diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_material.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_material.c | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index db5c3cf2f47..aa7a104ff86 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -124,6 +124,8 @@ struct GPUMaterial { int partvel; int partangvel; + int objectinfoloc; + ListBase lamps; bool bound; @@ -226,6 +228,8 @@ static int gpu_material_construct_end(GPUMaterial *material, const char *passnam material->partvel = GPU_shader_get_uniform(shader, GPU_builtin_name(GPU_PARTICLE_VELOCITY)); if (material->builtins & GPU_PARTICLE_ANG_VELOCITY) material->partangvel = GPU_shader_get_uniform(shader, GPU_builtin_name(GPU_PARTICLE_ANG_VELOCITY)); + if (material->builtins & GPU_OBJECT_INFO) + material->objectinfoloc = GPU_shader_get_uniform(shader, GPU_builtin_name(GPU_OBJECT_INFO)); return 1; } else { @@ -346,9 +350,14 @@ void GPU_material_bind( } } +GPUBuiltin GPU_get_material_builtins(GPUMaterial *material) +{ + return material->builtins; +} + void GPU_material_bind_uniforms( GPUMaterial *material, float obmat[4][4], float viewmat[4][4], float obcol[4], - float autobumpscale, GPUParticleInfo *pi) + float autobumpscale, GPUParticleInfo *pi, float object_info[3]) { if (material->pass) { GPUShader *shader = GPU_pass_shader(material->pass); @@ -397,6 +406,9 @@ void GPU_material_bind_uniforms( if (material->builtins & GPU_PARTICLE_ANG_VELOCITY) { GPU_shader_uniform_vector(shader, material->partangvel, 3, 1, pi->angular_velocity); } + if (material->builtins & GPU_OBJECT_INFO) { + GPU_shader_uniform_vector(shader, material->objectinfoloc, 3, 1, object_info); + } } } |