diff options
Diffstat (limited to 'source/blender/modifiers/intern')
22 files changed, 71 insertions, 69 deletions
diff --git a/source/blender/modifiers/intern/MOD_array.c b/source/blender/modifiers/intern/MOD_array.c index bf534b0d586..2d725af7fe4 100644 --- a/source/blender/modifiers/intern/MOD_array.c +++ b/source/blender/modifiers/intern/MOD_array.c @@ -456,13 +456,13 @@ static Mesh *arrayModifier_doArray(ArrayModifierData *amd, float result_mat[4][4]; if (ctx->object) { - invert_m4_m4(obinv, ctx->object->obmat); + invert_m4_m4(obinv, ctx->object->object_to_world); } else { unit_m4(obinv); } - mul_m4_series(result_mat, offset, obinv, amd->offset_ob->obmat); + mul_m4_series(result_mat, offset, obinv, amd->offset_ob->object_to_world); copy_m4_m4(offset, result_mat); } @@ -474,7 +474,7 @@ static Mesh *arrayModifier_doArray(ArrayModifierData *amd, Object *curve_ob = amd->curve_ob; CurveCache *curve_cache = curve_ob->runtime.curve_cache; if (curve_cache != NULL && curve_cache->anim_path_accum_length != NULL) { - float scale_fac = mat4_to_scale(curve_ob->obmat); + float scale_fac = mat4_to_scale(curve_ob->object_to_world); length = scale_fac * BKE_anim_path_get_length(curve_cache); } } diff --git a/source/blender/modifiers/intern/MOD_boolean.cc b/source/blender/modifiers/intern/MOD_boolean.cc index 7ad49f43e1b..21f05158e8b 100644 --- a/source/blender/modifiers/intern/MOD_boolean.cc +++ b/source/blender/modifiers/intern/MOD_boolean.cc @@ -139,8 +139,8 @@ static Mesh *get_quick_mesh( float imat[4][4]; float omat[4][4]; - invert_m4_m4(imat, ob_self->obmat); - mul_m4_m4m4(omat, imat, ob_operand_ob->obmat); + invert_m4_m4(imat, ob_self->object_to_world); + mul_m4_m4m4(omat, imat, ob_operand_ob->object_to_world); MutableSpan<MVert> verts = result->verts_for_write(); for (const int i : verts.index_range()) { @@ -227,7 +227,8 @@ static BMesh *BMD_mesh_bm_create( SCOPED_TIMER(__func__); #endif - *r_is_flip = (is_negative_m4(object->obmat) != is_negative_m4(operand_ob->obmat)); + *r_is_flip = (is_negative_m4(object->object_to_world) != + is_negative_m4(operand_ob->object_to_world)); const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(mesh, mesh_operand_ob); @@ -294,8 +295,8 @@ static void BMD_mesh_intersection(BMesh *bm, float imat[4][4]; float omat[4][4]; - invert_m4_m4(imat, object->obmat); - mul_m4_m4m4(omat, imat, operand_ob->obmat); + invert_m4_m4(imat, object->object_to_world); + mul_m4_m4m4(omat, imat, operand_ob->object_to_world); BMVert *eve; i = 0; @@ -414,7 +415,7 @@ static Mesh *exact_boolean_mesh(BooleanModifierData *bmd, } meshes.append(mesh); - obmats.append((float4x4 *)&ctx->object->obmat); + obmats.append((float4x4 *)&ctx->object->object_to_world); material_remaps.append({}); if (mesh->totcol == 0) { /* Necessary for faces using the default material when there are no material slots. */ @@ -431,7 +432,7 @@ static Mesh *exact_boolean_mesh(BooleanModifierData *bmd, } BKE_mesh_wrapper_ensure_mdata(mesh_operand); meshes.append(mesh_operand); - obmats.append((float4x4 *)&bmd->object->obmat); + obmats.append((float4x4 *)&bmd->object->object_to_world); material_remaps.append(get_material_remap(*bmd->object, *mesh_operand, materials)); } else if (bmd->flag & eBooleanModifierFlag_Collection) { @@ -446,7 +447,7 @@ static Mesh *exact_boolean_mesh(BooleanModifierData *bmd, } BKE_mesh_wrapper_ensure_mdata(collection_mesh); meshes.append(collection_mesh); - obmats.append((float4x4 *)&ob->obmat); + obmats.append((float4x4 *)&ob->object_to_world); material_remaps.append(get_material_remap(*ob, *collection_mesh, materials)); } } @@ -456,14 +457,15 @@ static Mesh *exact_boolean_mesh(BooleanModifierData *bmd, const bool use_self = (bmd->flag & eBooleanModifierFlag_Self) != 0; const bool hole_tolerant = (bmd->flag & eBooleanModifierFlag_HoleTolerant) != 0; - Mesh *result = blender::meshintersect::direct_mesh_boolean(meshes, - obmats, - *(float4x4 *)&ctx->object->obmat, - material_remaps, - use_self, - hole_tolerant, - bmd->operation, - nullptr); + Mesh *result = blender::meshintersect::direct_mesh_boolean( + meshes, + obmats, + *(float4x4 *)&ctx->object->object_to_world, + material_remaps, + use_self, + hole_tolerant, + bmd->operation, + nullptr); MEM_SAFE_FREE(result->mat); result->mat = (Material **)MEM_malloc_arrayN(materials.size(), sizeof(Material *), __func__); result->totcol = materials.size(); diff --git a/source/blender/modifiers/intern/MOD_cast.c b/source/blender/modifiers/intern/MOD_cast.c index 30be1d33653..7581b2aa8e5 100644 --- a/source/blender/modifiers/intern/MOD_cast.c +++ b/source/blender/modifiers/intern/MOD_cast.c @@ -126,13 +126,13 @@ static void sphere_do(CastModifierData *cmd, * we use its location, transformed to ob's local space */ if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { - invert_m4_m4(imat, ctrl_ob->obmat); - mul_m4_m4m4(mat, imat, ob->obmat); + invert_m4_m4(imat, ctrl_ob->object_to_world); + mul_m4_m4m4(mat, imat, ob->object_to_world); invert_m4_m4(imat, mat); } - invert_m4_m4(ob->imat, ob->obmat); - mul_v3_m4v3(center, ob->imat, ctrl_ob->obmat[3]); + invert_m4_m4(ob->imat, ob->object_to_world); + mul_v3_m4v3(center, ob->imat, ctrl_ob->object_to_world[3]); } /* now we check which options the user wants */ @@ -275,13 +275,13 @@ static void cuboid_do(CastModifierData *cmd, if (ctrl_ob) { if (flag & MOD_CAST_USE_OB_TRANSFORM) { - invert_m4_m4(imat, ctrl_ob->obmat); - mul_m4_m4m4(mat, imat, ob->obmat); + invert_m4_m4(imat, ctrl_ob->object_to_world); + mul_m4_m4m4(mat, imat, ob->object_to_world); invert_m4_m4(imat, mat); } - invert_m4_m4(ob->imat, ob->obmat); - mul_v3_m4v3(center, ob->imat, ctrl_ob->obmat[3]); + invert_m4_m4(ob->imat, ob->object_to_world); + mul_v3_m4v3(center, ob->imat, ctrl_ob->object_to_world[3]); } if ((flag & MOD_CAST_SIZE_FROM_RADIUS) && has_radius) { diff --git a/source/blender/modifiers/intern/MOD_collision.c b/source/blender/modifiers/intern/MOD_collision.c index e38bf96500e..82faf08b349 100644 --- a/source/blender/modifiers/intern/MOD_collision.c +++ b/source/blender/modifiers/intern/MOD_collision.c @@ -149,7 +149,7 @@ static void deformVerts(ModifierData *md, for (uint i = 0; i < mvert_num; i++) { /* we save global positions */ - mul_m4_v3(ob->obmat, collmd->x[i].co); + mul_m4_v3(ob->object_to_world, collmd->x[i].co); } collmd->xnew = MEM_dupallocN(collmd->x); /* Frame end position. */ @@ -188,7 +188,7 @@ static void deformVerts(ModifierData *md, for (uint i = 0; i < mvert_num; i++) { /* we save global positions */ - mul_m4_v3(ob->obmat, collmd->xnew[i].co); + mul_m4_v3(ob->object_to_world, collmd->xnew[i].co); /* detect motion */ is_static = is_static && equals_v3v3(collmd->x[i].co, collmd->xnew[i].co); diff --git a/source/blender/modifiers/intern/MOD_displace.c b/source/blender/modifiers/intern/MOD_displace.c index ad5be57ad68..fc12a9c2aad 100644 --- a/source/blender/modifiers/intern/MOD_displace.c +++ b/source/blender/modifiers/intern/MOD_displace.c @@ -322,7 +322,7 @@ static void displaceModifier_do(DisplaceModifierData *dmd, } else if (ELEM(direction, MOD_DISP_DIR_X, MOD_DISP_DIR_Y, MOD_DISP_DIR_Z, MOD_DISP_DIR_RGB_XYZ) && use_global_direction) { - copy_m4_m4(local_mat, ob->obmat); + copy_m4_m4(local_mat, ob->object_to_world); } DisplaceUserdata data = {NULL}; diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c index af167bf9b32..96bf836fa4a 100644 --- a/source/blender/modifiers/intern/MOD_explode.c +++ b/source/blender/modifiers/intern/MOD_explode.c @@ -985,7 +985,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd, MTFace *mtface = CustomData_get_layer_named(&explode->fdata, CD_MTFACE, emd->uvname); /* getting back to object space */ - invert_m4_m4(imat, ctx->object->obmat); + invert_m4_m4(imat, ctx->object->object_to_world); psmd->psys->lattice_deform_data = psys_create_lattice_deform_data(&sim); @@ -1020,7 +1020,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd, psys_get_particle_state(&sim, ed_v2, &state, 1); vertco = explode_verts[v].co; - mul_m4_v3(ctx->object->obmat, vertco); + mul_m4_v3(ctx->object->object_to_world, vertco); sub_v3_v3(vertco, birth.co); diff --git a/source/blender/modifiers/intern/MOD_hook.c b/source/blender/modifiers/intern/MOD_hook.c index 11bc9ee9574..6cf2e1538e9 100644 --- a/source/blender/modifiers/intern/MOD_hook.c +++ b/source/blender/modifiers/intern/MOD_hook.c @@ -338,13 +338,13 @@ static void deformVerts_do(HookModifierData *hmd, /* get world-space matrix of target, corrected for the space the verts are in */ if (hmd->subtarget[0] && pchan) { /* bone target if there's a matching pose-channel */ - mul_m4_m4m4(dmat, ob_target->obmat, pchan->pose_mat); + mul_m4_m4m4(dmat, ob_target->object_to_world, pchan->pose_mat); } else { /* just object target */ - copy_m4_m4(dmat, ob_target->obmat); + copy_m4_m4(dmat, ob_target->object_to_world); } - invert_m4_m4(ob->imat, ob->obmat); + invert_m4_m4(ob->imat, ob->object_to_world); mul_m4_series(hd.mat, ob->imat, dmat, hmd->parentinv); /* --- done with 'hd' init --- */ diff --git a/source/blender/modifiers/intern/MOD_mesh_to_volume.cc b/source/blender/modifiers/intern/MOD_mesh_to_volume.cc index cad9fdfe30d..778f12d6745 100644 --- a/source/blender/modifiers/intern/MOD_mesh_to_volume.cc +++ b/source/blender/modifiers/intern/MOD_mesh_to_volume.cc @@ -135,7 +135,7 @@ static Volume *mesh_to_volume(ModifierData *md, BKE_mesh_wrapper_ensure_mdata(mesh); const float4x4 mesh_to_own_object_space_transform = float4x4(ctx->object->imat) * - float4x4(object_to_convert->obmat); + float4x4(object_to_convert->object_to_world); geometry::MeshToVolumeResolution resolution; resolution.mode = (MeshToVolumeModifierResolutionMode)mvmd->resolution_mode; if (resolution.mode == MESH_TO_VOLUME_RESOLUTION_MODE_VOXEL_AMOUNT) { diff --git a/source/blender/modifiers/intern/MOD_meshdeform.c b/source/blender/modifiers/intern/MOD_meshdeform.c index d7ed346a61f..2aaaee2ccc7 100644 --- a/source/blender/modifiers/intern/MOD_meshdeform.c +++ b/source/blender/modifiers/intern/MOD_meshdeform.c @@ -358,8 +358,8 @@ static void meshdeformModifier_do(ModifierData *md, } /* compute matrices to go in and out of cage object space */ - invert_m4_m4(imat, ob_target->obmat); - mul_m4_m4m4(cagemat, imat, ob->obmat); + invert_m4_m4(imat, ob_target->object_to_world); + mul_m4_m4m4(cagemat, imat, ob->object_to_world); mul_m4_m4m4(cmat, mmd->bindmat, cagemat); invert_m4_m4(iobmat, cmat); copy_m3_m4(icagemat, iobmat); diff --git a/source/blender/modifiers/intern/MOD_normal_edit.cc b/source/blender/modifiers/intern/MOD_normal_edit.cc index 43ded18fcc4..7d422826cf8 100644 --- a/source/blender/modifiers/intern/MOD_normal_edit.cc +++ b/source/blender/modifiers/intern/MOD_normal_edit.cc @@ -94,8 +94,8 @@ static void generate_vert_coordinates(Mesh *mesh, /* Translate our coordinates so that center of ob_center is at (0, 0, 0). */ /* Get ob_center (world) coordinates in ob local coordinates. * No need to take into account ob_center's space here, see T44027. */ - invert_m4_m4(inv_obmat, ob->obmat); - mul_v3_m4v3(diff, inv_obmat, ob_center->obmat[3]); + invert_m4_m4(inv_obmat, ob->object_to_world); + mul_v3_m4v3(diff, inv_obmat, ob_center->object_to_world[3]); negate_v3(diff); do_diff = true; @@ -383,8 +383,8 @@ static void normalEditModifier_do_directional(NormalEditModifierData *enmd, /* Get target's center coordinates in ob local coordinates. */ float mat[4][4]; - invert_m4_m4(mat, ob->obmat); - mul_m4_m4m4(mat, mat, ob_target->obmat); + invert_m4_m4(mat, ob->object_to_world); + mul_m4_m4m4(mat, mat, ob_target->object_to_world); copy_v3_v3(target_co, mat[3]); if (use_parallel_normals) { diff --git a/source/blender/modifiers/intern/MOD_particleinstance.c b/source/blender/modifiers/intern/MOD_particleinstance.c index aab48101351..f65f8bc4fb3 100644 --- a/source/blender/modifiers/intern/MOD_particleinstance.c +++ b/source/blender/modifiers/intern/MOD_particleinstance.c @@ -273,7 +273,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * break; case eParticleInstanceSpace_Local: /* get particle states in the particle object's local space */ - invert_m4_m4(spacemat, pimd->ob->obmat); + invert_m4_m4(spacemat, pimd->ob->object_to_world); break; default: /* should not happen */ diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c index 91f8947bbc3..afd7f5a2e48 100644 --- a/source/blender/modifiers/intern/MOD_screw.c +++ b/source/blender/modifiers/intern/MOD_screw.c @@ -274,8 +274,8 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * if (ob_axis != NULL) { /* Calculate the matrix relative to the axis object. */ - invert_m4_m4(mtx_tmp_a, ctx->object->obmat); - copy_m4_m4(mtx_tx_inv, ob_axis->obmat); + invert_m4_m4(mtx_tmp_a, ctx->object->object_to_world); + copy_m4_m4(mtx_tx_inv, ob_axis->object_to_world); mul_m4_m4m4(mtx_tx, mtx_tmp_a, mtx_tx_inv); /* Calculate the axis vector. */ diff --git a/source/blender/modifiers/intern/MOD_surface.c b/source/blender/modifiers/intern/MOD_surface.c index c5e117635b5..a34d66f394b 100644 --- a/source/blender/modifiers/intern/MOD_surface.c +++ b/source/blender/modifiers/intern/MOD_surface.c @@ -154,7 +154,7 @@ static void deformVerts(ModifierData *md, MVert *verts = BKE_mesh_verts_for_write(surmd->mesh); for (i = 0, x = surmd->x, v = surmd->v; i < mesh_verts_num; i++, x++, v++) { float *vec = verts[i].co; - mul_m4_v3(ctx->object->obmat, vec); + mul_m4_v3(ctx->object->object_to_world, vec); if (init) { v->co[0] = v->co[1] = v->co[2] = 0.0f; diff --git a/source/blender/modifiers/intern/MOD_surfacedeform.c b/source/blender/modifiers/intern/MOD_surfacedeform.c index 53bfdc35b31..6a9321a78a2 100644 --- a/source/blender/modifiers/intern/MOD_surfacedeform.c +++ b/source/blender/modifiers/intern/MOD_surfacedeform.c @@ -1466,8 +1466,8 @@ static void surfacedeformModifier_do(ModifierData *md, ob, md); float tmp_mat[4][4]; - invert_m4_m4(tmp_mat, ob->obmat); - mul_m4_m4m4(smd_orig->mat, tmp_mat, ob_target->obmat); + invert_m4_m4(tmp_mat, ob->object_to_world); + mul_m4_m4m4(smd_orig->mat, tmp_mat, ob_target->object_to_world); /* Avoid converting edit-mesh data, binding is an exception. */ BKE_mesh_wrapper_ensure_mdata(target); diff --git a/source/blender/modifiers/intern/MOD_util.cc b/source/blender/modifiers/intern/MOD_util.cc index 589a3d28ad9..a94fc6732a0 100644 --- a/source/blender/modifiers/intern/MOD_util.cc +++ b/source/blender/modifiers/intern/MOD_util.cc @@ -75,15 +75,15 @@ void MOD_get_texture_coords(MappingInfoModifierData *dmd, bPoseChannel *pchan = BKE_pose_channel_find_name(map_object->pose, dmd->map_bone); if (pchan) { float mat_bone_world[4][4]; - mul_m4_m4m4(mat_bone_world, map_object->obmat, pchan->pose_mat); + mul_m4_m4m4(mat_bone_world, map_object->object_to_world, pchan->pose_mat); invert_m4_m4(mapref_imat, mat_bone_world); } else { - invert_m4_m4(mapref_imat, map_object->obmat); + invert_m4_m4(mapref_imat, map_object->object_to_world); } } else { - invert_m4_m4(mapref_imat, map_object->obmat); + invert_m4_m4(mapref_imat, map_object->object_to_world); } } else { /* if there is no map object, default to local */ @@ -138,10 +138,10 @@ void MOD_get_texture_coords(MappingInfoModifierData *dmd, copy_v3_v3(*r_texco, cos != nullptr ? *cos : mv->co); break; case MOD_DISP_MAP_GLOBAL: - mul_v3_m4v3(*r_texco, ob->obmat, cos != nullptr ? *cos : mv->co); + mul_v3_m4v3(*r_texco, ob->object_to_world, cos != nullptr ? *cos : mv->co); break; case MOD_DISP_MAP_OBJECT: - mul_v3_m4v3(*r_texco, ob->obmat, cos != nullptr ? *cos : mv->co); + mul_v3_m4v3(*r_texco, ob->object_to_world, cos != nullptr ? *cos : mv->co); mul_m4_v3(mapref_imat, *r_texco); break; } diff --git a/source/blender/modifiers/intern/MOD_uvproject.cc b/source/blender/modifiers/intern/MOD_uvproject.cc index c07b2059b5b..895572d9477 100644 --- a/source/blender/modifiers/intern/MOD_uvproject.cc +++ b/source/blender/modifiers/intern/MOD_uvproject.cc @@ -132,7 +132,7 @@ static Mesh *uvprojectModifier_do(UVProjectModifierData *umd, float offsetmat[4][4]; Camera *cam = nullptr; /* calculate projection matrix */ - invert_m4_m4(projectors[i].projmat, projectors[i].ob->obmat); + invert_m4_m4(projectors[i].projmat, projectors[i].ob->object_to_world); projectors[i].uci = nullptr; @@ -178,7 +178,7 @@ static Mesh *uvprojectModifier_do(UVProjectModifierData *umd, projectors[i].normal[0] = 0; projectors[i].normal[1] = 0; projectors[i].normal[2] = 1; - mul_mat3_m4_v3(projectors[i].ob->obmat, projectors[i].normal); + mul_mat3_m4_v3(projectors[i].ob->object_to_world, projectors[i].normal); } polys_num = mesh->totpoly; @@ -192,7 +192,7 @@ static Mesh *uvprojectModifier_do(UVProjectModifierData *umd, /* Convert coords to world-space. */ for (i = 0, co = coords; i < verts_num; i++, co++) { - mul_m4_v3(ob->obmat, *co); + mul_m4_v3(ob->object_to_world, *co); } /* if only one projector, project coords to UVs */ diff --git a/source/blender/modifiers/intern/MOD_uvwarp.cc b/source/blender/modifiers/intern/MOD_uvwarp.cc index 4ec273bcbc6..a96b28b4e2e 100644 --- a/source/blender/modifiers/intern/MOD_uvwarp.cc +++ b/source/blender/modifiers/intern/MOD_uvwarp.cc @@ -72,10 +72,10 @@ static void matrix_from_obj_pchan(float mat[4][4], Object *ob, const char *bonen { bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename); if (pchan) { - mul_m4_m4m4(mat, ob->obmat, pchan->pose_mat); + mul_m4_m4m4(mat, ob->object_to_world, pchan->pose_mat); } else { - copy_m4_m4(mat, ob->obmat); + copy_m4_m4(mat, ob->object_to_world); } } diff --git a/source/blender/modifiers/intern/MOD_volume_displace.cc b/source/blender/modifiers/intern/MOD_volume_displace.cc index e66793d7cce..fbd5f27f69a 100644 --- a/source/blender/modifiers/intern/MOD_volume_displace.cc +++ b/source/blender/modifiers/intern/MOD_volume_displace.cc @@ -254,14 +254,14 @@ struct DisplaceGridOp { return index_to_object; } case MOD_VOLUME_DISPLACE_MAP_GLOBAL: { - const openvdb::Mat4s object_to_world = matrix_to_openvdb(ctx.object->obmat); + const openvdb::Mat4s object_to_world = matrix_to_openvdb(ctx.object->object_to_world); return index_to_object * object_to_world; } case MOD_VOLUME_DISPLACE_MAP_OBJECT: { if (vdmd.texture_map_object == nullptr) { return index_to_object; } - const openvdb::Mat4s object_to_world = matrix_to_openvdb(ctx.object->obmat); + const openvdb::Mat4s object_to_world = matrix_to_openvdb(ctx.object->object_to_world); const openvdb::Mat4s world_to_texture = matrix_to_openvdb(vdmd.texture_map_object->imat); return index_to_object * object_to_world * world_to_texture; } diff --git a/source/blender/modifiers/intern/MOD_volume_to_mesh.cc b/source/blender/modifiers/intern/MOD_volume_to_mesh.cc index 35fd5a4af42..b4ac23b5c61 100644 --- a/source/blender/modifiers/intern/MOD_volume_to_mesh.cc +++ b/source/blender/modifiers/intern/MOD_volume_to_mesh.cc @@ -157,7 +157,7 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh * volume_grid); openvdb::math::Transform::Ptr transform = local_grid->transform().copy(); - transform->postMult(openvdb::Mat4d((float *)vmmd->object->obmat)); + transform->postMult(openvdb::Mat4d((float *)vmmd->object->object_to_world)); openvdb::Mat4d imat = openvdb::Mat4d((float *)ctx->object->imat); /* `imat` had floating point issues and wasn't affine. */ imat.setCol(3, openvdb::Vec4d(0, 0, 0, 1)); diff --git a/source/blender/modifiers/intern/MOD_warp.c b/source/blender/modifiers/intern/MOD_warp.c index 3fafbd97fee..791eed28a71 100644 --- a/source/blender/modifiers/intern/MOD_warp.c +++ b/source/blender/modifiers/intern/MOD_warp.c @@ -93,11 +93,11 @@ static void matrix_from_obj_pchan(float mat[4][4], bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename); if (pchan) { float mat_bone_world[4][4]; - mul_m4_m4m4(mat_bone_world, ob->obmat, pchan->pose_mat); + mul_m4_m4m4(mat_bone_world, ob->object_to_world, pchan->pose_mat); mul_m4_m4m4(mat, obinv, mat_bone_world); } else { - mul_m4_m4m4(mat, obinv, ob->obmat); + mul_m4_m4m4(mat, obinv, ob->object_to_world); } } @@ -215,7 +215,7 @@ static void warpModifier_do(WarpModifierData *wmd, BKE_curvemapping_init(wmd->curfalloff); } - invert_m4_m4(obinv, ob->obmat); + invert_m4_m4(obinv, ob->object_to_world); /* Checks that the objects/bones are available. */ matrix_from_obj_pchan(mat_from, obinv, wmd->object_from, wmd->bone_from); diff --git a/source/blender/modifiers/intern/MOD_wave.cc b/source/blender/modifiers/intern/MOD_wave.cc index 647e0324707..1489927ba34 100644 --- a/source/blender/modifiers/intern/MOD_wave.cc +++ b/source/blender/modifiers/intern/MOD_wave.cc @@ -152,8 +152,8 @@ static void waveModifier_do(WaveModifierData *md, if (wmd->objectcenter != nullptr) { float mat[4][4]; /* get the control object's location in local coordinates */ - invert_m4_m4(ob->imat, ob->obmat); - mul_m4_m4m4(mat, ob->imat, wmd->objectcenter->obmat); + invert_m4_m4(ob->imat, ob->object_to_world); + mul_m4_m4m4(mat, ob->imat, wmd->objectcenter->object_to_world); wmd->startx = mat[3][0]; wmd->starty = mat[3][1]; diff --git a/source/blender/modifiers/intern/MOD_weightvgproximity.cc b/source/blender/modifiers/intern/MOD_weightvgproximity.cc index 93052f4215d..e4e03a2cbc9 100644 --- a/source/blender/modifiers/intern/MOD_weightvgproximity.cc +++ b/source/blender/modifiers/intern/MOD_weightvgproximity.cc @@ -223,9 +223,9 @@ static void get_vert2ob_distance( while (i-- > 0) { /* Get world-coordinates of the vertex (constraints and anim included). */ - mul_v3_m4v3(v_wco, ob->obmat, v_cos[i]); + mul_v3_m4v3(v_wco, ob->object_to_world, v_cos[i]); /* Return distance between both coordinates. */ - dist[i] = len_v3v3(v_wco, obr->obmat[3]); + dist[i] = len_v3v3(v_wco, obr->object_to_world[3]); } } @@ -235,7 +235,7 @@ static void get_vert2ob_distance( */ static float get_ob2ob_distance(const Object *ob, const Object *obr) { - return len_v3v3(ob->obmat[3], obr->obmat[3]); + return len_v3v3(ob->object_to_world[3], obr->object_to_world[3]); } /** |