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Diffstat (limited to 'source/blender/io/collada/DocumentImporter.cpp')
-rw-r--r--source/blender/io/collada/DocumentImporter.cpp58
1 files changed, 2 insertions, 56 deletions
diff --git a/source/blender/io/collada/DocumentImporter.cpp b/source/blender/io/collada/DocumentImporter.cpp
index 35bdc0a4e06..013df2fa2b7 100644
--- a/source/blender/io/collada/DocumentImporter.cpp
+++ b/source/blender/io/collada/DocumentImporter.cpp
@@ -320,10 +320,6 @@ void DocumentImporter::translate_anim_recursive(COLLADAFW::Node *node,
}
}
-/**
- * If the imported file was made with Blender, return the Blender version used,
- * otherwise return an empty std::string
- */
std::string DocumentImporter::get_import_version(const COLLADAFW::FileInfo *asset)
{
const char AUTORING_TOOL[] = "authoring_tool";
@@ -347,10 +343,6 @@ std::string DocumentImporter::get_import_version(const COLLADAFW::FileInfo *asse
return "";
}
-/**
- * When this method is called, the writer must write the global document asset.
- * \return The writer should return true, if writing succeeded, false otherwise.
- */
bool DocumentImporter::writeGlobalAsset(const COLLADAFW::FileInfo *asset)
{
unit_converter.read_asset(asset);
@@ -359,10 +351,6 @@ bool DocumentImporter::writeGlobalAsset(const COLLADAFW::FileInfo *asset)
return true;
}
-/**
- * When this method is called, the writer must write the scene.
- * \return The writer should return true, if writing succeeded, false otherwise.
- */
bool DocumentImporter::writeScene(const COLLADAFW::Scene *scene)
{
/* XXX could store the scene id, but do nothing for now */
@@ -476,8 +464,6 @@ Object *DocumentImporter::create_instance_node(Object *source_ob,
return obn;
}
-/* to create constraints off node <extra> tags. Assumes only constraint data in
- * current <extra> with blender profile. */
void DocumentImporter::create_constraints(ExtraTags *et, Object *ob)
{
if (et && et->isProfile("blender")) {
@@ -712,10 +698,6 @@ finally:
return root_objects;
}
-/**
- * When this method is called, the writer must write the entire visual scene.
- * Return The writer should return true, if writing succeeded, false otherwise.
- */
bool DocumentImporter::writeVisualScene(const COLLADAFW::VisualScene *visualScene)
{
if (mImportStage == Fetching_Controller_data) {
@@ -738,11 +720,6 @@ bool DocumentImporter::writeVisualScene(const COLLADAFW::VisualScene *visualScen
return true;
}
-/**
- * When this method is called, the writer must handle all nodes contained in the
- * library nodes.
- * \return The writer should return true, if writing succeeded, false otherwise.
- */
bool DocumentImporter::writeLibraryNodes(const COLLADAFW::LibraryNodes *libraryNodes)
{
if (mImportStage == Fetching_Controller_data) {
@@ -762,10 +739,6 @@ bool DocumentImporter::writeLibraryNodes(const COLLADAFW::LibraryNodes *libraryN
return true;
}
-/**
- * When this method is called, the writer must write the geometry.
- * \return The writer should return true, if writing succeeded, false otherwise.
- */
bool DocumentImporter::writeGeometry(const COLLADAFW::Geometry *geom)
{
if (mImportStage == Fetching_Controller_data) {
@@ -775,10 +748,6 @@ bool DocumentImporter::writeGeometry(const COLLADAFW::Geometry *geom)
return mesh_importer.write_geometry(geom);
}
-/**
- * When this method is called, the writer must write the material.
- * \return The writer should return true, if writing succeeded, false otherwise.
- */
bool DocumentImporter::writeMaterial(const COLLADAFW::Material *cmat)
{
if (mImportStage == Fetching_Controller_data) {
@@ -821,10 +790,6 @@ void DocumentImporter::write_profile_COMMON(COLLADAFW::EffectCommon *ef, Materia
matNode.update_material_nodetree();
}
-/**
- * When this method is called, the writer must write the effect.
- * \return The writer should return true, if writing succeeded, false otherwise.
- */
bool DocumentImporter::writeEffect(const COLLADAFW::Effect *effect)
{
if (mImportStage == Fetching_Controller_data) {
@@ -860,10 +825,6 @@ bool DocumentImporter::writeEffect(const COLLADAFW::Effect *effect)
return true;
}
-/**
- * When this method is called, the writer must write the camera.
- * \return The writer should return true, if writing succeeded, false otherwise.
- */
bool DocumentImporter::writeCamera(const COLLADAFW::Camera *camera)
{
if (mImportStage == Fetching_Controller_data) {
@@ -973,10 +934,6 @@ bool DocumentImporter::writeCamera(const COLLADAFW::Camera *camera)
return true;
}
-/**
- * When this method is called, the writer must write the image.
- * \return The writer should return true, if writing succeeded, false otherwise.
- */
bool DocumentImporter::writeImage(const COLLADAFW::Image *image)
{
if (mImportStage == Fetching_Controller_data) {
@@ -1013,10 +970,6 @@ bool DocumentImporter::writeImage(const COLLADAFW::Image *image)
return true;
}
-/**
- * When this method is called, the writer must write the light.
- * \return The writer should return true, if writing succeeded, false otherwise.
- */
bool DocumentImporter::writeLight(const COLLADAFW::Light *light)
{
if (mImportStage == Fetching_Controller_data) {
@@ -1164,7 +1117,6 @@ bool DocumentImporter::writeLight(const COLLADAFW::Light *light)
return true;
}
-/* this function is called only for animations that pass COLLADAFW::validate */
bool DocumentImporter::writeAnimation(const COLLADAFW::Animation *anim)
{
if (mImportStage == Fetching_Controller_data) {
@@ -1174,7 +1126,6 @@ bool DocumentImporter::writeAnimation(const COLLADAFW::Animation *anim)
return anim_importer.write_animation(anim);
}
-/* called on post-process stage after writeVisualScenes */
bool DocumentImporter::writeAnimationList(const COLLADAFW::AnimationList *animationList)
{
if (mImportStage == Fetching_Controller_data) {
@@ -1186,10 +1137,10 @@ bool DocumentImporter::writeAnimationList(const COLLADAFW::AnimationList *animat
}
#if WITH_OPENCOLLADA_ANIMATION_CLIP
-/* Since opencollada 1.6.68
- * called on post-process stage after writeVisualScenes */
bool DocumentImporter::writeAnimationClip(const COLLADAFW::AnimationClip *animationClip)
{
+ /* Since opencollada 1.6.68: called on post-process stage after writeVisualScenes. */
+
if (mImportStage == Fetching_Controller_data) {
return true;
}
@@ -1200,16 +1151,11 @@ bool DocumentImporter::writeAnimationClip(const COLLADAFW::AnimationClip *animat
}
#endif
-/**
- * When this method is called, the writer must write the skin controller data.
- * \return The writer should return true, if writing succeeded, false otherwise.
- */
bool DocumentImporter::writeSkinControllerData(const COLLADAFW::SkinControllerData *skin)
{
return armature_importer.write_skin_controller_data(skin);
}
-/* this is called on postprocess, before writeVisualScenes */
bool DocumentImporter::writeController(const COLLADAFW::Controller *controller)
{
if (mImportStage == Fetching_Controller_data) {