diff options
Diffstat (limited to 'source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl b/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl index da6e6502e62..b937323f62a 100644 --- a/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl +++ b/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl @@ -170,7 +170,7 @@ void main(void) length_b = finalThickness[2]; } - /* generate the start endcap (alpha < 0 used as endcap flag)*/ + /* Generate the start end-cap (alpha < 0 used as end-cap flag). */ float extend = (fill_stroke > 0) ? 2 : 1; if ((caps_start != GPENCIL_FLATCAP) && is_equal(P0, P2)) { mTexCoord = vec2(1, 0.5); @@ -211,7 +211,7 @@ void main(void) gl_Position = vec4((sp2 - length_b * miter_b) / Viewport, getZdepth(P2), 1.0); EmitVertex(); - /* generate the end endcap (alpha < 0 used as endcap flag)*/ + /* Generate the end end-cap (alpha < 0 used as end-cap flag). */ if ((caps_end != GPENCIL_FLATCAP) && is_equal(P1, P3)) { mTexCoord = vec2(0, 1); mColor = vec4(finalColor[2].rgb, finalColor[2].a * -1.0); |