diff options
Diffstat (limited to 'source/blender/gpu')
-rw-r--r-- | source/blender/gpu/intern/gpu_codegen.cc | 3 | ||||
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl | 1 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_codegen.cc b/source/blender/gpu/intern/gpu_codegen.cc index f774f33e03d..b81345683b4 100644 --- a/source/blender/gpu/intern/gpu_codegen.cc +++ b/source/blender/gpu/intern/gpu_codegen.cc @@ -199,7 +199,8 @@ static std::ostream &operator<<(std::ostream &stream, const GPUOutput *output) } /* Trick type to change overload and keep a somewhat nice syntax. */ -struct GPUConstant : public GPUInput {}; +struct GPUConstant : public GPUInput { +}; /* Print data constructor (i.e: vec2(1.0f, 1.0f)). */ static std::ostream &operator<<(std::ostream &stream, const GPUConstant *input) diff --git a/source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl b/source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl index 0b5e3759dfb..8191fb6a8d6 100644 --- a/source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl @@ -10,6 +10,5 @@ out vec2 texCoord_interp; void main() { gl_Position = ModelViewProjectionMatrix * vec4(pos.xy, 0.0f, 1.0f); - gl_Position.z = 1.0; texCoord_interp = texCoord; } |