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Diffstat (limited to 'source/blender/gpu/GPU_shader.h')
-rw-r--r--source/blender/gpu/GPU_shader.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/gpu/GPU_shader.h b/source/blender/gpu/GPU_shader.h
index 9824c7016dc..3923c920c9e 100644
--- a/source/blender/gpu/GPU_shader.h
+++ b/source/blender/gpu/GPU_shader.h
@@ -27,6 +27,7 @@
extern "C" {
#endif
+struct GPUIndexBuf;
struct GPUVertBuf;
/** Opaque type hiding #blender::gpu::Shader */
@@ -45,6 +46,10 @@ GPUShader *GPU_shader_create(const char *vertcode,
const char *libcode,
const char *defines,
const char *shname);
+GPUShader *GPU_shader_create_compute(const char *computecode,
+ const char *libcode,
+ const char *defines,
+ const char *shname);
GPUShader *GPU_shader_create_from_python(const char *vertcode,
const char *fragcode,
const char *geomcode,
@@ -53,6 +58,7 @@ GPUShader *GPU_shader_create_from_python(const char *vertcode,
GPUShader *GPU_shader_create_ex(const char *vertcode,
const char *fragcode,
const char *geomcode,
+ const char *computecode,
const char *libcode,
const char *defines,
const eGPUShaderTFBType tf_type,
@@ -126,6 +132,7 @@ int GPU_shader_get_uniform(GPUShader *shader, const char *name);
int GPU_shader_get_builtin_uniform(GPUShader *shader, int builtin);
int GPU_shader_get_builtin_block(GPUShader *shader, int builtin);
int GPU_shader_get_uniform_block(GPUShader *shader, const char *name);
+int GPU_shader_get_ssbo(GPUShader *shader, const char *name);
int GPU_shader_get_uniform_block_binding(GPUShader *shader, const char *name);
int GPU_shader_get_texture_binding(GPUShader *shader, const char *name);