diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_shader.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c index 8bc53a71b5a..4245adbde5f 100644 --- a/source/blender/gpu/intern/gpu_shader.c +++ b/source/blender/gpu/intern/gpu_shader.c @@ -1170,11 +1170,11 @@ static const GPUShaderStages builtin_shader_stages[GPU_SHADER_BUILTIN_LEN] = { }; GPUShader *GPU_shader_get_builtin_shader_with_config( - eGPUBuiltinShader shader, eGPUShaderConfig shader_cfg) + eGPUBuiltinShader shader, eGPUShaderConfig sh_cfg) { BLI_assert(shader < GPU_SHADER_BUILTIN_LEN); - BLI_assert(shader_cfg < GPU_SHADER_CFG_LEN); - GPUShader **sh_p = &builtin_shaders[shader_cfg][shader]; + BLI_assert(sh_cfg < GPU_SHADER_CFG_LEN); + GPUShader **sh_p = &builtin_shaders[sh_cfg][shader]; if (*sh_p == NULL) { GPUShaderStages stages_legacy = {NULL}; @@ -1199,10 +1199,10 @@ GPUShader *GPU_shader_get_builtin_shader_with_config( } /* common case */ - if (shader_cfg == GPU_SHADER_CFG_DEFAULT) { + if (sh_cfg == GPU_SHADER_CFG_DEFAULT) { *sh_p = GPU_shader_create(stages->vert, stages->frag, stages->geom, NULL, stages->defs, __func__); } - else if (shader_cfg == GPU_SHADER_CFG_CLIPPED) { + else if (sh_cfg == GPU_SHADER_CFG_CLIPPED) { /* Remove eventually, for now ensure support for each shader has been added. */ BLI_assert(ELEM(shader, GPU_SHADER_3D_UNIFORM_COLOR, |