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Diffstat (limited to 'source/blender/include/BSE_view.h')
-rw-r--r--source/blender/include/BSE_view.h70
1 files changed, 70 insertions, 0 deletions
diff --git a/source/blender/include/BSE_view.h b/source/blender/include/BSE_view.h
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+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * protos for view.c -- not complete
+ */
+
+#ifndef BSE_VIEW_H
+#define BSE_VIEW_H
+
+struct Object;
+struct BoundBox;
+struct View3D;
+struct ScrArea;
+
+void persp3d(struct View3D *v3d, int a);
+void persp_general(int a);
+void persp(int a);
+void initgrabz(float x, float y, float z);
+void window_to_3d(float *vec, short mx, short my);
+void project_short(float *vec, short *adr);
+void project_short_noclip(float *vec, short *adr);
+int boundbox_clip(float obmat[][4], struct BoundBox *bb);
+void fdrawline(float x1, float y1, float x2, float y2);
+void fdrawbox(float x1, float y1, float x2, float y2);
+void sdrawline(short x1, short y1, short x2, short y2);
+void sdrawbox(short x1, short y1, short x2, short y2);
+void calctrackballvecfirst(struct rcti *area, short *mval, float *vec);
+void calctrackballvec(struct rcti *area, short *mval, float *vec);
+void viewmove(int mode);
+void setwinmatrixview3d(struct rctf *rect);
+void obmat_to_viewmat(struct Object *ob);
+void setviewmatrixview3d(void);
+float *give_cursor(void);
+unsigned int free_localbit(void);
+void initlocalview(void);
+void centreview(void);
+void restore_localviewdata(struct View3D *vd);
+void endlocalview(struct ScrArea *sa);
+void view3d_home(int centre);
+short selectprojektie(unsigned int *buffer, short x1, short y1, short x2, short y2);
+void view3d_align_axis_to_vector(struct View3D *v3d, int axisidx, float vec[3]);
+
+#endif