Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/io/collada/collada_utils.cpp')
-rw-r--r--source/blender/io/collada/collada_utils.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/io/collada/collada_utils.cpp b/source/blender/io/collada/collada_utils.cpp
index d7855d69d99..9967a526971 100644
--- a/source/blender/io/collada/collada_utils.cpp
+++ b/source/blender/io/collada/collada_utils.cpp
@@ -159,7 +159,7 @@ std::vector<bAction *> bc_getSceneActions(const bContext *C, Object *ob, bool al
for (id = (ID *)bmain->actions.first; id; id = (ID *)(id->next)) {
bAction *act = (bAction *)id;
/* XXX This currently creates too many actions.
- * TODO Need to check if the action is compatible to the given object. */
+ * TODO: Need to check if the action is compatible to the given object. */
actions.push_back(act);
}
}
@@ -281,7 +281,7 @@ bool bc_has_object_type(LinkNode *export_set, short obtype)
for (node = export_set; node; node = node->next) {
Object *ob = (Object *)node->link;
- /* XXX - why is this checking for ob->data? - we could be looking for empties */
+ /* XXX: why is this checking for ob->data? - we could be looking for empties. */
if (ob->type == obtype && ob->data) {
return true;
}
@@ -728,7 +728,7 @@ void bc_set_IDPropertyMatrix(EditBone *ebone, const char *key, float mat[4][4])
/**
* Stores a Float value as a custom bone property
*
- * Note: This function is currently not needed. Keep for future usage
+ * NOTE: This function is currently not needed. Keep for future usage
*/
static void bc_set_IDProperty(EditBone *ebone, const char *key, float value)
{
@@ -1018,7 +1018,7 @@ void bc_apply_global_transform(Vector &to_vec, const BCMatrix &global_transform,
* Check if custom information about bind matrix exists and modify the from_mat
* accordingly.
*
- * Note: This is old style for Blender <= 2.78 only kept for compatibility
+ * NOTE: This is old style for Blender <= 2.78 only kept for compatibility
*/
void bc_create_restpose_mat(BCExportSettings &export_settings,
Bone *bone,