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Diffstat (limited to 'source/blender/functions/intern/multi_function_network_optimization.cc')
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diff --git a/source/blender/functions/intern/multi_function_network_optimization.cc b/source/blender/functions/intern/multi_function_network_optimization.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup fn
+ */
+
+/* Used to check if two multi-functions have the exact same type. */
+#include <typeinfo>
+
+#include "FN_multi_function_builder.hh"
+#include "FN_multi_function_network_evaluation.hh"
+#include "FN_multi_function_network_optimization.hh"
+
+#include "BLI_disjoint_set.hh"
+#include "BLI_ghash.h"
+#include "BLI_map.hh"
+#include "BLI_rand.h"
+#include "BLI_stack.hh"
+
+namespace blender::fn::mf_network_optimization {
+
+/* -------------------------------------------------------------------- */
+/** \name Utility functions to find nodes in a network.
+ *
+ * \{ */
+
+static bool set_tag_and_check_if_modified(bool &tag, bool new_value)
+{
+ if (tag != new_value) {
+ tag = new_value;
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+static Array<bool> mask_nodes_to_the_left(MFNetwork &network, Span<MFNode *> nodes)
+{
+ Array<bool> is_to_the_left(network.node_id_amount(), false);
+ Stack<MFNode *> nodes_to_check;
+
+ for (MFNode *node : nodes) {
+ is_to_the_left[node->id()] = true;
+ nodes_to_check.push(node);
+ }
+
+ while (!nodes_to_check.is_empty()) {
+ MFNode &node = *nodes_to_check.pop();
+
+ for (MFInputSocket *input_socket : node.inputs()) {
+ MFOutputSocket *origin = input_socket->origin();
+ if (origin != nullptr) {
+ MFNode &origin_node = origin->node();
+ if (set_tag_and_check_if_modified(is_to_the_left[origin_node.id()], true)) {
+ nodes_to_check.push(&origin_node);
+ }
+ }
+ }
+ }
+
+ return is_to_the_left;
+}
+
+static Array<bool> mask_nodes_to_the_right(MFNetwork &network, Span<MFNode *> nodes)
+{
+ Array<bool> is_to_the_right(network.node_id_amount(), false);
+ Stack<MFNode *> nodes_to_check;
+
+ for (MFNode *node : nodes) {
+ is_to_the_right[node->id()] = true;
+ nodes_to_check.push(node);
+ }
+
+ while (!nodes_to_check.is_empty()) {
+ MFNode &node = *nodes_to_check.pop();
+
+ for (MFOutputSocket *output_socket : node.outputs()) {
+ for (MFInputSocket *target_socket : output_socket->targets()) {
+ MFNode &target_node = target_socket->node();
+ if (set_tag_and_check_if_modified(is_to_the_right[target_node.id()], true)) {
+ nodes_to_check.push(&target_node);
+ }
+ }
+ }
+ }
+
+ return is_to_the_right;
+}
+
+static Vector<MFNode *> find_nodes_based_on_mask(MFNetwork &network,
+ Span<bool> id_mask,
+ bool mask_value)
+{
+ Vector<MFNode *> nodes;
+ for (uint id : id_mask.index_range()) {
+ if (id_mask[id] == mask_value) {
+ MFNode *node = network.node_or_null_by_id(id);
+ if (node != nullptr) {
+ nodes.append(node);
+ }
+ }
+ }
+ return nodes;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Dead Node Removal
+ *
+ * \{ */
+
+/**
+ * Unused nodes are all those nodes that no dummy node depends upon.
+ */
+void dead_node_removal(MFNetwork &network)
+{
+ Array<bool> node_is_used_mask = mask_nodes_to_the_left(network, network.dummy_nodes());
+ Vector<MFNode *> nodes_to_remove = find_nodes_based_on_mask(network, node_is_used_mask, false);
+ network.remove(nodes_to_remove);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Constant Folding
+ *
+ * \{ */
+
+static Vector<MFNode *> find_non_constant_nodes(MFNetwork &network)
+{
+ Vector<MFNode *> non_constant_nodes;
+ non_constant_nodes.extend(network.dummy_nodes());
+
+ for (MFFunctionNode *node : network.function_nodes()) {
+ if (!node->all_inputs_have_origin()) {
+ non_constant_nodes.append(node);
+ }
+ }
+ return non_constant_nodes;
+}
+
+static bool output_has_non_constant_target_node(MFOutputSocket *output_socket,
+ Span<bool> is_not_constant_mask)
+{
+ for (MFInputSocket *target_socket : output_socket->targets()) {
+ MFNode &target_node = target_socket->node();
+ bool target_is_not_constant = is_not_constant_mask[target_node.id()];
+ if (target_is_not_constant) {
+ return true;
+ }
+ }
+ return false;
+}
+
+static MFInputSocket *try_find_dummy_target_socket(MFOutputSocket *output_socket)
+{
+ for (MFInputSocket *target_socket : output_socket->targets()) {
+ if (target_socket->node().is_dummy()) {
+ return target_socket;
+ }
+ }
+ return nullptr;
+}
+
+static Vector<MFInputSocket *> find_constant_inputs_to_fold(
+ MFNetwork &network, Vector<MFDummyNode *> &r_temporary_nodes)
+{
+ Vector<MFNode *> non_constant_nodes = find_non_constant_nodes(network);
+ Array<bool> is_not_constant_mask = mask_nodes_to_the_right(network, non_constant_nodes);
+ Vector<MFNode *> constant_nodes = find_nodes_based_on_mask(network, is_not_constant_mask, false);
+
+ Vector<MFInputSocket *> sockets_to_compute;
+ for (MFNode *node : constant_nodes) {
+ if (node->inputs().size() == 0) {
+ continue;
+ }
+
+ for (MFOutputSocket *output_socket : node->outputs()) {
+ MFDataType data_type = output_socket->data_type();
+ if (output_has_non_constant_target_node(output_socket, is_not_constant_mask)) {
+ MFInputSocket *dummy_target = try_find_dummy_target_socket(output_socket);
+ if (dummy_target == nullptr) {
+ dummy_target = &network.add_output("Dummy", data_type);
+ network.add_link(*output_socket, *dummy_target);
+ r_temporary_nodes.append(&dummy_target->node().as_dummy());
+ }
+
+ sockets_to_compute.append(dummy_target);
+ }
+ }
+ }
+ return sockets_to_compute;
+}
+
+static void prepare_params_for_constant_folding(const MultiFunction &network_fn,
+ MFParamsBuilder &params,
+ ResourceCollector &resources)
+{
+ for (uint param_index : network_fn.param_indices()) {
+ MFParamType param_type = network_fn.param_type(param_index);
+ MFDataType data_type = param_type.data_type();
+
+ switch (data_type.category()) {
+ case MFDataType::Single: {
+ /* Allocates memory for a single constant folded value. */
+ const CPPType &cpp_type = data_type.single_type();
+ void *buffer = resources.linear_allocator().allocate(cpp_type.size(),
+ cpp_type.alignment());
+ GMutableSpan array{cpp_type, buffer, 1};
+ params.add_uninitialized_single_output(array);
+ break;
+ }
+ case MFDataType::Vector: {
+ /* Allocates memory for a constant folded vector. */
+ const CPPType &cpp_type = data_type.vector_base_type();
+ GVectorArray &vector_array = resources.construct<GVectorArray>(AT, cpp_type, 1);
+ params.add_vector_output(vector_array);
+ break;
+ }
+ }
+ }
+}
+
+static Array<MFOutputSocket *> add_constant_folded_sockets(const MultiFunction &network_fn,
+ MFParamsBuilder &params,
+ ResourceCollector &resources,
+ MFNetwork &network)
+{
+ Array<MFOutputSocket *> folded_sockets{network_fn.param_indices().size(), nullptr};
+
+ for (uint param_index : network_fn.param_indices()) {
+ MFParamType param_type = network_fn.param_type(param_index);
+ MFDataType data_type = param_type.data_type();
+
+ const MultiFunction *constant_fn = nullptr;
+
+ switch (data_type.category()) {
+ case MFDataType::Single: {
+ const CPPType &cpp_type = data_type.single_type();
+ GMutableSpan array = params.computed_array(param_index);
+ void *buffer = array.buffer();
+ resources.add(buffer, array.type().destruct_cb(), AT);
+
+ constant_fn = &resources.construct<CustomMF_GenericConstant>(AT, cpp_type, buffer);
+ break;
+ }
+ case MFDataType::Vector: {
+ GVectorArray &vector_array = params.computed_vector_array(param_index);
+ GSpan array = vector_array[0];
+ constant_fn = &resources.construct<CustomMF_GenericConstantArray>(AT, array);
+ break;
+ }
+ }
+
+ MFFunctionNode &folded_node = network.add_function(*constant_fn);
+ folded_sockets[param_index] = &folded_node.output(0);
+ }
+ return folded_sockets;
+}
+
+static Array<MFOutputSocket *> compute_constant_sockets_and_add_folded_nodes(
+ MFNetwork &network,
+ Span<const MFInputSocket *> sockets_to_compute,
+ ResourceCollector &resources)
+{
+ MFNetworkEvaluator network_fn{{}, sockets_to_compute};
+
+ MFContextBuilder context;
+ MFParamsBuilder params{network_fn, 1};
+ prepare_params_for_constant_folding(network_fn, params, resources);
+ network_fn.call({0}, params, context);
+ return add_constant_folded_sockets(network_fn, params, resources, network);
+}
+
+/**
+ * Find function nodes that always output the same value and replace those with constant nodes.
+ */
+void constant_folding(MFNetwork &network, ResourceCollector &resources)
+{
+ Vector<MFDummyNode *> temporary_nodes;
+ Vector<MFInputSocket *> inputs_to_fold = find_constant_inputs_to_fold(network, temporary_nodes);
+ if (inputs_to_fold.size() == 0) {
+ return;
+ }
+
+ Array<MFOutputSocket *> folded_sockets = compute_constant_sockets_and_add_folded_nodes(
+ network, inputs_to_fold, resources);
+
+ for (uint i : inputs_to_fold.index_range()) {
+ MFOutputSocket &original_socket = *inputs_to_fold[i]->origin();
+ network.relink(original_socket, *folded_sockets[i]);
+ }
+
+ network.remove(temporary_nodes);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Common Sub-network Elimination
+ *
+ * \{ */
+
+static uint32_t compute_node_hash(MFFunctionNode &node, RNG *rng, Span<uint32_t> node_hashes)
+{
+ uint32_t combined_inputs_hash = 394659347u;
+ for (MFInputSocket *input_socket : node.inputs()) {
+ MFOutputSocket *origin_socket = input_socket->origin();
+ uint32_t input_hash;
+ if (origin_socket == nullptr) {
+ input_hash = BLI_rng_get_uint(rng);
+ }
+ else {
+ input_hash = BLI_ghashutil_combine_hash(node_hashes[origin_socket->node().id()],
+ origin_socket->index());
+ }
+ combined_inputs_hash = BLI_ghashutil_combine_hash(combined_inputs_hash, input_hash);
+ }
+
+ uint32_t function_hash = node.function().hash();
+ uint32_t node_hash = BLI_ghashutil_combine_hash(combined_inputs_hash, function_hash);
+ return node_hash;
+}
+
+/**
+ * Produces a hash for every node. Two nodes with the same hash should have a high probability of
+ * outputting the same values.
+ */
+static Array<uint32_t> compute_node_hashes(MFNetwork &network)
+{
+ RNG *rng = BLI_rng_new(0);
+ Array<uint32_t> node_hashes(network.node_id_amount());
+ Array<bool> node_is_hashed(network.node_id_amount(), false);
+
+ /* No dummy nodes are not assumed to output the same values. */
+ for (MFDummyNode *node : network.dummy_nodes()) {
+ uint32_t node_hash = BLI_rng_get_uint(rng);
+ node_hashes[node->id()] = node_hash;
+ node_is_hashed[node->id()] = true;
+ }
+
+ Stack<MFFunctionNode *> nodes_to_check;
+ nodes_to_check.push_multiple(network.function_nodes());
+
+ while (!nodes_to_check.is_empty()) {
+ MFFunctionNode &node = *nodes_to_check.peek();
+ if (node_is_hashed[node.id()]) {
+ nodes_to_check.pop();
+ continue;
+ }
+
+ /* Make sure that origin nodes are hashed first. */
+ bool all_dependencies_ready = true;
+ for (MFInputSocket *input_socket : node.inputs()) {
+ MFOutputSocket *origin_socket = input_socket->origin();
+ if (origin_socket != nullptr) {
+ MFNode &origin_node = origin_socket->node();
+ if (!node_is_hashed[origin_node.id()]) {
+ all_dependencies_ready = false;
+ nodes_to_check.push(&origin_node.as_function());
+ }
+ }
+ }
+ if (!all_dependencies_ready) {
+ continue;
+ }
+
+ uint32_t node_hash = compute_node_hash(node, rng, node_hashes);
+ node_hashes[node.id()] = node_hash;
+ node_is_hashed[node.id()] = true;
+ nodes_to_check.pop();
+ }
+
+ BLI_rng_free(rng);
+ return node_hashes;
+}
+
+static Map<uint32_t, Vector<MFNode *, 1>> group_nodes_by_hash(MFNetwork &network,
+ Span<uint32_t> node_hashes)
+{
+ Map<uint32_t, Vector<MFNode *, 1>> nodes_by_hash;
+ for (uint id : IndexRange(network.node_id_amount())) {
+ MFNode *node = network.node_or_null_by_id(id);
+ if (node != nullptr) {
+ uint32_t node_hash = node_hashes[id];
+ nodes_by_hash.lookup_or_add_default(node_hash).append(node);
+ }
+ }
+ return nodes_by_hash;
+}
+
+static bool functions_are_equal(const MultiFunction &a, const MultiFunction &b)
+{
+ if (&a == &b) {
+ return true;
+ }
+ if (typeid(a) == typeid(b)) {
+ return a.equals(b);
+ }
+ return false;
+}
+
+static bool nodes_output_same_values(DisjointSet &cache, const MFNode &a, const MFNode &b)
+{
+ if (cache.in_same_set(a.id(), b.id())) {
+ return true;
+ }
+
+ if (a.is_dummy() || b.is_dummy()) {
+ return false;
+ }
+ if (!functions_are_equal(a.as_function().function(), b.as_function().function())) {
+ return false;
+ }
+ for (uint i : a.inputs().index_range()) {
+ const MFOutputSocket *origin_a = a.input(i).origin();
+ const MFOutputSocket *origin_b = b.input(i).origin();
+ if (origin_a == nullptr || origin_b == nullptr) {
+ return false;
+ }
+ if (!nodes_output_same_values(cache, origin_a->node(), origin_b->node())) {
+ return false;
+ }
+ }
+
+ cache.join(a.id(), b.id());
+ return true;
+}
+
+static void relink_duplicate_nodes(MFNetwork &network,
+ Map<uint32_t, Vector<MFNode *, 1>> &nodes_by_hash)
+{
+ DisjointSet same_node_cache{network.node_id_amount()};
+
+ for (Span<MFNode *> nodes_with_same_hash : nodes_by_hash.values()) {
+ if (nodes_with_same_hash.size() <= 1) {
+ continue;
+ }
+
+ Vector<MFNode *, 16> nodes_to_check = nodes_with_same_hash;
+ while (nodes_to_check.size() >= 2) {
+ Vector<MFNode *, 16> remaining_nodes;
+
+ MFNode &deduplicated_node = *nodes_to_check[0];
+ for (MFNode *node : nodes_to_check.as_span().drop_front(1)) {
+ /* This is true with fairly high probability, but hash collisions can happen. So we have to
+ * check if the node actually output the same values. */
+ if (nodes_output_same_values(same_node_cache, deduplicated_node, *node)) {
+ for (uint i : deduplicated_node.outputs().index_range()) {
+ network.relink(node->output(i), deduplicated_node.output(i));
+ }
+ }
+ else {
+ remaining_nodes.append(node);
+ }
+ }
+ nodes_to_check = std::move(remaining_nodes);
+ }
+ }
+}
+
+/**
+ * Tries to detect duplicate sub-networks and eliminates them. This can help quite a lot when node
+ * groups were used to create the network.
+ */
+void common_subnetwork_elimination(MFNetwork &network)
+{
+ Array<uint32_t> node_hashes = compute_node_hashes(network);
+ Map<uint32_t, Vector<MFNode *, 1>> nodes_by_hash = group_nodes_by_hash(network, node_hashes);
+ relink_duplicate_nodes(network, nodes_by_hash);
+}
+
+/** \} */
+
+} // namespace blender::fn::mf_network_optimization