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Diffstat (limited to 'source/blender/gpu/intern/gpu_immediate.cc')
-rw-r--r--source/blender/gpu/intern/gpu_immediate.cc4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_immediate.cc b/source/blender/gpu/intern/gpu_immediate.cc
index 69467e5b28a..3b4accf9cc5 100644
--- a/source/blender/gpu/intern/gpu_immediate.cc
+++ b/source/blender/gpu/intern/gpu_immediate.cc
@@ -18,7 +18,6 @@
#include "gpu_context_private.hh"
#include "gpu_immediate_private.hh"
#include "gpu_shader_private.hh"
-#include "gpu_vertex_buffer_private.hh"
#include "gpu_vertex_format_private.h"
using namespace blender::gpu;
@@ -132,15 +131,12 @@ static void wide_line_workaround_start(GPUPrimType prim_type)
case GPU_SHADER_3D_CLIPPED_UNIFORM_COLOR:
polyline_sh = GPU_SHADER_3D_POLYLINE_CLIPPED_UNIFORM_COLOR;
break;
- case GPU_SHADER_2D_UNIFORM_COLOR:
case GPU_SHADER_3D_UNIFORM_COLOR:
polyline_sh = GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR;
break;
- case GPU_SHADER_2D_FLAT_COLOR:
case GPU_SHADER_3D_FLAT_COLOR:
polyline_sh = GPU_SHADER_3D_POLYLINE_FLAT_COLOR;
break;
- case GPU_SHADER_2D_SMOOTH_COLOR:
case GPU_SHADER_3D_SMOOTH_COLOR:
polyline_sh = GPU_SHADER_3D_POLYLINE_SMOOTH_COLOR;
break;