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Diffstat (limited to 'source/blender/modifiers/intern/MOD_screw.c')
-rw-r--r--source/blender/modifiers/intern/MOD_screw.c9
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index b2ebf2ffeec..d8b11c0e89e 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -947,6 +947,9 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
/* more of an offset in this case */
edge_offset = totedge + (totvert * (step_tot - (close ? 0 : 1)));
+ const int *src_material_index = BKE_mesh_material_indices(mesh);
+ int *dst_material_index = BKE_mesh_material_indices_for_write(result);
+
for (i = 0; i < totedge; i++, med_new_firstloop++) {
const uint step_last = step_tot - (close ? 1 : 2);
const uint mpoly_index_orig = totpoly ? edge_poly_map[i] : UINT_MAX;
@@ -959,14 +962,14 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
};
const bool has_mloop_orig = mloop_index_orig[0] != UINT_MAX;
- short mat_nr;
+ int mat_nr;
/* for each edge, make a cylinder of quads */
i1 = med_new_firstloop->v1;
i2 = med_new_firstloop->v2;
if (has_mpoly_orig) {
- mat_nr = mpoly_orig[mpoly_index_orig].mat_nr;
+ mat_nr = src_material_index == NULL ? 0 : src_material_index[mpoly_index_orig];
}
else {
mat_nr = 0;
@@ -992,8 +995,8 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
}
else {
origindex[mpoly_index] = ORIGINDEX_NONE;
+ dst_material_index[mpoly_index] = mat_nr;
mp_new->flag = mpoly_flag;
- mp_new->mat_nr = mat_nr;
}
mp_new->loopstart = mpoly_index * 4;
mp_new->totloop = 4;