diff options
Diffstat (limited to 'source/blender/makesrna/intern/rna_scene.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_scene.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index 4ff2e03ef9c..266838153e9 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -763,19 +763,21 @@ static int rna_Scene_active_layer_get(PointerRNA *ptr) static void rna_Scene_view3d_update(Main *bmain, Scene *UNUSED(scene_unused), PointerRNA *ptr) { + wmWindowManager *wm = bmain->wm.first; Scene *scene = (Scene *)ptr->data; - BKE_screen_view3d_main_sync(&bmain->screen, scene); + WM_windows_scene_data_sync(&wm->windows, scene); } -static void rna_Scene_layer_update(Main *bmain, Scene *scene, PointerRNA *ptr) +static void rna_Scene_layer_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *UNUSED(ptr)) { - rna_Scene_view3d_update(bmain, scene, ptr); /* XXX We would need do_time=true here, else we can have update issues like [#36289]... * However, this has too much drawbacks (like slower layer switch, undesired updates...). * That's TODO for future DAG updates. */ DAG_on_visible_update(bmain, false); + + /* No need to sync scene data here (WM_windows_scene_data_sync), handled through notifier. */ } static void rna_Scene_fps_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr)) |