diff options
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_asset_types.h | 6 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_brush_enums.h | 6 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 11 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_space_types.h | 4 |
4 files changed, 19 insertions, 8 deletions
diff --git a/source/blender/makesdna/DNA_asset_types.h b/source/blender/makesdna/DNA_asset_types.h index 29795519719..d7e3bcfc919 100644 --- a/source/blender/makesdna/DNA_asset_types.h +++ b/source/blender/makesdna/DNA_asset_types.h @@ -42,6 +42,10 @@ typedef struct AssetFilterSettings { * more than that from the file. So pointers to other IDs or ID data are strictly forbidden. */ typedef struct AssetMetaData { +#ifdef __cplusplus + ~AssetMetaData(); +#endif + /** Runtime type, to reference event callbacks. Only valid for local assets. */ struct AssetTypeInfo *local_type_info; @@ -114,6 +118,8 @@ typedef struct AssetLibraryReference { } AssetLibraryReference; /** + * To be replaced by #AssetRepresentation! + * * Not part of the core design, we should try to get rid of it. Only needed to wrap FileDirEntry * into a type with PropertyGroup as base, so we can have an RNA collection of #AssetHandle's to * pass to the UI. diff --git a/source/blender/makesdna/DNA_brush_enums.h b/source/blender/makesdna/DNA_brush_enums.h index 8b889e17762..72357ea6734 100644 --- a/source/blender/makesdna/DNA_brush_enums.h +++ b/source/blender/makesdna/DNA_brush_enums.h @@ -315,12 +315,6 @@ typedef enum eGP_Sculpt_Mode_Flag { GP_SCULPT_FLAGMODE_APPLY_THICKNESS = (1 << 2), /* apply brush to uv data */ GP_SCULPT_FLAGMODE_APPLY_UV = (1 << 3), - /* Stroke Auto-Masking for sculpt. */ - GP_SCULPT_FLAGMODE_AUTOMASK_STROKE = (1 << 4), - /* Layer Auto-Masking for sculpt. */ - GP_SCULPT_FLAGMODE_AUTOMASK_LAYER = (1 << 5), - /* Material Auto-Masking for sculpt. */ - GP_SCULPT_FLAGMODE_AUTOMASK_MATERIAL = (1 << 6), } eGP_Sculpt_Mode_Flag; typedef enum eAutomasking_flag { diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 28359038be5..274b2094ee7 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -1155,6 +1155,16 @@ typedef enum eGP_Sculpt_SettingsFlag { GP_SCULPT_SETT_FLAG_PRIMITIVE_CURVE = (1 << 1), /** Scale thickness. */ GP_SCULPT_SETT_FLAG_SCALE_THICKNESS = (1 << 3), + /* Stroke Auto-Masking for sculpt. */ + GP_SCULPT_SETT_FLAG_AUTOMASK_STROKE = (1 << 4), + /* Stroke Layer Auto-Masking for sculpt. */ + GP_SCULPT_SETT_FLAG_AUTOMASK_LAYER_STROKE = (1 << 5), + /* Stroke Material Auto-Masking for sculpt. */ + GP_SCULPT_SETT_FLAG_AUTOMASK_MATERIAL_STROKE = (1 << 6), + /* Active Layer Auto-Masking for sculpt. */ + GP_SCULPT_SETT_FLAG_AUTOMASK_LAYER_ACTIVE = (1 << 7), + /* Active Material Auto-Masking for sculpt. */ + GP_SCULPT_SETT_FLAG_AUTOMASK_MATERIAL_ACTIVE = (1 << 8), } eGP_Sculpt_SettingsFlag; /** #GP_Sculpt_Settings.gpencil_selectmode_sculpt */ @@ -2292,6 +2302,7 @@ typedef enum ePaintSymmetryFlags { PAINT_TILE_Y = (1 << 5), PAINT_TILE_Z = (1 << 6), } ePaintSymmetryFlags; +ENUM_OPERATORS(ePaintSymmetryFlags, PAINT_TILE_Z); #define PAINT_SYMM_AXIS_ALL (PAINT_SYMM_X | PAINT_SYMM_Y | PAINT_SYMM_Z) diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h index 4bb92e6fcc5..d6d5f64a6a6 100644 --- a/source/blender/makesdna/DNA_space_types.h +++ b/source/blender/makesdna/DNA_space_types.h @@ -1107,7 +1107,7 @@ typedef struct FileDirEntry { uint32_t uid; /* FileUID */ /* Name needs freeing if FILE_ENTRY_NAME_FREE is set. Otherwise this is a direct pointer to a * name buffer. */ - char *name; + const char *name; uint64_t size; int64_t time; @@ -1134,7 +1134,7 @@ typedef struct FileDirEntry { /** If this file represents an asset, its asset data is here. Note that we may show assets of * external files in which case this is set but not the id above. * Note comment for FileListInternEntry.local_data, the same applies here! */ - struct AssetMetaData *asset_data; + struct AssetRepresentation *asset; /* The icon_id for the preview image. */ int preview_icon_id; |