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Diffstat (limited to 'source/blender/include/BSE_sequence.h')
-rw-r--r--source/blender/include/BSE_sequence.h113
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diff --git a/source/blender/include/BSE_sequence.h b/source/blender/include/BSE_sequence.h
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+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ *
+ */
+
+#ifndef BSE_SEQUENCE_H
+#define BSE_SEQUENCE_H
+
+struct PluginSeq;
+struct StripElem;
+struct Strip;
+struct Sequence;
+struct ListBase;
+struct Editing;
+struct ImBuf;
+struct Scene;
+
+void open_plugin_seq(struct PluginSeq *pis, char *seqname);
+struct PluginSeq *add_plugin_seq(char *str, char *seqname);
+void free_plugin_seq(struct PluginSeq *pis);
+void free_stripdata(int len, struct StripElem *se);
+void free_strip(struct Strip *strip);
+void new_stripdata(struct Sequence *seq);
+void free_sequence(struct Sequence *seq);
+void do_seq_count(struct ListBase *seqbase, int *totseq);
+void do_build_seqar(struct ListBase *seqbase, struct Sequence ***seqar, int depth);
+void build_seqar(struct ListBase *seqbase, struct Sequence ***seqar, int *totseq);
+void free_editing(struct Editing *ed);
+void calc_sequence(struct Sequence *seq);
+void sort_seq(void);
+void clear_scene_in_allseqs(struct Scene *sce);
+void do_alphaover_effect(float facf0,
+ float facf1,
+ int x, int y,
+ unsigned int *rect1,
+ unsigned int *rect2,
+ unsigned int *out);
+void do_alphaunder_effect(float facf0, float facf1,
+ int x, int y,
+ unsigned int *rect1, unsigned int *rect2,
+ unsigned int *out);
+void do_cross_effect(float facf0, float facf1,
+ int x, int y,
+ unsigned int *rect1, unsigned int *rect2,
+ unsigned int *out);
+void do_gammacross_effect(float facf0, float facf1,
+ int x, int y,
+ unsigned int *rect1, unsigned int *rect2,
+ unsigned int *out);
+void do_add_effect(float facf0, float facf1,
+ int x, int y,
+ unsigned int *rect1, unsigned int *rect2,
+ unsigned int *out);
+void do_sub_effect(float facf0, float facf1,
+ int x, int y,
+ unsigned int *rect1, unsigned int *rect2,
+ unsigned int *out);
+void do_drop_effect(float facf0, float facf1,
+ int x, int y,
+ unsigned int *rect2i, unsigned int *rect1i,
+ unsigned int *outi);
+void do_drop_effect2(float facf0, float facf1,
+ int x, int y,
+ unsigned int *rect2, unsigned int *rect1,
+ unsigned int *out);
+void do_mul_effect(float facf0, float facf1,
+ int x, int y,
+ unsigned int *rect1, unsigned int *rect2,
+ unsigned int *out);
+void make_black_ibuf(struct ImBuf *ibuf);
+void multibuf(struct ImBuf *ibuf, float fmul);
+void do_effect(int cfra, struct Sequence *seq, struct StripElem *se);
+int evaluate_seq_frame(int cfra);
+struct StripElem *give_stripelem(struct Sequence *seq, int cfra);
+void set_meta_stripdata(struct Sequence *seqm);
+void do_seq_count_cfra(struct ListBase *seqbase, int *totseq, int cfra);
+void do_build_seqar_cfra(struct ListBase *seqbase, struct Sequence ***seqar, int cfra);
+struct ImBuf *give_ibuf_seq(int cfra);
+void free_imbuf_effect_spec(int cfra);
+void free_imbuf_seq_except(int cfra);
+void free_imbuf_seq(void);
+void do_render_seq(void);
+
+
+#endif