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Diffstat (limited to 'source/blender/io/collada')
-rw-r--r--source/blender/io/collada/MeshImporter.cpp2
-rw-r--r--source/blender/io/collada/SkinInfo.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/io/collada/MeshImporter.cpp b/source/blender/io/collada/MeshImporter.cpp
index 172f9a468b4..a33256f9a59 100644
--- a/source/blender/io/collada/MeshImporter.cpp
+++ b/source/blender/io/collada/MeshImporter.cpp
@@ -573,7 +573,7 @@ void MeshImporter::mesh_add_edges(Mesh *mesh, int len)
totedge = mesh->totedge + len;
- /* update customdata */
+ /* Update custom-data. */
CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH.emask, CD_DEFAULT, totedge);
CustomData_copy_data(&mesh->edata, &edata, 0, 0, mesh->totedge);
diff --git a/source/blender/io/collada/SkinInfo.cpp b/source/blender/io/collada/SkinInfo.cpp
index 12dee388a58..c2f17174d75 100644
--- a/source/blender/io/collada/SkinInfo.cpp
+++ b/source/blender/io/collada/SkinInfo.cpp
@@ -231,7 +231,7 @@ void SkinInfo::link_armature(bContext *C,
amd->object = ob_arm;
#if 1
- /* XXX Why do we enforce objects to be children of Armatures if they weren't so before ?*/
+ /* XXX Why do we enforce objects to be children of Armatures if they weren't so before? */
if (!BKE_object_is_child_recursive(ob_arm, ob)) {
bc_set_parent(ob, ob_arm, C);
}