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Diffstat (limited to 'source/blender/nodes/NOD_multi_function.hh')
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#pragma once
+
+#include "FN_multi_function.hh"
+
+#include "DNA_node_types.h"
+
+#include "NOD_derived_node_tree.hh"
+
+namespace blender::nodes {
+
+using namespace fn::multi_function_types;
+
+class NodeMultiFunctions;
+
+/**
+ * Utility class to help nodes build a multi-function for themselves.
+ */
+class NodeMultiFunctionBuilder : NonCopyable, NonMovable {
+ private:
+ ResourceScope &resource_scope_;
+ bNode &node_;
+ bNodeTree &tree_;
+ const MultiFunction *built_fn_ = nullptr;
+
+ friend NodeMultiFunctions;
+
+ public:
+ NodeMultiFunctionBuilder(ResourceScope &resource_scope, bNode &node, bNodeTree &tree);
+
+ /**
+ * Assign a multi-function for the current node. The input and output parameters of the function
+ * have to match the available sockets in the node.
+ */
+ void set_matching_fn(const MultiFunction *fn);
+ void set_matching_fn(const MultiFunction &fn);
+
+ /**
+ * Utility method for creating and assigning a multi-function when it can't have a static
+ * lifetime.
+ */
+ template<typename T, typename... Args> void construct_and_set_matching_fn(Args &&...args);
+
+ bNode &node();
+ bNodeTree &tree();
+
+ ResourceScope &resource_scope();
+};
+
+/**
+ * Gives access to multi-functions for all nodes in a node tree that support them.
+ */
+class NodeMultiFunctions {
+ private:
+ Map<const bNode *, const MultiFunction *> map_;
+
+ public:
+ NodeMultiFunctions(const DerivedNodeTree &tree, ResourceScope &resource_scope);
+
+ const MultiFunction *try_get(const DNode &node) const;
+};
+
+/* --------------------------------------------------------------------
+ * NodeMultiFunctionBuilder inline methods.
+ */
+
+inline NodeMultiFunctionBuilder::NodeMultiFunctionBuilder(ResourceScope &resource_scope,
+ bNode &node,
+ bNodeTree &tree)
+ : resource_scope_(resource_scope), node_(node), tree_(tree)
+{
+}
+
+inline bNode &NodeMultiFunctionBuilder::node()
+{
+ return node_;
+}
+
+inline bNodeTree &NodeMultiFunctionBuilder::tree()
+{
+ return tree_;
+}
+
+inline ResourceScope &NodeMultiFunctionBuilder::resource_scope()
+{
+ return resource_scope_;
+}
+
+inline void NodeMultiFunctionBuilder::set_matching_fn(const MultiFunction *fn)
+{
+ built_fn_ = fn;
+}
+
+inline void NodeMultiFunctionBuilder::set_matching_fn(const MultiFunction &fn)
+{
+ this->set_matching_fn(&fn);
+}
+
+template<typename T, typename... Args>
+inline void NodeMultiFunctionBuilder::construct_and_set_matching_fn(Args &&...args)
+{
+ const T &fn = resource_scope_.construct<T>(__func__, std::forward<Args>(args)...);
+ this->set_matching_fn(&fn);
+}
+
+/* --------------------------------------------------------------------
+ * NodeMultiFunctions inline methods.
+ */
+
+inline const MultiFunction *NodeMultiFunctions::try_get(const DNode &node) const
+{
+ return map_.lookup_default(node->bnode(), nullptr);
+}
+
+} // namespace blender::nodes