diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_node_graph.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_node_graph.c | 80 |
1 files changed, 63 insertions, 17 deletions
diff --git a/source/blender/gpu/intern/gpu_node_graph.c b/source/blender/gpu/intern/gpu_node_graph.c index 377cbc53893..3ca2399a547 100644 --- a/source/blender/gpu/intern/gpu_node_graph.c +++ b/source/blender/gpu/intern/gpu_node_graph.c @@ -112,6 +112,7 @@ static void gpu_node_input_link(GPUNode *node, GPUNodeLink *link, const eGPUType break; case GPU_NODE_LINK_IMAGE: case GPU_NODE_LINK_IMAGE_TILED: + case GPU_NODE_LINK_IMAGE_SKY: case GPU_NODE_LINK_COLORBAND: input->source = GPU_SOURCE_TEX; input->texture = link->texture; @@ -179,7 +180,7 @@ static const char *gpu_uniform_set_function_from_type(eNodeSocketDatatype type) * This is called for the input/output sockets that are not connected. */ static GPUNodeLink *gpu_uniformbuffer_link(GPUMaterial *mat, - bNode *node, + const bNode *node, GPUNodeStack *stack, const int index, const eNodeSocketInOut in_out) @@ -214,7 +215,7 @@ static GPUNodeLink *gpu_uniformbuffer_link(GPUMaterial *mat, } static void gpu_node_input_socket( - GPUMaterial *material, bNode *bnode, GPUNode *node, GPUNodeStack *sock, const int index) + GPUMaterial *material, const bNode *bnode, GPUNode *node, GPUNodeStack *sock, const int index) { if (sock->link) { gpu_node_input_link(node, sock->link, sock->type); @@ -292,7 +293,7 @@ struct GHash *GPU_uniform_attr_list_hash_new(const char *info) return BLI_ghash_new(uniform_attr_list_hash, uniform_attr_list_cmp, info); } -void GPU_uniform_attr_list_copy(GPUUniformAttrList *dest, GPUUniformAttrList *src) +void GPU_uniform_attr_list_copy(GPUUniformAttrList *dest, const GPUUniformAttrList *src) { dest->count = src->count; dest->hash_code = src->hash_code; @@ -320,12 +321,7 @@ void gpu_node_graph_finalize_uniform_attrs(GPUNodeGraph *graph) LISTBASE_FOREACH (GPUUniformAttr *, attr, &attrs->list) { attr->id = next_id++; - - attrs->hash_code ^= BLI_ghashutil_strhash_p(attr->name); - - if (attr->use_dupli) { - attrs->hash_code ^= BLI_ghashutil_uinthash(attr->id); - } + attrs->hash_code ^= BLI_ghashutil_uinthash(attr->hash_code + (1 << (attr->id + 1))); } } @@ -420,7 +416,13 @@ static GPUUniformAttr *gpu_node_graph_add_uniform_attribute(GPUNodeGraph *graph, if (attr == NULL && attrs->count < GPU_MAX_UNIFORM_ATTR) { attr = MEM_callocN(sizeof(*attr), __func__); STRNCPY(attr->name, name); + { + char attr_name_esc[sizeof(attr->name) * 2]; + BLI_str_escape(attr_name_esc, attr->name, sizeof(attr_name_esc)); + SNPRINTF(attr->name_id_prop, "[\"%s\"]", attr_name_esc); + } attr->use_dupli = use_dupli; + attr->hash_code = BLI_ghashutil_strhash_p(attr->name) << 1 | (attr->use_dupli ? 0 : 1); attr->id = -1; BLI_addtail(&attrs->list, attr); attrs->count++; @@ -437,6 +439,7 @@ static GPUMaterialTexture *gpu_node_graph_add_texture(GPUNodeGraph *graph, Image *ima, ImageUser *iuser, struct GPUTexture **colorband, + struct GPUTexture **sky, GPUNodeLinkType link_type, eGPUSamplerState sampler_state) { @@ -444,7 +447,8 @@ static GPUMaterialTexture *gpu_node_graph_add_texture(GPUNodeGraph *graph, int num_textures = 0; GPUMaterialTexture *tex = graph->textures.first; for (; tex; tex = tex->next) { - if (tex->ima == ima && tex->colorband == colorband && tex->sampler_state == sampler_state) { + if (tex->ima == ima && tex->colorband == colorband && tex->sky == sky && + tex->sampler_state == sampler_state) { break; } num_textures++; @@ -459,6 +463,7 @@ static GPUMaterialTexture *gpu_node_graph_add_texture(GPUNodeGraph *graph, tex->iuser_available = true; } tex->colorband = colorband; + tex->sky = sky; tex->sampler_state = sampler_state; BLI_snprintf(tex->sampler_name, sizeof(tex->sampler_name), "samp%d", num_textures); if (ELEM(link_type, GPU_NODE_LINK_IMAGE_TILED, GPU_NODE_LINK_IMAGE_TILED_MAPPING)) { @@ -524,16 +529,21 @@ GPUNodeLink *GPU_attribute_with_default(GPUMaterial *mat, return link; } -GPUNodeLink *GPU_uniform_attribute(GPUMaterial *mat, const char *name, bool use_dupli) +GPUNodeLink *GPU_uniform_attribute(GPUMaterial *mat, + const char *name, + bool use_dupli, + uint32_t *r_hash) { GPUNodeGraph *graph = gpu_material_node_graph(mat); GPUUniformAttr *attr = gpu_node_graph_add_uniform_attribute(graph, name, use_dupli); /* Dummy fallback if out of slots. */ if (attr == NULL) { + *r_hash = 0; static const float zero_data[GPU_MAX_CONSTANT_DATA] = {0.0f}; return GPU_constant(zero_data); } + *r_hash = attr->hash_code; GPUNodeLink *link = gpu_node_link_create(); link->link_type = GPU_NODE_LINK_UNIFORM_ATTR; @@ -574,7 +584,24 @@ GPUNodeLink *GPU_image(GPUMaterial *mat, GPUNodeLink *link = gpu_node_link_create(); link->link_type = GPU_NODE_LINK_IMAGE; link->texture = gpu_node_graph_add_texture( - graph, ima, iuser, NULL, link->link_type, sampler_state); + graph, ima, iuser, NULL, NULL, link->link_type, sampler_state); + return link; +} + +GPUNodeLink *GPU_image_sky(GPUMaterial *mat, + int width, + int height, + const float *pixels, + float *layer, + eGPUSamplerState sampler_state) +{ + struct GPUTexture **sky = gpu_material_sky_texture_layer_set(mat, width, height, pixels, layer); + + GPUNodeGraph *graph = gpu_material_node_graph(mat); + GPUNodeLink *link = gpu_node_link_create(); + link->link_type = GPU_NODE_LINK_IMAGE_SKY; + link->texture = gpu_node_graph_add_texture( + graph, NULL, NULL, NULL, sky, link->link_type, sampler_state); return link; } @@ -587,7 +614,7 @@ GPUNodeLink *GPU_image_tiled(GPUMaterial *mat, GPUNodeLink *link = gpu_node_link_create(); link->link_type = GPU_NODE_LINK_IMAGE_TILED; link->texture = gpu_node_graph_add_texture( - graph, ima, iuser, NULL, link->link_type, sampler_state); + graph, ima, iuser, NULL, NULL, link->link_type, sampler_state); return link; } @@ -597,7 +624,7 @@ GPUNodeLink *GPU_image_tiled_mapping(GPUMaterial *mat, Image *ima, ImageUser *iu GPUNodeLink *link = gpu_node_link_create(); link->link_type = GPU_NODE_LINK_IMAGE_TILED_MAPPING; link->texture = gpu_node_graph_add_texture( - graph, ima, iuser, NULL, link->link_type, GPU_SAMPLER_MAX); + graph, ima, iuser, NULL, NULL, link->link_type, GPU_SAMPLER_MAX); return link; } @@ -610,7 +637,7 @@ GPUNodeLink *GPU_color_band(GPUMaterial *mat, int size, float *pixels, float *ro GPUNodeLink *link = gpu_node_link_create(); link->link_type = GPU_NODE_LINK_COLORBAND; link->texture = gpu_node_graph_add_texture( - graph, NULL, NULL, colorband, link->link_type, GPU_SAMPLER_MAX); + graph, NULL, NULL, colorband, NULL, link->link_type, GPU_SAMPLER_MAX); return link; } @@ -652,7 +679,7 @@ bool GPU_link(GPUMaterial *mat, const char *name, ...) } static bool gpu_stack_link_v(GPUMaterial *material, - bNode *bnode, + const bNode *bnode, const char *name, GPUNodeStack *in, GPUNodeStack *out, @@ -724,7 +751,7 @@ static bool gpu_stack_link_v(GPUMaterial *material, } bool GPU_stack_link(GPUMaterial *material, - bNode *bnode, + const bNode *bnode, const char *name, GPUNodeStack *in, GPUNodeStack *out, @@ -887,3 +914,22 @@ void gpu_node_graph_prune_unused(GPUNodeGraph *graph) } } } + +void gpu_node_graph_optimize(GPUNodeGraph *graph) +{ + /* Replace all uniform node links with constant. */ + LISTBASE_FOREACH (GPUNode *, node, &graph->nodes) { + LISTBASE_FOREACH (GPUInput *, input, &node->inputs) { + if (input->link) { + if (input->link->link_type == GPU_NODE_LINK_UNIFORM) { + input->link->link_type = GPU_NODE_LINK_CONSTANT; + } + } + if (input->source == GPU_SOURCE_UNIFORM) { + input->source = (input->type == GPU_CLOSURE) ? GPU_SOURCE_STRUCT : GPU_SOURCE_CONSTANT; + } + } + } + + /* TODO: Consider performing other node graph optimizations here. */ +} |