diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl b/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl deleted file mode 100644 index 7878dc18362..00000000000 --- a/source/blender/gpu/shaders/gpu_shader_2D_line_dashed_uniform_color_vert.glsl +++ /dev/null @@ -1,13 +0,0 @@ - -/* - * Vertex Shader for dashed lines with 2D coordinates, - * with uniform multi-colors or uniform single-color, and unary thickness. - * - * Dashed is performed in screen space. - */ - -void main() -{ - gl_Position = ModelViewProjectionMatrix * vec4(pos, 0.0, 1.0); - stipple_start = stipple_pos = viewport_size * 0.5 * (gl_Position.xy / gl_Position.w); -} |