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Diffstat (limited to 'source/blender/gpu/intern/gpu_attr_binding_private.h')
-rw-r--r--source/blender/gpu/intern/gpu_attr_binding_private.h45
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diff --git a/source/blender/gpu/intern/gpu_attr_binding_private.h b/source/blender/gpu/intern/gpu_attr_binding_private.h
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2016 by Mike Erwin.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/gpu/intern/gpu_attr_binding_private.h
+ * \ingroup gpu
+ *
+ * GPU vertex attribute binding
+ */
+
+#ifndef __GPU_ATTR_BINDING_PRIVATE_H__
+#define __GPU_ATTR_BINDING_PRIVATE_H__
+
+#include "GPU_vertex_format.h"
+#include "GPU_shader_interface.h"
+
+void AttribBinding_clear(GPUAttrBinding *binding);
+
+void get_attrib_locations(
+ const GPUVertFormat *format, GPUAttrBinding *binding, const GPUShaderInterface *shaderface);
+unsigned read_attrib_location(
+ const GPUAttrBinding *binding, unsigned a_idx);
+
+#endif /* __GPU_ATTR_BINDING_PRIVATE_H__ */