Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/freestyle/intern/blender_interface')
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp4
-rw-r--r--source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp16
2 files changed, 9 insertions, 11 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index f63cf771120..9c478c203e7 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -524,7 +524,7 @@ void BlenderStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const
// We'll generate both with tips and without tips
// coordinates, on two different UV layers.
- if (ma->mtex[a]->texflag & MTEX_TIPS) {
+ if (ma->mtex[a]->texflag & MTEX_TIPS) {
BLI_strncpy(ma->mtex[a]->uvname, uvNames[1], sizeof(ma->mtex[a]->uvname));
}
else {
@@ -957,7 +957,7 @@ Render *BlenderStrokeRenderer::RenderScene(Render * /*re*/, bool render)
}
#endif
- Render *freestyle_render = RE_NewRender(freestyle_scene->id.name);
+ Render *freestyle_render = RE_NewSceneRender(freestyle_scene);
RE_RenderFreestyleStrokes(freestyle_render, freestyle_bmain, freestyle_scene,
render && get_stroke_count() > 0);
diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
index 2af4447e4dc..ea22633c50e 100644
--- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
+++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
@@ -433,8 +433,8 @@ static void prepare(Render *re, SceneRenderLayer *srl)
cout << "Crease angle : " << controller->getCreaseAngle() << endl;
cout << "Sphere radius : " << controller->getSphereRadius() << endl;
cout << "Face smoothness : " << (controller->getFaceSmoothness() ? "enabled" : "disabled") << endl;
- cout << "Redges and valleys : " << (controller->getComputeRidgesAndValleysFlag() ? "enabled" : "disabled") <<
- endl;
+ cout << "Ridges and valleys : " <<
+ (controller->getComputeRidgesAndValleysFlag() ? "enabled" : "disabled") << endl;
cout << "Suggestive contours : " <<
(controller->getComputeSuggestiveContoursFlag() ? "enabled" : "disabled") << endl;
cout << "Suggestive contour Kr derivative epsilon : " <<
@@ -448,15 +448,13 @@ static void prepare(Render *re, SceneRenderLayer *srl)
RenderLayer *rl = RE_GetRenderLayer(re->result, srl->name);
bool diffuse = false, z = false;
for (RenderPass *rpass = (RenderPass *)rl->passes.first; rpass; rpass = rpass->next) {
- switch (rpass->passtype) {
- case SCE_PASS_DIFFUSE:
+ if (STREQ(rpass->name, RE_PASSNAME_DIFFUSE)) {
controller->setPassDiffuse(rpass->rect, rpass->rectx, rpass->recty);
diffuse = true;
- break;
- case SCE_PASS_Z:
+ }
+ if (STREQ(rpass->name, RE_PASSNAME_Z)) {
controller->setPassZ(rpass->rect, rpass->rectx, rpass->recty);
z = true;
- break;
}
}
if (G.debug & G_DEBUG_FREESTYLE) {
@@ -492,7 +490,7 @@ void FRS_composite_result(Render *re, SceneRenderLayer *srl, Render *freestyle_r
return;
}
- src = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, freestyle_render->viewname);
+ src = RE_RenderLayerGetPass(rl, RE_PASSNAME_COMBINED, freestyle_render->viewname);
if (!src) {
if (G.debug & G_DEBUG_FREESTYLE) {
cout << "No source result image to composite" << endl;
@@ -512,7 +510,7 @@ void FRS_composite_result(Render *re, SceneRenderLayer *srl, Render *freestyle_r
}
return;
}
- dest = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, re->viewname);
+ dest = RE_RenderLayerGetPass(rl, RE_PASSNAME_COMBINED, re->viewname);
if (!dest) {
if (G.debug & G_DEBUG_FREESTYLE) {
cout << "No destination result image to composite to" << endl;