diff options
Diffstat (limited to 'source/blender/modifiers/intern/MOD_skin.c')
-rw-r--r-- | source/blender/modifiers/intern/MOD_skin.c | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/source/blender/modifiers/intern/MOD_skin.c b/source/blender/modifiers/intern/MOD_skin.c index ae8fcb42553..897a25711cd 100644 --- a/source/blender/modifiers/intern/MOD_skin.c +++ b/source/blender/modifiers/intern/MOD_skin.c @@ -1464,7 +1464,7 @@ static void quad_from_tris(BMEdge *e, BMFace *adj[2], BMVert *ndx[4]) ndx[j] = tri[0][i]; /* When the triangle edge cuts across our quad-to-be, * throw in the second triangle's vertex */ - if ((ELEM(tri[0][i], e->v1, e->v2)) && + if (ELEM(tri[0][i], e->v1, e->v2) && (tri[0][(i + 1) % 3] == e->v1 || tri[0][(i + 1) % 3] == e->v2)) { j++; ndx[j] = opp; @@ -1734,7 +1734,7 @@ static void skin_smooth_hulls(BMesh *bm, } } - /* Add temporary shapekey layer to store original coordinates */ + /* Add temporary shape-key layer to store original coordinates. */ BM_data_layer_add(bm, &bm->vdata, CD_SHAPEKEY); skey = CustomData_number_of_layers(&bm->vdata, CD_SHAPEKEY) - 1; BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) { @@ -2007,9 +2007,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * return result; } -static void requiredDataMask(Object *UNUSED(ob), - ModifierData *UNUSED(md), - CustomData_MeshMasks *r_cddata_masks) +static void requiredDataMask(ModifierData *UNUSED(md), CustomData_MeshMasks *r_cddata_masks) { r_cddata_masks->vmask |= CD_MASK_MVERT_SKIN | CD_MASK_MDEFORMVERT; } |