Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/gpu/opengl/gl_context.hh')
-rw-r--r--source/blender/gpu/opengl/gl_context.hh50
1 files changed, 50 insertions, 0 deletions
diff --git a/source/blender/gpu/opengl/gl_context.hh b/source/blender/gpu/opengl/gl_context.hh
new file mode 100644
index 00000000000..5daf793910c
--- /dev/null
+++ b/source/blender/gpu/opengl/gl_context.hh
@@ -0,0 +1,50 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2020, Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup gpu
+ */
+
+#pragma once
+
+#include "gpu_context_private.h"
+
+#include "glew-mx.h"
+
+#include <iostream>
+#include <mutex>
+#include <unordered_set>
+#include <vector>
+
+// TODO(fclem) this requires too much refactor for now.
+// namespace blender {
+// namespace gpu {
+
+class GLContext : public GPUContext {
+ public:
+ GLContext(void *ghost_window);
+ ~GLContext();
+
+ private:
+ /** Default framebuffer object for some GL implementation. */
+ GLuint default_framebuffer_;
+};
+
+// } // namespace gpu
+// } // namespace blender