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Diffstat (limited to 'source/blender/io/alembic/intern/abc_writer_mball.h')
-rw-r--r--source/blender/io/alembic/intern/abc_writer_mball.h56
1 files changed, 0 insertions, 56 deletions
diff --git a/source/blender/io/alembic/intern/abc_writer_mball.h b/source/blender/io/alembic/intern/abc_writer_mball.h
deleted file mode 100644
index e3ac1e69cae..00000000000
--- a/source/blender/io/alembic/intern/abc_writer_mball.h
+++ /dev/null
@@ -1,56 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-/** \file
- * \ingroup balembic
- */
-
-#ifndef __ABC_WRITER_MBALL_H__
-#define __ABC_WRITER_MBALL_H__
-
-#include "abc_writer_mesh.h"
-#include "abc_writer_object.h"
-
-struct Main;
-struct Object;
-
-/* AbcMBallWriter converts the metaballs to meshes at every frame,
- * and defers to AbcGenericMeshWriter to perform the writing
- * to the Alembic file. Only the basis balls are exported, as this
- * results in the entire shape as one mesh. */
-class AbcMBallWriter : public AbcGenericMeshWriter {
- Main *m_bmain;
-
- public:
- explicit AbcMBallWriter(Main *bmain,
- Object *ob,
- AbcTransformWriter *parent,
- uint32_t time_sampling,
- ExportSettings &settings);
-
- ~AbcMBallWriter();
-
- static bool isBasisBall(Scene *scene, Object *ob);
-
- protected:
- Mesh *getEvaluatedMesh(Scene *scene_eval, Object *ob_eval, bool &r_needsfree) override;
- void freeEvaluatedMesh(struct Mesh *mesh) override;
-
- private:
- bool isAnimated() const override;
-};
-
-#endif /* __ABC_WRITER_MBALL_H__ */