diff options
Diffstat (limited to 'source/blender/io/collada/collada_utils.cpp')
-rw-r--r-- | source/blender/io/collada/collada_utils.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/io/collada/collada_utils.cpp b/source/blender/io/collada/collada_utils.cpp index d7855d69d99..9967a526971 100644 --- a/source/blender/io/collada/collada_utils.cpp +++ b/source/blender/io/collada/collada_utils.cpp @@ -159,7 +159,7 @@ std::vector<bAction *> bc_getSceneActions(const bContext *C, Object *ob, bool al for (id = (ID *)bmain->actions.first; id; id = (ID *)(id->next)) { bAction *act = (bAction *)id; /* XXX This currently creates too many actions. - * TODO Need to check if the action is compatible to the given object. */ + * TODO: Need to check if the action is compatible to the given object. */ actions.push_back(act); } } @@ -281,7 +281,7 @@ bool bc_has_object_type(LinkNode *export_set, short obtype) for (node = export_set; node; node = node->next) { Object *ob = (Object *)node->link; - /* XXX - why is this checking for ob->data? - we could be looking for empties */ + /* XXX: why is this checking for ob->data? - we could be looking for empties. */ if (ob->type == obtype && ob->data) { return true; } @@ -728,7 +728,7 @@ void bc_set_IDPropertyMatrix(EditBone *ebone, const char *key, float mat[4][4]) /** * Stores a Float value as a custom bone property * - * Note: This function is currently not needed. Keep for future usage + * NOTE: This function is currently not needed. Keep for future usage */ static void bc_set_IDProperty(EditBone *ebone, const char *key, float value) { @@ -1018,7 +1018,7 @@ void bc_apply_global_transform(Vector &to_vec, const BCMatrix &global_transform, * Check if custom information about bind matrix exists and modify the from_mat * accordingly. * - * Note: This is old style for Blender <= 2.78 only kept for compatibility + * NOTE: This is old style for Blender <= 2.78 only kept for compatibility */ void bc_create_restpose_mat(BCExportSettings &export_settings, Bone *bone, |