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Diffstat (limited to 'source/blender/gpu/intern/gpu_batch.c')
-rw-r--r--source/blender/gpu/intern/gpu_batch.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/gpu/intern/gpu_batch.c b/source/blender/gpu/intern/gpu_batch.c
index 92bab13dcb5..5d347fc80e8 100644
--- a/source/blender/gpu/intern/gpu_batch.c
+++ b/source/blender/gpu/intern/gpu_batch.c
@@ -31,7 +31,7 @@
#include "GPU_batch.h"
#include "gpu_shader_private.h"
-void Batch_set_builtin_program(Gwn_Batch *batch, GPUBuiltinShader shader_id)
+void GWN_batch_program_set_builtin(Gwn_Batch *batch, GPUBuiltinShader shader_id)
{
GPUShader *shader = GPU_shader_get_builtin_shader(shader_id);
GWN_batch_program_set(batch, shader->program, shader->interface);
@@ -93,7 +93,7 @@ static Gwn_Batch *batch_sphere(int lat_res, int lon_res)
}
}
- return GWN_batch_create(GWN_PRIM_TRIS, vbo, NULL);
+ return GWN_batch_create_ex(GWN_PRIM_TRIS, vbo, NULL, GWN_BATCH_OWNS_VBO);
}
static Gwn_Batch *batch_sphere_wire(int lat_res, int lon_res)
@@ -125,10 +125,10 @@ static Gwn_Batch *batch_sphere_wire(int lat_res, int lon_res)
}
}
- return GWN_batch_create(GWN_PRIM_LINES, vbo, NULL);
+ return GWN_batch_create_ex(GWN_PRIM_LINES, vbo, NULL, GWN_BATCH_OWNS_VBO);
}
-Gwn_Batch *Batch_get_sphere(int lod)
+Gwn_Batch *GPU_batch_preset_sphere(int lod)
{
BLI_assert(lod >= 0 && lod <= 2);
@@ -140,7 +140,7 @@ Gwn_Batch *Batch_get_sphere(int lod)
return sphere_high;
}
-Gwn_Batch *Batch_get_sphere_wire(int lod)
+Gwn_Batch *GPU_batch_preset_sphere_wire(int lod)
{
BLI_assert(lod >= 0 && lod <= 1);
@@ -163,9 +163,9 @@ void gpu_batch_init(void)
void gpu_batch_exit(void)
{
- GWN_batch_discard_all(sphere_low);
- GWN_batch_discard_all(sphere_med);
- GWN_batch_discard_all(sphere_high);
- GWN_batch_discard_all(sphere_wire_low);
- GWN_batch_discard_all(sphere_wire_med);
+ GWN_batch_discard(sphere_low);
+ GWN_batch_discard(sphere_med);
+ GWN_batch_discard(sphere_high);
+ GWN_batch_discard(sphere_wire_low);
+ GWN_batch_discard(sphere_wire_med);
}