diff options
Diffstat (limited to 'source/blender/makesrna/intern/rna_world.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_world.c | 108 |
1 files changed, 54 insertions, 54 deletions
diff --git a/source/blender/makesrna/intern/rna_world.c b/source/blender/makesrna/intern/rna_world.c index 46a7ef139d5..4dba61411f0 100644 --- a/source/blender/makesrna/intern/rna_world.c +++ b/source/blender/makesrna/intern/rna_world.c @@ -74,13 +74,13 @@ static void rna_def_world_mtex(BlenderRNA *brna) PropertyRNA *prop; static EnumPropertyItem texco_items[] = { - {TEXCO_VIEW, "VIEW", "View", "Uses view vector for the texture coordinates."}, - {TEXCO_GLOB, "GLOBAL", "Global", "Uses global coordinates for the texture coordinates (interior mist)."}, - {TEXCO_ANGMAP, "ANGMAP", "AngMap", "Uses 360 degree angular coordinates, e.g. for spherical light probes."}, - {TEXCO_H_SPHEREMAP, "SPHERE", "Sphere", "For 360 degree panorama sky, spherical mapped, only top half."}, - {TEXCO_H_TUBEMAP, "TUBE", "Tube", "For 360 degree panorama sky, cylindrical mapped, only top half."}, - {TEXCO_OBJECT, "OBJECT", "Object", "Uses linked object's coordinates for texture coordinates."}, - {0, NULL, NULL, NULL}}; + {TEXCO_VIEW, "VIEW", 0, "View", "Uses view vector for the texture coordinates."}, + {TEXCO_GLOB, "GLOBAL", 0, "Global", "Uses global coordinates for the texture coordinates (interior mist)."}, + {TEXCO_ANGMAP, "ANGMAP", 0, "AngMap", "Uses 360 degree angular coordinates, e.g. for spherical light probes."}, + {TEXCO_H_SPHEREMAP, "SPHERE", 0, "Sphere", "For 360 degree panorama sky, spherical mapped, only top half."}, + {TEXCO_H_TUBEMAP, "TUBE", 0, "Tube", "For 360 degree panorama sky, cylindrical mapped, only top half."}, + {TEXCO_OBJECT, "OBJECT", 0, "Object", "Uses linked object's coordinates for texture coordinates."}, + {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "WorldTextureSlot", "TextureSlot"); RNA_def_struct_sdna(srna, "MTex"); @@ -89,19 +89,19 @@ static void rna_def_world_mtex(BlenderRNA *brna) /* map to */ prop= RNA_def_property(srna, "map_to_blend", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", WOMAP_BLEND); - RNA_def_property_ui_text(prop, "Map To Blend", "Causes the texture to affect the color progression of the background."); + RNA_def_property_ui_text(prop, "Map To Blend", "Affect the color progression of the background."); prop= RNA_def_property(srna, "map_to_horizon", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", WOMAP_HORIZ); - RNA_def_property_ui_text(prop, "Map To Horizon", "Causes the texture to affect the color of the horizon."); + RNA_def_property_ui_text(prop, "Map To Horizon", "Affect the color of the horizon."); prop= RNA_def_property(srna, "map_to_zenith_up", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", WOMAP_ZENUP); - RNA_def_property_ui_text(prop, "Map To Zenith Up", "Causes the texture to affect the color of the zenith above."); + RNA_def_property_ui_text(prop, "Map To Zenith Up", "Affect the color of the zenith above."); prop= RNA_def_property(srna, "map_to_zenith_down", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", WOMAP_ZENDOWN); - RNA_def_property_ui_text(prop, "Map To Zenith Down", "Causes the texture to affect the color of the zenith below."); + RNA_def_property_ui_text(prop, "Map To Zenith Down", "Affect the color of the zenith below."); /* unused prop= RNA_def_property(srna, "map_to_mist", PROP_BOOLEAN, PROP_NONE); @@ -111,7 +111,7 @@ static void rna_def_world_mtex(BlenderRNA *brna) prop= RNA_def_property(srna, "texture_coordinates", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "texco"); RNA_def_property_enum_items(prop, texco_items); - RNA_def_property_ui_text(prop, "Texture Coordinates", "Textures coordinates used to map the texture with."); + RNA_def_property_ui_text(prop, "Texture Coordinates", "Texture coordinates used to map the texture onto the background."); prop= RNA_def_property(srna, "object", PROP_POINTER, PROP_NONE); RNA_def_property_pointer_sdna(prop, NULL, "object"); @@ -126,27 +126,27 @@ static void rna_def_ambient_occlusion(BlenderRNA *brna) PropertyRNA *prop; static EnumPropertyItem blend_mode_items[] = { - {WO_AOADD, "ADD", "Add", "Add light and shadow."}, - {WO_AOSUB, "SUBTRACT", "Subtract", "Subtract light and shadow (needs a normal light to make anything visible.)"}, - {WO_AOADDSUB, "BOTH", "Both", "Both lighten and darken."}, - {0, NULL, NULL, NULL}}; + {WO_AOADD, "ADD", 0, "Add", "Add light and shadow."}, + {WO_AOSUB, "SUBTRACT", 0, "Subtract", "Subtract light and shadow (needs a normal light to make anything visible.)"}, + {WO_AOADDSUB, "BOTH", 0, "Both", "Both lighten and darken."}, + {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem prop_color_items[] = { - {WO_AOPLAIN, "PLAIN", "White", "Plain diffuse energy (white.)"}, - {WO_AOSKYCOL, "SKY_COLOR", "Sky Color", "Use horizon and zenith color for diffuse energy."}, - {WO_AOSKYTEX, "SKY_TEXTURE", "Sky Texture", "Does full Sky texture render for diffuse energy."}, - {0, NULL, NULL, NULL}}; + {WO_AOPLAIN, "PLAIN", 0, "White", "Plain diffuse energy (white.)"}, + {WO_AOSKYCOL, "SKY_COLOR", 0, "Sky Color", "Use horizon and zenith color for diffuse energy."}, + {WO_AOSKYTEX, "SKY_TEXTURE", 0, "Sky Texture", "Does full Sky texture render for diffuse energy."}, + {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem prop_sample_method_items[] = { - {WO_AOSAMP_CONSTANT, "CONSTANT_JITTERED", "Constant Jittered", ""}, - {WO_AOSAMP_HALTON, "ADAPTIVE_QMC", "Adaptive QMC", "Fast in high-contrast areas."}, - {WO_AOSAMP_HAMMERSLEY, "CONSTANT_QMC", "Constant QMC", "Best quality."}, - {0, NULL, NULL, NULL}}; + {WO_AOSAMP_CONSTANT, "CONSTANT_JITTERED", 0, "Constant Jittered", ""}, + {WO_AOSAMP_HALTON, "ADAPTIVE_QMC", 0, "Adaptive QMC", "Fast in high-contrast areas."}, + {WO_AOSAMP_HAMMERSLEY, "CONSTANT_QMC", 0, "Constant QMC", "Best quality."}, + {0, NULL, 0, NULL, NULL}}; static EnumPropertyItem prop_gather_method_items[] = { - {WO_AOGATHER_RAYTRACE, "RAYTRACE", "Raytrace", "Accurate, but slow when noise-free results are required."}, - {WO_AOGATHER_APPROX, "APPROXIMATE", "Approximate", "Inaccurate, but faster and without noise."}, - {0, NULL, NULL, NULL}}; + {WO_AOGATHER_RAYTRACE, "RAYTRACE", 0, "Raytrace", "Accurate, but slow when noise-free results are required."}, + {WO_AOGATHER_APPROX, "APPROXIMATE", 0, "Approximate", "Inaccurate, but faster and without noise."}, + {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "WorldAmbientOcclusion", NULL); RNA_def_struct_sdna(srna, "World"); @@ -155,7 +155,7 @@ static void rna_def_ambient_occlusion(BlenderRNA *brna) prop= RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", WO_AMB_OCC); - RNA_def_property_ui_text(prop, "Enabled", ""); + RNA_def_property_ui_text(prop, "Enabled", "Use Ambient Occlusion to add light based on distance between elements, creating the illusion of omnipresent light"); prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "aodist"); @@ -168,7 +168,7 @@ static void rna_def_ambient_occlusion(BlenderRNA *brna) prop= RNA_def_property(srna, "energy", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "aoenergy"); RNA_def_property_ui_range(prop, 0, 10, 0.1, 3); - RNA_def_property_ui_text(prop, "Energy", "Global energy scale for ambient occlusion."); + RNA_def_property_ui_text(prop, "Energy", "Amount of enerygy generated by ambient occlusion."); prop= RNA_def_property(srna, "bias", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "aobias"); @@ -207,17 +207,17 @@ static void rna_def_ambient_occlusion(BlenderRNA *brna) prop= RNA_def_property(srna, "samples", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "aosamp"); RNA_def_property_range(prop, 1, 32); - RNA_def_property_ui_text(prop, "Samples", ""); + RNA_def_property_ui_text(prop, "Samples", "Amount of ray samples. Higher values give smoother results and longer rendering times"); prop= RNA_def_property(srna, "blend_mode", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "aomix"); RNA_def_property_enum_items(prop, blend_mode_items); - RNA_def_property_ui_text(prop, "Blend Mode", "Blending mode for how AO mixes with material shading."); + RNA_def_property_ui_text(prop, "Blend Mode", "Defines how AO mixes with material shading."); prop= RNA_def_property(srna, "color", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "aocolor"); RNA_def_property_enum_items(prop, prop_color_items); - RNA_def_property_ui_text(prop, "Color", ""); + RNA_def_property_ui_text(prop, "Color", "Defines the color of the AO light"); prop= RNA_def_property(srna, "sample_method", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "ao_samp_method"); @@ -241,10 +241,10 @@ static void rna_def_world_mist(BlenderRNA *brna) PropertyRNA *prop; static EnumPropertyItem falloff_items[] = { - {0, "QUADRATIC", "Quadratic", "Mist uses quadratic progression."}, - {1, "LINEAR", "Linear", "Mist uses linear progression."}, - {2, "INVERSE_QUADRATIC", "Inverse Quadratic", "Mist uses inverse quadratic progression."}, - {0, NULL, NULL, NULL}}; + {0, "QUADRATIC", 0, "Quadratic", "Mist uses quadratic progression."}, + {1, "LINEAR", 0, "Linear", "Mist uses linear progression."}, + {2, "INVERSE_QUADRATIC", 0, "Inverse Quadratic", "Mist uses inverse quadratic progression."}, + {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "WorldMistSettings", NULL); RNA_def_struct_sdna(srna, "World"); @@ -253,34 +253,34 @@ static void rna_def_world_mist(BlenderRNA *brna) prop= RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", WO_MIST); - RNA_def_property_ui_text(prop, "Enabled", "Enable mist, occluding objects with the environment color as they are further away."); + RNA_def_property_ui_text(prop, "Enabled", "Occlude objects with the environment color as they are further away."); prop= RNA_def_property(srna, "intensity", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "misi"); RNA_def_property_range(prop, 0, 1); - RNA_def_property_ui_text(prop, "Intensity", "Intensity of the mist."); + RNA_def_property_ui_text(prop, "Intensity", "Intensity of the mist effect."); prop= RNA_def_property(srna, "start", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "miststa"); RNA_def_property_range(prop, 0, FLT_MAX); RNA_def_property_ui_range(prop, 0, 10000, 10, 2); - RNA_def_property_ui_text(prop, "Start", "Starting distance of the mist."); + RNA_def_property_ui_text(prop, "Start", "Starting distance of the mist, measured from the camera"); prop= RNA_def_property(srna, "depth", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "mistdist"); RNA_def_property_range(prop, 0, FLT_MAX); RNA_def_property_ui_range(prop, 0, 10000, 10, 2); - RNA_def_property_ui_text(prop, "Depth", "Depth of the mist."); + RNA_def_property_ui_text(prop, "Depth", "The distance over which the mist effect fades in"); prop= RNA_def_property(srna, "height", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "misthi"); RNA_def_property_range(prop, 0, 100); - RNA_def_property_ui_text(prop, "Height", "Factor for a less dense mist with increasing height."); + RNA_def_property_ui_text(prop, "Height", "Control how much mist density decreases with height"); prop= RNA_def_property(srna, "falloff", PROP_ENUM, PROP_NONE); RNA_def_property_enum_sdna(prop, NULL, "mistype"); RNA_def_property_enum_items(prop, falloff_items); - RNA_def_property_ui_text(prop, "Falloff", "Falloff method for mist."); + RNA_def_property_ui_text(prop, "Falloff", "Type of transition used to fade mist"); } static void rna_def_world_stars(BlenderRNA *brna) @@ -319,7 +319,7 @@ static void rna_def_world_stars(BlenderRNA *brna) prop= RNA_def_property(srna, "color_randomization", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "starcolnoise"); RNA_def_property_range(prop, 0, 1); - RNA_def_property_ui_text(prop, "Color Randomization", "Randomizes star color."); + RNA_def_property_ui_text(prop, "Color Randomization", "Randomize star colors."); RNA_def_property_update(prop, NC_WORLD, NULL); /* unused @@ -335,13 +335,13 @@ void RNA_def_world(BlenderRNA *brna) PropertyRNA *prop; static EnumPropertyItem physics_engine_items[] = { - {WOPHY_NONE, "NONE", "None", ""}, - //{WOPHY_ENJI, "ENJI", "Enji", ""}, - {WOPHY_SUMO, "SUMO", "Sumo (Deprecated)", ""}, - //{WOPHY_DYNAMO, "DYNAMO", "Dynamo", ""}, - //{WOPHY_ODE, "ODE", "ODE", ""}, - {WOPHY_BULLET, "BULLET", "Bullet", ""}, - {0, NULL, NULL, NULL}}; + {WOPHY_NONE, "NONE", 0, "None", ""}, + //{WOPHY_ENJI, "ENJI", 0, "Enji", ""}, + {WOPHY_SUMO, "SUMO", 0, "Sumo (Deprecated)", ""}, + //{WOPHY_DYNAMO, "DYNAMO", 0, "Dynamo", ""}, + //{WOPHY_ODE, "ODE", 0, "ODE", ""}, + {WOPHY_BULLET, "BULLET", 0, "Bullet", ""}, + {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "World", "ID"); RNA_def_struct_ui_text(srna, "World", "World datablock describing the environment and ambient lighting of a scene."); @@ -377,22 +377,22 @@ void RNA_def_world(BlenderRNA *brna) prop= RNA_def_property(srna, "range", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "range"); RNA_def_property_range(prop, 0.2, 5.0); - RNA_def_property_ui_text(prop, "Range", "The color amount that will be mapped on color 1.0."); + RNA_def_property_ui_text(prop, "Range", "The color rage that will be mapped to 0-1"); /* sky type */ prop= RNA_def_property(srna, "blend_sky", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYBLEND); - RNA_def_property_ui_text(prop, "Blend Sky", "Renders background with natural progression from horizon to zenith."); + RNA_def_property_ui_text(prop, "Blend Sky", "Render background with natural progression from horizon to zenith."); RNA_def_property_update(prop, NC_WORLD, NULL); prop= RNA_def_property(srna, "paper_sky", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYPAPER); - RNA_def_property_ui_text(prop, "Paper Sky", "Flattens blend or texture coordinates."); + RNA_def_property_ui_text(prop, "Paper Sky", "Flatten blend or texture coordinates."); RNA_def_property_update(prop, NC_WORLD, NULL); prop= RNA_def_property(srna, "real_sky", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "skytype", WO_SKYREAL); - RNA_def_property_ui_text(prop, "Real Sky", "Renders background with a real horizon."); + RNA_def_property_ui_text(prop, "Real Sky", "Render background with a real horizon, relative to the camera angle."); RNA_def_property_update(prop, NC_WORLD, NULL); /* physics */ |