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Diffstat (limited to 'source/blender/gpu/intern/gpu_buffers.c')
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 1dee327a066..980aed64ed9 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -861,7 +861,7 @@ const GPUBufferTypeSettings gpu_buffer_type_settings[] = {
/* get the GPUDrawObject buffer associated with a type */
static GPUBuffer **gpu_drawobject_buffer_from_type(GPUDrawObject *gdo, GPUBufferType type)
{
- switch(type) {
+ switch (type) {
case GPU_BUFFER_VERTEX:
return &gdo->points;
case GPU_BUFFER_NORMAL:
@@ -882,7 +882,7 @@ static GPUBuffer **gpu_drawobject_buffer_from_type(GPUDrawObject *gdo, GPUBuffer
/* get the amount of space to allocate for a buffer of a particular type */
static int gpu_buffer_size_from_type(DerivedMesh *dm, GPUBufferType type)
{
- switch(type) {
+ switch (type) {
case GPU_BUFFER_VERTEX:
return sizeof(float)*3 * (dm->drawObject->tot_triangle_point + dm->drawObject->tot_loose_point);
case GPU_BUFFER_NORMAL:
@@ -1059,7 +1059,7 @@ void GPU_uvedge_setup(DerivedMesh *dm)
static int GPU_typesize(int type)
{
- switch(type) {
+ switch (type) {
case GL_FLOAT:
return sizeof(float);
case GL_INT: