diff options
Diffstat (limited to 'source/blender/freestyle/intern/blender_interface')
-rw-r--r-- | source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp | 4 | ||||
-rw-r--r-- | source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp | 16 |
2 files changed, 9 insertions, 11 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp index f63cf771120..9c478c203e7 100644 --- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp +++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp @@ -524,7 +524,7 @@ void BlenderStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const // We'll generate both with tips and without tips // coordinates, on two different UV layers. - if (ma->mtex[a]->texflag & MTEX_TIPS) { + if (ma->mtex[a]->texflag & MTEX_TIPS) { BLI_strncpy(ma->mtex[a]->uvname, uvNames[1], sizeof(ma->mtex[a]->uvname)); } else { @@ -957,7 +957,7 @@ Render *BlenderStrokeRenderer::RenderScene(Render * /*re*/, bool render) } #endif - Render *freestyle_render = RE_NewRender(freestyle_scene->id.name); + Render *freestyle_render = RE_NewSceneRender(freestyle_scene); RE_RenderFreestyleStrokes(freestyle_render, freestyle_bmain, freestyle_scene, render && get_stroke_count() > 0); diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp index 2af4447e4dc..ea22633c50e 100644 --- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp +++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp @@ -433,8 +433,8 @@ static void prepare(Render *re, SceneRenderLayer *srl) cout << "Crease angle : " << controller->getCreaseAngle() << endl; cout << "Sphere radius : " << controller->getSphereRadius() << endl; cout << "Face smoothness : " << (controller->getFaceSmoothness() ? "enabled" : "disabled") << endl; - cout << "Redges and valleys : " << (controller->getComputeRidgesAndValleysFlag() ? "enabled" : "disabled") << - endl; + cout << "Ridges and valleys : " << + (controller->getComputeRidgesAndValleysFlag() ? "enabled" : "disabled") << endl; cout << "Suggestive contours : " << (controller->getComputeSuggestiveContoursFlag() ? "enabled" : "disabled") << endl; cout << "Suggestive contour Kr derivative epsilon : " << @@ -448,15 +448,13 @@ static void prepare(Render *re, SceneRenderLayer *srl) RenderLayer *rl = RE_GetRenderLayer(re->result, srl->name); bool diffuse = false, z = false; for (RenderPass *rpass = (RenderPass *)rl->passes.first; rpass; rpass = rpass->next) { - switch (rpass->passtype) { - case SCE_PASS_DIFFUSE: + if (STREQ(rpass->name, RE_PASSNAME_DIFFUSE)) { controller->setPassDiffuse(rpass->rect, rpass->rectx, rpass->recty); diffuse = true; - break; - case SCE_PASS_Z: + } + if (STREQ(rpass->name, RE_PASSNAME_Z)) { controller->setPassZ(rpass->rect, rpass->rectx, rpass->recty); z = true; - break; } } if (G.debug & G_DEBUG_FREESTYLE) { @@ -492,7 +490,7 @@ void FRS_composite_result(Render *re, SceneRenderLayer *srl, Render *freestyle_r return; } - src = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, freestyle_render->viewname); + src = RE_RenderLayerGetPass(rl, RE_PASSNAME_COMBINED, freestyle_render->viewname); if (!src) { if (G.debug & G_DEBUG_FREESTYLE) { cout << "No source result image to composite" << endl; @@ -512,7 +510,7 @@ void FRS_composite_result(Render *re, SceneRenderLayer *srl, Render *freestyle_r } return; } - dest = RE_RenderLayerGetPass(rl, SCE_PASS_COMBINED, re->viewname); + dest = RE_RenderLayerGetPass(rl, RE_PASSNAME_COMBINED, re->viewname); if (!dest) { if (G.debug & G_DEBUG_FREESTYLE) { cout << "No destination result image to composite to" << endl; |