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Diffstat (limited to 'source/blender/include/BDR_editface.h')
-rw-r--r--source/blender/include/BDR_editface.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/source/blender/include/BDR_editface.h b/source/blender/include/BDR_editface.h
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+++ b/source/blender/include/BDR_editface.h
@@ -0,0 +1,56 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef BDR_EDITFACE_H
+#define BDR_EDITFACE_H
+
+struct TFace;
+struct Mesh;
+
+void set_lasttface(void);
+void default_uv(float uv[][2], float size);
+void default_tface(struct TFace *tface);
+void make_tfaces(struct Mesh *me);
+void reveal_tface(void);
+void hide_tface(void);
+void select_linked_tfaces(void);
+void deselectall_tface(void);
+void rotate_uv_tface(void);
+struct TFace* face_pick(struct Mesh *me, short x, short y);
+void face_select(void);
+void face_borderselect(void);
+float CalcNormUV(float *a, float *b, float *c);
+void uv_autocalc_tface(void);
+void set_faceselect(void);
+void face_draw(void);
+
+#endif /* BDR_EDITFACE_H */