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Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp')
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp
index 5522dd46f0a..db2807addc4 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp
@@ -37,7 +37,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char StrokeTextureShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`StrokeTextureShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`StrokeTextureShader`\n"
"\n"
"[Texture shader]\n"
"\n"
@@ -49,7 +49,7 @@ static char StrokeTextureShader___doc__[] =
" :type texture_file: str\n"
" :arg medium_type: The medium type and therefore, the blending mode\n"
" that must be used for the rendering of this stroke.\n"
-" :type medium_type: :class:`MediumType`\n"
+" :type medium_type: :class:`freestyle.types.MediumType`\n"
" :arg tips: Tells whether the texture includes tips or not. If it\n"
" is the case, the texture image must respect the following format.\n"
" :type tips: bool\n"
@@ -74,7 +74,7 @@ static char StrokeTextureShader___doc__[] =
" simulate its marks system.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int StrokeTextureShader___init__(BPy_StrokeTextureShader *self, PyObject *args, PyObject *kwds)
{