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Diffstat (limited to 'source/blender/gpu/opengl/gl_shader.hh')
-rw-r--r--source/blender/gpu/opengl/gl_shader.hh6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/gpu/opengl/gl_shader.hh b/source/blender/gpu/opengl/gl_shader.hh
index 770bc29747e..57e33392d9f 100644
--- a/source/blender/gpu/opengl/gl_shader.hh
+++ b/source/blender/gpu/opengl/gl_shader.hh
@@ -53,13 +53,14 @@ class GLShader : public Shader {
GLShader(const char *name);
~GLShader();
- /* Return true on success. */
+ /** Return true on success. */
void vertex_shader_from_glsl(MutableSpan<const char *> sources) override;
void geometry_shader_from_glsl(MutableSpan<const char *> sources) override;
void fragment_shader_from_glsl(MutableSpan<const char *> sources) override;
void compute_shader_from_glsl(MutableSpan<const char *> sources) override;
bool finalize(void) override;
+ /** Should be called before linking. */
void transform_feedback_names_set(Span<const char *> name_list,
const eGPUShaderTFBType geom_type) override;
bool transform_feedback_enable(GPUVertBuf *buf) override;
@@ -73,12 +74,13 @@ class GLShader : public Shader {
void vertformat_from_shader(GPUVertFormat *format) const override;
- /* DEPRECATED: Kept only because of BGL API. */
+ /** DEPRECATED: Kept only because of BGL API. */
int program_handle_get(void) const override;
private:
char *glsl_patch_get(GLenum gl_stage);
+ /** Create, compile and attach the shader stage to the shader program. */
GLuint create_shader_stage(GLenum gl_stage, MutableSpan<const char *> sources);
MEM_CXX_CLASS_ALLOC_FUNCS("GLShader");