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Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp')
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp
index 379fb7e1b12..0e603e00f97 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp
@@ -37,7 +37,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char BlenderTextureShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`BlenderTextureShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`BlenderTextureShader`\n"
"\n"
"[Texture shader]\n"
"\n"
@@ -47,7 +47,8 @@ static char BlenderTextureShader___doc__[] =
"\n"
" :arg texture: A line style texture slot or a shader node tree to define\n"
" a set of textures.\n"
-" :type texture: :class:`LineStyleTextureSlot` or :class:`ShaderNodeTree`\n"
+" :type texture: :class:`bpy.types.LineStyleTextureSlot` or\n"
+" :class:`bpy.types.ShaderNodeTree`\n"
"\n"
".. method:: shade(stroke)\n"
"\n"
@@ -55,7 +56,7 @@ static char BlenderTextureShader___doc__[] =
" simulate marks.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int BlenderTextureShader___init__(BPy_BlenderTextureShader *self, PyObject *args, PyObject *kwds)
{