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AgeCommit message (Expand)Author
2022-02-10Rebase on mastertemp-license-header-spdxCampbell Barton
2022-02-01GPUShader: Add support for gpu_BaryCoord and fallbackClément Foucault
2022-02-01GPUShader: Add support for vertex shader gl_Layer and fallbackClément Foucault
2022-01-19GPUShaderCreateInfo: Rework geometry shader layout supportClément Foucault
2022-01-17Revert "Revert "GPUShaderCreateInfo for interface abstraction""Jeroen Bakker
2022-01-17Revert "GPUShaderCreateInfo for interface abstraction"Jeroen Bakker
2022-01-17GPUShaderCreateInfo for interface abstractionJeroen Bakker
2022-01-06Cleanup: Clang-tidy: modernize-redundant-void-argAaron Carlisle
2021-12-09Cleanup: move public doc-strings into headers for 'gpu'Campbell Barton
2021-11-20Fix T92090: Eevee crash with Intel HD 4000 and macOS 10.15.7Brecht Van Lommel
2021-02-06UI: Fix Typos in Comments and Docsluzpaz
2021-02-05Cleanup: correct spelling in commentsCampbell Barton
2020-09-14Cleanup: GPUDebug: Use Vector instead of custom stackClément Foucault
2020-09-14GL: Make use of the new debug layerClément Foucault
2020-09-12GPU: Add Image Load Store extension supportClément Foucault
2020-09-10GL: Wrap extension support inside GLContextClément Foucault
2020-09-10GL: Add fallback debug layerClément Foucault
2020-09-09Cleanup: GPU: Replace multiple checks by GLContext::debug_layer_supportClément Foucault
2020-09-08GLContext: Fix clang warning about using overrideClément
2020-09-08GPUContext: Move GPUContext to gpu::Context for more consistencyClément Foucault
2020-09-08GPUState: Encapsulate glFlush and glFinish inside the GLContextClément Foucault
2020-09-08GPUQuery: GL Backend isolationClément Foucault
2020-09-07Cleanup: GLBackend: Move buf_free and tex_free to GLContextClément Foucault
2020-09-07GPUCapabilities: Isolate GL memory statisticsClément Foucault
2020-09-07GPUExtensions: GL backend isolationClément Foucault
2020-09-05GPUTexture: GL Backend IsolationClément Foucault
2020-09-01Cleanup: GPUContext: Remove unused functionsClément Foucault
2020-09-01GPU: Move UBO binding validation to GL backendClément Foucault
2020-09-01GL: Move MacOS debug callback to gl_debug.ccClément Foucault
2020-09-01Cleanup: GPU: Remove GPU_draw_primitive and default_vao_Clément Foucault
2020-08-30Cleanup: GPUContext: Remove default_framebuffer_Clément Foucault
2020-08-25GPU: Fix compilation issue caused by rBb43f4fda19b9Clément Foucault
2020-08-25GL: Add error checking functionClément Foucault
2020-08-21GPUUniformBuf: GL backend isolationClément Foucault
2020-08-13GPU: Fix MSVC warningClément Foucault
2020-08-13GPUBatch: GL backend isolationClément Foucault
2020-08-08Cleanup: GPU: Change gpu_context_private.h to C++ only headerClément Foucault
2020-08-08GPUBackend: Add new GPUBackend object to manage GL object allocationsClément Foucault
2020-08-08GPUBackend: Add new GPUBackend object to manage GL object allocationsClément Foucault