diff options
Diffstat (limited to 'source/blender/gpu/intern/gpu_simple_shader.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_simple_shader.c | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/gpu/intern/gpu_simple_shader.c b/source/blender/gpu/intern/gpu_simple_shader.c index 0cb712d220f..89d3c0f59df 100644 --- a/source/blender/gpu/intern/gpu_simple_shader.c +++ b/source/blender/gpu/intern/gpu_simple_shader.c @@ -42,14 +42,11 @@ * - Optimize for case where no texture matrix is used. */ -#include "GL/glew.h" +#include "GPU_glew.h" #include "BLI_math.h" #include "BLI_utildefines.h" -#include "DNA_mesh_types.h" -#include "DNA_object_types.h" - #include "GPU_extensions.h" #include "GPU_simple_shader.h" @@ -154,7 +151,9 @@ static GPUShader *gpu_simple_shader(int options) shader = GPU_shader_create( datatoc_gpu_shader_simple_vert_glsl, datatoc_gpu_shader_simple_frag_glsl, - NULL, defines); + NULL, + NULL, + defines, 0, 0, 0); if (shader) { /* set texture map to first texture unit */ |