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Diffstat (limited to 'source/blender/gpu/opengl/gl_batch.hh')
-rw-r--r--source/blender/gpu/opengl/gl_batch.hh5
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/gpu/opengl/gl_batch.hh b/source/blender/gpu/opengl/gl_batch.hh
index 218b9ffe4b7..704b6471dd5 100644
--- a/source/blender/gpu/opengl/gl_batch.hh
+++ b/source/blender/gpu/opengl/gl_batch.hh
@@ -43,7 +43,7 @@ class GLShaderInterface;
#define GPU_VAO_STATIC_LEN 3
-/* Vao management: remembers all geometry state (vertex attribute bindings & element buffer)
+/* VAO management: remembers all geometry state (vertex attribute bindings & element buffer)
* for each shader interface. Start with a static number of vaos and fallback to dynamic count
* if necessary. Once a batch goes dynamic it does not go back. */
class GLVaoCache {
@@ -96,9 +96,6 @@ class GLBatch : public Batch {
GLVaoCache vao_cache_;
public:
- GLBatch();
- ~GLBatch();
-
void draw(int v_first, int v_count, int i_first, int i_count) override;
void bind(int i_first);