diff options
Diffstat (limited to 'source/blender/makesdna/DNA_modifier_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_modifier_types.h | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h index 61d9ee79ec5..8bbc2493632 100644 --- a/source/blender/makesdna/DNA_modifier_types.h +++ b/source/blender/makesdna/DNA_modifier_types.h @@ -142,6 +142,7 @@ typedef struct MappingInfoModifierData { struct Tex *texture; struct Object *map_object; + char map_bone[64]; /** MAX_CUSTOMDATA_LAYER_NAME. */ char uvlayer_name[64]; int uvlayer_tmp; @@ -500,6 +501,7 @@ typedef struct DisplaceModifierData { /* keep in sync with MappingInfoModifierData */ struct Tex *texture; struct Object *map_object; + char map_bone[64]; /** MAX_CUSTOMDATA_LAYER_NAME. */ char uvlayer_name[64]; int uvlayer_tmp; @@ -655,6 +657,7 @@ typedef struct WaveModifierData { /* keep in sync with MappingInfoModifierData */ struct Tex *texture; struct Object *map_object; + char map_bone[64]; /** MAX_CUSTOMDATA_LAYER_NAME. */ char uvlayer_name[64]; int uvlayer_tmp; @@ -1176,6 +1179,9 @@ typedef struct SolidifyModifierData { int flag; short mat_ofs; short mat_ofs_rim; + + float merge_tolerance; + char _pad1[4]; } SolidifyModifierData; /** #SolidifyModifierData.flag */ @@ -1322,6 +1328,7 @@ typedef struct WarpModifierData { /* keep in sync with MappingInfoModifierData */ struct Tex *texture; struct Object *map_object; + char map_bone[64]; /** MAX_CUSTOMDATA_LAYER_NAME. */ char uvlayer_name[64]; int uvlayer_tmp; @@ -1397,6 +1404,8 @@ typedef struct WeightVGEditModifierData { struct Tex *mask_texture; /** Name of the map object. */ struct Object *mask_tex_map_obj; + /** Name of the map bone. */ + char mask_tex_map_bone[64]; /** How to map the texture (using MOD_DISP_MAP_* enums). */ int mask_tex_mapping; /** Name of the UV map. MAX_CUSTOMDATA_LAYER_NAME. */ @@ -1448,6 +1457,8 @@ typedef struct WeightVGMixModifierData { struct Tex *mask_texture; /** Name of the map object. */ struct Object *mask_tex_map_obj; + /** Name of the map bone. */ + char mask_tex_map_bone[64]; /** How to map the texture!. */ int mask_tex_mapping; /** Name of the UV map. MAX_CUSTOMDATA_LAYER_NAME. */ @@ -1522,6 +1533,8 @@ typedef struct WeightVGProximityModifierData { struct Tex *mask_texture; /** Name of the map object. */ struct Object *mask_tex_map_obj; + /** Name of the map bone. */ + char mask_tex_map_bone[64]; /** How to map the texture!. */ int mask_tex_mapping; /** Name of the UV Map. MAX_CUSTOMDATA_LAYER_NAME. */ |