diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_3D_flat_color.desc.h')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_3D_flat_color.desc.h | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_3D_flat_color.desc.h b/source/blender/gpu/shaders/gpu_shader_3D_flat_color.desc.h index 16eeeec204c..cbdf96bb7d3 100644 --- a/source/blender/gpu/shaders/gpu_shader_3D_flat_color.desc.h +++ b/source/blender/gpu/shaders/gpu_shader_3D_flat_color.desc.h @@ -1,39 +1,39 @@ #include "gpu_shader_descriptor.h" -GPU_STAGE_INTERFACE_CREATE(flat_color_iface, - { - {VEC4, "finalColor", FLAT}, - }) +GPU_STAGE_INTERFACE_CREATE(flat_color_iface) +{ + {VEC4, "finalColor", FLAT}, +}; -GPU_SHADER_DESCRIPTOR(gpu_shader_3D_flat_color, - { - .vertex_inputs = - { - [0] = VERTEX_INPUT(VEC3, "pos"), - [1] = VERTEX_INPUT(VEC4, "col"), - }, - .vertex_out_interfaces = - { - [0] = STAGE_INTERFACE("", flat_color_iface), - }, - .fragment_outputs = - { - [0] = FRAGMENT_OUTPUT(VEC4, "fragColor"), - }, - .push_constants = - { - [1] = PUSH_CONSTANT(BOOL, "srgbTarget"), - }, - .vertex_source = "gpu_shader_3D_flat_color_vert.glsl", - .fragment_source = "gpu_shader_flat_color_frag.glsl", - }) +GPU_SHADER_DESCRIPTOR(gpu_shader_3D_flat_color) +{ + .vertex_inputs = + { + [0] = VERTEX_INPUT(VEC3, "pos"), + [1] = VERTEX_INPUT(VEC4, "col"), + }, + .vertex_out_interfaces = + { + [0] = STAGE_INTERFACE("", flat_color_iface), + }, + .fragment_outputs = + { + [0] = FRAGMENT_OUTPUT(VEC4, "fragColor"), + }, + .push_constants = + { + [1] = PUSH_CONSTANT(BOOL, "srgbTarget"), + }, + .vertex_source = "gpu_shader_3D_flat_color_vert.glsl", + .fragment_source = "gpu_shader_flat_color_frag.glsl", +}; -GPU_SHADER_DESCRIPTOR(gpu_shader_3D_flat_color_clipped, - { - .additional_descriptors = - { - &gpu_shader_3D_flat_color, - &gpu_clip_planes, - }, - }) +GPU_SHADER_DESCRIPTOR(gpu_shader_3D_flat_color_clipped) +{ + .additional_descriptors = + { + "gpu_shader_3D_flat_color", + "gpu_clip_planes", + }, +}; |