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Diffstat (limited to 'source/blender/gpu/opengl/gl_state.hh')
-rw-r--r--source/blender/gpu/opengl/gl_state.hh22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/gpu/opengl/gl_state.hh b/source/blender/gpu/opengl/gl_state.hh
index e0c0dab76e1..83ff3ffc9e9 100644
--- a/source/blender/gpu/opengl/gl_state.hh
+++ b/source/blender/gpu/opengl/gl_state.hh
@@ -97,17 +97,17 @@ class GLStateManager : public StateManager {
uint8_t bound_image_slots();
private:
- static void set_write_mask(const eGPUWriteMask value);
- static void set_depth_test(const eGPUDepthTest value);
- static void set_stencil_test(const eGPUStencilTest test, const eGPUStencilOp operation);
- static void set_stencil_mask(const eGPUStencilTest test, const GPUStateMutable state);
- static void set_clip_distances(const int new_dist_len, const int old_dist_len);
- static void set_logic_op(const bool enable);
- static void set_facing(const bool invert);
- static void set_backface_culling(const eGPUFaceCullTest test);
- static void set_provoking_vert(const eGPUProvokingVertex vert);
- static void set_shadow_bias(const bool enable);
- static void set_blend(const eGPUBlend value);
+ static void set_write_mask(eGPUWriteMask value);
+ static void set_depth_test(eGPUDepthTest value);
+ static void set_stencil_test(eGPUStencilTest test, eGPUStencilOp operation);
+ static void set_stencil_mask(eGPUStencilTest test, const GPUStateMutable state);
+ static void set_clip_distances(int new_dist_len, int old_dist_len);
+ static void set_logic_op(bool enable);
+ static void set_facing(bool invert);
+ static void set_backface_culling(eGPUFaceCullTest test);
+ static void set_provoking_vert(eGPUProvokingVertex vert);
+ static void set_shadow_bias(bool enable);
+ static void set_blend(eGPUBlend value);
void set_state(const GPUState &state);
void set_mutable_state(const GPUStateMutable &state);