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-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c22
-rw-r--r--source/blender/editors/include/ED_clip.h25
-rw-r--r--source/blender/editors/include/ED_image.h14
-rw-r--r--source/blender/editors/include/ED_mask.h14
-rw-r--r--source/blender/editors/include/ED_screen.h1
-rw-r--r--source/blender/editors/include/ED_select_utils.h8
-rw-r--r--source/blender/editors/interface/interface_handlers.c6
-rw-r--r--source/blender/editors/interface/interface_region_search.cc7
-rw-r--r--source/blender/editors/interface/interface_region_tooltip.c2
-rw-r--r--source/blender/editors/interface/interface_style.cc18
-rw-r--r--source/blender/editors/io/io_obj.c7
-rw-r--r--source/blender/editors/mask/mask_add.c6
-rw-r--r--source/blender/editors/mask/mask_draw.c21
-rw-r--r--source/blender/editors/mask/mask_intern.h3
-rw-r--r--source/blender/editors/mask/mask_ops.c10
-rw-r--r--source/blender/editors/mask/mask_relationships.c1
-rw-r--r--source/blender/editors/mesh/editmesh_bevel.c2
-rw-r--r--source/blender/editors/screen/area.c6
-rw-r--r--source/blender/editors/screen/screen_ops.c26
-rw-r--r--source/blender/editors/sculpt_paint/CMakeLists.txt2
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_add.cc697
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_brush.cc96
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_comb.cc20
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_delete.cc10
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc22
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_intern.hh42
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_selection_paint.cc14
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc21
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_color_ops.cc (renamed from source/blender/editors/sculpt_paint/paint_vertex_color_ops.c)58
-rw-r--r--source/blender/editors/space_clip/space_clip.c1
-rw-r--r--source/blender/editors/space_image/image_ops.c2
-rw-r--r--source/blender/editors/space_image/space_image.c1
-rw-r--r--source/blender/editors/space_nla/nla_draw.c129
-rw-r--r--source/blender/editors/util/select_utils.c14
-rw-r--r--source/blender/editors/uvedit/uvedit_intern.h1
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c1
-rw-r--r--source/blender/editors/uvedit/uvedit_select.c574
37 files changed, 1099 insertions, 805 deletions
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index fc5b3838900..7b659511aaa 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -388,6 +388,17 @@ const EnumPropertyItem *ED_gpencil_layers_with_new_enum_itemf(bContext *C,
/* Create new layer */
/* TODO: have some way of specifying that we don't want this? */
+ {
+ /* "New Layer" entry */
+ item_tmp.identifier = "__CREATE__";
+ item_tmp.name = "New Layer";
+ item_tmp.value = -1;
+ item_tmp.icon = ICON_ADD;
+ RNA_enum_item_add(&item, &totitem, &item_tmp);
+
+ /* separator */
+ RNA_enum_item_add_separator(&item, &totitem);
+ }
const int tot = BLI_listbase_count(&gpd->layers);
/* Existing layers */
@@ -405,17 +416,6 @@ const EnumPropertyItem *ED_gpencil_layers_with_new_enum_itemf(bContext *C,
RNA_enum_item_add(&item, &totitem, &item_tmp);
}
- {
- /* separator */
- RNA_enum_item_add_separator(&item, &totitem);
-
- /* "New Layer" entry */
- item_tmp.identifier = "__CREATE__";
- item_tmp.name = "New Layer";
- item_tmp.value = -1;
- item_tmp.icon = ICON_ADD;
- RNA_enum_item_add(&item, &totitem, &item_tmp);
- }
RNA_enum_item_end(&item, &totitem);
*r_free = true;
diff --git a/source/blender/editors/include/ED_clip.h b/source/blender/editors/include/ED_clip.h
index c5a45f8b73e..74735018814 100644
--- a/source/blender/editors/include/ED_clip.h
+++ b/source/blender/editors/include/ED_clip.h
@@ -22,13 +22,36 @@ struct bScreen;
/* ** clip_editor.c ** */
-/* common poll functions */
+/* Returns true when the following conditions are met:
+ * - Current space is Space Clip.
+ * - There is a movie clip opened in it. */
bool ED_space_clip_poll(struct bContext *C);
+/* Returns true when the following conditions are met:
+ * - Current space is Space Clip.
+ * - It is set to Clip view.
+ *
+ * It is not required to have movie clip opened for editing. */
bool ED_space_clip_view_clip_poll(struct bContext *C);
+/* Returns true when the following conditions are met:
+ * - Current space is Space Clip.
+ * - It is set to Tracking mode.
+ *
+ * It is not required to have movie clip opened for editing. */
bool ED_space_clip_tracking_poll(struct bContext *C);
+
+/* Returns true when the following conditions are met:
+ * - Current space is Space Clip.
+ * - It is set to Mask mode.
+ *
+ * It is not required to have mask opened for editing. */
bool ED_space_clip_maskedit_poll(struct bContext *C);
+
+/* Returns true when the following conditions are met:
+ * - Current space is Space Clip.
+ * - It is set to Mask mode.
+ * - The space has mask opened. */
bool ED_space_clip_maskedit_mask_poll(struct bContext *C);
void ED_space_clip_get_size(struct SpaceClip *sc, int *width, int *height);
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h
index b16844c01ea..3e5d4c3adf4 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -137,8 +137,22 @@ bool ED_space_image_paint_curve(const struct bContext *C);
* Matches clip function.
*/
bool ED_space_image_check_show_maskedit(struct SpaceImage *sima, struct Object *obedit);
+
+/* Returns true when the following conditions are met:
+ * - Current space is Image Editor.
+ * - The image editor is not a UV Editor.
+ * - It is set to Mask mode.
+ *
+ * It is not required to have mask opened for editing. */
bool ED_space_image_maskedit_poll(struct bContext *C);
+
+/* Returns true when the following conditions are met:
+ * - Current space is Image Editor.
+ * - The image editor is not a UV Editor.
+ * - It is set to Mask mode.
+ * - The space has mask opened. */
bool ED_space_image_maskedit_mask_poll(struct bContext *C);
+
bool ED_space_image_cursor_poll(struct bContext *C);
/**
diff --git a/source/blender/editors/include/ED_mask.h b/source/blender/editors/include/ED_mask.h
index 7039d6d9fc7..6d4d4fcff48 100644
--- a/source/blender/editors/include/ED_mask.h
+++ b/source/blender/editors/include/ED_mask.h
@@ -22,6 +22,19 @@ struct wmKeyConfig;
/* mask_edit.c */
+/* Returns true when the following conditions are met:
+ * - Current space supports mask editing.
+ * - The space is configured to interact with mask.
+ *
+ * It is not required to have mask opened for editing. */
+bool ED_maskedit_poll(struct bContext *C);
+
+/* Returns true when the following conditions are met:
+ * - Current space supports mask editing.
+ * - The space is configured to interact with mask.
+ * - The space has mask open for editing. */
+bool ED_maskedit_mask_poll(struct bContext *C);
+
void ED_mask_deselect_all(const struct bContext *C);
void ED_operatortypes_mask(void);
@@ -73,6 +86,7 @@ void ED_mask_draw_region(struct Depsgraph *depsgraph,
char draw_flag,
char draw_type,
eMaskOverlayMode overlay_mode,
+ float blend_factor,
int width_i,
int height_i,
float aspx,
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index aa62a6209e4..a24c8625a63 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -595,7 +595,6 @@ bool ED_operator_object_active_local_editable_posemode_exclusive(struct bContext
bool ED_operator_posemode_context(struct bContext *C);
bool ED_operator_posemode(struct bContext *C);
bool ED_operator_posemode_local(struct bContext *C);
-bool ED_operator_mask(struct bContext *C);
bool ED_operator_camera_poll(struct bContext *C);
/* screen_user_menu.c */
diff --git a/source/blender/editors/include/ED_select_utils.h b/source/blender/editors/include/ED_select_utils.h
index fa02ebe18f6..8c856794ec8 100644
--- a/source/blender/editors/include/ED_select_utils.h
+++ b/source/blender/editors/include/ED_select_utils.h
@@ -40,11 +40,11 @@ typedef enum {
} eSelectOp;
/* Select Similar */
-enum {
+typedef enum {
SIM_CMP_EQ = 0,
SIM_CMP_GT,
SIM_CMP_LT,
-};
+} eSimilarCmp;
#define SEL_OP_USE_OUTSIDE(sel_op) (ELEM(sel_op, SEL_OP_AND))
#define SEL_OP_USE_PRE_DESELECT(sel_op) (ELEM(sel_op, SEL_OP_SET))
@@ -63,11 +63,11 @@ int ED_select_op_action(eSelectOp sel_op, bool is_select, bool is_inside);
*/
int ED_select_op_action_deselected(eSelectOp sel_op, bool is_select, bool is_inside);
-int ED_select_similar_compare_float(float delta, float thresh, int compare);
+bool ED_select_similar_compare_float(float delta, float thresh, eSimilarCmp compare);
bool ED_select_similar_compare_float_tree(const struct KDTree_1d *tree,
float length,
float thresh,
- int compare);
+ eSimilarCmp compare);
/**
* Utility to use for selection operations that run multiple times (circle select).
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 341d5e78872..7c00c4f1875 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -4818,8 +4818,7 @@ static int ui_do_but_GRIDTILE(bContext *C,
uiHandleButtonData *data,
const wmEvent *event)
{
- uiButGridTile *grid_tile_but = (uiButGridTile *)but;
- BLI_assert(grid_tile_but->but.type == UI_BTYPE_GRID_TILE);
+ BLI_assert(but->type == UI_BTYPE_GRID_TILE);
if (data->state == BUTTON_STATE_HIGHLIGHT) {
if (event->type == LEFTMOUSE) {
@@ -4840,7 +4839,8 @@ static int ui_do_but_GRIDTILE(bContext *C,
case KM_DBL_CLICK:
data->cancel = true;
- // UI_tree_view_item_begin_rename(grid_tile_but->tree_item);
+ // uiButGridTile *grid_tile_but = (uiButGridTile *)but;
+ // UI_tree_view_item_begin_rename(grid_tile_but->tree_item);
ED_region_tag_redraw(CTX_wm_region(C));
return WM_UI_HANDLER_BREAK;
}
diff --git a/source/blender/editors/interface/interface_region_search.cc b/source/blender/editors/interface/interface_region_search.cc
index 64de31dfe6a..81c0c29d09a 100644
--- a/source/blender/editors/interface/interface_region_search.cc
+++ b/source/blender/editors/interface/interface_region_search.cc
@@ -451,15 +451,16 @@ void ui_searchbox_update(bContext *C, ARegion *region, uiBut *but, const bool re
/* reset vars */
data->items.totitem = 0;
data->items.more = 0;
- if (reset == false) {
+ if (!reset) {
data->items.offset_i = data->items.offset;
}
else {
data->items.offset_i = data->items.offset = 0;
data->active = -1;
- /* handle active */
- if (search_but->items_update_fn && search_but->item_active) {
+ /* On init, find and center active item. */
+ const bool is_first_search = !search_but->but.changed;
+ if (is_first_search && search_but->items_update_fn && search_but->item_active) {
data->items.active = search_but->item_active;
ui_searchbox_update_fn(C, search_but, but->editstr, &data->items);
data->items.active = nullptr;
diff --git a/source/blender/editors/interface/interface_region_tooltip.c b/source/blender/editors/interface/interface_region_tooltip.c
index c7ebecb178b..82d4405e1b5 100644
--- a/source/blender/editors/interface/interface_region_tooltip.c
+++ b/source/blender/editors/interface/interface_region_tooltip.c
@@ -800,7 +800,7 @@ static uiTooltipData *ui_tooltip_data_from_button_or_extra_icon(bContext *C,
.style = UI_TIP_STYLE_HEADER,
.color_id = UI_TIP_LC_NORMAL,
});
- field->text = BLI_sprintfN("%s", but_label.strinfo);
+ field->text = BLI_strdup(but_label.strinfo);
}
/* Tip */
diff --git a/source/blender/editors/interface/interface_style.cc b/source/blender/editors/interface/interface_style.cc
index 291ede05730..904765f6dc4 100644
--- a/source/blender/editors/interface/interface_style.cc
+++ b/source/blender/editors/interface/interface_style.cc
@@ -382,19 +382,8 @@ void uiStyleInit(void)
}
CLAMP(U.dpi, 48, 144);
- LISTBASE_FOREACH (uiFont *, font, &U.uifonts) {
- BLF_unload_id(font->blf_id);
- }
-
- if (blf_mono_font != -1) {
- BLF_unload_id(blf_mono_font);
- blf_mono_font = -1;
- }
-
- if (blf_mono_font_render != -1) {
- BLF_unload_id(blf_mono_font_render);
- blf_mono_font_render = -1;
- }
+ /* Needed so that custom fonts are always first. */
+ BLF_unload_all();
uiFont *font_first = static_cast<uiFont *>(U.uifonts.first);
@@ -498,6 +487,9 @@ void uiStyleInit(void)
const bool unique = true;
blf_mono_font_render = BLF_load_mono_default(unique);
}
+
+ /* Load the fallback fonts last. */
+ BLF_load_font_stack();
}
void UI_fontstyle_set(const uiFontStyle *fs)
diff --git a/source/blender/editors/io/io_obj.c b/source/blender/editors/io/io_obj.c
index 4819ae09785..53fa4788d0e 100644
--- a/source/blender/editors/io/io_obj.c
+++ b/source/blender/editors/io/io_obj.c
@@ -392,6 +392,7 @@ static int wm_obj_import_exec(bContext *C, wmOperator *op)
import_params.clamp_size = RNA_float_get(op->ptr, "clamp_size");
import_params.forward_axis = RNA_enum_get(op->ptr, "forward_axis");
import_params.up_axis = RNA_enum_get(op->ptr, "up_axis");
+ import_params.import_vertex_groups = RNA_boolean_get(op->ptr, "import_vertex_groups");
import_params.validate_meshes = RNA_boolean_get(op->ptr, "validate_meshes");
OBJ_import(C, &import_params);
@@ -422,6 +423,7 @@ static void ui_obj_import_settings(uiLayout *layout, PointerRNA *imfptr)
box = uiLayoutBox(layout);
uiItemL(box, IFACE_("Options"), ICON_EXPORT);
col = uiLayoutColumn(box, false);
+ uiItemR(col, imfptr, "import_vertex_groups", 0, NULL, ICON_NONE);
uiItemR(col, imfptr, "validate_meshes", 0, NULL, ICON_NONE);
}
@@ -468,6 +470,11 @@ void WM_OT_obj_import(struct wmOperatorType *ot)
ot->srna, "forward_axis", io_transform_axis, IO_AXIS_NEGATIVE_Z, "Forward Axis", "");
RNA_def_enum(ot->srna, "up_axis", io_transform_axis, IO_AXIS_Y, "Up Axis", "");
RNA_def_boolean(ot->srna,
+ "import_vertex_groups",
+ false,
+ "Vertex Groups",
+ "Import OBJ groups as vertex groups");
+ RNA_def_boolean(ot->srna,
"validate_meshes",
false,
"Validate Meshes",
diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c
index 194170b1677..42f3acaa6bc 100644
--- a/source/blender/editors/mask/mask_add.c
+++ b/source/blender/editors/mask/mask_add.c
@@ -583,7 +583,7 @@ void MASK_OT_add_vertex(wmOperatorType *ot)
/* api callbacks */
ot->exec = add_vertex_exec;
ot->invoke = add_vertex_invoke;
- ot->poll = ED_operator_mask;
+ ot->poll = ED_maskedit_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -862,7 +862,7 @@ void MASK_OT_primitive_circle_add(wmOperatorType *ot)
/* api callbacks */
ot->exec = primitive_circle_add_exec;
ot->invoke = primitive_add_invoke;
- ot->poll = ED_operator_mask;
+ ot->poll = ED_maskedit_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -897,7 +897,7 @@ void MASK_OT_primitive_square_add(wmOperatorType *ot)
/* api callbacks */
ot->exec = primitive_square_add_exec;
ot->invoke = primitive_add_invoke;
- ot->poll = ED_operator_mask;
+ ot->poll = ED_maskedit_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c
index aab4007854f..1bd224fe763 100644
--- a/source/blender/editors/mask/mask_draw.c
+++ b/source/blender/editors/mask/mask_draw.c
@@ -663,6 +663,7 @@ void ED_mask_draw_region(
const char draw_flag,
const char draw_type,
const eMaskOverlayMode overlay_mode,
+ const float blend_factor,
/* convert directly into aspect corrected vars */
const int width_i,
const int height_i,
@@ -721,12 +722,14 @@ void ED_mask_draw_region(
}
if (draw_flag & MASK_DRAWFLAG_OVERLAY) {
- const float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
+ float buf_col[4] = {1.0f, 0.0f, 0.0f, 0.0f};
float *buffer = mask_rasterize(mask_eval, width, height);
if (overlay_mode != MASK_OVERLAY_ALPHACHANNEL) {
/* More blending types could be supported in the future. */
- GPU_blend(GPU_BLEND_MULTIPLY);
+ GPU_blend(GPU_BLEND_ALPHA);
+ buf_col[0] = -1.0f;
+ buf_col[3] = 1.0f;
}
GPU_matrix_push();
@@ -737,10 +740,18 @@ void ED_mask_draw_region(
}
IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_SHUFFLE_COLOR);
GPU_shader_uniform_vector(
- state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, red);
- immDrawPixelsTexTiled(
- &state, 0.0f, 0.0f, width, height, GPU_R16F, false, buffer, 1.0f, 1.0f, NULL);
+ state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, buf_col);
+ if (overlay_mode == MASK_OVERLAY_COMBINED) {
+ const float blend_col[4] = {0.0f, 0.0f, 0.0f, blend_factor};
+
+ immDrawPixelsTexTiled(
+ &state, 0.0f, 0.0f, width, height, GPU_R16F, false, buffer, 1.0f, 1.0f, blend_col);
+ }
+ else {
+ immDrawPixelsTexTiled(
+ &state, 0.0f, 0.0f, width, height, GPU_R16F, false, buffer, 1.0f, 1.0f, NULL);
+ }
GPU_matrix_pop();
if (overlay_mode != MASK_OVERLAY_ALPHACHANNEL) {
diff --git a/source/blender/editors/mask/mask_intern.h b/source/blender/editors/mask/mask_intern.h
index c620d781c7f..2e99b45f215 100644
--- a/source/blender/editors/mask/mask_intern.h
+++ b/source/blender/editors/mask/mask_intern.h
@@ -86,9 +86,6 @@ void ED_mask_select_flush_all(struct Mask *mask);
/* mask_editor.c */
-bool ED_maskedit_poll(struct bContext *C);
-bool ED_maskedit_mask_poll(struct bContext *C);
-
/* Generalized solution for preserving editor viewport when making changes while lock-to-selection
* is enabled.
* Any mask operator can use this API, without worrying that some editors do not have an idea of
diff --git a/source/blender/editors/mask/mask_ops.c b/source/blender/editors/mask/mask_ops.c
index 3c0e7ee399c..3ca9f4d06e2 100644
--- a/source/blender/editors/mask/mask_ops.c
+++ b/source/blender/editors/mask/mask_ops.c
@@ -113,7 +113,7 @@ void MASK_OT_new(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_new_exec;
- ot->poll = ED_operator_mask;
+ ot->poll = ED_maskedit_poll;
/* properties */
RNA_def_string(ot->srna, "name", NULL, MAX_ID_NAME - 2, "Name", "Name of new mask");
@@ -146,7 +146,7 @@ void MASK_OT_layer_new(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_layer_new_exec;
- ot->poll = ED_maskedit_poll;
+ ot->poll = ED_maskedit_mask_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -181,7 +181,7 @@ void MASK_OT_layer_remove(wmOperatorType *ot)
/* api callbacks */
ot->exec = mask_layer_remove_exec;
- ot->poll = ED_maskedit_poll;
+ ot->poll = ED_maskedit_mask_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -907,7 +907,7 @@ void MASK_OT_slide_point(wmOperatorType *ot)
/* api callbacks */
ot->invoke = slide_point_invoke;
ot->modal = slide_point_modal;
- ot->poll = ED_operator_mask;
+ ot->poll = ED_maskedit_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1297,7 +1297,7 @@ void MASK_OT_slide_spline_curvature(wmOperatorType *ot)
/* api callbacks */
ot->invoke = slide_spline_curvature_invoke;
ot->modal = slide_spline_curvature_modal;
- ot->poll = ED_operator_mask;
+ ot->poll = ED_maskedit_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
diff --git a/source/blender/editors/mask/mask_relationships.c b/source/blender/editors/mask/mask_relationships.c
index 9d8b84de66b..afeb1500267 100644
--- a/source/blender/editors/mask/mask_relationships.c
+++ b/source/blender/editors/mask/mask_relationships.c
@@ -21,6 +21,7 @@
#include "WM_types.h"
#include "ED_clip.h" /* frame remapping functions */
+#include "ED_mask.h"
#include "ED_screen.h"
#include "mask_intern.h" /* own include */
diff --git a/source/blender/editors/mesh/editmesh_bevel.c b/source/blender/editors/mesh/editmesh_bevel.c
index 969d5b5912c..e7891450bd6 100644
--- a/source/blender/editors/mesh/editmesh_bevel.c
+++ b/source/blender/editors/mesh/editmesh_bevel.c
@@ -669,7 +669,7 @@ static int edbm_bevel_modal(bContext *C, wmOperator *op, const wmEvent *event)
short etype = event->type;
short eval = event->val;
- /* When activated from toolbar, need to convert leftmouse release to confirm */
+ /* When activated from toolbar, need to convert left-mouse release to confirm. */
if (ELEM(etype, LEFTMOUSE, opdata->launch_event) && (eval == KM_RELEASE) &&
RNA_boolean_get(op->ptr, "release_confirm")) {
etype = EVT_MODAL_MAP;
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 369ca553a8c..f58baa0e25c 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -3458,9 +3458,9 @@ ScrArea *ED_area_find_under_cursor(const bContext *C, int spacetype, const int x
if (!area) {
/* Check all windows except the active one. */
int scr_pos[2];
- wmWindow *r_win = WM_window_find_under_cursor(win, xy, scr_pos);
- if (r_win && r_win != win) {
- win = r_win;
+ wmWindow *win_other = WM_window_find_under_cursor(win, xy, scr_pos);
+ if (win_other && win_other != win) {
+ win = win_other;
screen = WM_window_get_active_screen(win);
area = BKE_screen_find_area_xy(screen, spacetype, scr_pos);
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 55721e6380d..212fb846b43 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -659,32 +659,6 @@ bool ED_operator_editmball(bContext *C)
return false;
}
-bool ED_operator_mask(bContext *C)
-{
- ScrArea *area = CTX_wm_area(C);
- if (area && area->spacedata.first) {
- switch (area->spacetype) {
- case SPACE_CLIP: {
- SpaceClip *space_clip = area->spacedata.first;
- return ED_space_clip_check_show_maskedit(space_clip);
- }
- case SPACE_SEQ: {
- SpaceSeq *sseq = area->spacedata.first;
- Scene *scene = CTX_data_scene(C);
- return ED_space_sequencer_check_show_maskedit(sseq, scene);
- }
- case SPACE_IMAGE: {
- SpaceImage *sima = area->spacedata.first;
- ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
- return ED_space_image_check_show_maskedit(sima, obedit);
- }
- }
- }
-
- return false;
-}
-
bool ED_operator_camera_poll(bContext *C)
{
struct Camera *cam = CTX_data_pointer_get_type(C, "camera", &RNA_Camera).data;
diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt
index b1b52d16c6d..8879161d2af 100644
--- a/source/blender/editors/sculpt_paint/CMakeLists.txt
+++ b/source/blender/editors/sculpt_paint/CMakeLists.txt
@@ -52,7 +52,7 @@ set(SRC
paint_stroke.c
paint_utils.c
paint_vertex.cc
- paint_vertex_color_ops.c
+ paint_vertex_color_ops.cc
paint_vertex_color_utils.c
paint_vertex_proj.c
paint_vertex_weight_ops.c
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_add.cc b/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
index f013fa05f4c..bac03de77e7 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
@@ -22,9 +22,9 @@
#include "BKE_geometry_set.hh"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
+#include "BKE_mesh_sample.hh"
#include "BKE_paint.h"
#include "BKE_report.h"
-#include "BKE_spline.hh"
#include "DNA_brush_enums.h"
#include "DNA_brush_types.h"
@@ -38,10 +38,12 @@
#include "ED_screen.h"
#include "ED_view3d.h"
+#include "GEO_add_curves_on_mesh.hh"
+
#include "WM_api.h"
/**
- * The code below uses a prefix naming convention to indicate the coordinate space:
+ * The code below uses a suffix naming convention to indicate the coordinate space:
* cu: Local space of the curves object that is being edited.
* su: Local space of the surface object.
* wo: World space.
@@ -70,16 +72,6 @@ class AddOperation : public CurvesSculptStrokeOperation {
void on_stroke_extended(const bContext &C, const StrokeExtension &stroke_extension) override;
};
-static void initialize_straight_curve_positions(const float3 &p1,
- const float3 &p2,
- MutableSpan<float3> r_positions)
-{
- const float step = 1.0f / (float)(r_positions.size() - 1);
- for (const int i : r_positions.index_range()) {
- r_positions[i] = math::interpolate(p1, p2, i * step);
- }
-}
-
/**
* Utility class that actually executes the update when the stroke is updated. That's useful
* because it avoids passing a very large number of parameters between functions.
@@ -95,54 +87,26 @@ struct AddOperationExecutor {
Object *surface_ob_ = nullptr;
Mesh *surface_ = nullptr;
Span<MLoopTri> surface_looptris_;
- Span<float3> corner_normals_su_;
- VArray_Span<float2> surface_uv_map_;
const CurvesSculpt *curves_sculpt_ = nullptr;
const Brush *brush_ = nullptr;
const BrushCurvesSculptSettings *brush_settings_ = nullptr;
+ int add_amount_;
+ bool use_front_face_;
float brush_radius_re_;
float2 brush_pos_re_;
- bool use_front_face_;
- bool interpolate_length_;
- bool interpolate_shape_;
- bool interpolate_point_count_;
- bool use_interpolation_;
- float new_curve_length_;
- int add_amount_;
- int constant_points_per_curve_;
-
- /** Various matrices to convert between coordinate spaces. */
- float4x4 curves_to_world_mat_;
- float4x4 curves_to_surface_mat_;
- float4x4 world_to_curves_mat_;
- float4x4 world_to_surface_mat_;
- float4x4 surface_to_world_mat_;
- float4x4 surface_to_curves_mat_;
- float4x4 surface_to_curves_normal_mat_;
+ CurvesSculptTransforms transforms_;
BVHTreeFromMesh surface_bvh_;
- int tot_old_curves_;
- int tot_old_points_;
-
struct AddedPoints {
Vector<float3> positions_cu;
Vector<float3> bary_coords;
Vector<int> looptri_indices;
};
- struct NeighborInfo {
- /* Curve index of the neighbor. */
- int index;
- /* The weights of all neighbors of a new curve add up to 1. */
- float weight;
- };
- static constexpr int max_neighbors = 5;
- using NeighborsVector = Vector<NeighborInfo, max_neighbors>;
-
AddOperationExecutor(const bContext &C) : ctx_(C)
{
}
@@ -159,23 +123,10 @@ struct AddOperationExecutor {
return;
}
- curves_to_world_mat_ = object_->obmat;
- world_to_curves_mat_ = curves_to_world_mat_.inverted();
+ transforms_ = CurvesSculptTransforms(*object_, curves_id_->surface);
surface_ob_ = curves_id_->surface;
surface_ = static_cast<Mesh *>(surface_ob_->data);
- surface_to_world_mat_ = surface_ob_->obmat;
- world_to_surface_mat_ = surface_to_world_mat_.inverted();
- surface_to_curves_mat_ = world_to_curves_mat_ * surface_to_world_mat_;
- surface_to_curves_normal_mat_ = surface_to_curves_mat_.inverted().transposed();
- curves_to_surface_mat_ = world_to_surface_mat_ * curves_to_world_mat_;
-
- if (!CustomData_has_layer(&surface_->ldata, CD_NORMAL)) {
- BKE_mesh_calc_normals_split(surface_);
- }
- corner_normals_su_ = {
- reinterpret_cast<const float3 *>(CustomData_get_layer(&surface_->ldata, CD_NORMAL)),
- surface_->totloop};
curves_sculpt_ = ctx_.scene->toolsettings->curves_sculpt;
brush_ = BKE_paint_brush_for_read(&curves_sculpt_->paint);
@@ -187,16 +138,6 @@ struct AddOperationExecutor {
const eBrushFalloffShape falloff_shape = static_cast<eBrushFalloffShape>(
brush_->falloff_shape);
add_amount_ = std::max(0, brush_settings_->add_amount);
- constant_points_per_curve_ = std::max(2, brush_settings_->points_per_curve);
- interpolate_length_ = brush_settings_->flag & BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_LENGTH;
- interpolate_shape_ = brush_settings_->flag & BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_SHAPE;
- interpolate_point_count_ = brush_settings_->flag &
- BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_POINT_COUNT;
- use_interpolation_ = interpolate_length_ || interpolate_shape_ || interpolate_point_count_;
- new_curve_length_ = brush_settings_->curve_length;
-
- tot_old_curves_ = curves_->curves_num();
- tot_old_points_ = curves_->points_num();
if (add_amount_ == 0) {
return;
@@ -212,15 +153,6 @@ struct AddOperationExecutor {
surface_looptris_ = {BKE_mesh_runtime_looptri_ensure(surface_),
BKE_mesh_runtime_looptri_len(surface_)};
- if (curves_id_->surface_uv_map != nullptr) {
- MeshComponent surface_component;
- surface_component.replace(surface_, GeometryOwnershipType::ReadOnly);
- surface_uv_map_ = surface_component
- .attribute_try_get_for_read(curves_id_->surface_uv_map,
- ATTR_DOMAIN_CORNER)
- .typed<float2>();
- }
-
/* Sample points on the surface using one of multiple strategies. */
AddedPoints added_points;
if (add_amount_ == 1) {
@@ -241,28 +173,52 @@ struct AddOperationExecutor {
return;
}
- Array<NeighborsVector> neighbors_per_curve;
- if (use_interpolation_) {
- this->ensure_curve_roots_kdtree();
- neighbors_per_curve = this->find_curve_neighbors(added_points);
+ /* Find UV map. */
+ VArray_Span<float2> surface_uv_map;
+ if (curves_id_->surface_uv_map != nullptr) {
+ MeshComponent surface_component;
+ surface_component.replace(surface_, GeometryOwnershipType::ReadOnly);
+ surface_uv_map = surface_component
+ .attribute_try_get_for_read(curves_id_->surface_uv_map,
+ ATTR_DOMAIN_CORNER)
+ .typed<float2>();
}
- /* Resize to add the new curves, building the offsets in the array owned by the curves. */
- const int tot_added_curves = added_points.bary_coords.size();
- curves_->resize(curves_->points_num(), curves_->curves_num() + tot_added_curves);
- if (interpolate_point_count_) {
- this->initialize_curve_offsets_with_interpolation(neighbors_per_curve);
- }
- else {
- this->initialize_curve_offsets_without_interpolation(constant_points_per_curve_);
+ /* Find normals. */
+ if (!CustomData_has_layer(&surface_->ldata, CD_NORMAL)) {
+ BKE_mesh_calc_normals_split(surface_);
}
+ const Span<float3> corner_normals_su = {
+ reinterpret_cast<const float3 *>(CustomData_get_layer(&surface_->ldata, CD_NORMAL)),
+ surface_->totloop};
- /* Resize to add the correct point count calculated as part of building the offsets. */
- curves_->resize(curves_->offsets().last(), curves_->curves_num());
-
- this->initialize_attributes(added_points, neighbors_per_curve);
+ geometry::AddCurvesOnMeshInputs add_inputs;
+ add_inputs.root_positions_cu = added_points.positions_cu;
+ add_inputs.bary_coords = added_points.bary_coords;
+ add_inputs.looptri_indices = added_points.looptri_indices;
+ add_inputs.interpolate_length = brush_settings_->flag &
+ BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_LENGTH;
+ add_inputs.interpolate_shape = brush_settings_->flag &
+ BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_SHAPE;
+ add_inputs.interpolate_point_count = brush_settings_->flag &
+ BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_POINT_COUNT;
+ add_inputs.fallback_curve_length = brush_settings_->curve_length;
+ add_inputs.fallback_point_count = std::max(2, brush_settings_->points_per_curve);
+ add_inputs.surface = surface_;
+ add_inputs.surface_bvh = &surface_bvh_;
+ add_inputs.surface_looptris = surface_looptris_;
+ add_inputs.surface_uv_map = surface_uv_map;
+ add_inputs.corner_normals_su = corner_normals_su;
+ add_inputs.curves_to_surface_mat = transforms_.curves_to_surface;
+ add_inputs.surface_to_curves_normal_mat = transforms_.surface_to_curves_normal;
+
+ if (add_inputs.interpolate_length || add_inputs.interpolate_shape ||
+ add_inputs.interpolate_point_count) {
+ this->ensure_curve_roots_kdtree();
+ add_inputs.old_roots_kdtree = self_->curve_roots_kdtree_;
+ }
- curves_->update_curve_types();
+ geometry::add_curves_on_mesh(*curves_, add_inputs);
DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);
WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id);
@@ -277,14 +233,14 @@ struct AddOperationExecutor {
float3 ray_start_wo, ray_end_wo;
ED_view3d_win_to_segment_clipped(
ctx_.depsgraph, ctx_.region, ctx_.v3d, brush_pos_re_, ray_start_wo, ray_end_wo, true);
- const float3 ray_start_cu = world_to_curves_mat_ * ray_start_wo;
- const float3 ray_end_cu = world_to_curves_mat_ * ray_end_wo;
+ const float3 ray_start_cu = transforms_.world_to_curves * ray_start_wo;
+ const float3 ray_end_cu = transforms_.world_to_curves * ray_end_wo;
const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
eCurvesSymmetryType(curves_id_->symmetry));
for (const float4x4 &brush_transform : symmetry_brush_transforms) {
- const float4x4 transform = curves_to_surface_mat_ * brush_transform;
+ const float4x4 transform = transforms_.curves_to_surface * brush_transform;
this->sample_in_center(r_added_points, transform * ray_start_cu, transform * ray_end_cu);
}
}
@@ -312,10 +268,10 @@ struct AddOperationExecutor {
const int looptri_index = ray_hit.index;
const float3 brush_pos_su = ray_hit.co;
- const float3 bary_coords = compute_bary_coord_in_triangle(
+ const float3 bary_coords = bke::mesh_surface_sample::compute_bary_coord_in_triangle(
*surface_, surface_looptris_[looptri_index], brush_pos_su);
- const float3 brush_pos_cu = surface_to_curves_mat_ * brush_pos_su;
+ const float3 brush_pos_cu = transforms_.surface_to_curves * brush_pos_su;
r_added_points.positions_cu.append(brush_pos_cu);
r_added_points.bary_coords.append(bary_coords);
@@ -339,60 +295,37 @@ struct AddOperationExecutor {
const float4x4 &brush_transform)
{
const int old_amount = r_added_points.bary_coords.size();
- const int max_iterations = std::max(100'000, add_amount_ * 10);
+ const int max_iterations = 100;
int current_iteration = 0;
while (r_added_points.bary_coords.size() < old_amount + add_amount_) {
if (current_iteration++ >= max_iterations) {
break;
}
-
- const float r = brush_radius_re_ * std::sqrt(rng.get_float());
- const float angle = rng.get_float() * 2.0f * M_PI;
- const float2 pos_re = brush_pos_re_ + r * float2(std::cos(angle), std::sin(angle));
-
- float3 ray_start_wo, ray_end_wo;
- ED_view3d_win_to_segment_clipped(
- ctx_.depsgraph, ctx_.region, ctx_.v3d, pos_re, ray_start_wo, ray_end_wo, true);
- const float3 ray_start_cu = brush_transform * (world_to_curves_mat_ * ray_start_wo);
- const float3 ray_end_cu = brush_transform * (world_to_curves_mat_ * ray_end_wo);
-
- const float3 ray_start_su = curves_to_surface_mat_ * ray_start_cu;
- const float3 ray_end_su = curves_to_surface_mat_ * ray_end_cu;
- const float3 ray_direction_su = math::normalize(ray_end_su - ray_start_su);
-
- BVHTreeRayHit ray_hit;
- ray_hit.dist = FLT_MAX;
- ray_hit.index = -1;
- BLI_bvhtree_ray_cast(surface_bvh_.tree,
- ray_start_su,
- ray_direction_su,
- 0.0f,
- &ray_hit,
- surface_bvh_.raycast_callback,
- &surface_bvh_);
-
- if (ray_hit.index == -1) {
- continue;
- }
-
- if (use_front_face_) {
- const float3 normal_su = ray_hit.no;
- if (math::dot(ray_direction_su, normal_su) >= 0.0f) {
- continue;
- }
+ const int missing_amount = add_amount_ + old_amount - r_added_points.bary_coords.size();
+ const int new_points = bke::mesh_surface_sample::sample_surface_points_projected(
+ rng,
+ *surface_,
+ surface_bvh_,
+ brush_pos_re_,
+ brush_radius_re_,
+ [&](const float2 &pos_re, float3 &r_start_su, float3 &r_end_su) {
+ float3 start_wo, end_wo;
+ ED_view3d_win_to_segment_clipped(
+ ctx_.depsgraph, ctx_.region, ctx_.v3d, pos_re, start_wo, end_wo, true);
+ const float3 start_cu = brush_transform * (transforms_.world_to_curves * start_wo);
+ const float3 end_cu = brush_transform * (transforms_.world_to_curves * end_wo);
+ r_start_su = transforms_.curves_to_surface * start_cu;
+ r_end_su = transforms_.curves_to_surface * end_cu;
+ },
+ use_front_face_,
+ add_amount_,
+ missing_amount,
+ r_added_points.bary_coords,
+ r_added_points.looptri_indices,
+ r_added_points.positions_cu);
+ for (float3 &pos : r_added_points.positions_cu.as_mutable_span().take_back(new_points)) {
+ pos = transforms_.surface_to_curves * pos;
}
-
- const int looptri_index = ray_hit.index;
- const float3 pos_su = ray_hit.co;
-
- const float3 bary_coords = compute_bary_coord_in_triangle(
- *surface_, surface_looptris_[looptri_index], pos_su);
-
- const float3 pos_cu = surface_to_curves_mat_ * pos_su;
-
- r_added_points.positions_cu.append(pos_cu);
- r_added_points.bary_coords.append(bary_coords);
- r_added_points.looptri_indices.append(looptri_index);
}
}
@@ -401,72 +334,47 @@ struct AddOperationExecutor {
*/
void sample_spherical_with_symmetry(RandomNumberGenerator &rng, AddedPoints &r_added_points)
{
- /* Find ray that starts in the center of the brush. */
- float3 brush_ray_start_wo, brush_ray_end_wo;
- ED_view3d_win_to_segment_clipped(ctx_.depsgraph,
- ctx_.region,
- ctx_.v3d,
- brush_pos_re_,
- brush_ray_start_wo,
- brush_ray_end_wo,
- true);
- const float3 brush_ray_start_cu = world_to_curves_mat_ * brush_ray_start_wo;
- const float3 brush_ray_end_cu = world_to_curves_mat_ * brush_ray_end_wo;
+ const std::optional<CurvesBrush3D> brush_3d = sample_curves_surface_3d_brush(*ctx_.depsgraph,
+ *ctx_.region,
+ *ctx_.v3d,
+ transforms_,
+ surface_bvh_,
+ brush_pos_re_,
+ brush_radius_re_);
+ if (!brush_3d.has_value()) {
+ return;
+ }
- /* Find ray that starts on the boundary of the brush. That is used to compute the brush radius
- * in 3D. */
- float3 brush_radius_ray_start_wo, brush_radius_ray_end_wo;
+ float3 view_ray_start_wo, view_ray_end_wo;
ED_view3d_win_to_segment_clipped(ctx_.depsgraph,
ctx_.region,
ctx_.v3d,
- brush_pos_re_ + float2(brush_radius_re_, 0),
- brush_radius_ray_start_wo,
- brush_radius_ray_end_wo,
+ brush_pos_re_,
+ view_ray_start_wo,
+ view_ray_end_wo,
true);
- const float3 brush_radius_ray_start_cu = world_to_curves_mat_ * brush_radius_ray_start_wo;
- const float3 brush_radius_ray_end_cu = world_to_curves_mat_ * brush_radius_ray_end_wo;
+ const float3 view_direction_su = math::normalize(
+ transforms_.world_to_surface * view_ray_end_wo -
+ transforms_.world_to_surface * view_ray_start_wo);
const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
eCurvesSymmetryType(curves_id_->symmetry));
for (const float4x4 &brush_transform : symmetry_brush_transforms) {
- const float4x4 transform = curves_to_surface_mat_ * brush_transform;
- this->sample_spherical(rng,
- r_added_points,
- transform * brush_ray_start_cu,
- transform * brush_ray_end_cu,
- transform * brush_radius_ray_start_cu,
- transform * brush_radius_ray_end_cu);
+ const float4x4 transform = transforms_.curves_to_surface * brush_transform;
+ const float3 brush_pos_su = transform * brush_3d->position_cu;
+ const float brush_radius_su = transform_brush_radius(
+ transform, brush_3d->position_cu, brush_3d->radius_cu);
+ this->sample_spherical(
+ rng, r_added_points, brush_pos_su, brush_radius_su, view_direction_su);
}
}
void sample_spherical(RandomNumberGenerator &rng,
AddedPoints &r_added_points,
- const float3 &brush_ray_start_su,
- const float3 &brush_ray_end_su,
- const float3 &brush_radius_ray_start_su,
- const float3 &brush_radius_ray_end_su)
+ const float3 &brush_pos_su,
+ const float brush_radius_su,
+ const float3 &view_direction_su)
{
- const float3 brush_ray_direction_su = math::normalize(brush_ray_end_su - brush_ray_start_su);
-
- BVHTreeRayHit ray_hit;
- ray_hit.dist = FLT_MAX;
- ray_hit.index = -1;
- BLI_bvhtree_ray_cast(surface_bvh_.tree,
- brush_ray_start_su,
- brush_ray_direction_su,
- 0.0f,
- &ray_hit,
- surface_bvh_.raycast_callback,
- &surface_bvh_);
-
- if (ray_hit.index == -1) {
- return;
- }
-
- /* Compute brush radius. */
- const float3 brush_pos_su = ray_hit.co;
- const float brush_radius_su = dist_to_line_v3(
- brush_pos_su, brush_radius_ray_start_su, brush_radius_ray_end_su);
const float brush_radius_sq_su = pow2f(brush_radius_su);
/* Find surface triangles within brush radius. */
@@ -483,7 +391,7 @@ struct AddOperationExecutor {
const float3 v2_su = surface_->mvert[surface_->mloop[looptri.tri[2]].v].co;
float3 normal_su;
normal_tri_v3(normal_su, v0_su, v1_su, v2_su);
- if (math::dot(normal_su, brush_ray_direction_su) >= 0.0f) {
+ if (math::dot(normal_su, view_direction_su) >= 0.0f) {
return;
}
looptri_indices.append(index);
@@ -505,9 +413,6 @@ struct AddOperationExecutor {
const float brush_plane_area_su = M_PI * brush_radius_sq_su;
const float approximate_density_su = add_amount_ / brush_plane_area_su;
- /* Used for switching between two triangle sampling strategies. */
- const float area_threshold = brush_plane_area_su;
-
/* Usually one or two iterations should be enough. */
const int max_iterations = 5;
int current_iteration = 0;
@@ -517,78 +422,18 @@ struct AddOperationExecutor {
if (current_iteration++ >= max_iterations) {
break;
}
-
- for (const int looptri_index : looptri_indices) {
- const MLoopTri &looptri = surface_looptris_[looptri_index];
-
- const float3 v0_su = surface_->mvert[surface_->mloop[looptri.tri[0]].v].co;
- const float3 v1_su = surface_->mvert[surface_->mloop[looptri.tri[1]].v].co;
- const float3 v2_su = surface_->mvert[surface_->mloop[looptri.tri[2]].v].co;
-
- const float looptri_area_su = area_tri_v3(v0_su, v1_su, v2_su);
-
- if (looptri_area_su < area_threshold) {
- /* The triangle is small compared to the brush radius. Sample by generating random
- * barycentric coordinates. */
- const int amount = rng.round_probabilistic(approximate_density_su * looptri_area_su);
- for ([[maybe_unused]] const int i : IndexRange(amount)) {
- const float3 bary_coord = rng.get_barycentric_coordinates();
- const float3 point_pos_su = attribute_math::mix3(bary_coord, v0_su, v1_su, v2_su);
- const float distance_to_brush_sq_su = math::distance_squared(point_pos_su,
- brush_pos_su);
- if (distance_to_brush_sq_su > brush_radius_sq_su) {
- continue;
- }
-
- r_added_points.bary_coords.append(bary_coord);
- r_added_points.looptri_indices.append(looptri_index);
- r_added_points.positions_cu.append(surface_to_curves_mat_ * point_pos_su);
- }
- }
- else {
- /* The triangle is large compared to the brush radius. Sample by generating random points
- * on the triangle plane within the brush radius. */
- float3 normal_su;
- normal_tri_v3(normal_su, v0_su, v1_su, v2_su);
-
- float3 brush_pos_proj_su = brush_pos_su;
- project_v3_plane(brush_pos_proj_su, normal_su, v0_su);
-
- const float proj_distance_sq_su = math::distance_squared(brush_pos_proj_su,
- brush_pos_su);
- const float brush_radius_factor_sq = 1.0f -
- std::min(1.0f,
- proj_distance_sq_su / brush_radius_sq_su);
- const float radius_proj_sq_su = brush_radius_sq_su * brush_radius_factor_sq;
- const float radius_proj_su = std::sqrt(radius_proj_sq_su);
- const float circle_area_su = M_PI * radius_proj_su;
-
- const int amount = rng.round_probabilistic(approximate_density_su * circle_area_su);
-
- const float3 axis_1_su = math::normalize(v1_su - v0_su) * radius_proj_su;
- const float3 axis_2_su = math::normalize(math::cross(
- axis_1_su, math::cross(axis_1_su, v2_su - v0_su))) *
- radius_proj_su;
-
- for ([[maybe_unused]] const int i : IndexRange(amount)) {
- const float r = std::sqrt(rng.get_float());
- const float angle = rng.get_float() * 2.0f * M_PI;
- const float x = r * std::cos(angle);
- const float y = r * std::sin(angle);
- const float3 point_pos_su = brush_pos_proj_su + axis_1_su * x + axis_2_su * y;
- if (!isect_point_tri_prism_v3(point_pos_su, v0_su, v1_su, v2_su)) {
- /* Sampled point is not in the triangle. */
- continue;
- }
-
- float3 bary_coord;
- interp_weights_tri_v3(bary_coord, v0_su, v1_su, v2_su, point_pos_su);
-
- r_added_points.bary_coords.append(bary_coord);
- r_added_points.looptri_indices.append(looptri_index);
- r_added_points.positions_cu.append(surface_to_curves_mat_ * point_pos_su);
- }
- }
+ const int new_points = bke::mesh_surface_sample::sample_surface_points_spherical(
+ rng,
+ *surface_,
+ looptri_indices,
+ brush_pos_su,
+ brush_radius_su,
+ approximate_density_su,
+ r_added_points.bary_coords,
+ r_added_points.looptri_indices,
+ r_added_points.positions_cu);
+ for (float3 &pos : r_added_points.positions_cu.as_mutable_span().take_back(new_points)) {
+ pos = transforms_.surface_to_curves * pos;
}
}
@@ -613,312 +458,6 @@ struct AddOperationExecutor {
BLI_kdtree_3d_balance(self_->curve_roots_kdtree_);
}
}
-
- void initialize_curve_offsets_with_interpolation(const Span<NeighborsVector> neighbors_per_curve)
- {
- MutableSpan<int> new_offsets = curves_->offsets_for_write().drop_front(tot_old_curves_);
-
- attribute_math::DefaultMixer<int> mixer{new_offsets};
- threading::parallel_for(neighbors_per_curve.index_range(), 1024, [&](IndexRange curves_range) {
- for (const int i : curves_range) {
- if (neighbors_per_curve[i].is_empty()) {
- mixer.mix_in(i, constant_points_per_curve_, 1.0f);
- }
- else {
- for (const NeighborInfo &neighbor : neighbors_per_curve[i]) {
- const int neighbor_points_num = curves_->points_for_curve(neighbor.index).size();
- mixer.mix_in(i, neighbor_points_num, neighbor.weight);
- }
- }
- }
- });
- mixer.finalize();
-
- bke::curves::accumulate_counts_to_offsets(new_offsets, tot_old_points_);
- }
-
- void initialize_curve_offsets_without_interpolation(const int points_per_curve)
- {
- MutableSpan<int> new_offsets = curves_->offsets_for_write().drop_front(tot_old_curves_);
- int offset = tot_old_points_;
- for (const int i : new_offsets.index_range()) {
- new_offsets[i] = offset;
- offset += points_per_curve;
- }
- }
-
- void initialize_attributes(const AddedPoints &added_points,
- const Span<NeighborsVector> neighbors_per_curve)
- {
- Array<float> new_lengths_cu(added_points.bary_coords.size());
- if (interpolate_length_) {
- this->interpolate_lengths(neighbors_per_curve, new_lengths_cu);
- }
- else {
- new_lengths_cu.fill(new_curve_length_);
- }
-
- Array<float3> new_normals_su = this->compute_normals_for_added_curves_su(added_points);
- if (!surface_uv_map_.is_empty()) {
- this->initialize_surface_attachment(added_points);
- }
-
- this->fill_new_selection();
-
- if (interpolate_shape_) {
- this->initialize_position_with_interpolation(
- added_points, neighbors_per_curve, new_normals_su, new_lengths_cu);
- }
- else {
- this->initialize_position_without_interpolation(
- added_points, new_lengths_cu, new_normals_su);
- }
- }
-
- /**
- * Select newly created points or curves in new curves if necessary.
- */
- void fill_new_selection()
- {
- switch (curves_id_->selection_domain) {
- case ATTR_DOMAIN_CURVE: {
- const VArray<float> selection = curves_->selection_curve_float();
- if (selection.is_single() && selection.get_internal_single() >= 1.0f) {
- return;
- }
- curves_->selection_curve_float_for_write().drop_front(tot_old_curves_).fill(1.0f);
- break;
- }
- case ATTR_DOMAIN_POINT: {
- const VArray<float> selection = curves_->selection_point_float();
- if (selection.is_single() && selection.get_internal_single() >= 1.0f) {
- return;
- }
- curves_->selection_point_float_for_write().drop_front(tot_old_points_).fill(1.0f);
- break;
- }
- default:
- BLI_assert_unreachable();
- }
- }
-
- Array<NeighborsVector> find_curve_neighbors(const AddedPoints &added_points)
- {
- const int tot_added_curves = added_points.bary_coords.size();
- Array<NeighborsVector> neighbors_per_curve(tot_added_curves);
- threading::parallel_for(IndexRange(tot_added_curves), 128, [&](const IndexRange range) {
- for (const int i : range) {
- const float3 root_cu = added_points.positions_cu[i];
- std::array<KDTreeNearest_3d, max_neighbors> nearest_n;
- const int found_neighbors = BLI_kdtree_3d_find_nearest_n(
- self_->curve_roots_kdtree_, root_cu, nearest_n.data(), max_neighbors);
- float tot_weight = 0.0f;
- for (const int neighbor_i : IndexRange(found_neighbors)) {
- KDTreeNearest_3d &nearest = nearest_n[neighbor_i];
- const float weight = 1.0f / std::max(nearest.dist, 0.00001f);
- tot_weight += weight;
- neighbors_per_curve[i].append({nearest.index, weight});
- }
- /* Normalize weights. */
- for (NeighborInfo &neighbor : neighbors_per_curve[i]) {
- neighbor.weight /= tot_weight;
- }
- }
- });
- return neighbors_per_curve;
- }
-
- void interpolate_lengths(const Span<NeighborsVector> neighbors_per_curve,
- MutableSpan<float> r_lengths)
- {
- const Span<float3> positions_cu = curves_->positions();
-
- threading::parallel_for(r_lengths.index_range(), 128, [&](const IndexRange range) {
- for (const int added_curve_i : range) {
- const Span<NeighborInfo> neighbors = neighbors_per_curve[added_curve_i];
- float length_sum = 0.0f;
- for (const NeighborInfo &neighbor : neighbors) {
- const IndexRange neighbor_points = curves_->points_for_curve(neighbor.index);
- float neighbor_length = 0.0f;
- for (const int segment_i : neighbor_points.drop_back(1)) {
- const float3 &p1 = positions_cu[segment_i];
- const float3 &p2 = positions_cu[segment_i + 1];
- neighbor_length += math::distance(p1, p2);
- }
- length_sum += neighbor.weight * neighbor_length;
- }
- const float length = neighbors.is_empty() ? new_curve_length_ : length_sum;
- r_lengths[added_curve_i] = length;
- }
- });
- }
-
- float3 compute_point_normal_su(const int looptri_index, const float3 &bary_coord)
- {
- const MLoopTri &looptri = surface_looptris_[looptri_index];
- const int l0 = looptri.tri[0];
- const int l1 = looptri.tri[1];
- const int l2 = looptri.tri[2];
-
- const float3 &l0_normal_su = corner_normals_su_[l0];
- const float3 &l1_normal_su = corner_normals_su_[l1];
- const float3 &l2_normal_su = corner_normals_su_[l2];
-
- const float3 normal_su = math::normalize(
- attribute_math::mix3(bary_coord, l0_normal_su, l1_normal_su, l2_normal_su));
- return normal_su;
- }
-
- Array<float3> compute_normals_for_added_curves_su(const AddedPoints &added_points)
- {
- Array<float3> normals_su(added_points.bary_coords.size());
- threading::parallel_for(normals_su.index_range(), 256, [&](const IndexRange range) {
- for (const int i : range) {
- const int looptri_index = added_points.looptri_indices[i];
- const float3 &bary_coord = added_points.bary_coords[i];
- normals_su[i] = compute_surface_point_normal(
- surface_looptris_[looptri_index], bary_coord, corner_normals_su_);
- }
- });
- return normals_su;
- }
-
- void initialize_surface_attachment(const AddedPoints &added_points)
- {
- MutableSpan<float2> surface_uv_coords = curves_->surface_uv_coords_for_write();
- threading::parallel_for(
- added_points.bary_coords.index_range(), 1024, [&](const IndexRange range) {
- for (const int i : range) {
- const int curve_i = tot_old_curves_ + i;
- const MLoopTri &looptri = surface_looptris_[added_points.looptri_indices[i]];
- const float2 &uv0 = surface_uv_map_[looptri.tri[0]];
- const float2 &uv1 = surface_uv_map_[looptri.tri[1]];
- const float2 &uv2 = surface_uv_map_[looptri.tri[2]];
- const float3 &bary_coords = added_points.bary_coords[i];
- const float2 uv = attribute_math::mix3(bary_coords, uv0, uv1, uv2);
- surface_uv_coords[curve_i] = uv;
- }
- });
- }
-
- /**
- * Initialize new curves so that they are just a straight line in the normal direction.
- */
- void initialize_position_without_interpolation(const AddedPoints &added_points,
- const Span<float> lengths_cu,
- const MutableSpan<float3> normals_su)
- {
- MutableSpan<float3> positions_cu = curves_->positions_for_write();
-
- threading::parallel_for(
- added_points.bary_coords.index_range(), 256, [&](const IndexRange range) {
- for (const int i : range) {
- const IndexRange points = curves_->points_for_curve(tot_old_curves_ + i);
- const float3 &root_cu = added_points.positions_cu[i];
- const float length = lengths_cu[i];
- const float3 &normal_su = normals_su[i];
- const float3 normal_cu = math::normalize(surface_to_curves_normal_mat_ * normal_su);
- const float3 tip_cu = root_cu + length * normal_cu;
-
- initialize_straight_curve_positions(root_cu, tip_cu, positions_cu.slice(points));
- }
- });
- }
-
- /**
- * Use neighboring curves to determine the shape.
- */
- void initialize_position_with_interpolation(const AddedPoints &added_points,
- const Span<NeighborsVector> neighbors_per_curve,
- const Span<float3> new_normals_su,
- const Span<float> new_lengths_cu)
- {
- MutableSpan<float3> positions_cu = curves_->positions_for_write();
-
- threading::parallel_for(
- added_points.bary_coords.index_range(), 256, [&](const IndexRange range) {
- for (const int i : range) {
- const Span<NeighborInfo> neighbors = neighbors_per_curve[i];
- const IndexRange points = curves_->points_for_curve(tot_old_curves_ + i);
-
- const float length_cu = new_lengths_cu[i];
- const float3 &normal_su = new_normals_su[i];
- const float3 normal_cu = math::normalize(surface_to_curves_normal_mat_ * normal_su);
-
- const float3 &root_cu = added_points.positions_cu[i];
-
- if (neighbors.is_empty()) {
- /* If there are no neighbors, just make a straight line. */
- const float3 tip_cu = root_cu + length_cu * normal_cu;
- initialize_straight_curve_positions(root_cu, tip_cu, positions_cu.slice(points));
- continue;
- }
-
- positions_cu.slice(points).fill(root_cu);
-
- for (const NeighborInfo &neighbor : neighbors) {
- const int neighbor_curve_i = neighbor.index;
- const float3 &neighbor_first_pos_cu =
- positions_cu[curves_->offsets()[neighbor_curve_i]];
- const float3 neighbor_first_pos_su = curves_to_surface_mat_ * neighbor_first_pos_cu;
-
- BVHTreeNearest nearest;
- nearest.dist_sq = FLT_MAX;
- BLI_bvhtree_find_nearest(surface_bvh_.tree,
- neighbor_first_pos_su,
- &nearest,
- surface_bvh_.nearest_callback,
- &surface_bvh_);
- const int neighbor_looptri_index = nearest.index;
- const MLoopTri &neighbor_looptri = surface_looptris_[neighbor_looptri_index];
-
- const float3 neighbor_bary_coord = compute_bary_coord_in_triangle(
- *surface_, neighbor_looptri, nearest.co);
-
- const float3 neighbor_normal_su = compute_surface_point_normal(
- surface_looptris_[neighbor_looptri_index],
- neighbor_bary_coord,
- corner_normals_su_);
- const float3 neighbor_normal_cu = math::normalize(surface_to_curves_normal_mat_ *
- neighbor_normal_su);
-
- /* The rotation matrix used to transform relative coordinates of the neighbor curve
- * to the new curve. */
- float normal_rotation_cu[3][3];
- rotation_between_vecs_to_mat3(normal_rotation_cu, neighbor_normal_cu, normal_cu);
-
- const IndexRange neighbor_points = curves_->points_for_curve(neighbor_curve_i);
- const float3 &neighbor_root_cu = positions_cu[neighbor_points[0]];
-
- /* Use a temporary #PolySpline, because that's the easiest way to resample an
- * existing curve right now. Resampling is necessary if the length of the new curve
- * does not match the length of the neighbors or the number of handle points is
- * different. */
- PolySpline neighbor_spline;
- neighbor_spline.resize(neighbor_points.size());
- neighbor_spline.positions().copy_from(positions_cu.slice(neighbor_points));
- neighbor_spline.mark_cache_invalid();
-
- const float neighbor_length_cu = neighbor_spline.length();
- const float length_factor = std::min(1.0f, length_cu / neighbor_length_cu);
-
- const float resample_factor = (1.0f / (points.size() - 1.0f)) * length_factor;
- for (const int j : IndexRange(points.size())) {
- const Spline::LookupResult lookup = neighbor_spline.lookup_evaluated_factor(
- j * resample_factor);
- const float index_factor = lookup.evaluated_index + lookup.factor;
- float3 p;
- neighbor_spline.sample_with_index_factors<float3>(
- neighbor_spline.positions(), {&index_factor, 1}, {&p, 1});
- const float3 relative_coord = p - neighbor_root_cu;
- float3 rotated_relative_coord = relative_coord;
- mul_m3_v3(normal_rotation_cu, rotated_relative_coord);
- positions_cu[points[j]] += neighbor.weight * rotated_relative_coord;
- }
- }
- }
- });
- }
};
void AddOperation::on_stroke_extended(const bContext &C, const StrokeExtension &stroke_extension)
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc b/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc
index 7e583773512..8c6ef34ef26 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc
@@ -256,6 +256,55 @@ std::optional<CurvesBrush3D> sample_curves_3d_brush(const Depsgraph &depsgraph,
return brush_3d;
}
+std::optional<CurvesBrush3D> sample_curves_surface_3d_brush(
+ const Depsgraph &depsgraph,
+ const ARegion &region,
+ const View3D &v3d,
+ const CurvesSculptTransforms &transforms,
+ const BVHTreeFromMesh &surface_bvh,
+ const float2 &brush_pos_re,
+ const float brush_radius_re)
+{
+ float3 brush_ray_start_wo, brush_ray_end_wo;
+ ED_view3d_win_to_segment_clipped(
+ &depsgraph, &region, &v3d, brush_pos_re, brush_ray_start_wo, brush_ray_end_wo, true);
+ const float3 brush_ray_start_su = transforms.world_to_surface * brush_ray_start_wo;
+ const float3 brush_ray_end_su = transforms.world_to_surface * brush_ray_end_wo;
+
+ const float3 brush_ray_direction_su = math::normalize(brush_ray_end_su - brush_ray_start_su);
+
+ BVHTreeRayHit ray_hit;
+ ray_hit.dist = FLT_MAX;
+ ray_hit.index = -1;
+ BLI_bvhtree_ray_cast(surface_bvh.tree,
+ brush_ray_start_su,
+ brush_ray_direction_su,
+ 0.0f,
+ &ray_hit,
+ surface_bvh.raycast_callback,
+ const_cast<void *>(static_cast<const void *>(&surface_bvh)));
+ if (ray_hit.index == -1) {
+ return std::nullopt;
+ }
+
+ float3 brush_radius_ray_start_wo, brush_radius_ray_end_wo;
+ ED_view3d_win_to_segment_clipped(&depsgraph,
+ &region,
+ &v3d,
+ brush_pos_re + float2(brush_radius_re, 0),
+ brush_radius_ray_start_wo,
+ brush_radius_ray_end_wo,
+ true);
+ const float3 brush_radius_ray_start_cu = transforms.world_to_curves * brush_radius_ray_start_wo;
+ const float3 brush_radius_ray_end_cu = transforms.world_to_curves * brush_radius_ray_end_wo;
+
+ const float3 brush_pos_su = ray_hit.co;
+ const float3 brush_pos_cu = transforms.surface_to_curves * brush_pos_su;
+ const float brush_radius_cu = dist_to_line_v3(
+ brush_pos_cu, brush_radius_ray_start_cu, brush_radius_ray_end_cu);
+ return CurvesBrush3D{brush_pos_cu, brush_radius_cu};
+}
+
Vector<float4x4> get_symmetry_brush_transforms(const eCurvesSymmetryType symmetry)
{
Vector<float4x4> matrices;
@@ -284,6 +333,16 @@ Vector<float4x4> get_symmetry_brush_transforms(const eCurvesSymmetryType symmetr
return matrices;
}
+float transform_brush_radius(const float4x4 &transform,
+ const float3 &brush_position,
+ const float old_radius)
+{
+ const float3 offset_position = brush_position + float3(old_radius, 0.0f, 0.0f);
+ const float3 new_position = transform * brush_position;
+ const float3 new_offset_position = transform * offset_position;
+ return math::distance(new_position, new_offset_position);
+}
+
void move_last_point_and_resample(MutableSpan<float3> positions, const float3 &new_last_position)
{
/* Find the accumulated length of each point in the original curve,
@@ -324,33 +383,18 @@ CurvesSculptCommonContext::CurvesSculptCommonContext(const bContext &C)
this->rv3d = CTX_wm_region_view3d(&C);
}
-float3 compute_surface_point_normal(const MLoopTri &looptri,
- const float3 &bary_coord,
- const Span<float3> corner_normals)
-{
- const int l0 = looptri.tri[0];
- const int l1 = looptri.tri[1];
- const int l2 = looptri.tri[2];
-
- const float3 &l0_normal = corner_normals[l0];
- const float3 &l1_normal = corner_normals[l1];
- const float3 &l2_normal = corner_normals[l2];
-
- const float3 normal = math::normalize(
- attribute_math::mix3(bary_coord, l0_normal, l1_normal, l2_normal));
- return normal;
-}
-
-float3 compute_bary_coord_in_triangle(const Mesh &mesh,
- const MLoopTri &looptri,
- const float3 &position)
+CurvesSculptTransforms::CurvesSculptTransforms(const Object &curves_ob, const Object *surface_ob)
{
- const float3 &v0 = mesh.mvert[mesh.mloop[looptri.tri[0]].v].co;
- const float3 &v1 = mesh.mvert[mesh.mloop[looptri.tri[1]].v].co;
- const float3 &v2 = mesh.mvert[mesh.mloop[looptri.tri[2]].v].co;
- float3 bary_coords;
- interp_weights_tri_v3(bary_coords, v0, v1, v2, position);
- return bary_coords;
+ this->curves_to_world = curves_ob.obmat;
+ this->world_to_curves = this->curves_to_world.inverted();
+
+ if (surface_ob != nullptr) {
+ this->surface_to_world = surface_ob->obmat;
+ this->world_to_surface = this->surface_to_world.inverted();
+ this->surface_to_curves = this->world_to_curves * this->surface_to_world;
+ this->curves_to_surface = this->world_to_surface * this->curves_to_world;
+ this->surface_to_curves_normal = this->surface_to_curves.inverted().transposed();
+ }
}
} // namespace blender::ed::sculpt_paint
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc b/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc
index ae0a512c5ee..541bf9d8253 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc
@@ -100,8 +100,7 @@ struct CombOperationExecutor {
float2 brush_pos_re_;
float2 brush_pos_diff_re_;
- float4x4 curves_to_world_mat_;
- float4x4 world_to_curves_mat_;
+ CurvesSculptTransforms transforms_;
CombOperationExecutor(const bContext &C) : ctx_(C)
{
@@ -121,9 +120,6 @@ struct CombOperationExecutor {
brush_radius_factor_ = brush_radius_factor(*brush_, stroke_extension);
brush_strength_ = brush_strength_get(*ctx_.scene, *brush_, stroke_extension);
- curves_to_world_mat_ = object_->obmat;
- world_to_curves_mat_ = curves_to_world_mat_.inverted();
-
falloff_shape_ = static_cast<eBrushFalloffShape>(brush_->falloff_shape);
curves_id_ = static_cast<Curves *>(object_->data);
@@ -132,6 +128,8 @@ struct CombOperationExecutor {
return;
}
+ transforms_ = CurvesSculptTransforms(*object_, curves_id_->surface);
+
point_factors_ = get_point_selection(*curves_id_);
curve_selection_ = retrieve_selected_curves(*curves_id_, selected_curve_indices_);
@@ -225,11 +223,11 @@ struct CombOperationExecutor {
float3 new_position_wo;
ED_view3d_win_to_3d(ctx_.v3d,
ctx_.region,
- curves_to_world_mat_ * old_pos_cu,
+ transforms_.curves_to_world * old_pos_cu,
new_position_re,
new_position_wo);
const float3 new_position_cu = brush_transform *
- (world_to_curves_mat_ * new_position_wo);
+ (transforms_.world_to_curves * new_position_wo);
positions_cu[point_i] = new_position_cu;
curve_changed = true;
@@ -252,16 +250,16 @@ struct CombOperationExecutor {
float3 brush_start_wo, brush_end_wo;
ED_view3d_win_to_3d(ctx_.v3d,
ctx_.region,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_prev_re_,
brush_start_wo);
ED_view3d_win_to_3d(ctx_.v3d,
ctx_.region,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_re_,
brush_end_wo);
- const float3 brush_start_cu = world_to_curves_mat_ * brush_start_wo;
- const float3 brush_end_cu = world_to_curves_mat_ * brush_end_wo;
+ const float3 brush_start_cu = transforms_.world_to_curves * brush_start_wo;
+ const float3 brush_end_cu = transforms_.world_to_curves * brush_end_wo;
const float brush_radius_cu = self_->brush_3d_.radius_cu * brush_radius_factor_;
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc b/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc
index 6f12d539aa2..eab7dabcd22 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc
@@ -76,8 +76,7 @@ struct DeleteOperationExecutor {
float2 brush_pos_re_;
- float4x4 curves_to_world_mat_;
- float4x4 world_to_curves_mat_;
+ CurvesSculptTransforms transforms_;
DeleteOperationExecutor(const bContext &C) : ctx_(C)
{
@@ -101,8 +100,7 @@ struct DeleteOperationExecutor {
brush_pos_re_ = stroke_extension.mouse_position;
- curves_to_world_mat_ = object_->obmat;
- world_to_curves_mat_ = curves_to_world_mat_.inverted();
+ transforms_ = CurvesSculptTransforms(*object_, curves_id_->surface);
const eBrushFalloffShape falloff_shape = static_cast<eBrushFalloffShape>(
brush_->falloff_shape);
@@ -199,10 +197,10 @@ struct DeleteOperationExecutor {
float3 brush_wo;
ED_view3d_win_to_3d(ctx_.v3d,
ctx_.region,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_re_,
brush_wo);
- const float3 brush_cu = world_to_curves_mat_ * brush_wo;
+ const float3 brush_cu = transforms_.world_to_curves * brush_wo;
const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
eCurvesSymmetryType(curves_id_->symmetry));
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc b/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc
index 3420659520b..cf893f09fc6 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc
@@ -247,8 +247,7 @@ struct CurvesEffectOperationExecutor {
eBrushFalloffShape falloff_shape_;
- float4x4 curves_to_world_mat_;
- float4x4 world_to_curves_mat_;
+ CurvesSculptTransforms transforms_;
float2 brush_pos_start_re_;
float2 brush_pos_end_re_;
@@ -290,8 +289,7 @@ struct CurvesEffectOperationExecutor {
falloff_shape_ = eBrushFalloffShape(brush_->falloff_shape);
- curves_to_world_mat_ = object_->obmat;
- world_to_curves_mat_ = curves_to_world_mat_.inverted();
+ transforms_ = CurvesSculptTransforms(*object_, curves_id_->surface);
brush_pos_start_re_ = self.last_mouse_position_;
brush_pos_end_re_ = stroke_extension.mouse_position;
@@ -398,16 +396,16 @@ struct CurvesEffectOperationExecutor {
float3 brush_start_pos_wo, brush_end_pos_wo;
ED_view3d_win_to_3d(ctx_.v3d,
ctx_.region,
- curves_to_world_mat_ * closest_on_segment_cu,
+ transforms_.curves_to_world * closest_on_segment_cu,
brush_pos_start_re_,
brush_start_pos_wo);
ED_view3d_win_to_3d(ctx_.v3d,
ctx_.region,
- curves_to_world_mat_ * closest_on_segment_cu,
+ transforms_.curves_to_world * closest_on_segment_cu,
brush_pos_end_re_,
brush_end_pos_wo);
- const float3 brush_start_pos_cu = world_to_curves_mat_ * brush_start_pos_wo;
- const float3 brush_end_pos_cu = world_to_curves_mat_ * brush_end_pos_wo;
+ const float3 brush_start_pos_cu = transforms_.world_to_curves * brush_start_pos_wo;
+ const float3 brush_end_pos_cu = transforms_.world_to_curves * brush_end_pos_wo;
const float move_distance_cu = weight *
math::distance(brush_start_pos_cu, brush_end_pos_cu);
@@ -430,16 +428,16 @@ struct CurvesEffectOperationExecutor {
float3 brush_pos_start_wo, brush_pos_end_wo;
ED_view3d_win_to_3d(ctx_.v3d,
ctx_.region,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_start_re_,
brush_pos_start_wo);
ED_view3d_win_to_3d(ctx_.v3d,
ctx_.region,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_end_re_,
brush_pos_end_wo);
- const float3 brush_pos_start_cu = world_to_curves_mat_ * brush_pos_start_wo;
- const float3 brush_pos_end_cu = world_to_curves_mat_ * brush_pos_end_wo;
+ const float3 brush_pos_start_cu = transforms_.world_to_curves * brush_pos_start_wo;
+ const float3 brush_pos_end_cu = transforms_.world_to_curves * brush_pos_end_wo;
const float3 brush_pos_diff_cu = brush_pos_end_cu - brush_pos_start_cu;
const float brush_pos_diff_length_cu = math::length(brush_pos_diff_cu);
const float brush_radius_cu = self_->brush_3d_.radius_cu * brush_radius_factor_;
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh b/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh
index 5c926b1a740..ad3871bee45 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh
@@ -21,6 +21,7 @@ struct View3D;
struct Object;
struct Brush;
struct Scene;
+struct BVHTreeFromMesh;
namespace blender::ed::sculpt_paint {
@@ -60,6 +61,13 @@ std::unique_ptr<CurvesSculptStrokeOperation> new_grow_shrink_operation(
const BrushStrokeMode brush_mode, const bContext &C);
std::unique_ptr<CurvesSculptStrokeOperation> new_selection_paint_operation(
const BrushStrokeMode brush_mode, const bContext &C);
+std::unique_ptr<CurvesSculptStrokeOperation> new_pinch_operation(const BrushStrokeMode brush_mode,
+ const bContext &C);
+std::unique_ptr<CurvesSculptStrokeOperation> new_smooth_operation();
+std::unique_ptr<CurvesSculptStrokeOperation> new_puff_operation();
+std::unique_ptr<CurvesSculptStrokeOperation> new_density_operation(
+ const BrushStrokeMode brush_mode, const bContext &C);
+std::unique_ptr<CurvesSculptStrokeOperation> new_slide_operation();
struct CurvesBrush3D {
float3 position_cu;
@@ -97,14 +105,6 @@ IndexMask retrieve_selected_curves(const Curves &curves_id, Vector<int64_t> &r_i
void move_last_point_and_resample(MutableSpan<float3> positions, const float3 &new_last_position);
-float3 compute_surface_point_normal(const MLoopTri &looptri,
- const float3 &bary_coord,
- const Span<float3> corner_normals);
-
-float3 compute_bary_coord_in_triangle(const Mesh &mesh,
- const MLoopTri &looptri,
- const float3 &position);
-
class CurvesSculptCommonContext {
public:
const Depsgraph *depsgraph = nullptr;
@@ -116,4 +116,30 @@ class CurvesSculptCommonContext {
CurvesSculptCommonContext(const bContext &C);
};
+struct CurvesSculptTransforms {
+ float4x4 curves_to_world;
+ float4x4 curves_to_surface;
+ float4x4 world_to_curves;
+ float4x4 world_to_surface;
+ float4x4 surface_to_world;
+ float4x4 surface_to_curves;
+ float4x4 surface_to_curves_normal;
+
+ CurvesSculptTransforms() = default;
+ CurvesSculptTransforms(const Object &curves_ob, const Object *surface_ob);
+};
+
+std::optional<CurvesBrush3D> sample_curves_surface_3d_brush(
+ const Depsgraph &depsgraph,
+ const ARegion &region,
+ const View3D &v3d,
+ const CurvesSculptTransforms &transforms,
+ const BVHTreeFromMesh &surface_bvh,
+ const float2 &brush_pos_re,
+ const float brush_radius_re);
+
+float transform_brush_radius(const float4x4 &transform,
+ const float3 &brush_position,
+ const float old_radius);
+
} // namespace blender::ed::sculpt_paint
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_selection_paint.cc b/source/blender/editors/sculpt_paint/curves_sculpt_selection_paint.cc
index 69615a3bfb4..b40aebcaaf1 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_selection_paint.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_selection_paint.cc
@@ -66,8 +66,7 @@ struct SelectionPaintOperationExecutor {
float2 brush_pos_re_;
- float4x4 curves_to_world_mat_;
- float4x4 world_to_curves_mat_;
+ CurvesSculptTransforms transforms_;
SelectionPaintOperationExecutor(const bContext &C) : ctx_(C)
{
@@ -105,8 +104,7 @@ struct SelectionPaintOperationExecutor {
}
}
- curves_to_world_mat_ = object_->obmat;
- world_to_curves_mat_ = curves_to_world_mat_.inverted();
+ transforms_ = CurvesSculptTransforms(*object_, curves_id_->surface);
const eBrushFalloffShape falloff_shape = static_cast<eBrushFalloffShape>(
brush_->falloff_shape);
@@ -201,10 +199,10 @@ struct SelectionPaintOperationExecutor {
float3 brush_wo;
ED_view3d_win_to_3d(ctx_.v3d,
ctx_.region,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_re_,
brush_wo);
- const float3 brush_cu = world_to_curves_mat_ * brush_wo;
+ const float3 brush_cu = transforms_.world_to_curves * brush_wo;
const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
eCurvesSymmetryType(curves_id_->symmetry));
@@ -309,10 +307,10 @@ struct SelectionPaintOperationExecutor {
float3 brush_wo;
ED_view3d_win_to_3d(ctx_.v3d,
ctx_.region,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_re_,
brush_wo);
- const float3 brush_cu = world_to_curves_mat_ * brush_wo;
+ const float3 brush_cu = transforms_.world_to_curves * brush_wo;
const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms(
eCurvesSymmetryType(curves_id_->symmetry));
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc b/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc
index e1aecabdcc7..b63e5a7756b 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc
@@ -89,8 +89,7 @@ struct SnakeHookOperatorExecutor {
Vector<int64_t> selected_curve_indices_;
IndexMask curve_selection_;
- float4x4 curves_to_world_mat_;
- float4x4 world_to_curves_mat_;
+ CurvesSculptTransforms transforms_;
float2 brush_pos_prev_re_;
float2 brush_pos_re_;
@@ -118,15 +117,14 @@ struct SnakeHookOperatorExecutor {
falloff_shape_ = static_cast<eBrushFalloffShape>(brush_->falloff_shape);
- curves_to_world_mat_ = object_->obmat;
- world_to_curves_mat_ = curves_to_world_mat_.inverted();
-
curves_id_ = static_cast<Curves *>(object_->data);
curves_ = &CurvesGeometry::wrap(curves_id_->geometry);
if (curves_->curves_num() == 0) {
return;
}
+ transforms_ = CurvesSculptTransforms(*object_, curves_id_->surface);
+
curve_factors_ = get_curves_selection(*curves_id_);
curve_selection_ = retrieve_selected_curves(*curves_id_, selected_curve_indices_);
@@ -210,10 +208,11 @@ struct SnakeHookOperatorExecutor {
float3 new_position_wo;
ED_view3d_win_to_3d(ctx_.v3d,
ctx_.region,
- curves_to_world_mat_ * old_pos_cu,
+ transforms_.curves_to_world * old_pos_cu,
new_position_re,
new_position_wo);
- const float3 new_position_cu = brush_transform * (world_to_curves_mat_ * new_position_wo);
+ const float3 new_position_cu = brush_transform *
+ (transforms_.world_to_curves * new_position_wo);
move_last_point_and_resample(positions_cu.slice(points), new_position_cu);
}
@@ -228,16 +227,16 @@ struct SnakeHookOperatorExecutor {
float3 brush_start_wo, brush_end_wo;
ED_view3d_win_to_3d(ctx_.v3d,
ctx_.region,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_prev_re_,
brush_start_wo);
ED_view3d_win_to_3d(ctx_.v3d,
ctx_.region,
- curves_to_world_mat_ * self_->brush_3d_.position_cu,
+ transforms_.curves_to_world * self_->brush_3d_.position_cu,
brush_pos_re_,
brush_end_wo);
- const float3 brush_start_cu = world_to_curves_mat_ * brush_start_wo;
- const float3 brush_end_cu = world_to_curves_mat_ * brush_end_wo;
+ const float3 brush_start_cu = transforms_.world_to_curves * brush_start_wo;
+ const float3 brush_end_cu = transforms_.world_to_curves * brush_end_wo;
const float brush_radius_cu = self_->brush_3d_.radius_cu * brush_radius_factor_;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_color_ops.c b/source/blender/editors/sculpt_paint/paint_vertex_color_ops.cc
index a2e1adff50a..6a47aceb2b0 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_color_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_color_ops.cc
@@ -11,6 +11,7 @@
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "BLI_array.hh"
#include "BLI_math_base.h"
#include "BLI_math_color.h"
@@ -30,6 +31,8 @@
#include "paint_intern.h" /* own include */
+using blender::Array;
+
/* -------------------------------------------------------------------- */
/** \name Internal Utility Functions
* \{ */
@@ -45,7 +48,7 @@ static bool vertex_weight_paint_mode_poll(bContext *C)
static void tag_object_after_update(Object *object)
{
BLI_assert(object->type == OB_MESH);
- Mesh *mesh = object->data;
+ Mesh *mesh = static_cast<Mesh *>(object->data);
DEG_id_tag_update(&mesh->id, ID_RECALC_COPY_ON_WRITE);
/* NOTE: Original mesh is used for display, so tag it directly here. */
BKE_mesh_batch_cache_dirty_tag(mesh, BKE_MESH_BATCH_DIRTY_ALL);
@@ -63,7 +66,8 @@ static bool vertex_paint_from_weight(Object *ob)
const MPoly *mp;
int vgroup_active;
- if (((me = BKE_mesh_from_object(ob)) == NULL || (ED_mesh_color_ensure(me, NULL)) == false)) {
+ if (((me = BKE_mesh_from_object(ob)) == nullptr ||
+ (ED_mesh_color_ensure(me, nullptr)) == false)) {
return false;
}
@@ -128,14 +132,13 @@ static void vertex_color_smooth_looptag(Mesh *me, const bool *mlooptag)
{
const bool use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
const MPoly *mp;
- int(*scol)[4];
bool has_shared = false;
- if (me->mloopcol == NULL || me->totvert == 0 || me->totpoly == 0) {
+ if (me->mloopcol == nullptr || me->totvert == 0 || me->totpoly == 0) {
return;
}
- scol = MEM_callocN(sizeof(int) * me->totvert * 5, "scol");
+ int(*scol)[4] = static_cast<int(*)[4]>(MEM_callocN(sizeof(int) * me->totvert * 5, "scol"));
int i;
for (i = 0, mp = me->mpoly; i < me->totpoly; i++, mp++) {
@@ -185,16 +188,15 @@ static bool vertex_color_smooth(Object *ob)
const MPoly *mp;
int i, j;
- bool *mlooptag;
-
- if (((me = BKE_mesh_from_object(ob)) == NULL) || (ED_mesh_color_ensure(me, NULL) == false)) {
+ if (((me = BKE_mesh_from_object(ob)) == nullptr) ||
+ (ED_mesh_color_ensure(me, nullptr) == false)) {
return false;
}
const bool use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
const bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
- mlooptag = MEM_callocN(sizeof(bool) * me->totloop, "VPaintData mlooptag");
+ Array<bool> loop_tag(me->totloop, false);
/* simply tag loops of selected faces */
mp = me->mpoly;
@@ -208,7 +210,7 @@ static bool vertex_color_smooth(Object *ob)
j = 0;
do {
if (!(use_vert_sel && !(me->mvert[ml->v].flag & SELECT))) {
- mlooptag[mp->loopstart + j] = true;
+ loop_tag[mp->loopstart + j] = true;
}
ml++;
j++;
@@ -218,9 +220,7 @@ static bool vertex_color_smooth(Object *ob)
/* remove stale me->mcol, will be added later */
BKE_mesh_tessface_clear(me);
- vertex_color_smooth_looptag(me, mlooptag);
-
- MEM_freeN(mlooptag);
+ vertex_color_smooth_looptag(me, loop_tag.data());
tag_object_after_update(ob);
@@ -268,7 +268,8 @@ static void vpaint_tx_brightness_contrast(const float col[3],
const void *user_data,
float r_col[3])
{
- const struct VPaintTx_BrightContrastData *data = user_data;
+ const VPaintTx_BrightContrastData *data = static_cast<const VPaintTx_BrightContrastData *>(
+ user_data);
for (int i = 0; i < 3; i++) {
r_col[i] = data->gain * col[i] + data->offset;
@@ -302,10 +303,9 @@ static int vertex_color_brightness_contrast_exec(bContext *C, wmOperator *op)
}
}
- const struct VPaintTx_BrightContrastData user_data = {
- .gain = gain,
- .offset = offset,
- };
+ VPaintTx_BrightContrastData user_data{};
+ user_data.gain = gain;
+ user_data.offset = offset;
if (ED_vpaint_color_transform(obact, vpaint_tx_brightness_contrast, &user_data)) {
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
@@ -345,7 +345,7 @@ struct VPaintTx_HueSatData {
static void vpaint_tx_hsv(const float col[3], const void *user_data, float r_col[3])
{
- const struct VPaintTx_HueSatData *data = user_data;
+ const VPaintTx_HueSatData *data = static_cast<const VPaintTx_HueSatData *>(user_data);
float hsv[3];
rgb_to_hsv_v(col, hsv);
@@ -366,11 +366,10 @@ static int vertex_color_hsv_exec(bContext *C, wmOperator *op)
{
Object *obact = CTX_data_active_object(C);
- const struct VPaintTx_HueSatData user_data = {
- .hue = RNA_float_get(op->ptr, "h"),
- .sat = RNA_float_get(op->ptr, "s"),
- .val = RNA_float_get(op->ptr, "v"),
- };
+ VPaintTx_HueSatData user_data{};
+ user_data.hue = RNA_float_get(op->ptr, "h");
+ user_data.sat = RNA_float_get(op->ptr, "s");
+ user_data.val = RNA_float_get(op->ptr, "v");
if (ED_vpaint_color_transform(obact, vpaint_tx_hsv, &user_data)) {
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
@@ -410,7 +409,7 @@ static int vertex_color_invert_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *obact = CTX_data_active_object(C);
- if (ED_vpaint_color_transform(obact, vpaint_tx_invert, NULL)) {
+ if (ED_vpaint_color_transform(obact, vpaint_tx_invert, nullptr)) {
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
return OPERATOR_FINISHED;
}
@@ -439,7 +438,7 @@ struct VPaintTx_LevelsData {
static void vpaint_tx_levels(const float col[3], const void *user_data, float r_col[3])
{
- const struct VPaintTx_LevelsData *data = user_data;
+ const VPaintTx_LevelsData *data = static_cast<const VPaintTx_LevelsData *>(user_data);
for (int i = 0; i < 3; i++) {
r_col[i] = data->gain * (col[i] + data->offset);
}
@@ -449,10 +448,9 @@ static int vertex_color_levels_exec(bContext *C, wmOperator *op)
{
Object *obact = CTX_data_active_object(C);
- const struct VPaintTx_LevelsData user_data = {
- .gain = RNA_float_get(op->ptr, "gain"),
- .offset = RNA_float_get(op->ptr, "offset"),
- };
+ VPaintTx_LevelsData user_data{};
+ user_data.gain = RNA_float_get(op->ptr, "gain");
+ user_data.offset = RNA_float_get(op->ptr, "offset");
if (ED_vpaint_color_transform(obact, vpaint_tx_levels, &user_data)) {
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obact);
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 5f52e1a3071..a73883e7624 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -860,6 +860,7 @@ static void clip_main_region_draw(const bContext *C, ARegion *region)
sc->mask_info.draw_flag,
sc->mask_info.draw_type,
sc->mask_info.overlay_mode,
+ sc->mask_info.blend_factor,
mask_width,
mask_height,
aspx,
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index fa49e996c2a..537132ac428 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -964,7 +964,7 @@ static int image_view_selected_exec(bContext *C, wmOperator *UNUSED(op))
static bool image_view_selected_poll(bContext *C)
{
- return (space_image_main_region_poll(C) && (ED_operator_uvedit(C) || ED_operator_mask(C)));
+ return (space_image_main_region_poll(C) && (ED_operator_uvedit(C) || ED_maskedit_poll(C)));
}
void IMAGE_OT_view_selected(wmOperatorType *ot)
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index ab8143c5bf5..785a5419e04 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -694,6 +694,7 @@ static void image_main_region_draw(const bContext *C, ARegion *region)
sima->mask_info.draw_flag & ~MASK_DRAWFLAG_OVERLAY,
sima->mask_info.draw_type,
sima->mask_info.overlay_mode,
+ sima->mask_info.blend_factor,
width,
height,
aspx,
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index 6c631f46069..bb9e201d94a 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -621,7 +621,6 @@ static void nla_draw_strip(SpaceNla *snla,
static void nla_draw_strip_text(AnimData *adt,
NlaTrack *nlt,
NlaStrip *strip,
- int index,
View2D *v2d,
float xminc,
float xmaxc,
@@ -636,7 +635,7 @@ static void nla_draw_strip_text(AnimData *adt,
/* just print the name and the range */
if (strip->flag & NLASTRIP_FLAG_TEMP_META) {
- str_len = BLI_snprintf_rlen(str, sizeof(str), "%d) Temp-Meta", index);
+ str_len = BLI_snprintf_rlen(str, sizeof(str), "Temp-Meta");
}
else {
str_len = BLI_strncpy_rlen(str, strip->name, sizeof(str));
@@ -702,6 +701,89 @@ static void nla_draw_strip_frames_text(
/* ---------------------- */
+/**
+ * Gets the first and last visible NLA strips on a track.
+ * Note that this also includes tracks that might only be
+ * visible because of their extendmode.
+ */
+static ListBase get_visible_nla_strips(NlaTrack *nlt, View2D *v2d)
+{
+ if (BLI_listbase_is_empty(&nlt->strips)) {
+ ListBase empty = {NULL, NULL};
+ return empty;
+ }
+
+ NlaStrip *first = NULL;
+ NlaStrip *last = NULL;
+
+ /* Find the first strip that is within the bounds of the view. */
+ LISTBASE_FOREACH (NlaStrip *, strip, &nlt->strips) {
+ if (BKE_nlastrip_within_bounds(strip, v2d->cur.xmin, v2d->cur.xmax)) {
+ first = last = strip;
+ break;
+ }
+ }
+
+ const bool has_strips_within_bounds = first != NULL;
+
+ if (has_strips_within_bounds) {
+ /* Find the last visible strip. */
+ for (NlaStrip *strip = first->next; strip; strip = strip->next) {
+ if (!BKE_nlastrip_within_bounds(strip, v2d->cur.xmin, v2d->cur.xmax)) {
+ break;
+ }
+ last = strip;
+ }
+ /* Check if the first strip is adjacent to a strip outside the view to the left
+ * that has an extendmode region that should be drawn.
+ * If so, adjust the first strip to include drawing that strip as well.
+ */
+ NlaStrip *prev = first->prev;
+ if (prev && prev->extendmode != NLASTRIP_EXTEND_NOTHING) {
+ first = prev;
+ }
+ }
+ else {
+ /* No immediately visible strips.
+ * Figure out where our view is relative to the strips, then determine
+ * if the view is adjacent to a strip that should have its extendmode
+ * rendered.
+ */
+ NlaStrip *first_strip = nlt->strips.first;
+ NlaStrip *last_strip = nlt->strips.last;
+ if (first_strip && v2d->cur.xmax < first_strip->start &&
+ first_strip->extendmode == NLASTRIP_EXTEND_HOLD) {
+ /* The view is to the left of all strips and the first strip has an
+ * extendmode that should be drawn.
+ */
+ first = last = first_strip;
+ }
+ else if (last_strip && v2d->cur.xmin > last_strip->end &&
+ last_strip->extendmode != NLASTRIP_EXTEND_NOTHING) {
+ /* The view is to the right of all strips and the last strip has an
+ * extendmode that should be drawn.
+ */
+ first = last = last_strip;
+ }
+ else {
+ /* The view is in the middle of two strips. */
+ LISTBASE_FOREACH (NlaStrip *, strip, &nlt->strips) {
+ /* Find the strip to the left by finding the strip to the right and getting its prev. */
+ if (v2d->cur.xmax < strip->start) {
+ /* If the strip to the left has an extendmode, set that as the only visible strip. */
+ if (strip->prev && strip->prev->extendmode != NLASTRIP_EXTEND_NOTHING) {
+ first = last = strip->prev;
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ ListBase visible_strips = {first, last};
+ return visible_strips;
+}
+
void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *region)
{
View2D *v2d = &region->v2d;
@@ -737,29 +819,26 @@ void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *region)
case ANIMTYPE_NLATRACK: {
AnimData *adt = ale->adt;
NlaTrack *nlt = (NlaTrack *)ale->data;
- NlaStrip *strip;
- int index;
-
- /* draw each strip in the track (if visible) */
- for (strip = nlt->strips.first, index = 1; strip; strip = strip->next, index++) {
- if (BKE_nlastrip_within_bounds(strip, v2d->cur.xmin, v2d->cur.xmax)) {
- const float xminc = strip->start + text_margin_x;
- const float xmaxc = strip->end - text_margin_x;
-
- /* draw the visualization of the strip */
- nla_draw_strip(snla, adt, nlt, strip, v2d, ymin, ymax);
-
- /* add the text for this strip to the cache */
- if (xminc < xmaxc) {
- nla_draw_strip_text(adt, nlt, strip, index, v2d, xminc, xmaxc, ymin, ymax);
- }
-
- /* if transforming strips (only real reason for temp-metas currently),
- * add to the cache the frame numbers of the strip's extents
- */
- if (strip->flag & NLASTRIP_FLAG_TEMP_META) {
- nla_draw_strip_frames_text(nlt, strip, v2d, ymin, ymax);
- }
+ ListBase visible_nla_strips = get_visible_nla_strips(nlt, v2d);
+
+ /* Draw each visible strip in the track. */
+ LISTBASE_FOREACH (NlaStrip *, strip, &visible_nla_strips) {
+ const float xminc = strip->start + text_margin_x;
+ const float xmaxc = strip->end - text_margin_x;
+
+ /* draw the visualization of the strip */
+ nla_draw_strip(snla, adt, nlt, strip, v2d, ymin, ymax);
+
+ /* add the text for this strip to the cache */
+ if (xminc < xmaxc) {
+ nla_draw_strip_text(adt, nlt, strip, v2d, xminc, xmaxc, ymin, ymax);
+ }
+
+ /* if transforming strips (only real reason for temp-metas currently),
+ * add to the cache the frame numbers of the strip's extents
+ */
+ if (strip->flag & NLASTRIP_FLAG_TEMP_META) {
+ nla_draw_strip_frames_text(nlt, strip, v2d, ymin, ymax);
}
}
break;
diff --git a/source/blender/editors/util/select_utils.c b/source/blender/editors/util/select_utils.c
index 263ef06718f..660afa4c3d7 100644
--- a/source/blender/editors/util/select_utils.c
+++ b/source/blender/editors/util/select_utils.c
@@ -66,15 +66,18 @@ eSelectOp ED_select_op_modal(const eSelectOp sel_op, const bool is_first)
return sel_op;
}
-int ED_select_similar_compare_float(const float delta, const float thresh, const int compare)
+bool ED_select_similar_compare_float(const float delta,
+ const float thresh,
+ const eSimilarCmp compare)
{
+ BLI_assert(thresh >= 0.0f);
switch (compare) {
case SIM_CMP_EQ:
return (fabsf(delta) <= thresh);
case SIM_CMP_GT:
- return ((delta + thresh) >= 0.0);
+ return ((delta + thresh) >= 0.0f);
case SIM_CMP_LT:
- return ((delta - thresh) <= 0.0);
+ return ((delta - thresh) <= 0.0f);
default:
BLI_assert_unreachable();
return 0;
@@ -84,8 +87,10 @@ int ED_select_similar_compare_float(const float delta, const float thresh, const
bool ED_select_similar_compare_float_tree(const KDTree_1d *tree,
const float length,
const float thresh,
- const int compare)
+ const eSimilarCmp compare)
{
+ BLI_assert(compare == SIM_CMP_EQ || length >= 0.0f); /* See precision note below. */
+
/* Length of the edge we want to compare against. */
float nearest_edge_length;
@@ -112,6 +117,7 @@ bool ED_select_similar_compare_float_tree(const KDTree_1d *tree,
KDTreeNearest_1d nearest;
if (BLI_kdtree_1d_find_nearest(tree, &nearest_edge_length, &nearest) != -1) {
+ BLI_assert(compare == SIM_CMP_EQ || nearest.co[0] >= 0.0f); /* See precision note above. */
float delta = length - nearest.co[0];
return ED_select_similar_compare_float(delta, thresh, compare);
}
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index 181982f0b2c..04128cf378c 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -182,5 +182,6 @@ void UV_OT_select_circle(struct wmOperatorType *ot);
void UV_OT_select_more(struct wmOperatorType *ot);
void UV_OT_select_less(struct wmOperatorType *ot);
void UV_OT_select_overlap(struct wmOperatorType *ot);
+void UV_OT_select_similar(struct wmOperatorType *ot);
/* Used only when UV sync select is disabled. */
void UV_OT_select_mode(struct wmOperatorType *ot);
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index fe6f9f0d513..0b5d6592426 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -2044,6 +2044,7 @@ void ED_operatortypes_uvedit(void)
WM_operatortype_append(UV_OT_select_pinned);
WM_operatortype_append(UV_OT_select_box);
WM_operatortype_append(UV_OT_select_lasso);
+ WM_operatortype_append(UV_OT_select_similar);
WM_operatortype_append(UV_OT_select_circle);
WM_operatortype_append(UV_OT_select_more);
WM_operatortype_append(UV_OT_select_less);
diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c
index cea2bb05547..8dcf2ceb679 100644
--- a/source/blender/editors/uvedit/uvedit_select.c
+++ b/source/blender/editors/uvedit/uvedit_select.c
@@ -12,6 +12,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_image_types.h"
+#include "DNA_material_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
@@ -22,6 +23,7 @@
#include "BLI_blenlib.h"
#include "BLI_hash.h"
#include "BLI_kdopbvh.h"
+#include "BLI_kdtree.h"
#include "BLI_lasso_2d.h"
#include "BLI_math.h"
#include "BLI_polyfill_2d.h"
@@ -31,6 +33,7 @@
#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_layer.h"
+#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_mesh_mapping.h"
#include "BKE_report.h"
@@ -75,6 +78,16 @@ static void uv_select_tag_update_for_object(Depsgraph *depsgraph,
const ToolSettings *ts,
Object *obedit);
+typedef enum {
+ UV_SSIM_AREA_UV = 1000,
+ UV_SSIM_AREA_3D,
+ UV_SSIM_LENGTH_UV,
+ UV_SSIM_LENGTH_3D,
+ UV_SSIM_SIDES,
+ UV_SSIM_PIN,
+ UV_SSIM_MATERIAL,
+} eUVSelectSimilar;
+
/* -------------------------------------------------------------------- */
/** \name Active Selection Tracking
*
@@ -586,12 +599,25 @@ bool uvedit_uv_select_test_ex(const ToolSettings *ts, BMLoop *l, const int cd_lo
if (ts->selectmode & SCE_SELECT_FACE) {
return BM_elem_flag_test_bool(l->f, BM_ELEM_SELECT);
}
+ if (ts->selectmode & SCE_SELECT_EDGE) {
+ /* Are you looking for `uvedit_edge_select_test(...)` instead? */
+ }
return BM_elem_flag_test_bool(l->v, BM_ELEM_SELECT);
}
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ /* Are you looking for `uvedit_face_select_test(...)` instead? */
+ }
+
+ if (ts->selectmode & SCE_SELECT_EDGE) {
+ /* Are you looking for `uvedit_edge_select_test(...)` instead? */
+ }
+
return (luv->flag & MLOOPUV_VERTSEL) != 0;
}
+
bool uvedit_uv_select_test(const Scene *scene, BMLoop *l, const int cd_loop_uv_offset)
{
return uvedit_uv_select_test_ex(scene->toolsettings, l, cd_loop_uv_offset);
@@ -699,6 +725,10 @@ void uvedit_uv_select_enable(const Scene *scene,
{
const ToolSettings *ts = scene->toolsettings;
+ if (ts->selectmode & SCE_SELECT_EDGE) {
+ /* Are you looking for `uvedit_edge_select_set(...)` instead? */
+ }
+
if (ts->uv_flag & UV_SYNC_SELECTION) {
if (ts->selectmode & SCE_SELECT_FACE) {
BM_face_select_set(em->bm, l->f, true);
@@ -4412,6 +4442,550 @@ void UV_OT_select_overlap(wmOperatorType *ot)
}
/** \} */
+/** \name Select Similar Operator
+ * \{ */
+
+static float get_uv_vert_needle(const eUVSelectSimilar type,
+ BMVert *vert,
+ const float ob_m3[3][3],
+ MLoopUV *luv,
+ const int cd_loop_uv_offset)
+{
+ float result = 0.0f;
+ switch (type) {
+ case UV_SSIM_AREA_UV: {
+ BMFace *f;
+ BMIter iter;
+ BM_ITER_ELEM (f, &iter, vert, BM_FACES_OF_VERT) {
+ result += BM_face_calc_area_uv(f, cd_loop_uv_offset);
+ }
+ } break;
+ case UV_SSIM_AREA_3D: {
+ BMFace *f;
+ BMIter iter;
+ BM_ITER_ELEM (f, &iter, vert, BM_FACES_OF_VERT) {
+ result += BM_face_calc_area_with_mat3(f, ob_m3);
+ }
+ } break;
+ case UV_SSIM_SIDES: {
+ BMEdge *e;
+ BMIter iter;
+ BM_ITER_ELEM (e, &iter, vert, BM_EDGES_OF_VERT) {
+ result += 1.0f;
+ }
+ } break;
+ case UV_SSIM_PIN:
+ return (luv->flag & MLOOPUV_PINNED) ? 1.0f : 0.0f;
+ default:
+ BLI_assert_unreachable();
+ return false;
+ }
+
+ return result;
+}
+
+static float get_uv_edge_needle(const eUVSelectSimilar type,
+ BMEdge *edge,
+ const float ob_m3[3][3],
+ MLoopUV *luv_a,
+ MLoopUV *luv_b,
+ const int cd_loop_uv_offset)
+{
+ float result = 0.0f;
+ switch (type) {
+ case UV_SSIM_AREA_UV: {
+ BMFace *f;
+ BMIter iter;
+ BM_ITER_ELEM (f, &iter, edge, BM_FACES_OF_EDGE) {
+ result += BM_face_calc_area_uv(f, cd_loop_uv_offset);
+ }
+ } break;
+ case UV_SSIM_AREA_3D: {
+ BMFace *f;
+ BMIter iter;
+ BM_ITER_ELEM (f, &iter, edge, BM_FACES_OF_EDGE) {
+ result += BM_face_calc_area_with_mat3(f, ob_m3);
+ }
+ } break;
+ case UV_SSIM_LENGTH_UV:
+ return len_v2v2(luv_a->uv, luv_b->uv);
+ case UV_SSIM_LENGTH_3D:
+ return len_v3v3(edge->v1->co, edge->v2->co);
+ case UV_SSIM_SIDES: {
+ BMEdge *e;
+ BMIter iter;
+ BM_ITER_ELEM (e, &iter, edge, BM_FACES_OF_EDGE) {
+ result += 1.0f;
+ }
+ } break;
+ case UV_SSIM_PIN:
+ if (luv_a->flag & MLOOPUV_PINNED) {
+ result += 1.0f;
+ }
+ if (luv_b->flag & MLOOPUV_PINNED) {
+ result += 1.0f;
+ }
+ break;
+ default:
+ BLI_assert_unreachable();
+ return false;
+ }
+
+ return result;
+}
+
+static float get_uv_face_needle(const eUVSelectSimilar type,
+ BMFace *face,
+ const float ob_m3[3][3],
+ const int cd_loop_uv_offset)
+{
+ float result = 0.0f;
+ switch (type) {
+ case UV_SSIM_AREA_UV:
+ return BM_face_calc_area_uv(face, cd_loop_uv_offset);
+ case UV_SSIM_AREA_3D:
+ return BM_face_calc_area_with_mat3(face, ob_m3);
+ case UV_SSIM_SIDES:
+ return face->len;
+ case UV_SSIM_PIN: {
+ BMLoop *l;
+ BMIter liter;
+ BM_ITER_ELEM (l, &liter, face, BM_LOOPS_OF_FACE) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (luv->flag & MLOOPUV_PINNED) {
+ result += 1.0f;
+ }
+ }
+ } break;
+ case UV_SSIM_MATERIAL:
+ return face->mat_nr;
+ default:
+ BLI_assert_unreachable();
+ return false;
+ }
+ return result;
+}
+
+static int uv_select_similar_vert_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ToolSettings *ts = CTX_data_tool_settings(C);
+
+ const eUVSelectSimilar type = RNA_enum_get(op->ptr, "type");
+ const float threshold = RNA_float_get(op->ptr, "threshold");
+ const eSimilarCmp compare = RNA_enum_get(op->ptr, "compare");
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ int max_verts_selected_all = 0;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ max_verts_selected_all += face->len;
+ }
+ /* TODO: Get a tighter bounds */
+ }
+
+ int tree_index = 0;
+ KDTree_1d *tree_1d = BLI_kdtree_1d_new(max_verts_selected_all);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMesh *bm = em->bm;
+ if (bm->totvertsel == 0) {
+ continue;
+ }
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+ float ob_m3[3][3];
+ copy_m3_m4(ob_m3, ob->obmat);
+
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ BMLoop *l;
+ BMIter liter;
+ BM_ITER_ELEM (l, &liter, face, BM_LOOPS_OF_FACE) {
+ if (!uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
+ continue;
+ }
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ float needle = get_uv_vert_needle(type, l->v, ob_m3, luv, cd_loop_uv_offset);
+ BLI_kdtree_1d_insert(tree_1d, tree_index++, &needle);
+ }
+ }
+ }
+
+ if (tree_1d != NULL) {
+ BLI_kdtree_1d_deduplicate(tree_1d);
+ BLI_kdtree_1d_balance(tree_1d);
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMesh *bm = em->bm;
+ if (bm->totvertsel == 0) {
+ continue;
+ }
+
+ bool changed = false;
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+ float ob_m3[3][3];
+ copy_m3_m4(ob_m3, ob->obmat);
+
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ BMLoop *l;
+ BMIter liter;
+ BM_ITER_ELEM (l, &liter, face, BM_LOOPS_OF_FACE) {
+ if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
+ continue; /* Already selected. */
+ }
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ const float needle = get_uv_vert_needle(type, l->v, ob_m3, luv, cd_loop_uv_offset);
+ bool select = ED_select_similar_compare_float_tree(tree_1d, needle, threshold, compare);
+ if (select) {
+ uvedit_uv_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ changed = true;
+ }
+ }
+ if (changed) {
+ uv_select_tag_update_for_object(depsgraph, ts, ob);
+ }
+ }
+ }
+
+ MEM_SAFE_FREE(objects);
+ BLI_kdtree_1d_free(tree_1d);
+ return OPERATOR_FINISHED;
+}
+
+static int uv_select_similar_edge_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ToolSettings *ts = CTX_data_tool_settings(C);
+
+ const eUVSelectSimilar type = RNA_enum_get(op->ptr, "type");
+ const float threshold = RNA_float_get(op->ptr, "threshold");
+ const eSimilarCmp compare = RNA_enum_get(op->ptr, "compare");
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ int max_edges_selected_all = 0;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ max_edges_selected_all += face->len;
+ }
+ /* TODO: Get a tighter bounds. */
+ }
+
+ int tree_index = 0;
+ KDTree_1d *tree_1d = BLI_kdtree_1d_new(max_edges_selected_all);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMesh *bm = em->bm;
+ if (bm->totvertsel == 0) {
+ continue;
+ }
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+ float ob_m3[3][3];
+ copy_m3_m4(ob_m3, ob->obmat);
+
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ BMLoop *l;
+ BMIter liter;
+ BM_ITER_ELEM (l, &liter, face, BM_LOOPS_OF_FACE) {
+ if (!uvedit_edge_select_test(scene, l, cd_loop_uv_offset)) {
+ continue;
+ }
+
+ MLoopUV *luv_a = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ MLoopUV *luv_b = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
+ float needle = get_uv_edge_needle(type, l->e, ob_m3, luv_a, luv_b, cd_loop_uv_offset);
+ if (tree_1d) {
+ BLI_kdtree_1d_insert(tree_1d, tree_index++, &needle);
+ }
+ }
+ }
+ }
+
+ if (tree_1d != NULL) {
+ BLI_kdtree_1d_deduplicate(tree_1d);
+ BLI_kdtree_1d_balance(tree_1d);
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMesh *bm = em->bm;
+ if (bm->totvertsel == 0) {
+ continue;
+ }
+
+ bool changed = false;
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+ float ob_m3[3][3];
+ copy_m3_m4(ob_m3, ob->obmat);
+
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ BMLoop *l;
+ BMIter liter;
+ BM_ITER_ELEM (l, &liter, face, BM_LOOPS_OF_FACE) {
+ if (uvedit_edge_select_test(scene, l, cd_loop_uv_offset)) {
+ continue; /* Already selected. */
+ }
+
+ MLoopUV *luv_a = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ MLoopUV *luv_b = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
+ float needle = get_uv_edge_needle(type, l->e, ob_m3, luv_a, luv_b, cd_loop_uv_offset);
+ bool select = ED_select_similar_compare_float_tree(tree_1d, needle, threshold, compare);
+ if (select) {
+ uvedit_edge_select_set(scene, em, l, select, false, cd_loop_uv_offset);
+ changed = true;
+ }
+ }
+ if (changed) {
+ uv_select_tag_update_for_object(depsgraph, ts, ob);
+ }
+ }
+ }
+
+ MEM_SAFE_FREE(objects);
+ BLI_kdtree_1d_free(tree_1d);
+ return OPERATOR_FINISHED;
+}
+
+static int uv_select_similar_face_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ ToolSettings *ts = CTX_data_tool_settings(C);
+
+ const eUVSelectSimilar type = RNA_enum_get(op->ptr, "type");
+ const float threshold = RNA_float_get(op->ptr, "threshold");
+ const eSimilarCmp compare = RNA_enum_get(op->ptr, "compare");
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ int max_faces_selected_all = 0;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ max_faces_selected_all += em->bm->totfacesel;
+ /* TODO: Get a tighter bounds */
+ }
+
+ int tree_index = 0;
+ KDTree_1d *tree_1d = BLI_kdtree_1d_new(max_faces_selected_all);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMesh *bm = em->bm;
+
+ float ob_m3[3][3];
+ copy_m3_m4(ob_m3, ob->obmat);
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ if (!uvedit_face_select_test(scene, face, cd_loop_uv_offset)) {
+ continue;
+ }
+
+ float needle = get_uv_face_needle(type, face, ob_m3, cd_loop_uv_offset);
+ if (tree_1d) {
+ BLI_kdtree_1d_insert(tree_1d, tree_index++, &needle);
+ }
+ }
+ }
+
+ if (tree_1d != NULL) {
+ BLI_kdtree_1d_deduplicate(tree_1d);
+ BLI_kdtree_1d_balance(tree_1d);
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *ob = objects[ob_index];
+
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ BMesh *bm = em->bm;
+ bool changed = false;
+ bool do_history = false;
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+
+ float ob_m3[3][3];
+ copy_m3_m4(ob_m3, ob->obmat);
+
+ BMFace *face;
+ BMIter iter;
+ BM_ITER_MESH (face, &iter, bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, face)) {
+ continue;
+ }
+ if (uvedit_face_select_test(scene, face, cd_loop_uv_offset)) {
+ continue;
+ }
+
+ float needle = get_uv_face_needle(type, face, ob_m3, cd_loop_uv_offset);
+
+ bool select = ED_select_similar_compare_float_tree(tree_1d, needle, threshold, compare);
+ if (select) {
+ uvedit_face_select_set(scene, em, face, select, do_history, cd_loop_uv_offset);
+ changed = true;
+ }
+ }
+ if (changed) {
+ uv_select_tag_update_for_object(depsgraph, ts, ob);
+ }
+ }
+
+ MEM_SAFE_FREE(objects);
+ BLI_kdtree_1d_free(tree_1d);
+ return OPERATOR_FINISHED;
+}
+
+/* Select similar UV faces/edges/verts based on current selection. */
+static int uv_select_similar_exec(bContext *C, wmOperator *op)
+{
+ ToolSettings *ts = CTX_data_tool_settings(C);
+ PropertyRNA *prop = RNA_struct_find_property(op->ptr, "threshold");
+
+ if (!RNA_property_is_set(op->ptr, prop)) {
+ RNA_property_float_set(op->ptr, prop, ts->select_thresh);
+ }
+ else {
+ ts->select_thresh = RNA_property_float_get(op->ptr, prop);
+ }
+
+ int selectmode = (ts->uv_flag & UV_SYNC_SELECTION) ? ts->selectmode : ts->uv_selectmode;
+ if (selectmode & UV_SELECT_EDGE) {
+ return uv_select_similar_edge_exec(C, op);
+ }
+ else if (selectmode & UV_SELECT_FACE) {
+ return uv_select_similar_face_exec(C, op);
+ }
+ if (selectmode & UV_SELECT_ISLAND) {
+ // return uv_select_similar_island_exec(C, op);
+ }
+
+ return uv_select_similar_vert_exec(C, op);
+}
+
+static EnumPropertyItem prop_vert_similar_types[] = {{UV_SSIM_PIN, "PIN", 0, "Pinned", ""}, {0}};
+
+static EnumPropertyItem prop_edge_similar_types[] = {
+ {UV_SSIM_LENGTH_UV, "LENGTH", 0, "Length", ""},
+ {UV_SSIM_LENGTH_3D, "LENGTH_3D", 0, "Length 3D", ""},
+ {UV_SSIM_PIN, "PIN", 0, "Pinned", ""},
+ {0}};
+
+static EnumPropertyItem prop_face_similar_types[] = {
+ {UV_SSIM_AREA_UV, "AREA", 0, "Area", ""},
+ {UV_SSIM_AREA_3D, "AREA_3D", 0, "Area 3D", ""},
+ {UV_SSIM_SIDES, "SIDES", 0, "Polygon Sides", ""},
+ {UV_SSIM_MATERIAL, "MATERIAL", 0, "Material", ""},
+ {0}};
+
+static EnumPropertyItem prop_similar_compare_types[] = {{SIM_CMP_EQ, "EQUAL", 0, "Equal", ""},
+ {SIM_CMP_GT, "GREATER", 0, "Greater", ""},
+ {SIM_CMP_LT, "LESS", 0, "Less", ""},
+ {0}};
+
+static const EnumPropertyItem *uv_select_similar_type_itemf(bContext *C,
+ PointerRNA *UNUSED(ptr),
+ PropertyRNA *UNUSED(prop),
+ bool *UNUSED(r_free))
+{
+ const ToolSettings *ts = CTX_data_tool_settings(C);
+ if (ts) {
+ int selectmode = (ts->uv_flag & UV_SYNC_SELECTION) ? ts->selectmode : ts->uv_selectmode;
+ if (selectmode & UV_SELECT_EDGE) {
+ return prop_edge_similar_types;
+ }
+ if (selectmode & UV_SELECT_FACE) {
+ return prop_face_similar_types;
+ }
+ }
+
+ return prop_vert_similar_types;
+}
+void UV_OT_select_similar(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Similar";
+ ot->description = "Select similar UVs by property types";
+ ot->idname = "UV_OT_select_similar";
+
+ /* api callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = uv_select_similar_exec;
+ ot->poll = ED_operator_uvedit_space_image;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ PropertyRNA *prop = ot->prop = RNA_def_enum(
+ ot->srna, "type", prop_vert_similar_types, SIMVERT_NORMAL, "Type", "");
+ RNA_def_enum_funcs(prop, uv_select_similar_type_itemf);
+ RNA_def_enum(ot->srna, "compare", prop_similar_compare_types, SIM_CMP_EQ, "Compare", "");
+ RNA_def_float(ot->srna, "threshold", 0.0f, 0.0f, 1.0f, "Threshold", "", 0.0f, 1.0f);
+}
+
+/** \} */
/* -------------------------------------------------------------------- */
/** \name Selected Elements as Arrays (Vertex, Edge & Faces)