diff options
Diffstat (limited to 'source/blender/io/collada/DocumentImporter.cpp')
-rw-r--r-- | source/blender/io/collada/DocumentImporter.cpp | 58 |
1 files changed, 2 insertions, 56 deletions
diff --git a/source/blender/io/collada/DocumentImporter.cpp b/source/blender/io/collada/DocumentImporter.cpp index 35bdc0a4e06..013df2fa2b7 100644 --- a/source/blender/io/collada/DocumentImporter.cpp +++ b/source/blender/io/collada/DocumentImporter.cpp @@ -320,10 +320,6 @@ void DocumentImporter::translate_anim_recursive(COLLADAFW::Node *node, } } -/** - * If the imported file was made with Blender, return the Blender version used, - * otherwise return an empty std::string - */ std::string DocumentImporter::get_import_version(const COLLADAFW::FileInfo *asset) { const char AUTORING_TOOL[] = "authoring_tool"; @@ -347,10 +343,6 @@ std::string DocumentImporter::get_import_version(const COLLADAFW::FileInfo *asse return ""; } -/** - * When this method is called, the writer must write the global document asset. - * \return The writer should return true, if writing succeeded, false otherwise. - */ bool DocumentImporter::writeGlobalAsset(const COLLADAFW::FileInfo *asset) { unit_converter.read_asset(asset); @@ -359,10 +351,6 @@ bool DocumentImporter::writeGlobalAsset(const COLLADAFW::FileInfo *asset) return true; } -/** - * When this method is called, the writer must write the scene. - * \return The writer should return true, if writing succeeded, false otherwise. - */ bool DocumentImporter::writeScene(const COLLADAFW::Scene *scene) { /* XXX could store the scene id, but do nothing for now */ @@ -476,8 +464,6 @@ Object *DocumentImporter::create_instance_node(Object *source_ob, return obn; } -/* to create constraints off node <extra> tags. Assumes only constraint data in - * current <extra> with blender profile. */ void DocumentImporter::create_constraints(ExtraTags *et, Object *ob) { if (et && et->isProfile("blender")) { @@ -712,10 +698,6 @@ finally: return root_objects; } -/** - * When this method is called, the writer must write the entire visual scene. - * Return The writer should return true, if writing succeeded, false otherwise. - */ bool DocumentImporter::writeVisualScene(const COLLADAFW::VisualScene *visualScene) { if (mImportStage == Fetching_Controller_data) { @@ -738,11 +720,6 @@ bool DocumentImporter::writeVisualScene(const COLLADAFW::VisualScene *visualScen return true; } -/** - * When this method is called, the writer must handle all nodes contained in the - * library nodes. - * \return The writer should return true, if writing succeeded, false otherwise. - */ bool DocumentImporter::writeLibraryNodes(const COLLADAFW::LibraryNodes *libraryNodes) { if (mImportStage == Fetching_Controller_data) { @@ -762,10 +739,6 @@ bool DocumentImporter::writeLibraryNodes(const COLLADAFW::LibraryNodes *libraryN return true; } -/** - * When this method is called, the writer must write the geometry. - * \return The writer should return true, if writing succeeded, false otherwise. - */ bool DocumentImporter::writeGeometry(const COLLADAFW::Geometry *geom) { if (mImportStage == Fetching_Controller_data) { @@ -775,10 +748,6 @@ bool DocumentImporter::writeGeometry(const COLLADAFW::Geometry *geom) return mesh_importer.write_geometry(geom); } -/** - * When this method is called, the writer must write the material. - * \return The writer should return true, if writing succeeded, false otherwise. - */ bool DocumentImporter::writeMaterial(const COLLADAFW::Material *cmat) { if (mImportStage == Fetching_Controller_data) { @@ -821,10 +790,6 @@ void DocumentImporter::write_profile_COMMON(COLLADAFW::EffectCommon *ef, Materia matNode.update_material_nodetree(); } -/** - * When this method is called, the writer must write the effect. - * \return The writer should return true, if writing succeeded, false otherwise. - */ bool DocumentImporter::writeEffect(const COLLADAFW::Effect *effect) { if (mImportStage == Fetching_Controller_data) { @@ -860,10 +825,6 @@ bool DocumentImporter::writeEffect(const COLLADAFW::Effect *effect) return true; } -/** - * When this method is called, the writer must write the camera. - * \return The writer should return true, if writing succeeded, false otherwise. - */ bool DocumentImporter::writeCamera(const COLLADAFW::Camera *camera) { if (mImportStage == Fetching_Controller_data) { @@ -973,10 +934,6 @@ bool DocumentImporter::writeCamera(const COLLADAFW::Camera *camera) return true; } -/** - * When this method is called, the writer must write the image. - * \return The writer should return true, if writing succeeded, false otherwise. - */ bool DocumentImporter::writeImage(const COLLADAFW::Image *image) { if (mImportStage == Fetching_Controller_data) { @@ -1013,10 +970,6 @@ bool DocumentImporter::writeImage(const COLLADAFW::Image *image) return true; } -/** - * When this method is called, the writer must write the light. - * \return The writer should return true, if writing succeeded, false otherwise. - */ bool DocumentImporter::writeLight(const COLLADAFW::Light *light) { if (mImportStage == Fetching_Controller_data) { @@ -1164,7 +1117,6 @@ bool DocumentImporter::writeLight(const COLLADAFW::Light *light) return true; } -/* this function is called only for animations that pass COLLADAFW::validate */ bool DocumentImporter::writeAnimation(const COLLADAFW::Animation *anim) { if (mImportStage == Fetching_Controller_data) { @@ -1174,7 +1126,6 @@ bool DocumentImporter::writeAnimation(const COLLADAFW::Animation *anim) return anim_importer.write_animation(anim); } -/* called on post-process stage after writeVisualScenes */ bool DocumentImporter::writeAnimationList(const COLLADAFW::AnimationList *animationList) { if (mImportStage == Fetching_Controller_data) { @@ -1186,10 +1137,10 @@ bool DocumentImporter::writeAnimationList(const COLLADAFW::AnimationList *animat } #if WITH_OPENCOLLADA_ANIMATION_CLIP -/* Since opencollada 1.6.68 - * called on post-process stage after writeVisualScenes */ bool DocumentImporter::writeAnimationClip(const COLLADAFW::AnimationClip *animationClip) { + /* Since opencollada 1.6.68: called on post-process stage after writeVisualScenes. */ + if (mImportStage == Fetching_Controller_data) { return true; } @@ -1200,16 +1151,11 @@ bool DocumentImporter::writeAnimationClip(const COLLADAFW::AnimationClip *animat } #endif -/** - * When this method is called, the writer must write the skin controller data. - * \return The writer should return true, if writing succeeded, false otherwise. - */ bool DocumentImporter::writeSkinControllerData(const COLLADAFW::SkinControllerData *skin) { return armature_importer.write_skin_controller_data(skin); } -/* this is called on postprocess, before writeVisualScenes */ bool DocumentImporter::writeController(const COLLADAFW::Controller *controller) { if (mImportStage == Fetching_Controller_data) { |