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Diffstat (limited to 'source/blender/gpu/shaders/infos/gpu_shader_3D_image_info.hh')
-rw-r--r--source/blender/gpu/shaders/infos/gpu_shader_3D_image_info.hh13
1 files changed, 11 insertions, 2 deletions
diff --git a/source/blender/gpu/shaders/infos/gpu_shader_3D_image_info.hh b/source/blender/gpu/shaders/infos/gpu_shader_3D_image_info.hh
index 94cf58933af..8abd140397f 100644
--- a/source/blender/gpu/shaders/infos/gpu_shader_3D_image_info.hh
+++ b/source/blender/gpu/shaders/infos/gpu_shader_3D_image_info.hh
@@ -8,13 +8,22 @@
#include "gpu_interface_info.hh"
#include "gpu_shader_create_info.hh"
-GPU_SHADER_CREATE_INFO(gpu_shader_3D_image)
+GPU_SHADER_CREATE_INFO(gpu_shader_3D_image_common)
.vertex_in(0, Type::VEC3, "pos")
.vertex_in(1, Type::VEC2, "texCoord")
.vertex_out(smooth_tex_coord_interp_iface)
.fragment_out(0, Type::VEC4, "fragColor")
.push_constant(Type::MAT4, "ModelViewProjectionMatrix")
.sampler(0, ImageType::FLOAT_2D, "image")
- .vertex_source("gpu_shader_3D_image_vert.glsl")
+ .vertex_source("gpu_shader_3D_image_vert.glsl");
+
+GPU_SHADER_CREATE_INFO(gpu_shader_3D_image)
+ .additional_info("gpu_shader_3D_image_common")
.fragment_source("gpu_shader_image_frag.glsl")
.do_static_compilation(true);
+
+GPU_SHADER_CREATE_INFO(gpu_shader_3D_image_color)
+ .additional_info("gpu_shader_3D_image_common")
+ .push_constant(Type::VEC4, "color")
+ .fragment_source("gpu_shader_image_color_frag.glsl")
+ .do_static_compilation(true);