path->len) {
- /* pass */
- }
- else if (new_id == NULL) {
- if (i == 0) {
- MEM_SAFE_FREE(sbuts->path);
- }
- else {
- memset(&path->ptr[i], 0, sizeof(path->ptr[i]) * (path->len - i));
- path->len = i;
+ case ID_REMAP_RESULT_SOURCE_NOT_MAPPABLE:
+ case ID_REMAP_RESULT_SOURCE_UNAVAILABLE: {
+ /* Nothing to do. */
+ break;
+ }
}
}
- else {
- RNA_id_pointer_create(new_id, &path->ptr[i]);
- /* There is no easy way to check/make path downwards valid, just nullify it.
- * Next redraw will rebuild this anyway. */
- i++;
- memset(&path->ptr[i], 0, sizeof(path->ptr[i]) * (path->len - i));
- path->len = i;
- }
}
if (sbuts->texuser) {
ButsContextTexture *ct = sbuts->texuser;
- if ((ID *)ct->texture == old_id) {
- ct->texture = (Tex *)new_id;
- }
+ BKE_id_remapper_apply(mappings, (ID **)&ct->texture, ID_REMAP_APPLY_DEFAULT);
BLI_freelistN(&ct->users);
ct->user = NULL;
}
diff --git a/source/blender/editors/space_clip/CMakeLists.txt b/source/blender/editors/space_clip/CMakeLists.txt
index db881dafa6b..8f1a2c3c81e 100644
--- a/source/blender/editors/space_clip/CMakeLists.txt
+++ b/source/blender/editors/space_clip/CMakeLists.txt
@@ -68,11 +68,6 @@ set(LIB
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
-
blender_add_lib(bf_editor_space_clip "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
# Needed so we can use dna_type_offsets.h for defaults initialization.
diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c
index ef522e57d02..b45eabdc7c3 100644
--- a/source/blender/editors/space_clip/clip_ops.c
+++ b/source/blender/editors/space_clip/clip_ops.c
@@ -1082,7 +1082,7 @@ static void change_frame_apply(bContext *C, wmOperator *op)
SUBFRA = 0.0f;
/* do updates */
- DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK);
+ DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
@@ -1560,7 +1560,8 @@ static int clip_rebuild_proxy_exec(bContext *C, wmOperator *UNUSED(op))
clip->proxy.build_size_flag,
clip->proxy.quality,
true,
- NULL);
+ NULL,
+ false);
}
WM_jobs_customdata_set(wm_job, pj, proxy_freejob);
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index b6dbda79a2d..da1d2dea653 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -39,6 +39,7 @@
#include "BKE_context.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_remap.h"
#include "BKE_movieclip.h"
#include "BKE_screen.h"
#include "BKE_tracking.h"
@@ -1317,23 +1318,18 @@ static void clip_properties_region_listener(const wmRegionListenerParams *params
/********************* registration ********************/
-static void clip_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
+static void clip_id_remap(ScrArea *UNUSED(area),
+ SpaceLink *slink,
+ const struct IDRemapper *mappings)
{
SpaceClip *sclip = (SpaceClip *)slink;
- if (!ELEM(GS(old_id->name), ID_MC, ID_MSK)) {
+ if (!BKE_id_remapper_has_mapping_for(mappings, FILTER_ID_MC | FILTER_ID_MSK)) {
return;
}
- if ((ID *)sclip->clip == old_id) {
- sclip->clip = (MovieClip *)new_id;
- id_us_ensure_real(new_id);
- }
-
- if ((ID *)sclip->mask_info.mask == old_id) {
- sclip->mask_info.mask = (Mask *)new_id;
- id_us_ensure_real(new_id);
- }
+ BKE_id_remapper_apply(mappings, (ID **)&sclip->clip, ID_REMAP_APPLY_ENSURE_REAL);
+ BKE_id_remapper_apply(mappings, (ID **)&sclip->mask_info.mask, ID_REMAP_APPLY_ENSURE_REAL);
}
void ED_spacetype_clip(void)
diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c
index ee0406cde30..313887ec8fd 100644
--- a/source/blender/editors/space_clip/tracking_ops.c
+++ b/source/blender/editors/space_clip/tracking_ops.c
@@ -1385,7 +1385,7 @@ static int frame_jump_exec(bContext *C, wmOperator *op)
if (CFRA != sc->user.framenr) {
CFRA = sc->user.framenr;
- DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK);
+ DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
diff --git a/source/blender/editors/space_file/CMakeLists.txt b/source/blender/editors/space_file/CMakeLists.txt
index cbeb2e6f529..1df0c9c4409 100644
--- a/source/blender/editors/space_file/CMakeLists.txt
+++ b/source/blender/editors/space_file/CMakeLists.txt
@@ -92,10 +92,6 @@ if(WITH_IMAGE_HDR)
add_definitions(-DWITH_HDR)
endif()
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
if(WITH_FREESTYLE)
add_definitions(-DWITH_FREESTYLE)
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 2d31e8030a4..044d7aba88f 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -524,7 +524,7 @@ static int compare_apply_inverted(int val, const struct FileSortData *sort_data)
* 2) If not possible (file names match) and both represent local IDs, sort by ID-type.
* 3) If not possible and only one is a local ID, place files representing local IDs first.
*
- * TODO (not actually implemented, but should be):
+ * TODO: (not actually implemented, but should be):
* 4) If no file represents a local ID, sort by file path, so that files higher up the file system
* hierarchy are placed first.
*/
diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c
index 14f596ae7bf..0a69d0f9b39 100644
--- a/source/blender/editors/space_file/fsmenu.c
+++ b/source/blender/editors/space_file/fsmenu.c
@@ -745,14 +745,17 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks)
N_("Fonts"),
ICON_FILE_FONT,
FS_INSERT_LAST);
+ fsmenu_add_windows_folder(fsmenu,
+ FS_CATEGORY_SYSTEM_BOOKMARKS,
+ &FOLDERID_SkyDrive,
+ N_("OneDrive"),
+ ICON_URL,
+ FS_INSERT_LAST);
/* These items are just put in path cache for thumbnail views and if bookmarked. */
fsmenu_add_windows_folder(
fsmenu, FS_CATEGORY_OTHER, &FOLDERID_UserProfiles, NULL, ICON_COMMUNITY, FS_INSERT_LAST);
-
- fsmenu_add_windows_folder(
- fsmenu, FS_CATEGORY_OTHER, &FOLDERID_SkyDrive, NULL, ICON_URL, FS_INSERT_LAST);
}
}
#elif defined(__APPLE__)
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index 97a5f173ffd..470128f61bd 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -33,6 +33,7 @@
#include "BKE_appdir.h"
#include "BKE_context.h"
#include "BKE_global.h"
+#include "BKE_lib_remap.h"
#include "BKE_main.h"
#include "BKE_screen.h"
@@ -989,7 +990,7 @@ static int /*eContextResult*/ file_context(const bContext *C,
return CTX_RESULT_MEMBER_NOT_FOUND;
}
-static void file_id_remap(ScrArea *area, SpaceLink *sl, ID *UNUSED(old_id), ID *UNUSED(new_id))
+static void file_id_remap(ScrArea *area, SpaceLink *sl, const struct IDRemapper *UNUSED(mappings))
{
SpaceFile *sfile = (SpaceFile *)sl;
diff --git a/source/blender/editors/space_graph/CMakeLists.txt b/source/blender/editors/space_graph/CMakeLists.txt
index 2a795dd954c..2e6e6971ce9 100644
--- a/source/blender/editors/space_graph/CMakeLists.txt
+++ b/source/blender/editors/space_graph/CMakeLists.txt
@@ -61,9 +61,5 @@ if(WITH_AUDASPACE)
add_definitions(-DWITH_AUDASPACE)
endif()
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
blender_add_lib(bf_editor_space_graph "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index ed5993c77a7..3a2593cc543 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -437,7 +437,6 @@ static void draw_fcurve_handles(SpaceGraph *sipo, FCurve *fcu)
for (sel = 0; sel < 2; sel++) {
BezTriple *bezt = fcu->bezt, *prevbezt = NULL;
int basecol = (sel) ? TH_HANDLE_SEL_FREE : TH_HANDLE_FREE;
- const float *fp;
uchar col[4];
for (b = 0; b < fcu->totvert; b++, prevbezt = bezt, bezt++) {
@@ -452,17 +451,15 @@ static void draw_fcurve_handles(SpaceGraph *sipo, FCurve *fcu)
/* draw handle with appropriate set of colors if selection is ok */
if ((bezt->f2 & SELECT) == sel) {
- fp = bezt->vec[0];
-
/* only draw first handle if previous segment had handles */
if ((!prevbezt && (bezt->ipo == BEZT_IPO_BEZ)) ||
(prevbezt && (prevbezt->ipo == BEZT_IPO_BEZ))) {
UI_GetThemeColor3ubv(basecol + bezt->h1, col);
col[3] = fcurve_display_alpha(fcu) * 255;
immAttr4ubv(color, col);
- immVertex2fv(pos, fp);
+ immVertex2fv(pos, bezt->vec[0]);
immAttr4ubv(color, col);
- immVertex2fv(pos, fp + 3);
+ immVertex2fv(pos, bezt->vec[1]);
}
/* only draw second handle if this segment is bezier */
@@ -470,33 +467,31 @@ static void draw_fcurve_handles(SpaceGraph *sipo, FCurve *fcu)
UI_GetThemeColor3ubv(basecol + bezt->h2, col);
col[3] = fcurve_display_alpha(fcu) * 255;
immAttr4ubv(color, col);
- immVertex2fv(pos, fp + 3);
+ immVertex2fv(pos, bezt->vec[1]);
immAttr4ubv(color, col);
- immVertex2fv(pos, fp + 6);
+ immVertex2fv(pos, bezt->vec[2]);
}
}
else {
/* only draw first handle if previous segment was had handles, and selection is ok */
if (((bezt->f1 & SELECT) == sel) && ((!prevbezt && (bezt->ipo == BEZT_IPO_BEZ)) ||
(prevbezt && (prevbezt->ipo == BEZT_IPO_BEZ)))) {
- fp = bezt->vec[0];
UI_GetThemeColor3ubv(basecol + bezt->h1, col);
col[3] = fcurve_display_alpha(fcu) * 255;
immAttr4ubv(color, col);
- immVertex2fv(pos, fp);
+ immVertex2fv(pos, bezt->vec[0]);
immAttr4ubv(color, col);
- immVertex2fv(pos, fp + 3);
+ immVertex2fv(pos, bezt->vec[1]);
}
/* only draw second handle if this segment is bezier, and selection is ok */
if (((bezt->f3 & SELECT) == sel) && (bezt->ipo == BEZT_IPO_BEZ)) {
- fp = bezt->vec[1];
UI_GetThemeColor3ubv(basecol + bezt->h2, col);
col[3] = fcurve_display_alpha(fcu) * 255;
immAttr4ubv(color, col);
- immVertex2fv(pos, fp);
+ immVertex2fv(pos, bezt->vec[0]);
immAttr4ubv(color, col);
- immVertex2fv(pos, fp + 3);
+ immVertex2fv(pos, bezt->vec[1]);
}
}
}
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index 2afee277847..63de7fb570e 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -586,7 +586,7 @@ static char *graphkeys_paste_description(bContext *UNUSED(C),
{
/* Custom description if the 'flipped' option is used. */
if (RNA_boolean_get(ptr, "flipped")) {
- return BLI_strdup("Paste keyframes from mirrored bones if they exist");
+ return BLI_strdup(TIP_("Paste keyframes from mirrored bones if they exist"));
}
/* Use the default description in the other cases. */
@@ -2353,6 +2353,103 @@ void GRAPH_OT_snap(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Equalize Handles Operator
+ * \{ */
+
+/* Defines for equalize handles tool. */
+static const EnumPropertyItem prop_graphkeys_equalize_handles_sides[] = {
+ {GRAPHKEYS_EQUALIZE_LEFT, "LEFT", 0, "Left", "Equalize selected keyframes' left handles"},
+ {GRAPHKEYS_EQUALIZE_RIGHT, "RIGHT", 0, "Right", "Equalize selected keyframes' right handles"},
+ {GRAPHKEYS_EQUALIZE_BOTH, "BOTH", 0, "Both", "Equalize both of a keyframe's handles"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+/* ------------------- */
+
+/* Equalize selected keyframes' bezier handles. */
+static void equalize_graph_keys(bAnimContext *ac, int mode, float handle_length, bool flatten)
+{
+ /* Filter data. */
+ const int filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | ANIMFILTER_FOREDIT |
+ ANIMFILTER_NODUPLIS);
+ ListBase anim_data = {NULL, NULL};
+ ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
+
+ /* Equalize keyframes. */
+ LISTBASE_FOREACH (bAnimListElem *, ale, &anim_data) {
+ ANIM_fcurve_equalize_keyframes_loop(ale->key_data, mode, handle_length, flatten);
+ ale->update |= ANIM_UPDATE_DEFAULT;
+ }
+
+ ANIM_animdata_update(ac, &anim_data);
+ ANIM_animdata_freelist(&anim_data);
+}
+
+static int graphkeys_equalize_handles_exec(bContext *C, wmOperator *op)
+{
+ bAnimContext ac;
+
+ /* Get editor data. */
+ if (ANIM_animdata_get_context(C, &ac) == 0) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /* Get equalize mode. */
+ int mode = RNA_enum_get(op->ptr, "side");
+ float handle_length = RNA_float_get(op->ptr, "handle_length");
+ bool flatten = RNA_boolean_get(op->ptr, "flatten");
+
+ /* Equalize graph keyframes. */
+ equalize_graph_keys(&ac, mode, handle_length, flatten);
+
+ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void GRAPH_OT_equalize_handles(wmOperatorType *ot)
+{
+ /* Identifiers */
+ ot->name = "Equalize Handles";
+ ot->idname = "GRAPH_OT_equalize_handles";
+ ot->description =
+ "Ensure selected keyframes' handles have equal length, optionally making them horizontal";
+
+ /* API callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = graphkeys_equalize_handles_exec;
+ ot->poll = graphop_editable_keyframes_poll;
+
+ /* Flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* Properties */
+ ot->prop = RNA_def_enum(ot->srna,
+ "side",
+ prop_graphkeys_equalize_handles_sides,
+ 0,
+ "Side",
+ "Side of the keyframes' bezier handles to affect");
+ RNA_def_float(ot->srna,
+ "handle_length",
+ 5.0f,
+ 0.1f,
+ FLT_MAX,
+ "Handle Length",
+ "Length to make selected keyframes' bezier handles",
+ 1.0f,
+ 50.0f);
+ RNA_def_boolean(
+ ot->srna,
+ "flatten",
+ false,
+ "Flatten",
+ "Make the values of the selected keyframes' handles the same as their respective keyframes");
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Mirror Keyframes Operator
* \{ */
diff --git a/source/blender/editors/space_graph/graph_intern.h b/source/blender/editors/space_graph/graph_intern.h
index 243a4ee4b95..a59fb63dd22 100644
--- a/source/blender/editors/space_graph/graph_intern.h
+++ b/source/blender/editors/space_graph/graph_intern.h
@@ -144,6 +144,7 @@ void GRAPH_OT_easing_type(struct wmOperatorType *ot);
void GRAPH_OT_frame_jump(struct wmOperatorType *ot);
void GRAPH_OT_snap_cursor_value(struct wmOperatorType *ot);
void GRAPH_OT_snap(struct wmOperatorType *ot);
+void GRAPH_OT_equalize_handles(struct wmOperatorType *ot);
void GRAPH_OT_mirror(struct wmOperatorType *ot);
/* defines for snap keyframes
@@ -158,6 +159,15 @@ enum eGraphKeys_Snap_Mode {
GRAPHKEYS_SNAP_VALUE,
};
+/* Defines for equalize keyframe handles.
+ * NOTE: Keep in sync with eEditKeyframes_Equalize (in ED_keyframes_edit.h).
+ */
+enum eGraphKeys_Equalize_Mode {
+ GRAPHKEYS_EQUALIZE_LEFT = 1,
+ GRAPHKEYS_EQUALIZE_RIGHT,
+ GRAPHKEYS_EQUALIZE_BOTH,
+};
+
/* defines for mirror keyframes
* NOTE: keep in sync with eEditKeyframes_Mirror (in ED_keyframes_edit.h)
*/
diff --git a/source/blender/editors/space_graph/graph_ops.c b/source/blender/editors/space_graph/graph_ops.c
index fe4cffcb3b8..0cebc6eb586 100644
--- a/source/blender/editors/space_graph/graph_ops.c
+++ b/source/blender/editors/space_graph/graph_ops.c
@@ -103,7 +103,7 @@ static void graphview_cursor_apply(bContext *C, wmOperator *op)
}
SUBFRA = 0.0f;
- DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK);
+ DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
}
/* set the cursor value */
@@ -456,6 +456,7 @@ void graphedit_operatortypes(void)
/* editing */
WM_operatortype_append(GRAPH_OT_snap);
+ WM_operatortype_append(GRAPH_OT_equalize_handles);
WM_operatortype_append(GRAPH_OT_mirror);
WM_operatortype_append(GRAPH_OT_frame_jump);
WM_operatortype_append(GRAPH_OT_snap_cursor_value);
diff --git a/source/blender/editors/space_graph/graph_slider_ops.c b/source/blender/editors/space_graph/graph_slider_ops.c
index 4b8c983a761..cfaea33605a 100644
--- a/source/blender/editors/space_graph/graph_slider_ops.c
+++ b/source/blender/editors/space_graph/graph_slider_ops.c
@@ -483,7 +483,7 @@ static char *decimate_desc(bContext *UNUSED(C), wmOperatorType *UNUSED(op), Poin
if (RNA_enum_get(ptr, "mode") == DECIM_ERROR) {
return BLI_strdup(
- "Decimate F-Curves by specifying how much it can deviate from the original curve");
+ TIP_("Decimate F-Curves by specifying how much they can deviate from the original curve"));
}
/* Use default description. */
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index 40c95d4f382..7d5e8836490 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -36,6 +36,7 @@
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_lib_remap.h"
#include "BKE_screen.h"
#include "ED_anim_api.h"
@@ -796,18 +797,17 @@ static void graph_refresh(const bContext *C, ScrArea *area)
graph_refresh_fcurve_colors(C);
}
-static void graph_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
+static void graph_id_remap(ScrArea *UNUSED(area),
+ SpaceLink *slink,
+ const struct IDRemapper *mappings)
{
SpaceGraph *sgraph = (SpaceGraph *)slink;
-
- if (sgraph->ads) {
- if ((ID *)sgraph->ads->filter_grp == old_id) {
- sgraph->ads->filter_grp = (Collection *)new_id;
- }
- if ((ID *)sgraph->ads->source == old_id) {
- sgraph->ads->source = new_id;
- }
+ if (!sgraph->ads) {
+ return;
}
+
+ BKE_id_remapper_apply(mappings, (ID **)&sgraph->ads->filter_grp, ID_REMAP_APPLY_DEFAULT);
+ BKE_id_remapper_apply(mappings, (ID **)&sgraph->ads->source, ID_REMAP_APPLY_DEFAULT);
}
static int graph_space_subtype_get(ScrArea *area)
diff --git a/source/blender/editors/space_image/CMakeLists.txt b/source/blender/editors/space_image/CMakeLists.txt
index 7a1bab0ef14..25d0e02ecc0 100644
--- a/source/blender/editors/space_image/CMakeLists.txt
+++ b/source/blender/editors/space_image/CMakeLists.txt
@@ -53,10 +53,6 @@ set(LIB
bf_editor_uvedit
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
if(WITH_OPENIMAGEIO)
add_definitions(-DWITH_OPENIMAGEIO)
endif()
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 23d07c9b45b..b1ca8505b8a 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -3605,7 +3605,7 @@ static void change_frame_apply(bContext *C, wmOperator *op)
SUBFRA = 0.0f;
/* do updates */
- DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK);
+ DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
diff --git a/source/blender/editors/space_image/image_undo.c b/source/blender/editors/space_image/image_undo.c
index e81f3b6a490..73993606a14 100644
--- a/source/blender/editors/space_image/image_undo.c
+++ b/source/blender/editors/space_image/image_undo.c
@@ -1000,7 +1000,7 @@ void ED_image_undosys_type(UndoType *ut)
ut->step_foreach_ID_ref = image_undosys_foreach_ID_ref;
- /* NOTE this is actually a confusing case, since it expects a valid context, but only in a
+ /* NOTE: this is actually a confusing case, since it expects a valid context, but only in a
* specific case, see `image_undosys_step_encode` code. We cannot specify
* `UNDOTYPE_FLAG_NEED_CONTEXT_FOR_ENCODE` though, as it can be called with a NULL context by
* current code. */
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 52cb36b1b8f..eb5b6104a79 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -37,6 +37,7 @@
#include "BKE_context.h"
#include "BKE_image.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_remap.h"
#include "BKE_screen.h"
#include "RNA_access.h"
@@ -983,29 +984,19 @@ static void image_header_region_listener(const wmRegionListenerParams *params)
}
}
-static void image_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
+static void image_id_remap(ScrArea *UNUSED(area),
+ SpaceLink *slink,
+ const struct IDRemapper *mappings)
{
SpaceImage *simg = (SpaceImage *)slink;
- if (!ELEM(GS(old_id->name), ID_IM, ID_GD, ID_MSK)) {
+ if (!BKE_id_remapper_has_mapping_for(mappings, FILTER_ID_IM | FILTER_ID_GD | FILTER_ID_MSK)) {
return;
}
- if ((ID *)simg->image == old_id) {
- simg->image = (Image *)new_id;
- id_us_ensure_real(new_id);
- }
-
- if ((ID *)simg->gpd == old_id) {
- simg->gpd = (bGPdata *)new_id;
- id_us_min(old_id);
- id_us_plus(new_id);
- }
-
- if ((ID *)simg->mask_info.mask == old_id) {
- simg->mask_info.mask = (Mask *)new_id;
- id_us_ensure_real(new_id);
- }
+ BKE_id_remapper_apply(mappings, (ID **)&simg->image, ID_REMAP_APPLY_ENSURE_REAL);
+ BKE_id_remapper_apply(mappings, (ID **)&simg->gpd, ID_REMAP_APPLY_UPDATE_REFCOUNT);
+ BKE_id_remapper_apply(mappings, (ID **)&simg->mask_info.mask, ID_REMAP_APPLY_ENSURE_REAL);
}
/**
diff --git a/source/blender/editors/space_info/CMakeLists.txt b/source/blender/editors/space_info/CMakeLists.txt
index 144b21fb9b8..fb17a6c9709 100644
--- a/source/blender/editors/space_info/CMakeLists.txt
+++ b/source/blender/editors/space_info/CMakeLists.txt
@@ -48,9 +48,5 @@ set(SRC
set(LIB
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
blender_add_lib(bf_editor_space_info "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_info/info_stats.cc b/source/blender/editors/space_info/info_stats.cc
index 005ae0214cd..a1eacc2bc3a 100644
--- a/source/blender/editors/space_info/info_stats.cc
+++ b/source/blender/editors/space_info/info_stats.cc
@@ -219,7 +219,7 @@ static void stats_object(Object *ob,
}
break;
}
- case OB_HAIR:
+ case OB_CURVES:
case OB_POINTCLOUD:
case OB_VOLUME: {
break;
diff --git a/source/blender/editors/space_nla/CMakeLists.txt b/source/blender/editors/space_nla/CMakeLists.txt
index 9a94d28c604..5326f1cce2b 100644
--- a/source/blender/editors/space_nla/CMakeLists.txt
+++ b/source/blender/editors/space_nla/CMakeLists.txt
@@ -47,9 +47,5 @@ set(LIB
bf_blenlib
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
blender_add_lib(bf_editor_space_nla "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c
index 0771153c5f5..962b5151661 100644
--- a/source/blender/editors/space_nla/space_nla.c
+++ b/source/blender/editors/space_nla/space_nla.c
@@ -33,6 +33,7 @@
#include "BLI_utildefines.h"
#include "BKE_context.h"
+#include "BKE_lib_remap.h"
#include "BKE_screen.h"
#include "ED_anim_api.h"
@@ -577,18 +578,17 @@ static void nla_listener(const wmSpaceTypeListenerParams *params)
}
}
-static void nla_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
+static void nla_id_remap(ScrArea *UNUSED(area),
+ SpaceLink *slink,
+ const struct IDRemapper *mappings)
{
SpaceNla *snla = (SpaceNla *)slink;
- if (snla->ads) {
- if ((ID *)snla->ads->filter_grp == old_id) {
- snla->ads->filter_grp = (Collection *)new_id;
- }
- if ((ID *)snla->ads->source == old_id) {
- snla->ads->source = new_id;
- }
+ if (snla->ads == NULL) {
+ return;
}
+ BKE_id_remapper_apply(mappings, (ID **)&snla->ads->filter_grp, ID_REMAP_APPLY_DEFAULT);
+ BKE_id_remapper_apply(mappings, (ID **)&snla->ads->source, ID_REMAP_APPLY_DEFAULT);
}
void ED_spacetype_nla(void)
diff --git a/source/blender/editors/space_node/CMakeLists.txt b/source/blender/editors/space_node/CMakeLists.txt
index 41d6388c947..15e0d04c8fa 100644
--- a/source/blender/editors/space_node/CMakeLists.txt
+++ b/source/blender/editors/space_node/CMakeLists.txt
@@ -63,10 +63,6 @@ set(LIB
bf_editor_screen
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
if(WITH_COMPOSITOR)
add_definitions(-DWITH_COMPOSITOR)
endif()
diff --git a/source/blender/editors/space_node/node_draw.cc b/source/blender/editors/space_node/node_draw.cc
index 82da890fa9b..81c63e9bddb 100644
--- a/source/blender/editors/space_node/node_draw.cc
+++ b/source/blender/editors/space_node/node_draw.cc
@@ -626,7 +626,9 @@ static void node_update_hidden(bNode &node, uiBlock &block)
static int node_get_colorid(const bNode &node)
{
- switch (node.typeinfo->nclass) {
+ const int nclass = (node.typeinfo->ui_class == nullptr) ? node.typeinfo->nclass :
+ node.typeinfo->ui_class(&node);
+ switch (nclass) {
case NODE_CLASS_INPUT:
return TH_NODE_INPUT;
case NODE_CLASS_OUTPUT:
@@ -2028,7 +2030,7 @@ static void node_draw_basis(const bContext &C,
}
UI_draw_roundbox_corner_set(UI_CNR_ALL);
- UI_draw_roundbox_4fv(&rect, false, BASIS_RAD, color_outline);
+ UI_draw_roundbox_4fv(&rect, false, BASIS_RAD + outline_width, color_outline);
}
float scale;
diff --git a/source/blender/editors/space_node/node_edit.cc b/source/blender/editors/space_node/node_edit.cc
index 6275e7e4656..a513f5df7a0 100644
--- a/source/blender/editors/space_node/node_edit.cc
+++ b/source/blender/editors/space_node/node_edit.cc
@@ -394,7 +394,7 @@ static void send_notifiers_after_tree_change(ID *id, bNodeTree *ntree)
{
WM_main_add_notifier(NC_NODE | NA_EDITED, nullptr);
- if (ntree->type == NTREE_SHADER) {
+ if (ntree->type == NTREE_SHADER && id != nullptr) {
if (GS(id->name) == ID_MA) {
WM_main_add_notifier(NC_MATERIAL | ND_SHADING, id);
}
diff --git a/source/blender/editors/space_node/node_group.cc b/source/blender/editors/space_node/node_group.cc
index 73e419d667a..3d3f8378916 100644
--- a/source/blender/editors/space_node/node_group.cc
+++ b/source/blender/editors/space_node/node_group.cc
@@ -776,6 +776,18 @@ static void node_group_make_insert_selected(const bContext &C, bNodeTree &ntree,
ListBase anim_basepaths = {nullptr, nullptr};
+ /* Detach unselected nodes inside frames when the frame is put into the group. Otherwise the
+ * `parent` pointer becomes dangling. */
+ LISTBASE_FOREACH (bNode *, node, &ntree.nodes) {
+ if (node->parent == nullptr) {
+ continue;
+ }
+ if (node_group_make_use_node(*node->parent, gnode) &&
+ !node_group_make_use_node(*node, gnode)) {
+ nodeDetachNode(node);
+ }
+ }
+
/* move nodes over */
LISTBASE_FOREACH_MUTABLE (bNode *, node, &ntree.nodes) {
if (node_group_make_use_node(*node, gnode)) {
diff --git a/source/blender/editors/space_node/node_intern.hh b/source/blender/editors/space_node/node_intern.hh
index c161fc70402..f6397baf9f2 100644
--- a/source/blender/editors/space_node/node_intern.hh
+++ b/source/blender/editors/space_node/node_intern.hh
@@ -109,18 +109,28 @@ enum NodeResizeDirection {
};
ENUM_OPERATORS(NodeResizeDirection, NODE_RESIZE_LEFT);
+/* Nodes draw without dpi - the view zoom is flexible. */
+#define HIDDEN_RAD (0.75f * U.widget_unit)
+#define BASIS_RAD (0.2f * U.widget_unit)
+#define NODE_DYS (U.widget_unit / 2)
+#define NODE_DY U.widget_unit
+#define NODE_SOCKDY (0.1f * U.widget_unit)
+#define NODE_WIDTH(node) (node.width * UI_DPI_FAC)
+#define NODE_HEIGHT(node) (node.height * UI_DPI_FAC)
+#define NODE_MARGIN_X (1.2f * U.widget_unit)
+#define NODE_SOCKSIZE (0.25f * U.widget_unit)
+#define NODE_MULTI_INPUT_LINK_GAP (0.25f * U.widget_unit)
+#define NODE_RESIZE_MARGIN (0.20f * U.widget_unit)
+#define NODE_LINK_RESOL 12
+
+/* space_node.cc */
+
/**
* Transform between View2Ds in the tree path.
*/
float2 space_node_group_offset(const SpaceNode &snode);
-float node_socket_calculate_height(const bNodeSocket &socket);
-float2 node_link_calculate_multi_input_position(const float2 &socket_position,
- int index,
- int total_inputs);
-
int node_get_resize_cursor(NodeResizeDirection directions);
-NodeResizeDirection node_get_resize_direction(const bNode *node, int x, int y);
/**
* Usual convention here would be #node_socket_get_color(),
* but that's already used (for setting a color property socket).
@@ -130,6 +140,9 @@ void node_socket_color_get(const bContext &C,
PointerRNA &node_ptr,
const bNodeSocket &sock,
float r_color[4]);
+
+/* node_draw.cc */
+
void node_draw_space(const bContext &C, ARegion &region);
/**
@@ -144,9 +157,13 @@ float2 node_to_view(const bNode &node, const float2 &co);
void node_to_updated_rect(const bNode &node, rctf &r_rect);
float2 node_from_view(const bNode &node, const float2 &co);
+/* node_ops.cc */
+
void node_operatortypes();
void node_keymap(wmKeyConfig *keyconf);
+/* node_select.cc */
+
void node_deselect_all(SpaceNode &snode);
void node_socket_select(bNode *node, bNodeSocket &sock);
void node_socket_deselect(bNode *node, bNodeSocket &sock, bool deselect_node);
@@ -165,6 +182,8 @@ void NODE_OT_select_grouped(wmOperatorType *ot);
void NODE_OT_select_same_type_step(wmOperatorType *ot);
void NODE_OT_find_node(wmOperatorType *ot);
+/* node_view.cc */
+
bool space_node_view_flag(
bContext &C, SpaceNode &snode, ARegion &region, int node_flag, int smooth_viewtx);
@@ -177,6 +196,10 @@ void NODE_OT_backimage_zoom(wmOperatorType *ot);
void NODE_OT_backimage_fit(wmOperatorType *ot);
void NODE_OT_backimage_sample(wmOperatorType *ot);
+/* drawnode.cc */
+
+NodeResizeDirection node_get_resize_direction(const bNode *node, int x, int y);
+
void nodelink_batch_start(SpaceNode &snode);
void nodelink_batch_end(SpaceNode &snode);
@@ -215,7 +238,7 @@ void draw_nodespace_back_pix(const bContext &C,
SpaceNode &snode,
bNodeInstanceKey parent_key);
-void node_select_all(ListBase *lb, int action);
+/* node_add.cc */
/**
* XXX Does some additional initialization on top of #nodeAddNode
@@ -232,6 +255,8 @@ void NODE_OT_add_file(wmOperatorType *ot);
void NODE_OT_add_mask(wmOperatorType *ot);
void NODE_OT_new_node_tree(wmOperatorType *ot);
+/* node_group.cc */
+
const char *node_group_idname(bContext *C);
void NODE_OT_group_make(wmOperatorType *ot);
void NODE_OT_group_insert(wmOperatorType *ot);
@@ -239,6 +264,8 @@ void NODE_OT_group_ungroup(wmOperatorType *ot);
void NODE_OT_group_separate(wmOperatorType *ot);
void NODE_OT_group_edit(wmOperatorType *ot);
+/* node_relationships.cc */
+
void sort_multi_input_socket_links(SpaceNode &snode,
bNode &node,
bNodeLink *drag_link,
@@ -259,6 +286,16 @@ void NODE_OT_link_viewer(wmOperatorType *ot);
void NODE_OT_insert_offset(wmOperatorType *ot);
+/* node_edit.cc */
+
+float2 node_link_calculate_multi_input_position(const float2 &socket_position,
+ int index,
+ int total_inputs);
+
+void node_select_all(ListBase *lb, int action);
+
+float node_socket_calculate_height(const bNodeSocket &socket);
+
void snode_set_context(const bContext &C);
bool composite_node_active(bContext *C);
@@ -314,13 +351,17 @@ void NODE_OT_shader_script_update(wmOperatorType *ot);
void NODE_OT_viewer_border(wmOperatorType *ot);
void NODE_OT_clear_viewer_border(wmOperatorType *ot);
+void NODE_OT_cryptomatte_layer_add(wmOperatorType *ot);
+void NODE_OT_cryptomatte_layer_remove(wmOperatorType *ot);
+
+/* node_gizmo.cc */
+
void NODE_GGT_backdrop_transform(wmGizmoGroupType *gzgt);
void NODE_GGT_backdrop_crop(wmGizmoGroupType *gzgt);
void NODE_GGT_backdrop_sun_beams(wmGizmoGroupType *gzgt);
void NODE_GGT_backdrop_corner_pin(wmGizmoGroupType *gzgt);
-void NODE_OT_cryptomatte_layer_add(wmOperatorType *ot);
-void NODE_OT_cryptomatte_layer_remove(wmOperatorType *ot);
+/* node_geometry_attribute_search.cc */
void node_geometry_add_attribute_search_button(const bContext &C,
const bNodeTree &node_tree,
@@ -328,22 +369,12 @@ void node_geometry_add_attribute_search_button(const bContext &C,
PointerRNA &socket_ptr,
uiLayout &layout);
-/* Nodes draw without dpi - the view zoom is flexible. */
-#define HIDDEN_RAD (0.75f * U.widget_unit)
-#define BASIS_RAD (0.2f * U.widget_unit)
-#define NODE_DYS (U.widget_unit / 2)
-#define NODE_DY U.widget_unit
-#define NODE_SOCKDY (0.1f * U.widget_unit)
-#define NODE_WIDTH(node) (node.width * UI_DPI_FAC)
-#define NODE_HEIGHT(node) (node.height * UI_DPI_FAC)
-#define NODE_MARGIN_X (1.2f * U.widget_unit)
-#define NODE_SOCKSIZE (0.25f * U.widget_unit)
-#define NODE_MULTI_INPUT_LINK_GAP (0.25f * U.widget_unit)
-#define NODE_RESIZE_MARGIN (0.20f * U.widget_unit)
-#define NODE_LINK_RESOL 12
+/* node_context_path.c */
Vector<ui::ContextPathItem> context_path_for_space_node(const bContext &C);
+/* link_drag_search.cc */
+
void invoke_node_link_drag_add_menu(bContext &C,
bNode &node,
bNodeSocket &socket,
diff --git a/source/blender/editors/space_node/node_relationships.cc b/source/blender/editors/space_node/node_relationships.cc
index fd9420b173d..bc79925b51d 100644
--- a/source/blender/editors/space_node/node_relationships.cc
+++ b/source/blender/editors/space_node/node_relationships.cc
@@ -365,10 +365,7 @@ void sort_multi_input_socket_links(SpaceNode &snode,
}
}
-static void snode_autoconnect(Main &bmain,
- SpaceNode &snode,
- const bool allow_multiple,
- const bool replace)
+static void snode_autoconnect(SpaceNode &snode, const bool allow_multiple, const bool replace)
{
bNodeTree *ntree = snode.edittree;
Vector<bNode *> sorted_nodes;
@@ -441,10 +438,6 @@ static void snode_autoconnect(Main &bmain,
}
}
}
-
- if (numlinks > 0) {
- BKE_ntree_update_main_tree(&bmain, ntree, nullptr);
- }
}
/** \} */
@@ -1304,13 +1297,13 @@ static int node_make_link_exec(bContext *C, wmOperator *op)
ED_preview_kill_jobs(CTX_wm_manager(C), &bmain);
- snode_autoconnect(bmain, snode, true, replace);
+ snode_autoconnect(snode, true, replace);
/* deselect sockets after linking */
node_deselect_all_input_sockets(snode, false);
node_deselect_all_output_sockets(snode, false);
- ED_node_tree_propagate_change(C, CTX_data_main(C), snode.edittree);
+ ED_node_tree_propagate_change(C, &bmain, snode.edittree);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_node/space_node.cc b/source/blender/editors/space_node/space_node.cc
index f794a8ce294..4d0c88a5343 100644
--- a/source/blender/editors/space_node/space_node.cc
+++ b/source/blender/editors/space_node/space_node.cc
@@ -31,6 +31,7 @@
#include "BKE_context.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_remap.h"
#include "BKE_node.h"
#include "BKE_screen.h"
@@ -896,9 +897,9 @@ static void node_widgets()
WM_gizmogrouptype_append_and_link(gzmap_type, NODE_GGT_backdrop_corner_pin);
}
-static void node_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
+static void node_id_remap_cb(ID *old_id, ID *new_id, void *user_data)
{
- SpaceNode *snode = (SpaceNode *)slink;
+ SpaceNode *snode = static_cast<SpaceNode *>(user_data);
if (snode->id == old_id) {
/* nasty DNA logic for SpaceNode:
@@ -964,6 +965,24 @@ static void node_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, I
}
}
+static void node_id_remap(ScrArea *UNUSED(area),
+ SpaceLink *slink,
+ const struct IDRemapper *mappings)
+{
+ /* Although we should be able to perform all the mappings in a single go this lead to issues when
+ * running the python test cases. Somehow the nodetree/edittree weren't updated to the new
+ * pointers that generated a SEGFAULT.
+ *
+ * To move forward we should perhaps remove snode->edittree and snode->nodetree as they are just
+ * copies of pointers. All usages should be calling a function that will receive the appropriate
+ * instance.
+ *
+ * We could also move a remap address at a time to use the IDRemapper as that should get closer
+ * to cleaner code. See {D13615} for more information about this topic.
+ */
+ BKE_id_remapper_iter(mappings, node_id_remap_cb, slink);
+}
+
static int node_space_subtype_get(ScrArea *area)
{
SpaceNode *snode = (SpaceNode *)area->spacedata.first;
diff --git a/source/blender/editors/space_outliner/CMakeLists.txt b/source/blender/editors/space_outliner/CMakeLists.txt
index cac9d4131f8..d97f48bcb68 100644
--- a/source/blender/editors/space_outliner/CMakeLists.txt
+++ b/source/blender/editors/space_outliner/CMakeLists.txt
@@ -65,7 +65,9 @@ set(SRC
tree/tree_element_id_scene.cc
tree/tree_element_nla.cc
tree/tree_element_overrides.cc
+ tree/tree_element_rna.cc
tree/tree_element_scene_objects.cc
+ tree/tree_element_seq.cc
tree/tree_element_view_layer.cc
outliner_intern.hh
@@ -81,7 +83,9 @@ set(SRC
tree/tree_element_id_scene.hh
tree/tree_element_nla.hh
tree/tree_element_overrides.hh
+ tree/tree_element_rna.hh
tree/tree_element_scene_objects.hh
+ tree/tree_element_seq.hh
tree/tree_element_view_layer.hh
)
@@ -91,9 +95,5 @@ set(LIB
bf_editor_undo
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
blender_add_lib(bf_editor_space_outliner "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_outliner/outliner_draw.cc b/source/blender/editors/space_outliner/outliner_draw.cc
index 6de8d9539a9..13c273d1ec9 100644
--- a/source/blender/editors/space_outliner/outliner_draw.cc
+++ b/source/blender/editors/space_outliner/outliner_draw.cc
@@ -81,6 +81,7 @@
#include "outliner_intern.hh"
#include "tree/tree_display.hh"
#include "tree/tree_element.hh"
+#include "tree/tree_element_rna.hh"
using namespace blender::ed::outliner;
@@ -1909,20 +1910,20 @@ static void outliner_draw_rnacols(ARegion *region, int sizex)
static void outliner_draw_rnabuts(
uiBlock *block, ARegion *region, SpaceOutliner *space_outliner, int sizex, ListBase *lb)
{
- PointerRNA *ptr;
+ PointerRNA ptr;
PropertyRNA *prop;
LISTBASE_FOREACH (TreeElement *, te, lb) {
TreeStoreElem *tselem = TREESTORE(te);
if (te->ys + 2 * UI_UNIT_Y >= region->v2d.cur.ymin && te->ys <= region->v2d.cur.ymax) {
- if (tselem->type == TSE_RNA_PROPERTY) {
- ptr = &te->rnaptr;
- prop = reinterpret_cast<PropertyRNA *>(te->directdata);
+ if (TreeElementRNAProperty *te_rna_prop = tree_element_cast<TreeElementRNAProperty>(te)) {
+ ptr = te_rna_prop->getPointerRNA();
+ prop = te_rna_prop->getPropertyRNA();
if (!TSELEM_OPEN(tselem, space_outliner)) {
if (RNA_property_type(prop) == PROP_POINTER) {
uiBut *but = uiDefAutoButR(block,
- ptr,
+ &ptr,
prop,
-1,
"",
@@ -1935,7 +1936,7 @@ static void outliner_draw_rnabuts(
}
else if (RNA_property_type(prop) == PROP_ENUM) {
uiDefAutoButR(block,
- ptr,
+ &ptr,
prop,
-1,
nullptr,
@@ -1947,7 +1948,7 @@ static void outliner_draw_rnabuts(
}
else {
uiDefAutoButR(block,
- ptr,
+ &ptr,
prop,
-1,
"",
@@ -1959,12 +1960,13 @@ static void outliner_draw_rnabuts(
}
}
}
- else if (tselem->type == TSE_RNA_ARRAY_ELEM) {
- ptr = &te->rnaptr;
- prop = reinterpret_cast<PropertyRNA *>(te->directdata);
+ else if (TreeElementRNAArrayElement *te_rna_array_elem =
+ tree_element_cast<TreeElementRNAArrayElement>(te)) {
+ ptr = te_rna_array_elem->getPointerRNA();
+ prop = te_rna_array_elem->getPropertyRNA();
uiDefAutoButR(block,
- ptr,
+ &ptr,
prop,
te->index,
"",
@@ -2478,9 +2480,6 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
case TSE_POSE_CHANNEL:
data.icon = ICON_BONE_DATA;
break;
- case TSE_PROXY:
- data.icon = ICON_GHOST_ENABLED;
- break;
case TSE_R_LAYER_BASE:
data.icon = ICON_RENDERLAYERS;
break;
@@ -2554,15 +2553,19 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
case TSE_SEQUENCE_DUP:
data.icon = ICON_SEQ_STRIP_DUPLICATE;
break;
- case TSE_RNA_STRUCT:
- if (RNA_struct_is_ID(te->rnaptr.type)) {
- data.drag_id = (ID *)te->rnaptr.data;
- data.icon = RNA_struct_ui_icon(te->rnaptr.type);
+ case TSE_RNA_STRUCT: {
+ const TreeElementRNAStruct *te_rna_struct = tree_element_cast<TreeElementRNAStruct>(te);
+ const PointerRNA &ptr = te_rna_struct->getPointerRNA();
+
+ if (RNA_struct_is_ID(ptr.type)) {
+ data.drag_id = reinterpret_cast<ID *>(ptr.data);
+ data.icon = RNA_struct_ui_icon(ptr.type);
}
else {
- data.icon = RNA_struct_ui_icon(te->rnaptr.type);
+ data.icon = RNA_struct_ui_icon(ptr.type);
}
break;
+ }
case TSE_LAYER_COLLECTION:
case TSE_SCENE_COLLECTION_BASE:
case TSE_VIEW_COLLECTION_BASE: {
@@ -2629,8 +2632,8 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
case OB_LIGHTPROBE:
data.icon = ICON_OUTLINER_OB_LIGHTPROBE;
break;
- case OB_HAIR:
- data.icon = ICON_OUTLINER_OB_HAIR;
+ case OB_CURVES:
+ data.icon = ICON_OUTLINER_OB_CURVES;
break;
case OB_POINTCLOUD:
data.icon = ICON_OUTLINER_OB_POINTCLOUD;
@@ -2743,8 +2746,8 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
case ID_GR:
data.icon = ICON_OUTLINER_COLLECTION;
break;
- case ID_HA:
- data.icon = ICON_OUTLINER_DATA_HAIR;
+ case ID_CV:
+ data.icon = ICON_OUTLINER_DATA_CURVES;
break;
case ID_PT:
data.icon = ICON_OUTLINER_DATA_POINTCLOUD;
@@ -3319,8 +3322,9 @@ static void outliner_draw_tree_element(bContext *C,
offsx += 2 * ufac;
}
+ const TreeElementRNAStruct *te_rna_struct = tree_element_cast<TreeElementRNAStruct>(te);
if (ELEM(tselem->type, TSE_SOME_ID, TSE_LAYER_COLLECTION) ||
- ((tselem->type == TSE_RNA_STRUCT) && RNA_struct_is_ID(te->rnaptr.type))) {
+ (te_rna_struct && RNA_struct_is_ID(te_rna_struct->getPointerRNA().type))) {
const BIFIconID lib_icon = (BIFIconID)UI_icon_from_library(tselem->id);
if (lib_icon != ICON_NONE) {
UI_icon_draw_alpha(
diff --git a/source/blender/editors/space_outliner/outliner_edit.cc b/source/blender/editors/space_outliner/outliner_edit.cc
index a10dbc94b34..b41b260b14a 100644
--- a/source/blender/editors/space_outliner/outliner_edit.cc
+++ b/source/blender/editors/space_outliner/outliner_edit.cc
@@ -74,6 +74,9 @@
#include "GPU_material.h"
#include "outliner_intern.hh"
+#include "tree/tree_element_rna.hh"
+
+using namespace blender::ed::outliner;
static void outliner_show_active(SpaceOutliner *space_outliner,
ARegion *region,
@@ -1714,11 +1717,6 @@ static void tree_element_to_path(TreeElement *te,
short *UNUSED(groupmode))
{
ListBase hierarchy = {nullptr, nullptr};
- LinkData *ld;
- TreeElement *tem, *temnext;
- TreeStoreElem *tse /* , *tsenext */ /* UNUSED */;
- PointerRNA *ptr, *nextptr;
- PropertyRNA *prop;
char *newpath = nullptr;
/* optimize tricks:
@@ -1738,20 +1736,19 @@ static void tree_element_to_path(TreeElement *te,
*/
/* step 1: flatten out hierarchy of parents into a flat chain */
- for (tem = te->parent; tem; tem = tem->parent) {
- ld = MEM_cnew<LinkData>("LinkData for tree_element_to_path()");
+ for (TreeElement *tem = te->parent; tem; tem = tem->parent) {
+ LinkData *ld = MEM_cnew<LinkData>("LinkData for tree_element_to_path()");
ld->data = tem;
BLI_addhead(&hierarchy, ld);
}
/* step 2: step down hierarchy building the path
* (NOTE: addhead in previous loop was needed so that we can loop like this) */
- for (ld = reinterpret_cast<LinkData *>(hierarchy.first); ld; ld = ld->next) {
+ LISTBASE_FOREACH (LinkData *, ld, &hierarchy) {
/* get data */
- tem = (TreeElement *)ld->data;
- tse = TREESTORE(tem);
- ptr = &tem->rnaptr;
- prop = reinterpret_cast<PropertyRNA *>(tem->directdata);
+ TreeElement *tem = (TreeElement *)ld->data;
+ TreeElementRNACommon *tem_rna = tree_element_cast<TreeElementRNACommon>(tem);
+ PointerRNA ptr = tem_rna->getPointerRNA();
/* check if we're looking for first ID, or appending to path */
if (*id) {
@@ -1759,19 +1756,19 @@ static void tree_element_to_path(TreeElement *te,
* - to prevent memory leaks, we must write to newpath not path,
* then free old path + swap them.
*/
- if (tse->type == TSE_RNA_PROPERTY) {
+ if (TreeElementRNAProperty *tem_rna_prop = tree_element_cast<TreeElementRNAProperty>(tem)) {
+ PropertyRNA *prop = tem_rna_prop->getPropertyRNA();
+
if (RNA_property_type(prop) == PROP_POINTER) {
/* for pointer we just append property name */
- newpath = RNA_path_append(*path, ptr, prop, 0, nullptr);
+ newpath = RNA_path_append(*path, &ptr, prop, 0, nullptr);
}
else if (RNA_property_type(prop) == PROP_COLLECTION) {
char buf[128], *name;
- temnext = (TreeElement *)(ld->next->data);
- // tsenext = TREESTORE(temnext); /* UNUSED */
-
- nextptr = &temnext->rnaptr;
- name = RNA_struct_name_get_alloc(nextptr, buf, sizeof(buf), nullptr);
+ TreeElement *temnext = (TreeElement *)(ld->next->data);
+ PointerRNA nextptr = tree_element_cast<TreeElementRNACommon>(temnext)->getPointerRNA();
+ name = RNA_struct_name_get_alloc(&nextptr, buf, sizeof(buf), nullptr);
if (name) {
/* if possible, use name as a key in the path */
@@ -1789,6 +1786,7 @@ static void tree_element_to_path(TreeElement *te,
if (temsub == temnext) {
break;
}
+ index++;
}
newpath = RNA_path_append(*path, nullptr, prop, index, nullptr);
}
@@ -1808,11 +1806,11 @@ static void tree_element_to_path(TreeElement *te,
else {
/* no ID, so check if entry is RNA-struct,
* and if that RNA-struct is an ID datablock to extract info from. */
- if (tse->type == TSE_RNA_STRUCT) {
+ if (tree_element_cast<TreeElementRNAStruct>(tem)) {
/* ptr->data not ptr->owner_id seems to be the one we want,
* since ptr->data is sometimes the owner of this ID? */
- if (RNA_struct_is_ID(ptr->type)) {
- *id = reinterpret_cast<ID *>(ptr->data);
+ if (RNA_struct_is_ID(ptr.type)) {
+ *id = reinterpret_cast<ID *>(ptr.data);
/* clear path */
if (*path) {
@@ -1827,8 +1825,7 @@ static void tree_element_to_path(TreeElement *te,
/* step 3: if we've got an ID, add the current item to the path */
if (*id) {
/* add the active property to the path */
- ptr = &te->rnaptr;
- prop = reinterpret_cast<PropertyRNA *>(te->directdata);
+ PropertyRNA *prop = tree_element_cast<TreeElementRNACommon>(te)->getPropertyRNA();
/* array checks */
if (tselem->type == TSE_RNA_ARRAY_ELEM) {
@@ -1886,9 +1883,12 @@ static void do_outliner_drivers_editop(SpaceOutliner *space_outliner,
short flag = 0;
short groupmode = KSP_GROUP_KSNAME;
+ TreeElementRNACommon *te_rna = tree_element_cast<TreeElementRNACommon>(te);
+ PointerRNA ptr = te_rna ? te_rna->getPointerRNA() : PointerRNA_NULL;
+ PropertyRNA *prop = te_rna ? te_rna->getPropertyRNA() : nullptr;
+
/* check if RNA-property described by this selected element is an animatable prop */
- if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) &&
- RNA_property_animateable(&te->rnaptr, reinterpret_cast<PropertyRNA *>(te->directdata))) {
+ if (prop && RNA_property_animateable(&ptr, prop)) {
/* get id + path + index info from the selected element */
tree_element_to_path(te, tselem, &id, &path, &array_index, &flag, &groupmode);
}
@@ -1901,8 +1901,7 @@ static void do_outliner_drivers_editop(SpaceOutliner *space_outliner,
/* array checks */
if (flag & KSP_FLAG_WHOLE_ARRAY) {
/* entire array was selected, so add drivers for all */
- arraylen = RNA_property_array_length(&te->rnaptr,
- reinterpret_cast<PropertyRNA *>(te->directdata));
+ arraylen = RNA_property_array_length(&ptr, prop);
}
else {
arraylen = array_index;
@@ -2084,8 +2083,10 @@ static void do_outliner_keyingset_editop(SpaceOutliner *space_outliner,
short groupmode = KSP_GROUP_KSNAME;
/* check if RNA-property described by this selected element is an animatable prop */
- if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) &&
- RNA_property_animateable(&te->rnaptr, reinterpret_cast<PropertyRNA *>(te->directdata))) {
+ const TreeElementRNACommon *te_rna = tree_element_cast<TreeElementRNACommon>(te);
+ PointerRNA ptr = te_rna->getPointerRNA();
+ if (te_rna && te_rna->getPropertyRNA() &&
+ RNA_property_animateable(&ptr, te_rna->getPropertyRNA())) {
/* get id + path + index info from the selected element */
tree_element_to_path(te, tselem, &id, &path, &array_index, &flag, &groupmode);
}
diff --git a/source/blender/editors/space_outliner/outliner_intern.hh b/source/blender/editors/space_outliner/outliner_intern.hh
index 9065f7f9cc1..efbd8a32716 100644
--- a/source/blender/editors/space_outliner/outliner_intern.hh
+++ b/source/blender/editors/space_outliner/outliner_intern.hh
@@ -27,6 +27,9 @@
#include "RNA_types.h"
+/* Needed for `tree_element_cast()`. */
+#include "tree/tree_element.hh"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -54,10 +57,12 @@ class AbstractTreeDisplay;
class AbstractTreeElement;
} // namespace blender::ed::outliner
+namespace outliner = blender::ed::outliner;
+
struct SpaceOutliner_Runtime {
/** Object to create and manage the tree for a specific display type (View Layers, Scenes,
* Blender File, etc.). */
- std::unique_ptr<blender::ed::outliner::AbstractTreeDisplay> tree_display;
+ std::unique_ptr<outliner::AbstractTreeDisplay> tree_display;
/** Pointers to tree-store elements, grouped by `(id, type, nr)`
* in hash-table for faster searching. */
@@ -90,11 +95,12 @@ typedef struct TreeElement {
struct TreeElement *next, *prev, *parent;
/**
- * Handle to the new C++ object (a derived type of base #AbstractTreeElement) that should replace
- * #TreeElement. Step by step, data should be moved to it and operations based on the type should
- * become virtual methods of the class hierarchy.
+ * The new inheritance based representation of the element (a derived type of base
+ * #AbstractTreeElement) that should eventually replace #TreeElement. Step by step, data should
+ * be moved to it and operations based on the type should become virtual methods of the class
+ * hierarchy.
*/
- std::unique_ptr<blender::ed::outliner::AbstractTreeElement> type;
+ std::unique_ptr<outliner::AbstractTreeElement> abstract_element;
ListBase subtree;
int xs, ys; /* Do selection. */
@@ -104,8 +110,7 @@ typedef struct TreeElement {
short idcode; /* From TreeStore id. */
short xend; /* Width of item display, for select. */
const char *name;
- void *directdata; /* Armature Bones, Base, Sequence, Strip... */
- PointerRNA rnaptr; /* RNA Pointer. */
+ void *directdata; /* Armature Bones, Base, ... */
} TreeElement;
typedef struct TreeElementIcon {
@@ -140,7 +145,7 @@ typedef struct TreeElementIcon {
ID_GD, \
ID_LS, \
ID_LP, \
- ID_HA, \
+ ID_CV, \
ID_PT, \
ID_VO, \
ID_SIM) || /* Only in 'blendfile' mode ... :/ */ \
@@ -225,7 +230,7 @@ typedef enum {
* - not searching into RNA items helps but isn't the complete solution
*/
-#define SEARCHING_OUTLINER(sov) (sov->search_flags & SO_SEARCH_RECURSIVE)
+#define SEARCHING_OUTLINER(sov) ((sov)->search_flags & SO_SEARCH_RECURSIVE)
/* is the current element open? if so we also show children */
#define TSELEM_OPEN(telm, sv) \
@@ -686,3 +691,19 @@ int outliner_context(const struct bContext *C,
#ifdef __cplusplus
}
#endif
+
+namespace blender::ed::outliner {
+
+/**
+ * Helper to safely "cast" a #TreeElement to its new C++ #AbstractTreeElement, if possible.
+ * \return nullptr if the tree-element doesn't match the requested type \a TreeElementT or the
+ * element doesn't hold a C++ #AbstractTreeElement pendant yet.
+ */
+template<typename TreeElementT> TreeElementT *tree_element_cast(const TreeElement *te)
+{
+ static_assert(std::is_base_of_v<AbstractTreeElement, TreeElementT>,
+ "Requested tree-element type must be an AbstractTreeElement");
+ return dynamic_cast<TreeElementT *>(te->abstract_element.get());
+}
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/outliner_select.cc b/source/blender/editors/space_outliner/outliner_select.cc
index c2a7bfb9b37..f256475c0da 100644
--- a/source/blender/editors/space_outliner/outliner_select.cc
+++ b/source/blender/editors/space_outliner/outliner_select.cc
@@ -80,6 +80,9 @@
#include "RNA_define.h"
#include "outliner_intern.hh"
+#include "tree/tree_element_seq.hh"
+
+using namespace blender::ed::outliner;
/**
* \note changes to selection are by convention and not essential.
@@ -676,7 +679,8 @@ static void tree_element_sequence_activate(bContext *C,
TreeElement *te,
const eOLSetState set)
{
- Sequence *seq = (Sequence *)te->directdata;
+ const TreeElementSequence *te_seq = tree_element_cast<TreeElementSequence>(te);
+ Sequence *seq = &te_seq->getSequence();
Editing *ed = SEQ_editing_get(scene);
if (BLI_findindex(ed->seqbasep, seq) != -1) {
@@ -954,7 +958,8 @@ static eOLDrawState tree_element_posegroup_state_get(const ViewLayer *view_layer
static eOLDrawState tree_element_sequence_state_get(const Scene *scene, const TreeElement *te)
{
- const Sequence *seq = (const Sequence *)te->directdata;
+ const TreeElementSequence *te_seq = tree_element_cast<TreeElementSequence>(te);
+ const Sequence *seq = &te_seq->getSequence();
const Editing *ed = scene->ed;
if (ed && ed->act_seq == seq && seq->flag & SELECT) {
@@ -965,7 +970,9 @@ static eOLDrawState tree_element_sequence_state_get(const Scene *scene, const Tr
static eOLDrawState tree_element_sequence_dup_state_get(const TreeElement *te)
{
- const Sequence *seq = (const Sequence *)te->directdata;
+ const TreeElementSequenceStripDuplicate *te_dup =
+ tree_element_cast<TreeElementSequenceStripDuplicate>(te);
+ const Sequence *seq = &te_dup->getSequence();
if (seq->flag & SELECT) {
return OL_DRAWSEL_NORMAL;
}
@@ -1191,7 +1198,7 @@ static void outliner_set_properties_tab(bContext *C, TreeElement *te, TreeStoreE
case ID_AR:
case ID_GD:
case ID_LP:
- case ID_HA:
+ case ID_CV:
case ID_PT:
case ID_VO:
context = BCONTEXT_DATA;
@@ -1604,8 +1611,7 @@ static int outliner_item_do_activate_from_cursor(bContext *C,
if (!(te = outliner_find_item_at_y(space_outliner, &space_outliner->tree, view_mval[1]))) {
if (deselect_all) {
- outliner_flag_set(&space_outliner->tree, TSE_SELECTED, false);
- changed = true;
+ changed |= outliner_flag_set(&space_outliner->tree, TSE_SELECTED, false);
}
}
/* Don't allow toggle on scene collection */
@@ -1653,17 +1659,19 @@ static int outliner_item_do_activate_from_cursor(bContext *C,
changed = true;
}
- if (changed) {
- if (rebuild_tree) {
- ED_region_tag_redraw(region);
- }
- else {
- ED_region_tag_redraw_no_rebuild(region);
- }
+ if (!changed) {
+ return OPERATOR_CANCELLED;
+ }
- ED_outliner_select_sync_from_outliner(C, space_outliner);
+ if (rebuild_tree) {
+ ED_region_tag_redraw(region);
+ }
+ else {
+ ED_region_tag_redraw_no_rebuild(region);
}
+ ED_outliner_select_sync_from_outliner(C, space_outliner);
+
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_outliner/outliner_tools.cc b/source/blender/editors/space_outliner/outliner_tools.cc
index 1c1a4f6f4c2..337649834a4 100644
--- a/source/blender/editors/space_outliner/outliner_tools.cc
+++ b/source/blender/editors/space_outliner/outliner_tools.cc
@@ -29,8 +29,8 @@
#include "DNA_armature_types.h"
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
+#include "DNA_curves_types.h"
#include "DNA_gpencil_types.h"
-#include "DNA_hair_types.h"
#include "DNA_light_types.h"
#include "DNA_linestyle_types.h"
#include "DNA_material_types.h"
@@ -96,9 +96,13 @@
#include "SEQ_sequencer.h"
#include "outliner_intern.hh"
+#include "tree/tree_element_rna.hh"
+#include "tree/tree_element_seq.hh"
static CLG_LogRef LOG = {"ed.outliner.tools"};
+using namespace blender::ed::outliner;
+
/* -------------------------------------------------------------------- */
/** \name ID/Library/Data Set/Un-link Utilities
* \{ */
@@ -160,7 +164,7 @@ static void get_element_operation_type(
case ID_CF:
case ID_WS:
case ID_LP:
- case ID_HA:
+ case ID_CV:
case ID_PT:
case ID_VO:
case ID_SIM:
@@ -258,10 +262,10 @@ static void unlink_material_fn(bContext *UNUSED(C),
totcol = mb->totcol;
matar = mb->mat;
}
- else if (GS(tsep->id->name) == ID_HA) {
- Hair *hair = (Hair *)tsep->id;
- totcol = hair->totcol;
- matar = hair->mat;
+ else if (GS(tsep->id->name) == ID_CV) {
+ Curves *curves = (Curves *)tsep->id;
+ totcol = curves->totcol;
+ matar = curves->mat;
}
else if (GS(tsep->id->name) == ID_PT) {
PointCloud *pointcloud = (PointCloud *)tsep->id;
@@ -760,38 +764,6 @@ static void id_local_fn(bContext *C,
}
}
-static void object_proxy_to_override_convert_fn(bContext *C,
- ReportList *reports,
- Scene *UNUSED(scene),
- TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep),
- TreeStoreElem *tselem,
- void *UNUSED(user_data))
-{
- BLI_assert(TSE_IS_REAL_ID(tselem));
- ID *id_proxy = tselem->id;
- BLI_assert(GS(id_proxy->name) == ID_OB);
- Object *ob_proxy = (Object *)id_proxy;
- Scene *scene = CTX_data_scene(C);
-
- if (ob_proxy->proxy == nullptr) {
- return;
- }
-
- if (!BKE_lib_override_library_proxy_convert(
- CTX_data_main(C), scene, CTX_data_view_layer(C), ob_proxy)) {
- BKE_reportf(
- reports,
- RPT_ERROR_INVALID_INPUT,
- "Could not create a library override from proxy '%s' (might use already local data?)",
- ob_proxy->id.name + 2);
- return;
- }
-
- DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS | ID_RECALC_COPY_ON_WRITE);
- WM_event_add_notifier(C, NC_WINDOW, nullptr);
-}
-
struct OutlinerLibOverrideData {
bool do_hierarchy;
/**
@@ -855,8 +827,9 @@ static void id_override_library_create_fn(bContext *C,
if (!ID_IS_LINKED(te->store_elem->id)) {
break;
}
- /* If we'd need to override that aren't ID, but it is not overridable, abort. */
- if (!ID_IS_OVERRIDABLE_LIBRARY(te->store_elem->id)) {
+ /* If some element in the tree needs to be overridden, but its ID is not overridable,
+ * abort. */
+ if (!ID_IS_OVERRIDABLE_LIBRARY_HIERARCHY(te->store_elem->id)) {
BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
BKE_reportf(reports,
RPT_WARNING,
@@ -869,8 +842,13 @@ static void id_override_library_create_fn(bContext *C,
te->store_elem->id->tag |= LIB_TAG_DOIT;
}
- success = BKE_lib_override_library_create(
- bmain, CTX_data_scene(C), CTX_data_view_layer(C), id_root, id_reference, nullptr);
+ success = BKE_lib_override_library_create(bmain,
+ CTX_data_scene(C),
+ CTX_data_view_layer(C),
+ nullptr,
+ id_root,
+ id_reference,
+ nullptr);
}
else if (ID_IS_OVERRIDABLE_LIBRARY(id_root)) {
success = BKE_lib_override_library_create_from_id(bmain, id_root, true) != nullptr;
@@ -1285,7 +1263,8 @@ static void ebone_fn(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem),
static void sequence_fn(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem), void *scene_ptr)
{
- Sequence *seq = (Sequence *)te->directdata;
+ TreeElementSequence *te_seq = tree_element_cast<TreeElementSequence>(te);
+ Sequence *seq = &te_seq->getSequence();
Scene *scene = (Scene *)scene_ptr;
Editing *ed = SEQ_editing_get(scene);
if (BLI_findindex(ed->seqbasep, seq) != -1) {
@@ -1336,10 +1315,16 @@ static void data_select_linked_fn(int event,
TreeStoreElem *UNUSED(tselem),
void *C_v)
{
+ const TreeElementRNAStruct *te_rna_struct = tree_element_cast<TreeElementRNAStruct>(te);
+ if (!te_rna_struct) {
+ return;
+ }
+
if (event == OL_DOP_SELECT_LINKED) {
- if (RNA_struct_is_ID(te->rnaptr.type)) {
+ const PointerRNA &ptr = te_rna_struct->getPointerRNA();
+ if (RNA_struct_is_ID(ptr.type)) {
bContext *C = (bContext *)C_v;
- ID *id = reinterpret_cast<ID *>(te->rnaptr.data);
+ ID *id = reinterpret_cast<ID *>(ptr.data);
ED_object_select_linked_by_id(C, id);
}
@@ -1520,7 +1505,6 @@ enum {
OL_OP_SELECT_HIERARCHY,
OL_OP_REMAP,
OL_OP_RENAME,
- OL_OP_PROXY_TO_OVERRIDE_CONVERT,
};
static const EnumPropertyItem prop_object_op_types[] = {
@@ -1533,11 +1517,6 @@ static const EnumPropertyItem prop_object_op_types[] = {
"Remap Users",
"Make all users of selected data-blocks to use instead a new chosen one"},
{OL_OP_RENAME, "RENAME", 0, "Rename", ""},
- {OL_OP_PROXY_TO_OVERRIDE_CONVERT,
- "OBJECT_PROXY_TO_OVERRIDE",
- 0,
- "Convert Proxy to Override",
- "Convert a Proxy object to a full library override, including all its dependencies"},
{0, nullptr, 0, nullptr, nullptr},
};
@@ -1602,15 +1581,6 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
C, op->reports, scene, space_outliner, &space_outliner->tree, item_rename_fn);
str = "Rename Object";
}
- else if (event == OL_OP_PROXY_TO_OVERRIDE_CONVERT) {
- outliner_do_object_operation(C,
- op->reports,
- scene,
- space_outliner,
- &space_outliner->tree,
- object_proxy_to_override_convert_fn);
- str = "Convert Proxy to Override";
- }
else {
BLI_assert(0);
return OPERATOR_CANCELLED;
@@ -1782,7 +1752,6 @@ enum eOutlinerIdOpTypes {
OUTLINER_IDOP_LOCAL,
OUTLINER_IDOP_OVERRIDE_LIBRARY_CREATE,
OUTLINER_IDOP_OVERRIDE_LIBRARY_CREATE_HIERARCHY,
- OUTLINER_IDOP_OVERRIDE_LIBRARY_PROXY_CONVERT,
OUTLINER_IDOP_OVERRIDE_LIBRARY_RESET,
OUTLINER_IDOP_OVERRIDE_LIBRARY_RESET_HIERARCHY,
OUTLINER_IDOP_OVERRIDE_LIBRARY_RESYNC_HIERARCHY,
@@ -1824,11 +1793,6 @@ static const EnumPropertyItem prop_id_op_types[] = {
0,
"Make Library Override Hierarchy",
"Make a local override of this linked data-block, and its hierarchy of dependencies"},
- {OUTLINER_IDOP_OVERRIDE_LIBRARY_PROXY_CONVERT,
- "OVERRIDE_LIBRARY_PROXY_CONVERT",
- 0,
- "Convert Proxy to Override",
- "Convert a Proxy object to a full library override, including all its dependencies"},
{OUTLINER_IDOP_OVERRIDE_LIBRARY_RESET,
"OVERRIDE_LIBRARY_RESET",
0,
@@ -1901,16 +1865,6 @@ static bool outliner_id_operation_item_poll(bContext *C,
return true;
}
return false;
- case OUTLINER_IDOP_OVERRIDE_LIBRARY_PROXY_CONVERT: {
- if (GS(tselem->id->name) == ID_OB) {
- Object *ob = (Object *)tselem->id;
-
- if ((ob != nullptr) && (ob->proxy != nullptr)) {
- return true;
- }
- }
- return false;
- }
case OUTLINER_IDOP_OVERRIDE_LIBRARY_RESET:
case OUTLINER_IDOP_OVERRIDE_LIBRARY_RESET_HIERARCHY:
case OUTLINER_IDOP_OVERRIDE_LIBRARY_RESYNC_HIERARCHY:
@@ -2087,16 +2041,6 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
ED_undo_push(C, "Overridden Data Hierarchy");
break;
}
- case OUTLINER_IDOP_OVERRIDE_LIBRARY_PROXY_CONVERT: {
- outliner_do_object_operation(C,
- op->reports,
- scene,
- space_outliner,
- &space_outliner->tree,
- object_proxy_to_override_convert_fn);
- ED_undo_push(C, "Convert Proxy to Override");
- break;
- }
case OUTLINER_IDOP_OVERRIDE_LIBRARY_RESET: {
OutlinerLibOverrideData override_data{};
outliner_do_libdata_operation(C,
diff --git a/source/blender/editors/space_outliner/outliner_tree.cc b/source/blender/editors/space_outliner/outliner_tree.cc
index 3454a27ce13..60f5437ad88 100644
--- a/source/blender/editors/space_outliner/outliner_tree.cc
+++ b/source/blender/editors/space_outliner/outliner_tree.cc
@@ -32,9 +32,9 @@
#include "DNA_camera_types.h"
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
+#include "DNA_curves_types.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
-#include "DNA_hair_types.h"
#include "DNA_key_types.h"
#include "DNA_light_types.h"
#include "DNA_lightprobe_types.h"
@@ -217,7 +217,7 @@ void outliner_free_tree_element(TreeElement *element, ListBase *parent_subtree)
if (element->flag & TE_FREE_NAME) {
MEM_freeN((void *)element->name);
}
- element->type = nullptr;
+ element->abstract_element = nullptr;
MEM_delete(element);
}
@@ -302,10 +302,6 @@ static void outliner_add_object_contents(SpaceOutliner *space_outliner,
/* FIXME: add a special type for this. */
outliner_add_element(space_outliner, &te->subtree, ob->poselib, te, TSE_SOME_ID, 0);
- if (ob->proxy && !ID_IS_LINKED(ob)) {
- outliner_add_element(space_outliner, &te->subtree, ob->proxy, te, TSE_PROXY, 0);
- }
-
outliner_add_element(space_outliner, &te->subtree, ob->data, te, TSE_SOME_ID, 0);
if (ob->pose) {
@@ -777,10 +773,10 @@ static void outliner_add_id_contents(SpaceOutliner *space_outliner,
}
break;
}
- case ID_HA: {
- Hair *hair = (Hair *)id;
- if (outliner_animdata_test(hair->adt)) {
- outliner_add_element(space_outliner, &te->subtree, hair, te, TSE_ANIM_DATA, 0);
+ case ID_CV: {
+ Curves *curves = (Curves *)id;
+ if (outliner_animdata_test(curves->adt)) {
+ outliner_add_element(space_outliner, &te->subtree, curves, te, TSE_ANIM_DATA, 0);
}
break;
}
@@ -860,10 +856,10 @@ TreeElement *outliner_add_element(SpaceOutliner *space_outliner,
te->parent = parent;
te->index = index; /* For data arrays. */
- /* New C++ based type handle. Only some support this, eventually this should replace
- * `TreeElement` entirely. */
- te->type = AbstractTreeElement::createFromType(type, *te, idv);
- if (te->type) {
+ /* New inheritance based element representation. Not all element types support this yet,
+ * eventually it should replace #TreeElement entirely. */
+ te->abstract_element = AbstractTreeElement::createFromType(type, *te, idv);
+ if (te->abstract_element) {
/* Element types ported to the new design are expected to have their name set at this point! */
BLI_assert(te->name != nullptr);
}
@@ -887,12 +883,12 @@ TreeElement *outliner_add_element(SpaceOutliner *space_outliner,
/* pass */
}
else if (type == TSE_SOME_ID) {
- if (!te->type) {
+ if (!te->abstract_element) {
BLI_assert_msg(0, "Expected this ID type to be ported to new Outliner tree-element design");
}
}
else if (ELEM(type, TSE_LIBRARY_OVERRIDE_BASE, TSE_LIBRARY_OVERRIDE)) {
- if (!te->type) {
+ if (!te->abstract_element) {
BLI_assert_msg(0,
"Expected override types to be ported to new Outliner tree-element design");
}
@@ -903,20 +899,20 @@ TreeElement *outliner_add_element(SpaceOutliner *space_outliner,
/* The new type design sets the name already, don't override that here. We need to figure out
* how to deal with the idcode for non-TSE_SOME_ID types still. Some rely on it... */
- if (!te->type) {
+ if (!te->abstract_element) {
te->name = id->name + 2; /* Default, can be overridden by Library or non-ID data. */
}
te->idcode = GS(id->name);
}
- if (te->type && te->type->isExpandValid()) {
- tree_element_expand(*te->type, *space_outliner);
+ if (te->abstract_element && te->abstract_element->isExpandValid()) {
+ tree_element_expand(*te->abstract_element, *space_outliner);
}
else if (type == TSE_SOME_ID) {
/* ID types not (fully) ported to new design yet. */
- if (te->type->expandPoll(*space_outliner)) {
+ if (te->abstract_element->expandPoll(*space_outliner)) {
outliner_add_id_contents(space_outliner, te, tselem, id);
- te->type->postExpand(*space_outliner);
+ te->abstract_element->postExpand(*space_outliner);
}
}
else if (ELEM(type,
@@ -925,195 +921,14 @@ TreeElement *outliner_add_element(SpaceOutliner *space_outliner,
TSE_NLA,
TSE_NLA_ACTION,
TSE_NLA_TRACK,
- TSE_GP_LAYER)) {
- /* Should already use new AbstractTreeElement design. */
- BLI_assert(0);
- }
- else if (type == TSE_SEQUENCE) {
- Sequence *seq = (Sequence *)idv;
-
- /*
- * The idcode is a little hack, but the outliner
- * only check te->idcode if te->type is equal to zero,
- * so this is "safe".
- */
- te->idcode = seq->type;
- te->directdata = seq;
- te->name = seq->name + 2;
-
- if (!(seq->type & SEQ_TYPE_EFFECT)) {
- /*
- * This work like the sequence.
- * If the sequence have a name (not default name)
- * show it, in other case put the filename.
- */
-
- if (seq->type == SEQ_TYPE_META) {
- LISTBASE_FOREACH (Sequence *, p, &seq->seqbase) {
- outliner_add_element(space_outliner, &te->subtree, (void *)p, te, TSE_SEQUENCE, index);
- }
- }
- else {
- outliner_add_element(
- space_outliner, &te->subtree, (void *)seq->strip, te, TSE_SEQ_STRIP, index);
- }
- }
- }
- else if (type == TSE_SEQ_STRIP) {
- Strip *strip = (Strip *)idv;
-
- if (strip->dir[0] != '\0') {
- te->name = strip->dir;
- }
- else {
- te->name = IFACE_("Strip None");
- }
- te->directdata = strip;
- }
- else if (type == TSE_SEQUENCE_DUP) {
- Sequence *seq = (Sequence *)idv;
-
- te->idcode = seq->type;
- te->directdata = seq;
- te->name = seq->strip->stripdata->name;
- }
- else if (ELEM(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
- PointerRNA *ptr = (PointerRNA *)idv;
-
- /* Don't display arrays larger, weak but index is stored as a short,
- * also the outliner isn't intended for editing such large data-sets. */
- BLI_STATIC_ASSERT(sizeof(te->index) == 2, "Index is no longer short!")
- const int tot_limit = SHRT_MAX;
-
- /* we do lazy build, for speed and to avoid infinite recursion */
-
- if (ptr->data == nullptr) {
- te->name = IFACE_("(empty)");
- }
- else if (type == TSE_RNA_STRUCT) {
- /* struct */
- te->name = RNA_struct_name_get_alloc(ptr, nullptr, 0, nullptr);
-
- if (te->name) {
- te->flag |= TE_FREE_NAME;
- }
- else {
- te->name = RNA_struct_ui_name(ptr->type);
- }
-
- /* If searching don't expand RNA entries */
- if (SEARCHING_OUTLINER(space_outliner) && BLI_strcasecmp("RNA", te->name) == 0) {
- tselem->flag &= ~TSE_CHILDSEARCH;
- }
-
- PropertyRNA *iterprop = RNA_struct_iterator_property(ptr->type);
- int tot = RNA_property_collection_length(ptr, iterprop);
- CLAMP_MAX(tot, tot_limit);
-
- /* auto open these cases */
- if (!parent || (RNA_property_type(reinterpret_cast<PropertyRNA *>(parent->directdata))) ==
- PROP_POINTER) {
- if (!tselem->used) {
- tselem->flag &= ~TSE_CLOSED;
- }
- }
-
- if (TSELEM_OPEN(tselem, space_outliner)) {
- for (int a = 0; a < tot; a++) {
- PointerRNA propptr;
- RNA_property_collection_lookup_int(ptr, iterprop, a, &propptr);
- if (!(RNA_property_flag(reinterpret_cast<PropertyRNA *>(propptr.data)) & PROP_HIDDEN)) {
- outliner_add_element(
- space_outliner, &te->subtree, (void *)ptr, te, TSE_RNA_PROPERTY, a);
- }
- }
- }
- else if (tot) {
- te->flag |= TE_LAZY_CLOSED;
- }
-
- te->rnaptr = *ptr;
- }
- else if (type == TSE_RNA_PROPERTY) {
- /* property */
- PointerRNA propptr;
- PropertyRNA *iterprop = RNA_struct_iterator_property(ptr->type);
- RNA_property_collection_lookup_int(ptr, iterprop, index, &propptr);
-
- PropertyRNA *prop = reinterpret_cast<PropertyRNA *>(propptr.data);
- PropertyType proptype = RNA_property_type(prop);
-
- te->name = RNA_property_ui_name(prop);
- te->directdata = prop;
- te->rnaptr = *ptr;
-
- /* If searching don't expand RNA entries */
- if (SEARCHING_OUTLINER(space_outliner) && BLI_strcasecmp("RNA", te->name) == 0) {
- tselem->flag &= ~TSE_CHILDSEARCH;
- }
-
- if (proptype == PROP_POINTER) {
- PointerRNA pptr = RNA_property_pointer_get(ptr, prop);
-
- if (pptr.data) {
- if (TSELEM_OPEN(tselem, space_outliner)) {
- outliner_add_element(
- space_outliner, &te->subtree, (void *)&pptr, te, TSE_RNA_STRUCT, -1);
- }
- else {
- te->flag |= TE_LAZY_CLOSED;
- }
- }
- }
- else if (proptype == PROP_COLLECTION) {
- int tot = RNA_property_collection_length(ptr, prop);
- CLAMP_MAX(tot, tot_limit);
-
- if (TSELEM_OPEN(tselem, space_outliner)) {
- for (int a = 0; a < tot; a++) {
- PointerRNA pptr;
- RNA_property_collection_lookup_int(ptr, prop, a, &pptr);
- outliner_add_element(
- space_outliner, &te->subtree, (void *)&pptr, te, TSE_RNA_STRUCT, a);
- }
- }
- else if (tot) {
- te->flag |= TE_LAZY_CLOSED;
- }
- }
- else if (ELEM(proptype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
- int tot = RNA_property_array_length(ptr, prop);
- CLAMP_MAX(tot, tot_limit);
-
- if (TSELEM_OPEN(tselem, space_outliner)) {
- for (int a = 0; a < tot; a++) {
- outliner_add_element(
- space_outliner, &te->subtree, (void *)ptr, te, TSE_RNA_ARRAY_ELEM, a);
- }
- }
- else if (tot) {
- te->flag |= TE_LAZY_CLOSED;
- }
- }
- }
- else if (type == TSE_RNA_ARRAY_ELEM) {
- PropertyRNA *prop = reinterpret_cast<PropertyRNA *>(parent->directdata);
-
- te->directdata = prop;
- te->rnaptr = *ptr;
- te->index = index;
-
- char c = RNA_property_array_item_char(prop, index);
-
- te->name = reinterpret_cast<char *>(MEM_callocN(sizeof(char[20]), "OutlinerRNAArrayName"));
- if (c) {
- sprintf((char *)te->name, " %c", c);
- }
- else {
- sprintf((char *)te->name, " %d", index + 1);
- }
- te->flag |= TE_FREE_NAME;
- }
+ TSE_GP_LAYER,
+ TSE_RNA_STRUCT,
+ TSE_RNA_PROPERTY,
+ TSE_RNA_ARRAY_ELEM,
+ TSE_SEQUENCE,
+ TSE_SEQ_STRIP,
+ TSE_SEQUENCE_DUP)) {
+ BLI_assert_msg(false, "Element type should already use new AbstractTreeElement design");
}
if (tree_element_warnings_get(te, nullptr, nullptr)) {
diff --git a/source/blender/editors/space_outliner/space_outliner.cc b/source/blender/editors/space_outliner/space_outliner.cc
index ea07f1d4611..0fb17fa3f47 100644
--- a/source/blender/editors/space_outliner/space_outliner.cc
+++ b/source/blender/editors/space_outliner/space_outliner.cc
@@ -31,6 +31,7 @@
#include "BLI_utildefines.h"
#include "BKE_context.h"
+#include "BKE_lib_remap.h"
#include "BKE_outliner_treehash.h"
#include "BKE_screen.h"
@@ -405,45 +406,49 @@ static SpaceLink *outliner_duplicate(SpaceLink *sl)
return (SpaceLink *)space_outliner_new;
}
-static void outliner_id_remap(ScrArea *area, SpaceLink *slink, ID *old_id, ID *new_id)
+static void outliner_id_remap(ScrArea *area, SpaceLink *slink, const struct IDRemapper *mappings)
{
SpaceOutliner *space_outliner = (SpaceOutliner *)slink;
- /* Some early out checks. */
- if (!TREESTORE_ID_TYPE(old_id)) {
- return; /* ID type is not used by outliner. */
- }
+ BKE_id_remapper_apply(mappings, (ID **)&space_outliner->search_tse.id, ID_REMAP_APPLY_DEFAULT);
- if (space_outliner->search_tse.id == old_id) {
- space_outliner->search_tse.id = new_id;
+ if (!space_outliner->treestore) {
+ return;
}
- if (space_outliner->treestore) {
- TreeStoreElem *tselem;
- BLI_mempool_iter iter;
- bool changed = false;
-
- BLI_mempool_iternew(space_outliner->treestore, &iter);
- while ((tselem = reinterpret_cast<TreeStoreElem *>(BLI_mempool_iterstep(&iter)))) {
- if (tselem->id == old_id) {
- tselem->id = new_id;
+ TreeStoreElem *tselem;
+ BLI_mempool_iter iter;
+ bool changed = false;
+ bool unassigned = false;
+
+ BLI_mempool_iternew(space_outliner->treestore, &iter);
+ while ((tselem = static_cast<TreeStoreElem *>(BLI_mempool_iterstep(&iter)))) {
+ switch (BKE_id_remapper_apply(mappings, &tselem->id, ID_REMAP_APPLY_DEFAULT)) {
+ case ID_REMAP_RESULT_SOURCE_REMAPPED:
changed = true;
- }
+ break;
+ case ID_REMAP_RESULT_SOURCE_UNASSIGNED:
+ changed = true;
+ unassigned = true;
+ break;
+ case ID_REMAP_RESULT_SOURCE_UNAVAILABLE:
+ case ID_REMAP_RESULT_SOURCE_NOT_MAPPABLE:
+ break;
}
+ }
- /* Note that the Outliner may not be the active editor of the area, and hence not initialized.
- * So runtime data might not have been created yet. */
- if (space_outliner->runtime && space_outliner->runtime->treehash && changed) {
- /* rebuild hash table, because it depends on ids too */
- /* postpone a full rebuild because this can be called many times on-free */
- space_outliner->storeflag |= SO_TREESTORE_REBUILD;
-
- if (new_id == nullptr) {
- /* Redraw is needed when removing data for multiple outlines show the same data.
- * without this, the stale data won't get fully flushed when this outliner
- * is not the active outliner the user is interacting with. See T85976. */
- ED_area_tag_redraw(area);
- }
+ /* Note that the Outliner may not be the active editor of the area, and hence not initialized.
+ * So runtime data might not have been created yet. */
+ if (space_outliner->runtime && space_outliner->runtime->treehash && changed) {
+ /* rebuild hash table, because it depends on ids too */
+ /* postpone a full rebuild because this can be called many times on-free */
+ space_outliner->storeflag |= SO_TREESTORE_REBUILD;
+
+ if (unassigned) {
+ /* Redraw is needed when removing data for multiple outlines show the same data.
+ * without this, the stale data won't get fully flushed when this outliner
+ * is not the active outliner the user is interacting with. See T85976. */
+ ED_area_tag_redraw(area);
}
}
}
diff --git a/source/blender/editors/space_outliner/tree/tree_element.cc b/source/blender/editors/space_outliner/tree/tree_element.cc
index ea78f70f86d..5685d8964f5 100644
--- a/source/blender/editors/space_outliner/tree/tree_element.cc
+++ b/source/blender/editors/space_outliner/tree/tree_element.cc
@@ -33,7 +33,9 @@
#include "tree_element_id.hh"
#include "tree_element_nla.hh"
#include "tree_element_overrides.hh"
+#include "tree_element_rna.hh"
#include "tree_element_scene_objects.hh"
+#include "tree_element_seq.hh"
#include "tree_element_view_layer.hh"
#include "../outliner_intern.hh"
@@ -86,6 +88,23 @@ std::unique_ptr<AbstractTreeElement> AbstractTreeElement::createFromType(const i
case TSE_LIBRARY_OVERRIDE:
return std::make_unique<TreeElementOverridesProperty>(
legacy_te, *static_cast<TreeElementOverridesData *>(idv));
+ case TSE_RNA_STRUCT:
+ return std::make_unique<TreeElementRNAStruct>(legacy_te,
+ *reinterpret_cast<PointerRNA *>(idv));
+ case TSE_RNA_PROPERTY:
+ return std::make_unique<TreeElementRNAProperty>(
+ legacy_te, *reinterpret_cast<PointerRNA *>(idv), legacy_te.index);
+ case TSE_RNA_ARRAY_ELEM:
+ return std::make_unique<TreeElementRNAArrayElement>(
+ legacy_te, *reinterpret_cast<PointerRNA *>(idv), legacy_te.index);
+ case TSE_SEQUENCE:
+ return std::make_unique<TreeElementSequence>(legacy_te, *reinterpret_cast<Sequence *>(idv));
+ case TSE_SEQ_STRIP:
+ return std::make_unique<TreeElementSequenceStrip>(legacy_te,
+ *reinterpret_cast<Strip *>(idv));
+ case TSE_SEQUENCE_DUP:
+ return std::make_unique<TreeElementSequenceStripDuplicate>(
+ legacy_te, *reinterpret_cast<Sequence *>(idv));
default:
break;
}
diff --git a/source/blender/editors/space_outliner/tree/tree_element_id.cc b/source/blender/editors/space_outliner/tree/tree_element_id.cc
index afbbd171cf4..3289cb8ac76 100644
--- a/source/blender/editors/space_outliner/tree/tree_element_id.cc
+++ b/source/blender/editors/space_outliner/tree/tree_element_id.cc
@@ -69,7 +69,7 @@ std::unique_ptr<TreeElementID> TreeElementID::createFromID(TreeElement &legacy_t
case ID_LP:
case ID_GD:
case ID_WS:
- case ID_HA:
+ case ID_CV:
case ID_PT:
case ID_VO:
case ID_SIM:
diff --git a/source/blender/editors/space_outliner/tree/tree_element_rna.cc b/source/blender/editors/space_outliner/tree/tree_element_rna.cc
new file mode 100644
index 00000000000..7a9f1b6f0fa
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_rna.cc
@@ -0,0 +1,268 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#include <climits>
+#include <iostream>
+
+#include "BLI_listbase.h"
+#include "BLI_string.h"
+
+#include "BLT_translation.h"
+
+#include "DNA_outliner_types.h"
+#include "DNA_space_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "RNA_access.h"
+
+#include "../outliner_intern.hh"
+
+#include "tree_element_rna.hh"
+
+namespace blender::ed::outliner {
+
+/* Don't display arrays larger, weak but index is stored as a short,
+ * also the outliner isn't intended for editing such large data-sets. */
+BLI_STATIC_ASSERT(sizeof(TreeElement::index) == 2, "Index is no longer short!")
+
+/* -------------------------------------------------------------------- */
+/* Common functionality (#TreeElementRNACommon Base Class) */
+
+TreeElementRNACommon::TreeElementRNACommon(TreeElement &legacy_te, PointerRNA &rna_ptr)
+ : AbstractTreeElement(legacy_te), rna_ptr_(rna_ptr)
+{
+ /* Create an empty tree-element. */
+ if (!isRNAValid()) {
+ legacy_te_.name = IFACE_("(empty)");
+ return;
+ }
+}
+
+bool TreeElementRNACommon::isExpandValid() const
+{
+ return true;
+}
+
+bool TreeElementRNACommon::isRNAValid() const
+{
+ return rna_ptr_.data != nullptr;
+}
+
+bool TreeElementRNACommon::expandPoll(const SpaceOutliner &) const
+{
+ return isRNAValid();
+}
+
+const PointerRNA &TreeElementRNACommon::getPointerRNA() const
+{
+ return rna_ptr_;
+}
+
+PropertyRNA *TreeElementRNACommon::getPropertyRNA() const
+{
+ return nullptr;
+}
+
+/* -------------------------------------------------------------------- */
+/* RNA Struct */
+
+TreeElementRNAStruct::TreeElementRNAStruct(TreeElement &legacy_te, PointerRNA &rna_ptr)
+ : TreeElementRNACommon(legacy_te, rna_ptr)
+{
+ BLI_assert(legacy_te.store_elem->type == TSE_RNA_STRUCT);
+
+ if (!isRNAValid()) {
+ return;
+ }
+
+ legacy_te_.name = RNA_struct_name_get_alloc(&rna_ptr, nullptr, 0, nullptr);
+ if (legacy_te_.name) {
+ legacy_te_.flag |= TE_FREE_NAME;
+ }
+ else {
+ legacy_te_.name = RNA_struct_ui_name(rna_ptr.type);
+ }
+}
+
+void TreeElementRNAStruct::expand(SpaceOutliner &space_outliner) const
+{
+ TreeStoreElem &tselem = *TREESTORE(&legacy_te_);
+ PointerRNA ptr = rna_ptr_;
+
+ /* If searching don't expand RNA entries */
+ if (SEARCHING_OUTLINER(&space_outliner) && BLI_strcasecmp("RNA", legacy_te_.name) == 0) {
+ tselem.flag &= ~TSE_CHILDSEARCH;
+ }
+
+ PropertyRNA *iterprop = RNA_struct_iterator_property(ptr.type);
+ int tot = RNA_property_collection_length(&ptr, iterprop);
+ CLAMP_MAX(tot, max_index);
+
+ TreeElementRNAProperty *parent_prop_te = legacy_te_.parent ?
+ tree_element_cast<TreeElementRNAProperty>(
+ legacy_te_.parent) :
+ nullptr;
+ /* auto open these cases */
+ if (!parent_prop_te || (RNA_property_type(parent_prop_te->getPropertyRNA()) == PROP_POINTER)) {
+ if (!tselem.used) {
+ tselem.flag &= ~TSE_CLOSED;
+ }
+ }
+
+ if (TSELEM_OPEN(&tselem, &space_outliner)) {
+ for (int index = 0; index < tot; index++) {
+ PointerRNA propptr;
+ RNA_property_collection_lookup_int(&ptr, iterprop, index, &propptr);
+ if (!(RNA_property_flag(reinterpret_cast<PropertyRNA *>(propptr.data)) & PROP_HIDDEN)) {
+ outliner_add_element(
+ &space_outliner, &legacy_te_.subtree, &ptr, &legacy_te_, TSE_RNA_PROPERTY, index);
+ }
+ }
+ }
+ else if (tot) {
+ legacy_te_.flag |= TE_LAZY_CLOSED;
+ }
+}
+
+/* -------------------------------------------------------------------- */
+/* RNA Property */
+
+TreeElementRNAProperty::TreeElementRNAProperty(TreeElement &legacy_te,
+ PointerRNA &rna_ptr,
+ const int index)
+ : TreeElementRNACommon(legacy_te, rna_ptr)
+{
+ BLI_assert(legacy_te.store_elem->type == TSE_RNA_PROPERTY);
+
+ if (!isRNAValid()) {
+ return;
+ }
+
+ PointerRNA propptr;
+ PropertyRNA *iterprop = RNA_struct_iterator_property(rna_ptr.type);
+ RNA_property_collection_lookup_int(&rna_ptr, iterprop, index, &propptr);
+
+ PropertyRNA *prop = reinterpret_cast<PropertyRNA *>(propptr.data);
+
+ legacy_te_.name = RNA_property_ui_name(prop);
+ rna_prop_ = prop;
+}
+
+void TreeElementRNAProperty::expand(SpaceOutliner &space_outliner) const
+{
+ TreeStoreElem &tselem = *TREESTORE(&legacy_te_);
+ PointerRNA rna_ptr = rna_ptr_;
+ PropertyType proptype = RNA_property_type(rna_prop_);
+
+ /* If searching don't expand RNA entries */
+ if (SEARCHING_OUTLINER(&space_outliner) && BLI_strcasecmp("RNA", legacy_te_.name) == 0) {
+ tselem.flag &= ~TSE_CHILDSEARCH;
+ }
+
+ if (proptype == PROP_POINTER) {
+ PointerRNA pptr = RNA_property_pointer_get(&rna_ptr, rna_prop_);
+
+ if (pptr.data) {
+ if (TSELEM_OPEN(&tselem, &space_outliner)) {
+ outliner_add_element(
+ &space_outliner, &legacy_te_.subtree, &pptr, &legacy_te_, TSE_RNA_STRUCT, -1);
+ }
+ else {
+ legacy_te_.flag |= TE_LAZY_CLOSED;
+ }
+ }
+ }
+ else if (proptype == PROP_COLLECTION) {
+ int tot = RNA_property_collection_length(&rna_ptr, rna_prop_);
+ CLAMP_MAX(tot, max_index);
+
+ if (TSELEM_OPEN(&tselem, &space_outliner)) {
+ for (int index = 0; index < tot; index++) {
+ PointerRNA pptr;
+ RNA_property_collection_lookup_int(&rna_ptr, rna_prop_, index, &pptr);
+ outliner_add_element(
+ &space_outliner, &legacy_te_.subtree, &pptr, &legacy_te_, TSE_RNA_STRUCT, index);
+ }
+ }
+ else if (tot) {
+ legacy_te_.flag |= TE_LAZY_CLOSED;
+ }
+ }
+ else if (ELEM(proptype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
+ int tot = RNA_property_array_length(&rna_ptr, rna_prop_);
+ CLAMP_MAX(tot, max_index);
+
+ if (TSELEM_OPEN(&tselem, &space_outliner)) {
+ for (int index = 0; index < tot; index++) {
+ outliner_add_element(&space_outliner,
+ &legacy_te_.subtree,
+ &rna_ptr,
+ &legacy_te_,
+ TSE_RNA_ARRAY_ELEM,
+ index);
+ }
+ }
+ else if (tot) {
+ legacy_te_.flag |= TE_LAZY_CLOSED;
+ }
+ }
+}
+
+PropertyRNA *TreeElementRNAProperty::getPropertyRNA() const
+{
+ return rna_prop_;
+}
+
+/* -------------------------------------------------------------------- */
+/* RNA Array Element */
+
+TreeElementRNAArrayElement::TreeElementRNAArrayElement(TreeElement &legacy_te,
+ PointerRNA &rna_ptr,
+ const int index)
+ : TreeElementRNACommon(legacy_te, rna_ptr)
+{
+ BLI_assert(legacy_te.store_elem->type == TSE_RNA_ARRAY_ELEM);
+
+ BLI_assert(legacy_te.parent && (legacy_te.parent->store_elem->type == TSE_RNA_PROPERTY));
+ legacy_te_.index = index;
+
+ char c = RNA_property_array_item_char(TreeElementRNAArrayElement::getPropertyRNA(), index);
+
+ legacy_te_.name = reinterpret_cast<char *>(
+ MEM_callocN(sizeof(char[20]), "OutlinerRNAArrayName"));
+ if (c) {
+ sprintf((char *)legacy_te_.name, " %c", c);
+ }
+ else {
+ sprintf((char *)legacy_te_.name, " %d", index + 1);
+ }
+ legacy_te_.flag |= TE_FREE_NAME;
+}
+
+PropertyRNA *TreeElementRNAArrayElement::getPropertyRNA() const
+{
+ /* Forward query to the parent (which is expected to be a #TreeElementRNAProperty). */
+ const TreeElementRNAProperty *parent_prop_te = tree_element_cast<TreeElementRNAProperty>(
+ legacy_te_.parent);
+ return parent_prop_te ? parent_prop_te->getPropertyRNA() : nullptr;
+}
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_rna.hh b/source/blender/editors/space_outliner/tree/tree_element_rna.hh
new file mode 100644
index 00000000000..1f107ddbf88
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_rna.hh
@@ -0,0 +1,86 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#pragma once
+
+#include <limits>
+
+#include "RNA_types.h"
+
+#include "tree_element.hh"
+
+struct PointerRNA;
+
+namespace blender::ed::outliner {
+
+/**
+ * Base class for common behavior of RNA tree elements.
+ */
+class TreeElementRNACommon : public AbstractTreeElement {
+ protected:
+ constexpr static int max_index = std::numeric_limits<short>::max();
+ PointerRNA rna_ptr_;
+
+ public:
+ TreeElementRNACommon(TreeElement &legacy_te, PointerRNA &rna_ptr);
+ bool isExpandValid() const override;
+ bool expandPoll(const SpaceOutliner &) const override;
+
+ const PointerRNA &getPointerRNA() const;
+ /**
+ * If this element represents a property or is part of a property (array element), this returns
+ * the property. Otherwise nullptr.
+ */
+ virtual PropertyRNA *getPropertyRNA() const;
+
+ bool isRNAValid() const;
+};
+
+/* -------------------------------------------------------------------- */
+
+class TreeElementRNAStruct : public TreeElementRNACommon {
+ public:
+ TreeElementRNAStruct(TreeElement &legacy_te, PointerRNA &rna_ptr);
+ void expand(SpaceOutliner &space_outliner) const override;
+};
+
+/* -------------------------------------------------------------------- */
+
+class TreeElementRNAProperty : public TreeElementRNACommon {
+ private:
+ PropertyRNA *rna_prop_ = nullptr;
+
+ public:
+ TreeElementRNAProperty(TreeElement &legacy_te, PointerRNA &rna_ptr, int index);
+ void expand(SpaceOutliner &space_outliner) const override;
+
+ PropertyRNA *getPropertyRNA() const override;
+};
+
+/* -------------------------------------------------------------------- */
+
+class TreeElementRNAArrayElement : public TreeElementRNACommon {
+ public:
+ TreeElementRNAArrayElement(TreeElement &legacy_te, PointerRNA &rna_ptr, int index);
+
+ PropertyRNA *getPropertyRNA() const override;
+};
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_seq.cc b/source/blender/editors/space_outliner/tree/tree_element_seq.cc
new file mode 100644
index 00000000000..8d0b4c140c7
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_seq.cc
@@ -0,0 +1,111 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#include "DNA_outliner_types.h"
+#include "DNA_sequence_types.h"
+
+#include "BLI_listbase.h"
+
+#include "BLT_translation.h"
+
+#include "../outliner_intern.hh"
+#include "tree_element_seq.hh"
+
+namespace blender::ed::outliner {
+
+TreeElementSequence::TreeElementSequence(TreeElement &legacy_te, Sequence &sequence)
+ : AbstractTreeElement(legacy_te), sequence_(sequence)
+{
+ BLI_assert(legacy_te.store_elem->type == TSE_SEQUENCE);
+
+ /*
+ * The idcode is a little hack, but the outliner
+ * only check te->idcode if te->type is equal to zero,
+ * so this is "safe".
+ */
+ legacy_te.idcode = sequence_.type;
+ legacy_te.name = sequence_.name + 2;
+}
+
+bool TreeElementSequence::expandPoll(const SpaceOutliner & /*space_outliner*/) const
+{
+ return !(sequence_.type & SEQ_TYPE_EFFECT);
+}
+
+void TreeElementSequence::expand(SpaceOutliner &space_outliner) const
+{
+ /*
+ * This work like the sequence.
+ * If the sequence have a name (not default name)
+ * show it, in other case put the filename.
+ */
+
+ if (sequence_.type == SEQ_TYPE_META) {
+ LISTBASE_FOREACH (Sequence *, child, &sequence_.seqbase) {
+ outliner_add_element(
+ &space_outliner, &legacy_te_.subtree, child, &legacy_te_, TSE_SEQUENCE, 0);
+ }
+ }
+ else {
+ outliner_add_element(
+ &space_outliner, &legacy_te_.subtree, sequence_.strip, &legacy_te_, TSE_SEQ_STRIP, 0);
+ }
+}
+
+Sequence &TreeElementSequence::getSequence() const
+{
+ return sequence_;
+}
+
+/* -------------------------------------------------------------------- */
+/* Strip */
+
+TreeElementSequenceStrip::TreeElementSequenceStrip(TreeElement &legacy_te, Strip &strip)
+ : AbstractTreeElement(legacy_te)
+{
+ BLI_assert(legacy_te.store_elem->type == TSE_SEQ_STRIP);
+
+ if (strip.dir[0] != '\0') {
+ legacy_te_.name = strip.dir;
+ }
+ else {
+ legacy_te_.name = IFACE_("Strip None");
+ }
+}
+
+/* -------------------------------------------------------------------- */
+/* Strip Duplicate */
+
+TreeElementSequenceStripDuplicate::TreeElementSequenceStripDuplicate(TreeElement &legacy_te,
+ Sequence &sequence)
+ : AbstractTreeElement(legacy_te), sequence_(sequence)
+{
+ BLI_assert(legacy_te.store_elem->type == TSE_SEQUENCE_DUP);
+
+ legacy_te_.idcode = sequence.type;
+ legacy_te_.name = sequence.strip->stripdata->name;
+}
+
+Sequence &TreeElementSequenceStripDuplicate::getSequence() const
+{
+ return sequence_;
+}
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_seq.hh b/source/blender/editors/space_outliner/tree/tree_element_seq.hh
new file mode 100644
index 00000000000..2b334b5b7fa
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_seq.hh
@@ -0,0 +1,60 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#pragma once
+
+#include "tree_element.hh"
+
+struct Sequence;
+struct Strip;
+
+namespace blender::ed::outliner {
+
+class TreeElementSequence : public AbstractTreeElement {
+ Sequence &sequence_;
+
+ public:
+ TreeElementSequence(TreeElement &legacy_te, Sequence &sequence);
+
+ bool expandPoll(const SpaceOutliner &) const override;
+ void expand(SpaceOutliner &) const override;
+
+ Sequence &getSequence() const;
+};
+
+/* -------------------------------------------------------------------- */
+
+class TreeElementSequenceStrip : public AbstractTreeElement {
+ public:
+ TreeElementSequenceStrip(TreeElement &legacy_te, Strip &strip);
+};
+
+/* -------------------------------------------------------------------- */
+
+class TreeElementSequenceStripDuplicate : public AbstractTreeElement {
+ Sequence &sequence_;
+
+ public:
+ TreeElementSequenceStripDuplicate(TreeElement &legacy_te, Sequence &sequence);
+
+ Sequence &getSequence() const;
+};
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_sequencer/CMakeLists.txt b/source/blender/editors/space_sequencer/CMakeLists.txt
index bf8cf89699d..d93dc0ac0c0 100644
--- a/source/blender/editors/space_sequencer/CMakeLists.txt
+++ b/source/blender/editors/space_sequencer/CMakeLists.txt
@@ -70,9 +70,5 @@ if(WITH_AUDASPACE)
)
endif()
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
blender_add_lib(bf_editor_space_sequencer "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c
index 9f31e55439d..aef6b30986d 100644
--- a/source/blender/editors/space_sequencer/sequencer_add.c
+++ b/source/blender/editors/space_sequencer/sequencer_add.c
@@ -59,6 +59,7 @@
#include "SEQ_add.h"
#include "SEQ_effects.h"
+#include "SEQ_iterator.h"
#include "SEQ_proxy.h"
#include "SEQ_relations.h"
#include "SEQ_render.h"
@@ -601,29 +602,28 @@ static IMB_Proxy_Size seq_get_proxy_size_flags(bContext *C)
return proxy_sizes;
}
-static void seq_build_proxy(bContext *C, Sequence *seq)
+static void seq_build_proxy(bContext *C, SeqCollection *movie_strips)
{
if (U.sequencer_proxy_setup != USER_SEQ_PROXY_SETUP_AUTOMATIC) {
return;
}
- /* Enable and set proxy size. */
- SEQ_proxy_set(seq, true);
- seq->strip->proxy->build_size_flags = seq_get_proxy_size_flags(C);
- seq->strip->proxy->build_flags |= SEQ_PROXY_SKIP_EXISTING;
-
- /* Build proxy. */
- GSet *file_list = BLI_gset_new(BLI_ghashutil_strhash_p, BLI_ghashutil_strcmp, "file list");
wmJob *wm_job = ED_seq_proxy_wm_job_get(C);
ProxyJob *pj = ED_seq_proxy_job_get(C, wm_job);
- SEQ_proxy_rebuild_context(pj->main, pj->depsgraph, pj->scene, seq, file_list, &pj->queue);
- BLI_gset_free(file_list, MEM_freeN);
+
+ Sequence *seq;
+ SEQ_ITERATOR_FOREACH (seq, movie_strips) {
+ /* Enable and set proxy size. */
+ SEQ_proxy_set(seq, true);
+ seq->strip->proxy->build_size_flags = seq_get_proxy_size_flags(C);
+ seq->strip->proxy->build_flags |= SEQ_PROXY_SKIP_EXISTING;
+ SEQ_proxy_rebuild_context(pj->main, pj->depsgraph, pj->scene, seq, NULL, &pj->queue, true);
+ }
if (!WM_jobs_is_running(wm_job)) {
G.is_break = false;
WM_jobs_start(CTX_wm_manager(C), wm_job);
}
-
ED_area_tag_redraw(CTX_wm_area(C));
}
@@ -637,12 +637,14 @@ static void sequencer_add_movie_clamp_sound_strip_length(Scene *scene,
}
SEQ_transform_set_right_handle_frame(seq_sound, SEQ_transform_get_right_handle_frame(seq_movie));
+ SEQ_transform_set_left_handle_frame(seq_sound, SEQ_transform_get_left_handle_frame(seq_movie));
SEQ_time_update_sequence(scene, seqbase, seq_sound);
}
static void sequencer_add_movie_multiple_strips(bContext *C,
wmOperator *op,
- SeqLoadData *load_data)
+ SeqLoadData *load_data,
+ SeqCollection *r_movie_strips)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
@@ -657,61 +659,32 @@ static void sequencer_add_movie_multiple_strips(bContext *C,
BLI_strncpy(load_data->name, file_only, sizeof(load_data->name));
Sequence *seq_movie = NULL;
Sequence *seq_sound = NULL;
- double video_start_offset = -1;
- double audio_start_offset = 0;
-
- if (RNA_boolean_get(op->ptr, "sound")) {
- SoundStreamInfo sound_info;
- if (BKE_sound_stream_info_get(bmain, load_data->path, 0, &sound_info)) {
- audio_start_offset = video_start_offset = sound_info.start;
- }
- }
load_data->channel++;
- seq_movie = SEQ_add_movie_strip(bmain, scene, ed->seqbasep, load_data, &video_start_offset);
+ seq_movie = SEQ_add_movie_strip(bmain, scene, ed->seqbasep, load_data);
load_data->channel--;
if (seq_movie == NULL) {
BKE_reportf(op->reports, RPT_ERROR, "File '%s' could not be loaded", load_data->path);
}
else {
if (RNA_boolean_get(op->ptr, "sound")) {
- int minimum_frame_offset = MIN2(video_start_offset, audio_start_offset) * FPS;
-
- int video_frame_offset = video_start_offset * FPS;
- int audio_frame_offset = audio_start_offset * FPS;
-
- double video_frame_remainder = video_start_offset * FPS - video_frame_offset;
- double audio_frame_remainder = audio_start_offset * FPS - audio_frame_offset;
-
- double audio_skip = (video_frame_remainder - audio_frame_remainder) / FPS;
-
- video_frame_offset -= minimum_frame_offset;
- audio_frame_offset -= minimum_frame_offset;
-
- load_data->start_frame += audio_frame_offset;
- seq_sound = SEQ_add_sound_strip(bmain, scene, ed->seqbasep, load_data, audio_skip);
-
- int min_startdisp = 0, max_enddisp = 0;
- if (seq_sound != NULL) {
- min_startdisp = MIN2(seq_movie->startdisp, seq_sound->startdisp);
- max_enddisp = MAX2(seq_movie->enddisp, seq_sound->enddisp);
- }
-
- load_data->start_frame += max_enddisp - min_startdisp - audio_frame_offset;
+ seq_sound = SEQ_add_sound_strip(bmain, scene, ed->seqbasep, load_data);
+ sequencer_add_movie_clamp_sound_strip_length(scene, ed->seqbasep, seq_movie, seq_sound);
}
- else {
- load_data->start_frame += seq_movie->enddisp - seq_movie->startdisp;
- }
- sequencer_add_movie_clamp_sound_strip_length(scene, ed->seqbasep, seq_movie, seq_sound);
+
+ load_data->start_frame += seq_movie->enddisp - seq_movie->startdisp;
seq_load_apply_generic_options(C, op, seq_sound);
seq_load_apply_generic_options(C, op, seq_movie);
- seq_build_proxy(C, seq_movie);
+ SEQ_collection_append_strip(seq_movie, r_movie_strips);
}
}
RNA_END;
}
-static bool sequencer_add_movie_single_strip(bContext *C, wmOperator *op, SeqLoadData *load_data)
+static bool sequencer_add_movie_single_strip(bContext *C,
+ wmOperator *op,
+ SeqLoadData *load_data,
+ SeqCollection *r_movie_strips)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
@@ -719,18 +692,9 @@ static bool sequencer_add_movie_single_strip(bContext *C, wmOperator *op, SeqLoa
Sequence *seq_movie = NULL;
Sequence *seq_sound = NULL;
- double video_start_offset = -1;
- double audio_start_offset = 0;
-
- if (RNA_boolean_get(op->ptr, "sound")) {
- SoundStreamInfo sound_info;
- if (BKE_sound_stream_info_get(bmain, load_data->path, 0, &sound_info)) {
- audio_start_offset = video_start_offset = sound_info.start;
- }
- }
load_data->channel++;
- seq_movie = SEQ_add_movie_strip(bmain, scene, ed->seqbasep, load_data, &video_start_offset);
+ seq_movie = SEQ_add_movie_strip(bmain, scene, ed->seqbasep, load_data);
load_data->channel--;
if (seq_movie == NULL) {
@@ -738,26 +702,12 @@ static bool sequencer_add_movie_single_strip(bContext *C, wmOperator *op, SeqLoa
return false;
}
if (RNA_boolean_get(op->ptr, "sound")) {
- int minimum_frame_offset = MIN2(video_start_offset, audio_start_offset) * FPS;
-
- int video_frame_offset = video_start_offset * FPS;
- int audio_frame_offset = audio_start_offset * FPS;
-
- double video_frame_remainder = video_start_offset * FPS - video_frame_offset;
- double audio_frame_remainder = audio_start_offset * FPS - audio_frame_offset;
-
- double audio_skip = (video_frame_remainder - audio_frame_remainder) / FPS;
-
- video_frame_offset -= minimum_frame_offset;
- audio_frame_offset -= minimum_frame_offset;
-
- load_data->start_frame += audio_frame_offset;
- seq_sound = SEQ_add_sound_strip(bmain, scene, ed->seqbasep, load_data, audio_skip);
+ seq_sound = SEQ_add_sound_strip(bmain, scene, ed->seqbasep, load_data);
+ sequencer_add_movie_clamp_sound_strip_length(scene, ed->seqbasep, seq_movie, seq_sound);
}
- sequencer_add_movie_clamp_sound_strip_length(scene, ed->seqbasep, seq_movie, seq_sound);
seq_load_apply_generic_options(C, op, seq_sound);
seq_load_apply_generic_options(C, op, seq_movie);
- seq_build_proxy(C, seq_movie);
+ SEQ_collection_append_strip(seq_movie, r_movie_strips);
return true;
}
@@ -774,25 +724,30 @@ static int sequencer_add_movie_strip_exec(bContext *C, wmOperator *op)
ED_sequencer_deselect_all(scene);
}
+ SeqCollection *movie_strips = SEQ_collection_create(__func__);
const int tot_files = RNA_property_collection_length(op->ptr,
RNA_struct_find_property(op->ptr, "files"));
if (tot_files > 1) {
- sequencer_add_movie_multiple_strips(C, op, &load_data);
+ sequencer_add_movie_multiple_strips(C, op, &load_data, movie_strips);
}
else {
- if (!sequencer_add_movie_single_strip(C, op, &load_data)) {
- sequencer_add_cancel(C, op);
- return OPERATOR_CANCELLED;
- }
+ sequencer_add_movie_single_strip(C, op, &load_data, movie_strips);
}
- /* Free custom data. */
- sequencer_add_cancel(C, op);
+ if (SEQ_collection_len(movie_strips) == 0) {
+ SEQ_collection_free(movie_strips);
+ return OPERATOR_CANCELLED;
+ }
+ seq_build_proxy(C, movie_strips);
DEG_relations_tag_update(bmain);
DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS);
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
+ /* Free custom data. */
+ sequencer_add_cancel(C, op);
+ SEQ_collection_free(movie_strips);
+
return OPERATOR_FINISHED;
}
@@ -896,7 +851,7 @@ static void sequencer_add_sound_multiple_strips(bContext *C,
RNA_string_get(&itemptr, "name", file_only);
BLI_join_dirfile(load_data->path, sizeof(load_data->path), dir_only, file_only);
BLI_strncpy(load_data->name, file_only, sizeof(load_data->name));
- Sequence *seq = SEQ_add_sound_strip(bmain, scene, ed->seqbasep, load_data, 0.0f);
+ Sequence *seq = SEQ_add_sound_strip(bmain, scene, ed->seqbasep, load_data);
if (seq == NULL) {
BKE_reportf(op->reports, RPT_ERROR, "File '%s' could not be loaded", load_data->path);
}
@@ -914,7 +869,7 @@ static bool sequencer_add_sound_single_strip(bContext *C, wmOperator *op, SeqLoa
Scene *scene = CTX_data_scene(C);
Editing *ed = SEQ_editing_ensure(scene);
- Sequence *seq = SEQ_add_sound_strip(bmain, scene, ed->seqbasep, load_data, 0.0f);
+ Sequence *seq = SEQ_add_sound_strip(bmain, scene, ed->seqbasep, load_data);
if (seq == NULL) {
BKE_reportf(op->reports, RPT_ERROR, "File '%s' could not be loaded", load_data->path);
return false;
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 3b5e16d84a9..b2f13c612ac 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -2213,7 +2213,7 @@ static int sequencer_strip_jump_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK);
+ DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_sequencer/sequencer_proxy.c b/source/blender/editors/space_sequencer/sequencer_proxy.c
index 0a8eb7cb88f..fb561025da2 100644
--- a/source/blender/editors/space_sequencer/sequencer_proxy.c
+++ b/source/blender/editors/space_sequencer/sequencer_proxy.c
@@ -85,7 +85,7 @@ static void seq_proxy_build_job(const bContext *C, ReportList *reports)
}
bool success = SEQ_proxy_rebuild_context(
- pj->main, pj->depsgraph, pj->scene, seq, file_list, &pj->queue);
+ pj->main, pj->depsgraph, pj->scene, seq, file_list, &pj->queue, false);
if (!success && (seq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) != 0) {
BKE_reportf(reports, RPT_WARNING, "Overwrite is not checked for %s, skipping", seq->name);
@@ -137,7 +137,7 @@ static int sequencer_rebuild_proxy_exec(bContext *C, wmOperator *UNUSED(op))
short stop = 0, do_update;
float progress;
- SEQ_proxy_rebuild_context(bmain, depsgraph, scene, seq, file_list, &queue);
+ SEQ_proxy_rebuild_context(bmain, depsgraph, scene, seq, file_list, &queue, false);
for (link = queue.first; link; link = link->next) {
struct SeqIndexBuildContext *context = link->data;
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index b93f421ff5c..b294fdf4820 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -39,6 +39,7 @@
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_remap.h"
#include "BKE_screen.h"
#include "BKE_sequencer_offscreen.h"
@@ -988,19 +989,12 @@ static void sequencer_buttons_region_listener(const wmRegionListenerParams *para
}
}
-static void sequencer_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
+static void sequencer_id_remap(ScrArea *UNUSED(area),
+ SpaceLink *slink,
+ const struct IDRemapper *mappings)
{
SpaceSeq *sseq = (SpaceSeq *)slink;
-
- if (!ELEM(GS(old_id->name), ID_GD)) {
- return;
- }
-
- if ((ID *)sseq->gpd == old_id) {
- sseq->gpd = (bGPdata *)new_id;
- id_us_min(old_id);
- id_us_plus(new_id);
- }
+ BKE_id_remapper_apply(mappings, (ID **)&sseq->gpd, ID_REMAP_APPLY_DEFAULT);
}
/* ************************************* */
diff --git a/source/blender/editors/space_spreadsheet/space_spreadsheet.cc b/source/blender/editors/space_spreadsheet/space_spreadsheet.cc
index 02f7f1d71c4..357b3e0a8b4 100644
--- a/source/blender/editors/space_spreadsheet/space_spreadsheet.cc
+++ b/source/blender/editors/space_spreadsheet/space_spreadsheet.cc
@@ -18,6 +18,7 @@
#include "BLI_listbase.h"
+#include "BKE_lib_remap.h"
#include "BKE_screen.h"
#include "ED_screen.h"
@@ -171,21 +172,23 @@ static void spreadsheet_keymap(wmKeyConfig *keyconf)
WM_keymap_ensure(keyconf, "Spreadsheet Generic", SPACE_SPREADSHEET, 0);
}
-static void spreadsheet_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
+static void spreadsheet_id_remap(ScrArea *UNUSED(area),
+ SpaceLink *slink,
+ const IDRemapper *mappings)
{
SpaceSpreadsheet *sspreadsheet = (SpaceSpreadsheet *)slink;
LISTBASE_FOREACH (SpreadsheetContext *, context, &sspreadsheet->context_path) {
- if (context->type == SPREADSHEET_CONTEXT_OBJECT) {
- SpreadsheetContextObject *object_context = (SpreadsheetContextObject *)context;
- if ((ID *)object_context->object == old_id) {
- if (new_id && GS(new_id->name) == ID_OB) {
- object_context->object = (Object *)new_id;
- }
- else {
- object_context->object = nullptr;
- }
- }
+ if (context->type != SPREADSHEET_CONTEXT_OBJECT) {
+ continue;
}
+ SpreadsheetContextObject *object_context = (SpreadsheetContextObject *)context;
+
+ if (object_context->object != nullptr && GS(object_context->object->id.name) != ID_OB) {
+ object_context->object = nullptr;
+ continue;
+ }
+
+ BKE_id_remapper_apply(mappings, ((ID **)&object_context->object), ID_REMAP_APPLY_DEFAULT);
}
}
@@ -551,7 +554,7 @@ static void spreadsheet_footer_region_draw(const bContext *C, ARegion *region)
UI_LAYOUT_HEADER,
UI_HEADER_OFFSET,
region->winy - (region->winy - UI_UNIT_Y) / 2.0f,
- region->sizex,
+ region->winx,
1,
0,
style);
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
index b9b03732a40..83302f94c85 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
@@ -474,6 +474,11 @@ static void find_fields_to_evaluate(const SpaceSpreadsheet *sspreadsheet,
r_fields.add("Viewer", std::move(field));
}
}
+ if (const geo_log::GenericValueLog *generic_value_log =
+ dynamic_cast<const geo_log::GenericValueLog *>(value_log)) {
+ fn::GPointer value = generic_value_log->value();
+ r_fields.add("Viewer", fn::make_constant_field(*value.type(), value.get()));
+ }
}
}
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_layout.cc b/source/blender/editors/space_spreadsheet/spreadsheet_layout.cc
index f4b5ff819ed..d9837b7c1a6 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_layout.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_layout.cc
@@ -127,6 +127,28 @@ class SpreadsheetLayoutDrawer : public SpreadsheetDrawer {
UI_but_drawflag_disable(but, UI_BUT_TEXT_LEFT);
UI_but_drawflag_enable(but, UI_BUT_TEXT_RIGHT);
}
+ if (data.type().is<int8_t>()) {
+ const int8_t value = data.get<int8_t>(real_index);
+ const std::string value_str = std::to_string(value);
+ uiBut *but = uiDefIconTextBut(params.block,
+ UI_BTYPE_LABEL,
+ 0,
+ ICON_NONE,
+ value_str.c_str(),
+ params.xmin,
+ params.ymin,
+ params.width,
+ params.height,
+ nullptr,
+ 0,
+ 0,
+ 0,
+ 0,
+ nullptr);
+ /* Right-align Integers. */
+ UI_but_drawflag_disable(but, UI_BUT_TEXT_LEFT);
+ UI_but_drawflag_enable(but, UI_BUT_TEXT_RIGHT);
+ }
else if (data.type().is<float>()) {
const float value = data.get<float>(real_index);
std::stringstream ss;
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_row_filter_ui.cc b/source/blender/editors/space_spreadsheet/spreadsheet_row_filter_ui.cc
index 56722104b4f..c409defd3f4 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_row_filter_ui.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_row_filter_ui.cc
@@ -243,7 +243,7 @@ static void spreadsheet_filter_panel_draw(const bContext *C, Panel *panel)
uiItemR(layout, filter_ptr, "value_string", 0, IFACE_("Value"), ICON_NONE);
break;
case SPREADSHEET_VALUE_TYPE_UNKNOWN:
- uiItemL(layout, IFACE_("Unkown column type"), ICON_ERROR);
+ uiItemL(layout, IFACE_("Unknown column type"), ICON_ERROR);
break;
}
}
diff --git a/source/blender/editors/space_text/CMakeLists.txt b/source/blender/editors/space_text/CMakeLists.txt
index abd7620ea2b..a85c69caa50 100644
--- a/source/blender/editors/space_text/CMakeLists.txt
+++ b/source/blender/editors/space_text/CMakeLists.txt
@@ -61,8 +61,5 @@ if(WITH_PYTHON)
add_definitions(-DWITH_PYTHON)
endif()
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
blender_add_lib(bf_editor_space_text "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c
index f449ce50ae3..7339d8248c8 100644
--- a/source/blender/editors/space_text/space_text.c
+++ b/source/blender/editors/space_text/space_text.c
@@ -32,6 +32,7 @@
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_lib_id.h"
+#include "BKE_lib_remap.h"
#include "BKE_screen.h"
#include "ED_screen.h"
@@ -401,18 +402,12 @@ static void text_properties_region_draw(const bContext *C, ARegion *region)
}
}
-static void text_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id)
+static void text_id_remap(ScrArea *UNUSED(area),
+ SpaceLink *slink,
+ const struct IDRemapper *mappings)
{
SpaceText *stext = (SpaceText *)slink;
-
- if (!ELEM(GS(old_id->name), ID_TXT)) {
- return;
- }
-
- if ((ID *)stext->text == old_id) {
- stext->text = (Text *)new_id;
- id_us_ensure_real(new_id);
- }
+ BKE_id_remapper_apply(mappings, (ID **)&stext->text, ID_REMAP_APPLY_ENSURE_REAL);
}
/********************* registration ********************/
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c
index 8fb55ed9b46..27941b881b8 100644
--- a/source/blender/editors/space_text/text_draw.c
+++ b/source/blender/editors/space_text/text_draw.c
@@ -79,10 +79,8 @@ static void text_font_end(const TextDrawContext *UNUSED(tdc))
static int text_font_draw(const TextDrawContext *tdc, int x, int y, const char *str)
{
- int columns;
-
BLF_position(tdc->font_id, x, y, 0);
- columns = BLF_draw_mono(tdc->font_id, str, BLF_DRAW_STR_DUMMY_MAX, tdc->cwidth_px);
+ const int columns = BLF_draw_mono(tdc->font_id, str, BLF_DRAW_STR_DUMMY_MAX, tdc->cwidth_px);
return tdc->cwidth_px * columns;
}
@@ -90,18 +88,17 @@ static int text_font_draw(const TextDrawContext *tdc, int x, int y, const char *
static int text_font_draw_character(const TextDrawContext *tdc, int x, int y, char c)
{
BLF_position(tdc->font_id, x, y, 0);
- BLF_draw(tdc->font_id, &c, 1);
+ BLF_draw_mono(tdc->font_id, &c, 1, tdc->cwidth_px);
return tdc->cwidth_px;
}
-static int text_font_draw_character_utf8(const TextDrawContext *tdc, int x, int y, const char *c)
+static int text_font_draw_character_utf8(
+ const TextDrawContext *tdc, int x, int y, const char *c, const int c_len)
{
- int columns;
-
- const size_t len = BLI_str_utf8_size_safe(c);
+ BLI_assert(c_len == BLI_str_utf8_size_safe(c));
BLF_position(tdc->font_id, x, y, 0);
- columns = BLF_draw_mono(tdc->font_id, c, len, tdc->cwidth_px);
+ const int columns = BLF_draw_mono(tdc->font_id, c, c_len, tdc->cwidth_px);
return tdc->cwidth_px * columns;
}
@@ -463,13 +460,15 @@ static int text_draw_wrapped(const SpaceText *st,
}
/* Draw the visible portion of text on the overshot line */
- for (a = fstart, ma = mstart; ma < mend; a++, ma += BLI_str_utf8_size_safe(str + ma)) {
+ for (a = fstart, ma = mstart; ma < mend; a++) {
if (use_syntax) {
if (fmt_prev != format[a]) {
format_draw_color(tdc, fmt_prev = format[a]);
}
}
- x += text_font_draw_character_utf8(tdc, x, y, str + ma);
+ const int c_len = BLI_str_utf8_size_safe(str + ma);
+ x += text_font_draw_character_utf8(tdc, x, y, str + ma, c_len);
+ ma += c_len;
fpos++;
}
y -= TXT_LINE_HEIGHT(st);
@@ -491,15 +490,16 @@ static int text_draw_wrapped(const SpaceText *st,
}
/* Draw the remaining text */
- for (a = fstart, ma = mstart; str[ma] && y > clip_min_y;
- a++, ma += BLI_str_utf8_size_safe(str + ma)) {
+ for (a = fstart, ma = mstart; str[ma] && y > clip_min_y; a++) {
if (use_syntax) {
if (fmt_prev != format[a]) {
format_draw_color(tdc, fmt_prev = format[a]);
}
}
- x += text_font_draw_character_utf8(tdc, x, y, str + ma);
+ const int c_len = BLI_str_utf8_size_safe(str + ma);
+ x += text_font_draw_character_utf8(tdc, x, y, str + ma, c_len);
+ ma += c_len;
}
flatten_string_free(&fs);
@@ -559,8 +559,9 @@ static void text_draw(const SpaceText *st,
if (format[a] != fmt_prev) {
format_draw_color(tdc, fmt_prev = format[a]);
}
- x += text_font_draw_character_utf8(tdc, x, y, in + str_shift);
- str_shift += BLI_str_utf8_size_safe(in + str_shift);
+ const int c_len = BLI_str_utf8_size_safe(in + str_shift);
+ x += text_font_draw_character_utf8(tdc, x, y, in + str_shift, c_len);
+ str_shift += c_len;
}
}
else {
diff --git a/source/blender/editors/space_userpref/userpref_ops.c b/source/blender/editors/space_userpref/userpref_ops.c
index d40229332fd..e4c11bc8668 100644
--- a/source/blender/editors/space_userpref/userpref_ops.c
+++ b/source/blender/editors/space_userpref/userpref_ops.c
@@ -30,6 +30,7 @@
#ifdef WIN32
# include "BLI_winstuff.h"
#endif
+#include "BLI_path_util.h"
#include "BKE_context.h"
#include "BKE_main.h"
@@ -142,16 +143,20 @@ static void PREFERENCES_OT_autoexec_path_remove(wmOperatorType *ot)
static int preferences_asset_library_add_exec(bContext *UNUSED(C), wmOperator *op)
{
- char *directory = RNA_string_get_alloc(op->ptr, "directory", NULL, 0, NULL);
+ char *path = RNA_string_get_alloc(op->ptr, "directory", NULL, 0, NULL);
+ char dirname[FILE_MAXFILE];
+
+ BLI_path_slash_rstrip(path);
+ BLI_split_file_part(path, dirname, sizeof(dirname));
/* NULL is a valid directory path here. A library without path will be created then. */
- BKE_preferences_asset_library_add(&U, NULL, directory);
+ BKE_preferences_asset_library_add(&U, dirname, path);
U.runtime.is_dirty = true;
/* There's no dedicated notifier for the Preferences. */
WM_main_add_notifier(NC_WINDOW, NULL);
- MEM_freeN(directory);
+ MEM_freeN(path);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_view3d/CMakeLists.txt b/source/blender/editors/space_view3d/CMakeLists.txt
index 19f869ed50b..7e8b013192f 100644
--- a/source/blender/editors/space_view3d/CMakeLists.txt
+++ b/source/blender/editors/space_view3d/CMakeLists.txt
@@ -60,8 +60,17 @@ set(SRC
view3d_gizmo_tool_generic.c
view3d_header.c
view3d_iterators.c
+ view3d_navigate.c
+ view3d_navigate_dolly.c
view3d_navigate_fly.c
+ view3d_navigate_move.c
+ view3d_navigate_ndof.c
+ view3d_navigate_roll.c
+ view3d_navigate_rotate.c
+ view3d_navigate_smoothview.c
view3d_navigate_walk.c
+ view3d_navigate_zoom.c
+ view3d_navigate_zoom_border.c
view3d_ops.c
view3d_placement.c
view3d_project.c
@@ -71,6 +80,7 @@ set(SRC
view3d_view.c
view3d_intern.h
+ view3d_navigate.h
)
set(LIB
@@ -83,11 +93,6 @@ if(WITH_PYTHON)
add_definitions(-DWITH_PYTHON)
endif()
-
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
if(WITH_FREESTYLE)
add_definitions(-DWITH_FREESTYLE)
endif()
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 8822ea6af3b..51107499d3f 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -48,6 +48,7 @@
#include "BKE_idprop.h"
#include "BKE_lattice.h"
#include "BKE_layer.h"
+#include "BKE_lib_remap.h"
#include "BKE_main.h"
#include "BKE_mball.h"
#include "BKE_mesh.h"
@@ -88,6 +89,7 @@
#include "DEG_depsgraph_build.h"
#include "view3d_intern.h" /* own include */
+#include "view3d_navigate.h"
/* ******************** manage regions ********************* */
@@ -242,7 +244,6 @@ void ED_view3d_shade_update(Main *bmain, View3D *v3d, ScrArea *area)
for (region = area->regionbase.first; region; region = region->next) {
if ((region->regiontype == RGN_TYPE_WINDOW) && region->regiondata) {
ED_view3d_stop_render_preview(wm, region);
- break;
}
}
}
@@ -1813,50 +1814,54 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
return CTX_RESULT_MEMBER_NOT_FOUND;
}
-static void view3d_id_remap(ScrArea *area, SpaceLink *slink, ID *old_id, ID *new_id)
+static void view3d_id_remap_v3d_ob_centers(View3D *v3d, const struct IDRemapper *mappings)
{
- View3D *v3d;
- ARegion *region;
- bool is_local = false;
-
- if (!ELEM(GS(old_id->name), ID_OB, ID_MA, ID_IM, ID_MC)) {
- return;
+ if (BKE_id_remapper_apply(mappings, (ID **)&v3d->ob_center, ID_REMAP_APPLY_DEFAULT) ==
+ ID_REMAP_RESULT_SOURCE_UNASSIGNED) {
+ /* Otherwise, bonename may remain valid...
+ * We could be smart and check this, too? */
+ v3d->ob_center_bone[0] = '\0';
}
+}
- for (v3d = (View3D *)slink; v3d; v3d = v3d->localvd, is_local = true) {
- if ((ID *)v3d->camera == old_id) {
- v3d->camera = (Object *)new_id;
- if (!new_id) {
- /* 3D view might be inactive, in that case needs to use slink->regionbase */
- ListBase *regionbase = (slink == area->spacedata.first) ? &area->regionbase :
- &slink->regionbase;
- for (region = regionbase->first; region; region = region->next) {
- if (region->regiontype == RGN_TYPE_WINDOW) {
- RegionView3D *rv3d = is_local ? ((RegionView3D *)region->regiondata)->localvd :
- region->regiondata;
- if (rv3d && (rv3d->persp == RV3D_CAMOB)) {
- rv3d->persp = RV3D_PERSP;
- }
- }
+static void view3d_id_remap_v3d(ScrArea *area,
+ SpaceLink *slink,
+ View3D *v3d,
+ const struct IDRemapper *mappings,
+ const bool is_local)
+{
+ ARegion *region;
+ if (BKE_id_remapper_apply(mappings, (ID **)&v3d->camera, ID_REMAP_APPLY_DEFAULT) ==
+ ID_REMAP_RESULT_SOURCE_UNASSIGNED) {
+ /* 3D view might be inactive, in that case needs to use slink->regionbase */
+ ListBase *regionbase = (slink == area->spacedata.first) ? &area->regionbase :
+ &slink->regionbase;
+ for (region = regionbase->first; region; region = region->next) {
+ if (region->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d = is_local ? ((RegionView3D *)region->regiondata)->localvd :
+ region->regiondata;
+ if (rv3d && (rv3d->persp == RV3D_CAMOB)) {
+ rv3d->persp = RV3D_PERSP;
}
}
}
+ }
+}
- /* Values in local-view aren't used, see: T52663 */
- if (is_local == false) {
- if ((ID *)v3d->ob_center == old_id) {
- v3d->ob_center = (Object *)new_id;
- /* Otherwise, bonename may remain valid...
- * We could be smart and check this, too? */
- if (new_id == NULL) {
- v3d->ob_center_bone[0] = '\0';
- }
- }
- }
+static void view3d_id_remap(ScrArea *area, SpaceLink *slink, const struct IDRemapper *mappings)
+{
- if (is_local) {
- break;
- }
+ if (!BKE_id_remapper_has_mapping_for(
+ mappings, FILTER_ID_OB | FILTER_ID_MA | FILTER_ID_IM | FILTER_ID_MC)) {
+ return;
+ }
+
+ View3D *view3d = (View3D *)slink;
+ view3d_id_remap_v3d(area, slink, view3d, mappings, false);
+ view3d_id_remap_v3d_ob_centers(view3d, mappings);
+ if (view3d->localvd != NULL) {
+ /* Object centers in local-view aren't used, see: T52663 */
+ view3d_id_remap_v3d(area, slink, view3d->localvd, mappings, true);
}
}
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 243d4033cbc..bfc18eed847 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -1764,7 +1764,7 @@ static void view3d_panel_transform(const bContext *C, Panel *panel)
v3d_transform_butsR(col, &obptr);
/* Dimensions and editmode are mostly the same check. */
- if (OB_TYPE_SUPPORT_EDITMODE(ob->type) || ELEM(ob->type, OB_VOLUME, OB_HAIR, OB_POINTCLOUD)) {
+ if (OB_TYPE_SUPPORT_EDITMODE(ob->type) || ELEM(ob->type, OB_VOLUME, OB_CURVES, OB_POINTCLOUD)) {
View3D *v3d = CTX_wm_view3d(C);
v3d_object_dimension_buts(NULL, col, v3d, ob);
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index b1f19581543..3f639e8ee1a 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1036,7 +1036,7 @@ static void draw_rotation_guide(const RegionView3D *rv3d)
negate_v3_v3(o, rv3d->ofs);
GPU_blend(GPU_BLEND_ALPHA);
- GPU_depth_mask(false); /* don't overwrite zbuf */
+ GPU_depth_mask(false); /* Don't overwrite the Z-buffer. */
GPUVertFormat *format = immVertexFormat();
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
@@ -1258,11 +1258,7 @@ static void draw_viewport_name(ARegion *region, View3D *v3d, int xoffset, int *y
/* 6 is the maximum size of the axis roll text. */
/* increase size for unicode languages (Chinese in utf-8...) */
-#ifdef WITH_INTERNATIONAL
char tmpstr[96 + 6];
-#else
- char tmpstr[32 + 6];
-#endif
BLF_enable(font_id, BLF_SHADOW);
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
@@ -1689,9 +1685,9 @@ void ED_view3d_draw_offscreen(Depsgraph *depsgraph,
G.f |= G_FLAG_RENDER_VIEWPORT;
{
- /* free images which can have changed on frame-change
- * warning! can be slow so only free animated images - campbell */
- BKE_image_free_anim_gputextures(G.main); /* XXX :((( */
+ /* Free images which can have changed on frame-change.
+ * WARNING(@campbellbarton): can be slow so only free animated images. */
+ BKE_image_free_anim_gputextures(G.main);
}
GPU_matrix_push_projection();
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 80089815284..4c7a7cb4c61 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -23,70 +23,39 @@
* 3D view manipulation/operators.
*/
-#include <float.h>
-#include <math.h>
-#include <stdio.h>
-#include <string.h>
-
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
-#include "DNA_curve_types.h"
-#include "DNA_gpencil_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
#include "DNA_world_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
-#include "BLI_dial_2d.h"
#include "BLI_math.h"
-#include "BLI_utildefines.h"
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_camera.h"
-#include "BKE_context.h"
-#include "BKE_gpencil_geom.h"
-#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_object.h"
-#include "BKE_paint.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
-#include "BKE_vfont.h"
-#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "WM_api.h"
#include "WM_message.h"
-#include "WM_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
-#include "ED_armature.h"
-#include "ED_mesh.h"
-#include "ED_particle.h"
#include "ED_screen.h"
#include "ED_transform.h"
#include "ED_transform_snap_object_context.h"
-#include "ED_view3d.h"
-
-#include "UI_resources.h"
-
-#include "PIL_time.h"
#include "view3d_intern.h" /* own include */
-enum {
- HAS_TRANSLATE = (1 << 0),
- HAS_ROTATE = (1 << 0),
-};
-
/* test for unlocked camera view in quad view */
static bool view3d_camera_user_poll(bContext *C)
{
@@ -115,3052 +84,6 @@ static bool view3d_lock_poll(bContext *C)
return false;
}
-static bool view3d_pan_poll(bContext *C)
-{
- if (ED_operator_region_view3d_active(C)) {
- const RegionView3D *rv3d = CTX_wm_region_view3d(C);
- return !(RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_LOCATION);
- }
- return false;
-}
-
-static bool view3d_zoom_or_dolly_poll(bContext *C)
-{
- if (ED_operator_region_view3d_active(C)) {
- const RegionView3D *rv3d = CTX_wm_region_view3d(C);
- return !(RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ZOOM_AND_DOLLY);
- }
- return false;
-}
-
-/* -------------------------------------------------------------------- */
-/** \name Generic View Operator Properties
- * \{ */
-
-enum eV3D_OpPropFlag {
- V3D_OP_PROP_MOUSE_CO = (1 << 0),
- V3D_OP_PROP_DELTA = (1 << 1),
- V3D_OP_PROP_USE_ALL_REGIONS = (1 << 2),
- V3D_OP_PROP_USE_MOUSE_INIT = (1 << 3),
-};
-
-static void view3d_operator_properties_common(wmOperatorType *ot, const enum eV3D_OpPropFlag flag)
-{
- if (flag & V3D_OP_PROP_MOUSE_CO) {
- PropertyRNA *prop;
- prop = RNA_def_int(ot->srna, "mx", 0, 0, INT_MAX, "Region Position X", "", 0, INT_MAX);
- RNA_def_property_flag(prop, PROP_HIDDEN);
- prop = RNA_def_int(ot->srna, "my", 0, 0, INT_MAX, "Region Position Y", "", 0, INT_MAX);
- RNA_def_property_flag(prop, PROP_HIDDEN);
- }
- if (flag & V3D_OP_PROP_DELTA) {
- RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
- }
- if (flag & V3D_OP_PROP_USE_ALL_REGIONS) {
- PropertyRNA *prop;
- prop = RNA_def_boolean(
- ot->srna, "use_all_regions", 0, "All Regions", "View selected for all regions");
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
- }
- if (flag & V3D_OP_PROP_USE_MOUSE_INIT) {
- WM_operator_properties_use_cursor_init(ot);
- }
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Generic View Operator Custom-Data
- * \{ */
-
-typedef struct ViewOpsData {
- /** Context pointers (assigned by #viewops_data_alloc). */
- Main *bmain;
- Scene *scene;
- ScrArea *area;
- ARegion *region;
- View3D *v3d;
- RegionView3D *rv3d;
- Depsgraph *depsgraph;
-
- /** Needed for continuous zoom. */
- wmTimer *timer;
-
- /** Viewport state on initialization, don't change afterwards. */
- struct {
- float dist;
- float camzoom;
- float quat[4];
- /** #wmEvent.xy. */
- int event_xy[2];
- /** Offset to use when #VIEWOPS_FLAG_USE_MOUSE_INIT is not set.
- * so we can simulate pressing in the middle of the screen. */
- int event_xy_offset[2];
- /** #wmEvent.type that triggered the operator. */
- int event_type;
- float ofs[3];
- /** Initial distance to 'ofs'. */
- float zfac;
-
- /** Trackball rotation only. */
- float trackvec[3];
- /** Dolly only. */
- float mousevec[3];
-
- /**
- * #RegionView3D.persp set after auto-perspective is applied.
- * If we want the value before running the operator, add a separate member.
- */
- char persp;
-
- /** Used for roll */
- Dial *dial;
- } init;
-
- /** Previous state (previous modal event handled). */
- struct {
- int event_xy[2];
- /** For operators that use time-steps (continuous zoom). */
- double time;
- } prev;
-
- /** Current state. */
- struct {
- /** Working copy of #RegionView3D.viewquat, needed for rotation calculation
- * so we can apply snap to the 3D Viewport while keeping the unsnapped rotation
- * here to use when snap is disabled and for continued calculation. */
- float viewquat[4];
- } curr;
-
- float reverse;
- bool axis_snap; /* view rotate only */
-
- /** Use for orbit selection and auto-dist. */
- float dyn_ofs[3];
- bool use_dyn_ofs;
-} ViewOpsData;
-
-/**
- * Size of the sphere being dragged for trackball rotation within the view bounds.
- * also affects speed (smaller is faster).
- */
-#define TRACKBALLSIZE (1.1f)
-
-static void calctrackballvec(const rcti *rect, const int event_xy[2], float r_dir[3])
-{
- const float radius = TRACKBALLSIZE;
- const float t = radius / (float)M_SQRT2;
- const float size[2] = {BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)};
- /* Aspect correct so dragging in a non-square view doesn't squash the direction.
- * So diagonal motion rotates the same direction the cursor is moving. */
- const float size_min = min_ff(size[0], size[1]);
- const float aspect[2] = {size_min / size[0], size_min / size[1]};
-
- /* Normalize x and y. */
- r_dir[0] = (event_xy[0] - BLI_rcti_cent_x(rect)) / ((size[0] * aspect[0]) / 2.0);
- r_dir[1] = (event_xy[1] - BLI_rcti_cent_y(rect)) / ((size[1] * aspect[1]) / 2.0);
- const float d = len_v2(r_dir);
- if (d < t) {
- /* Inside sphere. */
- r_dir[2] = sqrtf(square_f(radius) - square_f(d));
- }
- else {
- /* On hyperbola. */
- r_dir[2] = square_f(t) / d;
- }
-}
-
-/**
- * Allocate and fill in context pointers for #ViewOpsData
- */
-static void viewops_data_alloc(bContext *C, wmOperator *op)
-{
- ViewOpsData *vod = MEM_callocN(sizeof(ViewOpsData), "viewops data");
-
- /* store data */
- op->customdata = vod;
- vod->bmain = CTX_data_main(C);
- vod->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- vod->scene = CTX_data_scene(C);
- vod->area = CTX_wm_area(C);
- vod->region = CTX_wm_region(C);
- vod->v3d = vod->area->spacedata.first;
- vod->rv3d = vod->region->regiondata;
-}
-
-void view3d_orbit_apply_dyn_ofs(float r_ofs[3],
- const float ofs_old[3],
- const float viewquat_old[4],
- const float viewquat_new[4],
- const float dyn_ofs[3])
-{
- float q[4];
- invert_qt_qt_normalized(q, viewquat_old);
- mul_qt_qtqt(q, q, viewquat_new);
-
- invert_qt_normalized(q);
-
- sub_v3_v3v3(r_ofs, ofs_old, dyn_ofs);
- mul_qt_v3(q, r_ofs);
- add_v3_v3(r_ofs, dyn_ofs);
-}
-
-static bool view3d_orbit_calc_center(bContext *C, float r_dyn_ofs[3])
-{
- static float lastofs[3] = {0, 0, 0};
- bool is_set = false;
-
- const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer_eval = DEG_get_evaluated_view_layer(depsgraph);
- View3D *v3d = CTX_wm_view3d(C);
- Object *ob_act_eval = OBACT(view_layer_eval);
- Object *ob_act = DEG_get_original_object(ob_act_eval);
-
- if (ob_act && (ob_act->mode & OB_MODE_ALL_PAINT) &&
- /* with weight-paint + pose-mode, fall through to using calculateTransformCenter */
- ((ob_act->mode & OB_MODE_WEIGHT_PAINT) && BKE_object_pose_armature_get(ob_act)) == 0) {
- /* in case of sculpting use last average stroke position as a rotation
- * center, in other cases it's not clear what rotation center shall be
- * so just rotate around object origin
- */
- if (ob_act->mode &
- (OB_MODE_SCULPT | OB_MODE_TEXTURE_PAINT | OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT)) {
- float stroke[3];
- BKE_paint_stroke_get_average(scene, ob_act_eval, stroke);
- copy_v3_v3(lastofs, stroke);
- }
- else {
- copy_v3_v3(lastofs, ob_act_eval->obmat[3]);
- }
- is_set = true;
- }
- else if (ob_act && (ob_act->mode & OB_MODE_EDIT) && (ob_act->type == OB_FONT)) {
- Curve *cu = ob_act_eval->data;
- EditFont *ef = cu->editfont;
-
- zero_v3(lastofs);
- for (int i = 0; i < 4; i++) {
- add_v2_v2(lastofs, ef->textcurs[i]);
- }
- mul_v2_fl(lastofs, 1.0f / 4.0f);
-
- mul_m4_v3(ob_act_eval->obmat, lastofs);
-
- is_set = true;
- }
- else if (ob_act == NULL || ob_act->mode == OB_MODE_OBJECT) {
- /* object mode use boundbox centers */
- Base *base_eval;
- uint tot = 0;
- float select_center[3];
-
- zero_v3(select_center);
- for (base_eval = FIRSTBASE(view_layer_eval); base_eval; base_eval = base_eval->next) {
- if (BASE_SELECTED(v3d, base_eval)) {
- /* use the boundbox if we can */
- Object *ob_eval = base_eval->object;
-
- if (ob_eval->runtime.bb && !(ob_eval->runtime.bb->flag & BOUNDBOX_DIRTY)) {
- float cent[3];
-
- BKE_boundbox_calc_center_aabb(ob_eval->runtime.bb, cent);
-
- mul_m4_v3(ob_eval->obmat, cent);
- add_v3_v3(select_center, cent);
- }
- else {
- add_v3_v3(select_center, ob_eval->obmat[3]);
- }
- tot++;
- }
- }
- if (tot) {
- mul_v3_fl(select_center, 1.0f / (float)tot);
- copy_v3_v3(lastofs, select_center);
- is_set = true;
- }
- }
- else {
- /* If there's no selection, lastofs is unmodified and last value since static */
- is_set = calculateTransformCenter(C, V3D_AROUND_CENTER_MEDIAN, lastofs, NULL);
- }
-
- copy_v3_v3(r_dyn_ofs, lastofs);
-
- return is_set;
-}
-
-enum eViewOpsFlag {
- /** When enabled, rotate around the selection. */
- VIEWOPS_FLAG_ORBIT_SELECT = (1 << 0),
- /** When enabled, use the depth under the cursor for navigation. */
- VIEWOPS_FLAG_DEPTH_NAVIGATE = (1 << 1),
- /**
- * When enabled run #ED_view3d_persp_ensure this may switch out of camera view
- * when orbiting or switch from orthographic to perspective when auto-perspective is enabled.
- * Some operations don't require this (view zoom/pan or NDOF where subtle rotation is common
- * so we don't want it to trigger auto-perspective). */
- VIEWOPS_FLAG_PERSP_ENSURE = (1 << 2),
- /** When set, ignore any options that depend on initial cursor location. */
- VIEWOPS_FLAG_USE_MOUSE_INIT = (1 << 3),
-};
-
-static enum eViewOpsFlag viewops_flag_from_args(bool use_select, bool use_depth)
-{
- enum eViewOpsFlag flag = 0;
- if (use_select) {
- flag |= VIEWOPS_FLAG_ORBIT_SELECT;
- }
- if (use_depth) {
- flag |= VIEWOPS_FLAG_DEPTH_NAVIGATE;
- }
-
- return flag;
-}
-
-static enum eViewOpsFlag viewops_flag_from_prefs(void)
-{
- return viewops_flag_from_args((U.uiflag & USER_ORBIT_SELECTION) != 0,
- (U.uiflag & USER_DEPTH_NAVIGATE) != 0);
-}
-
-/**
- * Calculate the values for #ViewOpsData
- */
-static void viewops_data_create(bContext *C,
- wmOperator *op,
- const wmEvent *event,
- enum eViewOpsFlag viewops_flag)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- ViewOpsData *vod = op->customdata;
- RegionView3D *rv3d = vod->rv3d;
-
- /* Could do this more nicely. */
- if ((viewops_flag & VIEWOPS_FLAG_USE_MOUSE_INIT) == 0) {
- viewops_flag &= ~VIEWOPS_FLAG_DEPTH_NAVIGATE;
- }
-
- /* we need the depth info before changing any viewport options */
- if (viewops_flag & VIEWOPS_FLAG_DEPTH_NAVIGATE) {
- float fallback_depth_pt[3];
-
- view3d_operator_needs_opengl(C); /* needed for zbuf drawing */
-
- negate_v3_v3(fallback_depth_pt, rv3d->ofs);
-
- vod->use_dyn_ofs = ED_view3d_autodist(
- depsgraph, vod->region, vod->v3d, event->mval, vod->dyn_ofs, true, fallback_depth_pt);
- }
- else {
- vod->use_dyn_ofs = false;
- }
-
- if (viewops_flag & VIEWOPS_FLAG_PERSP_ENSURE) {
- if (ED_view3d_persp_ensure(depsgraph, vod->v3d, vod->region)) {
- /* If we're switching from camera view to the perspective one,
- * need to tag viewport update, so camera view and borders are properly updated. */
- ED_region_tag_redraw(vod->region);
- }
- }
-
- /* set the view from the camera, if view locking is enabled.
- * we may want to make this optional but for now its needed always */
- ED_view3d_camera_lock_init(depsgraph, vod->v3d, vod->rv3d);
-
- vod->init.persp = rv3d->persp;
- vod->init.dist = rv3d->dist;
- vod->init.camzoom = rv3d->camzoom;
- copy_qt_qt(vod->init.quat, rv3d->viewquat);
- copy_v2_v2_int(vod->init.event_xy, event->xy);
- copy_v2_v2_int(vod->prev.event_xy, event->xy);
-
- if (viewops_flag & VIEWOPS_FLAG_USE_MOUSE_INIT) {
- zero_v2_int(vod->init.event_xy_offset);
- }
- else {
- /* Simulate the event starting in the middle of the region. */
- vod->init.event_xy_offset[0] = BLI_rcti_cent_x(&vod->region->winrct) - event->xy[0];
- vod->init.event_xy_offset[1] = BLI_rcti_cent_y(&vod->region->winrct) - event->xy[1];
- }
-
- vod->init.event_type = event->type;
- copy_v3_v3(vod->init.ofs, rv3d->ofs);
-
- copy_qt_qt(vod->curr.viewquat, rv3d->viewquat);
-
- if (viewops_flag & VIEWOPS_FLAG_ORBIT_SELECT) {
- float ofs[3];
- if (view3d_orbit_calc_center(C, ofs) || (vod->use_dyn_ofs == false)) {
- vod->use_dyn_ofs = true;
- negate_v3_v3(vod->dyn_ofs, ofs);
- viewops_flag &= ~VIEWOPS_FLAG_DEPTH_NAVIGATE;
- }
- }
-
- if (viewops_flag & VIEWOPS_FLAG_DEPTH_NAVIGATE) {
- if (vod->use_dyn_ofs) {
- if (rv3d->is_persp) {
- float my_origin[3]; /* original G.vd->ofs */
- float my_pivot[3]; /* view */
- float dvec[3];
-
- /* locals for dist correction */
- float mat[3][3];
- float upvec[3];
-
- negate_v3_v3(my_origin, rv3d->ofs); /* ofs is flipped */
-
- /* Set the dist value to be the distance from this 3d point this means you'll
- * always be able to zoom into it and panning won't go bad when dist was zero. */
-
- /* remove dist value */
- upvec[0] = upvec[1] = 0;
- upvec[2] = rv3d->dist;
- copy_m3_m4(mat, rv3d->viewinv);
-
- mul_m3_v3(mat, upvec);
- sub_v3_v3v3(my_pivot, rv3d->ofs, upvec);
- negate_v3(my_pivot); /* ofs is flipped */
-
- /* find a new ofs value that is along the view axis
- * (rather than the mouse location) */
- closest_to_line_v3(dvec, vod->dyn_ofs, my_pivot, my_origin);
- vod->init.dist = rv3d->dist = len_v3v3(my_pivot, dvec);
-
- negate_v3_v3(rv3d->ofs, dvec);
- }
- else {
- const float mval_region_mid[2] = {(float)vod->region->winx / 2.0f,
- (float)vod->region->winy / 2.0f};
-
- ED_view3d_win_to_3d(vod->v3d, vod->region, vod->dyn_ofs, mval_region_mid, rv3d->ofs);
- negate_v3(rv3d->ofs);
- }
- negate_v3(vod->dyn_ofs);
- copy_v3_v3(vod->init.ofs, rv3d->ofs);
- }
- }
-
- /* For dolly */
- ED_view3d_win_to_vector(vod->region, (const float[2]){UNPACK2(event->mval)}, vod->init.mousevec);
-
- {
- int event_xy_offset[2];
- add_v2_v2v2_int(event_xy_offset, event->xy, vod->init.event_xy_offset);
-
- /* For rotation with trackball rotation. */
- calctrackballvec(&vod->region->winrct, event_xy_offset, vod->init.trackvec);
- }
-
- {
- float tvec[3];
- negate_v3_v3(tvec, rv3d->ofs);
- vod->init.zfac = ED_view3d_calc_zfac(rv3d, tvec, NULL);
- }
-
- vod->reverse = 1.0f;
- if (rv3d->persmat[2][1] < 0.0f) {
- vod->reverse = -1.0f;
- }
-
- rv3d->rflag |= RV3D_NAVIGATING;
-}
-
-static void viewops_data_free(bContext *C, wmOperator *op)
-{
- ARegion *region;
- if (op->customdata) {
- ViewOpsData *vod = op->customdata;
- region = vod->region;
- vod->rv3d->rflag &= ~RV3D_NAVIGATING;
-
- if (vod->timer) {
- WM_event_remove_timer(CTX_wm_manager(C), vod->timer->win, vod->timer);
- }
-
- if (vod->init.dial) {
- MEM_freeN(vod->init.dial);
- }
-
- MEM_freeN(vod);
- op->customdata = NULL;
- }
- else {
- region = CTX_wm_region(C);
- }
-
- /* Need to redraw because drawing code uses RV3D_NAVIGATING to draw
- * faster while navigation operator runs. */
- ED_region_tag_redraw(region);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name View Rotate Operator
- * \{ */
-
-enum {
- VIEW_PASS = 0,
- VIEW_APPLY,
- VIEW_CONFIRM,
-};
-
-/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
-enum {
- VIEW_MODAL_CONFIRM = 1, /* used for all view operations */
- VIEWROT_MODAL_AXIS_SNAP_ENABLE = 2,
- VIEWROT_MODAL_AXIS_SNAP_DISABLE = 3,
- VIEWROT_MODAL_SWITCH_ZOOM = 4,
- VIEWROT_MODAL_SWITCH_MOVE = 5,
- VIEWROT_MODAL_SWITCH_ROTATE = 6,
-};
-
-void viewrotate_modal_keymap(wmKeyConfig *keyconf)
-{
- static const EnumPropertyItem modal_items[] = {
- {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
-
- {VIEWROT_MODAL_AXIS_SNAP_ENABLE, "AXIS_SNAP_ENABLE", 0, "Axis Snap", ""},
- {VIEWROT_MODAL_AXIS_SNAP_DISABLE, "AXIS_SNAP_DISABLE", 0, "Axis Snap (Off)", ""},
-
- {VIEWROT_MODAL_SWITCH_ZOOM, "SWITCH_TO_ZOOM", 0, "Switch to Zoom"},
- {VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"},
-
- {0, NULL, 0, NULL, NULL},
- };
-
- wmKeyMap *keymap = WM_modalkeymap_find(keyconf, "View3D Rotate Modal");
-
- /* this function is called for each spacetype, only needs to add map once */
- if (keymap && keymap->modal_items) {
- return;
- }
-
- keymap = WM_modalkeymap_ensure(keyconf, "View3D Rotate Modal", modal_items);
-
- /* disabled mode switching for now, can re-implement better, later on */
-#if 0
- WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM);
- WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM);
- WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_MOVE);
-#endif
-
- /* assign map to operators */
- WM_modalkeymap_assign(keymap, "VIEW3D_OT_rotate");
-}
-
-static void viewrotate_apply_dyn_ofs(ViewOpsData *vod, const float viewquat_new[4])
-{
- if (vod->use_dyn_ofs) {
- RegionView3D *rv3d = vod->rv3d;
- view3d_orbit_apply_dyn_ofs(
- rv3d->ofs, vod->init.ofs, vod->init.quat, viewquat_new, vod->dyn_ofs);
- }
-}
-
-static void viewrotate_apply_snap(ViewOpsData *vod)
-{
- const float axis_limit = DEG2RADF(45 / 3);
-
- RegionView3D *rv3d = vod->rv3d;
-
- float viewquat_inv[4];
- float zaxis[3] = {0, 0, 1};
- float zaxis_best[3];
- int x, y, z;
- bool found = false;
-
- invert_qt_qt_normalized(viewquat_inv, vod->curr.viewquat);
-
- mul_qt_v3(viewquat_inv, zaxis);
- normalize_v3(zaxis);
-
- for (x = -1; x < 2; x++) {
- for (y = -1; y < 2; y++) {
- for (z = -1; z < 2; z++) {
- if (x || y || z) {
- float zaxis_test[3] = {x, y, z};
-
- normalize_v3(zaxis_test);
-
- if (angle_normalized_v3v3(zaxis_test, zaxis) < axis_limit) {
- copy_v3_v3(zaxis_best, zaxis_test);
- found = true;
- }
- }
- }
- }
- }
-
- if (found) {
-
- /* find the best roll */
- float quat_roll[4], quat_final[4], quat_best[4], quat_snap[4];
- float viewquat_align[4]; /* viewquat aligned to zaxis_best */
- float viewquat_align_inv[4]; /* viewquat aligned to zaxis_best */
- float best_angle = axis_limit;
- int j;
-
- /* viewquat_align is the original viewquat aligned to the snapped axis
- * for testing roll */
- rotation_between_vecs_to_quat(viewquat_align, zaxis_best, zaxis);
- normalize_qt(viewquat_align);
- mul_qt_qtqt(viewquat_align, vod->curr.viewquat, viewquat_align);
- normalize_qt(viewquat_align);
- invert_qt_qt_normalized(viewquat_align_inv, viewquat_align);
-
- vec_to_quat(quat_snap, zaxis_best, OB_NEGZ, OB_POSY);
- normalize_qt(quat_snap);
- invert_qt_normalized(quat_snap);
-
- /* check if we can find the roll */
- found = false;
-
- /* find best roll */
- for (j = 0; j < 8; j++) {
- float angle;
- float xaxis1[3] = {1, 0, 0};
- float xaxis2[3] = {1, 0, 0};
- float quat_final_inv[4];
-
- axis_angle_to_quat(quat_roll, zaxis_best, (float)j * DEG2RADF(45.0f));
- normalize_qt(quat_roll);
-
- mul_qt_qtqt(quat_final, quat_snap, quat_roll);
- normalize_qt(quat_final);
-
- /* compare 2 vector angles to find the least roll */
- invert_qt_qt_normalized(quat_final_inv, quat_final);
- mul_qt_v3(viewquat_align_inv, xaxis1);
- mul_qt_v3(quat_final_inv, xaxis2);
- angle = angle_v3v3(xaxis1, xaxis2);
-
- if (angle <= best_angle) {
- found = true;
- best_angle = angle;
- copy_qt_qt(quat_best, quat_final);
- }
- }
-
- if (found) {
- /* lock 'quat_best' to an axis view if we can */
- ED_view3d_quat_to_axis_view(quat_best, 0.01f, &rv3d->view, &rv3d->view_axis_roll);
- if (rv3d->view != RV3D_VIEW_USER) {
- ED_view3d_quat_from_axis_view(rv3d->view, rv3d->view_axis_roll, quat_best);
- }
- }
- else {
- copy_qt_qt(quat_best, viewquat_align);
- }
-
- copy_qt_qt(rv3d->viewquat, quat_best);
-
- viewrotate_apply_dyn_ofs(vod, rv3d->viewquat);
-
- if (U.uiflag & USER_AUTOPERSP) {
- if (RV3D_VIEW_IS_AXIS(rv3d->view)) {
- if (rv3d->persp == RV3D_PERSP) {
- rv3d->persp = RV3D_ORTHO;
- }
- }
- }
- }
- else if (U.uiflag & USER_AUTOPERSP) {
- rv3d->persp = vod->init.persp;
- }
-}
-
-static void viewrotate_apply(ViewOpsData *vod, const int event_xy[2])
-{
- RegionView3D *rv3d = vod->rv3d;
-
- rv3d->view = RV3D_VIEW_USER; /* need to reset every time because of view snapping */
-
- if (U.flag & USER_TRACKBALL) {
- float axis[3], q1[4], dvec[3], newvec[3];
- float angle;
-
- {
- const int event_xy_offset[2] = {
- event_xy[0] + vod->init.event_xy_offset[0],
- event_xy[1] + vod->init.event_xy_offset[1],
- };
- calctrackballvec(&vod->region->winrct, event_xy_offset, newvec);
- }
-
- sub_v3_v3v3(dvec, newvec, vod->init.trackvec);
-
- angle = (len_v3(dvec) / (2.0f * TRACKBALLSIZE)) * (float)M_PI;
-
- /* Before applying the sensitivity this is rotating 1:1,
- * where the cursor would match the surface of a sphere in the view. */
- angle *= U.view_rotate_sensitivity_trackball;
-
- /* Allow for rotation beyond the interval [-pi, pi] */
- angle = angle_wrap_rad(angle);
-
- /* This relation is used instead of the actual angle between vectors
- * so that the angle of rotation is linearly proportional to
- * the distance that the mouse is dragged. */
-
- cross_v3_v3v3(axis, vod->init.trackvec, newvec);
- axis_angle_to_quat(q1, axis, angle);
-
- mul_qt_qtqt(vod->curr.viewquat, q1, vod->init.quat);
-
- viewrotate_apply_dyn_ofs(vod, vod->curr.viewquat);
- }
- else {
- float quat_local_x[4], quat_global_z[4];
- float m[3][3];
- float m_inv[3][3];
- const float zvec_global[3] = {0.0f, 0.0f, 1.0f};
- float xaxis[3];
-
- /* Radians per-pixel. */
- const float sensitivity = U.view_rotate_sensitivity_turntable / U.dpi_fac;
-
- /* Get the 3x3 matrix and its inverse from the quaternion */
- quat_to_mat3(m, vod->curr.viewquat);
- invert_m3_m3(m_inv, m);
-
- /* Avoid Gimbal Lock
- *
- * Even though turn-table mode is in use, this can occur when the user exits the camera view
- * or when aligning the view to a rotated object.
- *
- * We have gimbal lock when the user's view is rotated +/- 90 degrees along the view axis.
- * In this case the vertical rotation is the same as the sideways turntable motion.
- * Making it impossible to get out of the gimbal locked state without resetting the view.
- *
- * The logic below lets the user exit out of this state without any abrupt 'fix'
- * which would be disorienting.
- *
- * This works by blending two horizons:
- * - Rotated-horizon: `cross_v3_v3v3(xaxis, zvec_global, m_inv[2])`
- * When only this is used, this turntable rotation works - but it's side-ways
- * (as if the entire turn-table has been placed on its side)
- * While there is no gimbal lock, it's also awkward to use.
- * - Un-rotated-horizon: `m_inv[0]`
- * When only this is used, the turntable rotation can have gimbal lock.
- *
- * The solution used here is to blend between these two values,
- * so the severity of the gimbal lock is used to blend the rotated horizon.
- * Blending isn't essential, it just makes the transition smoother.
- *
- * This allows sideways turn-table rotation on a Z axis that isn't world-space Z,
- * While up-down turntable rotation eventually corrects gimbal lock. */
-#if 1
- if (len_squared_v3v3(zvec_global, m_inv[2]) > 0.001f) {
- float fac;
- cross_v3_v3v3(xaxis, zvec_global, m_inv[2]);
- if (dot_v3v3(xaxis, m_inv[0]) < 0) {
- negate_v3(xaxis);
- }
- fac = angle_normalized_v3v3(zvec_global, m_inv[2]) / (float)M_PI;
- fac = fabsf(fac - 0.5f) * 2;
- fac = fac * fac;
- interp_v3_v3v3(xaxis, xaxis, m_inv[0], fac);
- }
- else {
- copy_v3_v3(xaxis, m_inv[0]);
- }
-#else
- copy_v3_v3(xaxis, m_inv[0]);
-#endif
-
- /* Determine the direction of the x vector (for rotating up and down) */
- /* This can likely be computed directly from the quaternion. */
-
- /* Perform the up/down rotation */
- axis_angle_to_quat(quat_local_x, xaxis, sensitivity * -(event_xy[1] - vod->prev.event_xy[1]));
- mul_qt_qtqt(quat_local_x, vod->curr.viewquat, quat_local_x);
-
- /* Perform the orbital rotation */
- axis_angle_to_quat_single(
- quat_global_z, 'Z', sensitivity * vod->reverse * (event_xy[0] - vod->prev.event_xy[0]));
- mul_qt_qtqt(vod->curr.viewquat, quat_local_x, quat_global_z);
-
- viewrotate_apply_dyn_ofs(vod, vod->curr.viewquat);
- }
-
- /* avoid precision loss over time */
- normalize_qt(vod->curr.viewquat);
-
- /* use a working copy so view rotation locking doesn't overwrite the locked
- * rotation back into the view we calculate with */
- copy_qt_qt(rv3d->viewquat, vod->curr.viewquat);
-
- /* Check for view snap,
- * NOTE: don't apply snap to `vod->viewquat` so the view won't jam up. */
- if (vod->axis_snap) {
- viewrotate_apply_snap(vod);
- }
- vod->prev.event_xy[0] = event_xy[0];
- vod->prev.event_xy[1] = event_xy[1];
-
- ED_view3d_camera_lock_sync(vod->depsgraph, vod->v3d, rv3d);
-
- ED_region_tag_redraw(vod->region);
-}
-
-static int viewrotate_modal(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ViewOpsData *vod = op->customdata;
- short event_code = VIEW_PASS;
- bool use_autokey = false;
- int ret = OPERATOR_RUNNING_MODAL;
-
- /* execute the events */
- if (event->type == MOUSEMOVE) {
- event_code = VIEW_APPLY;
- }
- else if (event->type == EVT_MODAL_MAP) {
- switch (event->val) {
- case VIEW_MODAL_CONFIRM:
- event_code = VIEW_CONFIRM;
- break;
- case VIEWROT_MODAL_AXIS_SNAP_ENABLE:
- vod->axis_snap = true;
- event_code = VIEW_APPLY;
- break;
- case VIEWROT_MODAL_AXIS_SNAP_DISABLE:
- vod->rv3d->persp = vod->init.persp;
- vod->axis_snap = false;
- event_code = VIEW_APPLY;
- break;
- case VIEWROT_MODAL_SWITCH_ZOOM:
- WM_operator_name_call(C, "VIEW3D_OT_zoom", WM_OP_INVOKE_DEFAULT, NULL);
- event_code = VIEW_CONFIRM;
- break;
- case VIEWROT_MODAL_SWITCH_MOVE:
- WM_operator_name_call(C, "VIEW3D_OT_move", WM_OP_INVOKE_DEFAULT, NULL);
- event_code = VIEW_CONFIRM;
- break;
- }
- }
- else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
- event_code = VIEW_CONFIRM;
- }
-
- if (event_code == VIEW_APPLY) {
- viewrotate_apply(vod, event->xy);
- if (ED_screen_animation_playing(CTX_wm_manager(C))) {
- use_autokey = true;
- }
- }
- else if (event_code == VIEW_CONFIRM) {
- use_autokey = true;
- ret = OPERATOR_FINISHED;
- }
-
- if (use_autokey) {
- ED_view3d_camera_lock_autokey(vod->v3d, vod->rv3d, C, true, true);
- }
-
- if (ret & OPERATOR_FINISHED) {
- viewops_data_free(C, op);
- }
-
- return ret;
-}
-
-static int viewrotate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ViewOpsData *vod;
-
- const bool use_cursor_init = RNA_boolean_get(op->ptr, "use_cursor_init");
-
- /* makes op->customdata */
- viewops_data_alloc(C, op);
- vod = op->customdata;
-
- /* poll should check but in some cases fails, see poll func for details */
- if (RV3D_LOCK_FLAGS(vod->rv3d) & RV3D_LOCK_ROTATION) {
- viewops_data_free(C, op);
- return OPERATOR_PASS_THROUGH;
- }
-
- ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->region);
-
- viewops_data_create(C,
- op,
- event,
- viewops_flag_from_prefs() | VIEWOPS_FLAG_PERSP_ENSURE |
- (use_cursor_init ? VIEWOPS_FLAG_USE_MOUSE_INIT : 0));
-
- if (ELEM(event->type, MOUSEPAN, MOUSEROTATE)) {
- /* Rotate direction we keep always same */
- int event_xy[2];
-
- if (event->type == MOUSEPAN) {
- if (event->is_direction_inverted) {
- event_xy[0] = 2 * event->xy[0] - event->prev_xy[0];
- event_xy[1] = 2 * event->xy[1] - event->prev_xy[1];
- }
- else {
- copy_v2_v2_int(event_xy, event->prev_xy);
- }
- }
- else {
- /* MOUSEROTATE performs orbital rotation, so y axis delta is set to 0 */
- copy_v2_v2_int(event_xy, event->prev_xy);
- }
-
- viewrotate_apply(vod, event_xy);
-
- viewops_data_free(C, op);
-
- return OPERATOR_FINISHED;
- }
-
- /* add temp handler */
- WM_event_add_modal_handler(C, op);
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-static void viewrotate_cancel(bContext *C, wmOperator *op)
-{
- viewops_data_free(C, op);
-}
-
-void VIEW3D_OT_rotate(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Rotate View";
- ot->description = "Rotate the view";
- ot->idname = "VIEW3D_OT_rotate";
-
- /* api callbacks */
- ot->invoke = viewrotate_invoke;
- ot->modal = viewrotate_modal;
- ot->poll = ED_operator_region_view3d_active;
- ot->cancel = viewrotate_cancel;
-
- /* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR_XY;
-
- view3d_operator_properties_common(ot, V3D_OP_PROP_USE_MOUSE_INIT);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name NDOF Utility Functions
- * \{ */
-
-#ifdef WITH_INPUT_NDOF
-static bool ndof_has_translate(const wmNDOFMotionData *ndof,
- const View3D *v3d,
- const RegionView3D *rv3d)
-{
- return !is_zero_v3(ndof->tvec) && (!ED_view3d_offset_lock_check(v3d, rv3d));
-}
-
-static bool ndof_has_rotate(const wmNDOFMotionData *ndof, const RegionView3D *rv3d)
-{
- return !is_zero_v3(ndof->rvec) && ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0);
-}
-
-/**
- * \param depth_pt: A point to calculate the depth (in perspective mode)
- */
-static float view3d_ndof_pan_speed_calc_ex(RegionView3D *rv3d, const float depth_pt[3])
-{
- float speed = rv3d->pixsize * NDOF_PIXELS_PER_SECOND;
-
- if (rv3d->is_persp) {
- speed *= ED_view3d_calc_zfac(rv3d, depth_pt, NULL);
- }
-
- return speed;
-}
-
-static float view3d_ndof_pan_speed_calc_from_dist(RegionView3D *rv3d, const float dist)
-{
- float viewinv[4];
- float tvec[3];
-
- BLI_assert(dist >= 0.0f);
-
- copy_v3_fl3(tvec, 0.0f, 0.0f, dist);
- /* rv3d->viewinv isn't always valid */
-# if 0
- mul_mat3_m4_v3(rv3d->viewinv, tvec);
-# else
- invert_qt_qt_normalized(viewinv, rv3d->viewquat);
- mul_qt_v3(viewinv, tvec);
-# endif
-
- return view3d_ndof_pan_speed_calc_ex(rv3d, tvec);
-}
-
-static float view3d_ndof_pan_speed_calc(RegionView3D *rv3d)
-{
- float tvec[3];
- negate_v3_v3(tvec, rv3d->ofs);
-
- return view3d_ndof_pan_speed_calc_ex(rv3d, tvec);
-}
-
-/**
- * Zoom and pan in the same function since sometimes zoom is interpreted as dolly (pan forward).
- *
- * \param has_zoom: zoom, otherwise dolly,
- * often `!rv3d->is_persp` since it doesn't make sense to dolly in ortho.
- */
-static void view3d_ndof_pan_zoom(const struct wmNDOFMotionData *ndof,
- ScrArea *area,
- ARegion *region,
- const bool has_translate,
- const bool has_zoom)
-{
- RegionView3D *rv3d = region->regiondata;
- float view_inv[4];
- float pan_vec[3];
-
- if (has_translate == false && has_zoom == false) {
- return;
- }
-
- WM_event_ndof_pan_get(ndof, pan_vec, false);
-
- if (has_zoom) {
- /* zoom with Z */
-
- /* Zoom!
- * velocity should be proportional to the linear velocity attained by rotational motion
- * of same strength [got that?] proportional to `arclength = radius * angle`.
- */
-
- pan_vec[2] = 0.0f;
-
- /* "zoom in" or "translate"? depends on zoom mode in user settings? */
- if (ndof->tvec[2]) {
- float zoom_distance = rv3d->dist * ndof->dt * ndof->tvec[2];
-
- if (U.ndof_flag & NDOF_ZOOM_INVERT) {
- zoom_distance = -zoom_distance;
- }
-
- rv3d->dist += zoom_distance;
- }
- }
- else {
- /* dolly with Z */
-
- /* all callers must check */
- if (has_translate) {
- BLI_assert(ED_view3d_offset_lock_check((View3D *)area->spacedata.first, rv3d) == false);
- }
- }
-
- if (has_translate) {
- const float speed = view3d_ndof_pan_speed_calc(rv3d);
-
- mul_v3_fl(pan_vec, speed * ndof->dt);
-
- /* transform motion from view to world coordinates */
- invert_qt_qt_normalized(view_inv, rv3d->viewquat);
- mul_qt_v3(view_inv, pan_vec);
-
- /* move center of view opposite of hand motion (this is camera mode, not object mode) */
- sub_v3_v3(rv3d->ofs, pan_vec);
-
- if (RV3D_LOCK_FLAGS(rv3d) & RV3D_BOXVIEW) {
- view3d_boxview_sync(area, region);
- }
- }
-}
-
-static void view3d_ndof_orbit(const struct wmNDOFMotionData *ndof,
- ScrArea *area,
- ARegion *region,
- ViewOpsData *vod,
- const bool apply_dyn_ofs)
-{
- View3D *v3d = area->spacedata.first;
- RegionView3D *rv3d = region->regiondata;
-
- float view_inv[4];
-
- BLI_assert((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0);
-
- ED_view3d_persp_ensure(vod->depsgraph, v3d, region);
-
- rv3d->view = RV3D_VIEW_USER;
-
- invert_qt_qt_normalized(view_inv, rv3d->viewquat);
-
- if (U.ndof_flag & NDOF_TURNTABLE) {
- float rot[3];
-
- /* Turntable view code adapted for 3D mouse use. */
- float angle, quat[4];
- float xvec[3] = {1, 0, 0};
-
- /* only use XY, ignore Z */
- WM_event_ndof_rotate_get(ndof, rot);
-
- /* Determine the direction of the x vector (for rotating up and down) */
- mul_qt_v3(view_inv, xvec);
-
- /* Perform the up/down rotation */
- angle = ndof->dt * rot[0];
- axis_angle_to_quat(quat, xvec, angle);
- mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, quat);
-
- /* Perform the orbital rotation */
- angle = ndof->dt * rot[1];
-
- /* update the onscreen doo-dad */
- rv3d->rot_angle = angle;
- rv3d->rot_axis[0] = 0;
- rv3d->rot_axis[1] = 0;
- rv3d->rot_axis[2] = 1;
-
- axis_angle_to_quat_single(quat, 'Z', angle);
- mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, quat);
- }
- else {
- float quat[4];
- float axis[3];
- float angle = WM_event_ndof_to_axis_angle(ndof, axis);
-
- /* transform rotation axis from view to world coordinates */
- mul_qt_v3(view_inv, axis);
-
- /* update the onscreen doo-dad */
- rv3d->rot_angle = angle;
- copy_v3_v3(rv3d->rot_axis, axis);
-
- axis_angle_to_quat(quat, axis, angle);
-
- /* apply rotation */
- mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, quat);
- }
-
- if (apply_dyn_ofs) {
- viewrotate_apply_dyn_ofs(vod, rv3d->viewquat);
- }
-}
-
-void view3d_ndof_fly(const wmNDOFMotionData *ndof,
- View3D *v3d,
- RegionView3D *rv3d,
- const bool use_precision,
- const short protectflag,
- bool *r_has_translate,
- bool *r_has_rotate)
-{
- bool has_translate = ndof_has_translate(ndof, v3d, rv3d);
- bool has_rotate = ndof_has_rotate(ndof, rv3d);
-
- float view_inv[4];
- invert_qt_qt_normalized(view_inv, rv3d->viewquat);
-
- rv3d->rot_angle = 0.0f; /* disable onscreen rotation doo-dad */
-
- if (has_translate) {
- /* ignore real 'dist' since fly has its own speed settings,
- * also its overwritten at this point. */
- float speed = view3d_ndof_pan_speed_calc_from_dist(rv3d, 1.0f);
- float trans[3], trans_orig_y;
-
- if (use_precision) {
- speed *= 0.2f;
- }
-
- WM_event_ndof_pan_get(ndof, trans, false);
- mul_v3_fl(trans, speed * ndof->dt);
- trans_orig_y = trans[1];
-
- if (U.ndof_flag & NDOF_FLY_HELICOPTER) {
- trans[1] = 0.0f;
- }
-
- /* transform motion from view to world coordinates */
- mul_qt_v3(view_inv, trans);
-
- if (U.ndof_flag & NDOF_FLY_HELICOPTER) {
- /* replace world z component with device y (yes it makes sense) */
- trans[2] = trans_orig_y;
- }
-
- if (rv3d->persp == RV3D_CAMOB) {
- /* respect camera position locks */
- if (protectflag & OB_LOCK_LOCX) {
- trans[0] = 0.0f;
- }
- if (protectflag & OB_LOCK_LOCY) {
- trans[1] = 0.0f;
- }
- if (protectflag & OB_LOCK_LOCZ) {
- trans[2] = 0.0f;
- }
- }
-
- if (!is_zero_v3(trans)) {
- /* move center of view opposite of hand motion
- * (this is camera mode, not object mode) */
- sub_v3_v3(rv3d->ofs, trans);
- has_translate = true;
- }
- else {
- has_translate = false;
- }
- }
-
- if (has_rotate) {
- const float turn_sensitivity = 1.0f;
-
- float rotation[4];
- float axis[3];
- float angle = turn_sensitivity * WM_event_ndof_to_axis_angle(ndof, axis);
-
- if (fabsf(angle) > 0.0001f) {
- has_rotate = true;
-
- if (use_precision) {
- angle *= 0.2f;
- }
-
- /* transform rotation axis from view to world coordinates */
- mul_qt_v3(view_inv, axis);
-
- /* apply rotation to view */
- axis_angle_to_quat(rotation, axis, angle);
- mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rotation);
-
- if (U.ndof_flag & NDOF_LOCK_HORIZON) {
- /* force an upright viewpoint
- * TODO: make this less... sudden */
- float view_horizon[3] = {1.0f, 0.0f, 0.0f}; /* view +x */
- float view_direction[3] = {0.0f, 0.0f, -1.0f}; /* view -z (into screen) */
-
- /* find new inverse since viewquat has changed */
- invert_qt_qt_normalized(view_inv, rv3d->viewquat);
- /* could apply reverse rotation to existing view_inv to save a few cycles */
-
- /* transform view vectors to world coordinates */
- mul_qt_v3(view_inv, view_horizon);
- mul_qt_v3(view_inv, view_direction);
-
- /* find difference between view & world horizons
- * true horizon lives in world xy plane, so look only at difference in z */
- angle = -asinf(view_horizon[2]);
-
- /* rotate view so view horizon = world horizon */
- axis_angle_to_quat(rotation, view_direction, angle);
- mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rotation);
- }
-
- rv3d->view = RV3D_VIEW_USER;
- }
- else {
- has_rotate = false;
- }
- }
-
- *r_has_translate = has_translate;
- *r_has_rotate = has_rotate;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name NDOF Orbit/Translate Operator
- * \{ */
-
-static int ndof_orbit_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- if (event->type != NDOF_MOTION) {
- return OPERATOR_CANCELLED;
- }
-
- const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- ViewOpsData *vod;
- View3D *v3d;
- RegionView3D *rv3d;
- char xform_flag = 0;
-
- const wmNDOFMotionData *ndof = event->customdata;
-
- viewops_data_alloc(C, op);
- viewops_data_create(
- C, op, event, viewops_flag_from_args((U.uiflag & USER_ORBIT_SELECTION) != 0, false));
- vod = op->customdata;
-
- ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->region);
-
- v3d = vod->v3d;
- rv3d = vod->rv3d;
-
- /* off by default, until changed later this function */
- rv3d->rot_angle = 0.0f;
-
- ED_view3d_camera_lock_init_ex(depsgraph, v3d, rv3d, false);
-
- if (ndof->progress != P_FINISHING) {
- const bool has_rotation = ndof_has_rotate(ndof, rv3d);
- /* if we can't rotate, fallback to translate (locked axis views) */
- const bool has_translate = ndof_has_translate(ndof, v3d, rv3d) &&
- (RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION);
- const bool has_zoom = (ndof->tvec[2] != 0.0f) && !rv3d->is_persp;
-
- if (has_translate || has_zoom) {
- view3d_ndof_pan_zoom(ndof, vod->area, vod->region, has_translate, has_zoom);
- xform_flag |= HAS_TRANSLATE;
- }
-
- if (has_rotation) {
- view3d_ndof_orbit(ndof, vod->area, vod->region, vod, true);
- xform_flag |= HAS_ROTATE;
- }
- }
-
- ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
- if (xform_flag) {
- ED_view3d_camera_lock_autokey(
- v3d, rv3d, C, xform_flag & HAS_ROTATE, xform_flag & HAS_TRANSLATE);
- }
-
- ED_region_tag_redraw(vod->region);
-
- viewops_data_free(C, op);
-
- return OPERATOR_FINISHED;
-}
-
-void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "NDOF Orbit View";
- ot->description = "Orbit the view using the 3D mouse";
- ot->idname = "VIEW3D_OT_ndof_orbit";
-
- /* api callbacks */
- ot->invoke = ndof_orbit_invoke;
- ot->poll = ED_operator_view3d_active;
-
- /* flags */
- ot->flag = 0;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name NDOF Orbit/Zoom Operator
- * \{ */
-
-static int ndof_orbit_zoom_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- if (event->type != NDOF_MOTION) {
- return OPERATOR_CANCELLED;
- }
-
- const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- ViewOpsData *vod;
- View3D *v3d;
- RegionView3D *rv3d;
- char xform_flag = 0;
-
- const wmNDOFMotionData *ndof = event->customdata;
-
- viewops_data_alloc(C, op);
- viewops_data_create(
- C, op, event, viewops_flag_from_args((U.uiflag & USER_ORBIT_SELECTION) != 0, false));
-
- vod = op->customdata;
-
- ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->region);
-
- v3d = vod->v3d;
- rv3d = vod->rv3d;
-
- /* off by default, until changed later this function */
- rv3d->rot_angle = 0.0f;
-
- ED_view3d_camera_lock_init_ex(depsgraph, v3d, rv3d, false);
-
- if (ndof->progress == P_FINISHING) {
- /* pass */
- }
- else if ((rv3d->persp == RV3D_ORTHO) && RV3D_VIEW_IS_AXIS(rv3d->view)) {
- /* if we can't rotate, fallback to translate (locked axis views) */
- const bool has_translate = ndof_has_translate(ndof, v3d, rv3d);
- const bool has_zoom = (ndof->tvec[2] != 0.0f) && ED_view3d_offset_lock_check(v3d, rv3d);
-
- if (has_translate || has_zoom) {
- view3d_ndof_pan_zoom(ndof, vod->area, vod->region, has_translate, true);
- xform_flag |= HAS_TRANSLATE;
- }
- }
- else {
- /* NOTE: based on feedback from T67579, users want to have pan and orbit enabled at once.
- * It's arguable that orbit shouldn't pan (since we have a pan only operator),
- * so if there are users who like to separate orbit/pan operations - it can be a preference. */
- const bool is_orbit_around_pivot = (U.ndof_flag & NDOF_MODE_ORBIT) ||
- ED_view3d_offset_lock_check(v3d, rv3d);
- const bool has_rotation = ndof_has_rotate(ndof, rv3d);
- bool has_translate, has_zoom;
-
- if (is_orbit_around_pivot) {
- /* Orbit preference or forced lock (Z zooms). */
- has_translate = !is_zero_v2(ndof->tvec) && ndof_has_translate(ndof, v3d, rv3d);
- has_zoom = (ndof->tvec[2] != 0.0f);
- }
- else {
- /* Free preference (Z translates). */
- has_translate = ndof_has_translate(ndof, v3d, rv3d);
- has_zoom = false;
- }
-
- /* Rotation first because dynamic offset resets offset otherwise (and disables panning). */
- if (has_rotation) {
- const float dist_backup = rv3d->dist;
- if (!is_orbit_around_pivot) {
- ED_view3d_distance_set(rv3d, 0.0f);
- }
- view3d_ndof_orbit(ndof, vod->area, vod->region, vod, is_orbit_around_pivot);
- xform_flag |= HAS_ROTATE;
- if (!is_orbit_around_pivot) {
- ED_view3d_distance_set(rv3d, dist_backup);
- }
- }
-
- if (has_translate || has_zoom) {
- view3d_ndof_pan_zoom(ndof, vod->area, vod->region, has_translate, has_zoom);
- xform_flag |= HAS_TRANSLATE;
- }
- }
-
- ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
- if (xform_flag) {
- ED_view3d_camera_lock_autokey(
- v3d, rv3d, C, xform_flag & HAS_ROTATE, xform_flag & HAS_TRANSLATE);
- }
-
- ED_region_tag_redraw(vod->region);
-
- viewops_data_free(C, op);
-
- return OPERATOR_FINISHED;
-}
-
-void VIEW3D_OT_ndof_orbit_zoom(struct wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "NDOF Orbit View with Zoom";
- ot->description = "Orbit and zoom the view using the 3D mouse";
- ot->idname = "VIEW3D_OT_ndof_orbit_zoom";
-
- /* api callbacks */
- ot->invoke = ndof_orbit_zoom_invoke;
- ot->poll = ED_operator_view3d_active;
-
- /* flags */
- ot->flag = 0;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name NDOF Pan/Zoom Operator
- * \{ */
-
-static int ndof_pan_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
-{
- if (event->type != NDOF_MOTION) {
- return OPERATOR_CANCELLED;
- }
-
- const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- const wmNDOFMotionData *ndof = event->customdata;
- char xform_flag = 0;
-
- const bool has_translate = ndof_has_translate(ndof, v3d, rv3d);
- const bool has_zoom = (ndof->tvec[2] != 0.0f) && !rv3d->is_persp;
-
- /* we're panning here! so erase any leftover rotation from other operators */
- rv3d->rot_angle = 0.0f;
-
- if (!(has_translate || has_zoom)) {
- return OPERATOR_CANCELLED;
- }
-
- ED_view3d_camera_lock_init_ex(depsgraph, v3d, rv3d, false);
-
- if (ndof->progress != P_FINISHING) {
- ScrArea *area = CTX_wm_area(C);
- ARegion *region = CTX_wm_region(C);
-
- if (has_translate || has_zoom) {
- view3d_ndof_pan_zoom(ndof, area, region, has_translate, has_zoom);
- xform_flag |= HAS_TRANSLATE;
- }
- }
-
- ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
- if (xform_flag) {
- ED_view3d_camera_lock_autokey(v3d, rv3d, C, false, xform_flag & HAS_TRANSLATE);
- }
-
- ED_region_tag_redraw(CTX_wm_region(C));
-
- return OPERATOR_FINISHED;
-}
-
-void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "NDOF Pan View";
- ot->description = "Pan the view with the 3D mouse";
- ot->idname = "VIEW3D_OT_ndof_pan";
-
- /* api callbacks */
- ot->invoke = ndof_pan_invoke;
- ot->poll = ED_operator_view3d_active;
-
- /* flags */
- ot->flag = 0;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name NDOF Transform All Operator
- * \{ */
-
-/**
- * wraps #ndof_orbit_zoom but never restrict to orbit.
- */
-static int ndof_all_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- /* weak!, but it works */
- const int ndof_flag = U.ndof_flag;
- int ret;
-
- U.ndof_flag &= ~NDOF_MODE_ORBIT;
-
- ret = ndof_orbit_zoom_invoke(C, op, event);
-
- U.ndof_flag = ndof_flag;
-
- return ret;
-}
-
-void VIEW3D_OT_ndof_all(struct wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "NDOF Transform View";
- ot->description = "Pan and rotate the view with the 3D mouse";
- ot->idname = "VIEW3D_OT_ndof_all";
-
- /* api callbacks */
- ot->invoke = ndof_all_invoke;
- ot->poll = ED_operator_view3d_active;
-
- /* flags */
- ot->flag = 0;
-}
-
-#endif /* WITH_INPUT_NDOF */
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name View Move (Pan) Operator
- * \{ */
-
-/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
-
-void viewmove_modal_keymap(wmKeyConfig *keyconf)
-{
- static const EnumPropertyItem modal_items[] = {
- {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
-
- {VIEWROT_MODAL_SWITCH_ZOOM, "SWITCH_TO_ZOOM", 0, "Switch to Zoom"},
- {VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"},
-
- {0, NULL, 0, NULL, NULL},
- };
-
- wmKeyMap *keymap = WM_modalkeymap_find(keyconf, "View3D Move Modal");
-
- /* this function is called for each spacetype, only needs to add map once */
- if (keymap && keymap->modal_items) {
- return;
- }
-
- keymap = WM_modalkeymap_ensure(keyconf, "View3D Move Modal", modal_items);
-
- /* items for modal map */
- WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, VIEW_MODAL_CONFIRM);
- WM_modalkeymap_add_item(keymap, EVT_ESCKEY, KM_PRESS, KM_ANY, 0, VIEW_MODAL_CONFIRM);
-
- /* disabled mode switching for now, can re-implement better, later on */
-#if 0
- WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM);
- WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM);
- WM_modalkeymap_add_item(
- keymap, LEFTSHIFTKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
-#endif
-
- /* assign map to operators */
- WM_modalkeymap_assign(keymap, "VIEW3D_OT_move");
-}
-
-static void viewmove_apply(ViewOpsData *vod, int x, int y)
-{
- if (ED_view3d_offset_lock_check(vod->v3d, vod->rv3d)) {
- vod->rv3d->ofs_lock[0] -= ((vod->prev.event_xy[0] - x) * 2.0f) / (float)vod->region->winx;
- vod->rv3d->ofs_lock[1] -= ((vod->prev.event_xy[1] - y) * 2.0f) / (float)vod->region->winy;
- }
- else if ((vod->rv3d->persp == RV3D_CAMOB) && !ED_view3d_camera_lock_check(vod->v3d, vod->rv3d)) {
- const float zoomfac = BKE_screen_view3d_zoom_to_fac(vod->rv3d->camzoom) * 2.0f;
- vod->rv3d->camdx += (vod->prev.event_xy[0] - x) / (vod->region->winx * zoomfac);
- vod->rv3d->camdy += (vod->prev.event_xy[1] - y) / (vod->region->winy * zoomfac);
- CLAMP(vod->rv3d->camdx, -1.0f, 1.0f);
- CLAMP(vod->rv3d->camdy, -1.0f, 1.0f);
- }
- else {
- float dvec[3];
- float mval_f[2];
-
- mval_f[0] = x - vod->prev.event_xy[0];
- mval_f[1] = y - vod->prev.event_xy[1];
- ED_view3d_win_to_delta(vod->region, mval_f, dvec, vod->init.zfac);
-
- add_v3_v3(vod->rv3d->ofs, dvec);
-
- if (RV3D_LOCK_FLAGS(vod->rv3d) & RV3D_BOXVIEW) {
- view3d_boxview_sync(vod->area, vod->region);
- }
- }
-
- vod->prev.event_xy[0] = x;
- vod->prev.event_xy[1] = y;
-
- ED_view3d_camera_lock_sync(vod->depsgraph, vod->v3d, vod->rv3d);
-
- ED_region_tag_redraw(vod->region);
-}
-
-static int viewmove_modal(bContext *C, wmOperator *op, const wmEvent *event)
-{
-
- ViewOpsData *vod = op->customdata;
- short event_code = VIEW_PASS;
- bool use_autokey = false;
- int ret = OPERATOR_RUNNING_MODAL;
-
- /* execute the events */
- if (event->type == MOUSEMOVE) {
- event_code = VIEW_APPLY;
- }
- else if (event->type == EVT_MODAL_MAP) {
- switch (event->val) {
- case VIEW_MODAL_CONFIRM:
- event_code = VIEW_CONFIRM;
- break;
- case VIEWROT_MODAL_SWITCH_ZOOM:
- WM_operator_name_call(C, "VIEW3D_OT_zoom", WM_OP_INVOKE_DEFAULT, NULL);
- event_code = VIEW_CONFIRM;
- break;
- case VIEWROT_MODAL_SWITCH_ROTATE:
- WM_operator_name_call(C, "VIEW3D_OT_rotate", WM_OP_INVOKE_DEFAULT, NULL);
- event_code = VIEW_CONFIRM;
- break;
- }
- }
- else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
- event_code = VIEW_CONFIRM;
- }
-
- if (event_code == VIEW_APPLY) {
- viewmove_apply(vod, event->xy[0], event->xy[1]);
- if (ED_screen_animation_playing(CTX_wm_manager(C))) {
- use_autokey = true;
- }
- }
- else if (event_code == VIEW_CONFIRM) {
- use_autokey = true;
- ret = OPERATOR_FINISHED;
- }
-
- if (use_autokey) {
- ED_view3d_camera_lock_autokey(vod->v3d, vod->rv3d, C, false, true);
- }
-
- if (ret & OPERATOR_FINISHED) {
- viewops_data_free(C, op);
- }
-
- return ret;
-}
-
-static int viewmove_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ViewOpsData *vod;
-
- const bool use_cursor_init = RNA_boolean_get(op->ptr, "use_cursor_init");
-
- /* makes op->customdata */
- viewops_data_alloc(C, op);
- vod = op->customdata;
- if (RV3D_LOCK_FLAGS(vod->rv3d) & RV3D_LOCK_LOCATION) {
- viewops_data_free(C, op);
- return OPERATOR_PASS_THROUGH;
- }
-
- viewops_data_create(C,
- op,
- event,
- (viewops_flag_from_prefs() & ~VIEWOPS_FLAG_ORBIT_SELECT) |
- (use_cursor_init ? VIEWOPS_FLAG_USE_MOUSE_INIT : 0));
-
- ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->region);
-
- if (event->type == MOUSEPAN) {
- /* invert it, trackpad scroll follows same principle as 2d windows this way */
- viewmove_apply(
- vod, 2 * event->xy[0] - event->prev_xy[0], 2 * event->xy[1] - event->prev_xy[1]);
-
- viewops_data_free(C, op);
-
- return OPERATOR_FINISHED;
- }
-
- /* add temp handler */
- WM_event_add_modal_handler(C, op);
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-static void viewmove_cancel(bContext *C, wmOperator *op)
-{
- viewops_data_free(C, op);
-}
-
-void VIEW3D_OT_move(wmOperatorType *ot)
-{
-
- /* identifiers */
- ot->name = "Pan View";
- ot->description = "Move the view";
- ot->idname = "VIEW3D_OT_move";
-
- /* api callbacks */
- ot->invoke = viewmove_invoke;
- ot->modal = viewmove_modal;
- ot->poll = ED_operator_region_view3d_active;
- ot->cancel = viewmove_cancel;
-
- /* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR_XY;
-
- /* properties */
- view3d_operator_properties_common(ot, V3D_OP_PROP_USE_MOUSE_INIT);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name View Zoom Operator
- * \{ */
-
-/* #viewdolly_modal_keymap has an exact copy of this, apply fixes to both. */
-void viewzoom_modal_keymap(wmKeyConfig *keyconf)
-{
- static const EnumPropertyItem modal_items[] = {
- {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
-
- {VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"},
- {VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"},
-
- {0, NULL, 0, NULL, NULL},
- };
-
- wmKeyMap *keymap = WM_modalkeymap_find(keyconf, "View3D Zoom Modal");
-
- /* this function is called for each spacetype, only needs to add map once */
- if (keymap && keymap->modal_items) {
- return;
- }
-
- keymap = WM_modalkeymap_ensure(keyconf, "View3D Zoom Modal", modal_items);
-
- /* disabled mode switching for now, can re-implement better, later on */
-#if 0
- WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
- WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
- WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_MOVE);
-#endif
-
- /* assign map to operators */
- WM_modalkeymap_assign(keymap, "VIEW3D_OT_zoom");
-}
-
-/**
- * \param zoom_xy: Optionally zoom to window location
- * (coords compatible w/ #wmEvent.xy). Use when not NULL.
- */
-static void view_zoom_to_window_xy_camera(Scene *scene,
- Depsgraph *depsgraph,
- View3D *v3d,
- ARegion *region,
- float dfac,
- const int zoom_xy[2])
-{
- RegionView3D *rv3d = region->regiondata;
- const float zoomfac = BKE_screen_view3d_zoom_to_fac(rv3d->camzoom);
- const float zoomfac_new = clamp_f(
- zoomfac * (1.0f / dfac), RV3D_CAMZOOM_MIN_FACTOR, RV3D_CAMZOOM_MAX_FACTOR);
- const float camzoom_new = BKE_screen_view3d_zoom_from_fac(zoomfac_new);
-
- if (zoom_xy != NULL) {
- float zoomfac_px;
- rctf camera_frame_old;
- rctf camera_frame_new;
-
- const float pt_src[2] = {zoom_xy[0], zoom_xy[1]};
- float pt_dst[2];
- float delta_px[2];
-
- ED_view3d_calc_camera_border(scene, depsgraph, region, v3d, rv3d, &camera_frame_old, false);
- BLI_rctf_translate(&camera_frame_old, region->winrct.xmin, region->winrct.ymin);
-
- rv3d->camzoom = camzoom_new;
- CLAMP(rv3d->camzoom, RV3D_CAMZOOM_MIN, RV3D_CAMZOOM_MAX);
-
- ED_view3d_calc_camera_border(scene, depsgraph, region, v3d, rv3d, &camera_frame_new, false);
- BLI_rctf_translate(&camera_frame_new, region->winrct.xmin, region->winrct.ymin);
-
- BLI_rctf_transform_pt_v(&camera_frame_new, &camera_frame_old, pt_dst, pt_src);
- sub_v2_v2v2(delta_px, pt_dst, pt_src);
-
- /* translate the camera offset using pixel space delta
- * mapped back to the camera (same logic as panning in camera view) */
- zoomfac_px = BKE_screen_view3d_zoom_to_fac(rv3d->camzoom) * 2.0f;
-
- rv3d->camdx += delta_px[0] / (region->winx * zoomfac_px);
- rv3d->camdy += delta_px[1] / (region->winy * zoomfac_px);
- CLAMP(rv3d->camdx, -1.0f, 1.0f);
- CLAMP(rv3d->camdy, -1.0f, 1.0f);
- }
- else {
- rv3d->camzoom = camzoom_new;
- CLAMP(rv3d->camzoom, RV3D_CAMZOOM_MIN, RV3D_CAMZOOM_MAX);
- }
-}
-
-/**
- * \param zoom_xy: Optionally zoom to window location
- * (coords compatible w/ #wmEvent.xy). Use when not NULL.
- */
-static void view_zoom_to_window_xy_3d(ARegion *region, float dfac, const int zoom_xy[2])
-{
- RegionView3D *rv3d = region->regiondata;
- const float dist_new = rv3d->dist * dfac;
-
- if (zoom_xy != NULL) {
- float dvec[3];
- float tvec[3];
- float tpos[3];
- float mval_f[2];
-
- float zfac;
-
- negate_v3_v3(tpos, rv3d->ofs);
-
- mval_f[0] = (float)(((zoom_xy[0] - region->winrct.xmin) * 2) - region->winx) / 2.0f;
- mval_f[1] = (float)(((zoom_xy[1] - region->winrct.ymin) * 2) - region->winy) / 2.0f;
-
- /* Project cursor position into 3D space */
- zfac = ED_view3d_calc_zfac(rv3d, tpos, NULL);
- ED_view3d_win_to_delta(region, mval_f, dvec, zfac);
-
- /* Calculate view target position for dolly */
- add_v3_v3v3(tvec, tpos, dvec);
- negate_v3(tvec);
-
- /* Offset to target position and dolly */
- copy_v3_v3(rv3d->ofs, tvec);
- rv3d->dist = dist_new;
-
- /* Calculate final offset */
- madd_v3_v3v3fl(rv3d->ofs, tvec, dvec, dfac);
- }
- else {
- rv3d->dist = dist_new;
- }
-}
-
-static float viewzoom_scale_value(const rcti *winrct,
- const eViewZoom_Style viewzoom,
- const bool zoom_invert,
- const bool zoom_invert_force,
- const int xy_curr[2],
- const int xy_init[2],
- const float val,
- const float val_orig,
- double *r_timer_lastdraw)
-{
- float zfac;
-
- if (viewzoom == USER_ZOOM_CONTINUE) {
- double time = PIL_check_seconds_timer();
- float time_step = (float)(time - *r_timer_lastdraw);
- float fac;
-
- if (U.uiflag & USER_ZOOM_HORIZ) {
- fac = (float)(xy_init[0] - xy_curr[0]);
- }
- else {
- fac = (float)(xy_init[1] - xy_curr[1]);
- }
-
- fac /= U.dpi_fac;
-
- if (zoom_invert != zoom_invert_force) {
- fac = -fac;
- }
-
- zfac = 1.0f + ((fac / 20.0f) * time_step);
- *r_timer_lastdraw = time;
- }
- else if (viewzoom == USER_ZOOM_SCALE) {
- /* method which zooms based on how far you move the mouse */
-
- const int ctr[2] = {
- BLI_rcti_cent_x(winrct),
- BLI_rcti_cent_y(winrct),
- };
- float len_new = (5 * U.dpi_fac) + ((float)len_v2v2_int(ctr, xy_curr) / U.dpi_fac);
- float len_old = (5 * U.dpi_fac) + ((float)len_v2v2_int(ctr, xy_init) / U.dpi_fac);
-
- /* intentionally ignore 'zoom_invert' for scale */
- if (zoom_invert_force) {
- SWAP(float, len_new, len_old);
- }
-
- zfac = val_orig * (len_old / max_ff(len_new, 1.0f)) / val;
- }
- else { /* USER_ZOOM_DOLLY */
- float len_new = 5 * U.dpi_fac;
- float len_old = 5 * U.dpi_fac;
-
- if (U.uiflag & USER_ZOOM_HORIZ) {
- len_new += (winrct->xmax - (xy_curr[0])) / U.dpi_fac;
- len_old += (winrct->xmax - (xy_init[0])) / U.dpi_fac;
- }
- else {
- len_new += (winrct->ymax - (xy_curr[1])) / U.dpi_fac;
- len_old += (winrct->ymax - (xy_init[1])) / U.dpi_fac;
- }
-
- if (zoom_invert != zoom_invert_force) {
- SWAP(float, len_new, len_old);
- }
-
- zfac = val_orig * (2.0f * ((len_new / max_ff(len_old, 1.0f)) - 1.0f) + 1.0f) / val;
- }
-
- return zfac;
-}
-
-static float viewzoom_scale_value_offset(const rcti *winrct,
- const eViewZoom_Style viewzoom,
- const bool zoom_invert,
- const bool zoom_invert_force,
- const int xy_curr[2],
- const int xy_init[2],
- const int xy_offset[2],
- const float val,
- const float val_orig,
- double *r_timer_lastdraw)
-{
- const int xy_curr_offset[2] = {
- xy_curr[0] + xy_offset[0],
- xy_curr[1] + xy_offset[1],
- };
- const int xy_init_offset[2] = {
- xy_init[0] + xy_offset[0],
- xy_init[1] + xy_offset[1],
- };
- return viewzoom_scale_value(winrct,
- viewzoom,
- zoom_invert,
- zoom_invert_force,
- xy_curr_offset,
- xy_init_offset,
- val,
- val_orig,
- r_timer_lastdraw);
-}
-
-static void viewzoom_apply_camera(ViewOpsData *vod,
- const int xy[2],
- const eViewZoom_Style viewzoom,
- const bool zoom_invert,
- const bool zoom_to_pos)
-{
- float zfac;
- float zoomfac_prev = BKE_screen_view3d_zoom_to_fac(vod->init.camzoom) * 2.0f;
- float zoomfac = BKE_screen_view3d_zoom_to_fac(vod->rv3d->camzoom) * 2.0f;
-
- zfac = viewzoom_scale_value_offset(&vod->region->winrct,
- viewzoom,
- zoom_invert,
- true,
- xy,
- vod->init.event_xy,
- vod->init.event_xy_offset,
- zoomfac,
- zoomfac_prev,
- &vod->prev.time);
-
- if (!ELEM(zfac, 1.0f, 0.0f)) {
- /* calculate inverted, then invert again (needed because of camera zoom scaling) */
- zfac = 1.0f / zfac;
- view_zoom_to_window_xy_camera(vod->scene,
- vod->depsgraph,
- vod->v3d,
- vod->region,
- zfac,
- zoom_to_pos ? vod->prev.event_xy : NULL);
- }
-
- ED_region_tag_redraw(vod->region);
-}
-
-static void viewzoom_apply_3d(ViewOpsData *vod,
- const int xy[2],
- const eViewZoom_Style viewzoom,
- const bool zoom_invert,
- const bool zoom_to_pos)
-{
- float zfac;
- float dist_range[2];
-
- ED_view3d_dist_range_get(vod->v3d, dist_range);
-
- zfac = viewzoom_scale_value_offset(&vod->region->winrct,
- viewzoom,
- zoom_invert,
- false,
- xy,
- vod->init.event_xy,
- vod->init.event_xy_offset,
- vod->rv3d->dist,
- vod->init.dist,
- &vod->prev.time);
-
- if (zfac != 1.0f) {
- const float zfac_min = dist_range[0] / vod->rv3d->dist;
- const float zfac_max = dist_range[1] / vod->rv3d->dist;
- CLAMP(zfac, zfac_min, zfac_max);
-
- view_zoom_to_window_xy_3d(vod->region, zfac, zoom_to_pos ? vod->prev.event_xy : NULL);
- }
-
- /* these limits were in old code too */
- CLAMP(vod->rv3d->dist, dist_range[0], dist_range[1]);
-
- if (RV3D_LOCK_FLAGS(vod->rv3d) & RV3D_BOXVIEW) {
- view3d_boxview_sync(vod->area, vod->region);
- }
-
- ED_view3d_camera_lock_sync(vod->depsgraph, vod->v3d, vod->rv3d);
-
- ED_region_tag_redraw(vod->region);
-}
-
-static void viewzoom_apply(ViewOpsData *vod,
- const int xy[2],
- const eViewZoom_Style viewzoom,
- const bool zoom_invert,
- const bool zoom_to_pos)
-{
- if ((vod->rv3d->persp == RV3D_CAMOB) &&
- (vod->rv3d->is_persp && ED_view3d_camera_lock_check(vod->v3d, vod->rv3d)) == 0) {
- viewzoom_apply_camera(vod, xy, viewzoom, zoom_invert, zoom_to_pos);
- }
- else {
- viewzoom_apply_3d(vod, xy, viewzoom, zoom_invert, zoom_to_pos);
- }
-}
-
-static int viewzoom_modal(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ViewOpsData *vod = op->customdata;
- short event_code = VIEW_PASS;
- bool use_autokey = false;
- int ret = OPERATOR_RUNNING_MODAL;
-
- /* execute the events */
- if (event->type == TIMER && event->customdata == vod->timer) {
- /* continuous zoom */
- event_code = VIEW_APPLY;
- }
- else if (event->type == MOUSEMOVE) {
- event_code = VIEW_APPLY;
- }
- else if (event->type == EVT_MODAL_MAP) {
- switch (event->val) {
- case VIEW_MODAL_CONFIRM:
- event_code = VIEW_CONFIRM;
- break;
- case VIEWROT_MODAL_SWITCH_MOVE:
- WM_operator_name_call(C, "VIEW3D_OT_move", WM_OP_INVOKE_DEFAULT, NULL);
- event_code = VIEW_CONFIRM;
- break;
- case VIEWROT_MODAL_SWITCH_ROTATE:
- WM_operator_name_call(C, "VIEW3D_OT_rotate", WM_OP_INVOKE_DEFAULT, NULL);
- event_code = VIEW_CONFIRM;
- break;
- }
- }
- else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
- event_code = VIEW_CONFIRM;
- }
-
- if (event_code == VIEW_APPLY) {
- const bool use_cursor_init = RNA_boolean_get(op->ptr, "use_cursor_init");
- viewzoom_apply(vod,
- event->xy,
- (eViewZoom_Style)U.viewzoom,
- (U.uiflag & USER_ZOOM_INVERT) != 0,
- (use_cursor_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)));
- if (ED_screen_animation_playing(CTX_wm_manager(C))) {
- use_autokey = true;
- }
- }
- else if (event_code == VIEW_CONFIRM) {
- use_autokey = true;
- ret = OPERATOR_FINISHED;
- }
-
- if (use_autokey) {
- ED_view3d_camera_lock_autokey(vod->v3d, vod->rv3d, C, false, true);
- }
-
- if (ret & OPERATOR_FINISHED) {
- viewops_data_free(C, op);
- }
-
- return ret;
-}
-
-static int viewzoom_exec(bContext *C, wmOperator *op)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- Scene *scene = CTX_data_scene(C);
- View3D *v3d;
- RegionView3D *rv3d;
- ScrArea *area;
- ARegion *region;
- bool use_cam_zoom;
- float dist_range[2];
-
- const int delta = RNA_int_get(op->ptr, "delta");
- const bool use_cursor_init = RNA_boolean_get(op->ptr, "use_cursor_init");
-
- if (op->customdata) {
- ViewOpsData *vod = op->customdata;
-
- area = vod->area;
- region = vod->region;
- }
- else {
- area = CTX_wm_area(C);
- region = CTX_wm_region(C);
- }
-
- v3d = area->spacedata.first;
- rv3d = region->regiondata;
-
- use_cam_zoom = (rv3d->persp == RV3D_CAMOB) &&
- !(rv3d->is_persp && ED_view3d_camera_lock_check(v3d, rv3d));
-
- int zoom_xy_buf[2];
- const int *zoom_xy = NULL;
- if (use_cursor_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)) {
- zoom_xy_buf[0] = RNA_struct_property_is_set(op->ptr, "mx") ? RNA_int_get(op->ptr, "mx") :
- region->winx / 2;
- zoom_xy_buf[1] = RNA_struct_property_is_set(op->ptr, "my") ? RNA_int_get(op->ptr, "my") :
- region->winy / 2;
- zoom_xy = zoom_xy_buf;
- }
-
- ED_view3d_dist_range_get(v3d, dist_range);
-
- if (delta < 0) {
- const float step = 1.2f;
- /* this min and max is also in viewmove() */
- if (use_cam_zoom) {
- view_zoom_to_window_xy_camera(scene, depsgraph, v3d, region, step, zoom_xy);
- }
- else {
- if (rv3d->dist < dist_range[1]) {
- view_zoom_to_window_xy_3d(region, step, zoom_xy);
- }
- }
- }
- else {
- const float step = 1.0f / 1.2f;
- if (use_cam_zoom) {
- view_zoom_to_window_xy_camera(scene, depsgraph, v3d, region, step, zoom_xy);
- }
- else {
- if (rv3d->dist > dist_range[0]) {
- view_zoom_to_window_xy_3d(region, step, zoom_xy);
- }
- }
- }
-
- if (RV3D_LOCK_FLAGS(rv3d) & RV3D_BOXVIEW) {
- view3d_boxview_sync(area, region);
- }
-
- ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
- ED_view3d_camera_lock_autokey(v3d, rv3d, C, false, true);
-
- ED_region_tag_redraw(region);
-
- viewops_data_free(C, op);
-
- return OPERATOR_FINISHED;
-}
-
-/* viewdolly_invoke() copied this function, changes here may apply there */
-static int viewzoom_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ViewOpsData *vod;
-
- const bool use_cursor_init = RNA_boolean_get(op->ptr, "use_cursor_init");
-
- /* makes op->customdata */
- viewops_data_alloc(C, op);
- viewops_data_create(C,
- op,
- event,
- (viewops_flag_from_prefs() & ~VIEWOPS_FLAG_ORBIT_SELECT) |
- (use_cursor_init ? VIEWOPS_FLAG_USE_MOUSE_INIT : 0));
- vod = op->customdata;
-
- ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->region);
-
- /* if one or the other zoom position aren't set, set from event */
- if (!RNA_struct_property_is_set(op->ptr, "mx") || !RNA_struct_property_is_set(op->ptr, "my")) {
- RNA_int_set(op->ptr, "mx", event->xy[0]);
- RNA_int_set(op->ptr, "my", event->xy[1]);
- }
-
- if (RNA_struct_property_is_set(op->ptr, "delta")) {
- viewzoom_exec(C, op);
- }
- else {
- if (ELEM(event->type, MOUSEZOOM, MOUSEPAN)) {
-
- if (U.uiflag & USER_ZOOM_HORIZ) {
- vod->init.event_xy[0] = vod->prev.event_xy[0] = event->xy[0];
- }
- else {
- /* Set y move = x move as MOUSEZOOM uses only x axis to pass magnification value */
- vod->init.event_xy[1] = vod->prev.event_xy[1] = vod->init.event_xy[1] + event->xy[0] -
- event->prev_xy[0];
- }
- viewzoom_apply(vod,
- event->prev_xy,
- USER_ZOOM_DOLLY,
- (U.uiflag & USER_ZOOM_INVERT) != 0,
- (use_cursor_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)));
- ED_view3d_camera_lock_autokey(vod->v3d, vod->rv3d, C, false, true);
-
- viewops_data_free(C, op);
- return OPERATOR_FINISHED;
- }
-
- if (U.viewzoom == USER_ZOOM_CONTINUE) {
- /* needs a timer to continue redrawing */
- vod->timer = WM_event_add_timer(CTX_wm_manager(C), CTX_wm_window(C), TIMER, 0.01f);
- vod->prev.time = PIL_check_seconds_timer();
- }
-
- /* add temp handler */
- WM_event_add_modal_handler(C, op);
-
- return OPERATOR_RUNNING_MODAL;
- }
- return OPERATOR_FINISHED;
-}
-
-static void viewzoom_cancel(bContext *C, wmOperator *op)
-{
- viewops_data_free(C, op);
-}
-
-void VIEW3D_OT_zoom(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Zoom View";
- ot->description = "Zoom in/out in the view";
- ot->idname = "VIEW3D_OT_zoom";
-
- /* api callbacks */
- ot->invoke = viewzoom_invoke;
- ot->exec = viewzoom_exec;
- ot->modal = viewzoom_modal;
- ot->poll = view3d_zoom_or_dolly_poll;
- ot->cancel = viewzoom_cancel;
-
- /* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR_XY;
-
- /* properties */
- view3d_operator_properties_common(
- ot, V3D_OP_PROP_DELTA | V3D_OP_PROP_MOUSE_CO | V3D_OP_PROP_USE_MOUSE_INIT);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name View Dolly Operator
- *
- * Like zoom but translates the view offset along the view direction
- * which avoids #RegionView3D.dist approaching zero.
- * \{ */
-
-/* This is an exact copy of #viewzoom_modal_keymap. */
-void viewdolly_modal_keymap(wmKeyConfig *keyconf)
-{
- static const EnumPropertyItem modal_items[] = {
- {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
-
- {VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"},
- {VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"},
-
- {0, NULL, 0, NULL, NULL},
- };
-
- wmKeyMap *keymap = WM_modalkeymap_find(keyconf, "View3D Dolly Modal");
-
- /* this function is called for each spacetype, only needs to add map once */
- if (keymap && keymap->modal_items) {
- return;
- }
-
- keymap = WM_modalkeymap_ensure(keyconf, "View3D Dolly Modal", modal_items);
-
- /* disabled mode switching for now, can re-implement better, later on */
-#if 0
- WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
- WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
- WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_MOVE);
-#endif
-
- /* assign map to operators */
- WM_modalkeymap_assign(keymap, "VIEW3D_OT_dolly");
-}
-
-static bool viewdolly_offset_lock_check(bContext *C, wmOperator *op)
-{
- View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- if (ED_view3d_offset_lock_check(v3d, rv3d)) {
- BKE_report(op->reports, RPT_WARNING, "Cannot dolly when the view offset is locked");
- return true;
- }
- return false;
-}
-
-static void view_dolly_to_vector_3d(ARegion *region,
- const float orig_ofs[3],
- const float dvec[3],
- float dfac)
-{
- RegionView3D *rv3d = region->regiondata;
- madd_v3_v3v3fl(rv3d->ofs, orig_ofs, dvec, -(1.0f - dfac));
-}
-
-static void viewdolly_apply(ViewOpsData *vod, const int xy[2], const bool zoom_invert)
-{
- float zfac = 1.0;
-
- {
- float len1, len2;
-
- if (U.uiflag & USER_ZOOM_HORIZ) {
- len1 = (vod->region->winrct.xmax - xy[0]) + 5;
- len2 = (vod->region->winrct.xmax - vod->init.event_xy[0]) + 5;
- }
- else {
- len1 = (vod->region->winrct.ymax - xy[1]) + 5;
- len2 = (vod->region->winrct.ymax - vod->init.event_xy[1]) + 5;
- }
- if (zoom_invert) {
- SWAP(float, len1, len2);
- }
-
- zfac = 1.0f + ((len1 - len2) * 0.01f * vod->rv3d->dist);
- }
-
- if (zfac != 1.0f) {
- view_dolly_to_vector_3d(vod->region, vod->init.ofs, vod->init.mousevec, zfac);
- }
-
- if (RV3D_LOCK_FLAGS(vod->rv3d) & RV3D_BOXVIEW) {
- view3d_boxview_sync(vod->area, vod->region);
- }
-
- ED_view3d_camera_lock_sync(vod->depsgraph, vod->v3d, vod->rv3d);
-
- ED_region_tag_redraw(vod->region);
-}
-
-static int viewdolly_modal(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ViewOpsData *vod = op->customdata;
- short event_code = VIEW_PASS;
- bool use_autokey = false;
- int ret = OPERATOR_RUNNING_MODAL;
-
- /* execute the events */
- if (event->type == MOUSEMOVE) {
- event_code = VIEW_APPLY;
- }
- else if (event->type == EVT_MODAL_MAP) {
- switch (event->val) {
- case VIEW_MODAL_CONFIRM:
- event_code = VIEW_CONFIRM;
- break;
- case VIEWROT_MODAL_SWITCH_MOVE:
- WM_operator_name_call(C, "VIEW3D_OT_move", WM_OP_INVOKE_DEFAULT, NULL);
- event_code = VIEW_CONFIRM;
- break;
- case VIEWROT_MODAL_SWITCH_ROTATE:
- WM_operator_name_call(C, "VIEW3D_OT_rotate", WM_OP_INVOKE_DEFAULT, NULL);
- event_code = VIEW_CONFIRM;
- break;
- }
- }
- else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
- event_code = VIEW_CONFIRM;
- }
-
- if (event_code == VIEW_APPLY) {
- viewdolly_apply(vod, event->xy, (U.uiflag & USER_ZOOM_INVERT) != 0);
- if (ED_screen_animation_playing(CTX_wm_manager(C))) {
- use_autokey = true;
- }
- }
- else if (event_code == VIEW_CONFIRM) {
- use_autokey = true;
- ret = OPERATOR_FINISHED;
- }
-
- if (use_autokey) {
- ED_view3d_camera_lock_autokey(vod->v3d, vod->rv3d, C, false, true);
- }
-
- if (ret & OPERATOR_FINISHED) {
- viewops_data_free(C, op);
- }
-
- return ret;
-}
-
-static int viewdolly_exec(bContext *C, wmOperator *op)
-{
- View3D *v3d;
- RegionView3D *rv3d;
- ScrArea *area;
- ARegion *region;
- float mousevec[3];
-
- const int delta = RNA_int_get(op->ptr, "delta");
-
- if (op->customdata) {
- ViewOpsData *vod = op->customdata;
-
- area = vod->area;
- region = vod->region;
- copy_v3_v3(mousevec, vod->init.mousevec);
- }
- else {
- area = CTX_wm_area(C);
- region = CTX_wm_region(C);
- negate_v3_v3(mousevec, ((RegionView3D *)region->regiondata)->viewinv[2]);
- normalize_v3(mousevec);
- }
-
- v3d = area->spacedata.first;
- rv3d = region->regiondata;
-
- const bool use_cursor_init = RNA_boolean_get(op->ptr, "use_cursor_init");
-
- /* overwrite the mouse vector with the view direction (zoom into the center) */
- if ((use_cursor_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)) == 0) {
- normalize_v3_v3(mousevec, rv3d->viewinv[2]);
- negate_v3(mousevec);
- }
-
- view_dolly_to_vector_3d(region, rv3d->ofs, mousevec, delta < 0 ? 1.8f : 0.2f);
-
- if (RV3D_LOCK_FLAGS(rv3d) & RV3D_BOXVIEW) {
- view3d_boxview_sync(area, region);
- }
-
- ED_view3d_camera_lock_sync(CTX_data_ensure_evaluated_depsgraph(C), v3d, rv3d);
-
- ED_region_tag_redraw(region);
-
- viewops_data_free(C, op);
-
- return OPERATOR_FINISHED;
-}
-
-/* copied from viewzoom_invoke(), changes here may apply there */
-static int viewdolly_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ViewOpsData *vod;
-
- if (viewdolly_offset_lock_check(C, op)) {
- return OPERATOR_CANCELLED;
- }
-
- /* makes op->customdata */
- viewops_data_alloc(C, op);
- vod = op->customdata;
-
- /* poll should check but in some cases fails, see poll func for details */
- if (RV3D_LOCK_FLAGS(vod->rv3d) & RV3D_LOCK_ROTATION) {
- viewops_data_free(C, op);
- return OPERATOR_PASS_THROUGH;
- }
-
- ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->region);
-
- /* needs to run before 'viewops_data_create' so the backup 'rv3d->ofs' is correct */
- /* switch from camera view when: */
- if (vod->rv3d->persp != RV3D_PERSP) {
- if (vod->rv3d->persp == RV3D_CAMOB) {
- /* ignore rv3d->lpersp because dolly only makes sense in perspective mode */
- const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- ED_view3d_persp_switch_from_camera(depsgraph, vod->v3d, vod->rv3d, RV3D_PERSP);
- }
- else {
- vod->rv3d->persp = RV3D_PERSP;
- }
- ED_region_tag_redraw(vod->region);
- }
-
- const bool use_cursor_init = RNA_boolean_get(op->ptr, "use_cursor_init");
-
- viewops_data_create(C,
- op,
- event,
- (viewops_flag_from_prefs() & ~VIEWOPS_FLAG_ORBIT_SELECT) |
- (use_cursor_init ? VIEWOPS_FLAG_USE_MOUSE_INIT : 0));
-
- /* if one or the other zoom position aren't set, set from event */
- if (!RNA_struct_property_is_set(op->ptr, "mx") || !RNA_struct_property_is_set(op->ptr, "my")) {
- RNA_int_set(op->ptr, "mx", event->xy[0]);
- RNA_int_set(op->ptr, "my", event->xy[1]);
- }
-
- if (RNA_struct_property_is_set(op->ptr, "delta")) {
- viewdolly_exec(C, op);
- }
- else {
- /* overwrite the mouse vector with the view direction (zoom into the center) */
- if ((use_cursor_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)) == 0) {
- negate_v3_v3(vod->init.mousevec, vod->rv3d->viewinv[2]);
- normalize_v3(vod->init.mousevec);
- }
-
- if (event->type == MOUSEZOOM) {
- /* Bypass Zoom invert flag for track pads (pass false always) */
-
- if (U.uiflag & USER_ZOOM_HORIZ) {
- vod->init.event_xy[0] = vod->prev.event_xy[0] = event->xy[0];
- }
- else {
- /* Set y move = x move as MOUSEZOOM uses only x axis to pass magnification value */
- vod->init.event_xy[1] = vod->prev.event_xy[1] = vod->init.event_xy[1] + event->xy[0] -
- event->prev_xy[0];
- }
- viewdolly_apply(vod, event->prev_xy, (U.uiflag & USER_ZOOM_INVERT) == 0);
-
- viewops_data_free(C, op);
- return OPERATOR_FINISHED;
- }
-
- /* add temp handler */
- WM_event_add_modal_handler(C, op);
- return OPERATOR_RUNNING_MODAL;
- }
- return OPERATOR_FINISHED;
-}
-
-static void viewdolly_cancel(bContext *C, wmOperator *op)
-{
- viewops_data_free(C, op);
-}
-
-void VIEW3D_OT_dolly(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Dolly View";
- ot->description = "Dolly in/out in the view";
- ot->idname = "VIEW3D_OT_dolly";
-
- /* api callbacks */
- ot->invoke = viewdolly_invoke;
- ot->exec = viewdolly_exec;
- ot->modal = viewdolly_modal;
- ot->poll = ED_operator_region_view3d_active;
- ot->cancel = viewdolly_cancel;
-
- /* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR_XY;
-
- /* properties */
- view3d_operator_properties_common(
- ot, V3D_OP_PROP_DELTA | V3D_OP_PROP_MOUSE_CO | V3D_OP_PROP_USE_MOUSE_INIT);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name View All Operator
- *
- * Move & Zoom the view to fit all of its contents.
- * \{ */
-
-static bool view3d_object_skip_minmax(const View3D *v3d,
- const RegionView3D *rv3d,
- const Object *ob,
- const bool skip_camera,
- bool *r_only_center)
-{
- BLI_assert(ob->id.orig_id == NULL);
- *r_only_center = false;
-
- if (skip_camera && (ob == v3d->camera)) {
- return true;
- }
-
- if ((ob->type == OB_EMPTY) && (ob->empty_drawtype == OB_EMPTY_IMAGE) &&
- !BKE_object_empty_image_frame_is_visible_in_view3d(ob, rv3d)) {
- *r_only_center = true;
- return false;
- }
-
- return false;
-}
-
-static void view3d_object_calc_minmax(Depsgraph *depsgraph,
- Scene *scene,
- Object *ob_eval,
- const bool only_center,
- float min[3],
- float max[3])
-{
- /* Account for duplis. */
- if (BKE_object_minmax_dupli(depsgraph, scene, ob_eval, min, max, false) == 0) {
- /* Use if duplis aren't found. */
- if (only_center) {
- minmax_v3v3_v3(min, max, ob_eval->obmat[3]);
- }
- else {
- BKE_object_minmax(ob_eval, min, max, false);
- }
- }
-}
-
-static void view3d_from_minmax(bContext *C,
- View3D *v3d,
- ARegion *region,
- const float min[3],
- const float max[3],
- bool ok_dist,
- const int smooth_viewtx)
-{
- RegionView3D *rv3d = region->regiondata;
- float afm[3];
- float size;
-
- ED_view3d_smooth_view_force_finish(C, v3d, region);
-
- /* SMOOTHVIEW */
- float new_ofs[3];
- float new_dist;
-
- sub_v3_v3v3(afm, max, min);
- size = max_fff(afm[0], afm[1], afm[2]);
-
- if (ok_dist) {
- char persp;
-
- if (rv3d->is_persp) {
- if (rv3d->persp == RV3D_CAMOB && ED_view3d_camera_lock_check(v3d, rv3d)) {
- persp = RV3D_CAMOB;
- }
- else {
- persp = RV3D_PERSP;
- }
- }
- else { /* ortho */
- if (size < 0.0001f) {
- /* bounding box was a single point so do not zoom */
- ok_dist = false;
- }
- else {
- /* adjust zoom so it looks nicer */
- persp = RV3D_ORTHO;
- }
- }
-
- if (ok_dist) {
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- new_dist = ED_view3d_radius_to_dist(
- v3d, region, depsgraph, persp, true, (size / 2) * VIEW3D_MARGIN);
- if (rv3d->is_persp) {
- /* don't zoom closer than the near clipping plane */
- new_dist = max_ff(new_dist, v3d->clip_start * 1.5f);
- }
- }
- }
-
- mid_v3_v3v3(new_ofs, min, max);
- negate_v3(new_ofs);
-
- if (rv3d->persp == RV3D_CAMOB && !ED_view3d_camera_lock_check(v3d, rv3d)) {
- rv3d->persp = RV3D_PERSP;
- ED_view3d_smooth_view(C,
- v3d,
- region,
- smooth_viewtx,
- &(const V3D_SmoothParams){
- .camera_old = v3d->camera,
- .ofs = new_ofs,
- .dist = ok_dist ? &new_dist : NULL,
- });
- }
- else {
- ED_view3d_smooth_view(C,
- v3d,
- region,
- smooth_viewtx,
- &(const V3D_SmoothParams){
- .ofs = new_ofs,
- .dist = ok_dist ? &new_dist : NULL,
- });
- }
-
- /* Smooth-view does view-lock #RV3D_BOXVIEW copy. */
-}
-
-/**
- * Same as #view3d_from_minmax but for all regions (except cameras).
- */
-static void view3d_from_minmax_multi(bContext *C,
- View3D *v3d,
- const float min[3],
- const float max[3],
- const bool ok_dist,
- const int smooth_viewtx)
-{
- ScrArea *area = CTX_wm_area(C);
- ARegion *region;
- for (region = area->regionbase.first; region; region = region->next) {
- if (region->regiontype == RGN_TYPE_WINDOW) {
- RegionView3D *rv3d = region->regiondata;
- /* when using all regions, don't jump out of camera view,
- * but _do_ allow locked cameras to be moved */
- if ((rv3d->persp != RV3D_CAMOB) || ED_view3d_camera_lock_check(v3d, rv3d)) {
- view3d_from_minmax(C, v3d, region, min, max, ok_dist, smooth_viewtx);
- }
- }
- }
-}
-
-static int view3d_all_exec(bContext *C, wmOperator *op)
-{
- ARegion *region = CTX_wm_region(C);
- View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- ViewLayer *view_layer_eval = DEG_get_evaluated_view_layer(depsgraph);
- Base *base_eval;
- const bool use_all_regions = RNA_boolean_get(op->ptr, "use_all_regions");
- const bool skip_camera = (ED_view3d_camera_lock_check(v3d, region->regiondata) ||
- /* any one of the regions may be locked */
- (use_all_regions && v3d->flag2 & V3D_LOCK_CAMERA));
- const bool center = RNA_boolean_get(op->ptr, "center");
- const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
-
- float min[3], max[3];
- bool changed = false;
-
- if (center) {
- /* in 2.4x this also move the cursor to (0, 0, 0) (with shift+c). */
- View3DCursor *cursor = &scene->cursor;
- zero_v3(min);
- zero_v3(max);
- zero_v3(cursor->location);
- float mat3[3][3];
- unit_m3(mat3);
- BKE_scene_cursor_mat3_to_rot(cursor, mat3, false);
- }
- else {
- INIT_MINMAX(min, max);
- }
-
- for (base_eval = view_layer_eval->object_bases.first; base_eval; base_eval = base_eval->next) {
- if (BASE_VISIBLE(v3d, base_eval)) {
- bool only_center = false;
- Object *ob = DEG_get_original_object(base_eval->object);
- if (view3d_object_skip_minmax(v3d, rv3d, ob, skip_camera, &only_center)) {
- continue;
- }
- view3d_object_calc_minmax(depsgraph, scene, base_eval->object, only_center, min, max);
- changed = true;
- }
- }
-
- if (center) {
- struct wmMsgBus *mbus = CTX_wm_message_bus(C);
- WM_msg_publish_rna_prop(mbus, &scene->id, &scene->cursor, View3DCursor, location);
-
- DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
- }
-
- if (!changed) {
- ED_region_tag_redraw(region);
- /* TODO: should this be cancel?
- * I think no, because we always move the cursor, with or without
- * object, but in this case there is no change in the scene,
- * only the cursor so I choice a ED_region_tag like
- * view3d_smooth_view do for the center_cursor.
- * See bug T22640.
- */
- return OPERATOR_FINISHED;
- }
-
- if (RV3D_CLIPPING_ENABLED(v3d, rv3d)) {
- /* This is an approximation, see function documentation for details. */
- ED_view3d_clipping_clamp_minmax(rv3d, min, max);
- }
-
- if (use_all_regions) {
- view3d_from_minmax_multi(C, v3d, min, max, true, smooth_viewtx);
- }
- else {
- view3d_from_minmax(C, v3d, region, min, max, true, smooth_viewtx);
- }
-
- return OPERATOR_FINISHED;
-}
-
-void VIEW3D_OT_view_all(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Frame All";
- ot->description = "View all objects in scene";
- ot->idname = "VIEW3D_OT_view_all";
-
- /* api callbacks */
- ot->exec = view3d_all_exec;
- ot->poll = ED_operator_region_view3d_active;
-
- /* flags */
- ot->flag = 0;
-
- /* properties */
- view3d_operator_properties_common(ot, V3D_OP_PROP_USE_ALL_REGIONS);
- RNA_def_boolean(ot->srna, "center", 0, "Center", "");
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Frame Selected Operator
- *
- * Move & Zoom the view to fit selected contents.
- * \{ */
-
-static int viewselected_exec(bContext *C, wmOperator *op)
-{
- ARegion *region = CTX_wm_region(C);
- View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- Scene *scene = CTX_data_scene(C);
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- ViewLayer *view_layer_eval = DEG_get_evaluated_view_layer(depsgraph);
- Object *ob_eval = OBACT(view_layer_eval);
- Object *obedit = CTX_data_edit_object(C);
- const bGPdata *gpd_eval = ob_eval && (ob_eval->type == OB_GPENCIL) ? ob_eval->data : NULL;
- const bool is_gp_edit = gpd_eval ? GPENCIL_ANY_MODE(gpd_eval) : false;
- const bool is_face_map = ((is_gp_edit == false) && region->gizmo_map &&
- WM_gizmomap_is_any_selected(region->gizmo_map));
- float min[3], max[3];
- bool ok = false, ok_dist = true;
- const bool use_all_regions = RNA_boolean_get(op->ptr, "use_all_regions");
- const bool skip_camera = (ED_view3d_camera_lock_check(v3d, region->regiondata) ||
- /* any one of the regions may be locked */
- (use_all_regions && v3d->flag2 & V3D_LOCK_CAMERA));
- const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
-
- INIT_MINMAX(min, max);
- if (is_face_map) {
- ob_eval = NULL;
- }
-
- if (ob_eval && (ob_eval->mode & OB_MODE_WEIGHT_PAINT)) {
- /* hard-coded exception, we look for the one selected armature */
- /* this is weak code this way, we should make a generic
- * active/selection callback interface once... */
- Base *base_eval;
- for (base_eval = view_layer_eval->object_bases.first; base_eval; base_eval = base_eval->next) {
- if (BASE_SELECTED_EDITABLE(v3d, base_eval)) {
- if (base_eval->object->type == OB_ARMATURE) {
- if (base_eval->object->mode & OB_MODE_POSE) {
- break;
- }
- }
- }
- }
- if (base_eval) {
- ob_eval = base_eval->object;
- }
- }
-
- if (is_gp_edit) {
- CTX_DATA_BEGIN (C, bGPDstroke *, gps, editable_gpencil_strokes) {
- /* we're only interested in selected points here... */
- if ((gps->flag & GP_STROKE_SELECT) && (gps->flag & GP_STROKE_3DSPACE)) {
- ok |= BKE_gpencil_stroke_minmax(gps, true, min, max);
- }
- if (gps->editcurve != NULL) {
- for (int i = 0; i < gps->editcurve->tot_curve_points; i++) {
- BezTriple *bezt = &gps->editcurve->curve_points[i].bezt;
- if ((bezt->f1 & SELECT)) {
- minmax_v3v3_v3(min, max, bezt->vec[0]);
- ok = true;
- }
- if ((bezt->f2 & SELECT)) {
- minmax_v3v3_v3(min, max, bezt->vec[1]);
- ok = true;
- }
- if ((bezt->f3 & SELECT)) {
- minmax_v3v3_v3(min, max, bezt->vec[2]);
- ok = true;
- }
- }
- }
- }
- CTX_DATA_END;
-
- if ((ob_eval) && (ok)) {
- mul_m4_v3(ob_eval->obmat, min);
- mul_m4_v3(ob_eval->obmat, max);
- }
- }
- else if (is_face_map) {
- ok = WM_gizmomap_minmax(region->gizmo_map, true, true, min, max);
- }
- else if (obedit) {
- /* only selected */
- FOREACH_OBJECT_IN_MODE_BEGIN (view_layer_eval, v3d, obedit->type, obedit->mode, ob_eval_iter) {
- ok |= ED_view3d_minmax_verts(ob_eval_iter, min, max);
- }
- FOREACH_OBJECT_IN_MODE_END;
- }
- else if (ob_eval && (ob_eval->mode & OB_MODE_POSE)) {
- FOREACH_OBJECT_IN_MODE_BEGIN (
- view_layer_eval, v3d, ob_eval->type, ob_eval->mode, ob_eval_iter) {
- ok |= BKE_pose_minmax(ob_eval_iter, min, max, true, true);
- }
- FOREACH_OBJECT_IN_MODE_END;
- }
- else if (BKE_paint_select_face_test(ob_eval)) {
- ok = paintface_minmax(ob_eval, min, max);
- }
- else if (ob_eval && (ob_eval->mode & OB_MODE_PARTICLE_EDIT)) {
- ok = PE_minmax(depsgraph, scene, CTX_data_view_layer(C), min, max);
- }
- else if (ob_eval && (ob_eval->mode & (OB_MODE_SCULPT | OB_MODE_VERTEX_PAINT |
- OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT))) {
- BKE_paint_stroke_get_average(scene, ob_eval, min);
- copy_v3_v3(max, min);
- ok = true;
- ok_dist = 0; /* don't zoom */
- }
- else {
- Base *base_eval;
- for (base_eval = FIRSTBASE(view_layer_eval); base_eval; base_eval = base_eval->next) {
- if (BASE_SELECTED(v3d, base_eval)) {
- bool only_center = false;
- Object *ob = DEG_get_original_object(base_eval->object);
- if (view3d_object_skip_minmax(v3d, rv3d, ob, skip_camera, &only_center)) {
- continue;
- }
- view3d_object_calc_minmax(depsgraph, scene, base_eval->object, only_center, min, max);
- ok = 1;
- }
- }
- }
-
- if (ok == 0) {
- return OPERATOR_FINISHED;
- }
-
- if (RV3D_CLIPPING_ENABLED(v3d, rv3d)) {
- /* This is an approximation, see function documentation for details. */
- ED_view3d_clipping_clamp_minmax(rv3d, min, max);
- }
-
- if (use_all_regions) {
- view3d_from_minmax_multi(C, v3d, min, max, ok_dist, smooth_viewtx);
- }
- else {
- view3d_from_minmax(C, v3d, region, min, max, ok_dist, smooth_viewtx);
- }
-
- return OPERATOR_FINISHED;
-}
-
-void VIEW3D_OT_view_selected(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Frame Selected";
- ot->description = "Move the view to the selection center";
- ot->idname = "VIEW3D_OT_view_selected";
-
- /* api callbacks */
- ot->exec = viewselected_exec;
- ot->poll = view3d_zoom_or_dolly_poll;
-
- /* flags */
- ot->flag = 0;
-
- /* properties */
- view3d_operator_properties_common(ot, V3D_OP_PROP_USE_ALL_REGIONS);
-}
-
-/** \} */
-
/* -------------------------------------------------------------------- */
/** \name View Lock Clear Operator
* \{ */
@@ -3256,103 +179,6 @@ void VIEW3D_OT_view_lock_to_active(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name View Center Cursor Operator
- * \{ */
-
-static int viewcenter_cursor_exec(bContext *C, wmOperator *op)
-{
- View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- Scene *scene = CTX_data_scene(C);
-
- if (rv3d) {
- ARegion *region = CTX_wm_region(C);
- const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
-
- ED_view3d_smooth_view_force_finish(C, v3d, region);
-
- /* non camera center */
- float new_ofs[3];
- negate_v3_v3(new_ofs, scene->cursor.location);
- ED_view3d_smooth_view(
- C, v3d, region, smooth_viewtx, &(const V3D_SmoothParams){.ofs = new_ofs});
-
- /* Smooth view does view-lock #RV3D_BOXVIEW copy. */
- }
-
- return OPERATOR_FINISHED;
-}
-
-void VIEW3D_OT_view_center_cursor(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Center View to Cursor";
- ot->description = "Center the view so that the cursor is in the middle of the view";
- ot->idname = "VIEW3D_OT_view_center_cursor";
-
- /* api callbacks */
- ot->exec = viewcenter_cursor_exec;
- ot->poll = view3d_pan_poll;
-
- /* flags */
- ot->flag = 0;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name View Center Pick Operator
- * \{ */
-
-static int viewcenter_pick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- ARegion *region = CTX_wm_region(C);
-
- if (rv3d) {
- struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- float new_ofs[3];
- const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
-
- ED_view3d_smooth_view_force_finish(C, v3d, region);
-
- view3d_operator_needs_opengl(C);
-
- if (ED_view3d_autodist(depsgraph, region, v3d, event->mval, new_ofs, false, NULL)) {
- /* pass */
- }
- else {
- /* fallback to simple pan */
- negate_v3_v3(new_ofs, rv3d->ofs);
- ED_view3d_win_to_3d_int(v3d, region, new_ofs, event->mval, new_ofs);
- }
- negate_v3(new_ofs);
- ED_view3d_smooth_view(
- C, v3d, region, smooth_viewtx, &(const V3D_SmoothParams){.ofs = new_ofs});
- }
-
- return OPERATOR_FINISHED;
-}
-
-void VIEW3D_OT_view_center_pick(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Center View to Mouse";
- ot->description = "Center the view to the Z-depth position under the mouse cursor";
- ot->idname = "VIEW3D_OT_view_center_pick";
-
- /* api callbacks */
- ot->invoke = viewcenter_pick_invoke;
- ot->poll = view3d_pan_poll;
-
- /* flags */
- ot->flag = 0;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Frame Camera Bounds Operator
* \{ */
@@ -3591,189 +417,6 @@ void VIEW3D_OT_clear_render_border(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Border Zoom Operator
- * \{ */
-
-static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
-{
- ARegion *region = CTX_wm_region(C);
- View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
-
- /* Zooms in on a border drawn by the user */
- rcti rect;
- float dvec[3], vb[2], xscale, yscale;
- float dist_range[2];
-
- /* SMOOTHVIEW */
- float new_dist;
- float new_ofs[3];
-
- /* ZBuffer depth vars */
- float depth_close = FLT_MAX;
- float cent[2], p[3];
-
- /* NOTE: otherwise opengl won't work. */
- view3d_operator_needs_opengl(C);
-
- /* get box select values using rna */
- WM_operator_properties_border_to_rcti(op, &rect);
-
- /* check if zooming in/out view */
- const bool zoom_in = !RNA_boolean_get(op->ptr, "zoom_out");
-
- ED_view3d_dist_range_get(v3d, dist_range);
-
- ED_view3d_depth_override(
- CTX_data_ensure_evaluated_depsgraph(C), region, v3d, NULL, V3D_DEPTH_NO_GPENCIL, NULL);
- {
- /* avoid allocating the whole depth buffer */
- ViewDepths depth_temp = {0};
-
- /* avoid view3d_update_depths() for speed. */
- view3d_depths_rect_create(region, &rect, &depth_temp);
-
- /* find the closest Z pixel */
- depth_close = view3d_depth_near(&depth_temp);
-
- MEM_SAFE_FREE(depth_temp.depths);
- }
-
- /* Resize border to the same ratio as the window. */
- {
- const float region_aspect = (float)region->winx / (float)region->winy;
- if (((float)BLI_rcti_size_x(&rect) / (float)BLI_rcti_size_y(&rect)) < region_aspect) {
- BLI_rcti_resize_x(&rect, (int)(BLI_rcti_size_y(&rect) * region_aspect));
- }
- else {
- BLI_rcti_resize_y(&rect, (int)(BLI_rcti_size_x(&rect) / region_aspect));
- }
- }
-
- cent[0] = (((float)rect.xmin) + ((float)rect.xmax)) / 2;
- cent[1] = (((float)rect.ymin) + ((float)rect.ymax)) / 2;
-
- if (rv3d->is_persp) {
- float p_corner[3];
-
- /* no depths to use, we can't do anything! */
- if (depth_close == FLT_MAX) {
- BKE_report(op->reports, RPT_ERROR, "Depth too large");
- return OPERATOR_CANCELLED;
- }
- /* convert border to 3d coordinates */
- if ((!ED_view3d_unproject_v3(region, cent[0], cent[1], depth_close, p)) ||
- (!ED_view3d_unproject_v3(region, rect.xmin, rect.ymin, depth_close, p_corner))) {
- return OPERATOR_CANCELLED;
- }
-
- sub_v3_v3v3(dvec, p, p_corner);
- negate_v3_v3(new_ofs, p);
-
- new_dist = len_v3(dvec);
-
- /* Account for the lens, without this a narrow lens zooms in too close. */
- new_dist *= (v3d->lens / DEFAULT_SENSOR_WIDTH);
-
- /* ignore dist_range min */
- dist_range[0] = v3d->clip_start * 1.5f;
- }
- else { /* orthographic */
- /* find the current window width and height */
- vb[0] = region->winx;
- vb[1] = region->winy;
-
- new_dist = rv3d->dist;
-
- /* convert the drawn rectangle into 3d space */
- if (depth_close != FLT_MAX &&
- ED_view3d_unproject_v3(region, cent[0], cent[1], depth_close, p)) {
- negate_v3_v3(new_ofs, p);
- }
- else {
- float mval_f[2];
- float zfac;
-
- /* We can't use the depth, fallback to the old way that doesn't set the center depth */
- copy_v3_v3(new_ofs, rv3d->ofs);
-
- {
- float tvec[3];
- negate_v3_v3(tvec, new_ofs);
- zfac = ED_view3d_calc_zfac(rv3d, tvec, NULL);
- }
-
- mval_f[0] = (rect.xmin + rect.xmax - vb[0]) / 2.0f;
- mval_f[1] = (rect.ymin + rect.ymax - vb[1]) / 2.0f;
- ED_view3d_win_to_delta(region, mval_f, dvec, zfac);
- /* center the view to the center of the rectangle */
- sub_v3_v3(new_ofs, dvec);
- }
-
- /* work out the ratios, so that everything selected fits when we zoom */
- xscale = (BLI_rcti_size_x(&rect) / vb[0]);
- yscale = (BLI_rcti_size_y(&rect) / vb[1]);
- new_dist *= max_ff(xscale, yscale);
- }
-
- if (!zoom_in) {
- sub_v3_v3v3(dvec, new_ofs, rv3d->ofs);
- new_dist = rv3d->dist * (rv3d->dist / new_dist);
- add_v3_v3v3(new_ofs, rv3d->ofs, dvec);
- }
-
- /* clamp after because we may have been zooming out */
- CLAMP(new_dist, dist_range[0], dist_range[1]);
-
- /* TODO(campbell): 'is_camera_lock' not currently working well. */
- const bool is_camera_lock = ED_view3d_camera_lock_check(v3d, rv3d);
- if ((rv3d->persp == RV3D_CAMOB) && (is_camera_lock == false)) {
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- ED_view3d_persp_switch_from_camera(depsgraph, v3d, rv3d, RV3D_PERSP);
- }
-
- ED_view3d_smooth_view(C,
- v3d,
- region,
- smooth_viewtx,
- &(const V3D_SmoothParams){
- .ofs = new_ofs,
- .dist = &new_dist,
- });
-
- if (RV3D_LOCK_FLAGS(rv3d) & RV3D_BOXVIEW) {
- view3d_boxview_sync(CTX_wm_area(C), region);
- }
-
- return OPERATOR_FINISHED;
-}
-
-void VIEW3D_OT_zoom_border(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Zoom to Border";
- ot->description = "Zoom in the view to the nearest object contained in the border";
- ot->idname = "VIEW3D_OT_zoom_border";
-
- /* api callbacks */
- ot->invoke = WM_gesture_box_invoke;
- ot->exec = view3d_zoom_border_exec;
- ot->modal = WM_gesture_box_modal;
- ot->cancel = WM_gesture_box_cancel;
-
- ot->poll = view3d_zoom_or_dolly_poll;
-
- /* flags */
- ot->flag = 0;
-
- /* properties */
- WM_operator_properties_gesture_box_zoom(ot);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Set Camera Zoom 1:1 Operator
*
* Sets the view to 1:1 camera/render-pixel.
@@ -3830,838 +473,6 @@ void VIEW3D_OT_zoom_camera_1_to_1(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name View Axis Operator
- * \{ */
-
-static const EnumPropertyItem prop_view_items[] = {
- {RV3D_VIEW_LEFT, "LEFT", ICON_TRIA_LEFT, "Left", "View from the left"},
- {RV3D_VIEW_RIGHT, "RIGHT", ICON_TRIA_RIGHT, "Right", "View from the right"},
- {RV3D_VIEW_BOTTOM, "BOTTOM", ICON_TRIA_DOWN, "Bottom", "View from the bottom"},
- {RV3D_VIEW_TOP, "TOP", ICON_TRIA_UP, "Top", "View from the top"},
- {RV3D_VIEW_FRONT, "FRONT", 0, "Front", "View from the front"},
- {RV3D_VIEW_BACK, "BACK", 0, "Back", "View from the back"},
- {0, NULL, 0, NULL, NULL},
-};
-
-/* would like to make this a generic function - outside of transform */
-
-/**
- * \param align_to_quat: When not NULL, set the axis relative to this rotation.
- */
-static void axis_set_view(bContext *C,
- View3D *v3d,
- ARegion *region,
- const float quat_[4],
- char view,
- char view_axis_roll,
- int perspo,
- const float *align_to_quat,
- const int smooth_viewtx)
-{
- RegionView3D *rv3d = region->regiondata; /* no NULL check is needed, poll checks */
- float quat[4];
- const short orig_persp = rv3d->persp;
-
- normalize_qt_qt(quat, quat_);
-
- if (align_to_quat) {
- mul_qt_qtqt(quat, quat, align_to_quat);
- rv3d->view = view = RV3D_VIEW_USER;
- rv3d->view_axis_roll = RV3D_VIEW_AXIS_ROLL_0;
- }
-
- if (align_to_quat == NULL) {
- rv3d->view = view;
- rv3d->view_axis_roll = view_axis_roll;
- }
-
- if (RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) {
- ED_region_tag_redraw(region);
- return;
- }
-
- if (U.uiflag & USER_AUTOPERSP) {
- rv3d->persp = RV3D_VIEW_IS_AXIS(view) ? RV3D_ORTHO : perspo;
- }
- else if (rv3d->persp == RV3D_CAMOB) {
- rv3d->persp = perspo;
- }
-
- if (rv3d->persp == RV3D_CAMOB && v3d->camera) {
- /* to camera */
- ED_view3d_smooth_view(C,
- v3d,
- region,
- smooth_viewtx,
- &(const V3D_SmoothParams){
- .camera_old = v3d->camera,
- .ofs = rv3d->ofs,
- .quat = quat,
- });
- }
- else if (orig_persp == RV3D_CAMOB && v3d->camera) {
- /* from camera */
- float ofs[3], dist;
-
- copy_v3_v3(ofs, rv3d->ofs);
- dist = rv3d->dist;
-
- /* so we animate _from_ the camera location */
- Object *camera_eval = DEG_get_evaluated_object(CTX_data_ensure_evaluated_depsgraph(C),
- v3d->camera);
- ED_view3d_from_object(camera_eval, rv3d->ofs, NULL, &rv3d->dist, NULL);
-
- ED_view3d_smooth_view(C,
- v3d,
- region,
- smooth_viewtx,
- &(const V3D_SmoothParams){
- .camera_old = camera_eval,
- .ofs = ofs,
- .quat = quat,
- .dist = &dist,
- });
- }
- else {
- /* rotate around selection */
- const float *dyn_ofs_pt = NULL;
- float dyn_ofs[3];
-
- if (U.uiflag & USER_ORBIT_SELECTION) {
- if (view3d_orbit_calc_center(C, dyn_ofs)) {
- negate_v3(dyn_ofs);
- dyn_ofs_pt = dyn_ofs;
- }
- }
-
- /* no camera involved */
- ED_view3d_smooth_view(C,
- v3d,
- region,
- smooth_viewtx,
- &(const V3D_SmoothParams){
- .quat = quat,
- .dyn_ofs = dyn_ofs_pt,
- });
- }
-}
-
-static int view_axis_exec(bContext *C, wmOperator *op)
-{
- View3D *v3d;
- ARegion *region;
- RegionView3D *rv3d;
- static int perspo = RV3D_PERSP;
- int viewnum;
- int view_axis_roll = RV3D_VIEW_AXIS_ROLL_0;
- const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
-
- /* no NULL check is needed, poll checks */
- ED_view3d_context_user_region(C, &v3d, &region);
- rv3d = region->regiondata;
-
- ED_view3d_smooth_view_force_finish(C, v3d, region);
-
- viewnum = RNA_enum_get(op->ptr, "type");
-
- float align_quat_buf[4];
- float *align_quat = NULL;
-
- if (RNA_boolean_get(op->ptr, "align_active")) {
- /* align to active object */
- Object *obact = CTX_data_active_object(C);
- if (obact != NULL) {
- float twmat[3][3];
- ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *obedit = CTX_data_edit_object(C);
- /* same as transform gizmo when normal is set */
- ED_getTransformOrientationMatrix(view_layer, v3d, obact, obedit, V3D_AROUND_ACTIVE, twmat);
- align_quat = align_quat_buf;
- mat3_to_quat(align_quat, twmat);
- invert_qt_normalized(align_quat);
- }
- }
-
- if (RNA_boolean_get(op->ptr, "relative")) {
- float quat_rotate[4];
- float quat_test[4];
-
- if (viewnum == RV3D_VIEW_LEFT) {
- axis_angle_to_quat(quat_rotate, rv3d->viewinv[1], -M_PI / 2.0f);
- }
- else if (viewnum == RV3D_VIEW_RIGHT) {
- axis_angle_to_quat(quat_rotate, rv3d->viewinv[1], M_PI / 2.0f);
- }
- else if (viewnum == RV3D_VIEW_TOP) {
- axis_angle_to_quat(quat_rotate, rv3d->viewinv[0], -M_PI / 2.0f);
- }
- else if (viewnum == RV3D_VIEW_BOTTOM) {
- axis_angle_to_quat(quat_rotate, rv3d->viewinv[0], M_PI / 2.0f);
- }
- else if (viewnum == RV3D_VIEW_FRONT) {
- unit_qt(quat_rotate);
- }
- else if (viewnum == RV3D_VIEW_BACK) {
- axis_angle_to_quat(quat_rotate, rv3d->viewinv[0], M_PI);
- }
- else {
- BLI_assert(0);
- }
-
- mul_qt_qtqt(quat_test, rv3d->viewquat, quat_rotate);
-
- float angle_best = FLT_MAX;
- int view_best = -1;
- int view_axis_roll_best = -1;
- for (int i = RV3D_VIEW_FRONT; i <= RV3D_VIEW_BOTTOM; i++) {
- for (int j = RV3D_VIEW_AXIS_ROLL_0; j <= RV3D_VIEW_AXIS_ROLL_270; j++) {
- float quat_axis[4];
- ED_view3d_quat_from_axis_view(i, j, quat_axis);
- if (align_quat) {
- mul_qt_qtqt(quat_axis, quat_axis, align_quat);
- }
- const float angle_test = fabsf(angle_signed_qtqt(quat_axis, quat_test));
- if (angle_best > angle_test) {
- angle_best = angle_test;
- view_best = i;
- view_axis_roll_best = j;
- }
- }
- }
- if (view_best == -1) {
- view_best = RV3D_VIEW_FRONT;
- view_axis_roll_best = RV3D_VIEW_AXIS_ROLL_0;
- }
-
- /* Disallow non-upright views in turn-table modes,
- * it's too difficult to navigate out of them. */
- if ((U.flag & USER_TRACKBALL) == 0) {
- if (!ELEM(view_best, RV3D_VIEW_TOP, RV3D_VIEW_BOTTOM)) {
- view_axis_roll_best = RV3D_VIEW_AXIS_ROLL_0;
- }
- }
-
- viewnum = view_best;
- view_axis_roll = view_axis_roll_best;
- }
-
- /* Use this to test if we started out with a camera */
- const int nextperspo = (rv3d->persp == RV3D_CAMOB) ? rv3d->lpersp : perspo;
- float quat[4];
- ED_view3d_quat_from_axis_view(viewnum, view_axis_roll, quat);
- axis_set_view(
- C, v3d, region, quat, viewnum, view_axis_roll, nextperspo, align_quat, smooth_viewtx);
-
- perspo = rv3d->persp;
-
- return OPERATOR_FINISHED;
-}
-
-void VIEW3D_OT_view_axis(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name = "View Axis";
- ot->description = "Use a preset viewpoint";
- ot->idname = "VIEW3D_OT_view_axis";
-
- /* api callbacks */
- ot->exec = view_axis_exec;
- ot->poll = ED_operator_rv3d_user_region_poll;
-
- /* flags */
- ot->flag = 0;
-
- ot->prop = RNA_def_enum(ot->srna, "type", prop_view_items, 0, "View", "Preset viewpoint to use");
- RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
- prop = RNA_def_boolean(
- ot->srna, "align_active", 0, "Align Active", "Align to the active object's axis");
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
- prop = RNA_def_boolean(
- ot->srna, "relative", 0, "Relative", "Rotate relative to the current orientation");
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name View Camera Operator
- * \{ */
-
-static int view_camera_exec(bContext *C, wmOperator *op)
-{
- View3D *v3d;
- ARegion *region;
- RegionView3D *rv3d;
- const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
-
- /* no NULL check is needed, poll checks */
- ED_view3d_context_user_region(C, &v3d, &region);
- rv3d = region->regiondata;
-
- ED_view3d_smooth_view_force_finish(C, v3d, region);
-
- if ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ANY_TRANSFORM) == 0) {
- ViewLayer *view_layer = CTX_data_view_layer(C);
- Scene *scene = CTX_data_scene(C);
-
- if (rv3d->persp != RV3D_CAMOB) {
- Object *ob = OBACT(view_layer);
-
- if (!rv3d->smooth_timer) {
- /* store settings of current view before allowing overwriting with camera view
- * only if we're not currently in a view transition */
-
- ED_view3d_lastview_store(rv3d);
- }
-
- /* first get the default camera for the view lock type */
- if (v3d->scenelock) {
- /* sets the camera view if available */
- v3d->camera = scene->camera;
- }
- else {
- /* use scene camera if one is not set (even though we're unlocked) */
- if (v3d->camera == NULL) {
- v3d->camera = scene->camera;
- }
- }
-
- /* if the camera isn't found, check a number of options */
- if (v3d->camera == NULL && ob && ob->type == OB_CAMERA) {
- v3d->camera = ob;
- }
-
- if (v3d->camera == NULL) {
- v3d->camera = BKE_view_layer_camera_find(view_layer);
- }
-
- /* couldn't find any useful camera, bail out */
- if (v3d->camera == NULL) {
- return OPERATOR_CANCELLED;
- }
-
- /* important these don't get out of sync for locked scenes */
- if (v3d->scenelock && scene->camera != v3d->camera) {
- scene->camera = v3d->camera;
- DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
- }
-
- /* finally do snazzy view zooming */
- rv3d->persp = RV3D_CAMOB;
- ED_view3d_smooth_view(C,
- v3d,
- region,
- smooth_viewtx,
- &(const V3D_SmoothParams){
- .camera = v3d->camera,
- .ofs = rv3d->ofs,
- .quat = rv3d->viewquat,
- .dist = &rv3d->dist,
- .lens = &v3d->lens,
- });
- }
- else {
- /* return to settings of last view */
- /* does view3d_smooth_view too */
- axis_set_view(C,
- v3d,
- region,
- rv3d->lviewquat,
- rv3d->lview,
- rv3d->lview_axis_roll,
- rv3d->lpersp,
- NULL,
- smooth_viewtx);
- }
- }
-
- return OPERATOR_FINISHED;
-}
-
-void VIEW3D_OT_view_camera(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "View Camera";
- ot->description = "Toggle the camera view";
- ot->idname = "VIEW3D_OT_view_camera";
-
- /* api callbacks */
- ot->exec = view_camera_exec;
- ot->poll = ED_operator_rv3d_user_region_poll;
-
- /* flags */
- ot->flag = 0;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name View Orbit Operator
- *
- * Rotate (orbit) in incremental steps. For interactive orbit see #VIEW3D_OT_rotate.
- * \{ */
-
-enum {
- V3D_VIEW_STEPLEFT = 1,
- V3D_VIEW_STEPRIGHT,
- V3D_VIEW_STEPDOWN,
- V3D_VIEW_STEPUP,
-};
-
-static const EnumPropertyItem prop_view_orbit_items[] = {
- {V3D_VIEW_STEPLEFT, "ORBITLEFT", 0, "Orbit Left", "Orbit the view around to the left"},
- {V3D_VIEW_STEPRIGHT, "ORBITRIGHT", 0, "Orbit Right", "Orbit the view around to the right"},
- {V3D_VIEW_STEPUP, "ORBITUP", 0, "Orbit Up", "Orbit the view up"},
- {V3D_VIEW_STEPDOWN, "ORBITDOWN", 0, "Orbit Down", "Orbit the view down"},
- {0, NULL, 0, NULL, NULL},
-};
-
-static int vieworbit_exec(bContext *C, wmOperator *op)
-{
- View3D *v3d;
- ARegion *region;
- RegionView3D *rv3d;
- int orbitdir;
- char view_opposite;
- PropertyRNA *prop_angle = RNA_struct_find_property(op->ptr, "angle");
- float angle = RNA_property_is_set(op->ptr, prop_angle) ?
- RNA_property_float_get(op->ptr, prop_angle) :
- DEG2RADF(U.pad_rot_angle);
-
- /* no NULL check is needed, poll checks */
- v3d = CTX_wm_view3d(C);
- region = CTX_wm_region(C);
- rv3d = region->regiondata;
-
- /* support for switching to the opposite view (even when in locked views) */
- view_opposite = (fabsf(angle) == (float)M_PI) ? ED_view3d_axis_view_opposite(rv3d->view) :
- RV3D_VIEW_USER;
- orbitdir = RNA_enum_get(op->ptr, "type");
-
- if ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) && (view_opposite == RV3D_VIEW_USER)) {
- /* no NULL check is needed, poll checks */
- ED_view3d_context_user_region(C, &v3d, &region);
- rv3d = region->regiondata;
- }
-
- ED_view3d_smooth_view_force_finish(C, v3d, region);
-
- if ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0 || (view_opposite != RV3D_VIEW_USER)) {
- if ((rv3d->persp != RV3D_CAMOB) || ED_view3d_camera_lock_check(v3d, rv3d)) {
- int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
- float quat_mul[4];
- float quat_new[4];
-
- if (view_opposite == RV3D_VIEW_USER) {
- const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- ED_view3d_persp_ensure(depsgraph, v3d, region);
- }
-
- if (ELEM(orbitdir, V3D_VIEW_STEPLEFT, V3D_VIEW_STEPRIGHT)) {
- if (orbitdir == V3D_VIEW_STEPRIGHT) {
- angle = -angle;
- }
-
- /* z-axis */
- axis_angle_to_quat_single(quat_mul, 'Z', angle);
- }
- else {
-
- if (orbitdir == V3D_VIEW_STEPDOWN) {
- angle = -angle;
- }
-
- /* horizontal axis */
- axis_angle_to_quat(quat_mul, rv3d->viewinv[0], angle);
- }
-
- mul_qt_qtqt(quat_new, rv3d->viewquat, quat_mul);
-
- /* avoid precision loss over time */
- normalize_qt(quat_new);
-
- if (view_opposite != RV3D_VIEW_USER) {
- rv3d->view = view_opposite;
- /* avoid float in-precision, just get a new orientation */
- ED_view3d_quat_from_axis_view(view_opposite, rv3d->view_axis_roll, quat_new);
- }
- else {
- rv3d->view = RV3D_VIEW_USER;
- }
-
- float dyn_ofs[3], *dyn_ofs_pt = NULL;
-
- if (U.uiflag & USER_ORBIT_SELECTION) {
- if (view3d_orbit_calc_center(C, dyn_ofs)) {
- negate_v3(dyn_ofs);
- dyn_ofs_pt = dyn_ofs;
- }
- }
-
- ED_view3d_smooth_view(C,
- v3d,
- region,
- smooth_viewtx,
- &(const V3D_SmoothParams){
- .quat = quat_new,
- .dyn_ofs = dyn_ofs_pt,
- });
-
- return OPERATOR_FINISHED;
- }
- }
-
- return OPERATOR_CANCELLED;
-}
-
-void VIEW3D_OT_view_orbit(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name = "View Orbit";
- ot->description = "Orbit the view";
- ot->idname = "VIEW3D_OT_view_orbit";
-
- /* api callbacks */
- ot->exec = vieworbit_exec;
- ot->poll = ED_operator_rv3d_user_region_poll;
-
- /* flags */
- ot->flag = 0;
-
- /* properties */
- prop = RNA_def_float(ot->srna, "angle", 0, -FLT_MAX, FLT_MAX, "Roll", "", -FLT_MAX, FLT_MAX);
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
-
- ot->prop = RNA_def_enum(
- ot->srna, "type", prop_view_orbit_items, 0, "Orbit", "Direction of View Orbit");
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name View Roll Operator
- * \{ */
-
-static void view_roll_angle(
- ARegion *region, float quat[4], const float orig_quat[4], const float dvec[3], float angle)
-{
- RegionView3D *rv3d = region->regiondata;
- float quat_mul[4];
-
- /* camera axis */
- axis_angle_normalized_to_quat(quat_mul, dvec, angle);
-
- mul_qt_qtqt(quat, orig_quat, quat_mul);
-
- /* avoid precision loss over time */
- normalize_qt(quat);
-
- rv3d->view = RV3D_VIEW_USER;
-}
-
-static void viewroll_apply(ViewOpsData *vod, int x, int y)
-{
- float angle = BLI_dial_angle(vod->init.dial, (const float[2]){x, y});
-
- if (angle != 0.0f) {
- view_roll_angle(vod->region, vod->rv3d->viewquat, vod->init.quat, vod->init.mousevec, angle);
- }
-
- if (vod->use_dyn_ofs) {
- view3d_orbit_apply_dyn_ofs(
- vod->rv3d->ofs, vod->init.ofs, vod->init.quat, vod->rv3d->viewquat, vod->dyn_ofs);
- }
-
- if (RV3D_LOCK_FLAGS(vod->rv3d) & RV3D_BOXVIEW) {
- view3d_boxview_sync(vod->area, vod->region);
- }
-
- ED_view3d_camera_lock_sync(vod->depsgraph, vod->v3d, vod->rv3d);
-
- ED_region_tag_redraw(vod->region);
-}
-
-static int viewroll_modal(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ViewOpsData *vod = op->customdata;
- short event_code = VIEW_PASS;
- bool use_autokey = false;
- int ret = OPERATOR_RUNNING_MODAL;
-
- /* execute the events */
- if (event->type == MOUSEMOVE) {
- event_code = VIEW_APPLY;
- }
- else if (event->type == EVT_MODAL_MAP) {
- switch (event->val) {
- case VIEW_MODAL_CONFIRM:
- event_code = VIEW_CONFIRM;
- break;
- case VIEWROT_MODAL_SWITCH_MOVE:
- WM_operator_name_call(C, "VIEW3D_OT_move", WM_OP_INVOKE_DEFAULT, NULL);
- event_code = VIEW_CONFIRM;
- break;
- case VIEWROT_MODAL_SWITCH_ROTATE:
- WM_operator_name_call(C, "VIEW3D_OT_rotate", WM_OP_INVOKE_DEFAULT, NULL);
- event_code = VIEW_CONFIRM;
- break;
- }
- }
- else if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) {
- /* Note this does not remove auto-keys on locked cameras. */
- copy_qt_qt(vod->rv3d->viewquat, vod->init.quat);
- ED_view3d_camera_lock_sync(vod->depsgraph, vod->v3d, vod->rv3d);
- viewops_data_free(C, op);
- return OPERATOR_CANCELLED;
- }
- else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
- event_code = VIEW_CONFIRM;
- }
-
- if (event_code == VIEW_APPLY) {
- viewroll_apply(vod, event->xy[0], event->xy[1]);
- if (ED_screen_animation_playing(CTX_wm_manager(C))) {
- use_autokey = true;
- }
- }
- else if (event_code == VIEW_CONFIRM) {
- use_autokey = true;
- ret = OPERATOR_FINISHED;
- }
-
- if (use_autokey) {
- ED_view3d_camera_lock_autokey(vod->v3d, vod->rv3d, C, true, false);
- }
-
- if (ret & OPERATOR_FINISHED) {
- viewops_data_free(C, op);
- }
-
- return ret;
-}
-
-static const EnumPropertyItem prop_view_roll_items[] = {
- {0, "ANGLE", 0, "Roll Angle", "Roll the view using an angle value"},
- {V3D_VIEW_STEPLEFT, "LEFT", 0, "Roll Left", "Roll the view around to the left"},
- {V3D_VIEW_STEPRIGHT, "RIGHT", 0, "Roll Right", "Roll the view around to the right"},
- {0, NULL, 0, NULL, NULL},
-};
-
-static int viewroll_exec(bContext *C, wmOperator *op)
-{
- View3D *v3d;
- RegionView3D *rv3d;
- ARegion *region;
-
- if (op->customdata) {
- ViewOpsData *vod = op->customdata;
- region = vod->region;
- v3d = vod->v3d;
- }
- else {
- ED_view3d_context_user_region(C, &v3d, &region);
- }
-
- rv3d = region->regiondata;
- if ((rv3d->persp != RV3D_CAMOB) || ED_view3d_camera_lock_check(v3d, rv3d)) {
-
- ED_view3d_smooth_view_force_finish(C, v3d, region);
-
- int type = RNA_enum_get(op->ptr, "type");
- float angle = (type == 0) ? RNA_float_get(op->ptr, "angle") : DEG2RADF(U.pad_rot_angle);
- float mousevec[3];
- float quat_new[4];
-
- const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
-
- if (type == V3D_VIEW_STEPLEFT) {
- angle = -angle;
- }
-
- normalize_v3_v3(mousevec, rv3d->viewinv[2]);
- negate_v3(mousevec);
- view_roll_angle(region, quat_new, rv3d->viewquat, mousevec, angle);
-
- const float *dyn_ofs_pt = NULL;
- float dyn_ofs[3];
- if (U.uiflag & USER_ORBIT_SELECTION) {
- if (view3d_orbit_calc_center(C, dyn_ofs)) {
- negate_v3(dyn_ofs);
- dyn_ofs_pt = dyn_ofs;
- }
- }
-
- ED_view3d_smooth_view(C,
- v3d,
- region,
- smooth_viewtx,
- &(const V3D_SmoothParams){
- .quat = quat_new,
- .dyn_ofs = dyn_ofs_pt,
- });
-
- viewops_data_free(C, op);
- return OPERATOR_FINISHED;
- }
-
- viewops_data_free(C, op);
- return OPERATOR_CANCELLED;
-}
-
-static int viewroll_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ViewOpsData *vod;
-
- bool use_angle = RNA_enum_get(op->ptr, "type") != 0;
-
- if (use_angle || RNA_struct_property_is_set(op->ptr, "angle")) {
- viewroll_exec(C, op);
- }
- else {
- /* makes op->customdata */
- viewops_data_alloc(C, op);
- viewops_data_create(C, op, event, viewops_flag_from_prefs());
- vod = op->customdata;
- vod->init.dial = BLI_dial_init((const float[2]){BLI_rcti_cent_x(&vod->region->winrct),
- BLI_rcti_cent_y(&vod->region->winrct)},
- FLT_EPSILON);
-
- ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->region);
-
- /* overwrite the mouse vector with the view direction */
- normalize_v3_v3(vod->init.mousevec, vod->rv3d->viewinv[2]);
- negate_v3(vod->init.mousevec);
-
- if (event->type == MOUSEROTATE) {
- vod->init.event_xy[0] = vod->prev.event_xy[0] = event->xy[0];
- viewroll_apply(vod, event->prev_xy[0], event->prev_xy[1]);
-
- viewops_data_free(C, op);
- return OPERATOR_FINISHED;
- }
-
- /* add temp handler */
- WM_event_add_modal_handler(C, op);
- return OPERATOR_RUNNING_MODAL;
- }
- return OPERATOR_FINISHED;
-}
-
-static void viewroll_cancel(bContext *C, wmOperator *op)
-{
- viewops_data_free(C, op);
-}
-
-void VIEW3D_OT_view_roll(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name = "View Roll";
- ot->description = "Roll the view";
- ot->idname = "VIEW3D_OT_view_roll";
-
- /* api callbacks */
- ot->invoke = viewroll_invoke;
- ot->exec = viewroll_exec;
- ot->modal = viewroll_modal;
- ot->poll = ED_operator_rv3d_user_region_poll;
- ot->cancel = viewroll_cancel;
-
- /* flags */
- ot->flag = 0;
-
- /* properties */
- ot->prop = prop = RNA_def_float(
- ot->srna, "angle", 0, -FLT_MAX, FLT_MAX, "Roll", "", -FLT_MAX, FLT_MAX);
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
- prop = RNA_def_enum(ot->srna,
- "type",
- prop_view_roll_items,
- 0,
- "Roll Angle Source",
- "How roll angle is calculated");
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
-}
-
-enum {
- V3D_VIEW_PANLEFT = 1,
- V3D_VIEW_PANRIGHT,
- V3D_VIEW_PANDOWN,
- V3D_VIEW_PANUP,
-};
-
-static const EnumPropertyItem prop_view_pan_items[] = {
- {V3D_VIEW_PANLEFT, "PANLEFT", 0, "Pan Left", "Pan the view to the left"},
- {V3D_VIEW_PANRIGHT, "PANRIGHT", 0, "Pan Right", "Pan the view to the right"},
- {V3D_VIEW_PANUP, "PANUP", 0, "Pan Up", "Pan the view up"},
- {V3D_VIEW_PANDOWN, "PANDOWN", 0, "Pan Down", "Pan the view down"},
- {0, NULL, 0, NULL, NULL},
-};
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name View Pan Operator
- *
- * Move (pan) in incremental steps. For interactive pan see #VIEW3D_OT_move.
- * \{ */
-
-static int viewpan_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- int x = 0, y = 0;
- int pandir = RNA_enum_get(op->ptr, "type");
-
- if (pandir == V3D_VIEW_PANRIGHT) {
- x = -32;
- }
- else if (pandir == V3D_VIEW_PANLEFT) {
- x = 32;
- }
- else if (pandir == V3D_VIEW_PANUP) {
- y = -25;
- }
- else if (pandir == V3D_VIEW_PANDOWN) {
- y = 25;
- }
-
- viewops_data_alloc(C, op);
- viewops_data_create(C, op, event, (viewops_flag_from_prefs() & ~VIEWOPS_FLAG_ORBIT_SELECT));
- ViewOpsData *vod = op->customdata;
-
- viewmove_apply(vod, vod->prev.event_xy[0] + x, vod->prev.event_xy[1] + y);
-
- viewops_data_free(C, op);
-
- return OPERATOR_FINISHED;
-}
-
-void VIEW3D_OT_view_pan(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Pan View Direction";
- ot->description = "Pan the view in a given direction";
- ot->idname = "VIEW3D_OT_view_pan";
-
- /* api callbacks */
- ot->invoke = viewpan_invoke;
- ot->poll = view3d_pan_poll;
-
- /* flags */
- ot->flag = 0;
-
- /* Properties */
- ot->prop = RNA_def_enum(
- ot->srna, "type", prop_view_pan_items, 0, "Pan", "Direction of View Pan");
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name View Toggle Perspective/Orthographic Operator
* \{ */
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 607ca110d0f..7f872c9b1af 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -52,8 +52,6 @@
#include "view3d_intern.h"
-static void do_view3d_header_buttons(bContext *C, void *arg, int event);
-
#define B_SEL_VERT 110
#define B_SEL_EDGE 111
#define B_SEL_FACE 112
@@ -98,101 +96,45 @@ void VIEW3D_OT_toggle_matcap_flip(wmOperatorType *ot)
/** \name UI Templates
* \{ */
-static void do_view3d_header_buttons(bContext *C, void *UNUSED(arg), int event)
-{
- wmWindow *win = CTX_wm_window(C);
- const int ctrl = win->eventstate->ctrl, shift = win->eventstate->shift;
-
- /* watch it: if area->win does not exist, check that when calling direct drawing routines */
-
- switch (event) {
- case B_SEL_VERT:
- if (EDBM_selectmode_toggle_multi(C, SCE_SELECT_VERTEX, -1, shift, ctrl)) {
- ED_undo_push(C, "Selectmode Set: Vertex");
- }
- break;
- case B_SEL_EDGE:
- if (EDBM_selectmode_toggle_multi(C, SCE_SELECT_EDGE, -1, shift, ctrl)) {
- ED_undo_push(C, "Selectmode Set: Edge");
- }
- break;
- case B_SEL_FACE:
- if (EDBM_selectmode_toggle_multi(C, SCE_SELECT_FACE, -1, shift, ctrl)) {
- ED_undo_push(C, "Selectmode Set: Face");
- }
- break;
- default:
- break;
- }
-}
-
void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
- uiBlock *block = uiLayoutGetBlock(layout);
-
- UI_block_func_handle_set(block, do_view3d_header_buttons, NULL);
-
- if (obedit && (obedit->type == OB_MESH)) {
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- uiLayout *row;
- uiBut *but;
-
- row = uiLayoutRow(layout, true);
- block = uiLayoutGetBlock(row);
- but = uiDefIconButBitS(
- block,
- UI_BTYPE_TOGGLE,
- SCE_SELECT_VERTEX,
- B_SEL_VERT,
- ICON_VERTEXSEL,
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- &em->selectmode,
- 1.0,
- 0.0,
- 0,
- 0,
- TIP_("Vertex select - Shift-Click for multiple modes, Ctrl-Click contracts selection"));
- UI_but_flag_disable(but, UI_BUT_UNDO);
- but = uiDefIconButBitS(
- block,
- UI_BTYPE_TOGGLE,
- SCE_SELECT_EDGE,
- B_SEL_EDGE,
- ICON_EDGESEL,
- 0,
- 0,
- ceilf(UI_UNIT_X - U.pixelsize),
- UI_UNIT_Y,
- &em->selectmode,
- 1.0,
- 0.0,
- 0,
- 0,
- TIP_("Edge select - Shift-Click for multiple modes, "
- "Ctrl-Click expands/contracts selection depending on the current mode"));
- UI_but_flag_disable(but, UI_BUT_UNDO);
- but = uiDefIconButBitS(
- block,
- UI_BTYPE_TOGGLE,
- SCE_SELECT_FACE,
- B_SEL_FACE,
- ICON_FACESEL,
- 0,
- 0,
- ceilf(UI_UNIT_X - U.pixelsize),
- UI_UNIT_Y,
- &em->selectmode,
- 1.0,
- 0.0,
- 0,
- 0,
- TIP_("Face select - Shift-Click for multiple modes, Ctrl-Click expands selection"));
- UI_but_flag_disable(but, UI_BUT_UNDO);
+ if (!obedit || obedit->type != OB_MESH) {
+ return;
}
+
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ uiLayout *row = uiLayoutRow(layout, true);
+
+ PointerRNA op_ptr;
+ wmOperatorType *ot = WM_operatortype_find("MESH_OT_select_mode", true);
+ uiItemFullO_ptr(row,
+ ot,
+ "",
+ ICON_VERTEXSEL,
+ NULL,
+ WM_OP_INVOKE_DEFAULT,
+ (em->selectmode & SCE_SELECT_VERTEX) ? UI_ITEM_O_DEPRESS : 0,
+ &op_ptr);
+ RNA_enum_set(&op_ptr, "type", SCE_SELECT_VERTEX);
+ uiItemFullO_ptr(row,
+ ot,
+ "",
+ ICON_EDGESEL,
+ NULL,
+ WM_OP_INVOKE_DEFAULT,
+ (em->selectmode & SCE_SELECT_EDGE) ? UI_ITEM_O_DEPRESS : 0,
+ &op_ptr);
+ RNA_enum_set(&op_ptr, "type", SCE_SELECT_EDGE);
+ uiItemFullO_ptr(row,
+ ot,
+ "",
+ ICON_FACESEL,
+ NULL,
+ WM_OP_INVOKE_DEFAULT,
+ (em->selectmode & SCE_SELECT_FACE) ? UI_ITEM_O_DEPRESS : 0,
+ &op_ptr);
+ RNA_enum_set(&op_ptr, "type", SCE_SELECT_FACE);
}
static void uiTemplatePaintModeSelection(uiLayout *layout, struct bContext *C)
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 6a1a09df316..b443ebeed94 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -32,6 +32,8 @@ struct ARegionType;
struct BoundBox;
struct Depsgraph;
struct Object;
+struct Scene;
+struct ViewContext;
struct ViewLayer;
struct bContext;
struct wmGizmoGroupType;
@@ -40,13 +42,6 @@ struct wmKeyConfig;
struct wmOperatorType;
struct wmWindowManager;
-/* drawing flags: */
-enum {
- DRAW_PICKING = (1 << 0),
- DRAW_CONSTCOLOR = (1 << 1),
- DRAW_SCENESET = (1 << 2),
-};
-
/* view3d_header.c */
void VIEW3D_OT_toggle_matcap_flip(struct wmOperatorType *ot);
@@ -54,84 +49,24 @@ void VIEW3D_OT_toggle_matcap_flip(struct wmOperatorType *ot);
void view3d_operatortypes(void);
/* view3d_edit.c */
-void VIEW3D_OT_zoom(struct wmOperatorType *ot);
-void VIEW3D_OT_dolly(struct wmOperatorType *ot);
void VIEW3D_OT_zoom_camera_1_to_1(struct wmOperatorType *ot);
-void VIEW3D_OT_move(struct wmOperatorType *ot);
-void VIEW3D_OT_rotate(struct wmOperatorType *ot);
-#ifdef WITH_INPUT_NDOF
-void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot);
-void VIEW3D_OT_ndof_orbit_zoom(struct wmOperatorType *ot);
-void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot);
-void VIEW3D_OT_ndof_all(struct wmOperatorType *ot);
-#endif /* WITH_INPUT_NDOF */
-void VIEW3D_OT_view_all(struct wmOperatorType *ot);
-void VIEW3D_OT_view_axis(struct wmOperatorType *ot);
-void VIEW3D_OT_view_camera(struct wmOperatorType *ot);
-void VIEW3D_OT_view_selected(struct wmOperatorType *ot);
void VIEW3D_OT_view_lock_clear(struct wmOperatorType *ot);
void VIEW3D_OT_view_lock_to_active(struct wmOperatorType *ot);
-void VIEW3D_OT_view_center_cursor(struct wmOperatorType *ot);
-void VIEW3D_OT_view_center_pick(struct wmOperatorType *ot);
void VIEW3D_OT_view_center_camera(struct wmOperatorType *ot);
void VIEW3D_OT_view_center_lock(struct wmOperatorType *ot);
-void VIEW3D_OT_view_pan(struct wmOperatorType *ot);
void VIEW3D_OT_view_persportho(struct wmOperatorType *ot);
void VIEW3D_OT_navigate(struct wmOperatorType *ot);
void VIEW3D_OT_background_image_add(struct wmOperatorType *ot);
void VIEW3D_OT_background_image_remove(struct wmOperatorType *ot);
void VIEW3D_OT_drop_world(struct wmOperatorType *ot);
-void VIEW3D_OT_view_orbit(struct wmOperatorType *ot);
-void VIEW3D_OT_view_roll(struct wmOperatorType *ot);
void VIEW3D_OT_clip_border(struct wmOperatorType *ot);
void VIEW3D_OT_cursor3d(struct wmOperatorType *ot);
void VIEW3D_OT_render_border(struct wmOperatorType *ot);
void VIEW3D_OT_clear_render_border(struct wmOperatorType *ot);
-void VIEW3D_OT_zoom_border(struct wmOperatorType *ot);
void VIEW3D_OT_toggle_shading(struct wmOperatorType *ot);
void VIEW3D_OT_toggle_xray(struct wmOperatorType *ot);
-/**
- * For home, center etc.
- */
-void view3d_boxview_copy(struct ScrArea *area, struct ARegion *region);
-/**
- * Sync center/zoom view of region to others, for view transforms.
- */
-void view3d_boxview_sync(struct ScrArea *area, struct ARegion *region);
-
-void view3d_orbit_apply_dyn_ofs(float r_ofs[3],
- const float ofs_old[3],
- const float viewquat_old[4],
- const float viewquat_new[4],
- const float dyn_ofs[3]);
-
-#ifdef WITH_INPUT_NDOF
-struct wmNDOFMotionData;
-
-/**
- * Called from both fly mode and walk mode,
- */
-void view3d_ndof_fly(const struct wmNDOFMotionData *ndof,
- struct View3D *v3d,
- struct RegionView3D *rv3d,
- bool use_precision,
- short protectflag,
- bool *r_has_translate,
- bool *r_has_rotate);
-#endif /* WITH_INPUT_NDOF */
-
-/* view3d_navigate_fly.c */
-
-void view3d_keymap(struct wmKeyConfig *keyconf);
-void VIEW3D_OT_fly(struct wmOperatorType *ot);
-
-/* view3d_navigate_walk.c */
-
-void VIEW3D_OT_walk(struct wmOperatorType *ot);
-
/* view3d_draw.c */
-
void view3d_main_region_draw(const struct bContext *C, struct ARegion *region);
/**
* Information drawn on top of the solid plates and composed data.
@@ -141,16 +76,16 @@ void view3d_draw_region_info(const struct bContext *C, struct ARegion *region);
/* view3d_draw_legacy.c */
void ED_view3d_draw_select_loop(struct Depsgraph *depsgraph,
- ViewContext *vc,
- Scene *scene,
+ struct ViewContext *vc,
+ struct Scene *scene,
struct ViewLayer *view_layer,
- View3D *v3d,
+ struct View3D *v3d,
struct ARegion *region,
bool use_obedit_skip,
bool use_nearest);
void ED_view3d_draw_depth_loop(struct Depsgraph *depsgraph,
- Scene *scene,
+ struct Scene *scene,
struct ARegion *region,
View3D *v3d);
@@ -168,57 +103,27 @@ void VIEW3D_OT_select_lasso(struct wmOperatorType *ot);
void VIEW3D_OT_select_menu(struct wmOperatorType *ot);
void VIEW3D_OT_bone_select_menu(struct wmOperatorType *ot);
-/* view3d_view.c */
-void VIEW3D_OT_smoothview(struct wmOperatorType *ot);
-void VIEW3D_OT_camera_to_view(struct wmOperatorType *ot);
-void VIEW3D_OT_camera_to_view_selected(struct wmOperatorType *ot);
-void VIEW3D_OT_object_as_camera(struct wmOperatorType *ot);
-void VIEW3D_OT_localview(struct wmOperatorType *ot);
-void VIEW3D_OT_localview_remove_from(struct wmOperatorType *ot);
+/* view3d_utils.c */
+/**
+ * For home, center etc.
+ */
+void view3d_boxview_copy(struct ScrArea *area, struct ARegion *region);
+/**
+ * Sync center/zoom view of region to others, for view transforms.
+ */
+void view3d_boxview_sync(struct ScrArea *area, struct ARegion *region);
bool ED_view3d_boundbox_clip_ex(const RegionView3D *rv3d,
const struct BoundBox *bb,
float obmat[4][4]);
bool ED_view3d_boundbox_clip(RegionView3D *rv3d, const struct BoundBox *bb);
-/**
- * Parameters for setting the new 3D Viewport state.
- *
- * Each of the struct members may be NULL to signify they aren't to be adjusted.
- */
-typedef struct V3D_SmoothParams {
- struct Object *camera_old, *camera;
- const float *ofs, *quat, *dist, *lens;
-
- /** Alternate rotation center, when set `ofs` must be NULL. */
- const float *dyn_ofs;
-} V3D_SmoothParams;
-
-/**
- * The arguments are the desired situation.
- */
-void ED_view3d_smooth_view_ex(const struct Depsgraph *depsgraph,
- struct wmWindowManager *wm,
- struct wmWindow *win,
- struct ScrArea *area,
- struct View3D *v3d,
- struct ARegion *region,
- int smooth_viewtx,
- const V3D_SmoothParams *sview);
-
-void ED_view3d_smooth_view(struct bContext *C,
- struct View3D *v3d,
- struct ARegion *region,
- int smooth_viewtx,
- const V3D_SmoothParams *sview);
-
-/**
- * Apply the smooth-view immediately, use when we need to start a new view operation.
- * (so we don't end up half-applying a view operation when pressing keys quickly).
- */
-void ED_view3d_smooth_view_force_finish(struct bContext *C,
- struct View3D *v3d,
- struct ARegion *region);
+/* view3d_view.c */
+void VIEW3D_OT_camera_to_view(struct wmOperatorType *ot);
+void VIEW3D_OT_camera_to_view_selected(struct wmOperatorType *ot);
+void VIEW3D_OT_object_as_camera(struct wmOperatorType *ot);
+void VIEW3D_OT_localview(struct wmOperatorType *ot);
+void VIEW3D_OT_localview_remove_from(struct wmOperatorType *ot);
/**
* \param rect: optional for picking (can be NULL).
@@ -247,12 +152,7 @@ void view3d_viewmatrix_set(struct Depsgraph *depsgraph,
/* Called in transform_ops.c, on each regeneration of key-maps. */
-void fly_modal_keymap(struct wmKeyConfig *keyconf);
-void walk_modal_keymap(struct wmKeyConfig *keyconf);
-void viewrotate_modal_keymap(struct wmKeyConfig *keyconf);
-void viewmove_modal_keymap(struct wmKeyConfig *keyconf);
-void viewzoom_modal_keymap(struct wmKeyConfig *keyconf);
-void viewdolly_modal_keymap(struct wmKeyConfig *keyconf);
+/* view3d_placement.c */
void viewplace_modal_keymap(struct wmKeyConfig *keyconf);
/* view3d_buttons.c */
@@ -267,7 +167,7 @@ void view3d_buttons_register(struct ARegionType *art);
* the view for first-person style navigation.
*/
struct View3DCameraControl *ED_view3d_cameracontrol_acquire(struct Depsgraph *depsgraph,
- Scene *scene,
+ struct Scene *scene,
View3D *v3d,
RegionView3D *rv3d);
/**
diff --git a/source/blender/editors/space_view3d/view3d_navigate.c b/source/blender/editors/space_view3d/view3d_navigate.c
new file mode 100644
index 00000000000..98eef94d5fb
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_navigate.c
@@ -0,0 +1,1593 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spview3d
+ */
+
+#include "DNA_curve_types.h"
+#include "DNA_gpencil_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_rect.h"
+
+#include "BKE_armature.h"
+#include "BKE_context.h"
+#include "BKE_gpencil_geom.h"
+#include "BKE_layer.h"
+#include "BKE_object.h"
+#include "BKE_paint.h"
+#include "BKE_scene.h"
+#include "BKE_screen.h"
+#include "BKE_vfont.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "ED_mesh.h"
+#include "ED_particle.h"
+#include "ED_screen.h"
+#include "ED_transform.h"
+
+#include "WM_api.h"
+#include "WM_message.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "UI_resources.h"
+
+#include "view3d_intern.h"
+
+#include "view3d_navigate.h" /* own include */
+
+/* -------------------------------------------------------------------- */
+/** \name Navigation Polls
+ * \{ */
+
+static bool view3d_navigation_poll_impl(bContext *C, const char viewlock)
+{
+ if (!ED_operator_region_view3d_active(C)) {
+ return false;
+ }
+
+ const RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ return !(RV3D_LOCK_FLAGS(rv3d) & viewlock);
+}
+
+bool view3d_location_poll(bContext *C)
+{
+ return view3d_navigation_poll_impl(C, RV3D_LOCK_LOCATION);
+}
+
+bool view3d_rotation_poll(bContext *C)
+{
+ return view3d_navigation_poll_impl(C, RV3D_LOCK_ROTATION);
+}
+
+bool view3d_zoom_or_dolly_poll(bContext *C)
+{
+ return view3d_navigation_poll_impl(C, RV3D_LOCK_ZOOM_AND_DOLLY);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generic View Operator Properties
+ * \{ */
+
+void view3d_operator_properties_common(wmOperatorType *ot, const enum eV3D_OpPropFlag flag)
+{
+ if (flag & V3D_OP_PROP_MOUSE_CO) {
+ PropertyRNA *prop;
+ prop = RNA_def_int(ot->srna, "mx", 0, 0, INT_MAX, "Region Position X", "", 0, INT_MAX);
+ RNA_def_property_flag(prop, PROP_HIDDEN);
+ prop = RNA_def_int(ot->srna, "my", 0, 0, INT_MAX, "Region Position Y", "", 0, INT_MAX);
+ RNA_def_property_flag(prop, PROP_HIDDEN);
+ }
+ if (flag & V3D_OP_PROP_DELTA) {
+ RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
+ }
+ if (flag & V3D_OP_PROP_USE_ALL_REGIONS) {
+ PropertyRNA *prop;
+ prop = RNA_def_boolean(
+ ot->srna, "use_all_regions", 0, "All Regions", "View selected for all regions");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ }
+ if (flag & V3D_OP_PROP_USE_MOUSE_INIT) {
+ WM_operator_properties_use_cursor_init(ot);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generic View Operator Custom-Data
+ * \{ */
+
+void calctrackballvec(const rcti *rect, const int event_xy[2], float r_dir[3])
+{
+ const float radius = V3D_OP_TRACKBALLSIZE;
+ const float t = radius / (float)M_SQRT2;
+ const float size[2] = {BLI_rcti_size_x(rect), BLI_rcti_size_y(rect)};
+ /* Aspect correct so dragging in a non-square view doesn't squash the direction.
+ * So diagonal motion rotates the same direction the cursor is moving. */
+ const float size_min = min_ff(size[0], size[1]);
+ const float aspect[2] = {size_min / size[0], size_min / size[1]};
+
+ /* Normalize x and y. */
+ r_dir[0] = (event_xy[0] - BLI_rcti_cent_x(rect)) / ((size[0] * aspect[0]) / 2.0);
+ r_dir[1] = (event_xy[1] - BLI_rcti_cent_y(rect)) / ((size[1] * aspect[1]) / 2.0);
+ const float d = len_v2(r_dir);
+ if (d < t) {
+ /* Inside sphere. */
+ r_dir[2] = sqrtf(square_f(radius) - square_f(d));
+ }
+ else {
+ /* On hyperbola. */
+ r_dir[2] = square_f(t) / d;
+ }
+}
+
+void view3d_orbit_apply_dyn_ofs(float r_ofs[3],
+ const float ofs_old[3],
+ const float viewquat_old[4],
+ const float viewquat_new[4],
+ const float dyn_ofs[3])
+{
+ float q[4];
+ invert_qt_qt_normalized(q, viewquat_old);
+ mul_qt_qtqt(q, q, viewquat_new);
+
+ invert_qt_normalized(q);
+
+ sub_v3_v3v3(r_ofs, ofs_old, dyn_ofs);
+ mul_qt_v3(q, r_ofs);
+ add_v3_v3(r_ofs, dyn_ofs);
+}
+
+void viewrotate_apply_dyn_ofs(ViewOpsData *vod, const float viewquat_new[4])
+{
+ if (vod->use_dyn_ofs) {
+ RegionView3D *rv3d = vod->rv3d;
+ view3d_orbit_apply_dyn_ofs(
+ rv3d->ofs, vod->init.ofs, vod->init.quat, viewquat_new, vod->dyn_ofs);
+ }
+}
+
+bool view3d_orbit_calc_center(bContext *C, float r_dyn_ofs[3])
+{
+ static float lastofs[3] = {0, 0, 0};
+ bool is_set = false;
+
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer_eval = DEG_get_evaluated_view_layer(depsgraph);
+ View3D *v3d = CTX_wm_view3d(C);
+ Object *ob_act_eval = OBACT(view_layer_eval);
+ Object *ob_act = DEG_get_original_object(ob_act_eval);
+
+ if (ob_act && (ob_act->mode & OB_MODE_ALL_PAINT) &&
+ /* with weight-paint + pose-mode, fall through to using calculateTransformCenter */
+ ((ob_act->mode & OB_MODE_WEIGHT_PAINT) && BKE_object_pose_armature_get(ob_act)) == 0) {
+ /* in case of sculpting use last average stroke position as a rotation
+ * center, in other cases it's not clear what rotation center shall be
+ * so just rotate around object origin
+ */
+ if (ob_act->mode &
+ (OB_MODE_SCULPT | OB_MODE_TEXTURE_PAINT | OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT)) {
+ float stroke[3];
+ BKE_paint_stroke_get_average(scene, ob_act_eval, stroke);
+ copy_v3_v3(lastofs, stroke);
+ }
+ else {
+ copy_v3_v3(lastofs, ob_act_eval->obmat[3]);
+ }
+ is_set = true;
+ }
+ else if (ob_act && (ob_act->mode & OB_MODE_EDIT) && (ob_act->type == OB_FONT)) {
+ Curve *cu = ob_act_eval->data;
+ EditFont *ef = cu->editfont;
+
+ zero_v3(lastofs);
+ for (int i = 0; i < 4; i++) {
+ add_v2_v2(lastofs, ef->textcurs[i]);
+ }
+ mul_v2_fl(lastofs, 1.0f / 4.0f);
+
+ mul_m4_v3(ob_act_eval->obmat, lastofs);
+
+ is_set = true;
+ }
+ else if (ob_act == NULL || ob_act->mode == OB_MODE_OBJECT) {
+ /* object mode use boundbox centers */
+ Base *base_eval;
+ uint tot = 0;
+ float select_center[3];
+
+ zero_v3(select_center);
+ for (base_eval = FIRSTBASE(view_layer_eval); base_eval; base_eval = base_eval->next) {
+ if (BASE_SELECTED(v3d, base_eval)) {
+ /* use the boundbox if we can */
+ Object *ob_eval = base_eval->object;
+
+ if (ob_eval->runtime.bb && !(ob_eval->runtime.bb->flag & BOUNDBOX_DIRTY)) {
+ float cent[3];
+
+ BKE_boundbox_calc_center_aabb(ob_eval->runtime.bb, cent);
+
+ mul_m4_v3(ob_eval->obmat, cent);
+ add_v3_v3(select_center, cent);
+ }
+ else {
+ add_v3_v3(select_center, ob_eval->obmat[3]);
+ }
+ tot++;
+ }
+ }
+ if (tot) {
+ mul_v3_fl(select_center, 1.0f / (float)tot);
+ copy_v3_v3(lastofs, select_center);
+ is_set = true;
+ }
+ }
+ else {
+ /* If there's no selection, `lastofs` is unmodified and last value since static. */
+ is_set = calculateTransformCenter(C, V3D_AROUND_CENTER_MEDIAN, lastofs, NULL);
+ }
+
+ copy_v3_v3(r_dyn_ofs, lastofs);
+
+ return is_set;
+}
+
+static enum eViewOpsFlag viewops_flag_from_args(bool use_select, bool use_depth)
+{
+ enum eViewOpsFlag flag = 0;
+ if (use_select) {
+ flag |= VIEWOPS_FLAG_ORBIT_SELECT;
+ }
+ if (use_depth) {
+ flag |= VIEWOPS_FLAG_DEPTH_NAVIGATE;
+ }
+
+ return flag;
+}
+
+enum eViewOpsFlag viewops_flag_from_prefs(void)
+{
+ return viewops_flag_from_args((U.uiflag & USER_ORBIT_SELECTION) != 0,
+ (U.uiflag & USER_DEPTH_NAVIGATE) != 0);
+}
+
+ViewOpsData *viewops_data_create(bContext *C, const wmEvent *event, enum eViewOpsFlag viewops_flag)
+{
+ ViewOpsData *vod = MEM_callocN(sizeof(ViewOpsData), __func__);
+
+ /* Store data. */
+ vod->bmain = CTX_data_main(C);
+ vod->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ vod->scene = CTX_data_scene(C);
+ vod->area = CTX_wm_area(C);
+ vod->region = CTX_wm_region(C);
+ vod->v3d = vod->area->spacedata.first;
+ vod->rv3d = vod->region->regiondata;
+
+ Depsgraph *depsgraph = vod->depsgraph;
+ RegionView3D *rv3d = vod->rv3d;
+
+ /* Could do this more nicely. */
+ if ((viewops_flag & VIEWOPS_FLAG_USE_MOUSE_INIT) == 0) {
+ viewops_flag &= ~VIEWOPS_FLAG_DEPTH_NAVIGATE;
+ }
+
+ /* we need the depth info before changing any viewport options */
+ if (viewops_flag & VIEWOPS_FLAG_DEPTH_NAVIGATE) {
+ float fallback_depth_pt[3];
+
+ view3d_operator_needs_opengl(C); /* Needed for Z-buffer drawing. */
+
+ negate_v3_v3(fallback_depth_pt, rv3d->ofs);
+
+ vod->use_dyn_ofs = ED_view3d_autodist(
+ depsgraph, vod->region, vod->v3d, event->mval, vod->dyn_ofs, true, fallback_depth_pt);
+ }
+ else {
+ vod->use_dyn_ofs = false;
+ }
+
+ if (viewops_flag & VIEWOPS_FLAG_PERSP_ENSURE) {
+ if (ED_view3d_persp_ensure(depsgraph, vod->v3d, vod->region)) {
+ /* If we're switching from camera view to the perspective one,
+ * need to tag viewport update, so camera view and borders are properly updated. */
+ ED_region_tag_redraw(vod->region);
+ }
+ }
+
+ /* set the view from the camera, if view locking is enabled.
+ * we may want to make this optional but for now its needed always */
+ ED_view3d_camera_lock_init(depsgraph, vod->v3d, vod->rv3d);
+
+ vod->init.persp = rv3d->persp;
+ vod->init.dist = rv3d->dist;
+ vod->init.camzoom = rv3d->camzoom;
+ copy_qt_qt(vod->init.quat, rv3d->viewquat);
+ copy_v2_v2_int(vod->init.event_xy, event->xy);
+ copy_v2_v2_int(vod->prev.event_xy, event->xy);
+
+ if (viewops_flag & VIEWOPS_FLAG_USE_MOUSE_INIT) {
+ zero_v2_int(vod->init.event_xy_offset);
+ }
+ else {
+ /* Simulate the event starting in the middle of the region. */
+ vod->init.event_xy_offset[0] = BLI_rcti_cent_x(&vod->region->winrct) - event->xy[0];
+ vod->init.event_xy_offset[1] = BLI_rcti_cent_y(&vod->region->winrct) - event->xy[1];
+ }
+
+ vod->init.event_type = event->type;
+ copy_v3_v3(vod->init.ofs, rv3d->ofs);
+
+ copy_qt_qt(vod->curr.viewquat, rv3d->viewquat);
+
+ if (viewops_flag & VIEWOPS_FLAG_ORBIT_SELECT) {
+ float ofs[3];
+ if (view3d_orbit_calc_center(C, ofs) || (vod->use_dyn_ofs == false)) {
+ vod->use_dyn_ofs = true;
+ negate_v3_v3(vod->dyn_ofs, ofs);
+ viewops_flag &= ~VIEWOPS_FLAG_DEPTH_NAVIGATE;
+ }
+ }
+
+ if (viewops_flag & VIEWOPS_FLAG_DEPTH_NAVIGATE) {
+ if (vod->use_dyn_ofs) {
+ if (rv3d->is_persp) {
+ float my_origin[3]; /* Original #RegionView3D.ofs. */
+ float my_pivot[3]; /* View pivot. */
+ float dvec[3];
+
+ /* locals for dist correction */
+ float mat[3][3];
+ float upvec[3];
+
+ negate_v3_v3(my_origin, rv3d->ofs); /* ofs is flipped */
+
+ /* Set the dist value to be the distance from this 3d point this means you'll
+ * always be able to zoom into it and panning won't go bad when dist was zero. */
+
+ /* remove dist value */
+ upvec[0] = upvec[1] = 0;
+ upvec[2] = rv3d->dist;
+ copy_m3_m4(mat, rv3d->viewinv);
+
+ mul_m3_v3(mat, upvec);
+ sub_v3_v3v3(my_pivot, rv3d->ofs, upvec);
+ negate_v3(my_pivot); /* ofs is flipped */
+
+ /* find a new ofs value that is along the view axis
+ * (rather than the mouse location) */
+ closest_to_line_v3(dvec, vod->dyn_ofs, my_pivot, my_origin);
+ vod->init.dist = rv3d->dist = len_v3v3(my_pivot, dvec);
+
+ negate_v3_v3(rv3d->ofs, dvec);
+ }
+ else {
+ const float mval_region_mid[2] = {(float)vod->region->winx / 2.0f,
+ (float)vod->region->winy / 2.0f};
+
+ ED_view3d_win_to_3d(vod->v3d, vod->region, vod->dyn_ofs, mval_region_mid, rv3d->ofs);
+ negate_v3(rv3d->ofs);
+ }
+ negate_v3(vod->dyn_ofs);
+ copy_v3_v3(vod->init.ofs, rv3d->ofs);
+ }
+ }
+
+ /* For dolly */
+ ED_view3d_win_to_vector(vod->region, (const float[2]){UNPACK2(event->mval)}, vod->init.mousevec);
+
+ {
+ int event_xy_offset[2];
+ add_v2_v2v2_int(event_xy_offset, event->xy, vod->init.event_xy_offset);
+
+ /* For rotation with trackball rotation. */
+ calctrackballvec(&vod->region->winrct, event_xy_offset, vod->init.trackvec);
+ }
+
+ {
+ float tvec[3];
+ negate_v3_v3(tvec, rv3d->ofs);
+ vod->init.zfac = ED_view3d_calc_zfac(rv3d, tvec, NULL);
+ }
+
+ vod->reverse = 1.0f;
+ if (rv3d->persmat[2][1] < 0.0f) {
+ vod->reverse = -1.0f;
+ }
+
+ rv3d->rflag |= RV3D_NAVIGATING;
+
+ return vod;
+}
+
+void viewops_data_free(bContext *C, ViewOpsData *vod)
+{
+ ARegion *region;
+ if (vod) {
+ region = vod->region;
+ vod->rv3d->rflag &= ~RV3D_NAVIGATING;
+
+ if (vod->timer) {
+ WM_event_remove_timer(CTX_wm_manager(C), vod->timer->win, vod->timer);
+ }
+
+ if (vod->init.dial) {
+ MEM_freeN(vod->init.dial);
+ }
+
+ MEM_freeN(vod);
+ }
+ else {
+ region = CTX_wm_region(C);
+ }
+
+ /* Need to redraw because drawing code uses RV3D_NAVIGATING to draw
+ * faster while navigation operator runs. */
+ ED_region_tag_redraw(region);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Generic View Operator Utilities
+ * \{ */
+
+/**
+ * \param align_to_quat: When not NULL, set the axis relative to this rotation.
+ */
+static void axis_set_view(bContext *C,
+ View3D *v3d,
+ ARegion *region,
+ const float quat_[4],
+ char view,
+ char view_axis_roll,
+ int perspo,
+ const float *align_to_quat,
+ const int smooth_viewtx)
+{
+ RegionView3D *rv3d = region->regiondata; /* no NULL check is needed, poll checks */
+ float quat[4];
+ const short orig_persp = rv3d->persp;
+
+ normalize_qt_qt(quat, quat_);
+
+ if (align_to_quat) {
+ mul_qt_qtqt(quat, quat, align_to_quat);
+ rv3d->view = view = RV3D_VIEW_USER;
+ rv3d->view_axis_roll = RV3D_VIEW_AXIS_ROLL_0;
+ }
+
+ if (align_to_quat == NULL) {
+ rv3d->view = view;
+ rv3d->view_axis_roll = view_axis_roll;
+ }
+
+ if (RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) {
+ ED_region_tag_redraw(region);
+ return;
+ }
+
+ if (U.uiflag & USER_AUTOPERSP) {
+ rv3d->persp = RV3D_VIEW_IS_AXIS(view) ? RV3D_ORTHO : perspo;
+ }
+ else if (rv3d->persp == RV3D_CAMOB) {
+ rv3d->persp = perspo;
+ }
+
+ if (rv3d->persp == RV3D_CAMOB && v3d->camera) {
+ /* to camera */
+ ED_view3d_smooth_view(C,
+ v3d,
+ region,
+ smooth_viewtx,
+ &(const V3D_SmoothParams){
+ .camera_old = v3d->camera,
+ .ofs = rv3d->ofs,
+ .quat = quat,
+ });
+ }
+ else if (orig_persp == RV3D_CAMOB && v3d->camera) {
+ /* from camera */
+ float ofs[3], dist;
+
+ copy_v3_v3(ofs, rv3d->ofs);
+ dist = rv3d->dist;
+
+ /* so we animate _from_ the camera location */
+ Object *camera_eval = DEG_get_evaluated_object(CTX_data_ensure_evaluated_depsgraph(C),
+ v3d->camera);
+ ED_view3d_from_object(camera_eval, rv3d->ofs, NULL, &rv3d->dist, NULL);
+
+ ED_view3d_smooth_view(C,
+ v3d,
+ region,
+ smooth_viewtx,
+ &(const V3D_SmoothParams){
+ .camera_old = camera_eval,
+ .ofs = ofs,
+ .quat = quat,
+ .dist = &dist,
+ });
+ }
+ else {
+ /* rotate around selection */
+ const float *dyn_ofs_pt = NULL;
+ float dyn_ofs[3];
+
+ if (U.uiflag & USER_ORBIT_SELECTION) {
+ if (view3d_orbit_calc_center(C, dyn_ofs)) {
+ negate_v3(dyn_ofs);
+ dyn_ofs_pt = dyn_ofs;
+ }
+ }
+
+ /* no camera involved */
+ ED_view3d_smooth_view(C,
+ v3d,
+ region,
+ smooth_viewtx,
+ &(const V3D_SmoothParams){
+ .quat = quat,
+ .dyn_ofs = dyn_ofs_pt,
+ });
+ }
+}
+
+void viewmove_apply(ViewOpsData *vod, int x, int y)
+{
+ if (ED_view3d_offset_lock_check(vod->v3d, vod->rv3d)) {
+ vod->rv3d->ofs_lock[0] -= ((vod->prev.event_xy[0] - x) * 2.0f) / (float)vod->region->winx;
+ vod->rv3d->ofs_lock[1] -= ((vod->prev.event_xy[1] - y) * 2.0f) / (float)vod->region->winy;
+ }
+ else if ((vod->rv3d->persp == RV3D_CAMOB) && !ED_view3d_camera_lock_check(vod->v3d, vod->rv3d)) {
+ const float zoomfac = BKE_screen_view3d_zoom_to_fac(vod->rv3d->camzoom) * 2.0f;
+ vod->rv3d->camdx += (vod->prev.event_xy[0] - x) / (vod->region->winx * zoomfac);
+ vod->rv3d->camdy += (vod->prev.event_xy[1] - y) / (vod->region->winy * zoomfac);
+ CLAMP(vod->rv3d->camdx, -1.0f, 1.0f);
+ CLAMP(vod->rv3d->camdy, -1.0f, 1.0f);
+ }
+ else {
+ float dvec[3];
+ float mval_f[2];
+
+ mval_f[0] = x - vod->prev.event_xy[0];
+ mval_f[1] = y - vod->prev.event_xy[1];
+ ED_view3d_win_to_delta(vod->region, mval_f, dvec, vod->init.zfac);
+
+ add_v3_v3(vod->rv3d->ofs, dvec);
+
+ if (RV3D_LOCK_FLAGS(vod->rv3d) & RV3D_BOXVIEW) {
+ view3d_boxview_sync(vod->area, vod->region);
+ }
+ }
+
+ vod->prev.event_xy[0] = x;
+ vod->prev.event_xy[1] = y;
+
+ ED_view3d_camera_lock_sync(vod->depsgraph, vod->v3d, vod->rv3d);
+
+ ED_region_tag_redraw(vod->region);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View All Operator
+ *
+ * Move & Zoom the view to fit all of its contents.
+ * \{ */
+
+static bool view3d_object_skip_minmax(const View3D *v3d,
+ const RegionView3D *rv3d,
+ const Object *ob,
+ const bool skip_camera,
+ bool *r_only_center)
+{
+ BLI_assert(ob->id.orig_id == NULL);
+ *r_only_center = false;
+
+ if (skip_camera && (ob == v3d->camera)) {
+ return true;
+ }
+
+ if ((ob->type == OB_EMPTY) && (ob->empty_drawtype == OB_EMPTY_IMAGE) &&
+ !BKE_object_empty_image_frame_is_visible_in_view3d(ob, rv3d)) {
+ *r_only_center = true;
+ return false;
+ }
+
+ return false;
+}
+
+static void view3d_object_calc_minmax(Depsgraph *depsgraph,
+ Scene *scene,
+ Object *ob_eval,
+ const bool only_center,
+ float min[3],
+ float max[3])
+{
+ /* Account for duplis. */
+ if (BKE_object_minmax_dupli(depsgraph, scene, ob_eval, min, max, false) == 0) {
+ /* Use if duplis aren't found. */
+ if (only_center) {
+ minmax_v3v3_v3(min, max, ob_eval->obmat[3]);
+ }
+ else {
+ BKE_object_minmax(ob_eval, min, max, false);
+ }
+ }
+}
+
+static void view3d_from_minmax(bContext *C,
+ View3D *v3d,
+ ARegion *region,
+ const float min[3],
+ const float max[3],
+ bool ok_dist,
+ const int smooth_viewtx)
+{
+ RegionView3D *rv3d = region->regiondata;
+ float afm[3];
+ float size;
+
+ ED_view3d_smooth_view_force_finish(C, v3d, region);
+
+ /* SMOOTHVIEW */
+ float new_ofs[3];
+ float new_dist;
+
+ sub_v3_v3v3(afm, max, min);
+ size = max_fff(afm[0], afm[1], afm[2]);
+
+ if (ok_dist) {
+ char persp;
+
+ if (rv3d->is_persp) {
+ if (rv3d->persp == RV3D_CAMOB && ED_view3d_camera_lock_check(v3d, rv3d)) {
+ persp = RV3D_CAMOB;
+ }
+ else {
+ persp = RV3D_PERSP;
+ }
+ }
+ else { /* ortho */
+ if (size < 0.0001f) {
+ /* bounding box was a single point so do not zoom */
+ ok_dist = false;
+ }
+ else {
+ /* adjust zoom so it looks nicer */
+ persp = RV3D_ORTHO;
+ }
+ }
+
+ if (ok_dist) {
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ new_dist = ED_view3d_radius_to_dist(
+ v3d, region, depsgraph, persp, true, (size / 2) * VIEW3D_MARGIN);
+ if (rv3d->is_persp) {
+ /* don't zoom closer than the near clipping plane */
+ new_dist = max_ff(new_dist, v3d->clip_start * 1.5f);
+ }
+ }
+ }
+
+ mid_v3_v3v3(new_ofs, min, max);
+ negate_v3(new_ofs);
+
+ if (rv3d->persp == RV3D_CAMOB && !ED_view3d_camera_lock_check(v3d, rv3d)) {
+ rv3d->persp = RV3D_PERSP;
+ ED_view3d_smooth_view(C,
+ v3d,
+ region,
+ smooth_viewtx,
+ &(const V3D_SmoothParams){
+ .camera_old = v3d->camera,
+ .ofs = new_ofs,
+ .dist = ok_dist ? &new_dist : NULL,
+ });
+ }
+ else {
+ ED_view3d_smooth_view(C,
+ v3d,
+ region,
+ smooth_viewtx,
+ &(const V3D_SmoothParams){
+ .ofs = new_ofs,
+ .dist = ok_dist ? &new_dist : NULL,
+ });
+ }
+
+ /* Smooth-view does view-lock #RV3D_BOXVIEW copy. */
+}
+
+/**
+ * Same as #view3d_from_minmax but for all regions (except cameras).
+ */
+static void view3d_from_minmax_multi(bContext *C,
+ View3D *v3d,
+ const float min[3],
+ const float max[3],
+ const bool ok_dist,
+ const int smooth_viewtx)
+{
+ ScrArea *area = CTX_wm_area(C);
+ ARegion *region;
+ for (region = area->regionbase.first; region; region = region->next) {
+ if (region->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d = region->regiondata;
+ /* when using all regions, don't jump out of camera view,
+ * but _do_ allow locked cameras to be moved */
+ if ((rv3d->persp != RV3D_CAMOB) || ED_view3d_camera_lock_check(v3d, rv3d)) {
+ view3d_from_minmax(C, v3d, region, min, max, ok_dist, smooth_viewtx);
+ }
+ }
+ }
+}
+
+static int view3d_all_exec(bContext *C, wmOperator *op)
+{
+ ARegion *region = CTX_wm_region(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ Scene *scene = CTX_data_scene(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ViewLayer *view_layer_eval = DEG_get_evaluated_view_layer(depsgraph);
+ Base *base_eval;
+ const bool use_all_regions = RNA_boolean_get(op->ptr, "use_all_regions");
+ const bool skip_camera = (ED_view3d_camera_lock_check(v3d, region->regiondata) ||
+ /* any one of the regions may be locked */
+ (use_all_regions && v3d->flag2 & V3D_LOCK_CAMERA));
+ const bool center = RNA_boolean_get(op->ptr, "center");
+ const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
+
+ float min[3], max[3];
+ bool changed = false;
+
+ if (center) {
+ /* in 2.4x this also move the cursor to (0, 0, 0) (with shift+c). */
+ View3DCursor *cursor = &scene->cursor;
+ zero_v3(min);
+ zero_v3(max);
+ zero_v3(cursor->location);
+ float mat3[3][3];
+ unit_m3(mat3);
+ BKE_scene_cursor_mat3_to_rot(cursor, mat3, false);
+ }
+ else {
+ INIT_MINMAX(min, max);
+ }
+
+ for (base_eval = view_layer_eval->object_bases.first; base_eval; base_eval = base_eval->next) {
+ if (BASE_VISIBLE(v3d, base_eval)) {
+ bool only_center = false;
+ Object *ob = DEG_get_original_object(base_eval->object);
+ if (view3d_object_skip_minmax(v3d, rv3d, ob, skip_camera, &only_center)) {
+ continue;
+ }
+ view3d_object_calc_minmax(depsgraph, scene, base_eval->object, only_center, min, max);
+ changed = true;
+ }
+ }
+
+ if (center) {
+ struct wmMsgBus *mbus = CTX_wm_message_bus(C);
+ WM_msg_publish_rna_prop(mbus, &scene->id, &scene->cursor, View3DCursor, location);
+
+ DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
+ }
+
+ if (!changed) {
+ ED_region_tag_redraw(region);
+ /* TODO: should this be cancel?
+ * I think no, because we always move the cursor, with or without
+ * object, but in this case there is no change in the scene,
+ * only the cursor so I choice a ED_region_tag like
+ * view3d_smooth_view do for the center_cursor.
+ * See bug T22640.
+ */
+ return OPERATOR_FINISHED;
+ }
+
+ if (RV3D_CLIPPING_ENABLED(v3d, rv3d)) {
+ /* This is an approximation, see function documentation for details. */
+ ED_view3d_clipping_clamp_minmax(rv3d, min, max);
+ }
+
+ if (use_all_regions) {
+ view3d_from_minmax_multi(C, v3d, min, max, true, smooth_viewtx);
+ }
+ else {
+ view3d_from_minmax(C, v3d, region, min, max, true, smooth_viewtx);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_view_all(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Frame All";
+ ot->description = "View all objects in scene";
+ ot->idname = "VIEW3D_OT_view_all";
+
+ /* api callbacks */
+ ot->exec = view3d_all_exec;
+ ot->poll = ED_operator_region_view3d_active;
+
+ /* flags */
+ ot->flag = 0;
+
+ /* properties */
+ view3d_operator_properties_common(ot, V3D_OP_PROP_USE_ALL_REGIONS);
+ RNA_def_boolean(ot->srna, "center", 0, "Center", "");
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Frame Selected Operator
+ *
+ * Move & Zoom the view to fit selected contents.
+ * \{ */
+
+static int viewselected_exec(bContext *C, wmOperator *op)
+{
+ ARegion *region = CTX_wm_region(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ Scene *scene = CTX_data_scene(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ViewLayer *view_layer_eval = DEG_get_evaluated_view_layer(depsgraph);
+ Object *ob_eval = OBACT(view_layer_eval);
+ Object *obedit = CTX_data_edit_object(C);
+ const bGPdata *gpd_eval = ob_eval && (ob_eval->type == OB_GPENCIL) ? ob_eval->data : NULL;
+ const bool is_gp_edit = gpd_eval ? GPENCIL_ANY_MODE(gpd_eval) : false;
+ const bool is_face_map = ((is_gp_edit == false) && region->gizmo_map &&
+ WM_gizmomap_is_any_selected(region->gizmo_map));
+ float min[3], max[3];
+ bool ok = false, ok_dist = true;
+ const bool use_all_regions = RNA_boolean_get(op->ptr, "use_all_regions");
+ const bool skip_camera = (ED_view3d_camera_lock_check(v3d, region->regiondata) ||
+ /* any one of the regions may be locked */
+ (use_all_regions && v3d->flag2 & V3D_LOCK_CAMERA));
+ const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
+
+ INIT_MINMAX(min, max);
+ if (is_face_map) {
+ ob_eval = NULL;
+ }
+
+ if (ob_eval && (ob_eval->mode & OB_MODE_WEIGHT_PAINT)) {
+ /* hard-coded exception, we look for the one selected armature */
+ /* this is weak code this way, we should make a generic
+ * active/selection callback interface once... */
+ Base *base_eval;
+ for (base_eval = view_layer_eval->object_bases.first; base_eval; base_eval = base_eval->next) {
+ if (BASE_SELECTED_EDITABLE(v3d, base_eval)) {
+ if (base_eval->object->type == OB_ARMATURE) {
+ if (base_eval->object->mode & OB_MODE_POSE) {
+ break;
+ }
+ }
+ }
+ }
+ if (base_eval) {
+ ob_eval = base_eval->object;
+ }
+ }
+
+ if (is_gp_edit) {
+ CTX_DATA_BEGIN (C, bGPDstroke *, gps, editable_gpencil_strokes) {
+ /* we're only interested in selected points here... */
+ if ((gps->flag & GP_STROKE_SELECT) && (gps->flag & GP_STROKE_3DSPACE)) {
+ ok |= BKE_gpencil_stroke_minmax(gps, true, min, max);
+ }
+ if (gps->editcurve != NULL) {
+ for (int i = 0; i < gps->editcurve->tot_curve_points; i++) {
+ BezTriple *bezt = &gps->editcurve->curve_points[i].bezt;
+ if ((bezt->f1 & SELECT)) {
+ minmax_v3v3_v3(min, max, bezt->vec[0]);
+ ok = true;
+ }
+ if ((bezt->f2 & SELECT)) {
+ minmax_v3v3_v3(min, max, bezt->vec[1]);
+ ok = true;
+ }
+ if ((bezt->f3 & SELECT)) {
+ minmax_v3v3_v3(min, max, bezt->vec[2]);
+ ok = true;
+ }
+ }
+ }
+ }
+ CTX_DATA_END;
+
+ if ((ob_eval) && (ok)) {
+ mul_m4_v3(ob_eval->obmat, min);
+ mul_m4_v3(ob_eval->obmat, max);
+ }
+ }
+ else if (is_face_map) {
+ ok = WM_gizmomap_minmax(region->gizmo_map, true, true, min, max);
+ }
+ else if (obedit) {
+ /* only selected */
+ FOREACH_OBJECT_IN_MODE_BEGIN (view_layer_eval, v3d, obedit->type, obedit->mode, ob_eval_iter) {
+ ok |= ED_view3d_minmax_verts(ob_eval_iter, min, max);
+ }
+ FOREACH_OBJECT_IN_MODE_END;
+ }
+ else if (ob_eval && (ob_eval->mode & OB_MODE_POSE)) {
+ FOREACH_OBJECT_IN_MODE_BEGIN (
+ view_layer_eval, v3d, ob_eval->type, ob_eval->mode, ob_eval_iter) {
+ ok |= BKE_pose_minmax(ob_eval_iter, min, max, true, true);
+ }
+ FOREACH_OBJECT_IN_MODE_END;
+ }
+ else if (BKE_paint_select_face_test(ob_eval)) {
+ ok = paintface_minmax(ob_eval, min, max);
+ }
+ else if (ob_eval && (ob_eval->mode & OB_MODE_PARTICLE_EDIT)) {
+ ok = PE_minmax(depsgraph, scene, CTX_data_view_layer(C), min, max);
+ }
+ else if (ob_eval && (ob_eval->mode & (OB_MODE_SCULPT | OB_MODE_VERTEX_PAINT |
+ OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT))) {
+ BKE_paint_stroke_get_average(scene, ob_eval, min);
+ copy_v3_v3(max, min);
+ ok = true;
+ ok_dist = 0; /* don't zoom */
+ }
+ else {
+ Base *base_eval;
+ for (base_eval = FIRSTBASE(view_layer_eval); base_eval; base_eval = base_eval->next) {
+ if (BASE_SELECTED(v3d, base_eval)) {
+ bool only_center = false;
+ Object *ob = DEG_get_original_object(base_eval->object);
+ if (view3d_object_skip_minmax(v3d, rv3d, ob, skip_camera, &only_center)) {
+ continue;
+ }
+ view3d_object_calc_minmax(depsgraph, scene, base_eval->object, only_center, min, max);
+ ok = 1;
+ }
+ }
+ }
+
+ if (ok == 0) {
+ return OPERATOR_FINISHED;
+ }
+
+ if (RV3D_CLIPPING_ENABLED(v3d, rv3d)) {
+ /* This is an approximation, see function documentation for details. */
+ ED_view3d_clipping_clamp_minmax(rv3d, min, max);
+ }
+
+ if (use_all_regions) {
+ view3d_from_minmax_multi(C, v3d, min, max, ok_dist, smooth_viewtx);
+ }
+ else {
+ view3d_from_minmax(C, v3d, region, min, max, ok_dist, smooth_viewtx);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_view_selected(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Frame Selected";
+ ot->description = "Move the view to the selection center";
+ ot->idname = "VIEW3D_OT_view_selected";
+
+ /* api callbacks */
+ ot->exec = viewselected_exec;
+ ot->poll = view3d_zoom_or_dolly_poll;
+
+ /* flags */
+ ot->flag = 0;
+
+ /* properties */
+ view3d_operator_properties_common(ot, V3D_OP_PROP_USE_ALL_REGIONS);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Center Cursor Operator
+ * \{ */
+
+static int viewcenter_cursor_exec(bContext *C, wmOperator *op)
+{
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ Scene *scene = CTX_data_scene(C);
+
+ if (rv3d) {
+ ARegion *region = CTX_wm_region(C);
+ const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
+
+ ED_view3d_smooth_view_force_finish(C, v3d, region);
+
+ /* non camera center */
+ float new_ofs[3];
+ negate_v3_v3(new_ofs, scene->cursor.location);
+ ED_view3d_smooth_view(
+ C, v3d, region, smooth_viewtx, &(const V3D_SmoothParams){.ofs = new_ofs});
+
+ /* Smooth view does view-lock #RV3D_BOXVIEW copy. */
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_view_center_cursor(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Center View to Cursor";
+ ot->description = "Center the view so that the cursor is in the middle of the view";
+ ot->idname = "VIEW3D_OT_view_center_cursor";
+
+ /* api callbacks */
+ ot->exec = viewcenter_cursor_exec;
+ ot->poll = view3d_location_poll;
+
+ /* flags */
+ ot->flag = 0;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Center Pick Operator
+ * \{ */
+
+static int viewcenter_pick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ ARegion *region = CTX_wm_region(C);
+
+ if (rv3d) {
+ struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ float new_ofs[3];
+ const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
+
+ ED_view3d_smooth_view_force_finish(C, v3d, region);
+
+ view3d_operator_needs_opengl(C);
+
+ if (ED_view3d_autodist(depsgraph, region, v3d, event->mval, new_ofs, false, NULL)) {
+ /* pass */
+ }
+ else {
+ /* fallback to simple pan */
+ negate_v3_v3(new_ofs, rv3d->ofs);
+ ED_view3d_win_to_3d_int(v3d, region, new_ofs, event->mval, new_ofs);
+ }
+ negate_v3(new_ofs);
+ ED_view3d_smooth_view(
+ C, v3d, region, smooth_viewtx, &(const V3D_SmoothParams){.ofs = new_ofs});
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_view_center_pick(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Center View to Mouse";
+ ot->description = "Center the view to the Z-depth position under the mouse cursor";
+ ot->idname = "VIEW3D_OT_view_center_pick";
+
+ /* api callbacks */
+ ot->invoke = viewcenter_pick_invoke;
+ ot->poll = view3d_location_poll;
+
+ /* flags */
+ ot->flag = 0;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Axis Operator
+ * \{ */
+
+static const EnumPropertyItem prop_view_items[] = {
+ {RV3D_VIEW_LEFT, "LEFT", ICON_TRIA_LEFT, "Left", "View from the left"},
+ {RV3D_VIEW_RIGHT, "RIGHT", ICON_TRIA_RIGHT, "Right", "View from the right"},
+ {RV3D_VIEW_BOTTOM, "BOTTOM", ICON_TRIA_DOWN, "Bottom", "View from the bottom"},
+ {RV3D_VIEW_TOP, "TOP", ICON_TRIA_UP, "Top", "View from the top"},
+ {RV3D_VIEW_FRONT, "FRONT", 0, "Front", "View from the front"},
+ {RV3D_VIEW_BACK, "BACK", 0, "Back", "View from the back"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static int view_axis_exec(bContext *C, wmOperator *op)
+{
+ View3D *v3d;
+ ARegion *region;
+ RegionView3D *rv3d;
+ static int perspo = RV3D_PERSP;
+ int viewnum;
+ int view_axis_roll = RV3D_VIEW_AXIS_ROLL_0;
+ const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
+
+ /* no NULL check is needed, poll checks */
+ ED_view3d_context_user_region(C, &v3d, &region);
+ rv3d = region->regiondata;
+
+ ED_view3d_smooth_view_force_finish(C, v3d, region);
+
+ viewnum = RNA_enum_get(op->ptr, "type");
+
+ float align_quat_buf[4];
+ float *align_quat = NULL;
+
+ if (RNA_boolean_get(op->ptr, "align_active")) {
+ /* align to active object */
+ Object *obact = CTX_data_active_object(C);
+ if (obact != NULL) {
+ float twmat[3][3];
+ struct ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *obedit = CTX_data_edit_object(C);
+ /* same as transform gizmo when normal is set */
+ ED_getTransformOrientationMatrix(view_layer, v3d, obact, obedit, V3D_AROUND_ACTIVE, twmat);
+ align_quat = align_quat_buf;
+ mat3_to_quat(align_quat, twmat);
+ invert_qt_normalized(align_quat);
+ }
+ }
+
+ if (RNA_boolean_get(op->ptr, "relative")) {
+ float quat_rotate[4];
+ float quat_test[4];
+
+ if (viewnum == RV3D_VIEW_LEFT) {
+ axis_angle_to_quat(quat_rotate, rv3d->viewinv[1], -M_PI / 2.0f);
+ }
+ else if (viewnum == RV3D_VIEW_RIGHT) {
+ axis_angle_to_quat(quat_rotate, rv3d->viewinv[1], M_PI / 2.0f);
+ }
+ else if (viewnum == RV3D_VIEW_TOP) {
+ axis_angle_to_quat(quat_rotate, rv3d->viewinv[0], -M_PI / 2.0f);
+ }
+ else if (viewnum == RV3D_VIEW_BOTTOM) {
+ axis_angle_to_quat(quat_rotate, rv3d->viewinv[0], M_PI / 2.0f);
+ }
+ else if (viewnum == RV3D_VIEW_FRONT) {
+ unit_qt(quat_rotate);
+ }
+ else if (viewnum == RV3D_VIEW_BACK) {
+ axis_angle_to_quat(quat_rotate, rv3d->viewinv[0], M_PI);
+ }
+ else {
+ BLI_assert(0);
+ }
+
+ mul_qt_qtqt(quat_test, rv3d->viewquat, quat_rotate);
+
+ float angle_best = FLT_MAX;
+ int view_best = -1;
+ int view_axis_roll_best = -1;
+ for (int i = RV3D_VIEW_FRONT; i <= RV3D_VIEW_BOTTOM; i++) {
+ for (int j = RV3D_VIEW_AXIS_ROLL_0; j <= RV3D_VIEW_AXIS_ROLL_270; j++) {
+ float quat_axis[4];
+ ED_view3d_quat_from_axis_view(i, j, quat_axis);
+ if (align_quat) {
+ mul_qt_qtqt(quat_axis, quat_axis, align_quat);
+ }
+ const float angle_test = fabsf(angle_signed_qtqt(quat_axis, quat_test));
+ if (angle_best > angle_test) {
+ angle_best = angle_test;
+ view_best = i;
+ view_axis_roll_best = j;
+ }
+ }
+ }
+ if (view_best == -1) {
+ view_best = RV3D_VIEW_FRONT;
+ view_axis_roll_best = RV3D_VIEW_AXIS_ROLL_0;
+ }
+
+ /* Disallow non-upright views in turn-table modes,
+ * it's too difficult to navigate out of them. */
+ if ((U.flag & USER_TRACKBALL) == 0) {
+ if (!ELEM(view_best, RV3D_VIEW_TOP, RV3D_VIEW_BOTTOM)) {
+ view_axis_roll_best = RV3D_VIEW_AXIS_ROLL_0;
+ }
+ }
+
+ viewnum = view_best;
+ view_axis_roll = view_axis_roll_best;
+ }
+
+ /* Use this to test if we started out with a camera */
+ const int nextperspo = (rv3d->persp == RV3D_CAMOB) ? rv3d->lpersp : perspo;
+ float quat[4];
+ ED_view3d_quat_from_axis_view(viewnum, view_axis_roll, quat);
+ axis_set_view(
+ C, v3d, region, quat, viewnum, view_axis_roll, nextperspo, align_quat, smooth_viewtx);
+
+ perspo = rv3d->persp;
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_view_axis(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "View Axis";
+ ot->description = "Use a preset viewpoint";
+ ot->idname = "VIEW3D_OT_view_axis";
+
+ /* api callbacks */
+ ot->exec = view_axis_exec;
+ ot->poll = ED_operator_rv3d_user_region_poll;
+
+ /* flags */
+ ot->flag = 0;
+
+ ot->prop = RNA_def_enum(ot->srna, "type", prop_view_items, 0, "View", "Preset viewpoint to use");
+ RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
+ prop = RNA_def_boolean(
+ ot->srna, "align_active", 0, "Align Active", "Align to the active object's axis");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ prop = RNA_def_boolean(
+ ot->srna, "relative", 0, "Relative", "Rotate relative to the current orientation");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Camera Operator
+ * \{ */
+
+static int view_camera_exec(bContext *C, wmOperator *op)
+{
+ View3D *v3d;
+ ARegion *region;
+ RegionView3D *rv3d;
+ const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
+
+ /* no NULL check is needed, poll checks */
+ ED_view3d_context_user_region(C, &v3d, &region);
+ rv3d = region->regiondata;
+
+ ED_view3d_smooth_view_force_finish(C, v3d, region);
+
+ if ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ANY_TRANSFORM) == 0) {
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Scene *scene = CTX_data_scene(C);
+
+ if (rv3d->persp != RV3D_CAMOB) {
+ Object *ob = OBACT(view_layer);
+
+ if (!rv3d->smooth_timer) {
+ /* store settings of current view before allowing overwriting with camera view
+ * only if we're not currently in a view transition */
+
+ ED_view3d_lastview_store(rv3d);
+ }
+
+ /* first get the default camera for the view lock type */
+ if (v3d->scenelock) {
+ /* sets the camera view if available */
+ v3d->camera = scene->camera;
+ }
+ else {
+ /* use scene camera if one is not set (even though we're unlocked) */
+ if (v3d->camera == NULL) {
+ v3d->camera = scene->camera;
+ }
+ }
+
+ /* if the camera isn't found, check a number of options */
+ if (v3d->camera == NULL && ob && ob->type == OB_CAMERA) {
+ v3d->camera = ob;
+ }
+
+ if (v3d->camera == NULL) {
+ v3d->camera = BKE_view_layer_camera_find(view_layer);
+ }
+
+ /* couldn't find any useful camera, bail out */
+ if (v3d->camera == NULL) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /* important these don't get out of sync for locked scenes */
+ if (v3d->scenelock && scene->camera != v3d->camera) {
+ scene->camera = v3d->camera;
+ DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
+ }
+
+ /* finally do snazzy view zooming */
+ rv3d->persp = RV3D_CAMOB;
+ ED_view3d_smooth_view(C,
+ v3d,
+ region,
+ smooth_viewtx,
+ &(const V3D_SmoothParams){
+ .camera = v3d->camera,
+ .ofs = rv3d->ofs,
+ .quat = rv3d->viewquat,
+ .dist = &rv3d->dist,
+ .lens = &v3d->lens,
+ });
+ }
+ else {
+ /* return to settings of last view */
+ /* does view3d_smooth_view too */
+ axis_set_view(C,
+ v3d,
+ region,
+ rv3d->lviewquat,
+ rv3d->lview,
+ rv3d->lview_axis_roll,
+ rv3d->lpersp,
+ NULL,
+ smooth_viewtx);
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_view_camera(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "View Camera";
+ ot->description = "Toggle the camera view";
+ ot->idname = "VIEW3D_OT_view_camera";
+
+ /* api callbacks */
+ ot->exec = view_camera_exec;
+ ot->poll = ED_operator_rv3d_user_region_poll;
+
+ /* flags */
+ ot->flag = 0;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Orbit Operator
+ *
+ * Rotate (orbit) in incremental steps. For interactive orbit see #VIEW3D_OT_rotate.
+ * \{ */
+
+enum {
+ V3D_VIEW_STEPLEFT = 1,
+ V3D_VIEW_STEPRIGHT,
+ V3D_VIEW_STEPDOWN,
+ V3D_VIEW_STEPUP,
+};
+
+static const EnumPropertyItem prop_view_orbit_items[] = {
+ {V3D_VIEW_STEPLEFT, "ORBITLEFT", 0, "Orbit Left", "Orbit the view around to the left"},
+ {V3D_VIEW_STEPRIGHT, "ORBITRIGHT", 0, "Orbit Right", "Orbit the view around to the right"},
+ {V3D_VIEW_STEPUP, "ORBITUP", 0, "Orbit Up", "Orbit the view up"},
+ {V3D_VIEW_STEPDOWN, "ORBITDOWN", 0, "Orbit Down", "Orbit the view down"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static int vieworbit_exec(bContext *C, wmOperator *op)
+{
+ View3D *v3d;
+ ARegion *region;
+ RegionView3D *rv3d;
+ int orbitdir;
+ char view_opposite;
+ PropertyRNA *prop_angle = RNA_struct_find_property(op->ptr, "angle");
+ float angle = RNA_property_is_set(op->ptr, prop_angle) ?
+ RNA_property_float_get(op->ptr, prop_angle) :
+ DEG2RADF(U.pad_rot_angle);
+
+ /* no NULL check is needed, poll checks */
+ v3d = CTX_wm_view3d(C);
+ region = CTX_wm_region(C);
+ rv3d = region->regiondata;
+
+ /* support for switching to the opposite view (even when in locked views) */
+ view_opposite = (fabsf(angle) == (float)M_PI) ? ED_view3d_axis_view_opposite(rv3d->view) :
+ RV3D_VIEW_USER;
+ orbitdir = RNA_enum_get(op->ptr, "type");
+
+ if ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) && (view_opposite == RV3D_VIEW_USER)) {
+ /* no NULL check is needed, poll checks */
+ ED_view3d_context_user_region(C, &v3d, &region);
+ rv3d = region->regiondata;
+ }
+
+ ED_view3d_smooth_view_force_finish(C, v3d, region);
+
+ if ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0 || (view_opposite != RV3D_VIEW_USER)) {
+ if ((rv3d->persp != RV3D_CAMOB) || ED_view3d_camera_lock_check(v3d, rv3d)) {
+ int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
+ float quat_mul[4];
+ float quat_new[4];
+
+ if (view_opposite == RV3D_VIEW_USER) {
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ED_view3d_persp_ensure(depsgraph, v3d, region);
+ }
+
+ if (ELEM(orbitdir, V3D_VIEW_STEPLEFT, V3D_VIEW_STEPRIGHT)) {
+ if (orbitdir == V3D_VIEW_STEPRIGHT) {
+ angle = -angle;
+ }
+
+ /* z-axis */
+ axis_angle_to_quat_single(quat_mul, 'Z', angle);
+ }
+ else {
+
+ if (orbitdir == V3D_VIEW_STEPDOWN) {
+ angle = -angle;
+ }
+
+ /* horizontal axis */
+ axis_angle_to_quat(quat_mul, rv3d->viewinv[0], angle);
+ }
+
+ mul_qt_qtqt(quat_new, rv3d->viewquat, quat_mul);
+
+ /* avoid precision loss over time */
+ normalize_qt(quat_new);
+
+ if (view_opposite != RV3D_VIEW_USER) {
+ rv3d->view = view_opposite;
+ /* avoid float in-precision, just get a new orientation */
+ ED_view3d_quat_from_axis_view(view_opposite, rv3d->view_axis_roll, quat_new);
+ }
+ else {
+ rv3d->view = RV3D_VIEW_USER;
+ }
+
+ float dyn_ofs[3], *dyn_ofs_pt = NULL;
+
+ if (U.uiflag & USER_ORBIT_SELECTION) {
+ if (view3d_orbit_calc_center(C, dyn_ofs)) {
+ negate_v3(dyn_ofs);
+ dyn_ofs_pt = dyn_ofs;
+ }
+ }
+
+ ED_view3d_smooth_view(C,
+ v3d,
+ region,
+ smooth_viewtx,
+ &(const V3D_SmoothParams){
+ .quat = quat_new,
+ .dyn_ofs = dyn_ofs_pt,
+ });
+
+ return OPERATOR_FINISHED;
+ }
+ }
+
+ return OPERATOR_CANCELLED;
+}
+
+void VIEW3D_OT_view_orbit(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "View Orbit";
+ ot->description = "Orbit the view";
+ ot->idname = "VIEW3D_OT_view_orbit";
+
+ /* api callbacks */
+ ot->exec = vieworbit_exec;
+ ot->poll = ED_operator_rv3d_user_region_poll;
+
+ /* flags */
+ ot->flag = 0;
+
+ /* properties */
+ prop = RNA_def_float(ot->srna, "angle", 0, -FLT_MAX, FLT_MAX, "Roll", "", -FLT_MAX, FLT_MAX);
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
+ ot->prop = RNA_def_enum(
+ ot->srna, "type", prop_view_orbit_items, 0, "Orbit", "Direction of View Orbit");
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Pan Operator
+ *
+ * Move (pan) in incremental steps. For interactive pan see #VIEW3D_OT_move.
+ * \{ */
+
+enum {
+ V3D_VIEW_PANLEFT = 1,
+ V3D_VIEW_PANRIGHT,
+ V3D_VIEW_PANDOWN,
+ V3D_VIEW_PANUP,
+};
+
+static const EnumPropertyItem prop_view_pan_items[] = {
+ {V3D_VIEW_PANLEFT, "PANLEFT", 0, "Pan Left", "Pan the view to the left"},
+ {V3D_VIEW_PANRIGHT, "PANRIGHT", 0, "Pan Right", "Pan the view to the right"},
+ {V3D_VIEW_PANUP, "PANUP", 0, "Pan Up", "Pan the view up"},
+ {V3D_VIEW_PANDOWN, "PANDOWN", 0, "Pan Down", "Pan the view down"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static int viewpan_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ int x = 0, y = 0;
+ int pandir = RNA_enum_get(op->ptr, "type");
+
+ if (pandir == V3D_VIEW_PANRIGHT) {
+ x = -32;
+ }
+ else if (pandir == V3D_VIEW_PANLEFT) {
+ x = 32;
+ }
+ else if (pandir == V3D_VIEW_PANUP) {
+ y = -25;
+ }
+ else if (pandir == V3D_VIEW_PANDOWN) {
+ y = 25;
+ }
+
+ ViewOpsData *vod = viewops_data_create(
+ C, event, (viewops_flag_from_prefs() & ~VIEWOPS_FLAG_ORBIT_SELECT));
+
+ viewmove_apply(vod, vod->prev.event_xy[0] + x, vod->prev.event_xy[1] + y);
+
+ viewops_data_free(C, vod);
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_view_pan(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Pan View Direction";
+ ot->description = "Pan the view in a given direction";
+ ot->idname = "VIEW3D_OT_view_pan";
+
+ /* api callbacks */
+ ot->invoke = viewpan_invoke;
+ ot->poll = view3d_location_poll;
+
+ /* flags */
+ ot->flag = 0;
+
+ /* Properties */
+ ot->prop = RNA_def_enum(
+ ot->srna, "type", prop_view_pan_items, 0, "Pan", "Direction of View Pan");
+}
+
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_navigate.h b/source/blender/editors/space_view3d/view3d_navigate.h
new file mode 100644
index 00000000000..792d2a83bc2
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_navigate.h
@@ -0,0 +1,282 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup spview3d
+ */
+
+#pragma once
+
+/**
+ * Size of the sphere being dragged for trackball rotation within the view bounds.
+ * also affects speed (smaller is faster).
+ */
+#define V3D_OP_TRACKBALLSIZE (1.1f)
+
+struct ARegion;
+struct bContext;
+struct Depsgraph;
+struct Dial;
+struct Main;
+struct rcti;
+struct RegionView3D;
+struct Scene;
+struct ScrArea;
+struct View3D;
+struct wmEvent;
+struct wmOperator;
+
+enum eV3D_OpPropFlag {
+ V3D_OP_PROP_MOUSE_CO = (1 << 0),
+ V3D_OP_PROP_DELTA = (1 << 1),
+ V3D_OP_PROP_USE_ALL_REGIONS = (1 << 2),
+ V3D_OP_PROP_USE_MOUSE_INIT = (1 << 3),
+};
+
+enum {
+ VIEW_PASS = 0,
+ VIEW_APPLY,
+ VIEW_CONFIRM,
+};
+
+/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
+enum {
+ VIEW_MODAL_CONFIRM = 1, /* used for all view operations */
+ VIEWROT_MODAL_AXIS_SNAP_ENABLE = 2,
+ VIEWROT_MODAL_AXIS_SNAP_DISABLE = 3,
+ VIEWROT_MODAL_SWITCH_ZOOM = 4,
+ VIEWROT_MODAL_SWITCH_MOVE = 5,
+ VIEWROT_MODAL_SWITCH_ROTATE = 6,
+};
+
+enum eViewOpsFlag {
+ /** When enabled, rotate around the selection. */
+ VIEWOPS_FLAG_ORBIT_SELECT = (1 << 0),
+ /** When enabled, use the depth under the cursor for navigation. */
+ VIEWOPS_FLAG_DEPTH_NAVIGATE = (1 << 1),
+ /**
+ * When enabled run #ED_view3d_persp_ensure this may switch out of camera view
+ * when orbiting or switch from orthographic to perspective when auto-perspective is enabled.
+ * Some operations don't require this (view zoom/pan or NDOF where subtle rotation is common
+ * so we don't want it to trigger auto-perspective). */
+ VIEWOPS_FLAG_PERSP_ENSURE = (1 << 2),
+ /** When set, ignore any options that depend on initial cursor location. */
+ VIEWOPS_FLAG_USE_MOUSE_INIT = (1 << 3),
+};
+
+/** Generic View Operator Custom-Data */
+typedef struct ViewOpsData {
+ /** Context pointers (assigned by #viewops_data_create). */
+ struct Main *bmain;
+ struct Scene *scene;
+ struct ScrArea *area;
+ struct ARegion *region;
+ struct View3D *v3d;
+ struct RegionView3D *rv3d;
+ struct Depsgraph *depsgraph;
+
+ /** Needed for continuous zoom. */
+ struct wmTimer *timer;
+
+ /** Viewport state on initialization, don't change afterwards. */
+ struct {
+ float dist;
+ float camzoom;
+ float quat[4];
+ /** #wmEvent.xy. */
+ int event_xy[2];
+ /** Offset to use when #VIEWOPS_FLAG_USE_MOUSE_INIT is not set.
+ * so we can simulate pressing in the middle of the screen. */
+ int event_xy_offset[2];
+ /** #wmEvent.type that triggered the operator. */
+ int event_type;
+ float ofs[3];
+ /** Initial distance to 'ofs'. */
+ float zfac;
+
+ /** Trackball rotation only. */
+ float trackvec[3];
+ /** Dolly only. */
+ float mousevec[3];
+
+ /**
+ * #RegionView3D.persp set after auto-perspective is applied.
+ * If we want the value before running the operator, add a separate member.
+ */
+ char persp;
+
+ /** Used for roll */
+ struct Dial *dial;
+ } init;
+
+ /** Previous state (previous modal event handled). */
+ struct {
+ int event_xy[2];
+ /** For operators that use time-steps (continuous zoom). */
+ double time;
+ } prev;
+
+ /** Current state. */
+ struct {
+ /** Working copy of #RegionView3D.viewquat, needed for rotation calculation
+ * so we can apply snap to the 3D Viewport while keeping the unsnapped rotation
+ * here to use when snap is disabled and for continued calculation. */
+ float viewquat[4];
+ } curr;
+
+ float reverse;
+ bool axis_snap; /* view rotate only */
+
+ /** Use for orbit selection and auto-dist. */
+ float dyn_ofs[3];
+ bool use_dyn_ofs;
+} ViewOpsData;
+
+/* view3d_navigate.c */
+bool view3d_location_poll(struct bContext *C);
+bool view3d_rotation_poll(struct bContext *C);
+bool view3d_zoom_or_dolly_poll(struct bContext *C);
+
+enum eViewOpsFlag viewops_flag_from_prefs(void);
+void calctrackballvec(const struct rcti *rect, const int event_xy[2], float r_dir[3]);
+void viewmove_apply(ViewOpsData *vod, int x, int y);
+void view3d_orbit_apply_dyn_ofs(float r_ofs[3],
+ const float ofs_old[3],
+ const float viewquat_old[4],
+ const float viewquat_new[4],
+ const float dyn_ofs[3]);
+void viewrotate_apply_dyn_ofs(ViewOpsData *vod, const float viewquat_new[4]);
+bool view3d_orbit_calc_center(struct bContext *C, float r_dyn_ofs[3]);
+
+void view3d_operator_properties_common(struct wmOperatorType *ot, const enum eV3D_OpPropFlag flag);
+
+/**
+ * Allocate and fill in context pointers for #ViewOpsData
+ */
+void viewops_data_free(struct bContext *C, ViewOpsData *vod);
+
+/**
+ * Allocate, fill in context pointers and calculate the values for #ViewOpsData
+ */
+ViewOpsData *viewops_data_create(struct bContext *C,
+ const struct wmEvent *event,
+ enum eViewOpsFlag viewops_flag);
+
+void VIEW3D_OT_view_all(struct wmOperatorType *ot);
+void VIEW3D_OT_view_selected(struct wmOperatorType *ot);
+void VIEW3D_OT_view_center_cursor(struct wmOperatorType *ot);
+void VIEW3D_OT_view_center_pick(struct wmOperatorType *ot);
+void VIEW3D_OT_view_axis(struct wmOperatorType *ot);
+void VIEW3D_OT_view_camera(struct wmOperatorType *ot);
+void VIEW3D_OT_view_orbit(struct wmOperatorType *ot);
+void VIEW3D_OT_view_pan(struct wmOperatorType *ot);
+
+/* view3d_navigate_dolly.c */
+void viewdolly_modal_keymap(struct wmKeyConfig *keyconf);
+void VIEW3D_OT_dolly(struct wmOperatorType *ot);
+
+/* view3d_navigate_fly.c */
+void fly_modal_keymap(struct wmKeyConfig *keyconf);
+void view3d_keymap(struct wmKeyConfig *keyconf);
+void VIEW3D_OT_fly(struct wmOperatorType *ot);
+
+/* view3d_navigate_move.c */
+void viewmove_modal_keymap(struct wmKeyConfig *keyconf);
+void VIEW3D_OT_move(struct wmOperatorType *ot);
+
+/* view3d_navigate_ndof.c */
+#ifdef WITH_INPUT_NDOF
+struct wmNDOFMotionData;
+
+/**
+ * Called from both fly mode and walk mode,
+ */
+void view3d_ndof_fly(const struct wmNDOFMotionData *ndof,
+ struct View3D *v3d,
+ struct RegionView3D *rv3d,
+ bool use_precision,
+ short protectflag,
+ bool *r_has_translate,
+ bool *r_has_rotate);
+void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot);
+void VIEW3D_OT_ndof_orbit_zoom(struct wmOperatorType *ot);
+void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot);
+void VIEW3D_OT_ndof_all(struct wmOperatorType *ot);
+#endif /* WITH_INPUT_NDOF */
+
+/* view3d_navigate_roll.c */
+void VIEW3D_OT_view_roll(struct wmOperatorType *ot);
+
+/* view3d_navigate_rotate.c */
+void viewrotate_modal_keymap(struct wmKeyConfig *keyconf);
+void VIEW3D_OT_rotate(struct wmOperatorType *ot);
+
+/* view3d_navigate_smoothview.c */
+
+/**
+ * Parameters for setting the new 3D Viewport state.
+ *
+ * Each of the struct members may be NULL to signify they aren't to be adjusted.
+ */
+typedef struct V3D_SmoothParams {
+ struct Object *camera_old, *camera;
+ const float *ofs, *quat, *dist, *lens;
+
+ /** Alternate rotation center, when set `ofs` must be NULL. */
+ const float *dyn_ofs;
+} V3D_SmoothParams;
+
+/**
+ * The arguments are the desired situation.
+ */
+void ED_view3d_smooth_view_ex(const struct Depsgraph *depsgraph,
+ struct wmWindowManager *wm,
+ struct wmWindow *win,
+ struct ScrArea *area,
+ struct View3D *v3d,
+ struct ARegion *region,
+ int smooth_viewtx,
+ const V3D_SmoothParams *sview);
+
+void ED_view3d_smooth_view(struct bContext *C,
+ struct View3D *v3d,
+ struct ARegion *region,
+ int smooth_viewtx,
+ const V3D_SmoothParams *sview);
+
+/**
+ * Apply the smooth-view immediately, use when we need to start a new view operation.
+ * (so we don't end up half-applying a view operation when pressing keys quickly).
+ */
+void ED_view3d_smooth_view_force_finish(struct bContext *C,
+ struct View3D *v3d,
+ struct ARegion *region);
+
+void VIEW3D_OT_smoothview(struct wmOperatorType *ot);
+
+/* view3d_navigate_walk.c */
+void walk_modal_keymap(struct wmKeyConfig *keyconf);
+void VIEW3D_OT_walk(struct wmOperatorType *ot);
+
+/* view3d_navigate_zoom.c */
+void viewzoom_modal_keymap(struct wmKeyConfig *keyconf);
+void VIEW3D_OT_zoom(struct wmOperatorType *ot);
+
+/* view3d_navigate_zoom_border.c */
+void VIEW3D_OT_zoom_border(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_view3d/view3d_navigate_dolly.c b/source/blender/editors/space_view3d/view3d_navigate_dolly.c
new file mode 100644
index 00000000000..02783c2a244
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_navigate_dolly.c
@@ -0,0 +1,337 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spview3d
+ */
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+#include "BKE_report.h"
+
+#include "DEG_depsgraph.h"
+
+#include "WM_api.h"
+
+#include "RNA_access.h"
+
+#include "ED_screen.h"
+
+#include "view3d_intern.h"
+#include "view3d_navigate.h" /* own include */
+
+/* -------------------------------------------------------------------- */
+/** \name View Dolly Operator
+ *
+ * Like zoom but translates the view offset along the view direction
+ * which avoids #RegionView3D.dist approaching zero.
+ * \{ */
+
+/* This is an exact copy of #viewzoom_modal_keymap. */
+void viewdolly_modal_keymap(wmKeyConfig *keyconf)
+{
+ static const EnumPropertyItem modal_items[] = {
+ {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
+
+ {VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"},
+ {VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"},
+
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ wmKeyMap *keymap = WM_modalkeymap_find(keyconf, "View3D Dolly Modal");
+
+ /* this function is called for each spacetype, only needs to add map once */
+ if (keymap && keymap->modal_items) {
+ return;
+ }
+
+ keymap = WM_modalkeymap_ensure(keyconf, "View3D Dolly Modal", modal_items);
+
+ /* disabled mode switching for now, can re-implement better, later on */
+#if 0
+ WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
+ WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
+ WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_MOVE);
+#endif
+
+ /* assign map to operators */
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_dolly");
+}
+
+static bool viewdolly_offset_lock_check(bContext *C, wmOperator *op)
+{
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ if (ED_view3d_offset_lock_check(v3d, rv3d)) {
+ BKE_report(op->reports, RPT_WARNING, "Cannot dolly when the view offset is locked");
+ return true;
+ }
+ return false;
+}
+
+static void view_dolly_to_vector_3d(ARegion *region,
+ const float orig_ofs[3],
+ const float dvec[3],
+ float dfac)
+{
+ RegionView3D *rv3d = region->regiondata;
+ madd_v3_v3v3fl(rv3d->ofs, orig_ofs, dvec, -(1.0f - dfac));
+}
+
+static void viewdolly_apply(ViewOpsData *vod, const int xy[2], const bool zoom_invert)
+{
+ float zfac = 1.0;
+
+ {
+ float len1, len2;
+
+ if (U.uiflag & USER_ZOOM_HORIZ) {
+ len1 = (vod->region->winrct.xmax - xy[0]) + 5;
+ len2 = (vod->region->winrct.xmax - vod->init.event_xy[0]) + 5;
+ }
+ else {
+ len1 = (vod->region->winrct.ymax - xy[1]) + 5;
+ len2 = (vod->region->winrct.ymax - vod->init.event_xy[1]) + 5;
+ }
+ if (zoom_invert) {
+ SWAP(float, len1, len2);
+ }
+
+ zfac = 1.0f + ((len1 - len2) * 0.01f * vod->rv3d->dist);
+ }
+
+ if (zfac != 1.0f) {
+ view_dolly_to_vector_3d(vod->region, vod->init.ofs, vod->init.mousevec, zfac);
+ }
+
+ if (RV3D_LOCK_FLAGS(vod->rv3d) & RV3D_BOXVIEW) {
+ view3d_boxview_sync(vod->area, vod->region);
+ }
+
+ ED_view3d_camera_lock_sync(vod->depsgraph, vod->v3d, vod->rv3d);
+
+ ED_region_tag_redraw(vod->region);
+}
+
+static int viewdolly_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ ViewOpsData *vod = op->customdata;
+ short event_code = VIEW_PASS;
+ bool use_autokey = false;
+ int ret = OPERATOR_RUNNING_MODAL;
+
+ /* execute the events */
+ if (event->type == MOUSEMOVE) {
+ event_code = VIEW_APPLY;
+ }
+ else if (event->type == EVT_MODAL_MAP) {
+ switch (event->val) {
+ case VIEW_MODAL_CONFIRM:
+ event_code = VIEW_CONFIRM;
+ break;
+ case VIEWROT_MODAL_SWITCH_MOVE:
+ WM_operator_name_call(C, "VIEW3D_OT_move", WM_OP_INVOKE_DEFAULT, NULL);
+ event_code = VIEW_CONFIRM;
+ break;
+ case VIEWROT_MODAL_SWITCH_ROTATE:
+ WM_operator_name_call(C, "VIEW3D_OT_rotate", WM_OP_INVOKE_DEFAULT, NULL);
+ event_code = VIEW_CONFIRM;
+ break;
+ }
+ }
+ else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
+ event_code = VIEW_CONFIRM;
+ }
+
+ if (event_code == VIEW_APPLY) {
+ viewdolly_apply(vod, event->xy, (U.uiflag & USER_ZOOM_INVERT) != 0);
+ if (ED_screen_animation_playing(CTX_wm_manager(C))) {
+ use_autokey = true;
+ }
+ }
+ else if (event_code == VIEW_CONFIRM) {
+ use_autokey = true;
+ ret = OPERATOR_FINISHED;
+ }
+
+ if (use_autokey) {
+ ED_view3d_camera_lock_autokey(vod->v3d, vod->rv3d, C, false, true);
+ }
+
+ if (ret & OPERATOR_FINISHED) {
+ viewops_data_free(C, vod);
+ op->customdata = NULL;
+ }
+
+ return ret;
+}
+
+static int viewdolly_exec(bContext *C, wmOperator *op)
+{
+ View3D *v3d;
+ RegionView3D *rv3d;
+ ScrArea *area;
+ ARegion *region;
+ float mousevec[3];
+
+ const int delta = RNA_int_get(op->ptr, "delta");
+
+ if (op->customdata) {
+ ViewOpsData *vod = op->customdata;
+
+ area = vod->area;
+ region = vod->region;
+ copy_v3_v3(mousevec, vod->init.mousevec);
+ }
+ else {
+ area = CTX_wm_area(C);
+ region = CTX_wm_region(C);
+ negate_v3_v3(mousevec, ((RegionView3D *)region->regiondata)->viewinv[2]);
+ normalize_v3(mousevec);
+ }
+
+ v3d = area->spacedata.first;
+ rv3d = region->regiondata;
+
+ const bool use_cursor_init = RNA_boolean_get(op->ptr, "use_cursor_init");
+
+ /* overwrite the mouse vector with the view direction (zoom into the center) */
+ if ((use_cursor_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)) == 0) {
+ normalize_v3_v3(mousevec, rv3d->viewinv[2]);
+ negate_v3(mousevec);
+ }
+
+ view_dolly_to_vector_3d(region, rv3d->ofs, mousevec, delta < 0 ? 1.8f : 0.2f);
+
+ if (RV3D_LOCK_FLAGS(rv3d) & RV3D_BOXVIEW) {
+ view3d_boxview_sync(area, region);
+ }
+
+ ED_view3d_camera_lock_sync(CTX_data_ensure_evaluated_depsgraph(C), v3d, rv3d);
+
+ ED_region_tag_redraw(region);
+
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+
+ return OPERATOR_FINISHED;
+}
+
+/* copied from viewzoom_invoke(), changes here may apply there */
+static int viewdolly_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ ViewOpsData *vod;
+
+ if (viewdolly_offset_lock_check(C, op)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ const bool use_cursor_init = RNA_boolean_get(op->ptr, "use_cursor_init");
+
+ vod = op->customdata = viewops_data_create(
+ C,
+ event,
+ (viewops_flag_from_prefs() & ~VIEWOPS_FLAG_ORBIT_SELECT) |
+ (use_cursor_init ? VIEWOPS_FLAG_USE_MOUSE_INIT : 0));
+
+ ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->region);
+
+ /* needs to run before 'viewops_data_create' so the backup 'rv3d->ofs' is correct */
+ /* switch from camera view when: */
+ if (vod->rv3d->persp != RV3D_PERSP) {
+ if (vod->rv3d->persp == RV3D_CAMOB) {
+ /* ignore rv3d->lpersp because dolly only makes sense in perspective mode */
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ED_view3d_persp_switch_from_camera(depsgraph, vod->v3d, vod->rv3d, RV3D_PERSP);
+ }
+ else {
+ vod->rv3d->persp = RV3D_PERSP;
+ }
+ ED_region_tag_redraw(vod->region);
+ }
+
+ /* if one or the other zoom position aren't set, set from event */
+ if (!RNA_struct_property_is_set(op->ptr, "mx") || !RNA_struct_property_is_set(op->ptr, "my")) {
+ RNA_int_set(op->ptr, "mx", event->xy[0]);
+ RNA_int_set(op->ptr, "my", event->xy[1]);
+ }
+
+ if (RNA_struct_property_is_set(op->ptr, "delta")) {
+ viewdolly_exec(C, op);
+ }
+ else {
+ /* overwrite the mouse vector with the view direction (zoom into the center) */
+ if ((use_cursor_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)) == 0) {
+ negate_v3_v3(vod->init.mousevec, vod->rv3d->viewinv[2]);
+ normalize_v3(vod->init.mousevec);
+ }
+
+ if (event->type == MOUSEZOOM) {
+ /* Bypass Zoom invert flag for track pads (pass false always) */
+
+ if (U.uiflag & USER_ZOOM_HORIZ) {
+ vod->init.event_xy[0] = vod->prev.event_xy[0] = event->xy[0];
+ }
+ else {
+ /* Set y move = x move as MOUSEZOOM uses only x axis to pass magnification value */
+ vod->init.event_xy[1] = vod->prev.event_xy[1] = vod->init.event_xy[1] + event->xy[0] -
+ event->prev_xy[0];
+ }
+ viewdolly_apply(vod, event->prev_xy, (U.uiflag & USER_ZOOM_INVERT) == 0);
+
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+ return OPERATOR_FINISHED;
+ }
+
+ /* add temp handler */
+ WM_event_add_modal_handler(C, op);
+ return OPERATOR_RUNNING_MODAL;
+ }
+ return OPERATOR_FINISHED;
+}
+
+static void viewdolly_cancel(bContext *C, wmOperator *op)
+{
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+}
+
+void VIEW3D_OT_dolly(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Dolly View";
+ ot->description = "Dolly in/out in the view";
+ ot->idname = "VIEW3D_OT_dolly";
+
+ /* api callbacks */
+ ot->invoke = viewdolly_invoke;
+ ot->exec = viewdolly_exec;
+ ot->modal = viewdolly_modal;
+ ot->poll = view3d_rotation_poll;
+ ot->cancel = viewdolly_cancel;
+
+ /* flags */
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR_XY;
+
+ /* properties */
+ view3d_operator_properties_common(
+ ot, V3D_OP_PROP_DELTA | V3D_OP_PROP_MOUSE_CO | V3D_OP_PROP_USE_MOUSE_INIT);
+}
+
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_navigate_fly.c b/source/blender/editors/space_view3d/view3d_navigate_fly.c
index 2e9cb419e2e..940616eec1f 100644
--- a/source/blender/editors/space_view3d/view3d_navigate_fly.c
+++ b/source/blender/editors/space_view3d/view3d_navigate_fly.c
@@ -58,6 +58,7 @@
#include "DEG_depsgraph.h"
#include "view3d_intern.h" /* own include */
+#include "view3d_navigate.h"
/* -------------------------------------------------------------------- */
/** \name Modal Key-map
diff --git a/source/blender/editors/space_view3d/view3d_navigate_move.c b/source/blender/editors/space_view3d/view3d_navigate_move.c
new file mode 100644
index 00000000000..90acf20d24f
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_navigate_move.c
@@ -0,0 +1,188 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spview3d
+ */
+
+#include "BKE_context.h"
+
+#include "WM_api.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "ED_screen.h"
+
+#include "view3d_intern.h"
+#include "view3d_navigate.h" /* own include */
+
+/* -------------------------------------------------------------------- */
+/** \name View Move (Pan) Operator
+ * \{ */
+
+/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
+
+void viewmove_modal_keymap(wmKeyConfig *keyconf)
+{
+ static const EnumPropertyItem modal_items[] = {
+ {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
+
+ {VIEWROT_MODAL_SWITCH_ZOOM, "SWITCH_TO_ZOOM", 0, "Switch to Zoom"},
+ {VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"},
+
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ wmKeyMap *keymap = WM_modalkeymap_find(keyconf, "View3D Move Modal");
+
+ /* this function is called for each spacetype, only needs to add map once */
+ if (keymap && keymap->modal_items) {
+ return;
+ }
+
+ keymap = WM_modalkeymap_ensure(keyconf, "View3D Move Modal", modal_items);
+
+ /* items for modal map */
+ WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, VIEW_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, EVT_ESCKEY, KM_PRESS, KM_ANY, 0, VIEW_MODAL_CONFIRM);
+
+ /* disabled mode switching for now, can re-implement better, later on */
+#if 0
+ WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM);
+ WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM);
+ WM_modalkeymap_add_item(
+ keymap, LEFTSHIFTKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
+#endif
+
+ /* assign map to operators */
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_move");
+}
+
+static int viewmove_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+
+ ViewOpsData *vod = op->customdata;
+ short event_code = VIEW_PASS;
+ bool use_autokey = false;
+ int ret = OPERATOR_RUNNING_MODAL;
+
+ /* execute the events */
+ if (event->type == MOUSEMOVE) {
+ event_code = VIEW_APPLY;
+ }
+ else if (event->type == EVT_MODAL_MAP) {
+ switch (event->val) {
+ case VIEW_MODAL_CONFIRM:
+ event_code = VIEW_CONFIRM;
+ break;
+ case VIEWROT_MODAL_SWITCH_ZOOM:
+ WM_operator_name_call(C, "VIEW3D_OT_zoom", WM_OP_INVOKE_DEFAULT, NULL);
+ event_code = VIEW_CONFIRM;
+ break;
+ case VIEWROT_MODAL_SWITCH_ROTATE:
+ WM_operator_name_call(C, "VIEW3D_OT_rotate", WM_OP_INVOKE_DEFAULT, NULL);
+ event_code = VIEW_CONFIRM;
+ break;
+ }
+ }
+ else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
+ event_code = VIEW_CONFIRM;
+ }
+
+ if (event_code == VIEW_APPLY) {
+ viewmove_apply(vod, event->xy[0], event->xy[1]);
+ if (ED_screen_animation_playing(CTX_wm_manager(C))) {
+ use_autokey = true;
+ }
+ }
+ else if (event_code == VIEW_CONFIRM) {
+ use_autokey = true;
+ ret = OPERATOR_FINISHED;
+ }
+
+ if (use_autokey) {
+ ED_view3d_camera_lock_autokey(vod->v3d, vod->rv3d, C, false, true);
+ }
+
+ if (ret & OPERATOR_FINISHED) {
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+ }
+
+ return ret;
+}
+
+static int viewmove_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ ViewOpsData *vod;
+
+ const bool use_cursor_init = RNA_boolean_get(op->ptr, "use_cursor_init");
+
+ vod = op->customdata = viewops_data_create(
+ C,
+ event,
+ (viewops_flag_from_prefs() & ~VIEWOPS_FLAG_ORBIT_SELECT) |
+ (use_cursor_init ? VIEWOPS_FLAG_USE_MOUSE_INIT : 0));
+ vod = op->customdata;
+
+ ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->region);
+
+ if (event->type == MOUSEPAN) {
+ /* invert it, trackpad scroll follows same principle as 2d windows this way */
+ viewmove_apply(
+ vod, 2 * event->xy[0] - event->prev_xy[0], 2 * event->xy[1] - event->prev_xy[1]);
+
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+
+ return OPERATOR_FINISHED;
+ }
+
+ /* add temp handler */
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static void viewmove_cancel(bContext *C, wmOperator *op)
+{
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+}
+
+void VIEW3D_OT_move(wmOperatorType *ot)
+{
+
+ /* identifiers */
+ ot->name = "Pan View";
+ ot->description = "Move the view";
+ ot->idname = "VIEW3D_OT_move";
+
+ /* api callbacks */
+ ot->invoke = viewmove_invoke;
+ ot->modal = viewmove_modal;
+ ot->poll = view3d_location_poll;
+ ot->cancel = viewmove_cancel;
+
+ /* flags */
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR_XY;
+
+ /* properties */
+ view3d_operator_properties_common(ot, V3D_OP_PROP_USE_MOUSE_INIT);
+}
+
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_navigate_ndof.c b/source/blender/editors/space_view3d/view3d_navigate_ndof.c
new file mode 100644
index 00000000000..285d5c02db2
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_navigate_ndof.c
@@ -0,0 +1,661 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spview3d
+ */
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+
+#include "DEG_depsgraph.h"
+
+#include "WM_api.h"
+
+#include "ED_screen.h"
+
+#include "view3d_intern.h"
+#include "view3d_navigate.h" /* own include */
+
+/* -------------------------------------------------------------------- */
+/** \name NDOF Utility Functions
+ * \{ */
+
+#ifdef WITH_INPUT_NDOF
+
+enum {
+ HAS_TRANSLATE = (1 << 0),
+ HAS_ROTATE = (1 << 0),
+};
+
+static bool ndof_has_translate(const wmNDOFMotionData *ndof,
+ const View3D *v3d,
+ const RegionView3D *rv3d)
+{
+ return !is_zero_v3(ndof->tvec) && (!ED_view3d_offset_lock_check(v3d, rv3d));
+}
+
+static bool ndof_has_rotate(const wmNDOFMotionData *ndof, const RegionView3D *rv3d)
+{
+ return !is_zero_v3(ndof->rvec) && ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0);
+}
+
+/**
+ * \param depth_pt: A point to calculate the depth (in perspective mode)
+ */
+static float view3d_ndof_pan_speed_calc_ex(RegionView3D *rv3d, const float depth_pt[3])
+{
+ float speed = rv3d->pixsize * NDOF_PIXELS_PER_SECOND;
+
+ if (rv3d->is_persp) {
+ speed *= ED_view3d_calc_zfac(rv3d, depth_pt, NULL);
+ }
+
+ return speed;
+}
+
+static float view3d_ndof_pan_speed_calc_from_dist(RegionView3D *rv3d, const float dist)
+{
+ float viewinv[4];
+ float tvec[3];
+
+ BLI_assert(dist >= 0.0f);
+
+ copy_v3_fl3(tvec, 0.0f, 0.0f, dist);
+ /* rv3d->viewinv isn't always valid */
+# if 0
+ mul_mat3_m4_v3(rv3d->viewinv, tvec);
+# else
+ invert_qt_qt_normalized(viewinv, rv3d->viewquat);
+ mul_qt_v3(viewinv, tvec);
+# endif
+
+ return view3d_ndof_pan_speed_calc_ex(rv3d, tvec);
+}
+
+static float view3d_ndof_pan_speed_calc(RegionView3D *rv3d)
+{
+ float tvec[3];
+ negate_v3_v3(tvec, rv3d->ofs);
+
+ return view3d_ndof_pan_speed_calc_ex(rv3d, tvec);
+}
+
+/**
+ * Zoom and pan in the same function since sometimes zoom is interpreted as dolly (pan forward).
+ *
+ * \param has_zoom: zoom, otherwise dolly,
+ * often `!rv3d->is_persp` since it doesn't make sense to dolly in ortho.
+ */
+static void view3d_ndof_pan_zoom(const struct wmNDOFMotionData *ndof,
+ ScrArea *area,
+ ARegion *region,
+ const bool has_translate,
+ const bool has_zoom)
+{
+ RegionView3D *rv3d = region->regiondata;
+ float view_inv[4];
+ float pan_vec[3];
+
+ if (has_translate == false && has_zoom == false) {
+ return;
+ }
+
+ WM_event_ndof_pan_get(ndof, pan_vec, false);
+
+ if (has_zoom) {
+ /* zoom with Z */
+
+ /* Zoom!
+ * velocity should be proportional to the linear velocity attained by rotational motion
+ * of same strength [got that?] proportional to `arclength = radius * angle`.
+ */
+
+ pan_vec[2] = 0.0f;
+
+ /* "zoom in" or "translate"? depends on zoom mode in user settings? */
+ if (ndof->tvec[2]) {
+ float zoom_distance = rv3d->dist * ndof->dt * ndof->tvec[2];
+
+ if (U.ndof_flag & NDOF_ZOOM_INVERT) {
+ zoom_distance = -zoom_distance;
+ }
+
+ rv3d->dist += zoom_distance;
+ }
+ }
+ else {
+ /* dolly with Z */
+
+ /* all callers must check */
+ if (has_translate) {
+ BLI_assert(ED_view3d_offset_lock_check((View3D *)area->spacedata.first, rv3d) == false);
+ }
+ }
+
+ if (has_translate) {
+ const float speed = view3d_ndof_pan_speed_calc(rv3d);
+
+ mul_v3_fl(pan_vec, speed * ndof->dt);
+
+ /* transform motion from view to world coordinates */
+ invert_qt_qt_normalized(view_inv, rv3d->viewquat);
+ mul_qt_v3(view_inv, pan_vec);
+
+ /* move center of view opposite of hand motion (this is camera mode, not object mode) */
+ sub_v3_v3(rv3d->ofs, pan_vec);
+
+ if (RV3D_LOCK_FLAGS(rv3d) & RV3D_BOXVIEW) {
+ view3d_boxview_sync(area, region);
+ }
+ }
+}
+
+static void view3d_ndof_orbit(const struct wmNDOFMotionData *ndof,
+ ScrArea *area,
+ ARegion *region,
+ ViewOpsData *vod,
+ const bool apply_dyn_ofs)
+{
+ View3D *v3d = area->spacedata.first;
+ RegionView3D *rv3d = region->regiondata;
+
+ float view_inv[4];
+
+ BLI_assert((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0);
+
+ ED_view3d_persp_ensure(vod->depsgraph, v3d, region);
+
+ rv3d->view = RV3D_VIEW_USER;
+
+ invert_qt_qt_normalized(view_inv, rv3d->viewquat);
+
+ if (U.ndof_flag & NDOF_TURNTABLE) {
+ float rot[3];
+
+ /* Turntable view code adapted for 3D mouse use. */
+ float angle, quat[4];
+ float xvec[3] = {1, 0, 0};
+
+ /* only use XY, ignore Z */
+ WM_event_ndof_rotate_get(ndof, rot);
+
+ /* Determine the direction of the x vector (for rotating up and down) */
+ mul_qt_v3(view_inv, xvec);
+
+ /* Perform the up/down rotation */
+ angle = ndof->dt * rot[0];
+ axis_angle_to_quat(quat, xvec, angle);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, quat);
+
+ /* Perform the orbital rotation */
+ angle = ndof->dt * rot[1];
+
+ /* Update the onscreen axis-angle indicator. */
+ rv3d->rot_angle = angle;
+ rv3d->rot_axis[0] = 0;
+ rv3d->rot_axis[1] = 0;
+ rv3d->rot_axis[2] = 1;
+
+ axis_angle_to_quat_single(quat, 'Z', angle);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, quat);
+ }
+ else {
+ float quat[4];
+ float axis[3];
+ float angle = WM_event_ndof_to_axis_angle(ndof, axis);
+
+ /* transform rotation axis from view to world coordinates */
+ mul_qt_v3(view_inv, axis);
+
+ /* Update the onscreen axis-angle indicator. */
+ rv3d->rot_angle = angle;
+ copy_v3_v3(rv3d->rot_axis, axis);
+
+ axis_angle_to_quat(quat, axis, angle);
+
+ /* apply rotation */
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, quat);
+ }
+
+ if (apply_dyn_ofs) {
+ viewrotate_apply_dyn_ofs(vod, rv3d->viewquat);
+ }
+}
+
+void view3d_ndof_fly(const wmNDOFMotionData *ndof,
+ View3D *v3d,
+ RegionView3D *rv3d,
+ const bool use_precision,
+ const short protectflag,
+ bool *r_has_translate,
+ bool *r_has_rotate)
+{
+ bool has_translate = ndof_has_translate(ndof, v3d, rv3d);
+ bool has_rotate = ndof_has_rotate(ndof, rv3d);
+
+ float view_inv[4];
+ invert_qt_qt_normalized(view_inv, rv3d->viewquat);
+
+ rv3d->rot_angle = 0.0f; /* Disable onscreen rotation indicator. */
+
+ if (has_translate) {
+ /* ignore real 'dist' since fly has its own speed settings,
+ * also its overwritten at this point. */
+ float speed = view3d_ndof_pan_speed_calc_from_dist(rv3d, 1.0f);
+ float trans[3], trans_orig_y;
+
+ if (use_precision) {
+ speed *= 0.2f;
+ }
+
+ WM_event_ndof_pan_get(ndof, trans, false);
+ mul_v3_fl(trans, speed * ndof->dt);
+ trans_orig_y = trans[1];
+
+ if (U.ndof_flag & NDOF_FLY_HELICOPTER) {
+ trans[1] = 0.0f;
+ }
+
+ /* transform motion from view to world coordinates */
+ mul_qt_v3(view_inv, trans);
+
+ if (U.ndof_flag & NDOF_FLY_HELICOPTER) {
+ /* replace world z component with device y (yes it makes sense) */
+ trans[2] = trans_orig_y;
+ }
+
+ if (rv3d->persp == RV3D_CAMOB) {
+ /* respect camera position locks */
+ if (protectflag & OB_LOCK_LOCX) {
+ trans[0] = 0.0f;
+ }
+ if (protectflag & OB_LOCK_LOCY) {
+ trans[1] = 0.0f;
+ }
+ if (protectflag & OB_LOCK_LOCZ) {
+ trans[2] = 0.0f;
+ }
+ }
+
+ if (!is_zero_v3(trans)) {
+ /* move center of view opposite of hand motion
+ * (this is camera mode, not object mode) */
+ sub_v3_v3(rv3d->ofs, trans);
+ has_translate = true;
+ }
+ else {
+ has_translate = false;
+ }
+ }
+
+ if (has_rotate) {
+ const float turn_sensitivity = 1.0f;
+
+ float rotation[4];
+ float axis[3];
+ float angle = turn_sensitivity * WM_event_ndof_to_axis_angle(ndof, axis);
+
+ if (fabsf(angle) > 0.0001f) {
+ has_rotate = true;
+
+ if (use_precision) {
+ angle *= 0.2f;
+ }
+
+ /* transform rotation axis from view to world coordinates */
+ mul_qt_v3(view_inv, axis);
+
+ /* apply rotation to view */
+ axis_angle_to_quat(rotation, axis, angle);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rotation);
+
+ if (U.ndof_flag & NDOF_LOCK_HORIZON) {
+ /* force an upright viewpoint
+ * TODO: make this less... sudden */
+ float view_horizon[3] = {1.0f, 0.0f, 0.0f}; /* view +x */
+ float view_direction[3] = {0.0f, 0.0f, -1.0f}; /* view -z (into screen) */
+
+ /* find new inverse since viewquat has changed */
+ invert_qt_qt_normalized(view_inv, rv3d->viewquat);
+ /* could apply reverse rotation to existing view_inv to save a few cycles */
+
+ /* transform view vectors to world coordinates */
+ mul_qt_v3(view_inv, view_horizon);
+ mul_qt_v3(view_inv, view_direction);
+
+ /* find difference between view & world horizons
+ * true horizon lives in world xy plane, so look only at difference in z */
+ angle = -asinf(view_horizon[2]);
+
+ /* rotate view so view horizon = world horizon */
+ axis_angle_to_quat(rotation, view_direction, angle);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rotation);
+ }
+
+ rv3d->view = RV3D_VIEW_USER;
+ }
+ else {
+ has_rotate = false;
+ }
+ }
+
+ *r_has_translate = has_translate;
+ *r_has_rotate = has_rotate;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name NDOF Orbit/Translate Operator
+ * \{ */
+
+static int ndof_orbit_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ if (event->type != NDOF_MOTION) {
+ return OPERATOR_CANCELLED;
+ }
+
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ViewOpsData *vod;
+ View3D *v3d;
+ RegionView3D *rv3d;
+ char xform_flag = 0;
+
+ const wmNDOFMotionData *ndof = event->customdata;
+
+ vod = op->customdata = viewops_data_create(
+ C, event, (viewops_flag_from_prefs() & ~VIEWOPS_FLAG_DEPTH_NAVIGATE));
+
+ ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->region);
+
+ v3d = vod->v3d;
+ rv3d = vod->rv3d;
+
+ /* off by default, until changed later this function */
+ rv3d->rot_angle = 0.0f;
+
+ ED_view3d_camera_lock_init_ex(depsgraph, v3d, rv3d, false);
+
+ if (ndof->progress != P_FINISHING) {
+ const bool has_rotation = ndof_has_rotate(ndof, rv3d);
+ /* if we can't rotate, fallback to translate (locked axis views) */
+ const bool has_translate = ndof_has_translate(ndof, v3d, rv3d) &&
+ (RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION);
+ const bool has_zoom = (ndof->tvec[2] != 0.0f) && !rv3d->is_persp;
+
+ if (has_translate || has_zoom) {
+ view3d_ndof_pan_zoom(ndof, vod->area, vod->region, has_translate, has_zoom);
+ xform_flag |= HAS_TRANSLATE;
+ }
+
+ if (has_rotation) {
+ view3d_ndof_orbit(ndof, vod->area, vod->region, vod, true);
+ xform_flag |= HAS_ROTATE;
+ }
+ }
+
+ ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
+ if (xform_flag) {
+ ED_view3d_camera_lock_autokey(
+ v3d, rv3d, C, xform_flag & HAS_ROTATE, xform_flag & HAS_TRANSLATE);
+ }
+
+ ED_region_tag_redraw(vod->region);
+
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "NDOF Orbit View";
+ ot->description = "Orbit the view using the 3D mouse";
+ ot->idname = "VIEW3D_OT_ndof_orbit";
+
+ /* api callbacks */
+ ot->invoke = ndof_orbit_invoke;
+ ot->poll = ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag = 0;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name NDOF Orbit/Zoom Operator
+ * \{ */
+
+static int ndof_orbit_zoom_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ if (event->type != NDOF_MOTION) {
+ return OPERATOR_CANCELLED;
+ }
+
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ViewOpsData *vod;
+ View3D *v3d;
+ RegionView3D *rv3d;
+ char xform_flag = 0;
+
+ const wmNDOFMotionData *ndof = event->customdata;
+
+ vod = op->customdata = viewops_data_create(
+ C, event, (viewops_flag_from_prefs() & ~VIEWOPS_FLAG_DEPTH_NAVIGATE));
+
+ ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->region);
+
+ v3d = vod->v3d;
+ rv3d = vod->rv3d;
+
+ /* off by default, until changed later this function */
+ rv3d->rot_angle = 0.0f;
+
+ ED_view3d_camera_lock_init_ex(depsgraph, v3d, rv3d, false);
+
+ if (ndof->progress == P_FINISHING) {
+ /* pass */
+ }
+ else if ((rv3d->persp == RV3D_ORTHO) && RV3D_VIEW_IS_AXIS(rv3d->view)) {
+ /* if we can't rotate, fallback to translate (locked axis views) */
+ const bool has_translate = ndof_has_translate(ndof, v3d, rv3d);
+ const bool has_zoom = (ndof->tvec[2] != 0.0f) && ED_view3d_offset_lock_check(v3d, rv3d);
+
+ if (has_translate || has_zoom) {
+ view3d_ndof_pan_zoom(ndof, vod->area, vod->region, has_translate, true);
+ xform_flag |= HAS_TRANSLATE;
+ }
+ }
+ else {
+ /* NOTE: based on feedback from T67579, users want to have pan and orbit enabled at once.
+ * It's arguable that orbit shouldn't pan (since we have a pan only operator),
+ * so if there are users who like to separate orbit/pan operations - it can be a preference. */
+ const bool is_orbit_around_pivot = (U.ndof_flag & NDOF_MODE_ORBIT) ||
+ ED_view3d_offset_lock_check(v3d, rv3d);
+ const bool has_rotation = ndof_has_rotate(ndof, rv3d);
+ bool has_translate, has_zoom;
+
+ if (is_orbit_around_pivot) {
+ /* Orbit preference or forced lock (Z zooms). */
+ has_translate = !is_zero_v2(ndof->tvec) && ndof_has_translate(ndof, v3d, rv3d);
+ has_zoom = (ndof->tvec[2] != 0.0f);
+ }
+ else {
+ /* Free preference (Z translates). */
+ has_translate = ndof_has_translate(ndof, v3d, rv3d);
+ has_zoom = false;
+ }
+
+ /* Rotation first because dynamic offset resets offset otherwise (and disables panning). */
+ if (has_rotation) {
+ const float dist_backup = rv3d->dist;
+ if (!is_orbit_around_pivot) {
+ ED_view3d_distance_set(rv3d, 0.0f);
+ }
+ view3d_ndof_orbit(ndof, vod->area, vod->region, vod, is_orbit_around_pivot);
+ xform_flag |= HAS_ROTATE;
+ if (!is_orbit_around_pivot) {
+ ED_view3d_distance_set(rv3d, dist_backup);
+ }
+ }
+
+ if (has_translate || has_zoom) {
+ view3d_ndof_pan_zoom(ndof, vod->area, vod->region, has_translate, has_zoom);
+ xform_flag |= HAS_TRANSLATE;
+ }
+ }
+
+ ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
+ if (xform_flag) {
+ ED_view3d_camera_lock_autokey(
+ v3d, rv3d, C, xform_flag & HAS_ROTATE, xform_flag & HAS_TRANSLATE);
+ }
+
+ ED_region_tag_redraw(vod->region);
+
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_ndof_orbit_zoom(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "NDOF Orbit View with Zoom";
+ ot->description = "Orbit and zoom the view using the 3D mouse";
+ ot->idname = "VIEW3D_OT_ndof_orbit_zoom";
+
+ /* api callbacks */
+ ot->invoke = ndof_orbit_zoom_invoke;
+ ot->poll = ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag = 0;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name NDOF Pan/Zoom Operator
+ * \{ */
+
+static int ndof_pan_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
+{
+ if (event->type != NDOF_MOTION) {
+ return OPERATOR_CANCELLED;
+ }
+
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ const wmNDOFMotionData *ndof = event->customdata;
+ char xform_flag = 0;
+
+ const bool has_translate = ndof_has_translate(ndof, v3d, rv3d);
+ const bool has_zoom = (ndof->tvec[2] != 0.0f) && !rv3d->is_persp;
+
+ /* we're panning here! so erase any leftover rotation from other operators */
+ rv3d->rot_angle = 0.0f;
+
+ if (!(has_translate || has_zoom)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ ED_view3d_camera_lock_init_ex(depsgraph, v3d, rv3d, false);
+
+ if (ndof->progress != P_FINISHING) {
+ ScrArea *area = CTX_wm_area(C);
+ ARegion *region = CTX_wm_region(C);
+
+ if (has_translate || has_zoom) {
+ view3d_ndof_pan_zoom(ndof, area, region, has_translate, has_zoom);
+ xform_flag |= HAS_TRANSLATE;
+ }
+ }
+
+ ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
+ if (xform_flag) {
+ ED_view3d_camera_lock_autokey(v3d, rv3d, C, false, xform_flag & HAS_TRANSLATE);
+ }
+
+ ED_region_tag_redraw(CTX_wm_region(C));
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "NDOF Pan View";
+ ot->description = "Pan the view with the 3D mouse";
+ ot->idname = "VIEW3D_OT_ndof_pan";
+
+ /* api callbacks */
+ ot->invoke = ndof_pan_invoke;
+ ot->poll = ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag = 0;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name NDOF Transform All Operator
+ * \{ */
+
+/**
+ * wraps #ndof_orbit_zoom but never restrict to orbit.
+ */
+static int ndof_all_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ /* weak!, but it works */
+ const int ndof_flag = U.ndof_flag;
+ int ret;
+
+ U.ndof_flag &= ~NDOF_MODE_ORBIT;
+
+ ret = ndof_orbit_zoom_invoke(C, op, event);
+
+ U.ndof_flag = ndof_flag;
+
+ return ret;
+}
+
+void VIEW3D_OT_ndof_all(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "NDOF Transform View";
+ ot->description = "Pan and rotate the view with the 3D mouse";
+ ot->idname = "VIEW3D_OT_ndof_all";
+
+ /* api callbacks */
+ ot->invoke = ndof_all_invoke;
+ ot->poll = ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag = 0;
+}
+
+#endif /* WITH_INPUT_NDOF */
+
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_navigate_roll.c b/source/blender/editors/space_view3d/view3d_navigate_roll.c
new file mode 100644
index 00000000000..c9bfdc4412a
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_navigate_roll.c
@@ -0,0 +1,292 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spview3d
+ */
+
+#include "BLI_blenlib.h"
+#include "BLI_dial_2d.h"
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+
+#include "WM_api.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "ED_screen.h"
+
+#include "view3d_intern.h"
+#include "view3d_navigate.h" /* own include */
+
+/* -------------------------------------------------------------------- */
+/** \name View Roll Operator
+ * \{ */
+
+static void view_roll_angle(
+ ARegion *region, float quat[4], const float orig_quat[4], const float dvec[3], float angle)
+{
+ RegionView3D *rv3d = region->regiondata;
+ float quat_mul[4];
+
+ /* camera axis */
+ axis_angle_normalized_to_quat(quat_mul, dvec, angle);
+
+ mul_qt_qtqt(quat, orig_quat, quat_mul);
+
+ /* avoid precision loss over time */
+ normalize_qt(quat);
+
+ rv3d->view = RV3D_VIEW_USER;
+}
+
+static void viewroll_apply(ViewOpsData *vod, int x, int y)
+{
+ float angle = BLI_dial_angle(vod->init.dial, (const float[2]){x, y});
+
+ if (angle != 0.0f) {
+ view_roll_angle(vod->region, vod->rv3d->viewquat, vod->init.quat, vod->init.mousevec, angle);
+ }
+
+ if (vod->use_dyn_ofs) {
+ view3d_orbit_apply_dyn_ofs(
+ vod->rv3d->ofs, vod->init.ofs, vod->init.quat, vod->rv3d->viewquat, vod->dyn_ofs);
+ }
+
+ if (RV3D_LOCK_FLAGS(vod->rv3d) & RV3D_BOXVIEW) {
+ view3d_boxview_sync(vod->area, vod->region);
+ }
+
+ ED_view3d_camera_lock_sync(vod->depsgraph, vod->v3d, vod->rv3d);
+
+ ED_region_tag_redraw(vod->region);
+}
+
+static int viewroll_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ ViewOpsData *vod = op->customdata;
+ short event_code = VIEW_PASS;
+ bool use_autokey = false;
+ int ret = OPERATOR_RUNNING_MODAL;
+
+ /* execute the events */
+ if (event->type == MOUSEMOVE) {
+ event_code = VIEW_APPLY;
+ }
+ else if (event->type == EVT_MODAL_MAP) {
+ switch (event->val) {
+ case VIEW_MODAL_CONFIRM:
+ event_code = VIEW_CONFIRM;
+ break;
+ case VIEWROT_MODAL_SWITCH_MOVE:
+ WM_operator_name_call(C, "VIEW3D_OT_move", WM_OP_INVOKE_DEFAULT, NULL);
+ event_code = VIEW_CONFIRM;
+ break;
+ case VIEWROT_MODAL_SWITCH_ROTATE:
+ WM_operator_name_call(C, "VIEW3D_OT_rotate", WM_OP_INVOKE_DEFAULT, NULL);
+ event_code = VIEW_CONFIRM;
+ break;
+ }
+ }
+ else if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) {
+ /* Note this does not remove auto-keys on locked cameras. */
+ copy_qt_qt(vod->rv3d->viewquat, vod->init.quat);
+ ED_view3d_camera_lock_sync(vod->depsgraph, vod->v3d, vod->rv3d);
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+ return OPERATOR_CANCELLED;
+ }
+ else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
+ event_code = VIEW_CONFIRM;
+ }
+
+ if (event_code == VIEW_APPLY) {
+ viewroll_apply(vod, event->xy[0], event->xy[1]);
+ if (ED_screen_animation_playing(CTX_wm_manager(C))) {
+ use_autokey = true;
+ }
+ }
+ else if (event_code == VIEW_CONFIRM) {
+ use_autokey = true;
+ ret = OPERATOR_FINISHED;
+ }
+
+ if (use_autokey) {
+ ED_view3d_camera_lock_autokey(vod->v3d, vod->rv3d, C, true, false);
+ }
+
+ if (ret & OPERATOR_FINISHED) {
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+ }
+
+ return ret;
+}
+
+enum {
+ V3D_VIEW_STEPLEFT = 1,
+ V3D_VIEW_STEPRIGHT,
+};
+
+static const EnumPropertyItem prop_view_roll_items[] = {
+ {0, "ANGLE", 0, "Roll Angle", "Roll the view using an angle value"},
+ {V3D_VIEW_STEPLEFT, "LEFT", 0, "Roll Left", "Roll the view around to the left"},
+ {V3D_VIEW_STEPRIGHT, "RIGHT", 0, "Roll Right", "Roll the view around to the right"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static int viewroll_exec(bContext *C, wmOperator *op)
+{
+ View3D *v3d;
+ RegionView3D *rv3d;
+ ARegion *region;
+
+ if (op->customdata) {
+ ViewOpsData *vod = op->customdata;
+ region = vod->region;
+ v3d = vod->v3d;
+ }
+ else {
+ ED_view3d_context_user_region(C, &v3d, &region);
+ }
+
+ rv3d = region->regiondata;
+ if ((rv3d->persp != RV3D_CAMOB) || ED_view3d_camera_lock_check(v3d, rv3d)) {
+
+ ED_view3d_smooth_view_force_finish(C, v3d, region);
+
+ int type = RNA_enum_get(op->ptr, "type");
+ float angle = (type == 0) ? RNA_float_get(op->ptr, "angle") : DEG2RADF(U.pad_rot_angle);
+ float mousevec[3];
+ float quat_new[4];
+
+ const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
+
+ if (type == V3D_VIEW_STEPLEFT) {
+ angle = -angle;
+ }
+
+ normalize_v3_v3(mousevec, rv3d->viewinv[2]);
+ negate_v3(mousevec);
+ view_roll_angle(region, quat_new, rv3d->viewquat, mousevec, angle);
+
+ const float *dyn_ofs_pt = NULL;
+ float dyn_ofs[3];
+ if (U.uiflag & USER_ORBIT_SELECTION) {
+ if (view3d_orbit_calc_center(C, dyn_ofs)) {
+ negate_v3(dyn_ofs);
+ dyn_ofs_pt = dyn_ofs;
+ }
+ }
+
+ ED_view3d_smooth_view(C,
+ v3d,
+ region,
+ smooth_viewtx,
+ &(const V3D_SmoothParams){
+ .quat = quat_new,
+ .dyn_ofs = dyn_ofs_pt,
+ });
+
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+ return OPERATOR_FINISHED;
+ }
+
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+ return OPERATOR_CANCELLED;
+}
+
+static int viewroll_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ ViewOpsData *vod;
+
+ bool use_angle = RNA_enum_get(op->ptr, "type") != 0;
+
+ if (use_angle || RNA_struct_property_is_set(op->ptr, "angle")) {
+ viewroll_exec(C, op);
+ }
+ else {
+ /* makes op->customdata */
+ vod = op->customdata = viewops_data_create(C, event, viewops_flag_from_prefs());
+ vod->init.dial = BLI_dial_init((const float[2]){BLI_rcti_cent_x(&vod->region->winrct),
+ BLI_rcti_cent_y(&vod->region->winrct)},
+ FLT_EPSILON);
+
+ ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->region);
+
+ /* overwrite the mouse vector with the view direction */
+ normalize_v3_v3(vod->init.mousevec, vod->rv3d->viewinv[2]);
+ negate_v3(vod->init.mousevec);
+
+ if (event->type == MOUSEROTATE) {
+ vod->init.event_xy[0] = vod->prev.event_xy[0] = event->xy[0];
+ viewroll_apply(vod, event->prev_xy[0], event->prev_xy[1]);
+
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+ return OPERATOR_FINISHED;
+ }
+
+ /* add temp handler */
+ WM_event_add_modal_handler(C, op);
+ return OPERATOR_RUNNING_MODAL;
+ }
+ return OPERATOR_FINISHED;
+}
+
+static void viewroll_cancel(bContext *C, wmOperator *op)
+{
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+}
+
+void VIEW3D_OT_view_roll(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "View Roll";
+ ot->description = "Roll the view";
+ ot->idname = "VIEW3D_OT_view_roll";
+
+ /* api callbacks */
+ ot->invoke = viewroll_invoke;
+ ot->exec = viewroll_exec;
+ ot->modal = viewroll_modal;
+ ot->poll = ED_operator_rv3d_user_region_poll;
+ ot->cancel = viewroll_cancel;
+
+ /* flags */
+ ot->flag = 0;
+
+ /* properties */
+ ot->prop = prop = RNA_def_float(
+ ot->srna, "angle", 0, -FLT_MAX, FLT_MAX, "Roll", "", -FLT_MAX, FLT_MAX);
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ prop = RNA_def_enum(ot->srna,
+ "type",
+ prop_view_roll_items,
+ 0,
+ "Roll Angle Source",
+ "How roll angle is calculated");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+}
+
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_navigate_rotate.c b/source/blender/editors/space_view3d/view3d_navigate_rotate.c
new file mode 100644
index 00000000000..c3730b3b3b1
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_navigate_rotate.c
@@ -0,0 +1,452 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spview3d
+ */
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+
+#include "WM_api.h"
+
+#include "RNA_access.h"
+
+#include "ED_screen.h"
+
+#include "view3d_intern.h"
+#include "view3d_navigate.h" /* own include */
+
+/* -------------------------------------------------------------------- */
+/** \name View Rotate Operator
+ * \{ */
+
+void viewrotate_modal_keymap(wmKeyConfig *keyconf)
+{
+ static const EnumPropertyItem modal_items[] = {
+ {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
+
+ {VIEWROT_MODAL_AXIS_SNAP_ENABLE, "AXIS_SNAP_ENABLE", 0, "Axis Snap", ""},
+ {VIEWROT_MODAL_AXIS_SNAP_DISABLE, "AXIS_SNAP_DISABLE", 0, "Axis Snap (Off)", ""},
+
+ {VIEWROT_MODAL_SWITCH_ZOOM, "SWITCH_TO_ZOOM", 0, "Switch to Zoom"},
+ {VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"},
+
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ wmKeyMap *keymap = WM_modalkeymap_find(keyconf, "View3D Rotate Modal");
+
+ /* this function is called for each spacetype, only needs to add map once */
+ if (keymap && keymap->modal_items) {
+ return;
+ }
+
+ keymap = WM_modalkeymap_ensure(keyconf, "View3D Rotate Modal", modal_items);
+
+ /* disabled mode switching for now, can re-implement better, later on */
+#if 0
+ WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM);
+ WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM);
+ WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_MOVE);
+#endif
+
+ /* assign map to operators */
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_rotate");
+}
+
+static void viewrotate_apply_snap(ViewOpsData *vod)
+{
+ const float axis_limit = DEG2RADF(45 / 3);
+
+ RegionView3D *rv3d = vod->rv3d;
+
+ float viewquat_inv[4];
+ float zaxis[3] = {0, 0, 1};
+ float zaxis_best[3];
+ int x, y, z;
+ bool found = false;
+
+ invert_qt_qt_normalized(viewquat_inv, vod->curr.viewquat);
+
+ mul_qt_v3(viewquat_inv, zaxis);
+ normalize_v3(zaxis);
+
+ for (x = -1; x < 2; x++) {
+ for (y = -1; y < 2; y++) {
+ for (z = -1; z < 2; z++) {
+ if (x || y || z) {
+ float zaxis_test[3] = {x, y, z};
+
+ normalize_v3(zaxis_test);
+
+ if (angle_normalized_v3v3(zaxis_test, zaxis) < axis_limit) {
+ copy_v3_v3(zaxis_best, zaxis_test);
+ found = true;
+ }
+ }
+ }
+ }
+ }
+
+ if (found) {
+
+ /* find the best roll */
+ float quat_roll[4], quat_final[4], quat_best[4], quat_snap[4];
+ float viewquat_align[4]; /* viewquat aligned to zaxis_best */
+ float viewquat_align_inv[4]; /* viewquat aligned to zaxis_best */
+ float best_angle = axis_limit;
+ int j;
+
+ /* viewquat_align is the original viewquat aligned to the snapped axis
+ * for testing roll */
+ rotation_between_vecs_to_quat(viewquat_align, zaxis_best, zaxis);
+ normalize_qt(viewquat_align);
+ mul_qt_qtqt(viewquat_align, vod->curr.viewquat, viewquat_align);
+ normalize_qt(viewquat_align);
+ invert_qt_qt_normalized(viewquat_align_inv, viewquat_align);
+
+ vec_to_quat(quat_snap, zaxis_best, OB_NEGZ, OB_POSY);
+ normalize_qt(quat_snap);
+ invert_qt_normalized(quat_snap);
+
+ /* check if we can find the roll */
+ found = false;
+
+ /* find best roll */
+ for (j = 0; j < 8; j++) {
+ float angle;
+ float xaxis1[3] = {1, 0, 0};
+ float xaxis2[3] = {1, 0, 0};
+ float quat_final_inv[4];
+
+ axis_angle_to_quat(quat_roll, zaxis_best, (float)j * DEG2RADF(45.0f));
+ normalize_qt(quat_roll);
+
+ mul_qt_qtqt(quat_final, quat_snap, quat_roll);
+ normalize_qt(quat_final);
+
+ /* compare 2 vector angles to find the least roll */
+ invert_qt_qt_normalized(quat_final_inv, quat_final);
+ mul_qt_v3(viewquat_align_inv, xaxis1);
+ mul_qt_v3(quat_final_inv, xaxis2);
+ angle = angle_v3v3(xaxis1, xaxis2);
+
+ if (angle <= best_angle) {
+ found = true;
+ best_angle = angle;
+ copy_qt_qt(quat_best, quat_final);
+ }
+ }
+
+ if (found) {
+ /* lock 'quat_best' to an axis view if we can */
+ ED_view3d_quat_to_axis_view(quat_best, 0.01f, &rv3d->view, &rv3d->view_axis_roll);
+ if (rv3d->view != RV3D_VIEW_USER) {
+ ED_view3d_quat_from_axis_view(rv3d->view, rv3d->view_axis_roll, quat_best);
+ }
+ }
+ else {
+ copy_qt_qt(quat_best, viewquat_align);
+ }
+
+ copy_qt_qt(rv3d->viewquat, quat_best);
+
+ viewrotate_apply_dyn_ofs(vod, rv3d->viewquat);
+
+ if (U.uiflag & USER_AUTOPERSP) {
+ if (RV3D_VIEW_IS_AXIS(rv3d->view)) {
+ if (rv3d->persp == RV3D_PERSP) {
+ rv3d->persp = RV3D_ORTHO;
+ }
+ }
+ }
+ }
+ else if (U.uiflag & USER_AUTOPERSP) {
+ rv3d->persp = vod->init.persp;
+ }
+}
+
+static void viewrotate_apply(ViewOpsData *vod, const int event_xy[2])
+{
+ RegionView3D *rv3d = vod->rv3d;
+
+ rv3d->view = RV3D_VIEW_USER; /* need to reset every time because of view snapping */
+
+ if (U.flag & USER_TRACKBALL) {
+ float axis[3], q1[4], dvec[3], newvec[3];
+ float angle;
+
+ {
+ const int event_xy_offset[2] = {
+ event_xy[0] + vod->init.event_xy_offset[0],
+ event_xy[1] + vod->init.event_xy_offset[1],
+ };
+ calctrackballvec(&vod->region->winrct, event_xy_offset, newvec);
+ }
+
+ sub_v3_v3v3(dvec, newvec, vod->init.trackvec);
+
+ angle = (len_v3(dvec) / (2.0f * V3D_OP_TRACKBALLSIZE)) * (float)M_PI;
+
+ /* Before applying the sensitivity this is rotating 1:1,
+ * where the cursor would match the surface of a sphere in the view. */
+ angle *= U.view_rotate_sensitivity_trackball;
+
+ /* Allow for rotation beyond the interval [-pi, pi] */
+ angle = angle_wrap_rad(angle);
+
+ /* This relation is used instead of the actual angle between vectors
+ * so that the angle of rotation is linearly proportional to
+ * the distance that the mouse is dragged. */
+
+ cross_v3_v3v3(axis, vod->init.trackvec, newvec);
+ axis_angle_to_quat(q1, axis, angle);
+
+ mul_qt_qtqt(vod->curr.viewquat, q1, vod->init.quat);
+
+ viewrotate_apply_dyn_ofs(vod, vod->curr.viewquat);
+ }
+ else {
+ float quat_local_x[4], quat_global_z[4];
+ float m[3][3];
+ float m_inv[3][3];
+ const float zvec_global[3] = {0.0f, 0.0f, 1.0f};
+ float xaxis[3];
+
+ /* Radians per-pixel. */
+ const float sensitivity = U.view_rotate_sensitivity_turntable / U.dpi_fac;
+
+ /* Get the 3x3 matrix and its inverse from the quaternion */
+ quat_to_mat3(m, vod->curr.viewquat);
+ invert_m3_m3(m_inv, m);
+
+ /* Avoid Gimbal Lock
+ *
+ * Even though turn-table mode is in use, this can occur when the user exits the camera view
+ * or when aligning the view to a rotated object.
+ *
+ * We have gimbal lock when the user's view is rotated +/- 90 degrees along the view axis.
+ * In this case the vertical rotation is the same as the sideways turntable motion.
+ * Making it impossible to get out of the gimbal locked state without resetting the view.
+ *
+ * The logic below lets the user exit out of this state without any abrupt 'fix'
+ * which would be disorienting.
+ *
+ * This works by blending two horizons:
+ * - Rotated-horizon: `cross_v3_v3v3(xaxis, zvec_global, m_inv[2])`
+ * When only this is used, this turntable rotation works - but it's side-ways
+ * (as if the entire turn-table has been placed on its side)
+ * While there is no gimbal lock, it's also awkward to use.
+ * - Un-rotated-horizon: `m_inv[0]`
+ * When only this is used, the turntable rotation can have gimbal lock.
+ *
+ * The solution used here is to blend between these two values,
+ * so the severity of the gimbal lock is used to blend the rotated horizon.
+ * Blending isn't essential, it just makes the transition smoother.
+ *
+ * This allows sideways turn-table rotation on a Z axis that isn't world-space Z,
+ * While up-down turntable rotation eventually corrects gimbal lock. */
+#if 1
+ if (len_squared_v3v3(zvec_global, m_inv[2]) > 0.001f) {
+ float fac;
+ cross_v3_v3v3(xaxis, zvec_global, m_inv[2]);
+ if (dot_v3v3(xaxis, m_inv[0]) < 0) {
+ negate_v3(xaxis);
+ }
+ fac = angle_normalized_v3v3(zvec_global, m_inv[2]) / (float)M_PI;
+ fac = fabsf(fac - 0.5f) * 2;
+ fac = fac * fac;
+ interp_v3_v3v3(xaxis, xaxis, m_inv[0], fac);
+ }
+ else {
+ copy_v3_v3(xaxis, m_inv[0]);
+ }
+#else
+ copy_v3_v3(xaxis, m_inv[0]);
+#endif
+
+ /* Determine the direction of the x vector (for rotating up and down) */
+ /* This can likely be computed directly from the quaternion. */
+
+ /* Perform the up/down rotation */
+ axis_angle_to_quat(quat_local_x, xaxis, sensitivity * -(event_xy[1] - vod->prev.event_xy[1]));
+ mul_qt_qtqt(quat_local_x, vod->curr.viewquat, quat_local_x);
+
+ /* Perform the orbital rotation */
+ axis_angle_to_quat_single(
+ quat_global_z, 'Z', sensitivity * vod->reverse * (event_xy[0] - vod->prev.event_xy[0]));
+ mul_qt_qtqt(vod->curr.viewquat, quat_local_x, quat_global_z);
+
+ viewrotate_apply_dyn_ofs(vod, vod->curr.viewquat);
+ }
+
+ /* avoid precision loss over time */
+ normalize_qt(vod->curr.viewquat);
+
+ /* use a working copy so view rotation locking doesn't overwrite the locked
+ * rotation back into the view we calculate with */
+ copy_qt_qt(rv3d->viewquat, vod->curr.viewquat);
+
+ /* Check for view snap,
+ * NOTE: don't apply snap to `vod->viewquat` so the view won't jam up. */
+ if (vod->axis_snap) {
+ viewrotate_apply_snap(vod);
+ }
+ vod->prev.event_xy[0] = event_xy[0];
+ vod->prev.event_xy[1] = event_xy[1];
+
+ ED_view3d_camera_lock_sync(vod->depsgraph, vod->v3d, rv3d);
+
+ ED_region_tag_redraw(vod->region);
+}
+
+static int viewrotate_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ ViewOpsData *vod = op->customdata;
+ short event_code = VIEW_PASS;
+ bool use_autokey = false;
+ int ret = OPERATOR_RUNNING_MODAL;
+
+ /* execute the events */
+ if (event->type == MOUSEMOVE) {
+ event_code = VIEW_APPLY;
+ }
+ else if (event->type == EVT_MODAL_MAP) {
+ switch (event->val) {
+ case VIEW_MODAL_CONFIRM:
+ event_code = VIEW_CONFIRM;
+ break;
+ case VIEWROT_MODAL_AXIS_SNAP_ENABLE:
+ vod->axis_snap = true;
+ event_code = VIEW_APPLY;
+ break;
+ case VIEWROT_MODAL_AXIS_SNAP_DISABLE:
+ vod->rv3d->persp = vod->init.persp;
+ vod->axis_snap = false;
+ event_code = VIEW_APPLY;
+ break;
+ case VIEWROT_MODAL_SWITCH_ZOOM:
+ WM_operator_name_call(C, "VIEW3D_OT_zoom", WM_OP_INVOKE_DEFAULT, NULL);
+ event_code = VIEW_CONFIRM;
+ break;
+ case VIEWROT_MODAL_SWITCH_MOVE:
+ WM_operator_name_call(C, "VIEW3D_OT_move", WM_OP_INVOKE_DEFAULT, NULL);
+ event_code = VIEW_CONFIRM;
+ break;
+ }
+ }
+ else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
+ event_code = VIEW_CONFIRM;
+ }
+
+ if (event_code == VIEW_APPLY) {
+ viewrotate_apply(vod, event->xy);
+ if (ED_screen_animation_playing(CTX_wm_manager(C))) {
+ use_autokey = true;
+ }
+ }
+ else if (event_code == VIEW_CONFIRM) {
+ use_autokey = true;
+ ret = OPERATOR_FINISHED;
+ }
+
+ if (use_autokey) {
+ ED_view3d_camera_lock_autokey(vod->v3d, vod->rv3d, C, true, true);
+ }
+
+ if (ret & OPERATOR_FINISHED) {
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+ }
+
+ return ret;
+}
+
+static int viewrotate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ ViewOpsData *vod;
+
+ const bool use_cursor_init = RNA_boolean_get(op->ptr, "use_cursor_init");
+
+ /* makes op->customdata */
+ vod = op->customdata = viewops_data_create(
+ C,
+ event,
+ viewops_flag_from_prefs() | VIEWOPS_FLAG_PERSP_ENSURE |
+ (use_cursor_init ? VIEWOPS_FLAG_USE_MOUSE_INIT : 0));
+
+ ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->region);
+
+ if (ELEM(event->type, MOUSEPAN, MOUSEROTATE)) {
+ /* Rotate direction we keep always same */
+ int event_xy[2];
+
+ if (event->type == MOUSEPAN) {
+ if (event->is_direction_inverted) {
+ event_xy[0] = 2 * event->xy[0] - event->prev_xy[0];
+ event_xy[1] = 2 * event->xy[1] - event->prev_xy[1];
+ }
+ else {
+ copy_v2_v2_int(event_xy, event->prev_xy);
+ }
+ }
+ else {
+ /* MOUSEROTATE performs orbital rotation, so y axis delta is set to 0 */
+ copy_v2_v2_int(event_xy, event->prev_xy);
+ }
+
+ viewrotate_apply(vod, event_xy);
+
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+
+ return OPERATOR_FINISHED;
+ }
+
+ /* add temp handler */
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static void viewrotate_cancel(bContext *C, wmOperator *op)
+{
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+}
+
+void VIEW3D_OT_rotate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Rotate View";
+ ot->description = "Rotate the view";
+ ot->idname = "VIEW3D_OT_rotate";
+
+ /* api callbacks */
+ ot->invoke = viewrotate_invoke;
+ ot->modal = viewrotate_modal;
+ ot->poll = view3d_rotation_poll;
+ ot->cancel = viewrotate_cancel;
+
+ /* flags */
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR_XY;
+
+ view3d_operator_properties_common(ot, V3D_OP_PROP_USE_MOUSE_INIT);
+}
+
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_navigate_smoothview.c b/source/blender/editors/space_view3d/view3d_navigate_smoothview.c
new file mode 100644
index 00000000000..aeffb520b0a
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_navigate_smoothview.c
@@ -0,0 +1,406 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spview3d
+ */
+
+#include "DNA_camera_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "WM_api.h"
+
+#include "ED_screen.h"
+
+#include "view3d_intern.h"
+#include "view3d_navigate.h" /* own include */
+
+/* -------------------------------------------------------------------- */
+/** \name Smooth View Operator & Utilities
+ *
+ * Use for view transitions to have smooth (animated) transitions.
+ * \{ */
+
+/* This operator is one of the 'timer refresh' ones like animation playback */
+
+struct SmoothView3DState {
+ float dist;
+ float lens;
+ float quat[4];
+ float ofs[3];
+};
+
+struct SmoothView3DStore {
+ /* Source. */
+ struct SmoothView3DState src; /* source */
+ struct SmoothView3DState dst; /* destination */
+ struct SmoothView3DState org; /* original */
+
+ bool to_camera;
+
+ bool use_dyn_ofs;
+ float dyn_ofs[3];
+
+ /* When smooth-view is enabled, store the 'rv3d->view' here,
+ * assign back when the view motion is completed. */
+ char org_view;
+
+ double time_allowed;
+};
+
+static void view3d_smooth_view_state_backup(struct SmoothView3DState *sms_state,
+ const View3D *v3d,
+ const RegionView3D *rv3d)
+{
+ copy_v3_v3(sms_state->ofs, rv3d->ofs);
+ copy_qt_qt(sms_state->quat, rv3d->viewquat);
+ sms_state->dist = rv3d->dist;
+ sms_state->lens = v3d->lens;
+}
+
+static void view3d_smooth_view_state_restore(const struct SmoothView3DState *sms_state,
+ View3D *v3d,
+ RegionView3D *rv3d)
+{
+ copy_v3_v3(rv3d->ofs, sms_state->ofs);
+ copy_qt_qt(rv3d->viewquat, sms_state->quat);
+ rv3d->dist = sms_state->dist;
+ v3d->lens = sms_state->lens;
+}
+
+/* will start timer if appropriate */
+void ED_view3d_smooth_view_ex(
+ /* avoid passing in the context */
+ const Depsgraph *depsgraph,
+ wmWindowManager *wm,
+ wmWindow *win,
+ ScrArea *area,
+ View3D *v3d,
+ ARegion *region,
+ const int smooth_viewtx,
+ const V3D_SmoothParams *sview)
+{
+ RegionView3D *rv3d = region->regiondata;
+ struct SmoothView3DStore sms = {{0}};
+
+ /* initialize sms */
+ view3d_smooth_view_state_backup(&sms.dst, v3d, rv3d);
+ view3d_smooth_view_state_backup(&sms.src, v3d, rv3d);
+ /* If smooth-view runs multiple times. */
+ if (rv3d->sms == NULL) {
+ view3d_smooth_view_state_backup(&sms.org, v3d, rv3d);
+ }
+ else {
+ sms.org = rv3d->sms->org;
+ }
+ sms.org_view = rv3d->view;
+
+ /* sms.to_camera = false; */ /* initialized to zero anyway */
+
+ /* note on camera locking, this is a little confusing but works ok.
+ * we may be changing the view 'as if' there is no active camera, but in fact
+ * there is an active camera which is locked to the view.
+ *
+ * In the case where smooth view is moving _to_ a camera we don't want that
+ * camera to be moved or changed, so only when the camera is not being set should
+ * we allow camera option locking to initialize the view settings from the camera.
+ */
+ if (sview->camera == NULL && sview->camera_old == NULL) {
+ ED_view3d_camera_lock_init(depsgraph, v3d, rv3d);
+ }
+
+ /* store the options we want to end with */
+ if (sview->ofs) {
+ copy_v3_v3(sms.dst.ofs, sview->ofs);
+ }
+ if (sview->quat) {
+ copy_qt_qt(sms.dst.quat, sview->quat);
+ }
+ if (sview->dist) {
+ sms.dst.dist = *sview->dist;
+ }
+ if (sview->lens) {
+ sms.dst.lens = *sview->lens;
+ }
+
+ if (sview->dyn_ofs) {
+ BLI_assert(sview->ofs == NULL);
+ BLI_assert(sview->quat != NULL);
+
+ copy_v3_v3(sms.dyn_ofs, sview->dyn_ofs);
+ sms.use_dyn_ofs = true;
+
+ /* calculate the final destination offset */
+ view3d_orbit_apply_dyn_ofs(sms.dst.ofs, sms.src.ofs, sms.src.quat, sms.dst.quat, sms.dyn_ofs);
+ }
+
+ if (sview->camera) {
+ Object *ob_camera_eval = DEG_get_evaluated_object(depsgraph, sview->camera);
+ if (sview->ofs != NULL) {
+ sms.dst.dist = ED_view3d_offset_distance(
+ ob_camera_eval->obmat, sview->ofs, VIEW3D_DIST_FALLBACK);
+ }
+ ED_view3d_from_object(ob_camera_eval, sms.dst.ofs, sms.dst.quat, &sms.dst.dist, &sms.dst.lens);
+ sms.to_camera = true; /* restore view3d values in end */
+ }
+
+ if ((sview->camera_old == sview->camera) && /* Camera. */
+ (sms.dst.dist == rv3d->dist) && /* Distance. */
+ (sms.dst.lens == v3d->lens) && /* Lens. */
+ equals_v3v3(sms.dst.ofs, rv3d->ofs) && /* Offset. */
+ equals_v4v4(sms.dst.quat, rv3d->viewquat) /* Rotation. */
+ ) {
+ /* Early return if nothing changed. */
+ return;
+ }
+
+ /* Skip smooth viewing for external render engine draw. */
+ if (smooth_viewtx && !(v3d->shading.type == OB_RENDER && rv3d->render_engine)) {
+
+ /* original values */
+ if (sview->camera_old) {
+ Object *ob_camera_old_eval = DEG_get_evaluated_object(depsgraph, sview->camera_old);
+ if (sview->ofs != NULL) {
+ sms.src.dist = ED_view3d_offset_distance(ob_camera_old_eval->obmat, sview->ofs, 0.0f);
+ }
+ ED_view3d_from_object(
+ ob_camera_old_eval, sms.src.ofs, sms.src.quat, &sms.src.dist, &sms.src.lens);
+ }
+ /* grid draw as floor */
+ if ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0) {
+ /* use existing if exists, means multiple calls to smooth view
+ * won't lose the original 'view' setting */
+ rv3d->view = RV3D_VIEW_USER;
+ }
+
+ sms.time_allowed = (double)smooth_viewtx / 1000.0;
+
+ /* If this is view rotation only we can decrease the time allowed by the angle between quats
+ * this means small rotations won't lag. */
+ if (sview->quat && !sview->ofs && !sview->dist) {
+ /* scale the time allowed by the rotation */
+ /* 180deg == 1.0 */
+ sms.time_allowed *= (double)fabsf(angle_signed_normalized_qtqt(sms.dst.quat, sms.src.quat)) /
+ M_PI;
+ }
+
+ /* ensure it shows correct */
+ if (sms.to_camera) {
+ /* use ortho if we move from an ortho view to an ortho camera */
+ Object *ob_camera_eval = DEG_get_evaluated_object(depsgraph, sview->camera);
+ rv3d->persp = (((rv3d->is_persp == false) && (ob_camera_eval->type == OB_CAMERA) &&
+ (((Camera *)ob_camera_eval->data)->type == CAM_ORTHO)) ?
+ RV3D_ORTHO :
+ RV3D_PERSP);
+ }
+
+ rv3d->rflag |= RV3D_NAVIGATING;
+
+ /* not essential but in some cases the caller will tag the area for redraw, and in that
+ * case we can get a flicker of the 'org' user view but we want to see 'src' */
+ view3d_smooth_view_state_restore(&sms.src, v3d, rv3d);
+
+ /* keep track of running timer! */
+ if (rv3d->sms == NULL) {
+ rv3d->sms = MEM_mallocN(sizeof(struct SmoothView3DStore), "smoothview v3d");
+ }
+ *rv3d->sms = sms;
+ if (rv3d->smooth_timer) {
+ WM_event_remove_timer(wm, win, rv3d->smooth_timer);
+ }
+ /* #TIMER1 is hard-coded in key-map. */
+ rv3d->smooth_timer = WM_event_add_timer(wm, win, TIMER1, 1.0 / 100.0);
+ }
+ else {
+ /* Animation is disabled, apply immediately. */
+ if (sms.to_camera == false) {
+ copy_v3_v3(rv3d->ofs, sms.dst.ofs);
+ copy_qt_qt(rv3d->viewquat, sms.dst.quat);
+ rv3d->dist = sms.dst.dist;
+ v3d->lens = sms.dst.lens;
+
+ ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
+ }
+
+ if (RV3D_LOCK_FLAGS(rv3d) & RV3D_BOXVIEW) {
+ view3d_boxview_copy(area, region);
+ }
+
+ ED_region_tag_redraw(region);
+
+ WM_event_add_mousemove(win);
+ }
+}
+
+void ED_view3d_smooth_view(bContext *C,
+ View3D *v3d,
+ ARegion *region,
+ const int smooth_viewtx,
+ const struct V3D_SmoothParams *sview)
+{
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmWindow *win = CTX_wm_window(C);
+ ScrArea *area = CTX_wm_area(C);
+
+ ED_view3d_smooth_view_ex(depsgraph, wm, win, area, v3d, region, smooth_viewtx, sview);
+}
+
+/* only meant for timer usage */
+static void view3d_smoothview_apply(bContext *C, View3D *v3d, ARegion *region, bool sync_boxview)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ RegionView3D *rv3d = region->regiondata;
+ struct SmoothView3DStore *sms = rv3d->sms;
+ float step, step_inv;
+
+ if (sms->time_allowed != 0.0) {
+ step = (float)((rv3d->smooth_timer->duration) / sms->time_allowed);
+ }
+ else {
+ step = 1.0f;
+ }
+
+ /* end timer */
+ if (step >= 1.0f) {
+ wmWindow *win = CTX_wm_window(C);
+
+ /* if we went to camera, store the original */
+ if (sms->to_camera) {
+ rv3d->persp = RV3D_CAMOB;
+ view3d_smooth_view_state_restore(&sms->org, v3d, rv3d);
+ }
+ else {
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+
+ view3d_smooth_view_state_restore(&sms->dst, v3d, rv3d);
+
+ ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
+ ED_view3d_camera_lock_autokey(v3d, rv3d, C, true, true);
+ }
+
+ if ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0) {
+ rv3d->view = sms->org_view;
+ }
+
+ MEM_freeN(rv3d->sms);
+ rv3d->sms = NULL;
+
+ WM_event_remove_timer(wm, win, rv3d->smooth_timer);
+ rv3d->smooth_timer = NULL;
+ rv3d->rflag &= ~RV3D_NAVIGATING;
+
+ /* Event handling won't know if a UI item has been moved under the pointer. */
+ WM_event_add_mousemove(win);
+ }
+ else {
+ /* ease in/out */
+ step = (3.0f * step * step - 2.0f * step * step * step);
+
+ step_inv = 1.0f - step;
+
+ interp_qt_qtqt(rv3d->viewquat, sms->src.quat, sms->dst.quat, step);
+
+ if (sms->use_dyn_ofs) {
+ view3d_orbit_apply_dyn_ofs(
+ rv3d->ofs, sms->src.ofs, sms->src.quat, rv3d->viewquat, sms->dyn_ofs);
+ }
+ else {
+ interp_v3_v3v3(rv3d->ofs, sms->src.ofs, sms->dst.ofs, step);
+ }
+
+ rv3d->dist = sms->dst.dist * step + sms->src.dist * step_inv;
+ v3d->lens = sms->dst.lens * step + sms->src.lens * step_inv;
+
+ const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
+ if (ED_screen_animation_playing(wm)) {
+ ED_view3d_camera_lock_autokey(v3d, rv3d, C, true, true);
+ }
+ }
+
+ if (sync_boxview && (RV3D_LOCK_FLAGS(rv3d) & RV3D_BOXVIEW)) {
+ view3d_boxview_copy(CTX_wm_area(C), region);
+ }
+
+ /* NOTE: this doesn't work right because the v3d->lens is now used in ortho mode r51636,
+ * when switching camera in quad-view the other ortho views would zoom & reset.
+ *
+ * For now only redraw all regions when smooth-view finishes.
+ */
+ if (step >= 1.0f) {
+ WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
+ }
+ else {
+ ED_region_tag_redraw(region);
+ }
+}
+
+static int view3d_smoothview_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
+{
+ View3D *v3d = CTX_wm_view3d(C);
+ ARegion *region = CTX_wm_region(C);
+ RegionView3D *rv3d = region->regiondata;
+
+ /* escape if not our timer */
+ if (rv3d->smooth_timer == NULL || rv3d->smooth_timer != event->customdata) {
+ return OPERATOR_PASS_THROUGH;
+ }
+
+ view3d_smoothview_apply(C, v3d, region, true);
+
+ return OPERATOR_FINISHED;
+}
+
+void ED_view3d_smooth_view_force_finish(bContext *C, View3D *v3d, ARegion *region)
+{
+ RegionView3D *rv3d = region->regiondata;
+
+ if (rv3d && rv3d->sms) {
+ rv3d->sms->time_allowed = 0.0; /* force finishing */
+ view3d_smoothview_apply(C, v3d, region, false);
+
+ /* force update of view matrix so tools that run immediately after
+ * can use them without redrawing first */
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ Scene *scene = CTX_data_scene(C);
+ ED_view3d_update_viewmat(depsgraph, scene, v3d, region, NULL, NULL, NULL, false);
+ }
+}
+
+void VIEW3D_OT_smoothview(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Smooth View";
+ ot->idname = "VIEW3D_OT_smoothview";
+
+ /* api callbacks */
+ ot->invoke = view3d_smoothview_invoke;
+
+ /* flags */
+ ot->flag = OPTYPE_INTERNAL;
+
+ ot->poll = ED_operator_view3d_active;
+}
+
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_navigate_walk.c b/source/blender/editors/space_view3d/view3d_navigate_walk.c
index ed76b10c95a..d72fa3cb90f 100644
--- a/source/blender/editors/space_view3d/view3d_navigate_walk.c
+++ b/source/blender/editors/space_view3d/view3d_navigate_walk.c
@@ -58,6 +58,7 @@
#include "DEG_depsgraph.h"
#include "view3d_intern.h" /* own include */
+#include "view3d_navigate.h"
#ifdef WITH_INPUT_NDOF
//# define NDOF_WALK_DEBUG
diff --git a/source/blender/editors/space_view3d/view3d_navigate_zoom.c b/source/blender/editors/space_view3d/view3d_navigate_zoom.c
new file mode 100644
index 00000000000..a6c7d06c079
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_navigate_zoom.c
@@ -0,0 +1,598 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spview3d
+ */
+
+#include "BLI_math.h"
+#include "BLI_rect.h"
+
+#include "BKE_context.h"
+#include "BKE_screen.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "WM_api.h"
+
+#include "RNA_access.h"
+
+#include "ED_screen.h"
+
+#include "PIL_time.h"
+
+#include "view3d_intern.h"
+#include "view3d_navigate.h" /* own include */
+
+/* -------------------------------------------------------------------- */
+/** \name View Zoom Operator
+ * \{ */
+
+/* #viewdolly_modal_keymap has an exact copy of this, apply fixes to both. */
+void viewzoom_modal_keymap(wmKeyConfig *keyconf)
+{
+ static const EnumPropertyItem modal_items[] = {
+ {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
+
+ {VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"},
+ {VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"},
+
+ {0, NULL, 0, NULL, NULL},
+ };
+
+ wmKeyMap *keymap = WM_modalkeymap_find(keyconf, "View3D Zoom Modal");
+
+ /* this function is called for each spacetype, only needs to add map once */
+ if (keymap && keymap->modal_items) {
+ return;
+ }
+
+ keymap = WM_modalkeymap_ensure(keyconf, "View3D Zoom Modal", modal_items);
+
+ /* disabled mode switching for now, can re-implement better, later on */
+#if 0
+ WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
+ WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
+ WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_MOVE);
+#endif
+
+ /* assign map to operators */
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_zoom");
+}
+
+/**
+ * \param zoom_xy: Optionally zoom to window location
+ * (coords compatible w/ #wmEvent.xy). Use when not NULL.
+ */
+static void view_zoom_to_window_xy_camera(Scene *scene,
+ Depsgraph *depsgraph,
+ View3D *v3d,
+ ARegion *region,
+ float dfac,
+ const int zoom_xy[2])
+{
+ RegionView3D *rv3d = region->regiondata;
+ const float zoomfac = BKE_screen_view3d_zoom_to_fac(rv3d->camzoom);
+ const float zoomfac_new = clamp_f(
+ zoomfac * (1.0f / dfac), RV3D_CAMZOOM_MIN_FACTOR, RV3D_CAMZOOM_MAX_FACTOR);
+ const float camzoom_new = BKE_screen_view3d_zoom_from_fac(zoomfac_new);
+
+ if (zoom_xy != NULL) {
+ float zoomfac_px;
+ rctf camera_frame_old;
+ rctf camera_frame_new;
+
+ const float pt_src[2] = {zoom_xy[0], zoom_xy[1]};
+ float pt_dst[2];
+ float delta_px[2];
+
+ ED_view3d_calc_camera_border(scene, depsgraph, region, v3d, rv3d, &camera_frame_old, false);
+ BLI_rctf_translate(&camera_frame_old, region->winrct.xmin, region->winrct.ymin);
+
+ rv3d->camzoom = camzoom_new;
+ CLAMP(rv3d->camzoom, RV3D_CAMZOOM_MIN, RV3D_CAMZOOM_MAX);
+
+ ED_view3d_calc_camera_border(scene, depsgraph, region, v3d, rv3d, &camera_frame_new, false);
+ BLI_rctf_translate(&camera_frame_new, region->winrct.xmin, region->winrct.ymin);
+
+ BLI_rctf_transform_pt_v(&camera_frame_new, &camera_frame_old, pt_dst, pt_src);
+ sub_v2_v2v2(delta_px, pt_dst, pt_src);
+
+ /* translate the camera offset using pixel space delta
+ * mapped back to the camera (same logic as panning in camera view) */
+ zoomfac_px = BKE_screen_view3d_zoom_to_fac(rv3d->camzoom) * 2.0f;
+
+ rv3d->camdx += delta_px[0] / (region->winx * zoomfac_px);
+ rv3d->camdy += delta_px[1] / (region->winy * zoomfac_px);
+ CLAMP(rv3d->camdx, -1.0f, 1.0f);
+ CLAMP(rv3d->camdy, -1.0f, 1.0f);
+ }
+ else {
+ rv3d->camzoom = camzoom_new;
+ CLAMP(rv3d->camzoom, RV3D_CAMZOOM_MIN, RV3D_CAMZOOM_MAX);
+ }
+}
+
+/**
+ * \param zoom_xy: Optionally zoom to window location
+ * (coords compatible w/ #wmEvent.xy). Use when not NULL.
+ */
+static void view_zoom_to_window_xy_3d(ARegion *region, float dfac, const int zoom_xy[2])
+{
+ RegionView3D *rv3d = region->regiondata;
+ const float dist_new = rv3d->dist * dfac;
+
+ if (zoom_xy != NULL) {
+ float dvec[3];
+ float tvec[3];
+ float tpos[3];
+ float mval_f[2];
+
+ float zfac;
+
+ negate_v3_v3(tpos, rv3d->ofs);
+
+ mval_f[0] = (float)(((zoom_xy[0] - region->winrct.xmin) * 2) - region->winx) / 2.0f;
+ mval_f[1] = (float)(((zoom_xy[1] - region->winrct.ymin) * 2) - region->winy) / 2.0f;
+
+ /* Project cursor position into 3D space */
+ zfac = ED_view3d_calc_zfac(rv3d, tpos, NULL);
+ ED_view3d_win_to_delta(region, mval_f, dvec, zfac);
+
+ /* Calculate view target position for dolly */
+ add_v3_v3v3(tvec, tpos, dvec);
+ negate_v3(tvec);
+
+ /* Offset to target position and dolly */
+ copy_v3_v3(rv3d->ofs, tvec);
+ rv3d->dist = dist_new;
+
+ /* Calculate final offset */
+ madd_v3_v3v3fl(rv3d->ofs, tvec, dvec, dfac);
+ }
+ else {
+ rv3d->dist = dist_new;
+ }
+}
+
+static float viewzoom_scale_value(const rcti *winrct,
+ const eViewZoom_Style viewzoom,
+ const bool zoom_invert,
+ const bool zoom_invert_force,
+ const int xy_curr[2],
+ const int xy_init[2],
+ const float val,
+ const float val_orig,
+ double *r_timer_lastdraw)
+{
+ float zfac;
+
+ if (viewzoom == USER_ZOOM_CONTINUE) {
+ double time = PIL_check_seconds_timer();
+ float time_step = (float)(time - *r_timer_lastdraw);
+ float fac;
+
+ if (U.uiflag & USER_ZOOM_HORIZ) {
+ fac = (float)(xy_init[0] - xy_curr[0]);
+ }
+ else {
+ fac = (float)(xy_init[1] - xy_curr[1]);
+ }
+
+ fac /= U.dpi_fac;
+
+ if (zoom_invert != zoom_invert_force) {
+ fac = -fac;
+ }
+
+ zfac = 1.0f + ((fac / 20.0f) * time_step);
+ *r_timer_lastdraw = time;
+ }
+ else if (viewzoom == USER_ZOOM_SCALE) {
+ /* method which zooms based on how far you move the mouse */
+
+ const int ctr[2] = {
+ BLI_rcti_cent_x(winrct),
+ BLI_rcti_cent_y(winrct),
+ };
+ float len_new = (5 * U.dpi_fac) + ((float)len_v2v2_int(ctr, xy_curr) / U.dpi_fac);
+ float len_old = (5 * U.dpi_fac) + ((float)len_v2v2_int(ctr, xy_init) / U.dpi_fac);
+
+ /* intentionally ignore 'zoom_invert' for scale */
+ if (zoom_invert_force) {
+ SWAP(float, len_new, len_old);
+ }
+
+ zfac = val_orig * (len_old / max_ff(len_new, 1.0f)) / val;
+ }
+ else { /* USER_ZOOM_DOLLY */
+ float len_new = 5 * U.dpi_fac;
+ float len_old = 5 * U.dpi_fac;
+
+ if (U.uiflag & USER_ZOOM_HORIZ) {
+ len_new += (winrct->xmax - (xy_curr[0])) / U.dpi_fac;
+ len_old += (winrct->xmax - (xy_init[0])) / U.dpi_fac;
+ }
+ else {
+ len_new += (winrct->ymax - (xy_curr[1])) / U.dpi_fac;
+ len_old += (winrct->ymax - (xy_init[1])) / U.dpi_fac;
+ }
+
+ if (zoom_invert != zoom_invert_force) {
+ SWAP(float, len_new, len_old);
+ }
+
+ zfac = val_orig * (2.0f * ((len_new / max_ff(len_old, 1.0f)) - 1.0f) + 1.0f) / val;
+ }
+
+ return zfac;
+}
+
+static float viewzoom_scale_value_offset(const rcti *winrct,
+ const eViewZoom_Style viewzoom,
+ const bool zoom_invert,
+ const bool zoom_invert_force,
+ const int xy_curr[2],
+ const int xy_init[2],
+ const int xy_offset[2],
+ const float val,
+ const float val_orig,
+ double *r_timer_lastdraw)
+{
+ const int xy_curr_offset[2] = {
+ xy_curr[0] + xy_offset[0],
+ xy_curr[1] + xy_offset[1],
+ };
+ const int xy_init_offset[2] = {
+ xy_init[0] + xy_offset[0],
+ xy_init[1] + xy_offset[1],
+ };
+ return viewzoom_scale_value(winrct,
+ viewzoom,
+ zoom_invert,
+ zoom_invert_force,
+ xy_curr_offset,
+ xy_init_offset,
+ val,
+ val_orig,
+ r_timer_lastdraw);
+}
+
+static void viewzoom_apply_camera(ViewOpsData *vod,
+ const int xy[2],
+ const eViewZoom_Style viewzoom,
+ const bool zoom_invert,
+ const bool zoom_to_pos)
+{
+ float zfac;
+ float zoomfac_prev = BKE_screen_view3d_zoom_to_fac(vod->init.camzoom) * 2.0f;
+ float zoomfac = BKE_screen_view3d_zoom_to_fac(vod->rv3d->camzoom) * 2.0f;
+
+ zfac = viewzoom_scale_value_offset(&vod->region->winrct,
+ viewzoom,
+ zoom_invert,
+ true,
+ xy,
+ vod->init.event_xy,
+ vod->init.event_xy_offset,
+ zoomfac,
+ zoomfac_prev,
+ &vod->prev.time);
+
+ if (!ELEM(zfac, 1.0f, 0.0f)) {
+ /* calculate inverted, then invert again (needed because of camera zoom scaling) */
+ zfac = 1.0f / zfac;
+ view_zoom_to_window_xy_camera(vod->scene,
+ vod->depsgraph,
+ vod->v3d,
+ vod->region,
+ zfac,
+ zoom_to_pos ? vod->prev.event_xy : NULL);
+ }
+
+ ED_region_tag_redraw(vod->region);
+}
+
+static void viewzoom_apply_3d(ViewOpsData *vod,
+ const int xy[2],
+ const eViewZoom_Style viewzoom,
+ const bool zoom_invert,
+ const bool zoom_to_pos)
+{
+ float zfac;
+ float dist_range[2];
+
+ ED_view3d_dist_range_get(vod->v3d, dist_range);
+
+ zfac = viewzoom_scale_value_offset(&vod->region->winrct,
+ viewzoom,
+ zoom_invert,
+ false,
+ xy,
+ vod->init.event_xy,
+ vod->init.event_xy_offset,
+ vod->rv3d->dist,
+ vod->init.dist,
+ &vod->prev.time);
+
+ if (zfac != 1.0f) {
+ const float zfac_min = dist_range[0] / vod->rv3d->dist;
+ const float zfac_max = dist_range[1] / vod->rv3d->dist;
+ CLAMP(zfac, zfac_min, zfac_max);
+
+ view_zoom_to_window_xy_3d(vod->region, zfac, zoom_to_pos ? vod->prev.event_xy : NULL);
+ }
+
+ /* these limits were in old code too */
+ CLAMP(vod->rv3d->dist, dist_range[0], dist_range[1]);
+
+ if (RV3D_LOCK_FLAGS(vod->rv3d) & RV3D_BOXVIEW) {
+ view3d_boxview_sync(vod->area, vod->region);
+ }
+
+ ED_view3d_camera_lock_sync(vod->depsgraph, vod->v3d, vod->rv3d);
+
+ ED_region_tag_redraw(vod->region);
+}
+
+static void viewzoom_apply(ViewOpsData *vod,
+ const int xy[2],
+ const eViewZoom_Style viewzoom,
+ const bool zoom_invert,
+ const bool zoom_to_pos)
+{
+ if ((vod->rv3d->persp == RV3D_CAMOB) &&
+ (vod->rv3d->is_persp && ED_view3d_camera_lock_check(vod->v3d, vod->rv3d)) == 0) {
+ viewzoom_apply_camera(vod, xy, viewzoom, zoom_invert, zoom_to_pos);
+ }
+ else {
+ viewzoom_apply_3d(vod, xy, viewzoom, zoom_invert, zoom_to_pos);
+ }
+}
+
+static int viewzoom_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ ViewOpsData *vod = op->customdata;
+ short event_code = VIEW_PASS;
+ bool use_autokey = false;
+ int ret = OPERATOR_RUNNING_MODAL;
+
+ /* execute the events */
+ if (event->type == TIMER && event->customdata == vod->timer) {
+ /* continuous zoom */
+ event_code = VIEW_APPLY;
+ }
+ else if (event->type == MOUSEMOVE) {
+ event_code = VIEW_APPLY;
+ }
+ else if (event->type == EVT_MODAL_MAP) {
+ switch (event->val) {
+ case VIEW_MODAL_CONFIRM:
+ event_code = VIEW_CONFIRM;
+ break;
+ case VIEWROT_MODAL_SWITCH_MOVE:
+ WM_operator_name_call(C, "VIEW3D_OT_move", WM_OP_INVOKE_DEFAULT, NULL);
+ event_code = VIEW_CONFIRM;
+ break;
+ case VIEWROT_MODAL_SWITCH_ROTATE:
+ WM_operator_name_call(C, "VIEW3D_OT_rotate", WM_OP_INVOKE_DEFAULT, NULL);
+ event_code = VIEW_CONFIRM;
+ break;
+ }
+ }
+ else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
+ event_code = VIEW_CONFIRM;
+ }
+
+ if (event_code == VIEW_APPLY) {
+ const bool use_cursor_init = RNA_boolean_get(op->ptr, "use_cursor_init");
+ viewzoom_apply(vod,
+ event->xy,
+ (eViewZoom_Style)U.viewzoom,
+ (U.uiflag & USER_ZOOM_INVERT) != 0,
+ (use_cursor_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)));
+ if (ED_screen_animation_playing(CTX_wm_manager(C))) {
+ use_autokey = true;
+ }
+ }
+ else if (event_code == VIEW_CONFIRM) {
+ use_autokey = true;
+ ret = OPERATOR_FINISHED;
+ }
+
+ if (use_autokey) {
+ ED_view3d_camera_lock_autokey(vod->v3d, vod->rv3d, C, false, true);
+ }
+
+ if (ret & OPERATOR_FINISHED) {
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+ }
+
+ return ret;
+}
+
+static int viewzoom_exec(bContext *C, wmOperator *op)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ Scene *scene = CTX_data_scene(C);
+ View3D *v3d;
+ RegionView3D *rv3d;
+ ScrArea *area;
+ ARegion *region;
+ bool use_cam_zoom;
+ float dist_range[2];
+
+ const int delta = RNA_int_get(op->ptr, "delta");
+ const bool use_cursor_init = RNA_boolean_get(op->ptr, "use_cursor_init");
+
+ if (op->customdata) {
+ ViewOpsData *vod = op->customdata;
+
+ area = vod->area;
+ region = vod->region;
+ }
+ else {
+ area = CTX_wm_area(C);
+ region = CTX_wm_region(C);
+ }
+
+ v3d = area->spacedata.first;
+ rv3d = region->regiondata;
+
+ use_cam_zoom = (rv3d->persp == RV3D_CAMOB) &&
+ !(rv3d->is_persp && ED_view3d_camera_lock_check(v3d, rv3d));
+
+ int zoom_xy_buf[2];
+ const int *zoom_xy = NULL;
+ if (use_cursor_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)) {
+ zoom_xy_buf[0] = RNA_struct_property_is_set(op->ptr, "mx") ? RNA_int_get(op->ptr, "mx") :
+ region->winx / 2;
+ zoom_xy_buf[1] = RNA_struct_property_is_set(op->ptr, "my") ? RNA_int_get(op->ptr, "my") :
+ region->winy / 2;
+ zoom_xy = zoom_xy_buf;
+ }
+
+ ED_view3d_dist_range_get(v3d, dist_range);
+
+ if (delta < 0) {
+ const float step = 1.2f;
+ if (use_cam_zoom) {
+ view_zoom_to_window_xy_camera(scene, depsgraph, v3d, region, step, zoom_xy);
+ }
+ else {
+ if (rv3d->dist < dist_range[1]) {
+ view_zoom_to_window_xy_3d(region, step, zoom_xy);
+ }
+ }
+ }
+ else {
+ const float step = 1.0f / 1.2f;
+ if (use_cam_zoom) {
+ view_zoom_to_window_xy_camera(scene, depsgraph, v3d, region, step, zoom_xy);
+ }
+ else {
+ if (rv3d->dist > dist_range[0]) {
+ view_zoom_to_window_xy_3d(region, step, zoom_xy);
+ }
+ }
+ }
+
+ if (RV3D_LOCK_FLAGS(rv3d) & RV3D_BOXVIEW) {
+ view3d_boxview_sync(area, region);
+ }
+
+ ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
+ ED_view3d_camera_lock_autokey(v3d, rv3d, C, false, true);
+
+ ED_region_tag_redraw(region);
+
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+
+ return OPERATOR_FINISHED;
+}
+
+/* viewdolly_invoke() copied this function, changes here may apply there */
+static int viewzoom_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ ViewOpsData *vod;
+
+ const bool use_cursor_init = RNA_boolean_get(op->ptr, "use_cursor_init");
+
+ vod = op->customdata = viewops_data_create(
+ C,
+ event,
+ (viewops_flag_from_prefs() & ~VIEWOPS_FLAG_ORBIT_SELECT) |
+ (use_cursor_init ? VIEWOPS_FLAG_USE_MOUSE_INIT : 0));
+
+ ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->region);
+
+ /* if one or the other zoom position aren't set, set from event */
+ if (!RNA_struct_property_is_set(op->ptr, "mx") || !RNA_struct_property_is_set(op->ptr, "my")) {
+ RNA_int_set(op->ptr, "mx", event->xy[0]);
+ RNA_int_set(op->ptr, "my", event->xy[1]);
+ }
+
+ if (RNA_struct_property_is_set(op->ptr, "delta")) {
+ viewzoom_exec(C, op);
+ }
+ else {
+ if (ELEM(event->type, MOUSEZOOM, MOUSEPAN)) {
+
+ if (U.uiflag & USER_ZOOM_HORIZ) {
+ vod->init.event_xy[0] = vod->prev.event_xy[0] = event->xy[0];
+ }
+ else {
+ /* Set y move = x move as MOUSEZOOM uses only x axis to pass magnification value */
+ vod->init.event_xy[1] = vod->prev.event_xy[1] = vod->init.event_xy[1] + event->xy[0] -
+ event->prev_xy[0];
+ }
+ viewzoom_apply(vod,
+ event->prev_xy,
+ USER_ZOOM_DOLLY,
+ (U.uiflag & USER_ZOOM_INVERT) != 0,
+ (use_cursor_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)));
+ ED_view3d_camera_lock_autokey(vod->v3d, vod->rv3d, C, false, true);
+
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+ return OPERATOR_FINISHED;
+ }
+
+ if (U.viewzoom == USER_ZOOM_CONTINUE) {
+ /* needs a timer to continue redrawing */
+ vod->timer = WM_event_add_timer(CTX_wm_manager(C), CTX_wm_window(C), TIMER, 0.01f);
+ vod->prev.time = PIL_check_seconds_timer();
+ }
+
+ /* add temp handler */
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+ }
+ return OPERATOR_FINISHED;
+}
+
+static void viewzoom_cancel(bContext *C, wmOperator *op)
+{
+ viewops_data_free(C, op->customdata);
+ op->customdata = NULL;
+}
+
+void VIEW3D_OT_zoom(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Zoom View";
+ ot->description = "Zoom in/out in the view";
+ ot->idname = "VIEW3D_OT_zoom";
+
+ /* api callbacks */
+ ot->invoke = viewzoom_invoke;
+ ot->exec = viewzoom_exec;
+ ot->modal = viewzoom_modal;
+ ot->poll = view3d_zoom_or_dolly_poll;
+ ot->cancel = viewzoom_cancel;
+
+ /* flags */
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR_XY;
+
+ /* properties */
+ view3d_operator_properties_common(
+ ot, V3D_OP_PROP_DELTA | V3D_OP_PROP_MOUSE_CO | V3D_OP_PROP_USE_MOUSE_INIT);
+}
+
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_navigate_zoom_border.c b/source/blender/editors/space_view3d/view3d_navigate_zoom_border.c
new file mode 100644
index 00000000000..38c3e37bac6
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_navigate_zoom_border.c
@@ -0,0 +1,221 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spview3d
+ */
+
+#include "DNA_camera_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_rect.h"
+
+#include "BKE_context.h"
+#include "BKE_report.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "WM_api.h"
+
+#include "RNA_access.h"
+
+#include "view3d_intern.h"
+#include "view3d_navigate.h" /* own include */
+
+/* -------------------------------------------------------------------- */
+/** \name Border Zoom Operator
+ * \{ */
+
+static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
+{
+ ARegion *region = CTX_wm_region(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
+
+ /* Zooms in on a border drawn by the user */
+ rcti rect;
+ float dvec[3], vb[2], xscale, yscale;
+ float dist_range[2];
+
+ /* SMOOTHVIEW */
+ float new_dist;
+ float new_ofs[3];
+
+ /* ZBuffer depth vars */
+ float depth_close = FLT_MAX;
+ float cent[2], p[3];
+
+ /* NOTE: otherwise opengl won't work. */
+ view3d_operator_needs_opengl(C);
+
+ /* get box select values using rna */
+ WM_operator_properties_border_to_rcti(op, &rect);
+
+ /* check if zooming in/out view */
+ const bool zoom_in = !RNA_boolean_get(op->ptr, "zoom_out");
+
+ ED_view3d_dist_range_get(v3d, dist_range);
+
+ ED_view3d_depth_override(
+ CTX_data_ensure_evaluated_depsgraph(C), region, v3d, NULL, V3D_DEPTH_NO_GPENCIL, NULL);
+ {
+ /* avoid allocating the whole depth buffer */
+ ViewDepths depth_temp = {0};
+
+ /* avoid view3d_update_depths() for speed. */
+ view3d_depths_rect_create(region, &rect, &depth_temp);
+
+ /* find the closest Z pixel */
+ depth_close = view3d_depth_near(&depth_temp);
+
+ MEM_SAFE_FREE(depth_temp.depths);
+ }
+
+ /* Resize border to the same ratio as the window. */
+ {
+ const float region_aspect = (float)region->winx / (float)region->winy;
+ if (((float)BLI_rcti_size_x(&rect) / (float)BLI_rcti_size_y(&rect)) < region_aspect) {
+ BLI_rcti_resize_x(&rect, (int)(BLI_rcti_size_y(&rect) * region_aspect));
+ }
+ else {
+ BLI_rcti_resize_y(&rect, (int)(BLI_rcti_size_x(&rect) / region_aspect));
+ }
+ }
+
+ cent[0] = (((float)rect.xmin) + ((float)rect.xmax)) / 2;
+ cent[1] = (((float)rect.ymin) + ((float)rect.ymax)) / 2;
+
+ if (rv3d->is_persp) {
+ float p_corner[3];
+
+ /* no depths to use, we can't do anything! */
+ if (depth_close == FLT_MAX) {
+ BKE_report(op->reports, RPT_ERROR, "Depth too large");
+ return OPERATOR_CANCELLED;
+ }
+ /* convert border to 3d coordinates */
+ if ((!ED_view3d_unproject_v3(region, cent[0], cent[1], depth_close, p)) ||
+ (!ED_view3d_unproject_v3(region, rect.xmin, rect.ymin, depth_close, p_corner))) {
+ return OPERATOR_CANCELLED;
+ }
+
+ sub_v3_v3v3(dvec, p, p_corner);
+ negate_v3_v3(new_ofs, p);
+
+ new_dist = len_v3(dvec);
+
+ /* Account for the lens, without this a narrow lens zooms in too close. */
+ new_dist *= (v3d->lens / DEFAULT_SENSOR_WIDTH);
+
+ /* ignore dist_range min */
+ dist_range[0] = v3d->clip_start * 1.5f;
+ }
+ else { /* orthographic */
+ /* find the current window width and height */
+ vb[0] = region->winx;
+ vb[1] = region->winy;
+
+ new_dist = rv3d->dist;
+
+ /* convert the drawn rectangle into 3d space */
+ if (depth_close != FLT_MAX &&
+ ED_view3d_unproject_v3(region, cent[0], cent[1], depth_close, p)) {
+ negate_v3_v3(new_ofs, p);
+ }
+ else {
+ float mval_f[2];
+ float zfac;
+
+ /* We can't use the depth, fallback to the old way that doesn't set the center depth */
+ copy_v3_v3(new_ofs, rv3d->ofs);
+
+ {
+ float tvec[3];
+ negate_v3_v3(tvec, new_ofs);
+ zfac = ED_view3d_calc_zfac(rv3d, tvec, NULL);
+ }
+
+ mval_f[0] = (rect.xmin + rect.xmax - vb[0]) / 2.0f;
+ mval_f[1] = (rect.ymin + rect.ymax - vb[1]) / 2.0f;
+ ED_view3d_win_to_delta(region, mval_f, dvec, zfac);
+ /* center the view to the center of the rectangle */
+ sub_v3_v3(new_ofs, dvec);
+ }
+
+ /* work out the ratios, so that everything selected fits when we zoom */
+ xscale = (BLI_rcti_size_x(&rect) / vb[0]);
+ yscale = (BLI_rcti_size_y(&rect) / vb[1]);
+ new_dist *= max_ff(xscale, yscale);
+ }
+
+ if (!zoom_in) {
+ sub_v3_v3v3(dvec, new_ofs, rv3d->ofs);
+ new_dist = rv3d->dist * (rv3d->dist / new_dist);
+ add_v3_v3v3(new_ofs, rv3d->ofs, dvec);
+ }
+
+ /* clamp after because we may have been zooming out */
+ CLAMP(new_dist, dist_range[0], dist_range[1]);
+
+ /* TODO(campbell): 'is_camera_lock' not currently working well. */
+ const bool is_camera_lock = ED_view3d_camera_lock_check(v3d, rv3d);
+ if ((rv3d->persp == RV3D_CAMOB) && (is_camera_lock == false)) {
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ED_view3d_persp_switch_from_camera(depsgraph, v3d, rv3d, RV3D_PERSP);
+ }
+
+ ED_view3d_smooth_view(C,
+ v3d,
+ region,
+ smooth_viewtx,
+ &(const V3D_SmoothParams){
+ .ofs = new_ofs,
+ .dist = &new_dist,
+ });
+
+ if (RV3D_LOCK_FLAGS(rv3d) & RV3D_BOXVIEW) {
+ view3d_boxview_sync(CTX_wm_area(C), region);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_zoom_border(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Zoom to Border";
+ ot->description = "Zoom in the view to the nearest object contained in the border";
+ ot->idname = "VIEW3D_OT_zoom_border";
+
+ /* api callbacks */
+ ot->invoke = WM_gesture_box_invoke;
+ ot->exec = view3d_zoom_border_exec;
+ ot->modal = WM_gesture_box_modal;
+ ot->cancel = WM_gesture_box_cancel;
+
+ ot->poll = view3d_zoom_or_dolly_poll;
+
+ /* flags */
+ ot->flag = 0;
+
+ /* properties */
+ WM_operator_properties_gesture_box_zoom(ot);
+}
+
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index 823aa3b6643..52db8526937 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -50,6 +50,7 @@
#include "ED_transform.h"
#include "view3d_intern.h"
+#include "view3d_navigate.h"
#ifdef WIN32
# include "BLI_math_base.h" /* M_PI */
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 45899880b41..34aa24a1eef 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -99,6 +99,7 @@
#include "UI_resources.h"
#include "GPU_matrix.h"
+#include "GPU_select.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
@@ -1566,8 +1567,8 @@ void VIEW3D_OT_select_menu(wmOperatorType *ot)
static Base *object_mouse_select_menu(bContext *C,
ViewContext *vc,
- const uint *buffer,
- int hits,
+ const GPUSelectResult *buffer,
+ const int hits,
const int mval[2],
bool extend,
bool deselect,
@@ -1585,7 +1586,7 @@ static Base *object_mouse_select_menu(bContext *C,
if (buffer) {
for (int a = 0; a < hits; a++) {
/* index was converted */
- if (base->object->runtime.select_id == (buffer[(4 * a) + 3] & ~0xFFFF0000)) {
+ if (base->object->runtime.select_id == (buffer[a].id & ~0xFFFF0000)) {
ok = true;
break;
}
@@ -1742,7 +1743,7 @@ void VIEW3D_OT_bone_select_menu(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
static bool bone_mouse_select_menu(bContext *C,
- const uint *buffer,
+ const GPUSelectResult *buffer,
const int hits,
const bool is_editmode,
const bool extend,
@@ -1760,7 +1761,7 @@ static bool bone_mouse_select_menu(bContext *C,
for (int a = 0; a < hits; a++) {
void *bone_ptr = NULL;
Base *bone_base = NULL;
- uint hitresult = buffer[3 + (a * 4)];
+ uint hitresult = buffer[a].id;
if (!(hitresult & BONESEL_ANY)) {
/* To avoid including objects in selection. */
@@ -1874,10 +1875,10 @@ static bool bone_mouse_select_menu(bContext *C,
return true;
}
-static bool selectbuffer_has_bones(const uint *buffer, const uint hits)
+static bool selectbuffer_has_bones(const GPUSelectResult *buffer, const uint hits)
{
for (uint i = 0; i < hits; i++) {
- if (buffer[(4 * i) + 3] & 0xFFFF0000) {
+ if (buffer[i].id & 0xFFFF0000) {
return true;
}
}
@@ -1885,25 +1886,25 @@ static bool selectbuffer_has_bones(const uint *buffer, const uint hits)
}
/* utility function for mixed_bones_object_selectbuffer */
-static int selectbuffer_ret_hits_15(uint *UNUSED(buffer), const int hits15)
+static int selectbuffer_ret_hits_15(GPUSelectResult *UNUSED(buffer), const int hits15)
{
return hits15;
}
-static int selectbuffer_ret_hits_9(uint *buffer, const int hits15, const int hits9)
+static int selectbuffer_ret_hits_9(GPUSelectResult *buffer, const int hits15, const int hits9)
{
- const int ofs = 4 * hits15;
- memcpy(buffer, buffer + ofs, 4 * hits9 * sizeof(uint));
+ const int ofs = hits15;
+ memcpy(buffer, buffer + ofs, hits9 * sizeof(GPUSelectResult));
return hits9;
}
-static int selectbuffer_ret_hits_5(uint *buffer,
+static int selectbuffer_ret_hits_5(GPUSelectResult *buffer,
const int hits15,
const int hits9,
const int hits5)
{
- const int ofs = 4 * hits15 + 4 * hits9;
- memcpy(buffer, buffer + ofs, 4 * hits5 * sizeof(uint));
+ const int ofs = hits15 + hits9;
+ memcpy(buffer, buffer + ofs, hits5 * sizeof(GPUSelectResult));
return hits5;
}
@@ -1916,7 +1917,8 @@ static int selectbuffer_ret_hits_5(uint *buffer,
* Needed so we can step to the next, non-active object when it's already selected, see: T76445.
*/
static int mixed_bones_object_selectbuffer(ViewContext *vc,
- uint *buffer,
+ GPUSelectResult *buffer,
+ const int buffer_len,
const int mval[2],
eV3DSelectObjectFilter select_filter,
bool do_nearest,
@@ -1941,7 +1943,7 @@ static int mixed_bones_object_selectbuffer(ViewContext *vc,
BLI_rcti_init_pt_radius(&rect, mval, 14);
hits15 = view3d_opengl_select_ex(
- vc, buffer, MAXPICKBUF, &rect, select_mode, select_filter, do_material_slot_selection);
+ vc, buffer, buffer_len, &rect, select_mode, select_filter, do_material_slot_selection);
if (hits15 == 1) {
hits = selectbuffer_ret_hits_15(buffer, hits15);
goto finally;
@@ -1950,10 +1952,10 @@ static int mixed_bones_object_selectbuffer(ViewContext *vc,
int ofs;
has_bones15 = selectbuffer_has_bones(buffer, hits15);
- ofs = 4 * hits15;
+ ofs = hits15;
BLI_rcti_init_pt_radius(&rect, mval, 9);
hits9 = view3d_opengl_select(
- vc, buffer + ofs, MAXPICKBUF - ofs, &rect, select_mode, select_filter);
+ vc, buffer + ofs, buffer_len - ofs, &rect, select_mode, select_filter);
if (hits9 == 1) {
hits = selectbuffer_ret_hits_9(buffer, hits15, hits9);
goto finally;
@@ -1961,10 +1963,10 @@ static int mixed_bones_object_selectbuffer(ViewContext *vc,
else if (hits9 > 0) {
has_bones9 = selectbuffer_has_bones(buffer + ofs, hits9);
- ofs += 4 * hits9;
+ ofs += hits9;
BLI_rcti_init_pt_radius(&rect, mval, 5);
hits5 = view3d_opengl_select(
- vc, buffer + ofs, MAXPICKBUF - ofs, &rect, select_mode, select_filter);
+ vc, buffer + ofs, buffer_len - ofs, &rect, select_mode, select_filter);
if (hits5 == 1) {
hits = selectbuffer_ret_hits_5(buffer, hits15, hits9, hits5);
goto finally;
@@ -2007,7 +2009,8 @@ finally:
}
static int mixed_bones_object_selectbuffer_extended(ViewContext *vc,
- uint *buffer,
+ GPUSelectResult *buffer,
+ const int buffer_len,
const int mval[2],
eV3DSelectObjectFilter select_filter,
bool use_cycle,
@@ -2038,7 +2041,7 @@ static int mixed_bones_object_selectbuffer_extended(ViewContext *vc,
do_nearest = do_nearest && !enumerate;
int hits = mixed_bones_object_selectbuffer(
- vc, buffer, mval, select_filter, do_nearest, true, false);
+ vc, buffer, buffer_len, mval, select_filter, do_nearest, true, false);
return hits;
}
@@ -2051,7 +2054,7 @@ static int mixed_bones_object_selectbuffer_extended(ViewContext *vc,
* \return the active base or NULL.
*/
static Base *mouse_select_eval_buffer(ViewContext *vc,
- const uint *buffer,
+ const GPUSelectResult *buffer,
int hits,
Base *startbase,
bool has_bones,
@@ -2071,10 +2074,10 @@ static Base *mouse_select_eval_buffer(ViewContext *vc,
if (has_bones) {
/* we skip non-bone hits */
for (a = 0; a < hits; a++) {
- if (min > buffer[4 * a + 1] && (buffer[4 * a + 3] & 0xFFFF0000)) {
- min = buffer[4 * a + 1];
- selcol = buffer[4 * a + 3] & 0xFFFF;
- sub_selection_id = (buffer[4 * a + 3] & 0xFFFF0000) >> 16;
+ if (min > buffer[a].depth && (buffer[a].id & 0xFFFF0000)) {
+ min = buffer[a].depth;
+ selcol = buffer[a].id & 0xFFFF;
+ sub_selection_id = (buffer[a].id & 0xFFFF0000) >> 16;
}
}
}
@@ -2085,10 +2088,10 @@ static Base *mouse_select_eval_buffer(ViewContext *vc,
}
for (a = 0; a < hits; a++) {
- if (min > buffer[4 * a + 1] && notcol != (buffer[4 * a + 3] & 0xFFFF)) {
- min = buffer[4 * a + 1];
- selcol = buffer[4 * a + 3] & 0xFFFF;
- sub_selection_id = (buffer[4 * a + 3] & 0xFFFF0000) >> 16;
+ if (min > buffer[a].depth && notcol != (buffer[a].id & 0xFFFF)) {
+ min = buffer[a].depth;
+ selcol = buffer[a].id & 0xFFFF;
+ sub_selection_id = (buffer[a].id & 0xFFFF0000) >> 16;
}
}
}
@@ -2127,14 +2130,14 @@ static Base *mouse_select_eval_buffer(ViewContext *vc,
for (a = 0; a < hits; a++) {
if (has_bones) {
/* skip non-bone objects */
- if (buffer[4 * a + 3] & 0xFFFF0000) {
- if (base->object->runtime.select_id == (buffer[(4 * a) + 3] & 0xFFFF)) {
+ if (buffer[a].id & 0xFFFF0000) {
+ if (base->object->runtime.select_id == (buffer[a].id & 0xFFFF)) {
basact = base;
}
}
}
else {
- if (base->object->runtime.select_id == (buffer[(4 * a) + 3] & 0xFFFF)) {
+ if (base->object->runtime.select_id == (buffer[a].id & 0xFFFF)) {
basact = base;
}
}
@@ -2169,7 +2172,7 @@ static Base *ed_view3d_give_base_under_cursor_ex(bContext *C,
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ViewContext vc;
Base *basact = NULL;
- uint buffer[MAXPICKBUF];
+ GPUSelectResult buffer[MAXPICKELEMS];
/* setup view context for argument to callbacks */
view3d_operator_needs_opengl(C);
@@ -2179,8 +2182,14 @@ static Base *ed_view3d_give_base_under_cursor_ex(bContext *C,
const bool do_nearest = !XRAY_ACTIVE(vc.v3d);
const bool do_material_slot_selection = r_material_slot != NULL;
- const int hits = mixed_bones_object_selectbuffer(
- &vc, buffer, mval, VIEW3D_SELECT_FILTER_NOP, do_nearest, false, do_material_slot_selection);
+ const int hits = mixed_bones_object_selectbuffer(&vc,
+ buffer,
+ ARRAY_SIZE(buffer),
+ mval,
+ VIEW3D_SELECT_FILTER_NOP,
+ do_nearest,
+ false,
+ do_material_slot_selection);
if (hits > 0) {
const bool has_bones = (r_material_slot == NULL) && selectbuffer_has_bones(buffer, hits);
@@ -2342,7 +2351,7 @@ static bool ed_object_select_pick(bContext *C,
}
}
else {
- uint buffer[MAXPICKBUF];
+ GPUSelectResult buffer[MAXPICKELEMS];
bool do_nearest;
// TIMEIT_START(select_time);
@@ -2353,7 +2362,7 @@ static bool ed_object_select_pick(bContext *C,
vc.obact) :
VIEW3D_SELECT_FILTER_NOP);
hits = mixed_bones_object_selectbuffer_extended(
- &vc, buffer, mval, select_filter, true, enumerate, &do_nearest);
+ &vc, buffer, ARRAY_SIZE(buffer), mval, select_filter, true, enumerate, &do_nearest);
// TIMEIT_END(select_time);
@@ -2383,7 +2392,7 @@ static bool ed_object_select_pick(bContext *C,
bool changed = false;
for (int i = 0; i < hits; i++) {
- int hitresult = buffer[3 + (i * 4)];
+ const int hitresult = buffer[i].id;
/* if there's bundles in buffer select bundles first,
* so non-camera elements should be ignored in buffer */
@@ -2394,7 +2403,7 @@ static bool ed_object_select_pick(bContext *C,
/* index of bundle is 1<<16-based. if there's no "bone" index
* in height word, this buffer value belongs to camera. not to bundle
*/
- if (buffer[4 * i + 3] & 0xFFFF0000) {
+ if (hitresult & 0xFFFF0000) {
MovieTracking *tracking = &clip->tracking;
ListBase *tracksbase;
MovieTrackingTrack *track;
@@ -2674,9 +2683,15 @@ static int view3d_select_exec(bContext *C, wmOperator *op)
ViewContext vc;
ED_view3d_viewcontext_init(C, &vc, depsgraph);
- uint buffer[MAXPICKBUF];
- const int hits = mixed_bones_object_selectbuffer(
- &vc, buffer, location, VIEW3D_SELECT_FILTER_NOP, false, true, false);
+ GPUSelectResult buffer[MAXPICKELEMS];
+ const int hits = mixed_bones_object_selectbuffer(&vc,
+ buffer,
+ ARRAY_SIZE(buffer),
+ location,
+ VIEW3D_SELECT_FILTER_NOP,
+ false,
+ true,
+ false);
retval = bone_mouse_select_menu(C, buffer, hits, true, extend, deselect, toggle);
}
if (!retval) {
@@ -3256,11 +3271,11 @@ static bool do_meta_box_select(ViewContext *vc, const rcti *rect, const eSelectO
int a;
bool changed = false;
- uint buffer[MAXPICKBUF];
+ GPUSelectResult buffer[MAXPICKELEMS];
int hits;
hits = view3d_opengl_select(
- vc, buffer, MAXPICKBUF, rect, VIEW3D_SELECT_ALL, VIEW3D_SELECT_FILTER_NOP);
+ vc, buffer, MAXPICKELEMS, rect, VIEW3D_SELECT_ALL, VIEW3D_SELECT_FILTER_NOP);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
changed |= BKE_mball_deselect_all(mb);
@@ -3272,7 +3287,7 @@ static bool do_meta_box_select(ViewContext *vc, const rcti *rect, const eSelectO
bool is_inside_stiff = false;
for (a = 0; a < hits; a++) {
- int hitresult = buffer[(4 * a) + 3];
+ const int hitresult = buffer[a].id;
if (hitresult == -1) {
continue;
@@ -3323,11 +3338,11 @@ static bool do_armature_box_select(ViewContext *vc, const rcti *rect, const eSel
bool changed = false;
int a;
- uint buffer[MAXPICKBUF];
+ GPUSelectResult buffer[MAXPICKELEMS];
int hits;
hits = view3d_opengl_select(
- vc, buffer, MAXPICKBUF, rect, VIEW3D_SELECT_ALL, VIEW3D_SELECT_FILTER_NOP);
+ vc, buffer, MAXPICKELEMS, rect, VIEW3D_SELECT_ALL, VIEW3D_SELECT_FILTER_NOP);
uint bases_len = 0;
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data(
@@ -3347,7 +3362,7 @@ static bool do_armature_box_select(ViewContext *vc, const rcti *rect, const eSel
/* first we only check points inside the border */
for (a = 0; a < hits; a++) {
- int select_id = buffer[(4 * a) + 3];
+ const int select_id = buffer[a].id;
if (select_id != -1) {
if ((select_id & 0xFFFF0000) == 0) {
continue;
@@ -3375,14 +3390,13 @@ static bool do_armature_box_select(ViewContext *vc, const rcti *rect, const eSel
}
/**
- * Compare result of 'GPU_select': 'uint[4]',
+ * Compare result of 'GPU_select': 'GPUSelectResult',
* needed for when we need to align with object draw-order.
*/
static int opengl_bone_select_buffer_cmp(const void *sel_a_p, const void *sel_b_p)
{
- /* 4th element is select id */
- uint sel_a = ((uint *)sel_a_p)[3];
- uint sel_b = ((uint *)sel_b_p)[3];
+ uint sel_a = ((GPUSelectResult *)sel_a_p)->id;
+ uint sel_b = ((GPUSelectResult *)sel_b_p)->id;
#ifdef __BIG_ENDIAN__
BLI_endian_switch_uint32(&sel_a);
@@ -3401,14 +3415,15 @@ static int opengl_bone_select_buffer_cmp(const void *sel_a_p, const void *sel_b_
static bool do_object_box_select(bContext *C, ViewContext *vc, rcti *rect, const eSelectOp sel_op)
{
View3D *v3d = vc->v3d;
- int totobj = MAXPICKBUF; /* XXX solve later */
+ int totobj = MAXPICKELEMS; /* XXX solve later */
- /* selection buffer now has bones potentially too, so we add MAXPICKBUF */
- uint *vbuffer = MEM_mallocN(4 * (totobj + MAXPICKELEMS) * sizeof(uint[4]), "selection buffer");
+ /* Selection buffer has bones potentially too, so we add #MAXPICKELEMS. */
+ GPUSelectResult *buffer = MEM_mallocN((totobj + MAXPICKELEMS) * sizeof(GPUSelectResult),
+ "selection buffer");
const eV3DSelectObjectFilter select_filter = ED_view3d_select_filter_from_mode(vc->scene,
vc->obact);
const int hits = view3d_opengl_select(
- vc, vbuffer, 4 * (totobj + MAXPICKELEMS), rect, VIEW3D_SELECT_ALL, select_filter);
+ vc, buffer, (totobj + MAXPICKELEMS), rect, VIEW3D_SELECT_ALL, select_filter);
LISTBASE_FOREACH (Base *, base, &vc->view_layer->object_bases) {
base->object->id.tag &= ~LIB_TAG_DOIT;
@@ -3435,12 +3450,13 @@ static bool do_object_box_select(bContext *C, ViewContext *vc, rcti *rect, const
}
/* The draw order doesn't always match the order we populate the engine, see: T51695. */
- qsort(vbuffer, hits, sizeof(uint[4]), opengl_bone_select_buffer_cmp);
+ qsort(buffer, hits, sizeof(GPUSelectResult), opengl_bone_select_buffer_cmp);
- for (const uint *col = vbuffer + 3, *col_end = col + (hits * 4); col < col_end; col += 4) {
+ for (const GPUSelectResult *buf_iter = buffer, *buf_end = buf_iter + hits; buf_iter < buf_end;
+ buf_iter++) {
bPoseChannel *pchan_dummy;
Base *base = ED_armature_base_and_pchan_from_select_buffer(
- bases, BLI_array_len(bases), *col, &pchan_dummy);
+ bases, BLI_array_len(bases), buf_iter->id, &pchan_dummy);
if (base != NULL) {
base->object->id.tag |= LIB_TAG_DOIT;
}
@@ -3463,7 +3479,7 @@ finally:
MEM_freeN(bases);
}
- MEM_freeN(vbuffer);
+ MEM_freeN(buffer);
if (changed) {
DEG_id_tag_update(&vc->scene->id, ID_RECALC_SELECT);
@@ -3477,14 +3493,15 @@ static bool do_pose_box_select(bContext *C, ViewContext *vc, rcti *rect, const e
uint bases_len;
Base **bases = do_pose_tag_select_op_prepare(vc, &bases_len);
- int totobj = MAXPICKBUF; /* XXX solve later */
+ int totobj = MAXPICKELEMS; /* XXX solve later */
- /* selection buffer now has bones potentially too, so we add MAXPICKBUF */
- uint *vbuffer = MEM_mallocN((totobj + MAXPICKELEMS) * sizeof(uint[4]), "selection buffer");
+ /* Selection buffer has bones potentially too, so add #MAXPICKELEMS. */
+ GPUSelectResult *buffer = MEM_mallocN((totobj + MAXPICKELEMS) * sizeof(GPUSelectResult),
+ "selection buffer");
const eV3DSelectObjectFilter select_filter = ED_view3d_select_filter_from_mode(vc->scene,
vc->obact);
const int hits = view3d_opengl_select(
- vc, vbuffer, 4 * (totobj + MAXPICKELEMS), rect, VIEW3D_SELECT_ALL, select_filter);
+ vc, buffer, (totobj + MAXPICKELEMS), rect, VIEW3D_SELECT_ALL, select_filter);
/*
* LOGIC NOTES (theeth):
* The buffer and ListBase have the same relative order, which makes the selection
@@ -3498,18 +3515,20 @@ static bool do_pose_box_select(bContext *C, ViewContext *vc, rcti *rect, const e
/* no need to loop if there's no hit */
/* The draw order doesn't always match the order we populate the engine, see: T51695. */
- qsort(vbuffer, hits, sizeof(uint[4]), opengl_bone_select_buffer_cmp);
+ qsort(buffer, hits, sizeof(GPUSelectResult), opengl_bone_select_buffer_cmp);
- for (const uint *col = vbuffer + 3, *col_end = col + (hits * 4); col < col_end; col += 4) {
+ for (const GPUSelectResult *buf_iter = buffer, *buf_end = buf_iter + hits; buf_iter < buf_end;
+ buf_iter++) {
Bone *bone;
- Base *base = ED_armature_base_and_bone_from_select_buffer(bases, bases_len, *col, &bone);
+ Base *base = ED_armature_base_and_bone_from_select_buffer(
+ bases, bases_len, buf_iter->id, &bone);
if (base == NULL) {
continue;
}
/* Loop over contiguous bone hits for 'base'. */
- for (; col != col_end; col += 4) {
+ for (; buf_iter != buf_end; buf_iter++) {
/* should never fail */
if (bone != NULL) {
base->object->id.tag |= LIB_TAG_DOIT;
@@ -3517,12 +3536,13 @@ static bool do_pose_box_select(bContext *C, ViewContext *vc, rcti *rect, const e
}
/* Select the next bone if we're not switching bases. */
- if (col + 4 != col_end) {
- if ((base->object->runtime.select_id & 0x0000FFFF) != (col[4] & 0x0000FFFF)) {
+ if (buf_iter + 1 != buf_end) {
+ const GPUSelectResult *col_next = buf_iter + 1;
+ if ((base->object->runtime.select_id & 0x0000FFFF) != (col_next->id & 0x0000FFFF)) {
break;
}
if (base->object->pose != NULL) {
- const uint hit_bone = (col[4] & ~BONESEL_ANY) >> 16;
+ const uint hit_bone = (col_next->id & ~BONESEL_ANY) >> 16;
bPoseChannel *pchan = BLI_findlink(&base->object->pose->chanbase, hit_bone);
bone = pchan ? pchan->bone : NULL;
}
@@ -3543,7 +3563,7 @@ static bool do_pose_box_select(bContext *C, ViewContext *vc, rcti *rect, const e
if (bases != NULL) {
MEM_freeN(bases);
}
- MEM_freeN(vbuffer);
+ MEM_freeN(buffer);
return changed_multi;
}
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 53bd181f544..4334ede0a06 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -1033,7 +1033,7 @@ bool ED_view3d_minmax_verts(Object *obedit, float r_min[3], float r_max[3])
}
if (ED_transverts_check_obedit(obedit)) {
- ED_transverts_create_from_obedit(&tvs, obedit, TM_ALL_JOINTS);
+ ED_transverts_create_from_obedit(&tvs, obedit, TM_ALL_JOINTS | TM_CALC_MAPLOC);
}
if (tvs.transverts_tot == 0) {
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 165f931394d..ddd5cc640bb 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -21,21 +21,14 @@
* \ingroup spview3d
*/
-#include "DNA_camera_types.h"
-#include "DNA_gpencil_modifier_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
-
#include "MEM_guardedalloc.h"
#include "BLI_linklist.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_rect.h"
-#include "BLI_utildefines.h"
#include "BKE_action.h"
-#include "BKE_camera.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_gpencil_modifier.h"
@@ -47,7 +40,6 @@
#include "BKE_report.h"
#include "BKE_scene.h"
-#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "UI_resources.h"
@@ -57,7 +49,6 @@
#include "GPU_state.h"
#include "WM_api.h"
-#include "WM_types.h"
#include "ED_object.h"
#include "ED_screen.h"
@@ -68,376 +59,7 @@
#include "RNA_define.h"
#include "view3d_intern.h" /* own include */
-
-/* -------------------------------------------------------------------- */
-/** \name Smooth View Operator & Utilities
- *
- * Use for view transitions to have smooth (animated) transitions.
- * \{ */
-
-/* This operator is one of the 'timer refresh' ones like animation playback */
-
-struct SmoothView3DState {
- float dist;
- float lens;
- float quat[4];
- float ofs[3];
-};
-
-struct SmoothView3DStore {
- /* Source. */
- struct SmoothView3DState src; /* source */
- struct SmoothView3DState dst; /* destination */
- struct SmoothView3DState org; /* original */
-
- bool to_camera;
-
- bool use_dyn_ofs;
- float dyn_ofs[3];
-
- /* When smooth-view is enabled, store the 'rv3d->view' here,
- * assign back when the view motion is completed. */
- char org_view;
-
- double time_allowed;
-};
-
-static void view3d_smooth_view_state_backup(struct SmoothView3DState *sms_state,
- const View3D *v3d,
- const RegionView3D *rv3d)
-{
- copy_v3_v3(sms_state->ofs, rv3d->ofs);
- copy_qt_qt(sms_state->quat, rv3d->viewquat);
- sms_state->dist = rv3d->dist;
- sms_state->lens = v3d->lens;
-}
-
-static void view3d_smooth_view_state_restore(const struct SmoothView3DState *sms_state,
- View3D *v3d,
- RegionView3D *rv3d)
-{
- copy_v3_v3(rv3d->ofs, sms_state->ofs);
- copy_qt_qt(rv3d->viewquat, sms_state->quat);
- rv3d->dist = sms_state->dist;
- v3d->lens = sms_state->lens;
-}
-
-/* will start timer if appropriate */
-void ED_view3d_smooth_view_ex(
- /* avoid passing in the context */
- const Depsgraph *depsgraph,
- wmWindowManager *wm,
- wmWindow *win,
- ScrArea *area,
- View3D *v3d,
- ARegion *region,
- const int smooth_viewtx,
- const V3D_SmoothParams *sview)
-{
- RegionView3D *rv3d = region->regiondata;
- struct SmoothView3DStore sms = {{0}};
-
- /* initialize sms */
- view3d_smooth_view_state_backup(&sms.dst, v3d, rv3d);
- view3d_smooth_view_state_backup(&sms.src, v3d, rv3d);
- /* If smooth-view runs multiple times. */
- if (rv3d->sms == NULL) {
- view3d_smooth_view_state_backup(&sms.org, v3d, rv3d);
- }
- else {
- sms.org = rv3d->sms->org;
- }
- sms.org_view = rv3d->view;
-
- /* sms.to_camera = false; */ /* initialized to zero anyway */
-
- /* note on camera locking, this is a little confusing but works ok.
- * we may be changing the view 'as if' there is no active camera, but in fact
- * there is an active camera which is locked to the view.
- *
- * In the case where smooth view is moving _to_ a camera we don't want that
- * camera to be moved or changed, so only when the camera is not being set should
- * we allow camera option locking to initialize the view settings from the camera.
- */
- if (sview->camera == NULL && sview->camera_old == NULL) {
- ED_view3d_camera_lock_init(depsgraph, v3d, rv3d);
- }
-
- /* store the options we want to end with */
- if (sview->ofs) {
- copy_v3_v3(sms.dst.ofs, sview->ofs);
- }
- if (sview->quat) {
- copy_qt_qt(sms.dst.quat, sview->quat);
- }
- if (sview->dist) {
- sms.dst.dist = *sview->dist;
- }
- if (sview->lens) {
- sms.dst.lens = *sview->lens;
- }
-
- if (sview->dyn_ofs) {
- BLI_assert(sview->ofs == NULL);
- BLI_assert(sview->quat != NULL);
-
- copy_v3_v3(sms.dyn_ofs, sview->dyn_ofs);
- sms.use_dyn_ofs = true;
-
- /* calculate the final destination offset */
- view3d_orbit_apply_dyn_ofs(sms.dst.ofs, sms.src.ofs, sms.src.quat, sms.dst.quat, sms.dyn_ofs);
- }
-
- if (sview->camera) {
- Object *ob_camera_eval = DEG_get_evaluated_object(depsgraph, sview->camera);
- if (sview->ofs != NULL) {
- sms.dst.dist = ED_view3d_offset_distance(
- ob_camera_eval->obmat, sview->ofs, VIEW3D_DIST_FALLBACK);
- }
- ED_view3d_from_object(ob_camera_eval, sms.dst.ofs, sms.dst.quat, &sms.dst.dist, &sms.dst.lens);
- sms.to_camera = true; /* restore view3d values in end */
- }
-
- if ((sview->camera_old == sview->camera) && /* Camera. */
- (sms.dst.dist == rv3d->dist) && /* Distance. */
- (sms.dst.lens == v3d->lens) && /* Lens. */
- equals_v3v3(sms.dst.ofs, rv3d->ofs) && /* Offset. */
- equals_v4v4(sms.dst.quat, rv3d->viewquat) /* Rotation. */
- ) {
- /* Early return if nothing changed. */
- return;
- }
-
- /* Skip smooth viewing for external render engine draw. */
- if (smooth_viewtx && !(v3d->shading.type == OB_RENDER && rv3d->render_engine)) {
-
- /* original values */
- if (sview->camera_old) {
- Object *ob_camera_old_eval = DEG_get_evaluated_object(depsgraph, sview->camera_old);
- if (sview->ofs != NULL) {
- sms.src.dist = ED_view3d_offset_distance(ob_camera_old_eval->obmat, sview->ofs, 0.0f);
- }
- ED_view3d_from_object(
- ob_camera_old_eval, sms.src.ofs, sms.src.quat, &sms.src.dist, &sms.src.lens);
- }
- /* grid draw as floor */
- if ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0) {
- /* use existing if exists, means multiple calls to smooth view
- * won't lose the original 'view' setting */
- rv3d->view = RV3D_VIEW_USER;
- }
-
- sms.time_allowed = (double)smooth_viewtx / 1000.0;
-
- /* If this is view rotation only we can decrease the time allowed by the angle between quats
- * this means small rotations won't lag. */
- if (sview->quat && !sview->ofs && !sview->dist) {
- /* scale the time allowed by the rotation */
- /* 180deg == 1.0 */
- sms.time_allowed *= (double)fabsf(angle_signed_normalized_qtqt(sms.dst.quat, sms.src.quat)) /
- M_PI;
- }
-
- /* ensure it shows correct */
- if (sms.to_camera) {
- /* use ortho if we move from an ortho view to an ortho camera */
- Object *ob_camera_eval = DEG_get_evaluated_object(depsgraph, sview->camera);
- rv3d->persp = (((rv3d->is_persp == false) && (ob_camera_eval->type == OB_CAMERA) &&
- (((Camera *)ob_camera_eval->data)->type == CAM_ORTHO)) ?
- RV3D_ORTHO :
- RV3D_PERSP);
- }
-
- rv3d->rflag |= RV3D_NAVIGATING;
-
- /* not essential but in some cases the caller will tag the area for redraw, and in that
- * case we can get a flicker of the 'org' user view but we want to see 'src' */
- view3d_smooth_view_state_restore(&sms.src, v3d, rv3d);
-
- /* keep track of running timer! */
- if (rv3d->sms == NULL) {
- rv3d->sms = MEM_mallocN(sizeof(struct SmoothView3DStore), "smoothview v3d");
- }
- *rv3d->sms = sms;
- if (rv3d->smooth_timer) {
- WM_event_remove_timer(wm, win, rv3d->smooth_timer);
- }
- /* #TIMER1 is hard-coded in key-map. */
- rv3d->smooth_timer = WM_event_add_timer(wm, win, TIMER1, 1.0 / 100.0);
- }
- else {
- /* Animation is disabled, apply immediately. */
- if (sms.to_camera == false) {
- copy_v3_v3(rv3d->ofs, sms.dst.ofs);
- copy_qt_qt(rv3d->viewquat, sms.dst.quat);
- rv3d->dist = sms.dst.dist;
- v3d->lens = sms.dst.lens;
-
- ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
- }
-
- if (RV3D_LOCK_FLAGS(rv3d) & RV3D_BOXVIEW) {
- view3d_boxview_copy(area, region);
- }
-
- ED_region_tag_redraw(region);
-
- WM_event_add_mousemove(win);
- }
-}
-
-void ED_view3d_smooth_view(bContext *C,
- View3D *v3d,
- ARegion *region,
- const int smooth_viewtx,
- const struct V3D_SmoothParams *sview)
-{
- const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- wmWindowManager *wm = CTX_wm_manager(C);
- wmWindow *win = CTX_wm_window(C);
- ScrArea *area = CTX_wm_area(C);
-
- ED_view3d_smooth_view_ex(depsgraph, wm, win, area, v3d, region, smooth_viewtx, sview);
-}
-
-/* only meant for timer usage */
-static void view3d_smoothview_apply(bContext *C, View3D *v3d, ARegion *region, bool sync_boxview)
-{
- wmWindowManager *wm = CTX_wm_manager(C);
- RegionView3D *rv3d = region->regiondata;
- struct SmoothView3DStore *sms = rv3d->sms;
- float step, step_inv;
-
- if (sms->time_allowed != 0.0) {
- step = (float)((rv3d->smooth_timer->duration) / sms->time_allowed);
- }
- else {
- step = 1.0f;
- }
-
- /* end timer */
- if (step >= 1.0f) {
- wmWindow *win = CTX_wm_window(C);
-
- /* if we went to camera, store the original */
- if (sms->to_camera) {
- rv3d->persp = RV3D_CAMOB;
- view3d_smooth_view_state_restore(&sms->org, v3d, rv3d);
- }
- else {
- const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
-
- view3d_smooth_view_state_restore(&sms->dst, v3d, rv3d);
-
- ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
- ED_view3d_camera_lock_autokey(v3d, rv3d, C, true, true);
- }
-
- if ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0) {
- rv3d->view = sms->org_view;
- }
-
- MEM_freeN(rv3d->sms);
- rv3d->sms = NULL;
-
- WM_event_remove_timer(wm, win, rv3d->smooth_timer);
- rv3d->smooth_timer = NULL;
- rv3d->rflag &= ~RV3D_NAVIGATING;
-
- /* Event handling won't know if a UI item has been moved under the pointer. */
- WM_event_add_mousemove(win);
- }
- else {
- /* ease in/out */
- step = (3.0f * step * step - 2.0f * step * step * step);
-
- step_inv = 1.0f - step;
-
- interp_qt_qtqt(rv3d->viewquat, sms->src.quat, sms->dst.quat, step);
-
- if (sms->use_dyn_ofs) {
- view3d_orbit_apply_dyn_ofs(
- rv3d->ofs, sms->src.ofs, sms->src.quat, rv3d->viewquat, sms->dyn_ofs);
- }
- else {
- interp_v3_v3v3(rv3d->ofs, sms->src.ofs, sms->dst.ofs, step);
- }
-
- rv3d->dist = sms->dst.dist * step + sms->src.dist * step_inv;
- v3d->lens = sms->dst.lens * step + sms->src.lens * step_inv;
-
- const Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- ED_view3d_camera_lock_sync(depsgraph, v3d, rv3d);
- if (ED_screen_animation_playing(wm)) {
- ED_view3d_camera_lock_autokey(v3d, rv3d, C, true, true);
- }
- }
-
- if (sync_boxview && (RV3D_LOCK_FLAGS(rv3d) & RV3D_BOXVIEW)) {
- view3d_boxview_copy(CTX_wm_area(C), region);
- }
-
- /* NOTE: this doesn't work right because the v3d->lens is now used in ortho mode r51636,
- * when switching camera in quad-view the other ortho views would zoom & reset.
- *
- * For now only redraw all regions when smooth-view finishes.
- */
- if (step >= 1.0f) {
- WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
- }
- else {
- ED_region_tag_redraw(region);
- }
-}
-
-static int view3d_smoothview_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
-{
- View3D *v3d = CTX_wm_view3d(C);
- ARegion *region = CTX_wm_region(C);
- RegionView3D *rv3d = region->regiondata;
-
- /* escape if not our timer */
- if (rv3d->smooth_timer == NULL || rv3d->smooth_timer != event->customdata) {
- return OPERATOR_PASS_THROUGH;
- }
-
- view3d_smoothview_apply(C, v3d, region, true);
-
- return OPERATOR_FINISHED;
-}
-
-void ED_view3d_smooth_view_force_finish(bContext *C, View3D *v3d, ARegion *region)
-{
- RegionView3D *rv3d = region->regiondata;
-
- if (rv3d && rv3d->sms) {
- rv3d->sms->time_allowed = 0.0; /* force finishing */
- view3d_smoothview_apply(C, v3d, region, false);
-
- /* force update of view matrix so tools that run immediately after
- * can use them without redrawing first */
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- Scene *scene = CTX_data_scene(C);
- ED_view3d_update_viewmat(depsgraph, scene, v3d, region, NULL, NULL, NULL, false);
- }
-}
-
-void VIEW3D_OT_smoothview(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Smooth View";
- ot->idname = "VIEW3D_OT_smoothview";
-
- /* api callbacks */
- ot->invoke = view3d_smoothview_invoke;
-
- /* flags */
- ot->flag = OPTYPE_INTERNAL;
-
- ot->poll = ED_operator_view3d_active;
-}
-
-/** \} */
+#include "view3d_navigate.h"
/* -------------------------------------------------------------------- */
/** \name Camera to View Operator
@@ -863,10 +485,10 @@ void view3d_opengl_select_cache_end(void)
struct DrawSelectLoopUserData {
uint pass;
uint hits;
- uint *buffer;
+ GPUSelectResult *buffer;
uint buffer_len;
const rcti *rect;
- char gpu_select_mode;
+ eGPUSelectMode gpu_select_mode;
};
static bool drw_select_loop_pass(eDRWSelectStage stage, void *user_data)
@@ -927,8 +549,8 @@ static bool drw_select_filter_object_mode_lock_for_weight_paint(Object *ob, void
}
int view3d_opengl_select_ex(ViewContext *vc,
- uint *buffer,
- uint bufsize,
+ GPUSelectResult *buffer,
+ uint buffer_len,
const rcti *input,
eV3DSelectMode select_mode,
eV3DSelectObjectFilter select_filter,
@@ -950,7 +572,7 @@ int view3d_opengl_select_ex(ViewContext *vc,
const bool use_nearest = (is_pick_select && select_mode == VIEW3D_SELECT_PICK_NEAREST);
bool draw_surface = true;
- char gpu_select_mode;
+ eGPUSelectMode gpu_select_mode;
/* case not a box select */
if (input->xmin == input->xmax) {
@@ -981,6 +603,15 @@ int view3d_opengl_select_ex(ViewContext *vc,
}
}
+ /* Re-use cache (rect must be smaller than the cached)
+ * other context is assumed to be unchanged */
+ if (GPU_select_is_cached()) {
+ GPU_select_begin(buffer, buffer_len, &rect, gpu_select_mode, 0);
+ GPU_select_cache_load_id();
+ hits = GPU_select_end();
+ goto finally;
+ }
+
/* Important to use 'vc->obact', not 'OBACT(vc->view_layer)' below,
* so it will be NULL when hidden. */
struct {
@@ -1040,15 +671,6 @@ int view3d_opengl_select_ex(ViewContext *vc,
UI_Theme_Store(&theme_state);
UI_SetTheme(SPACE_VIEW3D, RGN_TYPE_WINDOW);
- /* Re-use cache (rect must be smaller than the cached)
- * other context is assumed to be unchanged */
- if (GPU_select_is_cached()) {
- GPU_select_begin(buffer, bufsize, &rect, gpu_select_mode, 0);
- GPU_select_cache_load_id();
- hits = GPU_select_end();
- goto finally;
- }
-
/* All of the queries need to be perform on the drawing context. */
DRW_opengl_context_enable();
@@ -1071,7 +693,7 @@ int view3d_opengl_select_ex(ViewContext *vc,
.pass = 0,
.hits = 0,
.buffer = buffer,
- .buffer_len = bufsize,
+ .buffer_len = buffer_len,
.rect = &rect,
.gpu_select_mode = gpu_select_mode,
};
@@ -1101,7 +723,7 @@ int view3d_opengl_select_ex(ViewContext *vc,
.pass = 0,
.hits = 0,
.buffer = buffer,
- .buffer_len = bufsize,
+ .buffer_len = buffer_len,
.rect = &rect,
.gpu_select_mode = gpu_select_mode,
};
@@ -1132,36 +754,36 @@ int view3d_opengl_select_ex(ViewContext *vc,
DRW_opengl_context_disable();
+ UI_Theme_Restore(&theme_state);
+
finally:
if (hits < 0) {
printf("Too many objects in select buffer\n"); /* XXX make error message */
}
- UI_Theme_Restore(&theme_state);
-
return hits;
}
int view3d_opengl_select(ViewContext *vc,
- uint *buffer,
- uint bufsize,
+ GPUSelectResult *buffer,
+ uint buffer_len,
const rcti *input,
eV3DSelectMode select_mode,
eV3DSelectObjectFilter select_filter)
{
- return view3d_opengl_select_ex(vc, buffer, bufsize, input, select_mode, select_filter, false);
+ return view3d_opengl_select_ex(vc, buffer, buffer_len, input, select_mode, select_filter, false);
}
int view3d_opengl_select_with_id_filter(ViewContext *vc,
- uint *buffer,
- uint bufsize,
+ GPUSelectResult *buffer,
+ const uint buffer_len,
const rcti *input,
eV3DSelectMode select_mode,
eV3DSelectObjectFilter select_filter,
uint select_id)
{
- int hits = view3d_opengl_select(vc, buffer, bufsize, input, select_mode, select_filter);
+ int hits = view3d_opengl_select(vc, buffer, buffer_len, input, select_mode, select_filter);
/* Selection sometimes uses -1 for an invalid selection ID, remove these as they
* interfere with detection of actual number of hits in the selection. */
diff --git a/source/blender/editors/transform/CMakeLists.txt b/source/blender/editors/transform/CMakeLists.txt
index 64a720322c1..09c53d7196c 100644
--- a/source/blender/editors/transform/CMakeLists.txt
+++ b/source/blender/editors/transform/CMakeLists.txt
@@ -125,9 +125,5 @@ set(LIB
bf_gpu
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
blender_add_lib(bf_editor_transform "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 642de550812..8d91f90ea29 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -580,11 +580,11 @@ typedef struct TransInfo {
/** Mouse side of the current frame, 'L', 'R' or 'B' */
char frame_side;
- /** copy from G.vd, prevents feedback. */
+ /** copy from #RegionView3D, prevents feedback. */
float viewmat[4][4];
/** and to make sure we don't have to. */
float viewinv[4][4];
- /** access G.vd from other space types. */
+ /** Access #RegionView3D from other space types. */
float persmat[4][4];
float persinv[4][4];
short persp;
diff --git a/source/blender/editors/transform/transform_convert.h b/source/blender/editors/transform/transform_convert.h
index c40f3c28a79..90f78d4abf1 100644
--- a/source/blender/editors/transform/transform_convert.h
+++ b/source/blender/editors/transform/transform_convert.h
@@ -124,10 +124,8 @@ void special_aftertrans_update__actedit(bContext *C, TransInfo *t);
* Sets transform flags in the bones.
* Returns total number of bones with #BONE_TRANSFORM.
*/
-int transform_convert_pose_transflags_update(Object *ob,
- int mode,
- short around,
- bool has_translate_rotate[2]);
+void transform_convert_pose_transflags_update(Object *ob, int mode, short around);
+
/**
* When objects array is NULL, use 't->data_container' as is.
*/
diff --git a/source/blender/editors/transform/transform_convert_armature.c b/source/blender/editors/transform/transform_convert_armature.c
index 5d0a3bd9dd1..04a8d462924 100644
--- a/source/blender/editors/transform/transform_convert_armature.c
+++ b/source/blender/editors/transform/transform_convert_armature.c
@@ -739,9 +739,43 @@ void createTransPose(TransInfo *t)
const bool mirror = ((pose->flag & POSE_MIRROR_EDIT) != 0);
- /* set flags and count total */
- tc->data_len = transform_convert_pose_transflags_update(
- ob, t->mode, t->around, has_translate_rotate);
+ /* Set flags. */
+ transform_convert_pose_transflags_update(ob, t->mode, t->around);
+
+ /* Now count, and check if we have autoIK or have to switch from translate to rotate. */
+ LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
+ Bone *bone = pchan->bone;
+ if (!(bone->flag & BONE_TRANSFORM)) {
+ continue;
+ }
+
+ tc->data_len++;
+
+ if (has_translate_rotate != NULL) {
+ if (has_translate_rotate[0] && has_translate_rotate[1]) {
+ continue;
+ }
+
+ if (has_targetless_ik(pchan) == NULL) {
+ if (pchan->parent && (bone->flag & BONE_CONNECTED)) {
+ if (bone->flag & BONE_HINGE_CHILD_TRANSFORM) {
+ has_translate_rotate[0] = true;
+ }
+ }
+ else {
+ if ((pchan->protectflag & OB_LOCK_LOC) != OB_LOCK_LOC) {
+ has_translate_rotate[0] = true;
+ }
+ }
+ if ((pchan->protectflag & OB_LOCK_ROT) != OB_LOCK_ROT) {
+ has_translate_rotate[1] = true;
+ }
+ }
+ else {
+ has_translate_rotate[0] = true;
+ }
+ }
+ }
if (tc->data_len == 0) {
continue;
@@ -1499,15 +1533,11 @@ static void bone_children_clear_transflag(int mode, short around, ListBase *lb)
}
}
-int transform_convert_pose_transflags_update(Object *ob,
- const int mode,
- const short around,
- bool has_translate_rotate[2])
+void transform_convert_pose_transflags_update(Object *ob, const int mode, const short around)
{
bArmature *arm = ob->data;
bPoseChannel *pchan;
Bone *bone;
- int total = 0;
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
bone = pchan->bone;
@@ -1537,36 +1567,6 @@ int transform_convert_pose_transflags_update(Object *ob,
}
}
}
- /* now count, and check if we have autoIK or have to switch from translate to rotate */
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- bone = pchan->bone;
- if (bone->flag & BONE_TRANSFORM) {
- total++;
-
- if (has_translate_rotate != NULL) {
- if (has_targetless_ik(pchan) == NULL) {
- if (pchan->parent && (pchan->bone->flag & BONE_CONNECTED)) {
- if (pchan->bone->flag & BONE_HINGE_CHILD_TRANSFORM) {
- has_translate_rotate[0] = true;
- }
- }
- else {
- if ((pchan->protectflag & OB_LOCK_LOC) != OB_LOCK_LOC) {
- has_translate_rotate[0] = true;
- }
- }
- if ((pchan->protectflag & OB_LOCK_ROT) != OB_LOCK_ROT) {
- has_translate_rotate[1] = true;
- }
- }
- else {
- has_translate_rotate[0] = true;
- }
- }
- }
- }
-
- return total;
}
static short apply_targetless_ik(Object *ob)
@@ -1733,7 +1733,7 @@ void special_aftertrans_update__pose(bContext *C, TransInfo *t)
/* Set BONE_TRANSFORM flags for auto-key, gizmo draw might have changed them. */
if (!canceled && (t->mode != TFM_DUMMY)) {
- transform_convert_pose_transflags_update(ob, t->mode, t->around, NULL);
+ transform_convert_pose_transflags_update(ob, t->mode, t->around);
}
/* if target-less IK grabbing, we calculate the pchan transforms and clear flag */
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index 9bd55d78039..c0572478481 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -953,32 +953,25 @@ int ED_transform_calc_gizmo_stats(const bContext *C,
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob_iter = objects[ob_index];
- const bool use_mat_local = (ob_iter != ob);
- bPoseChannel *pchan;
-
+ const bool use_mat_local = params->use_local_axis && (ob_iter != ob);
/* mislead counting bones... bah. We don't know the gizmo mode, could be mixed */
const int mode = TFM_ROTATION;
- const int totsel_iter = transform_convert_pose_transflags_update(
- ob_iter, mode, V3D_AROUND_CENTER_BOUNDS, NULL);
+ transform_convert_pose_transflags_update(ob_iter, mode, V3D_AROUND_CENTER_BOUNDS);
- if (totsel_iter) {
- float mat_local[4][4];
- if (params->use_local_axis) {
- if (use_mat_local) {
- mul_m4_m4m4(mat_local, ob->imat, ob_iter->obmat);
- }
- }
+ float mat_local[4][4];
+ if (use_mat_local) {
+ mul_m4_m4m4(mat_local, ob->imat, ob_iter->obmat);
+ }
- /* use channels to get stats */
- for (pchan = ob_iter->pose->chanbase.first; pchan; pchan = pchan->next) {
- Bone *bone = pchan->bone;
- if (bone && (bone->flag & BONE_TRANSFORM)) {
- calc_tw_center_with_matrix(tbounds, pchan->pose_head, use_mat_local, mat_local);
- protectflag_to_drawflags_pchan(rv3d, pchan, orient_index);
- }
+ /* Use channels to get stats. */
+ LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
+ if (!(pchan->bone->flag & BONE_TRANSFORM)) {
+ continue;
}
- totsel += totsel_iter;
+ calc_tw_center_with_matrix(tbounds, pchan->pose_head, use_mat_local, mat_local);
+ protectflag_to_drawflags_pchan(rv3d, pchan, orient_index);
+ totsel++;
}
}
MEM_freeN(objects);
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index e96c43e0d02..9dc8b6cf69d 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -153,19 +153,21 @@ static Mesh *mesh_for_snap(Object *ob_eval, eSnapEditType edit_mode_type, bool *
return NULL;
}
- BMEditMesh *em_eval = BKE_editmesh_from_object(ob_eval);
- if ((edit_mode_type == SNAP_GEOM_FINAL) && em_eval->mesh_eval_final) {
- if (em_eval->mesh_eval_final->runtime.wrapper_type == ME_WRAPPER_TYPE_BMESH) {
+ Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(ob_eval);
+ Mesh *editmesh_eval_cage = BKE_object_get_editmesh_eval_cage(ob_eval);
+
+ if ((edit_mode_type == SNAP_GEOM_FINAL) && editmesh_eval_final) {
+ if (editmesh_eval_final->runtime.wrapper_type == ME_WRAPPER_TYPE_BMESH) {
return NULL;
}
- me_eval = em_eval->mesh_eval_final;
+ me_eval = editmesh_eval_final;
use_hide = true;
}
- else if ((edit_mode_type == SNAP_GEOM_CAGE) && em_eval->mesh_eval_cage) {
- if (em_eval->mesh_eval_cage->runtime.wrapper_type == ME_WRAPPER_TYPE_BMESH) {
+ else if ((edit_mode_type == SNAP_GEOM_CAGE) && editmesh_eval_cage) {
+ if (editmesh_eval_cage->runtime.wrapper_type == ME_WRAPPER_TYPE_BMESH) {
return NULL;
}
- me_eval = em_eval->mesh_eval_cage;
+ me_eval = editmesh_eval_cage;
use_hide = true;
}
}
@@ -345,12 +347,14 @@ static SnapObjectData *snap_object_data_mesh_get(SnapObjectContext *sctx,
static struct Mesh_Runtime *snap_object_data_editmesh_runtime_get(Object *ob_eval)
{
- BMEditMesh *em_eval = BKE_editmesh_from_object(ob_eval);
- if (em_eval->mesh_eval_final) {
- return &em_eval->mesh_eval_final->runtime;
+ Mesh *editmesh_eval_final = BKE_object_get_editmesh_eval_final(ob_eval);
+ if (editmesh_eval_final) {
+ return &editmesh_eval_final->runtime;
}
- if (em_eval->mesh_eval_cage) {
- return &em_eval->mesh_eval_cage->runtime;
+
+ Mesh *editmesh_eval_cage = BKE_object_get_editmesh_eval_cage(ob_eval);
+ if (editmesh_eval_cage) {
+ return &editmesh_eval_cage->runtime;
}
return &((Mesh *)ob_eval->data)->runtime;
diff --git a/source/blender/editors/undo/CMakeLists.txt b/source/blender/editors/undo/CMakeLists.txt
index 0f4152c9128..6f659e383fe 100644
--- a/source/blender/editors/undo/CMakeLists.txt
+++ b/source/blender/editors/undo/CMakeLists.txt
@@ -46,8 +46,4 @@ set(LIB
bf_editor_physics
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
blender_add_lib(bf_editor_undo "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/util/CMakeLists.txt b/source/blender/editors/util/CMakeLists.txt
index 90a09c87cc6..66cda0fc3f8 100644
--- a/source/blender/editors/util/CMakeLists.txt
+++ b/source/blender/editors/util/CMakeLists.txt
@@ -115,10 +115,6 @@ set(LIB
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
if(WITH_PYTHON)
add_definitions(-DWITH_PYTHON)
list(APPEND INC
diff --git a/source/blender/editors/util/ed_transverts.c b/source/blender/editors/util/ed_transverts.c
index 705dfff7260..b9e90670a4d 100644
--- a/source/blender/editors/util/ed_transverts.c
+++ b/source/blender/editors/util/ed_transverts.c
@@ -41,6 +41,7 @@
#include "BKE_editmesh.h"
#include "BKE_lattice.h"
#include "BKE_mesh_iterators.h"
+#include "BKE_object.h"
#include "DEG_depsgraph.h"
@@ -194,12 +195,12 @@ static void set_mapped_co(void *vuserdata, int index, const float co[3], const f
}
}
-bool ED_transverts_check_obedit(Object *obedit)
+bool ED_transverts_check_obedit(const Object *obedit)
{
return (ELEM(obedit->type, OB_ARMATURE, OB_LATTICE, OB_MESH, OB_SURF, OB_CURVE, OB_MBALL));
}
-void ED_transverts_create_from_obedit(TransVertStore *tvs, Object *obedit, const int mode)
+void ED_transverts_create_from_obedit(TransVertStore *tvs, const Object *obedit, const int mode)
{
Nurb *nu;
BezTriple *bezt;
@@ -213,7 +214,7 @@ void ED_transverts_create_from_obedit(TransVertStore *tvs, Object *obedit, const
tvs->transverts_tot = 0;
if (obedit->type == OB_MESH) {
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMEditMesh *em = BKE_editmesh_from_object((Object *)obedit);
BMesh *bm = em->bm;
BMIter iter;
void *userdata[2] = {em, NULL};
@@ -311,9 +312,13 @@ void ED_transverts_create_from_obedit(TransVertStore *tvs, Object *obedit, const
userdata[1] = tvs->transverts;
}
- if (tvs->transverts && em->mesh_eval_cage) {
- BM_mesh_elem_table_ensure(bm, BM_VERT);
- BKE_mesh_foreach_mapped_vert(em->mesh_eval_cage, set_mapped_co, userdata, MESH_FOREACH_NOP);
+ if (mode & TM_CALC_MAPLOC) {
+ struct Mesh *editmesh_eval_cage = BKE_object_get_editmesh_eval_cage(obedit);
+ if (tvs->transverts && editmesh_eval_cage) {
+ BM_mesh_elem_table_ensure(bm, BM_VERT);
+ BKE_mesh_foreach_mapped_vert(
+ editmesh_eval_cage, set_mapped_co, userdata, MESH_FOREACH_NOP);
+ }
}
}
else if (obedit->type == OB_ARMATURE) {
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index 882f140c063..e86392e47ab 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -35,6 +35,7 @@
#include "BKE_collection.h"
#include "BKE_global.h"
+#include "BKE_lib_remap.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_multires.h"
@@ -46,6 +47,8 @@
#include "DEG_depsgraph.h"
+#include "DNA_gpencil_types.h"
+
#include "ED_armature.h"
#include "ED_asset.h"
#include "ED_image.h"
@@ -116,6 +119,10 @@ void ED_editors_init(bContext *C)
/* For multi-edit mode we may already have mode data (grease pencil does not need it).
* However we may have a non-active object stuck in a grease-pencil edit mode. */
if (ob != obact) {
+ bGPdata *gpd = (bGPdata *)ob->data;
+ gpd->flag &= ~(GP_DATA_STROKE_PAINTMODE | GP_DATA_STROKE_EDITMODE |
+ GP_DATA_STROKE_SCULPTMODE | GP_DATA_STROKE_WEIGHTMODE |
+ GP_DATA_STROKE_VERTEXMODE);
ob->mode = OB_MODE_OBJECT;
DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
}
@@ -434,11 +441,27 @@ void unpack_menu(bContext *C,
UI_popup_menu_end(C, pup);
}
-void ED_spacedata_id_remap(struct ScrArea *area, struct SpaceLink *sl, ID *old_id, ID *new_id)
+void ED_spacedata_id_remap(struct ScrArea *area,
+ struct SpaceLink *sl,
+ const struct IDRemapper *mappings)
+{
+ SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
+ if (st && st->id_remap) {
+ st->id_remap(area, sl, mappings);
+ }
+}
+
+void ED_spacedata_id_remap_single(struct ScrArea *area,
+ struct SpaceLink *sl,
+ ID *old_id,
+ ID *new_id)
{
SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
if (st && st->id_remap) {
- st->id_remap(area, sl, old_id, new_id);
+ struct IDRemapper *mappings = BKE_id_remapper_create();
+ BKE_id_remapper_add(mappings, old_id, new_id);
+ st->id_remap(area, sl, mappings);
+ BKE_id_remapper_free(mappings);
}
}
diff --git a/source/blender/editors/util/ed_util_ops.cc b/source/blender/editors/util/ed_util_ops.cc
index a1b17d799bc..ae37dab7bb4 100644
--- a/source/blender/editors/util/ed_util_ops.cc
+++ b/source/blender/editors/util/ed_util_ops.cc
@@ -121,6 +121,22 @@ static void ED_OT_lib_id_load_custom_preview(wmOperatorType *ot)
FILE_SORT_DEFAULT);
}
+static bool lib_id_generate_preview_poll(bContext *C)
+{
+ if (!lib_id_preview_editing_poll(C)) {
+ return false;
+ }
+
+ const PointerRNA idptr = CTX_data_pointer_get(C, "id");
+ const ID *id = (ID *)idptr.data;
+ if (GS(id->name) == ID_NT) {
+ CTX_wm_operator_poll_msg_set(C, TIP_("Can't generate automatic preview for node group"));
+ return false;
+ }
+
+ return true;
+}
+
static int lib_id_generate_preview_exec(bContext *C, wmOperator *UNUSED(op))
{
PointerRNA idptr = CTX_data_pointer_get(C, "id");
@@ -148,13 +164,57 @@ static void ED_OT_lib_id_generate_preview(wmOperatorType *ot)
ot->idname = "ED_OT_lib_id_generate_preview";
/* api callbacks */
- ot->poll = lib_id_preview_editing_poll;
+ ot->poll = lib_id_generate_preview_poll;
ot->exec = lib_id_generate_preview_exec;
/* flags */
ot->flag = OPTYPE_INTERNAL | OPTYPE_REGISTER | OPTYPE_UNDO;
}
+static bool lib_id_generate_preview_from_object_poll(bContext *C)
+{
+ if (!lib_id_preview_editing_poll(C)) {
+ return false;
+ }
+ if (CTX_data_active_object(C) == nullptr) {
+ return false;
+ }
+ return true;
+}
+
+static int lib_id_generate_preview_from_object_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ PointerRNA idptr = CTX_data_pointer_get(C, "id");
+ ID *id = (ID *)idptr.data;
+
+ ED_preview_kill_jobs(CTX_wm_manager(C), CTX_data_main(C));
+
+ Object *object_to_render = CTX_data_active_object(C);
+
+ BKE_previewimg_id_free(id);
+ PreviewImage *preview_image = BKE_previewimg_id_ensure(id);
+ UI_icon_render_id_ex(C, nullptr, &object_to_render->id, ICON_SIZE_PREVIEW, true, preview_image);
+
+ WM_event_add_notifier(C, NC_ASSET | NA_EDITED, nullptr);
+ ED_assetlist_storage_tag_main_data_dirty();
+
+ return OPERATOR_FINISHED;
+}
+
+static void ED_OT_lib_id_generate_preview_from_object(wmOperatorType *ot)
+{
+ ot->name = "Generate Preview from Object";
+ ot->description = "Create a preview for this asset by rendering the active object";
+ ot->idname = "ED_OT_lib_id_generate_preview_from_object";
+
+ /* api callbacks */
+ ot->poll = lib_id_generate_preview_from_object_poll;
+ ot->exec = lib_id_generate_preview_from_object_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_INTERNAL | OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -280,6 +340,7 @@ void ED_operatortypes_edutils()
{
WM_operatortype_append(ED_OT_lib_id_load_custom_preview);
WM_operatortype_append(ED_OT_lib_id_generate_preview);
+ WM_operatortype_append(ED_OT_lib_id_generate_preview_from_object);
WM_operatortype_append(ED_OT_lib_id_fake_user_toggle);
WM_operatortype_append(ED_OT_lib_id_unlink);
diff --git a/source/blender/editors/uvedit/CMakeLists.txt b/source/blender/editors/uvedit/CMakeLists.txt
index 1c8a56e0608..a3b29f29354 100644
--- a/source/blender/editors/uvedit/CMakeLists.txt
+++ b/source/blender/editors/uvedit/CMakeLists.txt
@@ -52,9 +52,5 @@ set(LIB
bf_bmesh
)
-if(WITH_INTERNATIONAL)
- add_definitions(-DWITH_INTERNATIONAL)
-endif()
-
blender_add_lib(bf_editor_uvedit "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")