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Diffstat (limited to 'source/blender/gpu/intern/gpu_batch_presets.c')
-rw-r--r--source/blender/gpu/intern/gpu_batch_presets.c25
1 files changed, 18 insertions, 7 deletions
diff --git a/source/blender/gpu/intern/gpu_batch_presets.c b/source/blender/gpu/intern/gpu_batch_presets.c
index d16edab5ac9..3d9b4326c7e 100644
--- a/source/blender/gpu/intern/gpu_batch_presets.c
+++ b/source/blender/gpu/intern/gpu_batch_presets.c
@@ -129,12 +129,11 @@ GPUBatch *GPU_batch_preset_sphere(int lod)
if (lod == 0) {
return g_presets_3d.batch.sphere_low;
}
- else if (lod == 1) {
+ if (lod == 1) {
return g_presets_3d.batch.sphere_med;
}
- else {
- return g_presets_3d.batch.sphere_high;
- }
+
+ return g_presets_3d.batch.sphere_high;
}
GPUBatch *GPU_batch_preset_sphere_wire(int lod)
@@ -145,9 +144,8 @@ GPUBatch *GPU_batch_preset_sphere_wire(int lod)
if (lod == 0) {
return g_presets_3d.batch.sphere_wire_low;
}
- else {
- return g_presets_3d.batch.sphere_wire_med;
- }
+
+ return g_presets_3d.batch.sphere_wire_med;
}
/** \} */
@@ -406,4 +404,17 @@ void gpu_batch_presets_exit(void)
BLI_mutex_end(&g_presets_3d.mutex);
}
+/**
+ * This function only needs to be accessed externally because
+ * we are drawing UI batches with the DRW old context.
+ *
+ * And now we use it for drawing the entire area.
+ *
+ * XXX (Clément) - to cleanup in the upcoming 2.91 refactor.
+ **/
+void GPU_batch_presets_reset()
+{
+ gpu_batch_presets_reset();
+}
+
/** \} */