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Diffstat (limited to 'source/blender/makesdna/DNA_action_types.h')
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diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
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+/* DNA_action_types.h May 2001
+ *
+ * support for the "action" datatype
+ *
+ * Reevan McKay
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+
+#ifndef DNA_ACTION_TYPES_H
+#define DNA_ACTION_TYPES_H
+
+#include "DNA_listBase.h"
+#include "DNA_ID.h"
+#include "DNA_view2d_types.h"
+
+struct SpaceLink;
+
+typedef struct bPoseChannel{
+ struct bPoseChannel *next, *prev;
+ ListBase constraints;
+ int flag;
+ float loc[3];
+ float size[3];
+ float quat[4];
+ float obmat[4][4];
+ char name[32]; /* Channels need longer names than normal blender objects */
+ int reserved1;
+} bPoseChannel;
+
+
+typedef struct bPose{
+ ListBase chanbase;
+} bPose;
+
+typedef struct bActionChannel {
+ struct bActionChannel *next, *prev;
+ struct Ipo *ipo;
+ ListBase constraintChannels;
+ int flag;
+ char name[32]; /* Channel name */
+ int reserved1;
+
+} bActionChannel;
+
+typedef struct bAction {
+ ID id;
+ ListBase chanbase; /* Channels in this action */
+ bActionChannel *achan; /* Current action channel */
+ bPoseChannel *pchan; /* Current pose channel */
+} bAction;
+
+typedef struct SpaceAction {
+ struct SpaceLink *next, *prev;
+ int spacetype, pad;
+ struct ScrArea *area;
+
+ View2D v2d;
+ bAction *action;
+ int flag;
+ short pin, reserved1;
+ short actnr;
+ short lock;
+ int pad2;
+} SpaceAction;
+
+/* Action Channel flags */
+#define ACHAN_SELECTED 0x00000001
+#define ACHAN_HILIGHTED 0x00000002
+
+
+#endif
+