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Diffstat (limited to 'source/blender/makesdna/DNA_lamp_types.h')
-rw-r--r--source/blender/makesdna/DNA_lamp_types.h96
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diff --git a/source/blender/makesdna/DNA_lamp_types.h b/source/blender/makesdna/DNA_lamp_types.h
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+/**
+ * blenlib/DNA_lamp_types.h (mar-2001 nzc)
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+#ifndef DNA_LAMP_TYPES_H
+#define DNA_LAMP_TYPES_H
+
+#include "DNA_ID.h"
+#include "DNA_scriptlink_types.h"
+
+struct MTex;
+struct Ipo;
+
+typedef struct Lamp {
+ ID id;
+
+ short type, mode;
+
+ short colormodel, totex;
+ float r, g, b, k;
+
+ float energy, dist, spotsize, spotblend;
+ float haint;
+ float att1, att2;
+
+ short bufsize, samp;
+ float clipsta, clipend, shadspotsize;
+ float bias, soft;
+
+ /* texact is voor buttons */
+ short texact, shadhalostep;
+
+ struct MTex *mtex[8];
+ struct Ipo *ipo;
+
+ ScriptLink scriptlink;
+} Lamp;
+
+/* **************** LAMP ********************* */
+
+/* type */
+#define LA_LOCAL 0
+#define LA_SUN 1
+#define LA_SPOT 2
+#define LA_HEMI 3
+
+/* mode */
+#define LA_SHAD 1
+#define LA_HALO 2
+#define LA_LAYER 4
+#define LA_QUAD 8
+#define LA_NEG 16
+#define LA_ONLYSHADOW 32
+#define LA_SPHERE 64
+#define LA_SQUARE 128
+#define LA_TEXTURE 256
+#define LA_OSATEX 512
+/* use bit 11 for shadow tests... temp only -nzc- */
+#define LA_DEEP_SHADOW 1024
+
+/* mapto */
+#define LAMAP_COL 1
+
+/* bit isolated... */
+#define MAXLAMP 256
+
+#endif