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Diffstat (limited to 'source/blender/makesdna/DNA_action_types.h')
-rw-r--r--source/blender/makesdna/DNA_action_types.h33
1 files changed, 29 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index dab825c856e..d574694c70d 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -198,7 +198,8 @@ typedef struct bPoseChannel {
short agrp_index; /* index of action-group this bone belongs to (0 = default/no group) */
char constflag; /* for quick detecting which constraints affect this channel */
char selectflag; /* copy of bone flag, so you can work with library armatures, not for runtime use */
- char pad0[6];
+ char drawflag;
+ char pad0[5];
struct Bone *bone; /* set on read file or rebuild pose */
struct bPoseChannel *parent; /* set on read file or rebuild pose */
@@ -212,6 +213,9 @@ typedef struct bPoseChannel {
struct bPoseChannel *custom_tx; /* odd feature, display with another bones transform.
* needed in rare cases for advanced rigs,
* since the alternative is highly complicated - campbell */
+ float custom_scale;
+
+ char pad1[4];
/* transforms - written in by actions or transform */
float loc[3];
@@ -250,6 +254,7 @@ typedef enum ePchan_Flag {
POSE_ROT = (1 << 1),
POSE_SIZE = (1 << 2),
/* old IK/cache stuff... */
+#if 0
POSE_IK_MAT = (1 << 3),
POSE_UNUSED2 = (1 << 4),
POSE_UNUSED3 = (1 << 5),
@@ -257,6 +262,7 @@ typedef enum ePchan_Flag {
POSE_UNUSED5 = (1 << 7),
/* has Standard IK */
POSE_HAS_IK = (1 << 8),
+#endif
/* IK/Pose solving*/
POSE_CHAIN = (1 << 9),
POSE_DONE = (1 << 10),
@@ -265,8 +271,10 @@ typedef enum ePchan_Flag {
POSE_STRIDE = (1 << 12),
/* standard IK solving */
POSE_IKTREE = (1 << 13),
+#if 0
/* has Spline IK */
POSE_HAS_IKS = (1 << 14),
+#endif
/* spline IK solving */
POSE_IKSPLINE = (1 << 15)
} ePchan_Flag;
@@ -302,6 +310,14 @@ typedef enum ePchan_IkFlag {
BONE_IK_NO_ZDOF_TEMP = (1 << 12)
} ePchan_IkFlag;
+/* PoseChannel->drawflag */
+typedef enum ePchan_DrawFlag {
+ PCHAN_DRAW_NO_CUSTOM_BONE_SIZE = (1 << 0),
+} ePchan_DrawFlag;
+
+#define PCHAN_CUSTOM_DRAW_SIZE(pchan) \
+ (pchan)->custom_scale * (((pchan)->drawflag & PCHAN_DRAW_NO_CUSTOM_BONE_SIZE) ? 1.0f : (pchan)->bone->length)
+
/* PoseChannel->rotmode and Object->rotmode */
typedef enum eRotationModes {
/* quaternion rotations (default, and for older Blender versions) */
@@ -371,7 +387,9 @@ typedef enum ePose_Flags {
/* set by BKE_pose_rebuild to give a chance to the IK solver to rebuild IK tree */
POSE_WAS_REBUILT = (1 << 5),
/* set by game_copy_pose to indicate that this pose is used in the game engine */
- POSE_GAME_ENGINE = (1 << 6)
+ POSE_GAME_ENGINE = (1 << 6),
+ /* pose constraint flags needs to be updated */
+ POSE_CONSTRAINTS_NEED_UPDATE_FLAGS = (1 << 7),
} ePose_Flags;
/* IK Solvers ------------------------------------ */
@@ -465,6 +483,9 @@ typedef enum eActionGroup_Flag {
AGRP_NOTVISIBLE = (1 << 5),
/* for UI (Graph Editor), sub-channels are shown */
AGRP_EXPANDED_G = (1 << 6),
+
+ /* sub channel modifiers off */
+ AGRP_MODIFIERS_OFF = (1 << 7),
AGRP_TEMP = (1 << 30),
AGRP_MOVED = (1 << 31)
@@ -487,7 +508,7 @@ typedef struct bAction {
ID id; /* ID-serialisation for relinking */
ListBase curves; /* function-curves (FCurve) */
- ListBase chanbase; /* legacy data - Action Channels (bActionChannel) in pre-2.5 animation system */
+ ListBase chanbase DNA_DEPRECATED; /* legacy data - Action Channels (bActionChannel) in pre-2.5 animation system */
ListBase groups; /* groups of function-curves (bActionGroup) */
ListBase markers; /* markers local to the Action (used to provide Pose-Libraries) */
@@ -541,7 +562,7 @@ typedef enum eDopeSheet_FilterFlag {
ADS_FILTER_ONLYNLA = (1 << 2), /* for 'NLA' editor - only include NLA data from AnimData */
ADS_FILTER_SELEDIT = (1 << 3), /* for Graph Editor - used to indicate whether to include a filtering flag or not */
- /* general filtering 2 */
+ /* general filtering */
ADS_FILTER_SUMMARY = (1 << 4), /* for 'DopeSheet' Editors - include 'summary' line */
ADS_FILTER_ONLYOBGROUP = (1 << 5), /* only the objects in the specified object group get used */
@@ -564,6 +585,8 @@ typedef enum eDopeSheet_FilterFlag {
ADS_FILTER_NOSPK = (1 << 21),
ADS_FILTER_NOLINESTYLE = (1 << 22),
ADS_FILTER_NOMODIFIERS = (1 << 23),
+ ADS_FILTER_NOGPENCIL = (1 << 24),
+ /* NOTE: all new datablock filters will have to go in filterflag2 (see below) */
/* NLA-specific filters */
ADS_FILTER_NLA_NOACT = (1 << 25), /* if the AnimData block has no NLA data, don't include to just show Action-line */
@@ -581,6 +604,8 @@ typedef enum eDopeSheet_FilterFlag {
typedef enum eDopeSheet_Flag {
ADS_FLAG_SUMMARY_COLLAPSED = (1 << 0), /* when summary is shown, it is collapsed, so all other channels get hidden */
ADS_FLAG_SHOW_DBFILTERS = (1 << 1) /* show filters for datablocks */
+
+ /* NOTE: datablock filter flags continued (1 << 10) onwards... */
} eDopeSheet_Flag;