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Diffstat (limited to 'source/blender/gpu/opengl/gl_texture.hh')
-rw-r--r--source/blender/gpu/opengl/gl_texture.hh6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/opengl/gl_texture.hh b/source/blender/gpu/opengl/gl_texture.hh
index e5b879f1f15..b7d72455c25 100644
--- a/source/blender/gpu/opengl/gl_texture.hh
+++ b/source/blender/gpu/opengl/gl_texture.hh
@@ -13,8 +13,6 @@
#include "gpu_texture_private.hh"
-#include "glew-mx.h"
-
struct GPUFrameBuffer;
namespace blender {
@@ -33,10 +31,12 @@ class GLTexture : public Texture {
/** opengl identifier for texture. */
GLuint tex_id_ = 0;
/** Legacy workaround for texture copy. Created when using framebuffer_get(). */
- struct GPUFrameBuffer *framebuffer_ = NULL;
+ struct GPUFrameBuffer *framebuffer_ = nullptr;
/** True if this texture is bound to at least one texture unit. */
/* TODO(fclem): How do we ensure thread safety here? */
bool is_bound_ = false;
+ /** Same as is_bound_ but for image slots. */
+ bool is_bound_image_ = false;
/** True if pixels in the texture have been initialized. */
bool has_pixels_ = false;