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-rw-r--r--source/blender/io/alembic/intern/abc_customdata.cc2
-rw-r--r--source/blender/io/alembic/intern/abc_reader_mesh.cc4
-rw-r--r--source/blender/io/collada/MeshImporter.cpp17
-rw-r--r--source/blender/io/stl/importer/stl_import_mesh.cc6
-rw-r--r--source/blender/io/usd/intern/usd_reader_mesh.cc5
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc249
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh29
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_io.hh404
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc131
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh46
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_exporter.cc4
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc37
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_mesh.cc4
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_mtl.cc44
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_mtl.hh5
-rw-r--r--source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc22
-rw-r--r--source/blender/io/wavefront_obj/tests/obj_importer_tests.cc2
-rw-r--r--source/blender/io/wavefront_obj/tests/obj_mtl_parser_tests.cc40
18 files changed, 438 insertions, 613 deletions
diff --git a/source/blender/io/alembic/intern/abc_customdata.cc b/source/blender/io/alembic/intern/abc_customdata.cc
index 2820a128072..9c71944fc92 100644
--- a/source/blender/io/alembic/intern/abc_customdata.cc
+++ b/source/blender/io/alembic/intern/abc_customdata.cc
@@ -540,7 +540,7 @@ void read_generated_coordinates(const ICompoundProperty &prop,
cd_data = CustomData_get_layer(&mesh->vdata, CD_ORCO);
}
else {
- cd_data = CustomData_add_layer(&mesh->vdata, CD_ORCO, CD_CALLOC, nullptr, totvert);
+ cd_data = CustomData_add_layer(&mesh->vdata, CD_ORCO, CD_CONSTRUCT, nullptr, totvert);
}
float(*orcodata)[3] = static_cast<float(*)[3]>(cd_data);
diff --git a/source/blender/io/alembic/intern/abc_reader_mesh.cc b/source/blender/io/alembic/intern/abc_reader_mesh.cc
index 2253880d5ca..16e5ee968a3 100644
--- a/source/blender/io/alembic/intern/abc_reader_mesh.cc
+++ b/source/blender/io/alembic/intern/abc_reader_mesh.cc
@@ -391,7 +391,7 @@ static void *add_customdata_cb(Mesh *mesh, const char *name, int data_type)
/* Create a new layer. */
int numloops = mesh->totloop;
cd_ptr = CustomData_add_layer_named(
- &mesh->ldata, cd_data_type, CD_DEFAULT, nullptr, numloops, name);
+ &mesh->ldata, cd_data_type, CD_SET_DEFAULT, nullptr, numloops, name);
return cd_ptr;
}
@@ -896,7 +896,7 @@ static void read_vertex_creases(Mesh *mesh,
}
float *vertex_crease_data = (float *)CustomData_add_layer(
- &mesh->vdata, CD_CREASE, CD_DEFAULT, nullptr, mesh->totvert);
+ &mesh->vdata, CD_CREASE, CD_SET_DEFAULT, nullptr, mesh->totvert);
const int totvert = mesh->totvert;
for (int i = 0, v = indices->size(); i < v; ++i) {
diff --git a/source/blender/io/collada/MeshImporter.cpp b/source/blender/io/collada/MeshImporter.cpp
index b40546dfd97..fab53908d5a 100644
--- a/source/blender/io/collada/MeshImporter.cpp
+++ b/source/blender/io/collada/MeshImporter.cpp
@@ -341,7 +341,8 @@ void MeshImporter::read_vertices(COLLADAFW::Mesh *mesh, Mesh *me)
}
me->totvert = pos.getFloatValues()->getCount() / stride;
- me->mvert = (MVert *)CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, nullptr, me->totvert);
+ me->mvert = (MVert *)CustomData_add_layer(
+ &me->vdata, CD_MVERT, CD_SET_DEFAULT, nullptr, me->totvert);
MVert *mvert;
int i;
@@ -449,9 +450,9 @@ void MeshImporter::allocate_poly_data(COLLADAFW::Mesh *collada_mesh, Mesh *me)
me->totpoly = total_poly_count;
me->totloop = total_loop_count;
me->mpoly = (MPoly *)CustomData_add_layer(
- &me->pdata, CD_MPOLY, CD_CALLOC, nullptr, me->totpoly);
+ &me->pdata, CD_MPOLY, CD_SET_DEFAULT, nullptr, me->totpoly);
me->mloop = (MLoop *)CustomData_add_layer(
- &me->ldata, CD_MLOOP, CD_CALLOC, nullptr, me->totloop);
+ &me->ldata, CD_MLOOP, CD_SET_DEFAULT, nullptr, me->totloop);
unsigned int totuvset = collada_mesh->getUVCoords().getInputInfosArray().getCount();
for (int i = 0; i < totuvset; i++) {
@@ -468,7 +469,7 @@ void MeshImporter::allocate_poly_data(COLLADAFW::Mesh *collada_mesh, Mesh *me)
COLLADAFW::String &uvname = info->mName;
/* Allocate space for UV_data */
CustomData_add_layer_named(
- &me->ldata, CD_MLOOPUV, CD_DEFAULT, nullptr, me->totloop, uvname.c_str());
+ &me->ldata, CD_MLOOPUV, CD_SET_DEFAULT, nullptr, me->totloop, uvname.c_str());
}
/* activate the first uv map */
me->mloopuv = (MLoopUV *)CustomData_get_layer_n(&me->ldata, CD_MLOOPUV, 0);
@@ -481,7 +482,7 @@ void MeshImporter::allocate_poly_data(COLLADAFW::Mesh *collada_mesh, Mesh *me)
collada_mesh->getColors().getInputInfosArray()[i];
COLLADAFW::String colname = extract_vcolname(info->mName);
CustomData_add_layer_named(
- &me->ldata, CD_PROP_BYTE_COLOR, CD_DEFAULT, nullptr, me->totloop, colname.c_str());
+ &me->ldata, CD_PROP_BYTE_COLOR, CD_SET_DEFAULT, nullptr, me->totloop, colname.c_str());
}
me->mloopcol = (MLoopCol *)CustomData_get_layer_n(&me->ldata, CD_PROP_BYTE_COLOR, 0);
}
@@ -546,11 +547,11 @@ void MeshImporter::mesh_add_edges(Mesh *mesh, int len)
totedge = mesh->totedge + len;
/* Update custom-data. */
- CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH.emask, CD_DEFAULT, totedge);
+ CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH.emask, CD_SET_DEFAULT, totedge);
CustomData_copy_data(&mesh->edata, &edata, 0, 0, mesh->totedge);
if (!CustomData_has_layer(&edata, CD_MEDGE)) {
- CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, nullptr, totedge);
+ CustomData_add_layer(&edata, CD_MEDGE, CD_SET_DEFAULT, nullptr, totedge);
}
CustomData_free(&mesh->edata, mesh->totedge);
@@ -615,7 +616,7 @@ void MeshImporter::read_polys(COLLADAFW::Mesh *collada_mesh, Mesh *me)
MaterialIdPrimitiveArrayMap mat_prim_map;
int *material_indices = (int *)CustomData_add_layer_named(
- &me->pdata, CD_PROP_INT32, CD_DEFAULT, nullptr, me->totpoly, "material_index");
+ &me->pdata, CD_PROP_INT32, CD_SET_DEFAULT, nullptr, me->totpoly, "material_index");
COLLADAFW::MeshPrimitiveArray &prim_arr = collada_mesh->getMeshPrimitives();
COLLADAFW::MeshVertexData &nor = collada_mesh->getNormals();
diff --git a/source/blender/io/stl/importer/stl_import_mesh.cc b/source/blender/io/stl/importer/stl_import_mesh.cc
index b9ed441f0d9..178b5b9347f 100644
--- a/source/blender/io/stl/importer/stl_import_mesh.cc
+++ b/source/blender/io/stl/importer/stl_import_mesh.cc
@@ -77,7 +77,7 @@ Mesh *STLMeshHelper::to_mesh(Main *bmain, char *mesh_name)
mesh->totvert = verts_.size();
mesh->mvert = static_cast<MVert *>(
- CustomData_add_layer(&mesh->vdata, CD_MVERT, CD_CALLOC, nullptr, mesh->totvert));
+ CustomData_add_layer(&mesh->vdata, CD_MVERT, CD_SET_DEFAULT, nullptr, mesh->totvert));
for (int i = 0; i < mesh->totvert; i++) {
copy_v3_v3(mesh->mvert[i].co, verts_[i]);
}
@@ -85,9 +85,9 @@ Mesh *STLMeshHelper::to_mesh(Main *bmain, char *mesh_name)
mesh->totpoly = tris_.size();
mesh->totloop = tris_.size() * 3;
mesh->mpoly = static_cast<MPoly *>(
- CustomData_add_layer(&mesh->pdata, CD_MPOLY, CD_CALLOC, nullptr, mesh->totpoly));
+ CustomData_add_layer(&mesh->pdata, CD_MPOLY, CD_SET_DEFAULT, nullptr, mesh->totpoly));
mesh->mloop = static_cast<MLoop *>(
- CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_CALLOC, nullptr, mesh->totloop));
+ CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_CONSTRUCT, nullptr, mesh->totloop));
threading::parallel_for(tris_.index_range(), 2048, [&](IndexRange tris_range) {
for (const int i : tris_range) {
diff --git a/source/blender/io/usd/intern/usd_reader_mesh.cc b/source/blender/io/usd/intern/usd_reader_mesh.cc
index 73a65bafc85..89a98097780 100644
--- a/source/blender/io/usd/intern/usd_reader_mesh.cc
+++ b/source/blender/io/usd/intern/usd_reader_mesh.cc
@@ -208,7 +208,8 @@ static void *add_customdata_cb(Mesh *mesh, const char *name, const int data_type
/* Create a new layer. */
numloops = mesh->totloop;
- cd_ptr = CustomData_add_layer_named(loopdata, cd_data_type, CD_DEFAULT, nullptr, numloops, name);
+ cd_ptr = CustomData_add_layer_named(
+ loopdata, cd_data_type, CD_SET_DEFAULT, nullptr, numloops, name);
return cd_ptr;
}
@@ -576,7 +577,7 @@ void USDMeshReader::read_vertex_creases(Mesh *mesh, const double motionSampleTim
}
float *creases = static_cast<float *>(
- CustomData_add_layer(&mesh->vdata, CD_CREASE, CD_DEFAULT, nullptr, mesh->totvert));
+ CustomData_add_layer(&mesh->vdata, CD_CREASE, CD_SET_DEFAULT, nullptr, mesh->totvert));
for (size_t i = 0; i < corner_indices.size(); i++) {
creases[corner_indices[i]] = corner_sharpnesses[i];
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
index 4c3d52131b7..902f801ee5b 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc
@@ -44,7 +44,7 @@ static const char *DEFORM_GROUP_DISABLED = "off";
* So an empty material name is written. */
static const char *MATERIAL_GROUP_DISABLED = "";
-void OBJWriter::write_vert_uv_normal_indices(FormatHandler<eFileType::OBJ> &fh,
+void OBJWriter::write_vert_uv_normal_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> uv_indices,
@@ -57,12 +57,12 @@ void OBJWriter::write_vert_uv_normal_indices(FormatHandler<eFileType::OBJ> &fh,
const int uv_offset = offsets.uv_vertex_offset + 1;
const int normal_offset = offsets.normal_offset + 1;
const int n = vert_indices.size();
- fh.write<eOBJSyntaxElement::poly_element_begin>();
+ fh.write_obj_poly_begin();
if (!flip) {
for (int j = 0; j < n; ++j) {
- fh.write<eOBJSyntaxElement::vertex_uv_normal_indices>(vert_indices[j] + vertex_offset,
- uv_indices[j] + uv_offset,
- normal_indices[j] + normal_offset);
+ fh.write_obj_poly_v_uv_normal(vert_indices[j] + vertex_offset,
+ uv_indices[j] + uv_offset,
+ normal_indices[j] + normal_offset);
}
}
else {
@@ -71,15 +71,15 @@ void OBJWriter::write_vert_uv_normal_indices(FormatHandler<eFileType::OBJ> &fh,
* then go backwards. Same logic in other write_*_indices functions below. */
for (int k = 0; k < n; ++k) {
int j = k == 0 ? 0 : n - k;
- fh.write<eOBJSyntaxElement::vertex_uv_normal_indices>(vert_indices[j] + vertex_offset,
- uv_indices[j] + uv_offset,
- normal_indices[j] + normal_offset);
+ fh.write_obj_poly_v_uv_normal(vert_indices[j] + vertex_offset,
+ uv_indices[j] + uv_offset,
+ normal_indices[j] + normal_offset);
}
}
- fh.write<eOBJSyntaxElement::poly_element_end>();
+ fh.write_obj_poly_end();
}
-void OBJWriter::write_vert_normal_indices(FormatHandler<eFileType::OBJ> &fh,
+void OBJWriter::write_vert_normal_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> /*uv_indices*/,
@@ -90,24 +90,24 @@ void OBJWriter::write_vert_normal_indices(FormatHandler<eFileType::OBJ> &fh,
const int vertex_offset = offsets.vertex_offset + 1;
const int normal_offset = offsets.normal_offset + 1;
const int n = vert_indices.size();
- fh.write<eOBJSyntaxElement::poly_element_begin>();
+ fh.write_obj_poly_begin();
if (!flip) {
for (int j = 0; j < n; ++j) {
- fh.write<eOBJSyntaxElement::vertex_normal_indices>(vert_indices[j] + vertex_offset,
- normal_indices[j] + normal_offset);
+ fh.write_obj_poly_v_normal(vert_indices[j] + vertex_offset,
+ normal_indices[j] + normal_offset);
}
}
else {
for (int k = 0; k < n; ++k) {
int j = k == 0 ? 0 : n - k;
- fh.write<eOBJSyntaxElement::vertex_normal_indices>(vert_indices[j] + vertex_offset,
- normal_indices[j] + normal_offset);
+ fh.write_obj_poly_v_normal(vert_indices[j] + vertex_offset,
+ normal_indices[j] + normal_offset);
}
}
- fh.write<eOBJSyntaxElement::poly_element_end>();
+ fh.write_obj_poly_end();
}
-void OBJWriter::write_vert_uv_indices(FormatHandler<eFileType::OBJ> &fh,
+void OBJWriter::write_vert_uv_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> uv_indices,
@@ -118,24 +118,22 @@ void OBJWriter::write_vert_uv_indices(FormatHandler<eFileType::OBJ> &fh,
const int vertex_offset = offsets.vertex_offset + 1;
const int uv_offset = offsets.uv_vertex_offset + 1;
const int n = vert_indices.size();
- fh.write<eOBJSyntaxElement::poly_element_begin>();
+ fh.write_obj_poly_begin();
if (!flip) {
for (int j = 0; j < n; ++j) {
- fh.write<eOBJSyntaxElement::vertex_uv_indices>(vert_indices[j] + vertex_offset,
- uv_indices[j] + uv_offset);
+ fh.write_obj_poly_v_uv(vert_indices[j] + vertex_offset, uv_indices[j] + uv_offset);
}
}
else {
for (int k = 0; k < n; ++k) {
int j = k == 0 ? 0 : n - k;
- fh.write<eOBJSyntaxElement::vertex_uv_indices>(vert_indices[j] + vertex_offset,
- uv_indices[j] + uv_offset);
+ fh.write_obj_poly_v_uv(vert_indices[j] + vertex_offset, uv_indices[j] + uv_offset);
}
}
- fh.write<eOBJSyntaxElement::poly_element_end>();
+ fh.write_obj_poly_end();
}
-void OBJWriter::write_vert_indices(FormatHandler<eFileType::OBJ> &fh,
+void OBJWriter::write_vert_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> /*uv_indices*/,
@@ -144,27 +142,27 @@ void OBJWriter::write_vert_indices(FormatHandler<eFileType::OBJ> &fh,
{
const int vertex_offset = offsets.vertex_offset + 1;
const int n = vert_indices.size();
- fh.write<eOBJSyntaxElement::poly_element_begin>();
+ fh.write_obj_poly_begin();
if (!flip) {
for (int j = 0; j < n; ++j) {
- fh.write<eOBJSyntaxElement::vertex_indices>(vert_indices[j] + vertex_offset);
+ fh.write_obj_poly_v(vert_indices[j] + vertex_offset);
}
}
else {
for (int k = 0; k < n; ++k) {
int j = k == 0 ? 0 : n - k;
- fh.write<eOBJSyntaxElement::vertex_indices>(vert_indices[j] + vertex_offset);
+ fh.write_obj_poly_v(vert_indices[j] + vertex_offset);
}
}
- fh.write<eOBJSyntaxElement::poly_element_end>();
+ fh.write_obj_poly_end();
}
void OBJWriter::write_header() const
{
using namespace std::string_literals;
- FormatHandler<eFileType::OBJ> fh;
- fh.write<eOBJSyntaxElement::string>("# Blender "s + BKE_blender_version_string() + "\n");
- fh.write<eOBJSyntaxElement::string>("# www.blender.org\n");
+ FormatHandler fh;
+ fh.write_string("# Blender "s + BKE_blender_version_string());
+ fh.write_string("# www.blender.org");
fh.write_to_file(outfile_);
}
@@ -174,8 +172,8 @@ void OBJWriter::write_mtllib_name(const StringRefNull mtl_filepath) const
char mtl_file_name[FILE_MAXFILE];
char mtl_dir_name[FILE_MAXDIR];
BLI_split_dirfile(mtl_filepath.data(), mtl_dir_name, mtl_file_name, FILE_MAXDIR, FILE_MAXFILE);
- FormatHandler<eFileType::OBJ> fh;
- fh.write<eOBJSyntaxElement::mtllib>(mtl_file_name);
+ FormatHandler fh;
+ fh.write_obj_mtllib(mtl_file_name);
fh.write_to_file(outfile_);
}
@@ -184,18 +182,17 @@ static void spaces_to_underscores(std::string &r_name)
std::replace(r_name.begin(), r_name.end(), ' ', '_');
}
-void OBJWriter::write_object_name(FormatHandler<eFileType::OBJ> &fh,
- const OBJMesh &obj_mesh_data) const
+void OBJWriter::write_object_name(FormatHandler &fh, const OBJMesh &obj_mesh_data) const
{
std::string object_name = obj_mesh_data.get_object_name();
spaces_to_underscores(object_name);
if (export_params_.export_object_groups) {
std::string mesh_name = obj_mesh_data.get_object_mesh_name();
spaces_to_underscores(mesh_name);
- fh.write<eOBJSyntaxElement::object_group>(object_name + "_" + mesh_name);
+ fh.write_obj_group(object_name + "_" + mesh_name);
return;
}
- fh.write<eOBJSyntaxElement::object_name>(object_name);
+ fh.write_obj_object(object_name);
}
/* Split up large meshes into multi-threaded jobs; each job processes
@@ -213,9 +210,7 @@ static int calc_chunk_count(int count)
* will be written into the final /fh/ buffer at the end.
*/
template<typename Function>
-void obj_parallel_chunked_output(FormatHandler<eFileType::OBJ> &fh,
- int tot_count,
- const Function &function)
+void obj_parallel_chunked_output(FormatHandler &fh, int tot_count, const Function &function)
{
if (tot_count <= 0) {
return;
@@ -231,7 +226,7 @@ void obj_parallel_chunked_output(FormatHandler<eFileType::OBJ> &fh,
return;
}
/* Give each chunk its own temporary output buffer, and process them in parallel. */
- std::vector<FormatHandler<eFileType::OBJ>> buffers(chunk_count);
+ std::vector<FormatHandler> buffers(chunk_count);
blender::threading::parallel_for(IndexRange(chunk_count), 1, [&](IndexRange range) {
for (const int r : range) {
int i_start = r * chunk_size;
@@ -248,7 +243,7 @@ void obj_parallel_chunked_output(FormatHandler<eFileType::OBJ> &fh,
}
}
-void OBJWriter::write_vertex_coords(FormatHandler<eFileType::OBJ> &fh,
+void OBJWriter::write_vertex_coords(FormatHandler &fh,
const OBJMesh &obj_mesh_data,
bool write_colors) const
{
@@ -265,41 +260,40 @@ void OBJWriter::write_vertex_coords(FormatHandler<eFileType::OBJ> &fh,
colors_layer->name, ATTR_DOMAIN_POINT, {0.0f, 0.0f, 0.0f, 0.0f});
BLI_assert(tot_count == attribute.size());
- obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler<eFileType::OBJ> &buf, int i) {
+ obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler &buf, int i) {
float3 vertex = obj_mesh_data.calc_vertex_coords(i, export_params_.scaling_factor);
ColorGeometry4f linear = attribute.get(i);
float srgb[3];
linearrgb_to_srgb_v3_v3(srgb, linear);
- buf.write<eOBJSyntaxElement::vertex_coords_color>(
- vertex[0], vertex[1], vertex[2], srgb[0], srgb[1], srgb[2]);
+ buf.write_obj_vertex_color(vertex[0], vertex[1], vertex[2], srgb[0], srgb[1], srgb[2]);
});
}
else {
- obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler<eFileType::OBJ> &buf, int i) {
+ obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler &buf, int i) {
float3 vertex = obj_mesh_data.calc_vertex_coords(i, export_params_.scaling_factor);
- buf.write<eOBJSyntaxElement::vertex_coords>(vertex[0], vertex[1], vertex[2]);
+ buf.write_obj_vertex(vertex[0], vertex[1], vertex[2]);
});
}
}
-void OBJWriter::write_uv_coords(FormatHandler<eFileType::OBJ> &fh, OBJMesh &r_obj_mesh_data) const
+void OBJWriter::write_uv_coords(FormatHandler &fh, OBJMesh &r_obj_mesh_data) const
{
const Vector<float2> &uv_coords = r_obj_mesh_data.get_uv_coords();
const int tot_count = uv_coords.size();
- obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler<eFileType::OBJ> &buf, int i) {
+ obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler &buf, int i) {
const float2 &uv_vertex = uv_coords[i];
- buf.write<eOBJSyntaxElement::uv_vertex_coords>(uv_vertex[0], uv_vertex[1]);
+ buf.write_obj_uv(uv_vertex[0], uv_vertex[1]);
});
}
-void OBJWriter::write_poly_normals(FormatHandler<eFileType::OBJ> &fh, OBJMesh &obj_mesh_data)
+void OBJWriter::write_poly_normals(FormatHandler &fh, OBJMesh &obj_mesh_data)
{
/* Poly normals should be calculated earlier via store_normal_coords_and_indices. */
const Vector<float3> &normal_coords = obj_mesh_data.get_normal_coords();
const int tot_count = normal_coords.size();
- obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler<eFileType::OBJ> &buf, int i) {
+ obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler &buf, int i) {
const float3 &normal = normal_coords[i];
- buf.write<eOBJSyntaxElement::normal>(normal[0], normal[1], normal[2]);
+ buf.write_obj_normal(normal[0], normal[1], normal[2]);
});
}
@@ -334,7 +328,7 @@ static int get_smooth_group(const OBJMesh &mesh, const OBJExportParams &params,
return group;
}
-void OBJWriter::write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
+void OBJWriter::write_poly_elements(FormatHandler &fh,
const IndexOffsets &offsets,
const OBJMesh &obj_mesh_data,
std::function<const char *(int)> matname_fn)
@@ -346,7 +340,7 @@ void OBJWriter::write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
const int tot_deform_groups = obj_mesh_data.tot_deform_groups();
threading::EnumerableThreadSpecific<Vector<float>> group_weights;
- obj_parallel_chunked_output(fh, tot_polygons, [&](FormatHandler<eFileType::OBJ> &buf, int idx) {
+ obj_parallel_chunked_output(fh, tot_polygons, [&](FormatHandler &buf, int idx) {
/* Polygon order for writing into the file is not necessarily the same
* as order in the mesh; it will be sorted by material indices. Remap current
* and previous indices here according to the order. */
@@ -362,7 +356,7 @@ void OBJWriter::write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
const int prev_group = get_smooth_group(obj_mesh_data, export_params_, prev_i);
const int group = get_smooth_group(obj_mesh_data, export_params_, i);
if (group != prev_group) {
- buf.write<eOBJSyntaxElement::smooth_group>(group);
+ buf.write_obj_smooth(group);
}
}
@@ -375,9 +369,8 @@ void OBJWriter::write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
prev_i, local_weights);
const int16_t group = obj_mesh_data.get_poly_deform_group_index(i, local_weights);
if (group != prev_group) {
- buf.write<eOBJSyntaxElement::object_group>(
- group == NOT_FOUND ? DEFORM_GROUP_DISABLED :
- obj_mesh_data.get_poly_deform_group_name(group));
+ buf.write_obj_group(group == NOT_FOUND ? DEFORM_GROUP_DISABLED :
+ obj_mesh_data.get_poly_deform_group_name(group));
}
}
@@ -391,7 +384,7 @@ void OBJWriter::write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
const int16_t mat = std::max(0, material_indices[i]);
if (mat != prev_mat) {
if (mat == NOT_FOUND) {
- buf.write<eOBJSyntaxElement::poly_usemtl>(MATERIAL_GROUP_DISABLED);
+ buf.write_obj_usemtl(MATERIAL_GROUP_DISABLED);
}
else {
const char *mat_name = matname_fn(mat);
@@ -401,9 +394,9 @@ void OBJWriter::write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
if (export_params_.export_material_groups) {
std::string object_name = obj_mesh_data.get_object_name();
spaces_to_underscores(object_name);
- fh.write<eOBJSyntaxElement::object_group>(object_name + "_" + mat_name);
+ fh.write_obj_group(object_name + "_" + mat_name);
}
- buf.write<eOBJSyntaxElement::poly_usemtl>(mat_name);
+ buf.write_obj_usemtl(mat_name);
}
}
}
@@ -418,7 +411,7 @@ void OBJWriter::write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
});
}
-void OBJWriter::write_edges_indices(FormatHandler<eFileType::OBJ> &fh,
+void OBJWriter::write_edges_indices(FormatHandler &fh,
const IndexOffsets &offsets,
const OBJMesh &obj_mesh_data) const
{
@@ -430,13 +423,12 @@ void OBJWriter::write_edges_indices(FormatHandler<eFileType::OBJ> &fh,
if (!vertex_indices) {
continue;
}
- fh.write<eOBJSyntaxElement::edge>((*vertex_indices)[0] + offsets.vertex_offset + 1,
- (*vertex_indices)[1] + offsets.vertex_offset + 1);
+ fh.write_obj_edge((*vertex_indices)[0] + offsets.vertex_offset + 1,
+ (*vertex_indices)[1] + offsets.vertex_offset + 1);
}
}
-void OBJWriter::write_nurbs_curve(FormatHandler<eFileType::OBJ> &fh,
- const OBJCurve &obj_nurbs_data) const
+void OBJWriter::write_nurbs_curve(FormatHandler &fh, const OBJCurve &obj_nurbs_data) const
{
const int total_splines = obj_nurbs_data.total_splines();
for (int spline_idx = 0; spline_idx < total_splines; spline_idx++) {
@@ -444,15 +436,14 @@ void OBJWriter::write_nurbs_curve(FormatHandler<eFileType::OBJ> &fh,
for (int vertex_idx = 0; vertex_idx < total_vertices; vertex_idx++) {
const float3 vertex_coords = obj_nurbs_data.vertex_coordinates(
spline_idx, vertex_idx, export_params_.scaling_factor);
- fh.write<eOBJSyntaxElement::vertex_coords>(
- vertex_coords[0], vertex_coords[1], vertex_coords[2]);
+ fh.write_obj_vertex(vertex_coords[0], vertex_coords[1], vertex_coords[2]);
}
const char *nurbs_name = obj_nurbs_data.get_curve_name();
const int nurbs_degree = obj_nurbs_data.get_nurbs_degree(spline_idx);
- fh.write<eOBJSyntaxElement::object_group>(nurbs_name);
- fh.write<eOBJSyntaxElement::cstype>();
- fh.write<eOBJSyntaxElement::nurbs_degree>(nurbs_degree);
+ fh.write_obj_group(nurbs_name);
+ fh.write_obj_cstype();
+ fh.write_obj_nurbs_degree(nurbs_degree);
/**
* The numbers written here are indices into the vertex coordinates written
* earlier, relative to the line that is going to be written.
@@ -461,13 +452,13 @@ void OBJWriter::write_nurbs_curve(FormatHandler<eFileType::OBJ> &fh,
* 0.0 1.0 -1 -2 -3 -4 -1 -2 -3 for a cyclic curve with 4 vertices.
*/
const int total_control_points = obj_nurbs_data.total_spline_control_points(spline_idx);
- fh.write<eOBJSyntaxElement::curve_element_begin>();
+ fh.write_obj_curve_begin();
for (int i = 0; i < total_control_points; i++) {
/* "+1" to keep indices one-based, even if they're negative: i.e., -1 refers to the
* last vertex coordinate, -2 second last. */
- fh.write<eOBJSyntaxElement::vertex_indices>(-((i % total_vertices) + 1));
+ fh.write_obj_poly_v(-((i % total_vertices) + 1));
}
- fh.write<eOBJSyntaxElement::curve_element_end>();
+ fh.write_obj_curve_end();
/**
* In `parm u 0 0.1 ..` line:, (total control points + 2) equidistant numbers in the
@@ -478,7 +469,7 @@ void OBJWriter::write_nurbs_curve(FormatHandler<eFileType::OBJ> &fh,
const short flagsu = obj_nurbs_data.get_nurbs_flagu(spline_idx);
const bool cyclic = flagsu & CU_NURB_CYCLIC;
const bool endpoint = !cyclic && (flagsu & CU_NURB_ENDPOINT);
- fh.write<eOBJSyntaxElement::nurbs_parameter_begin>();
+ fh.write_obj_nurbs_parm_begin();
for (int i = 1; i <= total_control_points + 2; i++) {
float parm = 1.0f * i / (total_control_points + 2 + 1);
if (endpoint) {
@@ -489,11 +480,10 @@ void OBJWriter::write_nurbs_curve(FormatHandler<eFileType::OBJ> &fh,
parm = 1;
}
}
- fh.write<eOBJSyntaxElement::nurbs_parameters>(parm);
+ fh.write_obj_nurbs_parm(parm);
}
- fh.write<eOBJSyntaxElement::nurbs_parameter_end>();
-
- fh.write<eOBJSyntaxElement::nurbs_group_end>();
+ fh.write_obj_nurbs_parm_end();
+ fh.write_obj_nurbs_group_end();
}
}
@@ -501,6 +491,18 @@ void OBJWriter::write_nurbs_curve(FormatHandler<eFileType::OBJ> &fh,
/** \name .MTL writers.
* \{ */
+static const char *tex_map_type_to_string[] = {
+ "map_Kd",
+ "map_Ks",
+ "map_Ns",
+ "map_d",
+ "map_refl",
+ "map_Ke",
+ "map_Bump",
+};
+BLI_STATIC_ASSERT(ARRAY_SIZE(tex_map_type_to_string) == (int)MTLTexMapType::Count,
+ "array size mismatch");
+
/**
* Convert #float3 to string of space-separated numbers, with no leading or trailing space.
* Only to be used in NON-performance-critical code.
@@ -541,9 +543,9 @@ void MTLWriter::write_header(const char *blen_filepath)
const char *blen_basename = (blen_filepath && blen_filepath[0] != '\0') ?
BLI_path_basename(blen_filepath) :
"None";
- fmt_handler_.write<eMTLSyntaxElement::string>("# Blender "s + BKE_blender_version_string() +
- " MTL File: '" + blen_basename + "'\n");
- fmt_handler_.write<eMTLSyntaxElement::string>("# www.blender.org\n");
+ fmt_handler_.write_string("# Blender "s + BKE_blender_version_string() + " MTL File: '" +
+ blen_basename + "'");
+ fmt_handler_.write_string("# www.blender.org");
}
StringRefNull MTLWriter::mtl_file_path() const
@@ -556,67 +558,52 @@ void MTLWriter::write_bsdf_properties(const MTLMaterial &mtl)
/* For various material properties, we only capture information
* coming from the texture, or the default value of the socket.
* When the texture is present, do not emit the default value. */
- if (!mtl.tex_map_of_type(eMTLSyntaxElement::map_Ns).is_valid()) {
- fmt_handler_.write<eMTLSyntaxElement::Ns>(mtl.Ns);
+ if (!mtl.tex_map_of_type(MTLTexMapType::Ns).is_valid()) {
+ fmt_handler_.write_mtl_float("Ns", mtl.Ns);
}
- fmt_handler_.write<eMTLSyntaxElement::Ka>(mtl.Ka.x, mtl.Ka.y, mtl.Ka.z);
- if (!mtl.tex_map_of_type(eMTLSyntaxElement::map_Kd).is_valid()) {
- fmt_handler_.write<eMTLSyntaxElement::Kd>(mtl.Kd.x, mtl.Kd.y, mtl.Kd.z);
+ fmt_handler_.write_mtl_float3("Ka", mtl.Ka.x, mtl.Ka.y, mtl.Ka.z);
+ if (!mtl.tex_map_of_type(MTLTexMapType::Kd).is_valid()) {
+ fmt_handler_.write_mtl_float3("Kd", mtl.Kd.x, mtl.Kd.y, mtl.Kd.z);
}
- if (!mtl.tex_map_of_type(eMTLSyntaxElement::map_Ks).is_valid()) {
- fmt_handler_.write<eMTLSyntaxElement::Ks>(mtl.Ks.x, mtl.Ks.y, mtl.Ks.z);
+ if (!mtl.tex_map_of_type(MTLTexMapType::Ks).is_valid()) {
+ fmt_handler_.write_mtl_float3("Ks", mtl.Ks.x, mtl.Ks.y, mtl.Ks.z);
}
- if (!mtl.tex_map_of_type(eMTLSyntaxElement::map_Ke).is_valid()) {
- fmt_handler_.write<eMTLSyntaxElement::Ke>(mtl.Ke.x, mtl.Ke.y, mtl.Ke.z);
+ if (!mtl.tex_map_of_type(MTLTexMapType::Ke).is_valid()) {
+ fmt_handler_.write_mtl_float3("Ke", mtl.Ke.x, mtl.Ke.y, mtl.Ke.z);
}
- fmt_handler_.write<eMTLSyntaxElement::Ni>(mtl.Ni);
- if (!mtl.tex_map_of_type(eMTLSyntaxElement::map_d).is_valid()) {
- fmt_handler_.write<eMTLSyntaxElement::d>(mtl.d);
+ fmt_handler_.write_mtl_float("Ni", mtl.Ni);
+ if (!mtl.tex_map_of_type(MTLTexMapType::d).is_valid()) {
+ fmt_handler_.write_mtl_float("d", mtl.d);
}
- fmt_handler_.write<eMTLSyntaxElement::illum>(mtl.illum);
+ fmt_handler_.write_mtl_illum(mtl.illum);
}
-void MTLWriter::write_texture_map(
- const MTLMaterial &mtl_material,
- const Map<const eMTLSyntaxElement, tex_map_XX>::Item &texture_map,
- const char *blen_filedir,
- const char *dest_dir,
- ePathReferenceMode path_mode,
- Set<std::pair<std::string, std::string>> &copy_set)
+void MTLWriter::write_texture_map(const MTLMaterial &mtl_material,
+ MTLTexMapType texture_key,
+ const MTLTexMap &texture_map,
+ const char *blen_filedir,
+ const char *dest_dir,
+ ePathReferenceMode path_mode,
+ Set<std::pair<std::string, std::string>> &copy_set)
{
std::string options;
/* Option strings should have their own leading spaces. */
- if (texture_map.value.translation != float3{0.0f, 0.0f, 0.0f}) {
- options.append(" -o ").append(float3_to_string(texture_map.value.translation));
+ if (texture_map.translation != float3{0.0f, 0.0f, 0.0f}) {
+ options.append(" -o ").append(float3_to_string(texture_map.translation));
}
- if (texture_map.value.scale != float3{1.0f, 1.0f, 1.0f}) {
- options.append(" -s ").append(float3_to_string(texture_map.value.scale));
+ if (texture_map.scale != float3{1.0f, 1.0f, 1.0f}) {
+ options.append(" -s ").append(float3_to_string(texture_map.scale));
}
- if (texture_map.key == eMTLSyntaxElement::map_Bump && mtl_material.map_Bump_strength > 0.0001f) {
+ if (texture_key == MTLTexMapType::bump && mtl_material.map_Bump_strength > 0.0001f) {
options.append(" -bm ").append(std::to_string(mtl_material.map_Bump_strength));
}
std::string path = path_reference(
- texture_map.value.image_path.c_str(), blen_filedir, dest_dir, path_mode, &copy_set);
+ texture_map.image_path.c_str(), blen_filedir, dest_dir, path_mode, &copy_set);
/* Always emit forward slashes for cross-platform compatibility. */
std::replace(path.begin(), path.end(), '\\', '/');
-#define SYNTAX_DISPATCH(eMTLSyntaxElement) \
- if (texture_map.key == eMTLSyntaxElement) { \
- fmt_handler_.write<eMTLSyntaxElement>(options, path.c_str()); \
- return; \
- }
-
- SYNTAX_DISPATCH(eMTLSyntaxElement::map_Kd);
- SYNTAX_DISPATCH(eMTLSyntaxElement::map_Ks);
- SYNTAX_DISPATCH(eMTLSyntaxElement::map_Ns);
- SYNTAX_DISPATCH(eMTLSyntaxElement::map_d);
- SYNTAX_DISPATCH(eMTLSyntaxElement::map_refl);
- SYNTAX_DISPATCH(eMTLSyntaxElement::map_Ke);
- SYNTAX_DISPATCH(eMTLSyntaxElement::map_Bump);
-#undef SYNTAX_DISPATCH
-
- BLI_assert(!"This map type was not written to the file.");
+ fmt_handler_.write_mtl_map(tex_map_type_to_string[(int)texture_key], options, path);
}
void MTLWriter::write_materials(const char *blen_filepath,
@@ -637,14 +624,16 @@ void MTLWriter::write_materials(const char *blen_filepath,
[](const MTLMaterial &a, const MTLMaterial &b) { return a.name < b.name; });
Set<std::pair<std::string, std::string>> copy_set;
for (const MTLMaterial &mtlmat : mtlmaterials_) {
- fmt_handler_.write<eMTLSyntaxElement::string>("\n");
- fmt_handler_.write<eMTLSyntaxElement::newmtl>(mtlmat.name);
+ fmt_handler_.write_string("");
+ fmt_handler_.write_mtl_newmtl(mtlmat.name);
write_bsdf_properties(mtlmat);
- for (const auto &tex : mtlmat.texture_maps.items()) {
- if (!tex.value.is_valid()) {
+ for (int key = 0; key < (int)MTLTexMapType::Count; key++) {
+ const MTLTexMap &tex = mtlmat.texture_maps[key];
+ if (!tex.is_valid()) {
continue;
}
- write_texture_map(mtlmat, tex, blen_filedir, dest_dir, path_mode, copy_set);
+ write_texture_map(
+ mtlmat, (MTLTexMapType)key, tex, blen_filedir, dest_dir, path_mode, copy_set);
}
}
path_reference_copy(copy_set);
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh
index 97c23484426..4544037fbc1 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.hh
@@ -66,7 +66,7 @@ class OBJWriter : NonMovable, NonCopyable {
/**
* Write object's name or group.
*/
- void write_object_name(FormatHandler<eFileType::OBJ> &fh, const OBJMesh &obj_mesh_data) const;
+ void write_object_name(FormatHandler &fh, const OBJMesh &obj_mesh_data) const;
/**
* Write file name of Material Library in .OBJ file.
*/
@@ -74,19 +74,19 @@ class OBJWriter : NonMovable, NonCopyable {
/**
* Write vertex coordinates for all vertices as "v x y z" or "v x y z r g b".
*/
- void write_vertex_coords(FormatHandler<eFileType::OBJ> &fh,
+ void write_vertex_coords(FormatHandler &fh,
const OBJMesh &obj_mesh_data,
bool write_colors) const;
/**
* Write UV vertex coordinates for all vertices as `vt u v`.
* \note UV indices are stored here, but written with polygons later.
*/
- void write_uv_coords(FormatHandler<eFileType::OBJ> &fh, OBJMesh &obj_mesh_data) const;
+ void write_uv_coords(FormatHandler &fh, OBJMesh &obj_mesh_data) const;
/**
* Write loop normals for smooth-shaded polygons, and polygon normals otherwise, as "vn x y z".
* \note Normal indices ares stored here, but written with polygons later.
*/
- void write_poly_normals(FormatHandler<eFileType::OBJ> &fh, OBJMesh &obj_mesh_data);
+ void write_poly_normals(FormatHandler &fh, OBJMesh &obj_mesh_data);
/**
* Write polygon elements with at least vertex indices, and conditionally with UV vertex
* indices and polygon normal indices. Also write groups: smooth, vertex, material.
@@ -94,23 +94,23 @@ class OBJWriter : NonMovable, NonCopyable {
* name used in the .obj file.
* \note UV indices were stored while writing UV vertices.
*/
- void write_poly_elements(FormatHandler<eFileType::OBJ> &fh,
+ void write_poly_elements(FormatHandler &fh,
const IndexOffsets &offsets,
const OBJMesh &obj_mesh_data,
std::function<const char *(int)> matname_fn);
/**
* Write loose edges of a mesh as "l v1 v2".
*/
- void write_edges_indices(FormatHandler<eFileType::OBJ> &fh,
+ void write_edges_indices(FormatHandler &fh,
const IndexOffsets &offsets,
const OBJMesh &obj_mesh_data) const;
/**
* Write a NURBS curve to the .OBJ file in parameter form.
*/
- void write_nurbs_curve(FormatHandler<eFileType::OBJ> &fh, const OBJCurve &obj_nurbs_data) const;
+ void write_nurbs_curve(FormatHandler &fh, const OBJCurve &obj_nurbs_data) const;
private:
- using func_vert_uv_normal_indices = void (OBJWriter::*)(FormatHandler<eFileType::OBJ> &fh,
+ using func_vert_uv_normal_indices = void (OBJWriter::*)(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> uv_indices,
@@ -124,7 +124,7 @@ class OBJWriter : NonMovable, NonCopyable {
/**
* Write one line of polygon indices as "f v1/vt1/vn1 v2/vt2/vn2 ...".
*/
- void write_vert_uv_normal_indices(FormatHandler<eFileType::OBJ> &fh,
+ void write_vert_uv_normal_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> uv_indices,
@@ -133,7 +133,7 @@ class OBJWriter : NonMovable, NonCopyable {
/**
* Write one line of polygon indices as "f v1//vn1 v2//vn2 ...".
*/
- void write_vert_normal_indices(FormatHandler<eFileType::OBJ> &fh,
+ void write_vert_normal_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> /*uv_indices*/,
@@ -142,7 +142,7 @@ class OBJWriter : NonMovable, NonCopyable {
/**
* Write one line of polygon indices as "f v1/vt1 v2/vt2 ...".
*/
- void write_vert_uv_indices(FormatHandler<eFileType::OBJ> &fh,
+ void write_vert_uv_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> uv_indices,
@@ -151,7 +151,7 @@ class OBJWriter : NonMovable, NonCopyable {
/**
* Write one line of polygon indices as "f v1 v2 ...".
*/
- void write_vert_indices(FormatHandler<eFileType::OBJ> &fh,
+ void write_vert_indices(FormatHandler &fh,
const IndexOffsets &offsets,
Span<int> vert_indices,
Span<int> /*uv_indices*/,
@@ -164,7 +164,7 @@ class OBJWriter : NonMovable, NonCopyable {
*/
class MTLWriter : NonMovable, NonCopyable {
private:
- FormatHandler<eFileType::MTL> fmt_handler_;
+ FormatHandler fmt_handler_;
FILE *outfile_;
std::string mtl_filepath_;
Vector<MTLMaterial> mtlmaterials_;
@@ -208,7 +208,8 @@ class MTLWriter : NonMovable, NonCopyable {
* Write a texture map in the form "map_XX -s 1. 1. 1. -o 0. 0. 0. [-bm 1.] path/to/image".
*/
void write_texture_map(const MTLMaterial &mtl_material,
- const Map<const eMTLSyntaxElement, tex_map_XX>::Item &texture_map,
+ MTLTexMapType texture_key,
+ const MTLTexMap &texture_map,
const char *blen_filedir,
const char *dest_dir,
ePathReferenceMode mode,
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_io.hh b/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
index 5413c9969e3..cc0f7c0824c 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
@@ -23,268 +23,24 @@
namespace blender::io::obj {
-enum class eFileType {
- OBJ,
- MTL,
-};
-
-enum class eOBJSyntaxElement {
- vertex_coords,
- vertex_coords_color,
- uv_vertex_coords,
- normal,
- poly_element_begin,
- vertex_uv_normal_indices,
- vertex_normal_indices,
- vertex_uv_indices,
- vertex_indices,
- poly_element_end,
- poly_usemtl,
- edge,
- cstype,
- nurbs_degree,
- curve_element_begin,
- curve_element_end,
- nurbs_parameter_begin,
- nurbs_parameters,
- nurbs_parameter_end,
- nurbs_group_end,
- new_line,
- mtllib,
- smooth_group,
- object_group,
- object_name,
- /* Use rarely. New line is NOT included for string. */
- string,
-};
-
-enum class eMTLSyntaxElement {
- newmtl,
- Ni,
- d,
- Ns,
- illum,
- Ka,
- Kd,
- Ks,
- Ke,
- map_Kd,
- map_Ks,
- map_Ns,
- map_d,
- map_refl,
- map_Ke,
- map_Bump,
- /* Use rarely. New line is NOT included for string. */
- string,
-};
-
-template<eFileType filetype> struct FileTypeTraits;
-
-/* Used to prevent mixing of say OBJ file format with MTL syntax elements. */
-template<> struct FileTypeTraits<eFileType::OBJ> {
- using SyntaxType = eOBJSyntaxElement;
-};
-
-template<> struct FileTypeTraits<eFileType::MTL> {
- using SyntaxType = eMTLSyntaxElement;
-};
-
-struct FormattingSyntax {
- /* Formatting syntax with the file format key like `newmtl %s\n`. */
- const char *fmt = nullptr;
- /* Number of arguments needed by the syntax. */
- const int total_args = 0;
- /* Whether types of the given arguments are accepted by the syntax above. Fail to compile by
- * default.
- */
- const bool are_types_valid = false;
-};
-
-/**
- * Type dependent but always false. Use to add a `constexpr` conditional compile-time error.
- */
-template<typename T> struct always_false : std::false_type {
-};
-
-template<typename... T>
-constexpr bool is_type_float = (... && std::is_floating_point_v<std::decay_t<T>>);
-
-template<typename... T>
-constexpr bool is_type_integral = (... && std::is_integral_v<std::decay_t<T>>);
-
-template<typename... T>
-constexpr bool is_type_string_related = (... && std::is_constructible_v<std::string, T>);
-
-/* GCC (at least 9.3) while compiling the obj_exporter_tests.cc with optimizations on,
- * results in "obj_export_io.hh:205:18: warning: ‘%s’ directive output truncated writing 34 bytes
- * into a region of size 6" and similar warnings. Yes the output is truncated, and that is covered
- * as an edge case by tests on purpose. */
-#if defined(__GNUC__) && !defined(__clang__)
-# pragma GCC diagnostic push
-# pragma GCC diagnostic ignored "-Wformat-truncation"
-#endif
-template<typename... T>
-constexpr FormattingSyntax syntax_elem_to_formatting(const eOBJSyntaxElement key)
-{
- switch (key) {
- case eOBJSyntaxElement::vertex_coords: {
- return {"v {:.6f} {:.6f} {:.6f}\n", 3, is_type_float<T...>};
- }
- case eOBJSyntaxElement::vertex_coords_color: {
- return {"v {:.6f} {:.6f} {:.6f} {:.4f} {:.4f} {:.4f}\n", 6, is_type_float<T...>};
- }
- case eOBJSyntaxElement::uv_vertex_coords: {
- return {"vt {:.6f} {:.6f}\n", 2, is_type_float<T...>};
- }
- case eOBJSyntaxElement::normal: {
- return {"vn {:.4f} {:.4f} {:.4f}\n", 3, is_type_float<T...>};
- }
- case eOBJSyntaxElement::poly_element_begin: {
- return {"f", 0, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::vertex_uv_normal_indices: {
- return {" {}/{}/{}", 3, is_type_integral<T...>};
- }
- case eOBJSyntaxElement::vertex_normal_indices: {
- return {" {}//{}", 2, is_type_integral<T...>};
- }
- case eOBJSyntaxElement::vertex_uv_indices: {
- return {" {}/{}", 2, is_type_integral<T...>};
- }
- case eOBJSyntaxElement::vertex_indices: {
- return {" {}", 1, is_type_integral<T...>};
- }
- case eOBJSyntaxElement::poly_usemtl: {
- return {"usemtl {}\n", 1, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::edge: {
- return {"l {} {}\n", 2, is_type_integral<T...>};
- }
- case eOBJSyntaxElement::cstype: {
- return {"cstype bspline\n", 0, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::nurbs_degree: {
- return {"deg {}\n", 1, is_type_integral<T...>};
- }
- case eOBJSyntaxElement::curve_element_begin: {
- return {"curv 0.0 1.0", 0, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::nurbs_parameter_begin: {
- return {"parm u 0.0", 0, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::nurbs_parameters: {
- return {" {:.6f}", 1, is_type_float<T...>};
- }
- case eOBJSyntaxElement::nurbs_parameter_end: {
- return {" 1.0\n", 0, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::nurbs_group_end: {
- return {"end\n", 0, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::poly_element_end: {
- ATTR_FALLTHROUGH;
- }
- case eOBJSyntaxElement::curve_element_end: {
- ATTR_FALLTHROUGH;
- }
- case eOBJSyntaxElement::new_line: {
- return {"\n", 0, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::mtllib: {
- return {"mtllib {}\n", 1, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::smooth_group: {
- return {"s {}\n", 1, is_type_integral<T...>};
- }
- case eOBJSyntaxElement::object_group: {
- return {"g {}\n", 1, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::object_name: {
- return {"o {}\n", 1, is_type_string_related<T...>};
- }
- case eOBJSyntaxElement::string: {
- return {"{}", 1, is_type_string_related<T...>};
- }
- }
-}
-
-template<typename... T>
-constexpr FormattingSyntax syntax_elem_to_formatting(const eMTLSyntaxElement key)
-{
- switch (key) {
- case eMTLSyntaxElement::newmtl: {
- return {"newmtl {}\n", 1, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::Ni: {
- return {"Ni {:.6f}\n", 1, is_type_float<T...>};
- }
- case eMTLSyntaxElement::d: {
- return {"d {:.6f}\n", 1, is_type_float<T...>};
- }
- case eMTLSyntaxElement::Ns: {
- return {"Ns {:.6f}\n", 1, is_type_float<T...>};
- }
- case eMTLSyntaxElement::illum: {
- return {"illum {}\n", 1, is_type_integral<T...>};
- }
- case eMTLSyntaxElement::Ka: {
- return {"Ka {:.6f} {:.6f} {:.6f}\n", 3, is_type_float<T...>};
- }
- case eMTLSyntaxElement::Kd: {
- return {"Kd {:.6f} {:.6f} {:.6f}\n", 3, is_type_float<T...>};
- }
- case eMTLSyntaxElement::Ks: {
- return {"Ks {:.6f} {:.6f} {:.6f}\n", 3, is_type_float<T...>};
- }
- case eMTLSyntaxElement::Ke: {
- return {"Ke {:.6f} {:.6f} {:.6f}\n", 3, is_type_float<T...>};
- }
- /* NOTE: first texture map related argument, if present, will have its own leading space. */
- case eMTLSyntaxElement::map_Kd: {
- return {"map_Kd{} {}\n", 2, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::map_Ks: {
- return {"map_Ks{} {}\n", 2, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::map_Ns: {
- return {"map_Ns{} {}\n", 2, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::map_d: {
- return {"map_d{} {}\n", 2, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::map_refl: {
- return {"map_refl{} {}\n", 2, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::map_Ke: {
- return {"map_Ke{} {}\n", 2, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::map_Bump: {
- return {"map_Bump{} {}\n", 2, is_type_string_related<T...>};
- }
- case eMTLSyntaxElement::string: {
- return {"{}", 1, is_type_string_related<T...>};
- }
- }
-}
-#if defined(__GNUC__) && !defined(__clang__)
-# pragma GCC diagnostic pop
-#endif
-
/**
- * File format and syntax agnostic file buffer writer.
+ * File buffer writer.
* All writes are done into an internal chunked memory buffer
* (list of default 64 kilobyte blocks).
* Call write_fo_file once in a while to write the memory buffer(s)
* into the given file.
*/
-template<eFileType filetype, size_t buffer_chunk_size = 64 * 1024>
class FormatHandler : NonCopyable, NonMovable {
private:
typedef std::vector<char> VectorChar;
std::vector<VectorChar> blocks_;
+ size_t buffer_chunk_size_;
public:
+ FormatHandler(size_t buffer_chunk_size = 64 * 1024) : buffer_chunk_size_(buffer_chunk_size)
+ {
+ }
+
/* Write contents to the buffer(s) into a file, and clear the buffers. */
void write_to_file(FILE *f)
{
@@ -305,7 +61,7 @@ class FormatHandler : NonCopyable, NonMovable {
return blocks_.size();
}
- void append_from(FormatHandler<filetype, buffer_chunk_size> &v)
+ void append_from(FormatHandler &v)
{
blocks_.insert(blocks_.end(),
std::make_move_iterator(v.blocks_.begin()),
@@ -313,24 +69,132 @@ class FormatHandler : NonCopyable, NonMovable {
v.blocks_.clear();
}
- /**
- * Example invocation: `writer->write<eMTLSyntaxElement::newmtl>("foo")`.
- *
- * \param key: Must match what the instance's filetype expects; i.e., `eMTLSyntaxElement` for
- * `eFileType::MTL`.
- */
- template<typename FileTypeTraits<filetype>::SyntaxType key, typename... T>
- constexpr void write(T &&...args)
- {
- /* Get format syntax, number of arguments expected and whether types of given arguments are
- * valid.
- */
- constexpr FormattingSyntax fmt_nargs_valid = syntax_elem_to_formatting<T...>(key);
- BLI_STATIC_ASSERT(fmt_nargs_valid.are_types_valid &&
- (sizeof...(T) == fmt_nargs_valid.total_args),
- "Types of all arguments and the number of arguments should match what the "
- "formatting specifies.");
- write_impl(fmt_nargs_valid.fmt, std::forward<T>(args)...);
+ void write_obj_vertex(float x, float y, float z)
+ {
+ write_impl("v {:.6f} {:.6f} {:.6f}\n", x, y, z);
+ }
+ void write_obj_vertex_color(float x, float y, float z, float r, float g, float b)
+ {
+ write_impl("v {:.6f} {:.6f} {:.6f} {:.4f} {:.4f} {:.4f}\n", x, y, z, r, g, b);
+ }
+ void write_obj_uv(float x, float y)
+ {
+ write_impl("vt {:.6f} {:.6f}\n", x, y);
+ }
+ void write_obj_normal(float x, float y, float z)
+ {
+ write_impl("vn {:.4f} {:.4f} {:.4f}\n", x, y, z);
+ }
+ void write_obj_poly_begin()
+ {
+ write_impl("f");
+ }
+ void write_obj_poly_end()
+ {
+ write_obj_newline();
+ }
+ void write_obj_poly_v_uv_normal(int v, int uv, int n)
+ {
+ write_impl(" {}/{}/{}", v, uv, n);
+ }
+ void write_obj_poly_v_normal(int v, int n)
+ {
+ write_impl(" {}//{}", v, n);
+ }
+ void write_obj_poly_v_uv(int v, int uv)
+ {
+ write_impl(" {}/{}", v, uv);
+ }
+ void write_obj_poly_v(int v)
+ {
+ write_impl(" {}", v);
+ }
+ void write_obj_usemtl(StringRef s)
+ {
+ write_impl("usemtl {}\n", s);
+ }
+ void write_obj_mtllib(StringRef s)
+ {
+ write_impl("mtllib {}\n", s);
+ }
+ void write_obj_smooth(int s)
+ {
+ write_impl("s {}\n", s);
+ }
+ void write_obj_group(StringRef s)
+ {
+ write_impl("g {}\n", s);
+ }
+ void write_obj_object(StringRef s)
+ {
+ write_impl("o {}\n", s);
+ }
+ void write_obj_edge(int a, int b)
+ {
+ write_impl("l {} {}\n", a, b);
+ }
+ void write_obj_cstype()
+ {
+ write_impl("cstype bspline\n");
+ }
+ void write_obj_nurbs_degree(int deg)
+ {
+ write_impl("deg {}\n", deg);
+ }
+ void write_obj_curve_begin()
+ {
+ write_impl("curv 0.0 1.0");
+ }
+ void write_obj_curve_end()
+ {
+ write_obj_newline();
+ }
+ void write_obj_nurbs_parm_begin()
+ {
+ write_impl("parm u 0.0");
+ }
+ void write_obj_nurbs_parm(float v)
+ {
+ write_impl(" {:.6f}", v);
+ }
+ void write_obj_nurbs_parm_end()
+ {
+ write_impl(" 1.0\n");
+ }
+ void write_obj_nurbs_group_end()
+ {
+ write_impl("end\n");
+ }
+ void write_obj_newline()
+ {
+ write_impl("\n");
+ }
+
+ void write_mtl_newmtl(StringRef s)
+ {
+ write_impl("newmtl {}\n", s);
+ }
+ void write_mtl_float(const char *type, float v)
+ {
+ write_impl("{} {:.6f}\n", type, v);
+ }
+ void write_mtl_float3(const char *type, float r, float g, float b)
+ {
+ write_impl("{} {:.6f} {:.6f} {:.6f}\n", type, r, g, b);
+ }
+ void write_mtl_illum(int mode)
+ {
+ write_impl("illum {}\n", mode);
+ }
+ /* Note: options, if present, will have its own leading space. */
+ void write_mtl_map(const char *type, StringRef options, StringRef value)
+ {
+ write_impl("{}{} {}\n", type, options, value);
+ }
+
+ void write_string(StringRef s)
+ {
+ write_impl("{}\n", s);
}
private:
@@ -340,7 +204,7 @@ class FormatHandler : NonCopyable, NonMovable {
{
if (blocks_.empty() || (blocks_.back().capacity() - blocks_.back().size() < at_least)) {
VectorChar &b = blocks_.emplace_back(VectorChar());
- b.reserve(std::max(at_least, buffer_chunk_size));
+ b.reserve(std::max(at_least, buffer_chunk_size_));
}
}
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
index 4ed148ec64e..0b228ef8c37 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
@@ -6,6 +6,7 @@
#include "BKE_image.h"
#include "BKE_node.h"
+#include "BKE_node_runtime.hh"
#include "BLI_map.hh"
#include "BLI_math_vector.h"
@@ -15,13 +16,23 @@
#include "DNA_material_types.h"
#include "DNA_node_types.h"
-#include "NOD_node_tree_ref.hh"
-
#include "obj_export_mesh.hh"
#include "obj_export_mtl.hh"
namespace blender::io::obj {
+const char *tex_map_type_to_socket_id[] = {
+ "Base Color",
+ "Specular",
+ "Roughness",
+ "Alpha",
+ "Metallic",
+ "Emission",
+ "Normal",
+};
+BLI_STATIC_ASSERT(ARRAY_SIZE(tex_map_type_to_socket_id) == (int)MTLTexMapType::Count,
+ "array size mismatch");
+
/**
* Copy a float property of the given type from the bNode to given buffer.
*/
@@ -72,25 +83,25 @@ static void copy_property_from_node(const eNodeSocketDatatype property_type,
* Collect all the source sockets linked to the destination socket in a destination node.
*/
static void linked_sockets_to_dest_id(const bNode *dest_node,
- const nodes::NodeTreeRef &node_tree,
- StringRefNull dest_socket_id,
- Vector<const nodes::OutputSocketRef *> &r_linked_sockets)
+ const bNodeTree &node_tree,
+ const char *dest_socket_id,
+ Vector<const bNodeSocket *> &r_linked_sockets)
{
r_linked_sockets.clear();
if (!dest_node) {
return;
}
- Span<const nodes::NodeRef *> object_dest_nodes = node_tree.nodes_by_type(dest_node->idname);
- Span<const nodes::InputSocketRef *> dest_inputs = object_dest_nodes.first()->inputs();
- const nodes::InputSocketRef *dest_socket = nullptr;
- for (const nodes::InputSocketRef *curr_socket : dest_inputs) {
- if (STREQ(curr_socket->bsocket()->identifier, dest_socket_id.c_str())) {
+ Span<const bNode *> object_dest_nodes = node_tree.nodes_by_type(dest_node->idname);
+ Span<const bNodeSocket *> dest_inputs = object_dest_nodes.first()->input_sockets();
+ const bNodeSocket *dest_socket = nullptr;
+ for (const bNodeSocket *curr_socket : dest_inputs) {
+ if (STREQ(curr_socket->identifier, dest_socket_id)) {
dest_socket = curr_socket;
break;
}
}
if (dest_socket) {
- Span<const nodes::OutputSocketRef *> linked_sockets = dest_socket->directly_linked_sockets();
+ Span<const bNodeSocket *> linked_sockets = dest_socket->directly_linked_sockets();
r_linked_sockets.resize(linked_sockets.size());
r_linked_sockets = linked_sockets;
}
@@ -99,13 +110,12 @@ static void linked_sockets_to_dest_id(const bNode *dest_node,
/**
* From a list of sockets, get the parent node which is of the given node type.
*/
-static const bNode *get_node_of_type(Span<const nodes::OutputSocketRef *> sockets_list,
- const int node_type)
+static const bNode *get_node_of_type(Span<const bNodeSocket *> sockets_list, const int node_type)
{
- for (const nodes::SocketRef *socket : sockets_list) {
- const bNode *parent_node = socket->bnode();
- if (parent_node->typeinfo->type == node_type) {
- return parent_node;
+ for (const bNodeSocket *socket : sockets_list) {
+ const bNode &parent_node = socket->owner_node();
+ if (parent_node.typeinfo->type == node_type) {
+ return &parent_node;
}
}
return nullptr;
@@ -141,16 +151,16 @@ static const char *get_image_filepath(const bNode *tex_node)
* We only want one that feeds directly into a Material Output node
* (that is the behavior of the legacy Python exporter).
*/
-static const nodes::NodeRef *find_bsdf_node(const nodes::NodeTreeRef *nodetree)
+static const bNode *find_bsdf_node(const bNodeTree *nodetree)
{
if (!nodetree) {
return nullptr;
}
- for (const nodes::NodeRef *node : nodetree->nodes_by_type("ShaderNodeOutputMaterial")) {
- const nodes::InputSocketRef *node_input_socket0 = node->inputs()[0];
- for (const nodes::OutputSocketRef *out_sock : node_input_socket0->directly_linked_sockets()) {
- const nodes::NodeRef &in_node = out_sock->node();
- if (in_node.typeinfo()->type == SH_NODE_BSDF_PRINCIPLED) {
+ for (const bNode *node : nodetree->nodes_by_type("ShaderNodeOutputMaterial")) {
+ const bNodeSocket &node_input_socket0 = node->input_socket(0);
+ for (const bNodeSocket *out_sock : node_input_socket0.directly_linked_sockets()) {
+ const bNode &in_node = out_sock->owner_node();
+ if (in_node.typeinfo->type == SH_NODE_BSDF_PRINCIPLED) {
return &in_node;
}
}
@@ -161,55 +171,50 @@ static const nodes::NodeRef *find_bsdf_node(const nodes::NodeTreeRef *nodetree)
/**
* Store properties found either in bNode or material into r_mtl_mat.
*/
-static void store_bsdf_properties(const nodes::NodeRef *bsdf_node,
+static void store_bsdf_properties(const bNode *bsdf_node,
const Material *material,
MTLMaterial &r_mtl_mat)
{
- const bNode *bnode = nullptr;
- if (bsdf_node) {
- bnode = bsdf_node->bnode();
- }
-
/* If p-BSDF is not present, fallback to #Object.Material. */
float roughness = material->roughness;
- if (bnode) {
- copy_property_from_node(SOCK_FLOAT, bnode, "Roughness", {&roughness, 1});
+ if (bsdf_node) {
+ copy_property_from_node(SOCK_FLOAT, bsdf_node, "Roughness", {&roughness, 1});
}
/* Empirical approximation. Importer should use the inverse of this method. */
float spec_exponent = (1.0f - roughness);
spec_exponent *= spec_exponent * 1000.0f;
float specular = material->spec;
- if (bnode) {
- copy_property_from_node(SOCK_FLOAT, bnode, "Specular", {&specular, 1});
+ if (bsdf_node) {
+ copy_property_from_node(SOCK_FLOAT, bsdf_node, "Specular", {&specular, 1});
}
float metallic = material->metallic;
- if (bnode) {
- copy_property_from_node(SOCK_FLOAT, bnode, "Metallic", {&metallic, 1});
+ if (bsdf_node) {
+ copy_property_from_node(SOCK_FLOAT, bsdf_node, "Metallic", {&metallic, 1});
}
float refraction_index = 1.0f;
- if (bnode) {
- copy_property_from_node(SOCK_FLOAT, bnode, "IOR", {&refraction_index, 1});
+ if (bsdf_node) {
+ copy_property_from_node(SOCK_FLOAT, bsdf_node, "IOR", {&refraction_index, 1});
}
float dissolved = material->a;
- if (bnode) {
- copy_property_from_node(SOCK_FLOAT, bnode, "Alpha", {&dissolved, 1});
+ if (bsdf_node) {
+ copy_property_from_node(SOCK_FLOAT, bsdf_node, "Alpha", {&dissolved, 1});
}
const bool transparent = dissolved != 1.0f;
float3 diffuse_col = {material->r, material->g, material->b};
- if (bnode) {
- copy_property_from_node(SOCK_RGBA, bnode, "Base Color", {diffuse_col, 3});
+ if (bsdf_node) {
+ copy_property_from_node(SOCK_RGBA, bsdf_node, "Base Color", {diffuse_col, 3});
}
float3 emission_col{0.0f};
float emission_strength = 0.0f;
- if (bnode) {
- copy_property_from_node(SOCK_FLOAT, bnode, "Emission Strength", {&emission_strength, 1});
- copy_property_from_node(SOCK_RGBA, bnode, "Emission", {emission_col, 3});
+ if (bsdf_node) {
+ copy_property_from_node(SOCK_FLOAT, bsdf_node, "Emission Strength", {&emission_strength, 1});
+ copy_property_from_node(SOCK_RGBA, bsdf_node, "Emission", {emission_col, 3});
}
mul_v3_fl(emission_col, emission_strength);
@@ -253,8 +258,8 @@ static void store_bsdf_properties(const nodes::NodeRef *bsdf_node,
/**
* Store image texture options and file-paths in `r_mtl_mat`.
*/
-static void store_image_textures(const nodes::NodeRef *bsdf_node,
- const nodes::NodeTreeRef *node_tree,
+static void store_image_textures(const bNode *bsdf_node,
+ const bNodeTree *node_tree,
const Material *material,
MTLMaterial &r_mtl_mat)
{
@@ -262,21 +267,20 @@ static void store_image_textures(const nodes::NodeRef *bsdf_node,
/* No nodetree, no images, or no Principled BSDF node. */
return;
}
- const bNode *bnode = bsdf_node->bnode();
/* Normal Map Texture has two extra tasks of:
* - finding a Normal Map node before finding a texture node.
* - finding "Strength" property of the node for `-bm` option.
*/
- for (Map<const eMTLSyntaxElement, tex_map_XX>::MutableItem texture_map :
- r_mtl_mat.texture_maps.items()) {
- Vector<const nodes::OutputSocketRef *> linked_sockets;
+ for (int key = 0; key < (int)MTLTexMapType::Count; ++key) {
+ MTLTexMap &value = r_mtl_mat.texture_maps[key];
+ Vector<const bNodeSocket *> linked_sockets;
const bNode *normal_map_node{nullptr};
- if (texture_map.key == eMTLSyntaxElement::map_Bump) {
+ if (key == (int)MTLTexMapType::bump) {
/* Find sockets linked to destination "Normal" socket in P-BSDF node. */
- linked_sockets_to_dest_id(bnode, *node_tree, "Normal", linked_sockets);
+ linked_sockets_to_dest_id(bsdf_node, *node_tree, "Normal", linked_sockets);
/* Among the linked sockets, find Normal Map shader node. */
normal_map_node = get_node_of_type(linked_sockets, SH_NODE_NORMAL_MAP);
@@ -285,16 +289,17 @@ static void store_image_textures(const nodes::NodeRef *bsdf_node,
}
else {
/* Skip emission map if emission strength is zero. */
- if (texture_map.key == eMTLSyntaxElement::map_Ke) {
+ if (key == (int)MTLTexMapType::Ke) {
float emission_strength = 0.0f;
- copy_property_from_node(SOCK_FLOAT, bnode, "Emission Strength", {&emission_strength, 1});
+ copy_property_from_node(
+ SOCK_FLOAT, bsdf_node, "Emission Strength", {&emission_strength, 1});
if (emission_strength == 0.0f) {
continue;
}
}
/* Find sockets linked to the destination socket of interest, in P-BSDF node. */
linked_sockets_to_dest_id(
- bnode, *node_tree, texture_map.value.dest_socket_id, linked_sockets);
+ bsdf_node, *node_tree, tex_map_type_to_socket_id[key], linked_sockets);
}
/* Among the linked sockets, find Image Texture shader node. */
@@ -317,10 +322,10 @@ static void store_image_textures(const nodes::NodeRef *bsdf_node,
}
/* Texture transform options. Only translation (origin offset, "-o") and scale
* ("-o") are supported. */
- copy_property_from_node(SOCK_VECTOR, mapping, "Location", {texture_map.value.translation, 3});
- copy_property_from_node(SOCK_VECTOR, mapping, "Scale", {texture_map.value.scale, 3});
+ copy_property_from_node(SOCK_VECTOR, mapping, "Location", {value.translation, 3});
+ copy_property_from_node(SOCK_VECTOR, mapping, "Scale", {value.scale, 3});
- texture_map.value.image_path = tex_image_filepath;
+ value.image_path = tex_image_filepath;
}
}
@@ -330,14 +335,14 @@ MTLMaterial mtlmaterial_for_material(const Material *material)
MTLMaterial mtlmat;
mtlmat.name = std::string(material->id.name + 2);
std::replace(mtlmat.name.begin(), mtlmat.name.end(), ' ', '_');
- const nodes::NodeTreeRef *nodetree = nullptr;
- if (material->nodetree) {
- nodetree = new nodes::NodeTreeRef(material->nodetree);
+ const bNodeTree *nodetree = material->nodetree;
+ if (nodetree != nullptr) {
+ nodetree->ensure_topology_cache();
}
- const nodes::NodeRef *bsdf_node = find_bsdf_node(nodetree);
+
+ const bNode *bsdf_node = find_bsdf_node(nodetree);
store_bsdf_properties(bsdf_node, material, mtlmat);
store_image_textures(bsdf_node, nodetree, material, mtlmat);
- delete nodetree;
return mtlmat;
}
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh
index f83b3b49bf5..d8eafff107b 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mtl.hh
@@ -6,36 +6,23 @@
#pragma once
-#include "BLI_map.hh"
#include "BLI_math_vec_types.hh"
#include "DNA_node_types.h"
-#include "obj_export_io.hh"
-
-namespace blender {
-template<> struct DefaultHash<io::obj::eMTLSyntaxElement> {
- uint64_t operator()(const io::obj::eMTLSyntaxElement value) const
- {
- return static_cast<uint64_t>(value);
- }
-};
-
-} // namespace blender
+struct Material;
namespace blender::io::obj {
-/**
- * Generic container for texture node properties.
- */
-struct tex_map_XX {
- tex_map_XX(StringRef to_socket_id) : dest_socket_id(to_socket_id){};
+enum class MTLTexMapType { Kd = 0, Ks, Ns, d, refl, Ke, bump, Count };
+extern const char *tex_map_type_to_socket_id[];
+
+struct MTLTexMap {
bool is_valid() const
{
return !image_path.empty();
}
/* Target socket which this texture node connects to. */
- const std::string dest_socket_id;
float3 translation{0.0f};
float3 scale{1.0f};
/* Only Flat and Sphere projections are supported. */
@@ -48,26 +35,13 @@ struct tex_map_XX {
* Container suited for storing Material data for/from a .MTL file.
*/
struct MTLMaterial {
- MTLMaterial()
- {
- texture_maps.add(eMTLSyntaxElement::map_Kd, tex_map_XX("Base Color"));
- texture_maps.add(eMTLSyntaxElement::map_Ks, tex_map_XX("Specular"));
- texture_maps.add(eMTLSyntaxElement::map_Ns, tex_map_XX("Roughness"));
- texture_maps.add(eMTLSyntaxElement::map_d, tex_map_XX("Alpha"));
- texture_maps.add(eMTLSyntaxElement::map_refl, tex_map_XX("Metallic"));
- texture_maps.add(eMTLSyntaxElement::map_Ke, tex_map_XX("Emission"));
- texture_maps.add(eMTLSyntaxElement::map_Bump, tex_map_XX("Normal"));
- }
-
- const tex_map_XX &tex_map_of_type(const eMTLSyntaxElement key) const
+ const MTLTexMap &tex_map_of_type(MTLTexMapType key) const
{
- BLI_assert(texture_maps.contains(key));
- return texture_maps.lookup(key);
+ return texture_maps[(int)key];
}
- tex_map_XX &tex_map_of_type(const eMTLSyntaxElement key)
+ MTLTexMap &tex_map_of_type(MTLTexMapType key)
{
- BLI_assert(texture_maps.contains(key));
- return texture_maps.lookup(key);
+ return texture_maps[(int)key];
}
std::string name;
@@ -81,7 +55,7 @@ struct MTLMaterial {
float Ni{-1.0f};
float d{-1.0f};
int illum{-1};
- Map<const eMTLSyntaxElement, tex_map_XX> texture_maps;
+ MTLTexMap texture_maps[(int)MTLTexMapType::Count];
/** Only used for Normal Map node: "map_Bump". */
float map_Bump_strength{-1.0f};
};
diff --git a/source/blender/io/wavefront_obj/exporter/obj_exporter.cc b/source/blender/io/wavefront_obj/exporter/obj_exporter.cc
index 77d4f6268bc..76cf9066bf4 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_exporter.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_exporter.cc
@@ -143,7 +143,7 @@ static void write_mesh_objects(Vector<std::unique_ptr<OBJMesh>> exportable_as_me
* we have to have the output text buffer for each object,
* and write them all into the file at the end. */
size_t count = exportable_as_mesh.size();
- std::vector<FormatHandler<eFileType::OBJ>> buffers(count);
+ std::vector<FormatHandler> buffers(count);
/* Serial: gather material indices, ensure normals & edges. */
Vector<Vector<int>> mtlindices;
@@ -242,7 +242,7 @@ static void write_mesh_objects(Vector<std::unique_ptr<OBJMesh>> exportable_as_me
static void write_nurbs_curve_objects(const Vector<std::unique_ptr<OBJCurve>> &exportable_as_nurbs,
const OBJWriter &obj_writer)
{
- FormatHandler<eFileType::OBJ> fh;
+ FormatHandler fh;
/* #OBJCurve doesn't have any dynamically allocated memory, so it's fine
* to wait for #blender::Vector to clean the objects up. */
for (const std::unique_ptr<OBJCurve> &obj_curve : exportable_as_nurbs) {
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
index 633f70b2e38..088784b4194 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_file_reader.cc
@@ -592,36 +592,31 @@ void OBJParser::parse(Vector<std::unique_ptr<Geometry>> &r_all_geometries,
add_default_mtl_library();
}
-static eMTLSyntaxElement mtl_line_start_to_enum(const char *&p, const char *end)
+static MTLTexMapType mtl_line_start_to_texture_type(const char *&p, const char *end)
{
if (parse_keyword(p, end, "map_Kd")) {
- return eMTLSyntaxElement::map_Kd;
+ return MTLTexMapType::Kd;
}
if (parse_keyword(p, end, "map_Ks")) {
- return eMTLSyntaxElement::map_Ks;
+ return MTLTexMapType::Ks;
}
if (parse_keyword(p, end, "map_Ns")) {
- return eMTLSyntaxElement::map_Ns;
+ return MTLTexMapType::Ns;
}
if (parse_keyword(p, end, "map_d")) {
- return eMTLSyntaxElement::map_d;
+ return MTLTexMapType::d;
}
- if (parse_keyword(p, end, "refl")) {
- return eMTLSyntaxElement::map_refl;
- }
- if (parse_keyword(p, end, "map_refl")) {
- return eMTLSyntaxElement::map_refl;
+ if (parse_keyword(p, end, "refl") || parse_keyword(p, end, "map_refl")) {
+ return MTLTexMapType::refl;
}
if (parse_keyword(p, end, "map_Ke")) {
- return eMTLSyntaxElement::map_Ke;
- }
- if (parse_keyword(p, end, "bump")) {
- return eMTLSyntaxElement::map_Bump;
+ return MTLTexMapType::Ke;
}
- if (parse_keyword(p, end, "map_Bump") || parse_keyword(p, end, "map_bump")) {
- return eMTLSyntaxElement::map_Bump;
+ if (parse_keyword(p, end, "bump") || parse_keyword(p, end, "map_Bump") ||
+ parse_keyword(p, end, "map_bump")) {
+ return MTLTexMapType::bump;
}
- return eMTLSyntaxElement::string;
+ return MTLTexMapType::Count;
}
static const std::pair<StringRef, int> unsupported_texture_options[] = {
@@ -639,7 +634,7 @@ static const std::pair<StringRef, int> unsupported_texture_options[] = {
static bool parse_texture_option(const char *&p,
const char *end,
MTLMaterial *material,
- tex_map_XX &tex_map)
+ MTLTexMap &tex_map)
{
p = drop_whitespace(p, end);
if (parse_keyword(p, end, "-o")) {
@@ -693,13 +688,13 @@ static void parse_texture_map(const char *p,
if (!is_map && !is_refl && !is_bump) {
return;
}
- eMTLSyntaxElement key = mtl_line_start_to_enum(p, end);
- if (key == eMTLSyntaxElement::string || !material->texture_maps.contains(key)) {
+ MTLTexMapType key = mtl_line_start_to_texture_type(p, end);
+ if (key == MTLTexMapType::Count) {
/* No supported texture map found. */
std::cerr << "OBJ import: MTL texture map type not supported: '" << line << "'" << std::endl;
return;
}
- tex_map_XX &tex_map = material->texture_maps.lookup(key);
+ MTLTexMap &tex_map = material->tex_map_of_type(key);
tex_map.mtl_dir_path = mtl_dir_path;
/* Parse texture map options. */
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
index 4e6983bc0d5..7f7fda8d8f1 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
@@ -181,7 +181,7 @@ void MeshFromGeometry::create_polys_loops(Mesh *mesh, bool use_vertex_groups)
const int64_t total_verts = mesh_geometry_.get_vertex_count();
if (use_vertex_groups && total_verts && mesh_geometry_.has_vertex_groups_) {
mesh->dvert = static_cast<MDeformVert *>(
- CustomData_add_layer(&mesh->vdata, CD_MDEFORMVERT, CD_CALLOC, nullptr, total_verts));
+ CustomData_add_layer(&mesh->vdata, CD_MDEFORMVERT, CD_SET_DEFAULT, nullptr, total_verts));
}
bke::SpanAttributeWriter<int> material_indices =
@@ -268,7 +268,7 @@ void MeshFromGeometry::create_uv_verts(Mesh *mesh)
return;
}
MLoopUV *mluv_dst = static_cast<MLoopUV *>(CustomData_add_layer(
- &mesh->ldata, CD_MLOOPUV, CD_DEFAULT, nullptr, mesh_geometry_.total_loops_));
+ &mesh->ldata, CD_MLOOPUV, CD_SET_DEFAULT, nullptr, mesh_geometry_.total_loops_));
int tot_loop_idx = 0;
for (const PolyElem &curr_face : mesh_geometry_.face_elements_) {
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc b/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
index 093cbec32fe..c28de14f2f7 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mtl.cc
@@ -17,8 +17,6 @@
#include "NOD_shader.h"
-/* TODO: move eMTLSyntaxElement out of following file into a more neutral place */
-#include "obj_export_io.hh"
#include "obj_import_mtl.hh"
#include "obj_import_string_utils.hh"
@@ -29,12 +27,12 @@ namespace blender::io::obj {
* Only float value(s) can be set using this method.
*/
static void set_property_of_socket(eNodeSocketDatatype property_type,
- StringRef socket_id,
+ const char *socket_id,
Span<float> value,
bNode *r_node)
{
BLI_assert(r_node);
- bNodeSocket *socket{nodeFindSocket(r_node, SOCK_IN, socket_id.data())};
+ bNodeSocket *socket{nodeFindSocket(r_node, SOCK_IN, socket_id)};
BLI_assert(socket && socket->type == property_type);
switch (property_type) {
case SOCK_FLOAT: {
@@ -95,7 +93,7 @@ static Image *create_placeholder_image(Main *bmain, const std::string &path)
return image;
}
-static Image *load_texture_image(Main *bmain, const tex_map_XX &tex_map, bool relative_paths)
+static Image *load_texture_image(Main *bmain, const MTLTexMap &tex_map, bool relative_paths)
{
Image *image = nullptr;
@@ -206,15 +204,15 @@ std::pair<float, float> ShaderNodetreeWrap::set_node_locations(const int pos_x)
}
void ShaderNodetreeWrap::link_sockets(bNode *from_node,
- StringRef from_node_id,
+ const char *from_node_id,
bNode *to_node,
- StringRef to_node_id,
+ const char *to_node_id,
const int from_node_pos_x)
{
std::tie(from_node->locx, from_node->locy) = set_node_locations(from_node_pos_x);
std::tie(to_node->locx, to_node->locy) = set_node_locations(from_node_pos_x + 1);
- bNodeSocket *from_sock{nodeFindSocket(from_node, SOCK_OUT, from_node_id.data())};
- bNodeSocket *to_sock{nodeFindSocket(to_node, SOCK_IN, to_node_id.data())};
+ bNodeSocket *from_sock{nodeFindSocket(from_node, SOCK_OUT, from_node_id)};
+ bNodeSocket *to_sock{nodeFindSocket(to_node, SOCK_IN, to_node_id)};
BLI_assert(from_sock && to_sock);
nodeAddLink(nodetree_.get(), from_node, from_sock, to_node, to_sock);
}
@@ -338,7 +336,7 @@ void ShaderNodetreeWrap::set_bsdf_socket_values(Material *mat)
if (emission_color.x >= 0 && emission_color.y >= 0 && emission_color.z >= 0) {
set_property_of_socket(SOCK_RGBA, "Emission", {emission_color, 3}, bsdf_);
}
- if (mtl_mat_.tex_map_of_type(eMTLSyntaxElement::map_Ke).is_valid()) {
+ if (mtl_mat_.tex_map_of_type(MTLTexMapType::Ke).is_valid()) {
set_property_of_socket(SOCK_FLOAT, "Emission Strength", {1.0f}, bsdf_);
}
set_property_of_socket(SOCK_FLOAT, "Specular", {specular}, bsdf_);
@@ -359,38 +357,36 @@ void ShaderNodetreeWrap::set_bsdf_socket_values(Material *mat)
void ShaderNodetreeWrap::add_image_textures(Main *bmain, Material *mat, bool relative_paths)
{
- for (const Map<const eMTLSyntaxElement, tex_map_XX>::Item texture_map :
- mtl_mat_.texture_maps.items()) {
- if (!texture_map.value.is_valid()) {
+ for (int key = 0; key < (int)MTLTexMapType::Count; ++key) {
+ const MTLTexMap &value = mtl_mat_.texture_maps[key];
+ if (!value.is_valid()) {
/* No Image texture node of this map type can be added to this material. */
continue;
}
bNode *image_texture = add_node_to_tree(SH_NODE_TEX_IMAGE);
BLI_assert(image_texture);
- Image *image = load_texture_image(bmain, texture_map.value, relative_paths);
+ Image *image = load_texture_image(bmain, value, relative_paths);
if (image == nullptr) {
continue;
}
image_texture->id = &image->id;
- static_cast<NodeTexImage *>(image_texture->storage)->projection =
- texture_map.value.projection_type;
+ static_cast<NodeTexImage *>(image_texture->storage)->projection = value.projection_type;
/* Add normal map node if needed. */
bNode *normal_map = nullptr;
- if (texture_map.key == eMTLSyntaxElement::map_Bump) {
+ if (key == (int)MTLTexMapType::bump) {
normal_map = add_node_to_tree(SH_NODE_NORMAL_MAP);
const float bump = std::max(0.0f, mtl_mat_.map_Bump_strength);
set_property_of_socket(SOCK_FLOAT, "Strength", {bump}, normal_map);
}
/* Add UV mapping & coordinate nodes only if needed. */
- if (texture_map.value.translation != float3(0, 0, 0) ||
- texture_map.value.scale != float3(1, 1, 1)) {
+ if (value.translation != float3(0, 0, 0) || value.scale != float3(1, 1, 1)) {
bNode *mapping = add_node_to_tree(SH_NODE_MAPPING);
bNode *texture_coordinate = add_node_to_tree(SH_NODE_TEX_COORD);
- set_property_of_socket(SOCK_VECTOR, "Location", {texture_map.value.translation, 3}, mapping);
- set_property_of_socket(SOCK_VECTOR, "Scale", {texture_map.value.scale, 3}, mapping);
+ set_property_of_socket(SOCK_VECTOR, "Location", {value.translation, 3}, mapping);
+ set_property_of_socket(SOCK_VECTOR, "Scale", {value.scale, 3}, mapping);
link_sockets(texture_coordinate, "UV", mapping, "Vector", 0);
link_sockets(mapping, "Vector", image_texture, "Vector", 1);
@@ -400,12 +396,12 @@ void ShaderNodetreeWrap::add_image_textures(Main *bmain, Material *mat, bool rel
link_sockets(image_texture, "Color", normal_map, "Color", 2);
link_sockets(normal_map, "Normal", bsdf_, "Normal", 3);
}
- else if (texture_map.key == eMTLSyntaxElement::map_d) {
- link_sockets(image_texture, "Alpha", bsdf_, texture_map.value.dest_socket_id, 2);
+ else if (key == (int)MTLTexMapType::d) {
+ link_sockets(image_texture, "Alpha", bsdf_, tex_map_type_to_socket_id[key], 2);
mat->blend_method = MA_BM_BLEND;
}
else {
- link_sockets(image_texture, "Color", bsdf_, texture_map.value.dest_socket_id, 2);
+ link_sockets(image_texture, "Color", bsdf_, tex_map_type_to_socket_id[key], 2);
}
}
}
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mtl.hh b/source/blender/io/wavefront_obj/importer/obj_import_mtl.hh
index 17dd0106fea..2c51d92a2cd 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mtl.hh
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mtl.hh
@@ -10,7 +10,6 @@
#include "BLI_map.hh"
#include "BLI_math_vec_types.hh"
-#include "BLI_string_ref.hh"
#include "BLI_vector.hh"
#include "DNA_node_types.h"
@@ -75,9 +74,9 @@ class ShaderNodetreeWrap {
* \param from_node_pos_x: 0 to 4 value as per nodetree arrangement.
*/
void link_sockets(bNode *from_node,
- StringRef from_node_id,
+ const char *from_node_id,
bNode *to_node,
- StringRef to_node_id,
+ const char *to_node_id,
const int from_node_pos_x);
/**
* Set values of sockets in p-BSDF node of the nodetree.
diff --git a/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc b/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc
index f582064e0c1..0fd711bdac6 100644
--- a/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc
+++ b/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc
@@ -185,17 +185,17 @@ TEST(obj_exporter_writer, mtllib)
TEST(obj_exporter_writer, format_handler_buffer_chunking)
{
/* Use a tiny buffer chunk size, so that the test below ends up creating several blocks. */
- FormatHandler<eFileType::OBJ, 16> h;
- h.write<eOBJSyntaxElement::object_name>("abc");
- h.write<eOBJSyntaxElement::object_name>("abcd");
- h.write<eOBJSyntaxElement::object_name>("abcde");
- h.write<eOBJSyntaxElement::object_name>("abcdef");
- h.write<eOBJSyntaxElement::object_name>("012345678901234567890123456789abcd");
- h.write<eOBJSyntaxElement::object_name>("123");
- h.write<eOBJSyntaxElement::curve_element_begin>();
- h.write<eOBJSyntaxElement::new_line>();
- h.write<eOBJSyntaxElement::nurbs_parameter_begin>();
- h.write<eOBJSyntaxElement::new_line>();
+ FormatHandler h(16);
+ h.write_obj_object("abc");
+ h.write_obj_object("abcd");
+ h.write_obj_object("abcde");
+ h.write_obj_object("abcdef");
+ h.write_obj_object("012345678901234567890123456789abcd");
+ h.write_obj_object("123");
+ h.write_obj_curve_begin();
+ h.write_obj_newline();
+ h.write_obj_nurbs_parm_begin();
+ h.write_obj_newline();
size_t got_blocks = h.get_block_count();
ASSERT_EQ(got_blocks, 7);
diff --git a/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc b/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
index bd9360548af..35f977f41df 100644
--- a/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
+++ b/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
@@ -12,7 +12,7 @@
#include "BKE_scene.h"
#include "BLI_listbase.h"
-#include "BLI_math_base.h"
+#include "BLI_math_base.hh"
#include "BLI_math_vec_types.hh"
#include "BLO_readfile.h"
diff --git a/source/blender/io/wavefront_obj/tests/obj_mtl_parser_tests.cc b/source/blender/io/wavefront_obj/tests/obj_mtl_parser_tests.cc
index 08050ac34c9..41faba95b30 100644
--- a/source/blender/io/wavefront_obj/tests/obj_mtl_parser_tests.cc
+++ b/source/blender/io/wavefront_obj/tests/obj_mtl_parser_tests.cc
@@ -58,9 +58,9 @@ class obj_mtl_parser_test : public testing::Test {
EXPECT_NEAR(exp.d, got.d, tol);
EXPECT_NEAR(exp.map_Bump_strength, got.map_Bump_strength, tol);
EXPECT_EQ(exp.illum, got.illum);
- for (const auto &it : exp.texture_maps.items()) {
- const tex_map_XX &exp_tex = it.value;
- const tex_map_XX &got_tex = got.texture_maps.lookup(it.key);
+ for (int key = 0; key < (int)MTLTexMapType::Count; key++) {
+ const MTLTexMap &exp_tex = exp.texture_maps[key];
+ const MTLTexMap &got_tex = got.texture_maps[key];
EXPECT_STREQ(exp_tex.image_path.c_str(), got_tex.image_path.c_str());
EXPECT_V3_NEAR(exp_tex.translation, got_tex.translation, tol);
EXPECT_V3_NEAR(exp_tex.scale, got_tex.scale, tol);
@@ -113,8 +113,8 @@ TEST_F(obj_mtl_parser_test, string_newlines_whitespace)
mat[4].Kd = {0.6f, 0.7f, 0.8f};
mat[5].name = "crlf_ending";
mat[5].Ns = 5.0f;
- mat[5].tex_map_of_type(eMTLSyntaxElement::map_Kd).image_path = "sometex_d.png";
- mat[5].tex_map_of_type(eMTLSyntaxElement::map_Ks).image_path = "sometex_s_spaces_after_name.png";
+ mat[5].tex_map_of_type(MTLTexMapType::Kd).image_path = "sometex_d.png";
+ mat[5].tex_map_of_type(MTLTexMapType::Ks).image_path = "sometex_s_spaces_after_name.png";
check_string(text, mat, ARRAY_SIZE(mat));
}
@@ -175,13 +175,13 @@ TEST_F(obj_mtl_parser_test, materials)
mat[1].illum = 2;
mat[1].map_Bump_strength = 1;
{
- tex_map_XX &kd = mat[1].tex_map_of_type(eMTLSyntaxElement::map_Kd);
+ MTLTexMap &kd = mat[1].tex_map_of_type(MTLTexMapType::Kd);
kd.image_path = "texture.png";
- tex_map_XX &ns = mat[1].tex_map_of_type(eMTLSyntaxElement::map_Ns);
+ MTLTexMap &ns = mat[1].tex_map_of_type(MTLTexMapType::Ns);
ns.image_path = "sometexture_Roughness.png";
- tex_map_XX &refl = mat[1].tex_map_of_type(eMTLSyntaxElement::map_refl);
+ MTLTexMap &refl = mat[1].tex_map_of_type(MTLTexMapType::refl);
refl.image_path = "sometexture_Metallic.png";
- tex_map_XX &bump = mat[1].tex_map_of_type(eMTLSyntaxElement::map_Bump);
+ MTLTexMap &bump = mat[1].tex_map_of_type(MTLTexMapType::bump);
bump.image_path = "sometexture_Normal.png";
}
@@ -202,13 +202,13 @@ TEST_F(obj_mtl_parser_test, materials)
mat[3].Ns = 800;
mat[3].map_Bump_strength = 0.5f;
{
- tex_map_XX &kd = mat[3].tex_map_of_type(eMTLSyntaxElement::map_Kd);
+ MTLTexMap &kd = mat[3].tex_map_of_type(MTLTexMapType::Kd);
kd.image_path = "someHatTexture_BaseColor.jpg";
- tex_map_XX &ns = mat[3].tex_map_of_type(eMTLSyntaxElement::map_Ns);
+ MTLTexMap &ns = mat[3].tex_map_of_type(MTLTexMapType::Ns);
ns.image_path = "someHatTexture_Roughness.jpg";
- tex_map_XX &refl = mat[3].tex_map_of_type(eMTLSyntaxElement::map_refl);
+ MTLTexMap &refl = mat[3].tex_map_of_type(MTLTexMapType::refl);
refl.image_path = "someHatTexture_Metalness.jpg";
- tex_map_XX &bump = mat[3].tex_map_of_type(eMTLSyntaxElement::map_Bump);
+ MTLTexMap &bump = mat[3].tex_map_of_type(MTLTexMapType::bump);
bump.image_path = "someHatTexture_Normal.jpg";
}
@@ -222,30 +222,30 @@ TEST_F(obj_mtl_parser_test, materials)
mat[4].d = 0.5;
mat[4].map_Bump_strength = 0.1f;
{
- tex_map_XX &kd = mat[4].tex_map_of_type(eMTLSyntaxElement::map_Kd);
+ MTLTexMap &kd = mat[4].tex_map_of_type(MTLTexMapType::Kd);
kd.image_path = "sometex_d.png";
- tex_map_XX &ns = mat[4].tex_map_of_type(eMTLSyntaxElement::map_Ns);
+ MTLTexMap &ns = mat[4].tex_map_of_type(MTLTexMapType::Ns);
ns.image_path = "sometex_ns.psd";
- tex_map_XX &refl = mat[4].tex_map_of_type(eMTLSyntaxElement::map_refl);
+ MTLTexMap &refl = mat[4].tex_map_of_type(MTLTexMapType::refl);
refl.image_path = "clouds.tiff";
refl.scale = {1.5f, 2.5f, 3.5f};
refl.translation = {4.5f, 5.5f, 6.5f};
refl.projection_type = SHD_PROJ_SPHERE;
- tex_map_XX &bump = mat[4].tex_map_of_type(eMTLSyntaxElement::map_Bump);
+ MTLTexMap &bump = mat[4].tex_map_of_type(MTLTexMapType::bump);
bump.image_path = "somebump.tga";
bump.scale = {3, 4, 5};
}
mat[5].name = "Parser_ScaleOffset_Test";
{
- tex_map_XX &kd = mat[5].tex_map_of_type(eMTLSyntaxElement::map_Kd);
+ MTLTexMap &kd = mat[5].tex_map_of_type(MTLTexMapType::Kd);
kd.translation = {2.5f, 0.0f, 0.0f};
kd.image_path = "OffsetOneValue.png";
- tex_map_XX &ks = mat[5].tex_map_of_type(eMTLSyntaxElement::map_Ks);
+ MTLTexMap &ks = mat[5].tex_map_of_type(MTLTexMapType::Ks);
ks.scale = {1.5f, 2.5f, 1.0f};
ks.translation = {3.5f, 4.5f, 0.0f};
ks.image_path = "ScaleOffsetBothTwovalues.png";
- tex_map_XX &ns = mat[5].tex_map_of_type(eMTLSyntaxElement::map_Ns);
+ MTLTexMap &ns = mat[5].tex_map_of_type(MTLTexMapType::Ns);
ns.scale = {0.5f, 1.0f, 1.0f};
ns.image_path = "1.Value.png";
}